This is what I did for a recent fantasy campaign I put together but never got off the ground.
Dwarves
Dwarves are a stout, earthy people renown for mining and building communities in great underground complexes, but they are also farmers, brewers, and craftsmen. Loyalty and honor as well as stubbornness are traits commonly ascribed to dwarves. They have a natural lifespan of over 200 years.
- Arcane Resistance: Dwarves have natural resistance to magic act as if they have 2 points of Armor when hit by damage-causing arcane powers, and adds +2 to Trait rolls when resisting opposed powers. Even friendly arcane powers must subtract this modifier to affect dwarves.
- Low Light Vision: Dwarven eyes are accustomed to the dark of the underearth. They ignore attack penalties for Dim and Dark lighting.
- Slow: Dwarves have a Pace of 5”.
Elves
Elves are a thin, mercurial people with a deep attachment to nature. Though commonly associated with forests, they can be found in all climes and environments. It is said that elves are immortal, though all eventually fade into the Wyld within a couple hundred years.
- Arcane Background (The Wyld): All elves have magic, though some are better at it than others. Elves do not begin with the spellcasting skill automatically, though any elf can use it unskilled (-2 penalty).