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Game Advertisements.

Posted by SockpuppetFor group 0
Shirogane
player, 21 posts
Mon 11 Aug 2008
at 10:44
  • msg #39

Hmmmm...

Not really a game advertisment, but...

I'm just looking for a GURPS game here that is willing to accept a complete newbie like me. =T__T=

Ceredyn
player, 21 posts
Fri 22 Aug 2008
at 15:24
  • msg #40

Re: Hmmmm...

GAME IS FULL. THANKS FOR YOUR SUBMISSIONSIn the far reaches of the world, under a lost and lonely hill, lies the sinister Tomb of Horrors.  This labyrinthine crypt is filled with terrible traps, strange and ferocious monsters, rich and magical treasures, and somewhere within rests the evil Demi-Lich.

…so reads the description on that familiar, green bordered, rabbit-eared module that has been sitting in the bottom of a musky cardboard box in your basement for decades…

Tomb of Horrors  is a 1978 adventure module for the Dungeons & Dragons roleplaying game, written by Gary Gygax. It was the original tournament dungeon used at the Origins 1 convention.

Numbered "S1," the module was the first in the "S" (for "Special") series of modules.  Tomb of Horrors is one of the most famous Dungeons & Dragons modules.
It is infamous among players of the game as a "killer dungeon," filled with all manner of extremely deadly traps and monsters that are capable of easily wiping out high-level parties of player characters.  The plot of the module is that of a simple dungeon crawl; the evil demi-lich Acererak was said to linger on in his ancient tomb in undead form, and the characters were to survive the deadly traps and fight their way down to the demilich's inner sanctum and slay him once and for all.

Tomb of Horrors was ranked the 3rd greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004, on the 30th anniversary of the Dungeons & Dragons game.

I am searching for two talented adult writers and roleplayers to join the ranks of an experienced band of veteran adventurers who will be embarking on an expedition into the dreaded Tomb of Horrors.  The Game is Adult for violence and language.  The adventure will appear as a new chapter in my current game board entitled Keep on the Borderlands.

Please note the game is run using Gurps 4E rules.  Proficiency in the system is not required.  Second, the posting rate is a post every 24 to 36 hours.  I intend to launch the game in three weeks while my current players finish up their current threads. Also, do not assume this game will run identical to the module. In fact, it would be suicidal to assume anything about this module. Oh, let's face it, it will be suicidal whether you assume anything about this adventure or not! This is Tomb of Horrors we're talking about! lol

Interested parties, please send me a Rmail or a RTJ in the game.

Thanks!


link to another game
This message was last edited by the player at 12:16, Sat 23 Aug 2008.
Toadstool
player, 1 post
Mon 25 Aug 2008
at 05:12
  • msg #41

New Game Available: Treasures of Masgid

The Guide has been rather vague in his description. Perhaps he has not heard so much as we, and that is all the better.

The forest to the east of the Hamdin River, some ten miles north of the port of Salaamabad in the mountains, has always been the subject of wild speculation. Madmen live there, or so the legends say. Animals, too, sent by Allah to inhabit the trees and brush to rid the forest of the sin and vice once so prevalent in that land. And for this reason, the locals in Salaamabad do not dare enter it. To do so would be a mortal sin to them. But sin or not, the forest holds secrets we must uncover for the good of all.

Have you not read the stories written since the time of Sultan Rahman's demise? About the Naked men-beasts, with fierce bearing? Surely such tales do not make you cower, do they? No, I would imagine they embolden you to destroy them in the name of Allah. And as for the crows that peck out eyes, and cut arms clean through with their beaks, these are abominations Allah would have us destroy! Abominations of nature that Allah could never have intended to walk the earth. Has not the Prophet condemned such abominations of nature? Such creatures could only have been the product of man mating with beast! The sin is in not ridding the forest of such creatures.

But most enticing for us, and what will draw us closer to Allah, is the restoration of the most splendid Masgid ever built. Yes, the ancient tales say it is in this forest. Gold and silver inlay the mosque, with mother of pearl and jewels adorning its walls and pillars.

What? Do you think Sultan Rahman would build an inferior Masgid? Never! His mosque would rival those in Mecca and Medina, he contended. Yes, even the fabled Tree of Life and its guardian Simurgh would dwell in his Masgid. It is said he could not capture the bird. But how he got tree and its inhabitant into the mosque is uncertain. It is said the bird herself saw the greed in Sultan Rahman as he coveted the tree's powers, and killed him herself to save his soul from Hell.

Would that mortals could view it again, draw strength from its leaves and branches, and repose in its shade!

But I digress, my friend, for adventure awaits, so we should be off!

***
Find my game in the Fantasy section. Newbies to GURPS are always welcome in any game I create.
Lawman
player, 28 posts
Rules Lawyer
Thu 11 Dec 2008
at 03:33
  • msg #42

Re: New Game Available: Treasures of Masgid

Underground pit fighting. No weapons. No Armor. No Rules. No Regulations.


You won’t see it on the news. No one blogs about it. But you might hear about it whispered in a greasy bathroom or over a bottle of whisky. It’s a way to make some extra money, or to make a name for yourself, or to just work off some office stress. It’s underground fighting. Sure, it’s been around for a while, everyone knows that--but this is new. Someone started an organization. Prizes are handed out. You began in the local church basement with a few good wins. Then, someone tapped you on the shoulder and invited you to the real fights. You’re at the bottom again, but the champion's name is whispered across the globe. The grand prize is enough money to retire in style. All you have to do is work your way up, one vicious match at a time. It won't be easy. It won't be pretty. But it might be worth it.

Bloodsport is a GURPS 4th edition unarmed arena game featuring gritty, realistic combat. Cinematic fighting, super powers, psionics, magic, and anything else is prohibited. The matches continue until one player is unconscious or dead. It’s also a roleplaying game. Solid writing and good characterization earn as many awards as beating the snot out of the guy across from you.

This game is mature. If you're squeamish about violence, this isn't the game for you.

link to another game
Ceredyn
player, 34 posts
Wed 17 Dec 2008
at 19:41
  • msg #43

Looking for a Few Good Hobbits

Splattered With Gore is looking for a Few Good Men... er.... Hobbits.

The upcoming Death Labryinth Event will involve 10 teams of 2 bloodthirsty gladiators who will be running around through an obstacle, hazard, monster filled labryinth. Their goal is to get out of the Labryinth alive after accumulating the most points they can get. One way to earn points is to collect Hobbit Heads, that's right, decapitated Halfling heads. That's where you come in...

I'm looking for about 3 people to play the roles of these unfortunate Hobbits who are dropped into the Labryinth with the sole purpose of avoiding the gladiators, eluding them, and getting out alive.

To sweeten the pot, I will send $10.00 cash to anyone who makes it out alive.

I also need one more person to play the role of a killer Wandering Monster that will prowl the corridors, looking to ravage anyone and anything it encounters along the way.

Interested parties (who are NOT current members of Splattered) please apply to:

link to another game

Note, do not create a PC as your points will be different (less) than typical Gladiators.
Ninja D!
player, 5 posts
Wed 31 Dec 2008
at 18:16
  • msg #44

Re: Looking for a Few Good Hobbits

*This game no longer exists.*
This message was last edited by the player at 11:09, Wed 02 Dec 2009.
Silvaraven
player, 2 posts
Sun 4 Jan 2009
at 15:44
  • msg #45

Re: Looking for a Few Good Hobbits

Dear _________,

Congratulations, you have been chosen to be invited to the Ultimate Martial Arts Championship.

The UMAC is a world wide event that is held annually. Exceptional martial artists are chosen from around the world to compete in this event for the prize of Ultimate Fighter of the year in addition to a sum of one million dollars.

Information about the rules can be found in the enclosed FAQs.

Should you accept the invitation, please inform us by replying to this email.

Sincerely yours,
Bruce Campbell
UMA Association
CEO,


You found this lone new email in your inbox as you browsed the internet at night. You could not believe it at first, you thought UMAC was merely an urban legend. You heard rumors on the internet of a new underground fighting championship, but they were never confirmed. A few people could swear they saw an UMAC video on youtube, but it was quickly taken down before it could spread.

The first thing that you think of when you think about the UMAC are games such as Tekken, King of Fighters, and Street fighter. Dangerous underground tournaments where the best fighters gather to duke it out. You wonder if you are worthy enough. Sure, you are the toughest on the street, you have won a few tournaments, kicked a dozen thugs around, but are you really one of the best?

However, something deep inside tells you this is true, that this is the real deal. Will you take the risk and participate? Or will you consider the mail to be a scam and delete it?

----------------

UMAC is a cinematic GURPS 4e based game that focuses on tactical combat. Different events will be held that will test the characters and their players, such as 1v1 fights, tag battles, story-line events, and the like.

The characters will be 140 points with max 40 points in disadvantages. All martial arts styles will be allowed. Only blunt and balanced weapons will be allowed in the tournament. Armor heavier than leather is dis-allowed too.

Check the game out. If you like it, send an RTJ with a character concept while you work on your character sheet.

link to another game

I am also looking for a rule's lawyer to co-gm it with me.


Deleted
This message was last edited by the player at 09:33, Wed 04 Feb 2009.
kurlumbenus
player, 2 posts
Sat 31 Jan 2009
at 21:52
  • msg #46

GURPS Ravenloft

After a long trek you encamp by the side of a cool mountain lake, the setting sun pouring blood-red over the peaks and giving you one last gasp of daylight.  A crumbling wall rises from your chosen resting spot, moss covered stone the only legacy of the tower or dwelling that once stood here.  The sun seems to set far faster than is natural, the night drawing in around you like a noose, no stars or moon glowing in the cloudy sky.

A wolf howls in the darkness, it's lone voice soon joined by a chorus of others.  You realize you are not alone.


GURPS Ravenloft is a take on the Ravenloft setting.  Players are characters from other fantasy settings who will soon be drawn into the demiplane of dread.  Characters will start out separate, but join together soon enough.

I'm looking for solid players who can cope with a daily posting rate.  Even if you're unfamiliar with Ravenloft, I invite GURPS players to come on and give it a go.

link to another game
This message was last edited by the player at 21:53, Sat 31 Jan 2009.
The_Wrathchild
player, 1 post
Fri 20 Feb 2009
at 17:53
  • msg #47

Arena of Champions

Well, the GURPS arenas seem to have folded all, so it's time to cast a ressurection spell.

The Dragon Society invites you to the Ytarrian Arena of Champions, In the great city of Tredroy.

Go find the game here if such things are your poison: link to another game

edit: With 8 players, things are hotting up. An Ogre with a smashed leg, a barbarian who's just lost an arm, a psycho-samurai that strikes faster than Bruce Lee ever could, and a Giant beset by Munchkins.

This sure is beginning to feel a bit different!
This message was last edited by the player at 13:32, Mon 09 Mar 2009.
Mad Mick
player, 7 posts
Mon 23 Mar 2009
at 05:52
  • msg #48

Re: Arena of Champions

"Hello?"

A pause, and then the voice on the other line says, "My name's Karen Kessler.  I was told that you investigated things.  Strange things.  I . . .I don't want to say any more on the phone, but I'd like to hire you to investigate something.  I'm willing to pay."

You've just received a call from a woman named Karen Kessler, a resident of Crystal City, Virginia, with a request for your services as an investigator of the unusual.  She refuses to go into detail over the phone, but asks that you meet her at Portofino Restaurant in Arlington.  She sounds nervous, even scared, and all she will tell you is her name and that she is "very nervous, very concerned, and willing to pay."

GURPS 4e: Pawnshop is a one-shot Illuminated/Weird Occult adventure for a small group of modern adventurers who have an interest in the unusual or otherworldly, and who are either available for hire or have a sufficient reputation to be called when an unusual case presents itself. The game is set in and around present-day Washington, D.C., and is based on the adventure Pawnshop by S. John Ross.

Even though the game is a one-shot adventure, there are plot hooks in place in the event that the players wish to continue after the initial adventure comes to its conclusion.

Link to game: link to another game
kurlumbenus
player, 6 posts
Fri 27 Mar 2009
at 14:42
  • msg #49

Re: Arena of Champions

Giants have been raiding the Old Kingdom of late, with bands of different sorts in these marauding groups.  Death and destruction have been laid heavily upon every place these monsters have visited.  This has caused great anger among the rulers of the land, for life and property loss mean failure of the vows of the nobility to protect the life and goods of their subjects - and lean times ahead.

A party of the bravest and most powerful adventurers have been assembled and given the charge to punish the giants.  They must deliver a sharp check, deal a lesson to the clan of hill giants nearby, or return in shame.


I'm running the old TSR module G1 - Steading of the Hill Giants, converted to GURPS.  If all goes well, it'll lead into the other adventures in the mega-module.

Admittedly, it's somewhat more of a tactical than a roleplaying exercise, but it's a far cry from raw hack n slash.  While I'm not running it as a pure Dungeon Fantasy game, I am using strong elements from it.

300 point cinematic fantasy.  Come on and check it out.

link to a message in another game
This message was last edited by the player at 14:43, Fri 27 Mar 2009.
LandWalker
player, 4 posts
Thu 7 May 2009
at 23:51
  • msg #50

Re: Arena of Champions

Welcome to Sandpoint, a young town that has had few serious trials and dangers over the course of its forty-two year history.  Indeed, Sandpoint is now five years removed from its greatest hardship, the Late Unpleasantness, which saw a spate of deaths and destruction that rocked the coastal settlement.  A mass murderer known popularly as "Chopper" took the lives of 25 residents before being he was captured and killed by the town's guards (but not before he claimed the town's late Sheriff Avertin as his final victim).  Only a month after Chopper's spree was ended, a fire consumed must of the northern part of the town, including Sandpoint's only chapel and the life of its only priest.

But such matters are best left to the past, for Sandpoint is no longer mired in troubled times, but is blessed by cause for celebration!  The upcoming Swallowtail Festival will herald the completion of the new, grand Sandpoint Cathedral on the same site as its destroyed predecessor and finally heal the last wound left by the fire.  The festival has drawn many celebrants from all quarters -- farmers have come in from the surrounding area to enjoy the event, entertainers hoping to perform before such a crowd have come from as far away as Magnimar, and merchants (and their guards) have poured into the market square to take advantage of the event.  And, of course, the locals are out in force to celebrate their town's recovery from the Late Unpleasantness.

Unfortunately for the people of Sandpoint, however, their homes and lives are not yet in the clear.  Unknowingly built over the ancient stronghold of a great mage long forgotten from an era when runelords controlled the continent with oppressive wizardry and horrific experimentation, the town of Sandpoint is not fated to enjoy its resurgence in peace.


Burnt Offerings is the first part of Paizo's Rise of the Runelords adventure path, an adventure for roughly four characters, which I have worked on converting from d20 to GURPS 4th Edition.  Although all applications will be considered, this is primarily intended as a learning opportunity for GURPS newcomers, so if you're looking for a chance to familiarize yourself with a new, great system, here is that chance.

link to another game
steelsmiter
player, 2 posts
Sun 10 May 2009
at 02:54
  • msg #51

Re: Arena of Champions

the game I run is a slightly anachronistic steampunkish game with magic, and fantasy races link to another game

come only those that like extremely high powered games...

since I have the GURPS 3 to 4 convert, I can do 3rd ed characters given a little tweaking...

also if you're a magic user you must either be a power user or a rune caster, anyone that has spell skills will not be taken.
steelsmiter
player, 9 posts
Tue 19 May 2009
at 06:09
  • msg #52

Re: Arena of Champions

In reply to kurlumbenus (msg #49):

you still running your game I PMed you there...
kurlumbenus
player, 15 posts
Tue 19 May 2009
at 06:11
  • msg #53

Re: Arena of Champions

That game is not currently recruiting new players.
steelsmiter
player, 10 posts
Tue 19 May 2009
at 06:12
  • msg #54

Re: Arena of Champions

oops sry is anyone here currently actually taking 4E players?
This message was last edited by the player at 17:50, Tue 19 May 2009.
navanod
player, 8 posts
Tue 26 May 2009
at 12:42
  • msg #55

Re: Arena of Champions

link to another game
CURRENTLY FULL - 0 open slots


  January 1st, 2012: The cities of the Washington DC to New York City corridor have joined together into a vast urban jungle.  Officially called the DCNY Corridor, this urban vastness is known to the inhabitants simply as the Sprawl.  Home to well over 35 million people, increasing congestion and confusion about jurisdictional lines led to the unification of all police forces within the Corridor into one entity - Corridor PD.

  Within the Sprawl, nothing is easy.  Renegade mages, homicidal psychics, roaming monsters, larcenous metahumans, and mad scientists prowl the Sprawl, seeking to hide among the masses of humanity.  For a time, these miscreants had the police outnumbered, outgunned, and outpowered.  The city slid ever closer to chaos, until finally Corridor PD began recruiting their own powered officers - the Lawbringers.

  The Lawbringers are oganized into teams of 4-8 with a mixture of abilities from four basic groups.  Metahuman Lawbringers are known as Reds.  Lawbringers with sorcerous talents are classified as Whites.  Psychics are known as Greys.  The Blues are highly skilled unpowered humans, assigned to the teams as specialists - demolitions, snipers, power armor, etc.  Equipped with the latest technology, the Lawbringers are sent in to handle the toughest situations within the Sprawl.

GURPS 4e Lawbringers is a dystopian street-level Supers game utilizing the GURPS 4e ruleset.  Designed to be a teaching game, prospective players will work through the character generation process with assistance from an experienced GM, and then run through an adventure to get them acclimated to game play.  While tentatively envisioned as a one-shot adventure, the game has potential to run as a campaign for as long as all parties should wish to continue.  Please note this game is rated as mature, mostly just to avoid any problems with rpol policies toward language and violence.

Characters can be generated using as little as GURPS 4e Lite, a free sample of the full GURPS rules, to most any relevant books currently out.  These can include (but aren't limited to) - Basic Characters & Campaigns, Powers, Magic, Biotech, High Tech, Martial Arts,  Power Ups 1: Imbuements, Power Ups 2: Perks, Supers, Thaumatology, and Ultra-Tech.  Also note that characters built using GURPS Lite will most likely wind up as Blues (i.e. 'super-normals').
This message was last edited by the player at 12:00, Wed 27 May 2009.
kurlumbenus
player, 19 posts
Tue 9 Jun 2009
at 18:04
  • msg #56

Dungeon Fantasy

It is a well known legend.

The Church of Karameikos is widespread and popular among the ruling classes of the Grand Duchy. One of its orders - the Order of Chardastes - has gained popularity with the common folk as well. It grew out of an incident that occured three hundred years ago. At that time there were many places in Karameikos dedicated to Traladaran worship. A small sanctuary in Marilenev (renamed Specilarum when the Thyatians invaded) was one of these sites.

One day, a woman who was very ill came to the sanctuary to pray for health. While she was alone, a being called Chardastes appeared to her. He told her that the religion of her people - the Traladaran Church - was false, and that his way was the only true path. To prove this, he laid his hands upon her, curing her of illness. He left behind on the altar a wonderful magical bell.

The bell was of pure platinum, and lacked a clapper - ringing magically whenever picked up.

When the Tyatians settled in Karameikos, they incorporated the sanctuary into the Church of Karameikos. The litany of Chardaste, they claimed, was that of their church.

The story of the bell spread far and wide across the land. Even now, on the anniversary of the miracle, hundreds flock to the building, hoping to be cured by Chardastes. They crowd into the sanctuary, a hundred or so at a time, and pray as the clergy sings the sacred words and lift the sacred bell. Most are disappointed, but so many have had their prayers answered that the Order flourishes still.

This all ended five years ago. At the time, there was a cleric in the order whose name was Elwyn. Elwyn was very dedicated to the church, but that was not enough. Rumors spread that Elwyn had begun rpacticing with blades, and researching the spells of magic-users, trying to expand beyond the limitations the immortals ask of their clerics. This was a serious charge, but before a Church Inquisition had formed, Elwyn vanished without a trace. To the horror of the people, the sacred bell of Chardastes that was kept in the sanctuary was gone, too!

The order has been in crisis ever since. The faithful still flock to the sanctuary on their holy day, but there have been no miracles since the bell vanished. The numbers of the faithful have decreased in recent years.

Some time ago, rumors of a powerful hostile force began to spring up. It was said that someone had built a large fortress in a distant section of the Grand Duchy, and that none who set out to investigate had returned. Recently, rumors have been circulating that Elwyn might be behind this mystery.

Patriarch Sherlane, the Baron ruler of the city of Threshold, has sent out a call for adventurers interested in investigating this fortress.

link to another game
This message was last edited by the player at 18:04, Tue 09 June 2009.
The_Wrathchild
player, 6 posts
Fri 12 Jun 2009
at 07:54
  • msg #57

Arena of Champions

Hi all.

Re-issuing the invite to join the Arena of Champions game mentioned above. The game is (IMHO - players might think differently ;-) running well, with a player base grown to 10-12 (depending on how you count) and a co-GM added.

However, such a game can always accomodate/use more participants.

So if Cinematic Martial Arts-enhanced Combat is your thing - even if it´s "just" to get better at the rules - come take some names and chop off some limbs!
kurlumbenus
player, 25 posts
Fri 12 Jun 2009
at 13:32
  • msg #58

Re: Arena of Champions

Regarding my game above:

It's now Gurps Fantasy rather than Dungeon Fantasy, so if the lack of the DF books was stopping you, go ahead and check it out.
2l8m8
player, 104 posts
Because somone else got
all the good names first.
Fri 12 Jun 2009
at 17:16
  • msg #59

Re: Arena of Champions

I would most likely join, had I more time. I will send my recommendations, I am in one of his other games and am having fun. He tends to make sure no one gets away with anything they shouldn't, keeps things fair, and generally has a plot that keeps you coming back. Any minor things I might find less than perfect (and face it, who is? :P ) are far out-shined by the things that are going well. I just wish the players would make up their minds and post more often. ;-) (Yes, including myself.)
Ceredyn
player, 38 posts
Tue 16 Jun 2009
at 15:24
  • msg #60

Re: Arena of Champions

link to another game

THIS IS AN ADULT GAME!

I am seeking applicants to play the role of the Bad Guys in an upcoming adventure that is inspired by the old D&D Greyhawk module series: Scourge of the Slave Lords.

You will assume the role of an evil slaver who's mission is to kidnap select persons and spirit them away to your hideout for ultimate transport and sale to far off lands. While you are engaging in this criminal activity, another group of players shall assume the role of the Heroes, or Good Guys who's quest will be to thwart your endeavor. This player versus player adventure is similar to one I ran a year or so ago called The Good, The Bad & The Ugly. Unfortunately that game went south and fizzled out but I anticipate this one will be even better and should hopefully run its full course.

Ideal candidates will be Mature, good writers, and be able to commit to sticking with the project to its climactic conclusion.

Of note, the game mechanics will be run with Gurps 4th Edition Rules, but knowledge of the system is entirely unnecessary.

If interested, please send me a RTJ with a writing sample.  Please do not whip up a character yet, as I would like to talk the process through with you.

Thanks! I look forward to hearing from any interested parties.

M
Mad Mick
player, 13 posts
Mon 29 Jun 2009
at 19:06
  • msg #61

Lair of the Fat Man

Adult Game

The year is 1984.  Two years previously, with the threat of global terrorism at an all-time high, the United Nations Security Council decided to create a single organization dedicated to combating terrorism wherever it might occur around the world.  This agency became known as United Nations International Strategic Taskforce On Mutual Protection, or UNISTOMP.  When terrorism threatens, UNISTOMP forms action teams composed of agent pairs from various intelligence agencies worldwide, including the KGB, MI-6, and the CIA, who must temporarily set aside their differences and report to UNISTOMP headquarters in Belgrade to be briefed on their missions.

Lair of the Fat Man is a one-shot GURPS 4e adventure written by W.G. Armintrout for Steve Jackson Games.  Players will take the identity of one of four Senior Agents for either the U.S., U.K., U.S.S.R., or the People's Republic of China.  The game will tend toward the cinematic, and influences include the James Bond and Austin Powers films and the Get Smart television show.

The game is rated Adult, so players must be at least 18 and be able to view adult materials in their area.  I'm currently looking for one or two more players to round out the cast, so if you're a literate writer and crave a little campy spy action, come check out the game!

link to another game
scahill
player, 10 posts
Mon 29 Jun 2009
at 19:42
  • msg #62

Alternate History

“The best way to predict the future is to invent it.” - Alan Kay

"History will be kind to me for I intend to write it." - Winston Churchill


The PCs will be transported back in time. The specific time will revealed during game play.

I’ll only be accepting 4 to 5 players.


link to another game
kurlumbenus
player, 32 posts
Wed 1 Jul 2009
at 00:41
  • msg #63

GURPS Glastnost

The year was 2015, and the world is on the brink of a new cold war.  The two great nuclear powers of the world - the United States of America and the Russian Republic - rattle their sabers, politicians taking hard, hurtful stances while the people wait in fear of a third - and final - world war.  Nobody wants to end the world, but a politically viable solution remained evasive. The increased tensions only intensified the pressure upon the leaders of both countries to take positions of strength rather than compromise.

Salvation came in the form of an astronomical oddity - an unknown stellar object impacted the surface of Mars.  Most interestingly, it appeared to course correct as it traveled, angling towards the red planet.  Media and scientific speculation ran rampant, bumping nuclear fears off of the front page.

The Perestroika Mission is an attempt to improve relations between the two nations in a way that will save face for both.  A manned mission to Mars, the first of its kind, will gain international attention, provide both nations with prestige, and provide the opportunity for close cooperation.  Besides the scientific value of the mission, its highly televised spectacle is anticipated to bring international audiences together.

link to another game
This message was last edited by the player at 00:42, Wed 01 July 2009.
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