|Visitor : Dice Roller| Game Info| The Cast|
|Maptool. Posted by Jhael.||Group: 0|
GM, 243 posts
Thu 7 Oct 2010
At its simplest, it is a good tool to draw maps.
At its most complex, it can be used to run real time role playing games with interactive chat, dice rolling, moving tokens around the map with a wealth of customisable macros to give almost limitless flexibility.
The posts below are designed to help novice users get started with it - particularly using the basic map drawing capabilities and some hints and tips on where to find images for the image library...
Maptool does take a little bit of getting used to. And you are right, the default image library is naff... HOWEVER, there are quick ways to get images into Maptool.
Firstly, under the File menu, you'll see "Add Resource to Library ..."
Choose that and you'll see three ways to import images - from a locally stored folder, a web address, or from the "RPTools Library". There are some pretty good sets already included within the latter. Go for that.
Secondly, check out the RPTools Forums - particularly the one found here:
http://forums.rptools.net/viewforum.php?f=10 (The Board index / General / Links & External Resources forum.)
The first couple of sticky posts on that forum have a good list of links within which you can usually find an image of whatever it is you want - typically you download them to your computer, unzip them into a folder, and then use the first of the Add Resource to Library options mentioned above to get them into MapTool. Note - if you keep one master folder for your images, and then keep them organised by folders within that - then you only need to import that folder once - add other images to it outside of MapTools and they automatically appear in the library!
Although the above mentioned RPTools forum is dedicated to external links for finding graphics, there is (not very intuitively), under the Tutorial website (
The biggest of these is the CSUAC collection. This can be found here:
I HIGHLY recommend downloading each of the collections - there are hundreds if not thousands of images here, neatly categorised!
Ok - so now you have images in MapTool's resource library. What next?
Well, to pick up Maptool quickly, there are a number of things you need to remember.
Phew! But the results can be fantastic... Here are a selection of some previous maps I generated on it: (NOT that I'm saying my maps are fantastic! I know they aren't!)
Further reading: :)
Here are some more good links for information on using MapTool:
These are a good introduction to how to use some of the features of MapTool - though they do demo an older version of MapTool - so some features may not quite look like that anymore... It was where I first started - and kept re-watching them as I tried to remember how things were done!
This is probably more orientated towards the macro programming side of MapTool, but does have some useful hints and tips as well.
Here is a written tutorial on how to create a basic map:
(I've read it and it has good info in it, though it was made using an older version of Maptool, so there may be some inaccuracies. Also, personally, I prefer to have the Vision Blocking Layer covering up less of the walls so that the players can distinguish between walls and say simply darkness as they explore your map...)
This message was last edited by the GM at 15:23, Thu 19 Mar 2015.
GM, 244 posts
Fri 12 Nov 2010