Re: //// 02: Legend of Chaos \\\\
For the convenience of the GM, team Joe and Lucky is composed only of those two.
After hours of searching and yelling out Emerald's name, the two find a cave. Not far inside, they can see a light in the distance. Once they get to the light, they find a door made of rocks, but it is opened.... otherwise, it would be invisible. The door was clearly meant to be a hidden door that blended with the cave wall.
Inside the room with the left-open door is a cot on the right side of the room, a desk with drawers on the left side of the room, a chair in front of the desk, and some odd pedestal at the center-back of the room.
The desk has a framed photo of Emerald and an overlander man standing beside each other with bright smiles. There is also an opened book laying on the desk. It seems to be some kind of journal. The last entry is about a week ago and has what look like little water droplet stains on it.
"The shift in the plates is disturbing. It could mean the end for the people of Marook. Not if I can help it. I had hoped to be further along in the development of the getaway, but even in its unstable condition, what I currently have is likely better than what will become of Marook. My visits have become less frequent; it is becoming harder to keep secrets from my dear family in Channelwood. How I long to tell them. How I wish you were here, Hunter."
The book has plenty of earlier entries. Most of them about things that don't make sense on their own, but together, it is clear Emerald has been doing something that involved helping people in far away places.
Inside the drawers are equations and drawings of odd contraptions. One drawing, though, shows a diagram of the legendary chaos emeralds. The diagram is detailed, as though Emerald was sure these things were real.