Weird Wars.   Posted by Belirahc.Group: 0
Belirahc
 GM, 10 posts
 Where savage fans go
 for savage discussions.
Wed 3 Jan 2007
at 20:32
Wierd Wars
Tighten up that rucksack and hump it across those hills, maggot! A discussion area for any of the Wierd Wars settings: Tour of Darkness, Necropolis, or the forthcoming savage remake of Wierd War 2.
derfinsterling
 player, 8 posts
Thu 16 Oct 2008
at 16:43
Re: Wierd Wars
Players wanted!

Necropolis!
link to another game

I got three players going AWOL - new volunteers wanted for the Ordo Incendium Sanctus, the Incinerators.
If you're not afraid of fire, nor the undead, join up!

You may enter your own character or take over one of the knights already generated.
Right now, the troop assaults an old preceptory which shall be re-opened once they cleaned out the undead threat.
Since this is still a couple of posts away, the easiest way to get you in right now would be to overtake one of the neglected characters. Or you wait a while until this chapter is over and the next one can start.

See you out there in the DZ!
Strickland5
 player, 6 posts
Thu 16 Oct 2008
at 17:12
Re: Wierd Wars
I'm in derfinsterling Necropolis game and it is great fun! Come join us save the world from the undead!
ralftschu
 player, 3 posts
Tue 10 Feb 2009
at 13:15
Re: Wierd Wars
Im the new GM of the Necropolis game above. I take over from Der Finsterling because he had some time problems.

We are starting a new Mession after re-opening the preceptory, but we lost some more players. At the moment we have three active players, but I think one or two more would be good. We have some Characters that misses a player, but as we start a new mission we could weave in new characters without problems.

If you are interested at fighting undeads with Hi-Tech weapons that are inferior against the undead because the pope say this are your godgiven weapon, come in. :-)
derfinsterling
 player, 51 posts
Sun 6 May 2012
at 20:31
Re: Wierd Wars
My planned Leningrad campaign sizzled out before it even really started.
I'm trying a re-boot if there is any interest in a game set in the longest siege of history?
Cripple X
 GM, 42 posts
Thu 10 May 2012
at 15:55
Leningrad
Sounds interesting. The PCs would be the defenders correct? Would it be straight history or have the Weirdness factor involved?
derfinsterling
 player, 56 posts
Thu 10 May 2012
at 15:56
Re: Leningrad
Yes, defenders. Some weirdness, I'd say.
Cripple X
 GM, 43 posts
Thu 10 May 2012
at 16:01
Re: Leningrad
I'd probably be down if you could find some other players. Would we be starting at the beginning of the siege and playing all the way through? It was ~900 days or something right?
derfinsterling
 player, 57 posts
Thu 10 May 2012
at 18:06
Re: Leningrad
Well, if all goes well, then yes, I'd love to play through all 900 days of the Siege. Probably skip a few of them here and there...
Cripple X
 GM, 44 posts
Thu 10 May 2012
at 18:19
Re: Leningrad
derfinsterling:
Well, if all goes well, then yes, I'd love to play through all 900 days of the Siege. Probably skip a few of them here and there...


Oh yea, I didn't mean going day by day, just that the scope of the campaign would cover the siege beginning to end.

Wasn't PEG supposed to release mini-plot points via their website for WWII, one of which was Leningrad? Did those ever coalesce? I can't seem to find anything about it. Doesn't the Weird War II book have a mini Stalingrad campaign? It's been a while since I looked at it.
derfinsterling
 player, 58 posts
Thu 10 May 2012
at 18:26
Re: Leningrad
There is a short campaign about Stalingrad.
And I was actually speaking with Teller (the WW line manager) about writing a Leningrad campaigm, but sadly those plans never came to frutition.
Trollsmith
 player, 3 posts
Thu 10 May 2012
at 23:27
Re: Leningrad
I actually tried to start up a Stalingrad campaign here for Weird Wars.  Couldn't get enough folks.  So, I'd love to help get one off the ground as a player this time.  Count me in!
Tathal
 player, 3 posts
Tue 3 Jul 2012
at 09:53
Alternate Timeline Weird War 2 Game
Would anyone be interested in playing in a Weird War 2 game with an alternate timeline?

I would be using the timeline presented/used by Darson Designs for their AE-WWII game, presented below -



It is 1946…

The greatest conflict mankind has ever known has entered its seventh bloody year. Tens of millions have already fallen, yet the war rages on. No corner of the globe has been spared, the shadow of battle hovers above every land. Millions have been left homeless, driven from the charred carcasses of once great cities. Millions more cower beneath the iron heel of foreign rule. Awesome weapons of destruction rain down upon the earth, blasting the land itself into a blackened cinder. Mankind stands on the edge of midnight as the wheel of history turns toward its darkest hour.

In England, the stalwart British continue to defy the German Luftwaffe, refusing to submit to the ever increasing terror attacks of V-4 rocket-missiles and jet bombers. From the rubble of London, Winston Churchill plans the next campaign, the campaign that will break the stalemate in France and put an end to the brutal bombing of the British Isles.

In Japan, the Japanese marshal their meager resources, reeling from the Allied offensive that has driven their armies from much of mainland Asia and continues to threaten their strongholds in the Philippines and New Guinea. Prime Minister Tojo demands Admiral Yamamoto and the Imperial Navy to plan one last, decisive attack that will drive the Allies to forget any plans to invade the home islands. Within his Kyoto palace, the Emperor ponders the destruction of Tokyo and wonders when the Americans will again visit the hideous power of the atom upon Japanese shores.
In the USSR, the Soviets have mobilized their entire populace to the purpose of war. Soviet factories churn out tanks and planes faster than the German army can knock them out. Teenage Soviets armed with new AK-46 assault rifles flood the front lines as Stalin lowers the draft age in the USSR to thirteen. The communist ruler of Russia knows that it will cost many lives to drive the Germans back across the contested republics of Ukraine and Byelorussia, to exterminate the Axis forces still infesting strongholds in the Crimea and the Caucasus. Stalin knows he must use his people and his land to play for time, time for his scientists to find a defense against German wonder weapons and time for him to develop his own. Meanwhile, on the front, Russia continues to bleed as the sons and daughters of the Motherland slowly push the dreaded armies of the Axis from their homeland.

In America, Douglas MacArthur enters the second year of his presidency. Propelled into the White House by the scandal surrounding the disastrous attempt to invade ‘Fortress Europe’ through the Normandy beaches in 1944, MacArthur’s first year as president has been a time of tragedy and triumph. The Japanese have been driven from Burma, Hong Kong and Nanking. The US Pacific fleet has finally begun to gain the upper hand following the stalemate at Midway and the Japanese attack on San Francisco, chasing Japan’s warships from the China and Philippine Seas. Allied forces have successfully landed in southern France, pushing back the Germans and the French soldiers of the Vichy regime, driving so far north as to capture Paris and split the country almost down the middle. Yet the US has also suffered terrible defeats.

Japanese kamikazes launched from immense submarines have fire-bombed Los Angeles and destroyed the Panama Canal. Japanese forces continue to occupy Alaska despite every effort to cut off their lines of supply. American forces in Italy find themselves unable to gain ground against the determined, unnatural Axis defense they first encountered at the ancient monastery of Monte Cassino. Most devastating of all, however, has been the destruction of New York. In retaliation for the atomic bombing of Tokyo, and to display in no uncertain terms the response should such a weapon be used against Germany, the Luftwaffe drops their own ‘disintegration bomb’ on the United States, obliterating much of Manhattan in a maelstrom of fire as the German device ignites the very atmosphere above the city. Never before has terror been so rife within America, but MacArthur is determined that the United States will remain steadfast and resolute in the face of her enemies.

In Germany, the iron fist of the Reich clenches to deliver the next blow against its enemies. Deep beneath the Thuringian countryside, Sonderbeuro 13, Reinhard Heydrich’s insidious cabal of scientists and engineers, continues to develop wonder weapons for their Fuehrer, weapons that will turn the tide of the war. From his castle at Wewelsburg, Heinrich Himmler leads the Schwarze Sonne, the occult commanders of the SS, in their arcane efforts to ally the Third Reich with powers inhuman and infernal. Within the marble walls of the Reichschancellery, Adolf Hitler watches as his empire is beset on all sides even as he plans his next attack. Even as British and American bombers pound the industry of Germany, Hitler plots out ambitious campaigns to seize the resources needed to keep his war machine running, conceiving the battles that will bring him his Endsieg – his final victory.

A World at War

The Axis fights a determined, furious struggle to drive Allied forces from the soft underbelly of Fortress Europe. Sicily and southern Italy have already been lost, American and British troops tightening their dominion over the former Axis territories. But the Allied advance has stalled, unable to free itself from the bloody stalemate of Monte Cassino and the horrific German wonder weapons that are becoming an ever increasing fixture in Axis forces. Benito Mussolini still rules Italy from his capital in Rome, intent on purging his country of the invading Allies and recapturing Italy’s lost possessions in Africa. The hills and valleys of southern Italy echo with the din of battle as Allied and Axis armies relentlessly probe for any hint of weakness in enemy positions. Despite the bravado and invective of Mussolini, the Italian front has become one all but forgotten by the world at large. The Allied high command has its eyes fixed on the campaign in France and the Middle East, while Hitler and the German high command are obsessed with the destruction of Soviet Russia. So the Italian theatre sinks into stagnation and neglect, but no less deadly for the men still fighting on the peninsula.

On the 6th of June, 1944, Allied forces in Europe were handed the most disastrous defeat since the fall of Paris when Rommel’s Atlantic Wall stopped the invading armies on the beaches of Normandy. Panzer divisions drove American and British troops back into the sea and the losses were of such magnitude that they shook the pillars of power in both the United Kingdom and the United States. But less than a year later, the Allies would try again. On the 15th of February, 1945, newly appointed Supreme Allied Commander Field Marshal Alexander sent the Axis a late Valentine they would not soon forget. The mass landing of nearly 300,000 American, British, Canadian and Free French soldiers along the southern coast of France.

With the Germans set against an amphibious assault into northern Italy or a repeat of the Normandy invasion, the Axis was caught off guard by Alexander’s bold attack. Valuable time was lost as Axis forces staged in northern France were prevented from turning south without the express permission of Hitler himself – permission he refused to give until certain the landings in southern France were not merely a feint to draw the German attention away from the real attack, which Hitler was again convinced would strike Calais in northern France. By the time the high command could convince their Fuehrer of his mistake, it was too late. The original landings had been swollen by reinforcements – over 1 million Allied troops now occupied the French Riviera and were now pressing north toward Paris and east towards Vichy and the capital of Marshal Petain, leader of the fascist French. By November, Paris would be liberated by the Free French of Charles de Gaulle and Omar Bradley’s American 3rd Army and Vichy forces in full scale retreat toward the German and Italian borders. But these victories would not go unchallenged for long.

In the dead of winter, as the Allies began to consolidate their gains, Hitler implemented Operation Wacht am Rhein. Nearly 200,000 German soldiers crashed into Allied positions in eastern France while in the west, Generalissimo Francisco Franco sent a similarly sized Spanish army smashing against the Allied rear. Thoughts of liberation faded from the minds of Allied commanders, their objectives turning toward mere survival against the mass assaults against their flanks. In January of 1946, the Allies still hold Marseille and Paris, but the cities of Bordeaux and Toulouse sit in Axis hands. Fierce fighting still rages in Allied strongholds such as Orleans, Dijon and Clermont-Ferrand. Embattled in the south, terrified that the Spanish and German armies will join and cut off Allied forces from their source of supply in Toulon and Marseille, MacArthur and Churchill contemplate another attempt at invading Normandy.

In the winter of 1944, newly appointed Kriegsmarshall Erwin Rommel, supreme commander of Germany’s Wehrmacht, arrived to take command of Axis forces on the Russian front. One of his first acts was to secure the valuable oil resources in the Crimea and Caucasus. Rommel would not permit his campaign to suffer for want of supply as his Afrika Korps had during the North Africa campaign. As the spring thaw set in, and in direct violation of Hitler’s obsessed demands for a general advance all along the immense Russian front, Rommel diverted much of his Army Group South into the USSR’s oil-rich underbelly. Leaving the other army groups in the capable hands of Guderian, Hoth and Manstein, Rommel pressed his attack, smashing through Soviet defenses in the Caucasus and capturing fuel reserves and oil refineries that would keep the entire German army functional for six months.

Hitler’s protests against Rommel’s strategy withered in the face of his success and the Fuehrer found himself giving grudging support to the Kriegsmarshall’s initiative. Rommel pressed his attack still further south, striking into Persia, seeking to push the British and Soviets from the oil-rich kingdom of the Shah. In this, Rommel’s panzers were supported by the ROA – the Russian Liberation Army, a fiercely anti-Soviet force commanded by a former Red Army general – Andrei Vlasov and his advisor, a sinister creature from Russia’s past, the ‘prophet’ Gregori Yefimovitch Rasputin. But not everything is going Rommel’s way. After his initial gains in the region, Rommel soon finds himself fighting once more a campaign characterized by hit-and-run strikes in a barren battlefield where lines of control are little more than marks on a map. Pressing into Persia from the south is an American army under the command of General George S. Patton and Rommel will spend the next year dancing around his more numerous and better supplied American opponent. Both commanders seek to draw their enemy into a decisive battle, but so far neither has fallen into the other’s trap, unable to tip the balance one way or another.

Encouraged by the early gains made by Rommel in Persia, Heinrich Himmler convinces Hitler to allow a similar operation against British-held territories in the Middle East. The first phase of this operation takes the form of a fascist coup in Turkey and the entrance of that nation into the Axis. The second phase is when the 1st Waffen SS army, under Obergruppenfuehrer Sepp Dietrich, acting under Himmler’s direct command, moves nearly 150,000 men and 1000 tanks into Syria and Lebanon. The attack is one the British have prepared for, dedicating Field Marshal Montgomery to the defense of the valuable oil fields of the Middle East. Unable to co-ordinate a large and widespread force effectively, and hampered by the tactically unsound and sometimes erratic ‘suggestions’ of Himmler, Dietrich is stopped by Montgomery as his SS army pushes into Palestine. Within sight of the ancient walls of Jerusalem, the Germans are pushed back, forced to retreat back into their early conquests in Syria and northern Iraq. Montgomery allows Dietrich to retreat, suing the time to build his defenses and gather his forces. But the Germans are using the time to gather forces of their own, using the anti-British invective of the exiled Grand Mufti to recruit thousands of Syrians and Iraqis into newly formed ‘Freikorps’ regiments.When the Germans do return, they will not return alone.

On the Russian front, the Soviet Union recovers from the hideous rout at the Battle of Kursk. Poised to deliver a deathblow to the German army, Marshal Zhukov found his carefully nurtured battle plan incinerated by a ghastly new German wonder-weapon. Just as German forces crumbled before Soviet tank divisions, Zhukov found his entire left flank obliterated by a flash of light and a grotesque mushroom cloud. Soviet spies reveal the weapon was a new ‘atomic disintegration shell’ fired from the gargantuan 80cm mortar the Germans call ‘Dora’. Stalin and his marshals shudder at the prospect of such a weapon being used on Moscow and redouble their efforts to hold the battle line that exists between the city of Rostov in the south, the river Seim and the heavily fortified German positions stretching from Sevsk to Zhidra in the north known as the Hagen Line. Such is Stalin’s fear that he orders the successful Soviet campaign in the north halted and divisions reformed to menace the Hagen Line, rather than pushing on into the rear of the Axis forces.

The Soviets have managed to lift the siege at Leningrad, recapture Estonia and Latvia, and advance close enough to shell the cities of Minsk and Vilinus, now this promising offensive is called off to prevent a German push through the centre of Russia. Once again, Stalin hopes to play for time, time to allow the vast industries of the Soviet Union to churn out newer and better weapons, time to allow a new generation of Soviet super soldiers to take the field. Time to allow his scientists to unlock a weapon that will make even the hideous German device used at Kursk seem insignificant by comparison.

Far behind the front lines, deep within Soviet held territory, on the banks of the Volga, Field Marshal Paulus continues to hold the blasted carcass of Stalingrad with the ragged remains of Army Group Volga. The once imposing Axis army has been cut off from its own lines for nearly a year, reduced from a force that numbered in the hundreds of thousands to a wretched remnant barely numbering 10,000 men. Surrounding the city, nearly a half-million Soviets ensure that there will be no escape from Stalingrad. Yet still, Hitler will not allow Paulus to surrender, will not allow Army Group Volga to even consider retreat. From the air, mighty armored zeppelins strive to keep the Axis forces within the city supplied and reinforced, but the supplies and men are never enough. There is no hope for victory at Stalingrad, the only thing the air drops bring is the means to drag out the conflict. Yet Hitler will not be swayed – he will have Stalin’s city, no matter the price. For his part, Stalin is only too happy to allow the Luftwaffe to bring more material for his ‘fascist meatgrinder’, for every fascist soldier who arrives in Stalingrad is one less soldier who might be sent someplace where he might realistically oppose the Soviets.

In the Pacific, the once mighty Japanese Empire reels from disastrous defeats on the Asian mainland. Since their first setbacks during the attempted invasion of Australia in 1942, the Japanese have been increasingly on the defensive. Burma has been reclaimed by the British, Chinese and American forces have ousted the Japanese from Cambodia and much of French Indo-China. Nanking and Hong Kong have been liberated and now Chiang Kai-Shek’s forces threaten Japanese-held Shanghai. Japan’s only ally in the Pacific, the kingdom of Thailand has abandoned her, joining the Allied cause. Increasingly, the Japanese are forced to employ ‘colonial’ soldiers from Manchuria and Korea to augment their own troops in China, trying to contain the American and Chinese armies moving upon the strongholds that yet remain within Japanese hands. In the north, communist guerrillas under Mao Tse-Tung stage increasingly devastating raids against the Manchurian frontier, further stretching Imperial Japanese Army resources.

The islands of Java and the Dutch East Indies have been back in Allied hands for over a year, denying Japan a valuable source of oil and fuel. The Japanese garrisons at Guadalcanal and in New Britain have been annihilated, the navy base in Rabaul pounded into rubble by relentless bombing campaigns. After driving the Australians from the island, much of New Guinea has been reclaimed by the Allies and in the Philippines, American forces have gained almost complete control of Mindanao, making good on their president’s promise to return. Yamamoto’s fleet, while still a formidable power in the Pacific, finds itself increasingly playing the role of hunted rather than hunter. Far in the past are the victories of Pearl Harbor, Midway and San Francisco.

Only in North America is the Japanese Empire still on the offensive. Japanese forces first landed in Alaska in 1944, since then they have steadily increased their presence, using vast numbers of Korean ‘colonials’ to prosecute their war against the Americans and Canadians, penetrating into parts of the Yukon. It is a desperate attempt by the Japanese to forestall an invasion of their home islands by drawing MacArthur’s attention to his own defense, but it is bait the American president has so far been unwilling to take. In the frozen tundra and forests of the sub-arctic, another ‘forgotten’ war rages across some of the most inhospitable and unforgiving land the world can offer.

The War Spreads

South America offers a more pressing threat. An Axis-backed coup in Argentina makes Colonel Juan Peron president of his nation. The Germans have invested heavily in Argentina, sending top aircraft designers to essentially re-create the Luftwaffe in South America. In 1945, Argentina becomes a member of the Axis, polarizing the entire South American continent. Some countries, like Chile, throw their lot in with Brazil, already a member of the Allied camp. Paraguay, seeking to reclaim territories lost to Bolivia in 1935, makes an alliance with Argentina for that express purpose, driving Bolivia into alliance with Brazil and the Allies. Similar border disputes cause Ecuador and Peru to join the Allies and Axis respectively in hopes of expanding their own territories. Others, like Columbia and Venezuela, try their best to remain neutral in the fragile hope that their wishes to stay out of the war will be respected. In Mexico, Axis agents successfully encourage right-wing elements of the ruling PRI party to stage a revolution against President Camacho, plunging Mexico into another bloody and brutal civil war. With the prospect of an Axis nation on his very doorstep, MacArthur lends his full support to the Allied government of Mexico.

In Africa, the battles for Eritrea, Abyssinia, Libya, Tunisia and Madagascar may be over, but the specter of war has not forgotten these lands either. Franco’s forces in Spanish Morocco prepare for conquest in French held Morocco and Tunisia, hoping to open yet another front and stretch Allied resources still further. The fortress of Gibraltar is besieged from both sides of the Mediterranean and Spanish artillery relentlessly pounds the British bastion. At the very tip of the continent, South Africa has declared its independence from the British Empire, adopting a tentatively neutral position in the war, trading with Axis and Allied nations in equal measure, allowing the ships of both camps to use South African ports. But will the former colony remain neutral for long? There is great concern in London and Washington as intelligence operatives report German military advisors helping train the South African army, echoing the activities of the Condor Legion which helped Franco’s Nationalists prevail in the Spanish Civil War. Can it be long before the Germans incite South Africa’s government into a pattern of conquest and aggression?

Finally, in the icy reaches of Antarctica, a secret war is fought, not between vast armies, but between small groups of highly trained operatives. Throughout the 1930’s, the Germans made extensive explorations of the South Pole, claiming a vast swathe of land for the Third Reich, naming this frozen territory ‘Neu Schwabenland’. Rumors of secret bases and sinister experiments have long filtered through the intelligence communities of Germany’s enemies, and her allies. Now there is evidence that such rumors are something more. What strange mystery have the Germans discovered? What hidden secret that they will not share even with their closest allies? What is it that the Germans fight so fanatically to protect? Mystics and prophets have long spoken of the lost civilization of Thule and its forgotten, arcane arts. Is this the power that causes Hitler to send his best agents into the icy Antarctic wastes, and if so, what does he think such power will bring him?
Trollsmith
 player, 4 posts
Tue 3 Jul 2012
at 13:17
Re: Alternate Timeline Weird War 2 Game

Color me interested indeed in the setting.   But what focus shall the game have?  Infantry?  Air?  Sea?  Nationality?  Special Force?  Resistance Fighters?
derfinsterling
 player, 62 posts
Tue 3 Jul 2012
at 18:50
Re: Alternate Timeline Weird War 2 Game
What Trollsmith said.
Tathal
 player, 4 posts
Tue 3 Jul 2012
at 23:16
Re: Alternate Timeline Weird War 2 Game
I was thinking infantry or special forces. Nationality being either US, or a mixed unit - hadn't directly decided yet. Anyone have any preferences?
Trollsmith
 player, 5 posts
Wed 4 Jul 2012
at 01:36
Re: Alternate Timeline Weird War 2 Game

With everything that seems to going on in that setting, a multi-national special commando force would allow you to take the game anywhere.

On the other hand, An infantry game would allow focus on a specific theatre or battle with increasing weirdness.

Finally, I'd just love to see an Air game.  Bomber crews or fighter pilots, dealing with weirdness in the air and around their airbase.  Mix of ground skirmishing and cinematic dogfights.  Always wanted to try the Chase Rules for dogfights.
derfinsterling
 player, 80 posts
Wed 6 Dec 2017
at 13:55
Re: Alternate Timeline Weird War 2 Game
*taptaptap*
Is this thing still on?

I've had an idea in my head for the longest time that I'm, sadly, unlikely to run at the table (because I don't have a standing game right now and won't have for a while).

So I was wondering if there was interest in a Weird Wars 2 game?
The premise is pretty easily set up:

It's the end of April. The Red Army has rushed towards Berlin. The Third Reich is soon to be defeated.
Eisenhower has allowed the Soviets to take the German capital, with Allied troops staying at the Elbe:
https://upload.wikimedia.org/w...BattlefrontAtlas.jpg

But then orders are coming in: The BPO of the Soviets is hunting for a German mage in the Reichstag. The OSS want to get to this mage first. The war is soon to be over and the global powers want to make sure that they get the majority of German arcane and scientific expertise and personnel for their own governments.

British commandos, US rangers and Soviet guards, all converge on the Reichstag, trying to find that mage and capture him for their side, while having to fight along side against the last remnants of the Waffen-SS and Hitler-Youth defending the former seat of the German government.
Trollsmith
 player, 24 posts
Wed 6 Dec 2017
at 19:14
Re: Alternate Timeline Weird War 2 Game

I am interested!

It's definitely a setting that isn't shown in a lot of WWII stories.

So, PCs could conceivably be from any Allied force, but each with their own nation's agenda regarding the mage?
derfinsterling
 player, 81 posts
Wed 6 Dec 2017
at 20:35
Re: Alternate Timeline Weird War 2 Game
Exactly - Russians, Americans, British, Free French, heck, could be even Italian Mobsters, Polish Rebels - if you have a backstory that supports it, I'll allow it.
drewalt
 player, 16 posts
Wed 6 Dec 2017
at 21:52
Re: Alternate Timeline Weird War 2 Game
I think if you build it they will come.  I've recently been reading about Eisenhower and the Cold War; an alternate history OSS or Chetnik operator/asset/whatever would be an interesting thing to play.
luke_poa
 GM, 20 posts
Thu 7 Dec 2017
at 18:54
Re: Alternate Timeline Weird War 2 Game
I like the idea and am interested.
derfinsterling
 player, 82 posts
Fri 15 Dec 2017
at 08:33
Re: Alternate Timeline Weird War 2 Game
Alright. I'll get to writing over the christmas holidays :-)
jamat
 player, 30 posts
Thu 30 Aug 2018
at 16:29
Re: Alternate Timeline Weird War 2 Game
Inspiration for wierd wars / Achtung Cthulhu

Saw this trailer and thought I want some of that :)

http://www.denofgeek.com/uk/mo...brams-produced-movie