Squad APC
I’m not sure if I made it clear, but for the new players’ information, there is an APC with a crew of four NPCs assigned to Recon Squad 125. The four NPCs are as follows:
CWO4 Simon Hawke- Driver of the APC and in command of the APC crew.
WO1- Robert Harris- Communications officer, co-pilot and tertiary gunner.
Staff Sergeant Tadayoshi Meboso- Psi-Tech primary gunner and field mechanic.
Corporal Scott Blood- Techno-Wizard secondary gunner and field mechanic.
The following occurred when your characters first report to the squad:
Hawke orders Scott to show you the APC. Scott begins by having you stow your personal gear.
“Most of the lockers here are overhead bins. I’ve opened up the bins you can stow your crap in. The closed bins have gear for the APC. We’ll go over that in a minute. Pick out a bin, put your crap in it and mark it with a grease pencil. Those are going to be your bins for the rest of your time here.
“Over here, lining the walls are going to be your seats. They’re not really comfortable, but they beat standing up the entire trip. Barely. Take any seat you want at any time. You don’t need to put your names on the seats. When you want to sleep you can either sleep in them or you put your bedroll in the aisle and sleep there.”
There are 24 seats total, 12 on each side of the APC. A few of you could stretch out somewhat comfortably on the extra seats, but not all of you.
“Up here, by the cockpit are the two bathrooms. They’re just a toilet and a basin each. No showers or baths. The basin has running water, when it works, so you can wash your hands after you’ve done your business.”
There are two restrooms, one on either side of the entrance to the cockpit. They’re about the size of the bathrooms on airplanes. So there’s really not much room to them, but it saves you the trouble of having to stop the APC to take a leak. If someone really wants to, they can sponge bathe in the bathrooms. The only other option is to find a stream or lake and stop there to clean up. Next to the bathrooms is a pair of small, plain water basins. That’s your drinking water. The APC has a fifty-gallon (~ 189 L) freshwater tank. The water tank feeds the water basins inside the bathrooms and the drinking water basins. The tank is automatically kept full by a few water condensers attached to the APC. Even in the driest of climates they can keep the water tank full, no problem. Up here, where you get considerable moisture, the tank is kept full without much effort.
“Okay, now onto the more important shit. In this bin over here is the E-Clip charger.” Scott flips the door to the overhead bin and reveals the charger. There are ten obvious slots for the E-Clips. Next to each slot is a column of three LEDs. Right now all the red LEDs next to the slots are lit up. Scott explains, “Red light means there’s power, yellow means it’s charging an E-Clip and green means the E-Clip is fully charged. It takes twenty minutes to charge a standard E-clip, thirty for a long E-Clip and forty for a canister E-Clip. There’s enough clearance that you can shut the bin even when there are E-Clips charging.”
Scott closes the bin and flips open the bin across from it. Inside is what looks like another E-Clip charger, except that it also has several green gems bordering it. Anyone with See Aura can see that the charger has its own distinct magical aura to it.
“This is our experimental PPE-Clip charger. Same basic idea, except you put PPE-Clips this thing. It’s designed to siphon ambient PPE from the environment and direct it into the PPE-Clips. The one drawback is that it’s slow unless we park ourselves on or near a Ley Line Nexus. It takes six hours to charge an empty PPE-Clip. Still, it is a convenient way to charge PPE-Clips when you aren’t a mage or just don’t want to charge them with your own PPE or inner strength. And if we are near a Ley Line Nexus, they charge up in a matter of minutes. There’s no red light, but there’s a yellow and a green and they mean the same thing. Yellow for charging, green for done.”
Scott takes the squad to the rear of the APC and opens up one of the bins. The bin is loaded top-to-bottom, side-to-side with MREs.
“Here are our food stores. Yum, yum. MREs aren’t the tastiest stuff on the planet, but they’ll keep you alive. On an inactive day one is enough to give you all the nutrition and calories you need to stay alive. On an active of bug hunting you’ll probably need two. Most of these are made for humans or humanoid D-Bees. We have 600 MREs in these bins, enough to cover us for a little over a month. Not including the food rations I saw some of you stuffing into your own bins.
“Now over here in these bins are the extra weapons and ammo. We keep some extra weapons in the APC in case anyone needs them. Nothing too fancy. Mostly conventional energy pistols and rifles and standard E-Clips. We do have two rocket launchers and a supply of mini-missiles to keep us happy.”
Loaded in the supply bins are 12 Wilk’s 320 Laser Pistols, 12 NG-L5 Laser Rifles, 2 CR-1 Rocket Launchers, 120 standard E-Clips, 12 HE Mini-Missiles, 12 Armor Piercing Mini-Missiles, 12 Plasma Mini-Missiles and 24 Fragmentation Mini-Missiles.
“In addition to the weapons we have several weapon cleaning kits and repair kits. I suggest you get familiar with them because ninety percent of our time will be spent doing nothing, so you might as well as make it somewhat productive nothing time.
“Now over in these bins are the spare parts, replacement armor plating and tool kits that Tadayoshi and I use to keep the APC and your vehicles in good repair. You touch any of that stuff and I will break your arms. Are we clear on that? Unless we ask you for something, only Tadayoshi and I touch the stuff in the repair bins. We have everything neatly organized and packed away. The last thing we want is some shithead rifling through our stuff or dropping a delicate circuit board onto the deck. Stay out of there unless Tadayoshi or I tell you to get something from them for us.”
This message was last edited by the GM at 02:57, Tue 03 Oct 2023.