Re: Creative project
of course even if we did, say, a western town, the trappings could be changed to make is scifi or etc.
personaly, I'd like to do whatever is most useful, what genre either is played a lot and/or has a lack of support. there is a ton of stuff for Deadlands if you include classic. Theer is a lot of stuff for fantasy if you don't mind borrowing from other systems.
post apoc I could see, one day Darwin's world will come out for SW. Or SciFi. Or something outside the usual, Monster hunting in the roaring 20s for example
so for me:
Post Apoc
Modern Fantasy (earth today, magic exists openly)
Modern Secret Fantasy
Genre stew - either a time/dimension travelling game, or Where Worlds Collide, a dimensial bloowie mixes up pieces of differnt worlds.