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Diplomatic channel (aka OOC)

Posted by The VoidFor group 0
The Void
GM, 96 posts
Cold Space
Wed 12 Mar 2008
at 07:45
  • msg #1

Diplomatic channel (aka OOC)

...and baron Gurati arrives on his throne world. Having had first dibs, eh picked the "poorest" corner of the sector.
The Void
GM, 98 posts
Cold Space
Wed 12 Mar 2008
at 09:40
  • msg #2

Re: Diplomatic channel (aka OOC)

The Imperial Sages report:

House Gurati
Homeworld: Jerstertia III
Income: 5
House units: Anthrosynthetic Berserkers, Cyborg-Commandos

Treasury
12 Solats

Allies
Emporex
   2 Imperial Centurions & Diplomacy =1
Colonial Council
   1 Colonial Ranger & Diplomacy = 1
Discordian Heretics
   4 Heretics
Imperial Army
   3 Imperial Shock Troops

Nobles
1. Baron Andorus Gurati
2. Borveo Gurati
3. Castile Gurati

Troops
3 x House Troops
2 x Anthrosynthetic Berserkers
1 x Nuclear Arsenal
2 x Jumpships
This message was last edited by the GM at 10:01, Wed 12 Mar 2008.
The Void
GM, 100 posts
Cold Space
Tue 18 Mar 2008
at 14:50
  • msg #3

Re: Diplomatic channel (aka OOC)

well, the new ad is out. If nobody joins, I'll take another side and we can start.
The Void
GM, 101 posts
Cold Space
Wed 19 Mar 2008
at 07:07
  • msg #4

Re: Diplomatic channel (aka OOC)

The Kadesh sent their envoy to the sector. Their base world will be in the sector southwest. The imperial sages await news of their force composition.
Kadesh
player, 1 post
Wed 19 Mar 2008
at 22:20
  • msg #5

Re: Diplomatic channel (aka OOC)

The Imperial Sages report:

House Kadesh
Homeworld: Holy Algeri
Income: 5
House Soldiers: Kadesh Fanatics, Kadesh Warrior Priests

Treasury
13 Solats

Allies (included in all statistics)
Imperial Secret Police (2 Imperial Death squads and Assassination = 1)
Imperial Navy (3 Jumpships)
5th Sector Rebels (3 Rebels and Sabotage = 1)
Imperial Aristocracy (Recruit Noble +1)

Nobles
1. Countess Varlia Kadesh
2. Priest Captain Gerlien
3. Priestess Captain Sayla

Recruit (2d6)
Sabotage 1/turn
Assassination 1/turn

Troops
3x House Troops (2, 1; +2 defend)
2x Kadesh Warrior Priests (5, 2; psychic)
3x Rebels (4, 2; FS when attacking, +1 vs Imperials)
2x Imperial Death Squads (4, 1; +1 and FS when attacking)
1x Nuclear Arsenal
5x Jumpships
Kadesh
player, 2 posts
Wed 19 Mar 2008
at 22:26
  • msg #6

Re: Diplomatic channel (aka OOC)

Baron Gurati may make the first move this round without a contested roll, should he wish.

There were three rules questions I had for the GM which may interest you, Baron:

(1) Can jumpships with units can fight each other in space?  Can jumpships be casualty choices when stationed on a planet?  If a jumpship with no people in it is attacked by one with people, does it automatically lose?  (Of course, sacrificed units and nukes would not apply since they only last one round.)

(2) You can only build on planets the type of unit it indicates and not your personal house units?

(3) Jumpships can only be built on certain planets and never on homeworlds?

Yours,
%Countess Varlia Kadesh%
The Void
GM, 102 posts
Cold Space
Thu 20 Mar 2008
at 07:04
  • msg #7

Re: Diplomatic channel (aka OOC)

This is my interpretation of the rules. We might change some of them later or for other games, but for the first one I'll try to stick to the game rules as originally written.

Can jumpships with units fight each other in space?

- No.

Can jumpships be casualty choices when stationed on a planet?

- While the rules seem to imply that they can only be destroyed by nukes, they also say that the defender chooses casualties. I'll go with the latter (represents jumpships caught while landed on a planet)

If a jumpship with no people in it is attacked by one with people, does it automatically lose?  (Of course, sacrificed units and nukes would not apply since they only last one round.)

- Jumpships do not attack eachother.

(2) You can only build on planets the type of unit it indicates and not your personal house units?

Yes. Personal house units, house guards and damper fields are built only on the House homeworld.

(3) Jumpships can only be built on certain planets and never on homeworlds?

Yes. There are allies which give you control of jumpships, too.
This message was last edited by the GM at 07:09, Thu 20 Mar 2008.
The Void
GM, 103 posts
Cold Space
Thu 20 Mar 2008
at 07:08
  • msg #8

Re: Diplomatic channel (aka OOC)

Oh, and you are free to post your orders in the Map thread, as private lines to me.
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