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13:41, 27th April 2024 (GMT+0)

The Lounge II.

Posted by Mad MickFor group 0
jason254
player, 8 posts
Tue 3 Jul 2012
at 18:38
  • msg #26

Re: The Lounge II

I think you can use GCA to export to text.  If need be you can add your own tabs and use pre tags when posting to rpol.  I myself have used GCA but it was a long time ago.  I normally just use wordpad and do things by hand.
Mad Mick
GM, 57 posts
Wed 4 Jul 2012
at 05:41
  • msg #27

Re: The Lounge II

It would be nice to have GCA sort things by columns, but I don't think that's available as a feature.

However, you can print your character sheet as a PDF and host the PDF somewhere.  It's not editable, but it looks pretty good.  =)

Here's a sample:  https://docs.google.com/open?i...gnd0wQ3B2djN3M3d6QXc
MazVN
player, 21 posts
Wed 4 Jul 2012
at 06:12
  • msg #28

Re: The Lounge II

The link doesn't work. But yes I know. I usually tend to do so as well (and use the phoenix sheet option). I just wanted to be able to divide the skills up into a couple of subcategories so they where easier to navigate. It's for some pregenerated chracters who all have over 50 skills. It can be a bit overwhelming to navigate 50 skills to find "the right one" or just to get an idea about what the character can do.

Is there any GCA sheet options that let you divide the skils up into subcategories?
LandWalker
player, 96 posts
Wed 4 Jul 2012
at 12:21
  • msg #29

Re: The Lounge II

MazVN:
The link doesn't work. But yes I know. I usually tend to do so as well (and use the phoenix sheet option). I just wanted to be able to divide the skills up into a couple of subcategories so they where easier to navigate. It's for some pregenerated chracters who all have over 50 skills. It can be a bit overwhelming to navigate 50 skills to find "the right one" or just to get an idea about what the character can do.

Is there any GCA sheet options that let you divide the skils up into subcategories?

I'm not sure how much GCA has in common with GCS in this regard, but in GCS, you can create "Skill Containers," which then allows you to put skills "into" those containers (you can also create Advantage Containers and Equipment Containers). I've taken to creating Skill Containers such as "Social," "Background," "Combat," "Athletic," etc.
Mad Mick
GM, 58 posts
Wed 4 Jul 2012
at 15:48
  • msg #30

Re: The Lounge II

Oops, I fixed the privileges, but it's nothing you haven't seen before, MazVN.

Landwalker, do you prefer GCS over GCA?  I've used GCA and a web-based app, but I don't think I've used GCS before.
LandWalker
player, 97 posts
Wed 4 Jul 2012
at 16:26
  • msg #31

Re: The Lounge II

I've never used GCA before (because, you know. Money.), but I find that I can get GCS to do pretty much anything I want it to do within reason. If you're running a powers-heavy game it might get a little cumbersome, though—when I was designing my home-built magic-as-power system, it required a lot of finagling and manual cost entry, but I was also asking it to do rather more than it was intended to do. I suspect that with "normal" powers, it could handle those relatively seamlessly, and it's easy to customize most things.

My only real complaint, if you could call it that, is that the default library for GCS (or at least my version), in terms of advantages and disadvantages, but mostly in terms of equipment, is not exhaustive. If it's in Basic, you're fine, and it has pretty good coverage of Martial Arts and Power-Ups 2: Perks, but nothing for High-Tech or Low-Tech (so many guns that require manual entry...).

Additionally, GCS (or, again, my version of it) cannot accommodate the LT hit location system, which forced me to make a lot of notes in the equipment section of sheets to detail exactly which armor pieces were doing what, and how. I don't know if this is a feature that GCA offers, though.
Tortuga
player, 139 posts
Sat 7 Jul 2012
at 15:26
  • msg #32

Re: The Lounge II

GURPS Rifts. Yay? Nay? Meh? 250 points, probably, so some of the more outre sorts of OCC wouldn't be do-able, but I wouldn't be restricting players to Templates or trying to recreate the rules in GURPS. Just using some of the background fluff.
The_Wrathchild
player, 40 posts
Sat 7 Jul 2012
at 15:42
  • msg #33

Re: The Lounge II

Definately!
The_Wrathchild
player, 41 posts
Sat 7 Jul 2012
at 15:42
  • [deleted]
  • msg #34

Re: The Lounge II

This message was deleted by the player at 15:58, Sat 07 July 2012.
Tortuga
player, 140 posts
Sat 7 Jul 2012
at 15:48
  • msg #35

Re: The Lounge II

Idea One: Deadboys go rogue. PCs are a squad of Coalition soldiers who, for whatever reason, abandon their duties and go AWOL.
Tortuga
player, 141 posts
Sun 8 Jul 2012
at 15:57
  • msg #36

Re: The Lounge II

GURPS Torg could also work really well. What do you all think? GURPS Rifts or GURPS Torg?
The_Wrathchild
player, 42 posts
Sun 8 Jul 2012
at 17:07
  • msg #37

Re: The Lounge II

Torg is unfamiliar to me. I'm for AWOL coalition soldiers ;-)
Tortuga
player, 142 posts
Thu 12 Jul 2012
at 20:50
  • msg #38

Re: The Lounge II

I spoke a tad prematurely; apparently I sold all my Rifts books on ebay a few years ago and forgot about it.

I'd still like to run some kind of sci-fi high tech campaign. Cyberpunk?
Digital Mastermind
player, 63 posts
Publisher of D&D content
Supporter of GURPS design
Sat 14 Jul 2012
at 19:09
  • msg #39

Re: The Lounge II

Well this sucks.. I just read that Silveroak was banned =|  From what I could discern, he basically spent his life here and ran some very dedicated games.  I would've even partaken if not for his befuddling typing skills.
Tortuga
player, 143 posts
Sat 14 Jul 2012
at 19:12
  • msg #40

Re: The Lounge II

Yeah, to be honest that was really hard to get around.
Mad Mick
GM, 59 posts
Sun 15 Jul 2012
at 10:31
  • msg #41

Re: The Lounge II

The guy I'm wondering about is kurlumbenus.  Anyone know what happened to him?  He shows up in the Chamber of Lost Souls, but that ban dates from before I played with him.
LandWalker
player, 98 posts
Sun 15 Jul 2012
at 12:56
  • msg #42

Re: The Lounge II

I knew that Kurly was banned, but I'm not sure what for. In the Chamber, he's listed as having duplicate accounts, but that's from 2008 and I know for a fact he's been around since then. I couldn't find anything on his "final offense," but given his... nature... it's not surprising that he eventually crossed a line somewhere.
Tortuga
player, 144 posts
Sun 15 Jul 2012
at 13:10
  • msg #43

Re: The Lounge II

His nature?
MazVN
player, 22 posts
Sun 15 Jul 2012
at 13:21
  • msg #44

Re: The Lounge II

Digital Mastermind:
From what I could discern, he basically spent his life here and ran some very dedicated games.

Thats not really ground for banning is it? because then I think a lot more people would get banned ;)

I didn't know him, so can't say or even guess why.
LandWalker
player, 99 posts
Sun 15 Jul 2012
at 13:25
  • msg #45

Re: The Lounge II

MazVN:
Digital Mastermind:
From what I could discern, he basically spent his life here and ran some very dedicated games.

Thats not really ground for banning is it? because then I think a lot more people would get banned ;)

I didn't know him, so can't say or even guess why.

The Chamber states that Silveroak was banned for making litigious threats against the moderators, which had been previously established as a big no-no for anyone with any interest in continuing their presence on the site. I'm not sure what the details of the situation are, but there it is.

Edit: Nice try, Tortuga. I'm on to you!
This message was last edited by the player at 13:30, Sun 15 July 2012.
Tortuga
player, 145 posts
Sun 15 Jul 2012
at 13:38
  • msg #46

Re: The Lounge II

^ shakes fist!

LandWalker:
The Chamber states that Silveroak was banned for making litigious threats against the moderators, which had been previously established as a big no-no for anyone with any interest in continuing their presence on the site. I'm not sure what the details of the situation are, but there it is.


I dimly remember that. I think he had some comments moderated or something relatively minor, and flipped out about it. I was in a game with him at the time.
This message was last edited by the player at 13:39, Sun 15 July 2012.
MazVN
player, 23 posts
Sun 15 Jul 2012
at 14:25
  • msg #47

Re: The Lounge II

I'm asking as I already had a sort of brush´in with the mod. as I for the first time, started an Adult game and they didn't agree that the players had made the proper statement of age (which I thought they had by simply stating age and country).

Anyway, it came down to a discussion about them referring to the FAQ as "the rules" and me arguing that a FAQ can't be refereed as rules in the sense that you must read a FAQ before posting on a board (or running a game in this case). And then again a short time after confusion over uploading of avatar-pictures where one guide say one thing but it was expected that you had read the FAQ on it.

Anyway some of the things the moderators focus heavily on, confuse me slightly. So its always good to know on what grounds people get banned. So as not to make the same mistakes.
This message was last edited by the player at 14:29, Sun 15 July 2012.
Tortuga
player, 146 posts
Sun 15 Jul 2012
at 14:34
  • msg #48

Re: The Lounge II

Threatening to sue will get you banned.
steelsmiter
player, 80 posts
Thu 19 Jul 2012
at 20:25
  • msg #49

Re: The Lounge II

I had 1 language warning because I don't always censor myself. I like F bombs, S Bombs, GD bombs and a few other bombs that don't have anything to do with Ordinance.
steelsmiter
player, 81 posts
Thu 19 Jul 2012
at 20:43
  • msg #50

Re: The Lounge II

the Discworld Zombie Edna Coates* is looking for an Ankh Morpork Police Proceedural game. Her only requirement is enough points to buy Injury Tolerance (Unliving; Independent Body Parts (with Nuisance Detachment at whatever value the GM thinks it is worth))...
quote:
"Thank you sir, you won't regret hiring me..." Edna moves to pull her hand from Vimes' desk... The hand remains and she holds her stump in the air as if to shake Vimes' hand "Oh dear me I'm sorry!"


*Yes, she was related to Ned Coats but she lived, and... er, died after the Glorious 25th of May.
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