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12:31, 6th May 2024 (GMT+0)

The Lounge.

Posted by SockpuppetFor group 0
steelsmiter
player, 61 posts
Tue 29 May 2012
at 21:02
  • msg #884

Re: Stat Yourself

oh right... well I"ll have to go back to the drawing board to see if there's anything I want to play.
RedSabaron
player, 19 posts
Tue 29 May 2012
at 22:59
  • msg #885

Re: Stat Yourself

I'm willing to moderate the board, if no one else cares to do it.
2l8m8
player, 221 posts
Because somone else got
all the good names first.
Tue 29 May 2012
at 23:24
  • msg #886

Re: Stat Yourself

Sorry to you go Sockpuppet. You've been kind and inviting, and I appreciate it all.

As an emergency backup, if you need one, I might suffice, but I'm not the primary you're looking for. If you need it though, give me a holler, but it doesn't sound too immediate of a thing.

I vote one of the active posters here who will keep things going be allowed to take over the board. Not that crazy guy, what's-his-name. Oh wait, that's me ! ;)
Ceredyn
player, 125 posts
Wed 30 May 2012
at 00:06
  • msg #887

Re: Stat Yourself

Sockpuppet:
Hey everyone; I really don't wish to step into the middle of the conversation and change the subject, but I do have a minor announcement to make that has been a long time coming.

As some of you already know, it's been a while since I've really been active on RPoL, running or participating in any games. Moderating this board is about the only thing I do here, and there isn't much to that beyond the occasional RTJ or a request to remove a player. I try to check in every day for that, and could continue doing so for a while yet -- but I have decided that it is time to step down and let someone else handle the GURPS Community Lounge.

Moderating the board is not hard, although I'm sure someone new could find more to do around here, such as promoting the board through the Wanted - Players forum, etc. I think the GURPS Community is pretty strong around this forum, and I'm sure someone else can help make it even stronger. As far as my personal wishes, I'd only ask one assurance from my replacement: don't close the board. Some of you might recall that I started this lounge after another, similar board was closed when it's owner/GM/Moderator decided the threads weren't busy enough. I only want to know that isn't going to happen, here; though I suspect most of you already share that sentiment anyways. :)

As for who will replace me? I don't know yet. But I do think that everyone who frequents the board should have a say.


What a tragic loss to RPOL. Sock, you've been gone from my games for awhile now, and you're so very missed. You were one of the very best.  Good luck in whatever venture you're doing.
MazVN
player, 8 posts
Wed 30 May 2012
at 00:18
  • msg #888

Re: Stat Yourself

In reply to Sockpuppet (msg #880):

I'm not very active here but just wanted to say a big thank you for keeping the lounge going, and a big thank you for giving a warning and let someone else take over.
Mad Mick
player, 48 posts
Wed 30 May 2012
at 00:26
  • msg #889

Re: Stat Yourself

Sock, you'll always be one of my favorite players, and you were part of my three favorite games on RPOL.  I only regret that I never got to properly play one of your GMed games, but I always held out hope.  =)

I've offered to take over for you before, and my offer still stands.
MazVN
player, 9 posts
Wed 30 May 2012
at 00:29
  • msg #890

Re: Stat Yourself

In reply to Tortuga (msg #879):

I'm up for giving the DF-game a shot. I'm not very familiar with Forgotten Relams though. I know of the name and the "everything goes" approach to high fantasy (ie. more races and subraces than you can fit in a sourcebook and active gods and magic-common as dirt).

Also a bit from the old Baldurs Gate games. And a little about the gods. But not at all anything about it's history, or cultures.


And on top of that I am not that familiar with DF as a RAW setting. Ie. I run a DF-inspired game but we never used the templates as is or tried to stick to any DF-conventions. I don't have all the books either. I have 1-3 and a couple more.

I do however know the GURPS rules really well and the melee-tactical combat rules extremely well.

----

tl;dr I'm up for it and up for any type of character but will probably try to stay pretty vanilla.
Tortuga
player, 112 posts
Wed 30 May 2012
at 00:33
  • msg #891

Re: Stat Yourself

Yeah, don't worry; if you don't bother taking Area Knowledge your character won't know anything about the world anyway.
trooper6
player, 58 posts
Wed 30 May 2012
at 00:33
  • msg #892

Re: Stat Yourself

Sock I'll miss you! Thanks for all the work you've done on the community.
jason254
player, 5 posts
Wed 30 May 2012
at 01:09
  • msg #893

Re: Stat Yourself

Ceredyn:
Sockpuppet:
Hey everyone; I really don't wish to step into the middle of the conversation and change the subject, but I do have a minor announcement to make that has been a long time coming.

As some of you already know, it's been a while since I've really been active on RPoL, running or participating in any games. Moderating this board is about the only thing I do here, and there isn't much to that beyond the occasional RTJ or a request to remove a player. I try to check in every day for that, and could continue doing so for a while yet -- but I have decided that it is time to step down and let someone else handle the GURPS Community Lounge.

Moderating the board is not hard, although I'm sure someone new could find more to do around here, such as promoting the board through the Wanted - Players forum, etc. I think the GURPS Community is pretty strong around this forum, and I'm sure someone else can help make it even stronger. As far as my personal wishes, I'd only ask one assurance from my replacement: don't close the board. Some of you might recall that I started this lounge after another, similar board was closed when it's owner/GM/Moderator decided the threads weren't busy enough. I only want to know that isn't going to happen, here; though I suspect most of you already share that sentiment anyways. :)

As for who will replace me? I don't know yet. But I do think that everyone who frequents the board should have a say.


What a tragic loss to RPOL. Sock, you've been gone from my games for awhile now, and you're so very missed. You were one of the very best.  Good luck in whatever venture you're doing.

Seconded!  I played in one of your games a while back Sock and I was blown away at how great of a writer you are.  When you've published the next great novel be sure to stop back and say hello!
RedSabaron
player, 20 posts
Wed 30 May 2012
at 04:53
  • msg #894

New Arena

We haven't had a GURPS arena active for a few months now. I'd like to change this, but running one means I can't play in it. Also, running one is a fair amount of work, as Zuddha Yuddha taught me, so I was thinking about ways to minimize that.

Here's what I've got: the Open Arena concept. Works like this:

1. All character sheets are public. This removes the need for GM oversight in this area, and with everyone in the game checking one anothers' sheets, the possibility that errors will go unrevealed is small.

2. All rolls are public. This follows naturally from having the character sheets open, as nobody's skills are secret.

3. With points 1 & 2 in play, there isn't really a need for a GM at all. Two players can arrange a match, make all their own rolls and check everything with zero need for oversight. In cases where there is a dispute, the community as a whole should be able to resolve it with little trouble.

4. The few functions left for a GM are admitting people to the game, kicking out trolls/troublemakers, updating Open Arena material (maps, rules changes, etc.) and conducting/reviewing polls. I'm happy to do this stuff.

If at least two people express interest in this, I'll start up a game and start a discussion/setting construction there.
Linkdead
player, 13 posts
Wed 30 May 2012
at 04:53
  • msg #895

Re: Stat Yourself

Ceredyn:
What a tragic loss to RPOL. Sock, you've been gone from my games for awhile now, and you're so very missed. You were one of the very best.  Good luck in whatever venture you're doing.


Here here, I couldn't have said it better.  Sadly, I came to realize your withdrawal from RPOL long ago and have been wearing black and mourning ever since.  However, perhaps foolishly, I still hold out hope that you'll return as a player someday.  Sock, there will forever be a reserved place for you in my games.  I wish you the best in your present and future endeavors.
MazVN
player, 10 posts
Wed 30 May 2012
at 07:39
  • msg #896

Re: New Arena

RedSabaron:
4. The few functions left for a GM are admitting people to the game, kicking out trolls/troublemakers, updating Open Arena material (maps, rules changes, etc.) and conducting/reviewing polls. I'm happy to do this stuff.

I think you left out the, IMO, most draining part of being GM in an arena-game, namely settling rules disputes and interpreting the details of the rules and make a fair and game-enhanceing ruling. RAW or even Kromm-rulings aren't necessary the most fitting for PvP games. Kromm himself have said that the rules aren't built for PvP and this becomes very apparent when running an arena game for any extended duration.

That aside I think arena-games can be fun. But I wouldn't involve myself in its creation. Ie. themes and so on. But I might join if the final arena once up and running.
[edit]Although I might be more interested in a completely unarmed and unarmoured arena. I don't think that's been done yet? Also it would avoid the many potential problems of how to buy equipment and money and so on.
This message was last edited by the player at 07:45, Wed 30 May 2012.
LandWalker
player, 95 posts
Wed 30 May 2012
at 11:25
  • msg #897

Re: New Arena

MazVN:
[edit]Although I might be more interested in a completely unarmed and unarmoured arena. I don't think that's been done yet? Also it would avoid the many potential problems of how to buy equipment and money and so on.

I suspect something like that would almost necessarily have to wait until the release of Tactical Grappling. The unarmed combat rules in general, and the close combat/grapplin' rules especially, seem woefully underdeveloped in the current material.

One big positive side of an "Open Knowledge Arena" is that, in a lot of ways, it would be self-policing as far as munchkinism goes. If somebody throws together an obnoxiously abusive build, people can see it in their character sheet and know to just avoid that person. The issue of a player who's only out to see how hard they can murder everyone else / make the rules cry spoiling things for other people in an arena would be largely circumvented.
MazVN
player, 11 posts
Thu 31 May 2012
at 08:59
  • msg #898

Re: New Arena

In reply to LandWalker (msg #897):

Good points. and I forgot to mention to RedSabaron that I also think its a really good idea about the "open arena". And LandWalkers points will hopefully be true :)
Anyway, I don't feel I have the time to go into a creative process about what the themes and styles of an arena should be. Just wanted to say that if it is an unarmed one, then you'll have one fighter here :)
MazVN
player, 12 posts
Thu 31 May 2012
at 09:00
  • msg #899

Re: Stat Yourself

Tortuga:
Yeah, don't worry; if you don't bother taking Area Knowledge your character won't know anything about the world anyway.

Have you heard from others re. your DF game? Are you setting up a game?
I might make a Holy Warrior.
This message was last edited by the player at 09:21, Thu 31 May 2012.
Tortuga
player, 113 posts
Thu 31 May 2012
at 12:46
  • msg #900

Re: Stat Yourself

I've got three people nibbling so far, one of which is making a Holy Warrior.

link to another game
This message was last edited by the player at 12:47, Thu 31 May 2012.
Mad Mick
GM, 49 posts
Fri 1 Jun 2012
at 16:00
  • msg #901

Re: Stat Yourself

Hey, everyone, Sock transferred the Lounge over to me this morning.  I won't try to add much to what's already been said about what she's done here, but thank you, Sock, for everything you've done for the GURPS community.

I'm not going to make any changes around here, but I will advertise for the Lounge from time to time.

OK, as you were.  =)
The_Wrathchild
player, 35 posts
Sat 2 Jun 2012
at 01:02
  • msg #902

Re: Stat Yourself

[Genuflects before the new management]

The [insert your favourite honourific here] is Dead.

All Hail the new [insert your favourite honourific here].

Couldn't be handed to a nicer guy! I happy with it :-)
This message was last edited by the player at 01:02, Sat 02 June 2012.
trooper6
player, 59 posts
Sat 2 Jun 2012
at 01:39
  • msg #903

Re: Stat Yourself

Thanks Mad Mick for taking this on and letting us all continue on in the glory of the Community Lounge!
Tortuga
player, 114 posts
Mon 4 Jun 2012
at 22:32
  • msg #904

Re: Stat Yourself

So... what are you guys looking for in an arena game? What stuff are you guys tired of seeing in arena games?
steelsmiter
player, 62 posts
Mon 4 Jun 2012
at 22:44
  • msg #905

Re: Stat Yourself

I never played in an arena game, I think they're too Roll-play. I like a blend of both and I like a variety of setting that isn't inherent to being in an arena game. I'd personally like to see a game where the players become champions of one arena and move to another until they become champions of all arenas and hold team competitions in the national capital. In between they'd have player to player intrigue and competition more verbal than combative. Once they're at a certain point (perhaps Baronial or County champions) they should have the option and the wealth needed to buy their freedom (or if they don't it's because they squandered it.)
Tortuga
player, 115 posts
Mon 4 Jun 2012
at 22:48
  • msg #906

Re: Stat Yourself

Genre/setting? Bronze/Iron age? Medieval fantasy? Sci-fi? Contemporary back-alley bloodsports?
steelsmiter
player, 63 posts
Mon 4 Jun 2012
at 22:58
  • msg #907

Re: Stat Yourself

well personally my name and avatar is chosen for a reason. The avatar is the dwarf on the cover of that old Troika game Arcanum(etc). Personally I prefer not to have a gun unlike the beefy guy on said cover but as my race stays intact I must say I have an overall preference for High Fantasy, Medieval games (or at least games with high quality steel if not mithril or orichalcum). As for magic I have a genuine distaste for spell based magic and either prefer Path/Book or Powers with FP costs (giving Path/Book the option to work the crowd for additional FP as part of their ritual).
Tortuga
player, 116 posts
Mon 4 Jun 2012
at 22:59
  • msg #908

Re: Stat Yourself

Alright. And what do you see the player group being? Are they competing against one another? Do they fight as a unit? As individuals? Are they a "team"?
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