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RoA Community Chat Take 3.

Posted by DM WolfFor group 0
DM Wolf
GM, 123 posts
You live, you die
Use your time well
Fri 7 Dec 2007
at 19:03
  • msg #1

RoA Community Chat Take 3

We sure like to talk don't we. A new tread how exciting. Oh yes.
DM Pinkbunny
GM, 145 posts
Fri 7 Dec 2007
at 20:34
  • msg #2

Re: RoA Community Chat Take 3

firstest post!

Yay!
DM Kitty
GM, 136 posts
Voila!
See dee kee-tee?
Fri 7 Dec 2007
at 20:35
  • msg #3

Re: RoA Community Chat Take 3

*sigh* What did I start here...

PC praguepride:
DM Kitty:
Well, I'd like to point out something.  The song mentioned that people say 'Happy Valentine's Day' in February.  Technically, that's a saint's day.  It's a religious holiday; a Christian celebration.

Also, happy holidays?  You know what holiday means, right?  Holy day.  You catching my drift?

And on yet another note, Christianity is in fact the religious heritage of the USA.  It's even in the pledge, and the national anthem, and such!  One nation, under God!  And yet schools still don't teach Christian stuff!  Good grief...



Hmmm. We'll start from the top

  • People say "Valentine's Day" in Feb> That is true, see my second point about how there's a buttload of holidays in December as opposed to everywhere other month. Also again note that Valentine's day no longer celebrates a Christian saint, but has become a symbol of love, mushy cards, and chocolate.
  • God is not limited to Christianity. Last time I checked Muslims and Jewish worship the same god, it's the details of his prophets/messiahs that are debated. So it would be better to say that our religious heritage is monotheistic, which is very true. Unless you count the Vikings, because their Nordic gods were cool and they were here first. Or unless you count Native Americans who worshiped spirits. Technically they were here first. Hmmm...our heritage really is a mixed bag across all fronts. No wonder we struggle so much with our "cultural identity" when it's such a hodgepodge of the world.

Once again, let's start from the top.

Correction: non-Christians no longer honor Saint Valentine's beheading.  Christians still do.  Just for the heck of it, I'd tell you his story, cuz it's a really cool story, but I don't have time.  If you know the story, you know how people got the love, mushy cards, chocolate, and 'be my valentine' stuff out of it.

As for the buttload of holidays in December, you're right.  There are a lot.  Most of them saints' days, actually.  If you want to push that point further, then why not just say 'Happy Winter', for goodness' sake!

I'm not gonna get into that other thing you mentioned, as I'd not know completely what I'm talking about.  Plus, two could go on for days on that subject...

DM Wolf:
Also I saw that Kitty wrote that they don't mix god into school. How great I would say. religion has no place in school or so I think at least.

Oh?  Why say you that?  God should have first place in everything.  Including schoolwork.

And if they're not gonna follow that, they should at least not teach that rubbish scientists who wanted to prove us wrong made up called evolution.
This message was last edited by the GM at 20:35, Fri 07 Dec 2007.
DM Pinkbunny
GM, 146 posts
Fri 7 Dec 2007
at 20:45
  • msg #4

Re: RoA Community Chat Take 3

Unsupported claims alert, though that seems to be the mainstay of the creationist movement.

This is a touchy subject, so I think I will leave my immaturity at that.

Evolution was not made to discredit christianity and religion, Charle Darwin was a very christian person, he set out expecting to find proof of a literal interpretation of the bible, but found, through logical speculation, otherwise.

What exactly do you object to about evolution?
PC O_man_13
player, 13 posts
Fri 7 Dec 2007
at 23:49
  • msg #5

Re: RoA Community Chat Take 3

A religion and evolution discussion. :)

I'm just going to be a bystander for this one as someone always manages to get angry during these things.


Just a side question before I bow out: Is the "God made Evolution" a commonly held belief or is that just me and a few of my friends?

By "God made Evolution" I mean the following:
Everything science says about evolution is correct and the "Big Bang" was simply God (or other Super Being) making it happen.

I was never taught this, and quite frankly am rather unsure where I picked it up or if I just came up with it.
DM BadCatMan
GM, 440 posts
I am the Master
and you will obey me.
Sat 8 Dec 2007
at 01:00
  • msg #6

Re: RoA Community Chat Take 3

I'm just going to stick my head in and say a few things. For one, keep this discussion polite and reasonable, you know the drill.

Speaking as a scientist, I've seen some pretty amazing concepts that hold life and the universe together. The slow, incremental evolution of life from the simplest forms to ourselves, the self-organizational properties of many systems, the structure of matter, atoms and subatomic particles, the cosmic dance of stars and planets and galaxies, to the birth of the universe itself. All these things arise from the simplest, most basic physical laws, coming together in the most astoundingly elegant ways. It truly is beautiful.

So if I did choose to believe in a creating entity - a god or something else - behind all this, then it would be abundantly clear to me that all these physical laws are the very tools that that god used to put the universe together. And by knowing and understanding these tools, one can get closer to that god and understand it and it's creation better.

A far more wondrous god to me is one who can create all that we see and know with  just the simplest of physical laws, one who can set off a Big Bang and sit back and let all of existence unfold on its own, rather than one who is endlessly micromanaging his own creation.

Because that would be a flawed creation. Intelligent Design implies that the god did something wrong, and had to interfere. If that god is truly omniscient and omnipotent and perfect, then the creation would not be flawed, there'd be need to micromanage, life and the universe would not need fixing and adjusting. An omnipotent, omniscient and perfect god would create evolution, just as we see it.

And the god meant us to see it. This god has allowed us to evolve from the simplest of lifeforms through an incredibly long period of time, through a vast range of circumstances, each one imparting us with a new feature. We have evolved to become intelligent, free-thinking beings, full of curiousity and the need to explore and understand. We can do no less than to understand this world around us.
This message was last edited by the GM at 01:06, Sat 08 Dec 2007.
DM Wolf
GM, 124 posts
You live, you die
Use your time well
Sat 8 Dec 2007
at 02:37
  • msg #7

Re: RoA Community Chat Take 3

DM Kitty:
DM Wolf:
Also I saw that Kitty wrote that they don't mix god into school. How great I would say. religion has no place in school or so I think at least.

Oh?  Why say you that?  God should have first place in everything.  Including schoolwork.

And if they're not gonna follow that, they should at least not teach that rubbish scientists who wanted to prove us wrong made up called evolution.


Well I'm not a believer and I'm sure going to hell if there is one. Now with that said I do believe in evolution. It seems the logical thing. Now the problem I see with religion is that to many misuse the religion. Like the pope did for many years . Like when the Crusade started. Also The way Islam is misused today by the so called believers like Osama Bin Laden and his group of terrorists. Now the problem with religion in school is that it's learned to children that God exists. And tat s if there parents believes in it or not. And children are easy to make believe. Also many children would have the idea that. Hey my teachers say that god exist and created me. Why would they lie. After all they are here to teach me.

Look at the hatred and misunderstandings that exists because countries force things into schools. Like some anti west countries learn children that the west is evil and only tries to control the land. Children are easy to manipulate and also easy to misunderstand things.  therefor I think that religion has no place in state or school.

Also on another note. I have one things to say.,

1. Many who say that they are religious is the way I have seen it by my own experience is not real believers. Just people who do it just because it's tradition or "just to be on the safe side"
PC kurlumbenus
player, 1 post
Sat 8 Dec 2007
at 02:44
  • msg #8

Re: RoA Community Chat Take 3

Growing up in a Christian family in the 80s/90s, we were told that both Heavy Metal and Dungeons and Dragons were Satanic.
DM Wolf
GM, 125 posts
You live, you die
Use your time well
Sat 8 Dec 2007
at 02:49
  • msg #9

Re: RoA Community Chat Take 3

Well hope that is wrong. If it's not then I'm surely going to hell.

I must say that I have read the satanic bible. It contradict itself often. Like You shall not make human sacrifices, but if you are going do one anyway then it should be a powerful enemy. It was in other words full of crap.
DM Windwalker
GM, 597 posts
Property of
Annihilator
Sat 8 Dec 2007
at 02:54
  • msg #10

Re: RoA Community Chat Take 3

Granted, I'm only a teacher and learning more and more about science is only a hobby of mine, but I find that more and more science and archeological proof is found to support God and Jesus.  Nowhere in the Bible, a document full of prophesies that did and still continue to come true, does it say that evolution was not a part of this world.  I believe that it is.  I believe in survival of the fittest.  It makes sense, perfect sense to me that it is a very real part of our amazing world.

And Christianity in schools?  Why not in the USA where our very country was founded on it?  We sought freedom of religion to be sure, but every document, every slogan, every creed, every idea was based in Christianity.  The separation of church and state that we have is to ensure that the government will never enforce a religion or sanctions or whatnot on the citizens of this country, not to keep God out of our daily lives or force Christians to not be able to live with the same freedoms that non-Christians receive.

Children in this country are not ever forced to participate in any activity that is against their and/or their parent's religion.  Some (like Jehovah's Witnesses) do not even say our Pledge of Allegience to the flag or sing our national anthem or anything.  Students would not have to hear anything their parents didn't want them to.  But it isn't right to say that a Christian student can't pray if he or she doesn't want to.  One person's right to pray doesn't infringe on anybody's right to freedom of religion, but forcing a Christian to not pray if they want to does infringe on that person's right.  Why are non-Christians treated better than Christians and not exactly the same?

Anyway, my community is about 80% Christian, 19% agnostic or aetheist, and 1% Catholic.  So yep, I say "Merry Christmas," and am proud of it.  If somebody doesn't celebrate Christmas, then what harm did that really cause?  I celebrate Christmas, most everybody I know and loves celebrates Christmas.  I've spent 30 years saying that.  Why should I be forced to say something that I disagree with just to not step on somebody's toes?  Christmas, to me, is all about Christ.  To me, taking Christ out of Christmas by saying Happy Holidays is against everything I believe in for He is why I celebrate the season.  Making me and other Christians go against our beliefs is just as wrong, if not more so, than us accidentally saying Merry Christmas to somebody who doesn't celebrate Christmas.  Do any of us want to offend anybody else?  No, of course not.  But wouldn't we be hypocrites if we just went around saying Happy Holidays to appease complainers instead of proclaiming Christ by wishing Merry Christmas?  As far as I can see, that would be very, very wrong of me.

Thoughts?  Did I make any sense?  :p  Sorry, I'm still not really feeling all that well yet.  :p
DM Pinkbunny
GM, 147 posts
Sat 8 Dec 2007
at 03:30
  • msg #11

Re: RoA Community Chat Take 3

I don't object to anyone praying quietly to themselves in school, and that is not prohibited. The preferred pastime during the moments of silence is prayer. Nor do I object to Merry Christmas or Happy Holidays, some people just prefer the more PC version. Some people take PC too far, but not many. Most of the anger is over retailers afraid to mention christmas for fear of offending minority customers.

I do take offense that christians create this false sense of prosecution. There is no such thing as a fundamentalist atheist. By definition, an atheist/agnostic doesn't care about other's religions unless it is messing with their life. Christians have such a monumental majority in this country that it would be impossible to persecute them.

But it's mainly not the reasonable ones such as you that I take issue with.

I am amused that you don't include Catholics with Christians in your percentages, as they are certainly part of christianity. Perhaps you meant "Protestants" and "Pagan Scum". :P



PS: Here's a rather exausive explaination of the platorm for evolution:
http://youtube.com/watch?v=JVRsWAjvQSg

I would like to add a reason personally, science uses theories to explain things so that they can be used constructively, evolution theory has contributed greatly to our understanding of genetics. It is hard to believe that "Intelligent" Design would have possible uses, even if true, because we cannot reproduce it.
This message was last edited by the GM at 03:31, Sat 08 Dec 2007.
DM Windwalker
GM, 598 posts
Property of
Annihilator
Sat 8 Dec 2007
at 04:04
  • msg #12

Re: RoA Community Chat Take 3

Actually, praying quietly in schools, student-led prayer or bringing your Bible is prohibited in some schools.  And far too often people are bringing more lawsuits to get it banned in more schools.

I do not know any Christians that "create this false sense of prosecution."  (I think you're meaning persecution?)  That I am all too often told that I should adapt my behaviors and speech to those who are not Christian, that I am not allowed to follow my faith because it's not politically correct, that I have actually been accosted and spit on, yes real slobber and everything, is not a false sense of anything.  By a lot of people, I am not treated the same way others are.  That's life.  It's not fair, but it's the way things are.  When some people find out I'm a Christian, they actually roll their eyes or start arguing with me when I've not said anything objectionable or start ignoring me or simply stop being friendly and getting to know me.  If that isn't at least mild persecution, I don't know what is.  I should get the same rights that everybody else does.  They get freedom of religion to believe whatever they want, say whatever they want, why don't I get the same thing?  I might not agree when somebody says that God doesn't exist.  I might try to discuss the issue with them, say my point of view, see what the other person thinks.  But I do not roll my eyes or tell them that they can't say that because I'm a Christian and don't want to hear nor have to listen to it.  I do my darnedest to treat all people equally and with kindness and respect.

Yes, Christians are in the majority in the USA.  But the squeaky wheel (the ACLU, for one) gets the grease.  While we might not get completely persecuted politically, while we might not ever be run out of the country or the like, we do sometimes (and sometimes it's often) have to deal with persecution.

I didn't include Catholics in those percentages because they are the only religion we have that isn't pretty much Baptist or Assembly of God.  In a town not far from here we do have some Jehovah's Witnesses.  And we have a few very small Church of Christ churches, but they probably wouldn't even get a half percent.  It's nothing against Catholics since I count many of them dear friends of mine.  I am sorry that didn't make sense.  In fact, the Assembly of God church couldn't really get even half a percentage either.  Pretty much we're mostly Baptist, Southern Baptist, or Free-Will Baptist.  There aren't any Jewish people that I am aware of.  Very few black people, and none of them celebrate Kwanzaa unless they just keep that very, very private.  That's really about it.
DM Pinkbunny
GM, 148 posts
Sat 8 Dec 2007
at 09:53
  • msg #13

Re: RoA Community Chat Take 3

I figured as much about the catholics, but I I felt like prodding you.

Wow, if people are immature to that degree about religion, my usual conclusion is that they aren't worth the trouble (though there's the few that feel that strongly that can agree to disagree and I can be friends with without those discussions). I guess I've blocked most of that sort of people out of my life.

On the School issue, we have a FCA, fellowship of christian athletes(I think it started that way, now all are invited) which has prayer happening every thursday and they have some big events, but not in class. I think the objection is to audible prayer in class, where other students have to listen. While I don't personally care, I think some people do.
PC Jacktucker
player, 92 posts
Sun 9 Dec 2007
at 17:21
  • msg #14

Re: RoA Community Chat Take 3

DM BadCatMan:
So if I did choose to believe in a creating entity - a god or something else - behind all this, then it would be abundantly clear to me that all these physical laws are the very tools that that god used to put the universe together. And by knowing and understanding these tools, one can get closer to that god and understand it and it's creation better.


I don't believe God intended for us to understand everything. He created the world as a place for his most prized possessions, us, to enjoy and inhabit. He is a God of secrets and gave man the drive to try to unlock secrets and He must delight when one of his secrets is dicovered and another of His truths is proven.

DM BadCatMan:
A far more wondrous god to me is one who can create all that we see and know with  just the simplest of physical laws, one who can set off a Big Bang and sit back and let all of existence unfold on its own, rather than one who is endlessly micromanaging his own creation.


If you love something do you sit on the sidelines and watch it from afar? Or do you try to interact with it? What if by sitting on the sidelines, you see your most prized possesion destroying itself? Can you love like that? Man was made in the image of God and therefore has his qualities, although sin and the fall has corrupted them, they are still reflections of God's love and character. I believe God desires to be intimate to every human on the earth, but he desires even more for every human to desire to be intimate and love him.


DM BadCatMan:
Because that would be a flawed creation. Intelligent Design implies that the god did something wrong, and had to interfere. If that god is truly omniscient and omnipotent and perfect, then the creation would not be flawed, there'd be need to micromanage, life and the universe would not need fixing and adjusting. An omnipotent, omniscient and perfect god would create evolution, just as we see it.


God's original creation was perfect. Disobedance and the fall flawed it. I believe God works to save as many humans as can be saved before sin finally tears this world apart. Jesus was sent as the great rescuer, to allow a way for man to achieve righteousness, even if it is indirect, and therefore allow man to enter into the presence of the Lord.


DM BadCatMan:
And the god meant us to see it. This god has allowed us to evolve from the simplest of lifeforms through an incredibly long period of time, through a vast range of circumstances, each one imparting us with a new feature. We have evolved to become intelligent, free-thinking beings, full of curiousity and the need to explore and understand. We can do no less than to understand this world around us.


Well here is were the science community dropped the ball. We evolve. However we didn't start in some organic soup. We were formed in God's image. Science's biggest problem is (in this respect) is that it is biased. Biased against the super natural. Some things aren't meant to be understood. That is the whole beauty of faith. Faith that even if it doesn't seem possible, knowing that it is. If science could prove that God exists with formula and examinations, where is the glory in winning over man by fact. It is much better to win man's heart through faith, and immeasurably more valuable. I mean if everyone could just meet God there would be no question about loving Him. The love would be "cheaper" for lack of a better word. But Love that is given in faith alone, is truely priceless.


Anyway, these are my personal beliefs. I have only been saved for about 2 years, but I can honestly say I am more contented now than at any time in my life. Imagine a life without any regret. Then look at me. If anyone wants to discuss it, I welcome the opportunity to talk/email/whatever to tell you about it or answer any question you have. PM me. It's truely the way to live.
PC Jacktucker
player, 93 posts
Sun 9 Dec 2007
at 17:27
  • msg #15

Re: RoA Community Chat Take 3

DM Wolf:
Also on another note. I have one things to say.,

1. Many who say that they are religious is the way I have seen it by my own experience is not real believers. Just people who do it just because it's tradition or "just to be on the safe side"


The best arguement against Christianity has always been Christians. You know why, because we are a flawed people living in a flawed world and noone is perfect. Everyone is tempted by something.

I myself try not to be religious. I am more interested in relationship. I think that if you really want to be a good christian, at least as good as your flesh and this world will allow, then you are gonna fail, but it's more important about how you handle this failure rather than about the fact that you failed. Do you turn to God? Do you curse yourself? Do you repent?
DM Pinkbunny
GM, 149 posts
Sun 9 Dec 2007
at 18:45
  • msg #16

Re: RoA Community Chat Take 3

Oh goody, a polite, well reasoned, and well spoken proponent from the opposite side. These conversations allways seem to be the most illuminating and informative.

quote:
I don't believe God intended for us to understand everything. He created the world as a place for his most prized possessions, us, to enjoy and inhabit. He is a God of secrets and gave man the drive to try to unlock secrets and He must delight when one of his secrets is dicovered and another of His truths is proven.


It is man's nature to attempt to understand everything. It is why the average american, briton, and resident of many other countries lives better than a midevil king. If they are truly god's truths, then inevitably they will be proven right, and falsehoods will be proven wrong.

quote:
God's original creation was perfect. Disobedance and the fall flawed it. I believe God works to save as many humans as can be saved before sin finally tears this world apart. Jesus was sent as the great rescuer, to allow a way for man to achieve righteousness, even if it is indirect, and therefore allow man to enter into the presence of the Lord.


A perfect creation is one that will not disobey nor fall. An Omniscent god must have known that it would would disobey and fall. This is quite scary.

quote:
Well here is were the science community dropped the ball. We evolve. However we didn't start in some organic soup. We were formed in God's image. Science's biggest problem is (in this respect) is that it is biased. Biased against the super natural. Some things aren't meant to be understood. That is the whole beauty of faith. Faith that even if it doesn't seem possible, knowing that it is. If science could prove that God exists with formula and examinations, where is the glory in winning over man by fact. It is much better to win man's heart through faith, and immeasurably more valuable. I mean if everyone could just meet God there would be no question about loving Him. The love would be "cheaper" for lack of a better word. But Love that is given in faith alone, is truely priceless.


I would rather have the admiration of men, than that of sheep. It is my personal opinion that the admiration of a reasoned person who has examined all the facts, and come to the conclusion that I exist and am someone to be admired than someone who believes because their parents told them to believe and fear, or they would be damned for eternity. Your argument also works reasonably well for every religion in existance, why yours?

Science, by definiton, is the examination of the natural, what we can recreate and use. There is no purpose in including the supernatural in science, because it is, by definition unrecreatable. Or, if it is, do you really wish man to attempt to use god? Science doesn't tell us what to believe, many scientists accept evolution and still believe god created the earth. Science takes the facts, and create theories that offer the most useful expaination. Through extensive testing and verification, most of these are ruled out, even longstanding ones. The current set of un-ruled out theories is science, the closest to truth we have been(science almost never backtracks). This is how we come to understand the world. If evolution is false, it will be thrown out.

Do you have a MSN IM Jacktucker(or even yahoo or AIM)? I would be interested in continuing this conversation in real(er) time.
This message was last edited by the GM at 18:46, Sun 09 Dec 2007.
PC Brianna
player, 77 posts
Sun 9 Dec 2007
at 19:45
  • msg #17

Re: RoA Community Chat Take 3

I've never seen why there is a problem reconciling creationism and evolution; at some point there was that extra something that made men more (and sometimes in our imperfections, less) than the beasts.  Where did that 'spark' come from if not from God?

Also the concept of free will - if you were all-powerful, would you want worship from blind faith, with no choice, no intelligence to realize there are other possibilities?  That would be a pretty empty worship.  Once we were given the choice of whether to follow God or to go our own way, of course some made the wrong choices.  And the different churches/religions - if God had meant us all to worship in exactly the same way, would S/he have made us in such variety?  I've never trusted any church or sect that says their way is the only way and that the rest of us are going to hell.
DM Pinkbunny
GM, 150 posts
Sun 9 Dec 2007
at 20:32
  • msg #18

Re: RoA Community Chat Take 3

That's a good bit of why I'm agnostic. I have never had much argument about religion with anyone who believed in letting everyone worship their own way, including nonbelief. Though those groups tend to also let science and government operate by themselves without overt religious influence.

My personal opinion is that morals, as well as worship, are cheapened by blind obedience. I have arrived at the conclusion that it is better to be courteous and kind to fellow people myself, and my morals are stronger for it. If a god would reject me for deriving my own beliefs, I would not wish to be accepted by him.
DM BadCatMan
GM, 441 posts
I am the Master
and you will obey me.
Mon 10 Dec 2007
at 00:13
  • msg #19

Re: RoA Community Chat Take 3

PC Jacktucker:
Well here is were the science community dropped the ball. We evolve. However we didn't start in some organic soup.


Why not? We have living organisms that range from organic molecules to viruses to cells to multi-cellular creatures. We see the molecules in the viruses, and the viruses and in the cells, the cells clustered together. The connections and relations are apparent. We can chart the course of evolution from these to more complex creatures. Basic chemistry and simple physical principles can account for an awful lot of growth, especially in a few billion years.

We can even create the chemicals of life in the lab, from basic components. The wrong chirality perhaps, but close.

quote:
We were formed in God's image.


Heh. Now I can't help but think of God as a great chimp in the sky. :D
DM Furyou Miko
GM, 113 posts
The scary priestess
with the glasses...
Mon 10 Dec 2007
at 03:32
  • msg #20

Re: RoA Community Chat Take 3

Now this is where I disagree... well, lots of places, actually. Lets start with the ascertation that there are no fundamentalist atheists.

Atheists believe, to the hilt, that there is no God. There's no namby-pambying around, to an Atheist (A - not, Theist - a merger of 'God' and 'Follower'), there is no God. There are no Souls. There is simply our present existance. Therefore, Atheists are as liable to be "Fundamentalists" (By which I believe you mean 'Intolerant evangelists', which isn't really what a Fundamentalist is) as any other member of an organised religion.

Next, lets move on to the idea that we have a 'spark' that seperates us from animals... I would dearly love to have someone explain this to me, because it makes no sense whatsoever. Because we can't teach animals English? I just don't get it.

Here's where I slip into maybe a little bit of evangelical preaching - try to forgive me, but I don't know another way of explaining my beliefs. To me, as an Animist, everything has a soul. You, me, the spider on the wall, the city I live in. God (or Gods, if you want to take them - as I do - as seperate individuals) is everywhere, in everything, because that divine spark of God is what makes us alive. God may or may not have created everything, but that doesn't matter, because there is a part of God in everything. When something dies, its soul moves on to another life as something else - maybe it'll be a corporeal creature, maybe a human, or a mouse, maybe it'll take residence in a mountain or a city, or maybe it'll just stay incorporeal for a while as a spirit of some kind. Souls, like Energy, can't be created or destroyed. Religions like mine are called 'Pantheistic' religions - 'Pan' meaning 'Everything', 'Theistic' meaning 'God-related'. Literally read, 'God is everything'.

As to God's mysteries... well, it's ineffable, innit? The ineffable plan.. 'n... stuff. God isn't meant to be understood - that's fine, nothing is meant to be understood... perhaps we just feel the need to understand God because we have that drive known as 'curiosity'. What's down that hole? What's around that corner? What happens if I stick my hand in this lion's mouth?

I'm only presenting my side of the argument in the hope of furthering discussion - I'm aware that many people disagree with me, and many of their arguments. I've never had a visitation from an Angel or anything visual like that, my religion is based on vague feelings, intuition and what makes sense to me, along with a healthy dose of what might be co-incidence, might be the results of me talking nicely to the right spirits, or might be the result of God/YHWH/Allah/the Myriad/whoever taking pity on a poor heathen...
PC Jacktucker
player, 94 posts
Mon 10 Dec 2007
at 03:52
  • msg #21

Re: RoA Community Chat Take 3

DM Pinkbunny:
quote:
God's original creation was perfect. Disobedance and the fall flawed it. I believe God works to save as many humans as can be saved before sin finally tears this world apart. Jesus was sent as the great rescuer, to allow a way for man to achieve righteousness, even if it is indirect, and therefore allow man to enter into the presence of the Lord.


A perfect creation is one that will not disobey nor fall. An Omniscent god must have known that it would would disobey and fall. This is quite scary.


I don't pretend to understand why the World is the way it is. Here is my theory and believe me I want to underline I have this reasoning simply because it popped in my head. I struggle with my own bias against the supernatural. My faith is far from perfect.

I speculate that God created the world in anticpation of the fall. He gave man the power of choice. Hmmm let me go back further. God created the universe xxx million years ago and it was all good. The angels where the first of His children, again created in His own image. He didn't put them through any trials or tribulations, rather He lavished them with everything they could want or need. Time passes and Satan decides he wants more because no matter what he must always bow to one. He starts a rebellion in heaven and is put out of God's presence. God's remaining angels are His totally and faithfully, but God wants more. He wants followers that could have rejected him rather than followers (angels) that He created to follow him. Their love and devotion is all the more sweeter because they faced the fire to be with him. Their love wasn't created for Him. It was given to Him. (Anyone following me here) Well God made the world and allowed sin to enter it. This set off a chain of events designed to 1: Populate the enitre world with potental followers 2: Test their faith to weed out the ones who are simply fair-weather followers 3: prepare the world for the final chapters of our history.

To put it into an earthly vision. I love to hunt. I have killed many animals over the last few years and I remember each one. But I can honestly say that the trophies I love the most are the ones that I worked the hardest for.

Do you feel this way about something in your life???

DM Pinkbunny:
I would rather have the admiration of men, than that of sheep. It is my personal opinion that the admiration of a reasoned person who has examined all the facts, and come to the conclusion that I exist and am someone to be admired than someone who believes because their parents told them to believe and fear, or they would be damned for eternity. Your argument also works reasonably well for every religion in existance, why yours?


Well lets get a few things out in the open.
A: I'm not about religion. I'm about relationship. BIG difference. I want that relationship. Religion is just a term.
1: My parents aren't religious and therefore didn't train me to be a christian. In fact for a time I denouced God when I enetered into middle school.
2: I disagree with you about having a reasoned, totally informed view.
(to give an earthly view)
Would you even ask a girl to marry you if you knew she would say no? How would that knowledge affect your attitude and actions toward her? Toward others. Do you thrill to the chase? You might never live life to the fullest if you knew that no one would marry/love you.
3: My statements are not arguements. I state the truth as I believe.

As for every religion, Christianty's in it's simpliest form is the only truely non-preformance based religion. It's the fairest and easiest.
1: Anyone CAN do it
2: Everyone is WELCOME to do it
3: Everyone does it the SAME way.

All of the other religions in the world require you to act a certain way, wear your clothes this way, eat this or that, whatever. Christianty only requires that you put your faith in Christ to pay the blood bill of your sin.

DM PB:
Do you have a MSN IM Jacktucker(or even yahoo or AIM)? I would be interested in continuing this conversation in real(er) time.


PM me and I'll send you my contact info.
PC Jacktucker
player, 95 posts
Mon 10 Dec 2007
at 04:09
  • msg #22

Re: RoA Community Chat Take 3

DM Furyou Miko:
Next, lets move on to the idea that we have a 'spark' that seperates us from animals... I would dearly love to have someone explain this to me, because it makes no sense whatsoever. Because we can't teach animals English? I just don't get it.


As a Christian, I believe that the "spark" you refer to is our God-given power of dominion over the earth and everything on it. The fact that we can tame anything on this earth (or everything up to this point) speaks to me that the Word is true. And God gave man dominion over the earth and everything on it.... The fact that we are created in his image. God is timeless and eternal. We are reflections of this in our spirital souls. Our souls are eternal.

DM FM:
Here's where I slip into maybe a little bit of evangelical preaching - try to forgive me, but I don't know another way of explaining my beliefs. To me, as an Animist, everything has a soul. You, me, the spider on the wall, the city I live in. God (or Gods, if you want to take them - as I do - as seperate individuals) is everywhere, in everything, because that divine spark of God is what makes us alive. God may or may not have created everything, but that doesn't matter, because there is a part of God in everything. When something dies, its soul moves on to another life as something else - maybe it'll be a corporeal creature, maybe a human, or a mouse, maybe it'll take residence in a mountain or a city, or maybe it'll just stay incorporeal for a while as a spirit of some kind. Souls, like Energy, can't be created or destroyed. Religions like mine are called 'Pantheistic' religions - 'Pan' meaning 'Everything', 'Theistic' meaning 'God-related'. Literally read, 'God is everything'.


Then to you, a soul is eternal but never finds the "end". It has no purpose. It simply IS. Ever wonder where it all started? Ever wonder what you are here for? Seems to me like a "why bother" existance. I'll just wait and see what my next life is like. That doesn't speak to me. That implies that we are just leaves floating about. I think God gives his followers a drive and energy to want to matter. To become a voice/power/vessel/tool to be used. How man uses, and to what extent he uses it, that gift, is left up to the man. Ever feel like you want to accomplish something???
PC Jacktucker
player, 96 posts
Mon 10 Dec 2007
at 04:23
  • msg #23

Re: RoA Community Chat Take 3

PC Brianna:
Also the concept of free will - if you were all-powerful, would you want worship from blind faith, with no choice, no intelligence to realize there are other possibilities?  That would be a pretty empty worship.  Once we were given the choice of whether to follow God or to go our own way, of course some made the wrong choices.


I agree with this. Empty or Cheaper. It's my theory that this is where Satan and his angels came from.


PC Brianna:
  I've never trusted any church or sect that says their way is the only way and that the rest of us are going to hell.


Well I don't believe in religion. It's done alot of bad for the Word, IMO. But one thing the bible does say, and I believe that the Word is God-inspired and God-breathed, is that there is but one way for man to come before God, and that is through Jesus Christ. That is in the bible specifically.
One Door, One Way in, Everyone is Welcome and Able to come to Christ.

BTW, I'm not trying to push my beliefs on anyone. My hope is that someone reading this will begin asking questions and will at least look into this Christianty thing. Maybe they will find something that lights a fire in their souls. I believe that if you are one of God's chosen, then you will be given the opportunity to come to Him. He might put you through hell to finally break down and turn to Him, or not to turn to Him. Man's choice. I myself try to learn the tough lessons the first time around.
PC Brianna
player, 78 posts
Mon 10 Dec 2007
at 07:28
  • msg #24

Re: RoA Community Chat Take 3

To me the 'spark' is that which gives us morality, and unfortunately immorality too.  For animals, there is only instinct, though some learn from humans about cruelty/kindness and the like.  Think of a cat, who will love you and purr for you, but when it gets down to it is following the instinctive pattern for getting what she wants.  Think of how the same cat will tend to abandon the runt of her litter, though she might be persuaded to change her mind, again by a human, because the runt has less chance for survival, and she instinctively concentrates on those more likely to live.  Humans, on the other hand, may be kind and give more attention to the weak one, if that is their bent.
DM Furyou Miko
GM, 114 posts
The scary priestess
with the glasses...
Mon 10 Dec 2007
at 12:02
  • msg #25

Re: RoA Community Chat Take 3

An empty, pointless existance... yes, there are things I want, and I will hunt them (to use your analogy) to the best of my ability... because living is what makes life matter. It's self-fulfilling - yes, you can drift and do nothing, but that's pointless and gets you nowhere. I have no higher goals to strive for, as you rightly say - if I'm good or evil, successful or a failiure, it won't affect what happens after I die - but it affects what this life is like, and because of the self-determining nature of the future, how I act in this life could well affect how I live in the next one. If in this life, I take actions that will make the world a better place, then in my next life, I'll be born into a better place. If you like, you can think of it as working towards Heaven - not as a mythical other realm, but as a place that this earth will eventually reach. I have things I care about, and people I love, and that's enough to give me a purpose. I work towards their (and, not incidentally, my) happiness. Working towards the 'end'... what's so great about the End? It's just an end. The journey, in my philosophy, is the important part. The ends justify the means, but that's all they're good for. The point, to me, is the means.

Animals with souls... Brianna's point about the cat can be argued. That's the issue of 'Altruism'. However, other animals show signs of altruism as well - social insects, for example, and social creatures such as dogs and monkeys. Is it any co-incidence that humans feel close to these creatures? But, like you get lone wolves, you get lone humans who don't understand or use altruism. Just like you get social cats that accept and enjoy other felines' presence, but most dislike the competition.

Caring for weaker children as a human concept is so recent that people haven't learned to see past it yet. History is filled with cultures that expose weaker children, or dispose of unwanted females or those born with disabilities (distinguished from 'cripples' because a cripple is someone who becomes disabled through misadventure). Human cultures. We've developed the habit of caring for weaker children because we now have the means to support them through technology we've developed. Perhaps the fact that we saw the need to develop that technology is a sign that we're some form of higher life-form, because we certainly don't need it any more than cats or rabbits do... but on the other hand, if souls take on the shape of their flesh, then perhaps that's a human nature - if all creatures were the same, what would be the purpose in changing form between lives?
DM Furyou Miko
GM, 115 posts
The scary priestess
with the glasses...
Mon 10 Dec 2007
at 12:17
  • msg #26

Re: RoA Community Chat Take 3

PC Jacktucker:
As for every religion, Christianty's in it's simpliest form is the only truely non-preformance based religion. It's the fairest and easiest.
1: Anyone CAN do it
2: Everyone is WELCOME to do it
3: Everyone does it the SAME way.

All of the other religions in the world require you to act a certain way, wear your clothes this way, eat this or that, whatever. Christianty only requires that you put your faith in Christ to pay the blood bill of your sin.

PM me and I'll send you my contact info.


Your belief here is confused. I would have said argument, but you said that they're not arguments, they're beliefs. You say that "as for every religion, Christianity...", but then you identify Christianity as being unique over the same subject.

Bhuddism has some of the stricted rules on behaviour of any religion, but at its core, it has one basic tenet: Be the purest you can be.

Christianity has many rules and regulations attached to it! The ten commandments may be old testament, but they're still in the bible. As are many of the laws in Corinthians - like "don't eat shellfish". My partener is Free Church Christian, and she believes that the Bible is a book of guidelines to behaviour (as opposed to Windwalker's Baptist friends, who believe that it's a book of prophesies). If Christianity is a religion without restrictions, how can its holy book be a guide to life?
PC praguepride
player, 93 posts
Mon 10 Dec 2007
at 13:48
  • msg #27

Re: RoA Community Chat Take 3

On another note, finals are coming up/already arrived for many of us college studnets. Good luck and happy holidays to all.
PC Jacktucker
player, 97 posts
Tue 11 Dec 2007
at 04:10
  • msg #28

Re: RoA Community Chat Take 3

DM Furyou Miko:
PC Jacktucker:
As for every religion, Christianty's in it's simpliest form is the only truely non-preformance based religion. It's the fairest and easiest.
1: Anyone CAN do it
2: Everyone is WELCOME to do it
3: Everyone does it the SAME way.

All of the other religions in the world require you to act a certain way, wear your clothes this way, eat this or that, whatever. Christianty only requires that you put your faith in Christ to pay the blood bill of your sin.

PM me and I'll send you my contact info.


Your belief here is confused. I would have said argument, but you said that they're not arguments, they're beliefs. You say that "as for every religion, Christianity...", but then you identify Christianity as being unique over the same subject.


Yea, I was trying to hurry and mis stated that. I meant that other religions have performance structures, while Christianty does not.

DM FM:
Bhuddism has some of the stricted rules on behaviour of any religion, but at its core, it has one basic tenet: Be the purest you can be.


Did you mean Strictest rather and stricted (I'll asssume you did) But you can't achieve this higher level without performance. You're only as pure/holy as you can demonstrate.

DM FM:
Christianity has many rules and regulations attached to it! The ten commandments may be old testament, but they're still in the bible. As are many of the laws in Corinthians - like "don't eat shellfish". My partener is Free Church Christian, and she believes that the Bible is a book of guidelines to behaviour (as opposed to Windwalker's Baptist friends, who believe that it's a book of prophesies). If Christianity is a religion without restrictions, how can its holy book be a guide to life?


Okay, I can get into this one. Christianty isn't about rules. It has alot about what you can do to have a better life. The old testament did have alot of rules. But after Jesus's ressurection, these rules lost alot of their power. I believe they are simply a guideline to show you why you need Jesus. Because no man on earth can live by all these rules and achieve rightesness. If any man could that would be the same as calling Jesus a liar. "For no one comes to the Father except through Me.." Another way it's stated is that after Jesus' death and rebirth that man does not live by the law (old testament) anymore. In the new testament, especially Paul's letters to Romans, He talks about being weak in the flesh, yet strong in the spirit. Also about how we should try to live right, but realize that it is impossible to live perfect and after the day is over and you fought your battles and lost where you lost and won where you've won, you still aren't worthy to be in God's presence. That's where Jesus takes over and pays your bill.

It's interesting to note that ALL of the "heroes" in the bible committed horrible sins. They are pointed out, I believe, to show specifically that no one is perfect. Look at King David. A man after God's own heart. He lusted after another man's wife then had that man put to death by sending him to the front lines. Look at Moses, he killed a man in his early days and he was argueably the strongest leader in the bible and he even got to see God's glory. "ALL have sinned and fell short"

As for my denomination, I don't have one. I believe in the Word. My theology is baptist based, but really I study my bible and come to my own beliefs. As for other denominations, I'm not that well versed in them to debate their aspects.


DM Fm:
If Christianity is a religion without restrictions, how can its holy book be a guide to life?


The idea, I believe, is that by accepting Christ as your personal savior you invite the Holy Spirit into your heart. You therefore become more aware of when you are sinning. It doesn't stop you from doing it, but it convicts you to repent when you do. And you will, because even the most devote Christians are still flesh and still have the sin DNA in their blood and will still fail. When I got saved I had an awareness I'd never noticed before. It's unbelieveable how much you can sin in one day. The biggest ones I fail on are gossip, lusting, and anger. But since that day in Jan of 2005, I can honestly say I am doing better. I have quit lying, and what I'm talking about are little white lies. I really didn't lie on a grand scale before, but I would embellish my stories to the point that they became lies. I am convicted when I see a beautiful woman and I have those thoughts. You can argue it's man's nature, but really it's sin's nature rearing it's head. But I have the Spirit within me pointing out these things to me. And you know what, I'm thankful for it. Because before I had it, I was ignorant of myself. I believe that by becoming saved you become God's partner on earth. Other non-believers will look at you and examine you. And you should try to shine and be a light to the lost that they may be come to the light. And to shine isn't just to preach to someone, it's to try to live your life as best you can according to the bible. To live by example and show those around you what peace and happiness is truely.

I have a question: What do you consider as having an abundant life? How does your religion relate to this?

If you'd like I would share my testimony with you and you can draw what you will from it. It's pretty graphic and I'll not submit it in public, but I will share it with anyone in private. I'm not ashamed of it, it brought me to God, so how can I be. Without those actions, I might be lost. I owe those events my very life.
DM Windwalker
GM, 600 posts
Property of
Annihilator
Tue 11 Dec 2007
at 04:54
  • msg #29

Re: RoA Community Chat Take 3

JT, you and I should definately talk!  I have the same thoughts about religion, the personal relationship with Christ, etc.  I go to a Baptist church now, but I attended an Assemblies of God church for years before that, a Nazarene before that, and have spent a lot of time in the old Church of Christ churches and in Jehovah's Witnesses 'meetings.'  My testimony is also a bit graphic in nature and nothing I could just shout out to the world, but I'd be willing to share privately to those truly interested for more than just knowing bad things and gossipping and stuff.

Pretty much everything you just said is what I had planned on saying, so I won't reiterate it.
PC praguepride
player, 94 posts
Tue 11 Dec 2007
at 07:17
  • msg #30

Re: RoA Community Chat Take 3

Let me just throw a little something into the mix.

<rant>
I know many Christians who talk about how Christianity is the most free religion, that it doesn't have rules (beyond the believe in Jesus part) or that it doesn't have strict guidelines and codes and rituals etc. etc.

Now here's some food for thought: Most Christian religions are a buffet, in my mind. They pick and choose what they believe and don't believe out of the Old and New Testament, they choose and disregard this or that or the other. "This is a guideline" "This is a metaphor" "This is just space filler."

But it's hard to compare that kind of stance against other religions. Other religions are much more focused, much more unified. Christianity is very diluted across the countless different subbranches.

You say that Christianity doesn't have rules and rituals, but what about Jehovah's Witnesses? Mormons? Catholics? They're a part of Christianity, whether you want them to be or not. So you could say that parts of Christianity are free and open, but remember that there are an equal number that aren't.

If you're going to defend a religion I say you have to defend it as a whole, not just picking and choosing the best parts and brushing the rest under the rugs.
</rant>
DM Pinkbunny
GM, 151 posts
Tue 11 Dec 2007
at 10:08
  • msg #31

Re: RoA Community Chat Take 3

I typed this up yesterday, but it got lost in rpol's post-vaccum:

Before this goes on, I would like to clarify my own personal views. I am somewhere between an atheist and an agnostic, I don't really fit the perfect description of either. I believe that, if something is true, that logical examination of the facts will lead to the truthful conclusion. I am a big fan of the scientific method. I find no evidence supporting any god, and a little detracting from the possibility of a god similar to humans. Reasoned theory leaves a pathway that does not require any god, and is plausible (ask me where the big bang came from, and I'll ask you where god came from, the answers will be similar).

Thus, because there is no evidence supporting a god, I cannot believe, it is simply who I am. However, I do not discount the possibility.

From the assumption that there is no god, and, similarly, no supernatural, I conclude that human beings are flesh and blood, no soul, no eternity. When my heart stops beating, oxygen will stop flowing to my brain, my cognitive functions will cease, and I will cease to exist. This is somewhat depressing, but I have gotten over it.

The question that arises now, is why? Is there any purpose in living at all? Before I answer that, I would like to answer a related question. What is the difference between a human being and an animal? Effectively nothing, both are made of atoms and molecules, both "live" by the definition of life. Excepting one thing, a human being asks the question "why?" This question is what can give life purpose and is the foundation for religion.

"Why?" allows us to create our own purpose, our own points of view, and our own morals. I make my purpose to enjoy my life and those of my fellow men, and I find it in reason. Others find their purpose in religion, and that is equally valid. We both live a fulfilling life, and that is what matters.

Now, the question of morality, I am a moral relativist, a nihilist by the denotation, though not the connotation, of the word, as you have likely inferred. Everyone's purpose, and thus morals, is different. And similarly, those who have not found a purpose tend not to have not yet found morals. And those who have found a purpose opposite to mine have morals opposite to mine. I can oppose and fight them while still accepting that their purposes are valid. It is inherent in my own purpose to oppose them.

My morals are startlingly similar to the morals of a religious person. I believe in the value of human life as much as a religious person (and more than some, to quote a crusader: "Kill them all. God will know his own."). I value courtesy and kindness. While I believe that these are evolved morals, implanted on the human psyche by the monumental advantage that civilization gives to a species, I do not care. They are what I believe is the right thing to do.

My morals are quite similar to a person of religion, and so is my life. I share the same flaws of humanity, and an almost identical purpose, except a believer's include a bit about God and a holy book.

I thus conclude that it does not matter if God exists. I would act almost the same. If god would deny heaven on the basis of religion, I'd rather burn in hell with Gandhi, Saladin, or Mother Theresa, depending on who turned out wrong.
DM Furyou Miko
GM, 116 posts
The scary priestess
with the glasses...
Tue 11 Dec 2007
at 10:24
  • msg #32

Re: RoA Community Chat Take 3

So, Praguepride, you're saying that everyone who wishes to defend a religion should take a fundamentalist view towards that religion? Interesting. But if you say that Mormons, etc, are all forms of Christian, you may as well say that all Christians are a form of Jew, and all Jews are a form of Muslim - which is accepted not to be true, and many people would take offense to the suggestion that it is.

Jack - What you've just described as your attitude towards religion pretty much places you squarely in the middle of the Free Church denomination. Even if you don't associate yourself with other FC members, if anyone asks what denomination you are, that seems like a good answer if you want to claim a group. It's all good, I like FC. ^^ They're the most reasonable Christians I've ever encountered. ;)

Of course, I'm curious about your story, but one thing I do know is that enlightenment is unique to everyone, whatever the similarities in their stories. That testimony is the grounding point of your religion, and I don't think it's possible for anyone who hasn't had a revelation like that to be a true believer. My own enlightenment certainly isn't anything dramatic or interesting, basically involving two visits to the site of a world war 2 massacre. During the first, I could feel the death in the air. The place - call it a genius loci, or a kami, or whatever you like - was heavy with suffering and grief. I went back there two years later, when the small memorial had turned into what was basically a tourist-trap mockery of a graveyard, and that heaviness was gone. The burdened spirit had moved on or been displaced, and a new, apparently commercially-minded one had taken its place. That's the starting point of my developing faith... the actual everything coming together to form the mish-mash of beliefs and ideals that I now follow developed more slowly after that, but those two visits opened my eyes.

To your question, though, I'm not sure I understand what you mean by an 'abundant' life. If you mean a full, fullfilling one, then the one I have now almost fits the bill. I spend my time looking after my disabled partner - half carer, half servant. The only thing that I think is missing is that I'm limited to looking after her... There are other people, some of whome suffer more than she does, but I can't do anything to help them. Even if I thought it would help, I don't have any money to throw at charities, and I lack the skills or time to help them myself. So I guess if you ask what makes my life full and content, then it's helping others, either understand, or have fun, or just be happy.
DM Wolf
GM, 126 posts
You live, you die
Use your time well
Tue 11 Dec 2007
at 11:07
  • msg #33

Re: RoA Community Chat Take 3

One thing I find interesting is that the deadly sins(—anger, covetousness, envy, gluttony, lust, pride, and sloth) is some of the parts that drive man. Take envy. Who has not envyed someone. May it be for the wealth someone has or the amount of close friends that someone has it's still envy. So why take and write that those are deadly sins when they are so much of not only humans, but also animals. A Lion can be full of pride and lust. it's natures way to drive us forward, very much like the carrot dangeling in front of the mule drawing the cart.

I know that has nothing to do with what we actually spoke about, but it involved religion.

Also I must say that I find it somewhat strange and so many ways confusing why the Christians and Muslim still fight on. Also Jews and Muslims and really all religions fight so much. To be honest some of the religions have the same spawn point(so to speak). The Jews believe in god, but not in Jesus. Christians believe in God and Jesus. Muslims believe that Jesus, Moses and all the other people in Christianity and Jewish believe is really prophets, but that simply greedy people or other people trying to drive it to their view corrupted the message spoken by god. So in some sense why fight against each other when you all believe in the same god.

Me and a friends has talked much about this over the years. It's insain how much infighting there has really been over the years. Now I know that I'm going to get a lot of trouble for this and should properly not say this. I think that religion was a fine instrument(sorry to all of you who believe. This is just my point of view) to keep people in behaving well. But it has caused so much chaos and destruction, not to mention deaths. In some sense religion is the worst disaster that we have had in some sense.

Now to explain why I do not believe and why I can say these things.

If really there is a god. Then why let his creations destroy each other when both are on his side only choosing different paths to him. Also people are happy to say that all the chaos hat man has done is to free will. The bible contradict itself sometimes. He created us and the world. he then as a gift gave Free will to all creatures. But answer me then. if he is all powerful and all knowing then should he not have foreseen the events that are happening. Should he not intervene. Think about it. We are close to destroy this creation of his. Even tough it's only a small part of the creation he has maid why let it tear itself apart. Why has he not intervened to stop wars, famine, the natural disasters, the cruelty and senseless violence that has been created.

Ask yourself. If you actually meet god what would you do. And then again if he said tell me one thing you would have taken away from the earth. What would you destroy.

Personally I would feel a lot of hate and anger towards him. What I would have removed from the earth is religion.
PC O_man_13
player, 14 posts
Tue 11 Dec 2007
at 11:27
  • msg #34

Re: RoA Community Chat Take 3

Rather then add an opinion I have a question for DM Wolf.

If you remove religion, what prevents the average person from doing all those immoral things that are still legal (prostitution, lying, cheating on a husband/wife/other, betrayal, ect...)? Basically, I'm asking what would be the new source of morality if not religion?

If your answer is a legal system and its laws, I would point out that plenty of people have been killed due to different belief in governmental issues.

Disclaimor:

This is not a question due to my disagreement with DM Wolf, as I'm not entirely sure I disagree. Nor is this a statement of opinion of any sort.
PC Jacktucker
player, 98 posts
Tue 11 Dec 2007
at 19:13
  • msg #35

Re: RoA Community Chat Take 3

PC praguepride:
Let me just throw a little something into the mix.

<rant>
I know many Christians who talk about how Christianity is the most free religion, that it doesn't have rules (beyond the believe in Jesus part) or that it doesn't have strict guidelines and codes and rituals etc. etc.

Now here's some food for thought: Most Christian religions are a buffet, in my mind. They pick and choose what they believe and don't believe out of the Old and New Testament, they choose and disregard this or that or the other. "This is a guideline" "This is a metaphor" "This is just space filler."

But it's hard to compare that kind of stance against other religions. Other religions are much more focused, much more unified. Christianity is very diluted across the countless different subbranches.


Okay this one is easy to me. Christianty is universal. It is made for man. Now think about this. How diverse is man? How many different cultures are out there? Don't you think God in his perfect wisdom and perfect love would want a way to potentally reach them all? As for the Word, I believe it is all true and all important. However I believe it has a progression. After all it is a total history of mankind. The Old Testament was given to the people to prove to them that they couldn't be righteous by themselves. Sure the Pharasis tried to do it and they lived it day and night, but they STILL fell short. However the New Testament changed the Old Testament. It no longer was there for people to try to strive for. It was just a guideline to show you where you failed. Also in the Old Testament there are a lot of prophesis. Really it (the bible) is all that. Books of Law (Gensis to Deuteronomy) The History of the Kings (Joshua to 2nd Chronicles) The Prophets (Ezra to Job; Isaiah to Malachi) The Gospels (Matthew to John) More History (Acts) The Letters (which are meant to inspire, IMO) And then more Prophecy (Revelations) I think that the groups that usually only pick and chose what they want to follow are most always label with a specific denomination. Thats why I'm a Christian. I read the whole Word and then I go with what I've learned.

PC praguepride:
You say that Christianity doesn't have rules and rituals, but what about Jehovah's Witnesses? Mormons? Catholics? They're a part of Christianity, whether you want them to be or not. So you could say that parts of Christianity are free and open, but remember that there are an equal number that aren't.

If you're going to defend a religion I say you have to defend it as a whole, not just picking and choosing the best parts and brushing the rest under the rugs.
</rant>


I assume this isn't directed at me personally, but rather toward the stereotypical Christian, or at least what mainstream media would label as such.

The different denominations that you listed all have one thing in common. Know what it is? They are products of man. Not the bible. Christianty, IMO, in it's purest form has next to nothing to do with rituals, rules, etc.. It only has to do with Christ. (hence the name) It has nothing to do with what you have done, but rather what was done for you. Now all these different sects can argue their points. Catholics seem to be all about the Father and creating a beautiful church with beautiful rituals, Jehovah's Witnesses want to add to the bible, they all do something and claim it's what the bible means. I say the bible is what it is. History and Hope. You don't add to it, you don't take away from it. I also think that you don't pick a single aspect of the Godhead and put it on a pedistal higher than the other two. The Father, the Son, and the Spirit are all equally important.
PC Jacktucker
player, 99 posts
Tue 11 Dec 2007
at 19:21
  • msg #36

Re: RoA Community Chat Take 3

DM Pinkbunny:
I thus conclude that it does not matter if God exists. I would act almost the same. If god would deny heaven on the basis of religion, I'd rather burn in hell with Gandhi, Saladin, or Mother Theresa, depending on who turned out wrong.


The rest of your message I will respect as you intended it to be. However I would like to point out something here.

God does not DENY heaven on the basis of religion. He denies heaven to sin. I am cleared (in God's eyes) of my sin by Jesus's sacrifice and my faith in this sacifice. Therefore the ultimate reward of rebirth from death and eternal life in paradise (heaven on earth) is opened to me and I can fall forward into my Father's loving arms.
PC Jacktucker
player, 100 posts
Tue 11 Dec 2007
at 19:36
  • msg #37

Re: RoA Community Chat Take 3

DM Furyou Miko:
Jack - What you've just described as your attitude towards religion pretty much places you squarely in the middle of the Free Church denomination. Even if you don't associate yourself with other FC members, if anyone asks what denomination you are, that seems like a good answer if you want to claim a group. It's all good, I like FC. ^^ They're the most reasonable Christians I've ever encountered. ;)


Here is my view on groups. I don't claim them. I don't feel I need an association. I am happy just being a Christian.

DM FM:
To your question, though, I'm not sure I understand what you mean by an 'abundant' life. If you mean a full, fullfilling one, then the one I have now almost fits the bill. I spend my time looking after my disabled partner - half carer, half servant. The only thing that I think is missing is that I'm limited to looking after her... There are other people, some of whome suffer more than she does, but I can't do anything to help them. Even if I thought it would help, I don't have any money to throw at charities, and I lack the skills or time to help them myself. So I guess if you ask what makes my life full and content, then it's helping others, either understand, or have fun, or just be happy.


That is admirable. Not quite what I was looking for, but I understand what you say. As to what is the abundant life? For me it is simply living like a child. I have no regrets, I have no alterior motives, I put my trust in my Father God, and my faith in my Savior Jesus. I am at peace with my life. I have no worries about it. I am concerned about my daughter and other things, but I know that as a child of God, it really isn't important what I feel. It's gonna happen according to God's design. Who am I to question Him? Being a father myself has amplified this. I know how much I love my daughter, and I can only imagine how much God, the Perfect Father, loves me. My love for my daughter is like a candle flame is to the sun, compared to his love for me. Who am I to question his works? I just lie back and try to shine for His Glory and grow the Kingdom. And that is simply living right and being willing to spread the gosple whenever the opportunity presents itself.

I saw a poster at work that read something like this:

This is your pilot God. You have no need to worry about anything I am in total control. Sit Back, Relax, and Have a Great Day.

Thats what I call the abundant life.
DM Pinkbunny
GM, 152 posts
Tue 11 Dec 2007
at 20:17
  • msg #38

Re: RoA Community Chat Take 3

PC Jacktucker:
DM Pinkbunny:
I thus conclude that it does not matter if God exists. I would act almost the same. If god would deny heaven on the basis of religion, I'd rather burn in hell with Gandhi, Saladin, or Mother Theresa, depending on who turned out wrong.


The rest of your message I will respect as you intended it to be. However I would like to point out something here.

God does not DENY heaven on the basis of religion. He denies heaven to sin. I am cleared (in God's eyes) of my sin by Jesus's sacrifice and my faith in this sacifice. Therefore the ultimate reward of rebirth from death and eternal life in paradise (heaven on earth) is opened to me and I can fall forward into my Father's loving arms.


In my view, all religions are equally valid. You can tell me all you want, but you cannot show me. A muslim would say: "God does not DENY heaven on the basis of religion. He denies heaven to sin. The sin of ascribing his word to false prophets" I'm not familiar enough with Jewish customs, but I'm sure they have a similar view.

How can you show me that your religion is the unsinful one? You tell me that I must have faith. Why faith in christ? Why not Allah? There is no reason that you can give me to prove your religion that does not lie on the assumption that your religion is true.

I am somewhat disappointed that you didn't adress the rest of my views, challenges to them are what make them either stronger or more correct. Anylizing disagreement and revising is an important part of my views.
DM Wolf
GM, 127 posts
You live, you die
Use your time well
Tue 11 Dec 2007
at 22:28
  • msg #39

Re: RoA Community Chat Take 3

PC O_man_13:
Rather then add an opinion I have a question for DM Wolf.

If you remove religion, what prevents the average person from doing all those immoral things that are still legal (prostitution, lying, cheating on a husband/wife/other, betrayal, ect...)? Basically, I'm asking what would be the new source of morality if not religion?

If your answer is a legal system and its laws, I would point out that plenty of people have been killed due to different belief in governmental issues.

Disclaimor:

This is not a question due to my disagreement with DM Wolf, as I'm not entirely sure I disagree. Nor is this a statement of opinion of any sort.


I believe that it would not be much different then today. With the falling numbers of true believers and the increasing rate of what you might call half believers(people who have questions about there fate, In doubt about the existence of a god.) The way I see it we are and will always be a pack animal. We gathered before for strength in numbers like the wolfs do. We are all ruled by our own set of values. Now seen as we are pack animal sure there would be all sorts of bad things(lying, betrayal, cheating. A few countries are still allowing prostitution) as it is today, but without any exception no matter if you have a religion present or not those things are going to exist(it's human nature) What would cause our new morals would be the idea for the greater good. What is generally good for the pack will be good for you. After how I see it that is the idea that many has even if they see it or not. It's what is at the core of most religions, but instead of giving credit to God I give it to human nature that has developed for endless years. Those who did not participate actively and had some use in the group would most likely be an outcast and that human would perish most likely. Now seen as it was like that for many many generations it has had a effect that even tough people not always know why or even notice it they will help. Why because it's a basic instinct developed by many generations of where it was a necessary for survival.
DM Jim
GM, 135 posts
An old player
in a new place
Tue 11 Dec 2007
at 22:37
  • msg #40

Re: RoA Community Chat Take 3

I'm DEFINITELY staying out of this discussion.  I've seen too many rational, intelligent discussions on this subject turn into flame wars that wreck happy, pleasant groups.  It's looking civil and rational so far.  Best of luck on it staying that way.

On the other hand, I DO have a completley off topic question / invitation, and this seems like the most appropriate place for it.

I'm trying to start up a simple, four-color comics superhero game using the Champions 5 rules.  I have a friend who likes supers and wanted to play, and I could never get it to run as a pbem game, so I thought I'd try it here.

I'm looking for three or four players.  I'm willing to help out with character generation if you're not familiar with the rules or the setting.  The one player I have so far is running a power armor type, but just about any other hero type is welcome.

There's not much there yet, since I'm using a published setting.  Just guidelines that will help with chargen if you know the rules.

The game's at link to "Millenium Heroes - Champions 5e"
PC Jacktucker
player, 101 posts
Wed 12 Dec 2007
at 02:27
  • msg #41

Re: RoA Community Chat Take 3

DM Pinkbunny:
How can you show me that your religion is the unsinful one? You tell me that I must have faith. Why faith in christ? Why not Allah? There is no reason that you can give me to prove your religion that does not lie on the assumption that your religion is true.

I am somewhat disappointed that you didn't adress the rest of my views, challenges to them are what make them either stronger or more correct. Anylizing disagreement and revising is an important part of my views.


I don't have a religion. I have my own personal beliefs. If I did have one I don't think I'd consider it sinful. The membership maybe but not the doctrine as long as it's based on the Word. If it comes from the Word then it isn't sinful. If man has added to or taken away, or taken it out of context, then it could be considered sinful.

Asfor proving my religion, I have no interest in that. That would cheapen my faith. (sounds like a comp-out huh?)

Let me ask you this. Do you believe in Nero? (Roman Ceasar at the high point of the roman empire) How about Alexander the Great? Cyrus the Great? How about King Tut? Do you believe that these people existed?

HMMM, I dunno. I might go back and look at the post with that in mind. I don't feel it is that important (not to down play your beliefs) I think you are set in your beliefs as I am in mine. I only hope that if you are going to make a decsion like that, that you look at Christianty before dismissing out of hand. I mean to me you are no less than throwing your life away.
PC Jacktucker
player, 102 posts
Wed 12 Dec 2007
at 03:11
  • msg #42

Re: RoA Community Chat Take 3

DM Wolf:
If really there is a god. Then why let his creations destroy each other when both are on his side only choosing different paths to him. Also people are happy to say that all the chaos hat man has done is to free will. The bible contradict itself sometimes. He created us and the world. he then as a gift gave Free will to all creatures. But answer me then. if he is all powerful and all knowing then should he not have foreseen the events that are happening. Should he not intervene. Think about it. We are close to destroy this creation of his. Even tough it's only a small part of the creation he has maid why let it tear itself apart. Why has he not intervened to stop wars, famine, the natural disasters, the cruelty and senseless violence that has been created.


I think he did. And I think he is interceeding on behalf of his believers and mankind in general. Look back at post #21 for my reasoning on this.. I'll quote myself also. Also consider this. He has forseen that this earth will melt away like snow. He has a plan and it is even described in Revelations. This earth isn't the ending. It is the begining of the final stage. The eternal era. I think of the current earth as the thresher to render the wheat that will be planted forever in the next world. And God WILL dwell with man, not in heaven from afar, but with man, hand in hand, on the ground. In a perfect world. It's what he has been working for this whole time (from my understanding of the Word) He wants the true believers to be tested. He wants only those who choose to Love Him to come to Him. He wants to have a intimate and earthly relationship with man. I think He knows that it can never happen on this earth. that it must be "reset" to cleanse it of sin. God cannot be in the presence of sin.

JT:
I don't pretend to understand why the World is the way it is. Here is my theory and believe me I want to underline I have this reasoning simply because it popped in my head. I struggle with my own bias against the supernatural. My faith is far from perfect.

I speculate that God created the world in anticpation of the fall. He gave man the power of choice. Hmmm let me go back further. God created the universe xxx million years ago and it was all good. The angels where the first of His children, again created in His own image. He didn't put them through any trials or tribulations, rather He lavished them with everything they could want or need. Time passes and Satan decides he wants more because no matter what he must always bow to one. He starts a rebellion in heaven and is put out of God's presence. God's remaining angels are His totally and faithfully, but God wants more. He wants followers that could have rejected him rather than followers (angels) that He created to follow him. Their love and devotion is all the more sweeter because they faced the fire to be with him. Their love wasn't created for Him. It was given to Him. (Anyone following me here) Well God made the world and allowed sin to enter it. This set off a chain of events designed to 1: Populate the enitre world with potental followers 2: Test their faith to weed out the ones who are simply fair-weather followers 3: prepare the world for the final chapters of our history.


DM Wolf:
Ask yourself. If you actually meet god what would you do. And then again if he said tell me one thing you would have taken away from the earth. What would you destroy.

Personally I would feel a lot of hate and anger towards him. What I would have removed from the earth is religion.


When I meet God that stuff won't matter. All that will matter is being there with Him. It's not for me to judge (Thank God) what should stay or not. I think it will be a new world. I also think that when I meet God there will be no question as to worshipping him. It will complete me. It's what I was made to do.

As for hatred and anger, those things won't exist. They will be wiped from every heart. Religion will be a thing of the past. It will only be the way. The way it is supposed to be. There won't be a label on anyone. It won't matter what you look like, what you did in the old world, what you believe. Your faith and beliefs will be a no brainer. You will see God and you won't even wonder why you ever thought otherwise. You will be reborn.

Anyway, all I ask is that you look into it before throwing away your life jsut because of some bad expierence you had with religion. I'll say it again, the best arguement against Christianity is Christians. The point is to realized this and decide on what your heart is telling you. The bible says to ask and you will get an answer, knock and it will be opened to you.

Here is a movie to watch that inspires me, maybe it can give you a little insight:
Kingdom of Heaven
DM BadCatMan
GM, 442 posts
I am the Master
and you will obey me.
Wed 12 Dec 2007
at 05:35
  • msg #43

Re: RoA Community Chat Take 3

Well, the first part of my Tae Kwon Do grading is tonight, in a scant few hours. Korean terminology (I now know more than I need, which is good) and 100 push-ups and sit-ups (I can do rather less than that, but I can get away with it).

I feared an argument would erupt, but this conversation is going well. Thank you to all involved, it's been enlightening.

My take on religion and faith is this: I'm a Doctor Who fan. I enjoy the tales of his adventures, I agree with the philosophy put forth in them, and try to live my life according to it.

That sounds basically like any serious religion, faith or philosophical outlook. It shares the most important components: a core philosophy illustrated by a body of lore and tales, that an adherent uses as a model for their life. It might be fictional, but has about as much factual basis as any other, with as much solid evidence.

Now, I don't think everyone should follow Doctor Who, it's not for everyone.  And I don't begrudge fans of Forgotten Realms or Star Trek for their choices, everyone has different views on life. I actually have a fair bit of respect and interest in the other fandoms. Also, I don't take every story as gospel, or get too upset if I don't like it; they're only made by imperfect people with different opinions than me.
This message was last edited by the GM at 05:43, Wed 12 Dec 2007.
DM Wolf
GM, 128 posts
You live, you die
Use your time well
Wed 12 Dec 2007
at 08:46
  • msg #44

Re: RoA Community Chat Take 3

PC Jacktucker:
DM Wolf:
If really there is a god. Then why let his creations destroy each other when both are on his side only choosing different paths to him. Also people are happy to say that all the chaos hat man has done is to free will. The bible contradict itself sometimes. He created us and the world. he then as a gift gave Free will to all creatures. But answer me then. if he is all powerful and all knowing then should he not have foreseen the events that are happening. Should he not intervene. Think about it. We are close to destroy this creation of his. Even tough it's only a small part of the creation he has maid why let it tear itself apart. Why has he not intervened to stop wars, famine, the natural disasters, the cruelty and senseless violence that has been created.


I think he did. And I think he is interceeding on behalf of his believers and mankind in general. Look back at post #21 for my reasoning on this.. I'll quote myself also. Also consider this. He has forseen that this earth will melt away like snow. He has a plan and it is even described in Revelations. This earth isn't the ending. It is the begining of the final stage. The eternal era. I think of the current earth as the thresher to render the wheat that will be planted forever in the next world. And God WILL dwell with man, not in heaven from afar, but with man, hand in hand, on the ground. In a perfect world. It's what he has been working for this whole time (from my understanding of the Word) He wants the true believers to be tested. He wants only those who choose to Love Him to come to Him. He wants to have a intimate and earthly relationship with man. I think He knows that it can never happen on this earth. that it must be "reset" to cleanse it of sin. God cannot be in the presence of sin.

JT:
I don't pretend to understand why the World is the way it is. Here is my theory and believe me I want to underline I have this reasoning simply because it popped in my head. I struggle with my own bias against the supernatural. My faith is far from perfect.

I speculate that God created the world in anticpation of the fall. He gave man the power of choice. Hmmm let me go back further. God created the universe xxx million years ago and it was all good. The angels where the first of His children, again created in His own image. He didn't put them through any trials or tribulations, rather He lavished them with everything they could want or need. Time passes and Satan decides he wants more because no matter what he must always bow to one. He starts a rebellion in heaven and is put out of God's presence. God's remaining angels are His totally and faithfully, but God wants more. He wants followers that could have rejected him rather than followers (angels) that He created to follow him. Their love and devotion is all the more sweeter because they faced the fire to be with him. Their love wasn't created for Him. It was given to Him. (Anyone following me here) Well God made the world and allowed sin to enter it. This set off a chain of events designed to 1: Populate the enitre world with potental followers 2: Test their faith to weed out the ones who are simply fair-weather followers 3: prepare the world for the final chapters of our history.



When I meet God that stuff won't matter. All that will matter is being there with Him. It's not for me to judge (Thank God) what should stay or not. I think it will be a new world. I also think that when I meet God there will be no question as to worshipping him. It will complete me. It's what I was made to do.

As for hatred and anger, those things won't exist. They will be wiped from every heart. Religion will be a thing of the past. It will only be the way. The way it is supposed to be. There won't be a label on anyone. It won't matter what you look like, what you did in the old world, what you believe. Your faith and beliefs will be a no brainer. You will see God and you won't even wonder why you ever thought otherwise. You will be reborn.

Anyway, all I ask is that you look into it before throwing away your life jsut because of some bad expierence you had with religion. I'll say it again, the best arguement against Christianity is Christians. The point is to realized this and decide on what your heart is telling you. The bible says to ask and you will get an answer, knock and it will be opened to you.

Here is a movie to watch that inspires me, maybe it can give you a little insight:
Kingdom of Heaven


As for the film I have seen it and like it. A good movie.

Now if God really exists and tis is all i trial I would say this is no god that I want to follow. A god that will allow children to starve to death and kill in foul ways. For what, to test us. I just can't understand why one would do such a cruel and senseless thing. Okey if it's a trial a test if you will, but why cause so much suffering. Why rob people of there children before they are even born. Why watch them suffer in pain because there is no food. As for hatred and anger it will always be a part of man unless you remove all feelings. For what is love if you never experience the other. Anger, hatred are not good emotions, but they do sweet up the moment when you feel love and happiness. A man that can just sit and watch those who serve him suffer for many years. That is something I can not believe in.
DM Pinkbunny
GM, 153 posts
Wed 12 Dec 2007
at 10:03
  • msg #45

Re: RoA Community Chat Take 3

quote:
Let me ask you this. Do you believe in Nero? (Roman Ceasar at the high point of the roman empire) How about Alexander the Great? Cyrus the Great? How about King Tut? Do you believe that these people existed?


Yes, though I wouldn't use that term, there are many records showing their existence, and in some cases a body in a tomb connected to them. I cannot be certain, but the evidence seems to show that they did.

However, to preempt the point I assume you would make. There is evidence to support the existence of Jesus. I conclude that there is a reasonable chance that he existed, and perhaps was a great man and leader. I merely see no evidence that he was divinely inspired.

quote:
I don't have a religion. I have my own personal beliefs. If I did have one I don't think I'd consider it sinful. The membership maybe but not the doctrine as long as it's based on the Word. If it comes from the Word then it isn't sinful. If man has added to or taken away, or taken it out of context, then it could be considered sinful.

Asfor proving my religion, I have no interest in that. That would cheapen my faith. (sounds like a comp-out huh?)


The point being here that religion is unprovable. You can believe, but so can everyone else, differently. Almost every single argument that can be given for christianity can be given for the other major religions with minor modification.

quote:
HMMM, I dunno. I might go back and look at the post with that in mind. I don't feel it is that important (not to down play your beliefs) I think you are set in your beliefs as I am in mine. I only hope that if you are going to make a decsion like that, that you look at Christianty before dismissing out of hand. I mean to me you are no less than throwing your life away.


I am not very set in my beliefs. The basic tenets of logic and reason are quite set, but the rest changes every day with every new observation and experience. The more my belifs change, the more set the basic foundations become, as changing my beliefs to account for new information is the foundations in action. Religious beliefs cannot change without distorting their foundation. I have looked at christianity, and many other religions.

(It seems to me that this particular discussion is reaching the end of it's useful lifetime, where it goes from "enlightening" to "veiled insults", so don't feel indulted if I drop out of it in a few days.)
This message was last edited by the GM at 10:06, Wed 12 Dec 2007.
DM Furyou Miko
GM, 117 posts
The scary priestess
with the glasses...
Wed 12 Dec 2007
at 10:44
  • msg #46

Re: RoA Community Chat Take 3

JT - I find this a little ironic, so I hope you'll forgive me for being amused when you say that the best part of your religion is that you put all the responsibility on God and sit back and have a nice day, knowing that it doesn't matter what you do so long as you belive Christ will forgive you... considering that your main question about my faith was 'what makes it worth doing anything then?'

I couldn't live a life where no-one needed me because everything would be fine after death. I suppose that's why I can't live with heaven-and-hell Christians.

How's this for a discussion point... my Fiance is a FC Christian. One of the teachings she has chosen to interpret as the work of man intead of God is the idea of hell - she's a Christian who doesn't believe in Hell as a place-of-eternal-damnation. Instead, she believes that souls will be recyled on earth until they accept that the path to Heaven is through Jesus - so looking at it another way, 'Hell' is just another word for 'Earth', and the only reason she claims not to believe in Hell is because she doesn't mean quite the same thing by the term. What's your opinion on this? And of you, I mean.
DM BadCatMan
GM, 443 posts
I am the Master
and you will obey me.
Wed 12 Dec 2007
at 12:18
  • msg #47

Re: RoA Community Chat Take 3

Well, I did 65 push-ups, as much as I can and expected to do. I could only managed 48 sit-ups, which was much less than I liked. :(

But I did great with the terminology. Named everything except for the one move that wasn't in our notes and manual. The rest was easy. In fact, I was disappointed they didn't ask me something harder. :)

Next: patterns, one-steps, boards and tiles, and being beaten to a pulp. Hurrah!
DM Furyou Miko
GM, 118 posts
The scary priestess
with the glasses...
Wed 12 Dec 2007
at 13:27
  • msg #48

Re: RoA Community Chat Take 3

Hehe, good luck ^^. And I'm sure you won't get too badly injured, it's only an exam. :p (famous last words...)
DM Pinkbunny
GM, 154 posts
Wed 12 Dec 2007
at 21:34
  • msg #49

Re: RoA Community Chat Take 3

were these pushups all rapidfire?

I can do about 15 or so in pretty quick succession, but then I have to stop for about five seconds between doing that.
DM BadCatMan
GM, 444 posts
I am the Master
and you will obey me.
Wed 12 Dec 2007
at 23:47
  • msg #50

Re: RoA Community Chat Take 3

I tried to do them as fast as I could, which wasn't all that much. Doing them fast means you spend less time putting all your weight on your arms, so I found I could do more that way.
DM Pinkbunny
GM, 155 posts
Wed 12 Dec 2007
at 23:56
  • msg #51

Re: RoA Community Chat Take 3

ah, I don't have much weight, so that's less of a problem. I even do my resting holding myself up.
PC praguepride
player, 95 posts
Thu 13 Dec 2007
at 01:29
  • msg #52

Re: RoA Community Chat Take 3

Congrats, and good luck on the katas (are your patterns called katas?).

I've been told that board breaking isn't nearly as hard as one would expect after you've trained that much for them, but I wouldn't know because I've never done it, I just heard that on hearsay.

Good luck though.
DM BadCatMan
GM, 445 posts
I am the Master
and you will obey me.
Thu 13 Dec 2007
at 01:35
  • msg #53

Re: RoA Community Chat Take 3

We call them Poomsae. Katas are for the Japanese Karate, I think.

Board breaking turned out to be easier than I expected on the practice runs. But it depends on the type of wood you get. One poor kid bought pine, which is a whole lot stronger than we're supposed to use.

Aargh, I can't stand the wait.
DM Wolf
GM, 129 posts
You live, you die
Use your time well
Thu 13 Dec 2007
at 06:51
  • msg #54

Re: RoA Community Chat Take 3

Well when breaking boards it hurts more if you fail then if you make it. Congratulation BCM. Must you make your own pattern in your federation?
PC solo
player, 78 posts
Thu 13 Dec 2007
at 12:21
  • msg #55

Re: RoA Community Chat Take 3

Holding and pushing are static and dynamic work, respectively. You can train with both, but to get good effect of your push-ups I'd recommend controlled movements and pausing at your lowest point (for one breath). Keep your body straight at all times, and if it's too hard stand on your knees rather than start contorting your upper body.
Try to do 20 in a row, fairly slowly, and vary the distance between your hands, as well as standing on your palms or your knuckles (fists) between reps. Example: 20 wide (palm), 20 shoulder-width (knuckles), 20 shoulder-width (palm), 20 hands together.
That's a fairly good exercise for the upper body. Do sit-ups and some kind of back exercise and you practically don't need to go to the gym :-)
DM Pinkbunny
GM, 156 posts
Thu 13 Dec 2007
at 21:39
  • msg #56

Re: RoA Community Chat Take 3

I generally do about four sets of the 15 a day, along with assorted weights and situps when I get the time to lie down. I'm 16, and I've still got growing to do. I don't want to be a muscle man, just stay reasonably fit. Most of this happens when I'm watching TV or playing games, because I can do situps absentmindedly as I play, or lift weights as I watch TV.
DM Kool
GM, 132 posts
The Overmind of all
things creepy-crawly
Fri 14 Dec 2007
at 02:48
  • msg #57

Re: RoA Community Chat Take 3

Sorry, but I had something to say in relation to something in the end of the other thread.
PC praguepride
player, 96 posts
Fri 14 Dec 2007
at 15:52
  • msg #58

Re: RoA Community Chat Take 3

If you get really good you can start doing fingertip pushups. Great way to develop strength in your fingers.
DM Wolf
GM, 130 posts
You live, you die
Use your time well
Fri 14 Dec 2007
at 18:35
  • msg #59

Re: RoA Community Chat Take 3

PC praguepride:
If you get really good you can start doing fingertip pushups. Great way to develop strength in your fingers.


or a really nice way to break them. Works nicely if you got a big test you don't want to take.
PC praguepride
player, 97 posts
Fri 14 Dec 2007
at 22:22
  • msg #60

Re: RoA Community Chat Take 3

Have you broken your fingers doing them?
DM BadCatMan
GM, 446 posts
I am the Master
and you will obey me.
Sat 15 Dec 2007
at 01:43
  • msg #61

Re: RoA Community Chat Take 3

Well, I did it. I am now a black belt.

First up was the patterns, sets of movements for those who don't know. I got off to a good start, until I stepped on something that got stuck to my little toe. I shook it off, but the distraction messed up my pattern, one I always have trouble with. I stopped and started, stopped and started until I got it right. The rest I had a few hiccups with, but recovered or restarted smoothly. I did them all well in the end, and got right all the bits I usually get wrong.

I later found that what I'd stepped on was a Lego block. A Lego block! A freaking Lego block! Of all the crazy things I could have stepped on (once a small grain of glass that embedded itself into my foot), I happen to step on an inexplicably placed Lego block. (Not so inexplicable, I guess, the place is a community centre that was probably doing stuff with children). Anyway, I scored a Lego block for my collection.

Later (there were plenty of black belt weapons demonstrations and mock fights in between for entertainment), we did the one-steps, where one person responds to an attack with a choreographed move. We did those well. I had a whole set of moves in mind that I mixed up and messed up half-way through, though I adapted well.

Then it was time for board breaking, a couple of kicks followed by a routine of 3 hand movements. I did well on those, each board satisfyingly broken. Though I scraped and cut my foot a bit.

And then... it was the fight. I got all the big tough or mean black belts. For ten long minutes they beat up on me like a punching bag. I lost all my energy, breath and strength with the first few kicks and punches to my body. I spent the rest of the match dizzy and confused and terrified, with no idea what was going on, what I should, no time to get my bearings, endless retreating backwards from my attackers. Most of the time I actually was backwards, as the blows to my back hurt much less than those to my front. On the plus side, I got a magnificent turn around back fist to my attacker's head. We weren't allowed head-shots, but I was well past telling the difference. Overall, I felt like a pinball, flying around, crashing into walls and people, the referee or my attacker would grab me and throw me back in.

Finally there was the tile breaking, which was shifted to last in case we broke our hands, though we'd lost of my strength in the fight. Thankfully, I broke six tiles out of eight in one clean strike, and no injuries.

And that was it. After five years of training and 10 minutes of pain and terror, we were given our black belts. There were six of us, three kids who were sickeningly faster and fitter than us older folks, and me and two friends. We'd started together, trained together and finally finished together, which was nice.

I should probably be pleased about being a black belt, but I'm not. I'm tired, my body is a mass of pains and bruises, red, brown, blue, green, with more surely to appear over the next few days. My stomach is sore all over from the numerous kicks and punches I got. I can barely bend, I stagger everywhere. I don't even feel any different to before; just the same me with a new item of clothing.

Maybe later I'll recover a bit and start to care. But for now, it's just pain.
PC Brianna
player, 79 posts
Sat 15 Dec 2007
at 02:59
  • msg #62

Re: RoA Community Chat Take 3

Ooo, Lego - what colour?  Oh, yes, and congrats on the black belt too.  ;-)
DM BadCatMan
GM, 447 posts
I am the Master
and you will obey me.
Sat 15 Dec 2007
at 03:00
  • msg #63

Re: RoA Community Chat Take 3

Black, fittingly. :)
DM Wolf
GM, 131 posts
You live, you die
Use your time well
Sat 15 Dec 2007
at 06:19
  • msg #64

Re: RoA Community Chat Take 3

DM BadCatMan:
three kids who were sickeningly faster and fitter than us older folks, and me and two friends.

In my former club we had Norways youngest black belt. I think she was what 13-14 She had some really nice kicks. Wouldn't like to be on the receiving end of those.

PC praguepride:
Have you broken your fingers doing them?


Luckily no. The only thing I have broken is my arm. That hurt.
PC praguepride
player, 98 posts
Thu 20 Dec 2007
at 17:39
  • msg #65

Re: RoA Community Chat Take 3

DM BadCatMan:
And then... it was the fight. I got all the big tough or mean black belts. For ten long minutes they beat up on me like a punching bag. I lost all my energy, breath and strength with the first few kicks and punches to my body. I spent the rest of the match dizzy and confused and terrified, with no idea what was going on, what I should, no time to get my bearings, endless retreating backwards from my attackers. Most of the time I actually was backwards, as the blows to my back hurt much less than those to my front. On the plus side, I got a magnificent turn around back fist to my attacker's head. We weren't allowed head-shots, but I was well past telling the difference. Overall, I felt like a pinball, flying around, crashing into walls and people, the referee or my attacker would grab me and throw me back in.


That story reminds me of a buddy of mine who was training to be a state trooper. One of the exercises they had to go through was the surprise mob attacks. Basically they were called in individually and told about a "scenario" like that there were two assailants and back-up was on it's way. That was all they were told and then they were put into a room with two trainers in redman suits.

(A redman suit is like riot gear for sparring and traininig. Here's a pic
http://www.atdamerican.com/images/large/LAW273ms-1.jpg )

They were then told that they had to defend themselves and keep their gun in it's holster until back-up arrived. Now normally an officer in that position where he is facing two aggressive perps would draw his firearm but that training was a different lesson. In this exercise they had to keep their gun holstered and one (or both) of the Redmen would be trying to overcome the officer and take his weapon.

Now the thing about a Redman suit is that they're nearly impervious to unarmed strikes. They have so much padding that they can take a beating all day long and continue attacking. And in this exercise boy did they attack, this was effectively a no-holds barred scenario. So, onto what happened.

My friend had learned some effective multiple opponent tactics from a Krav Maga friend of his, so he kept mobile and the Redmen had difficulties keeping up because of the bulkiness of their suits. They're fast but not manueverable. So my friend is doing alright for the first minute, dancing around and striking at the closest opponent while keeping the otherone blocked and distant. Then the third attacker came at my friend from behind and knocked him down. The three then started to go to town on him. He doesn't remember much until the point where one of them was choking him and pinning him down while the other started doing elbow drops into my friends chest and stomach. That's when my friend lost it, as he puts it. Flying into an angry rage he starts ripping off padding, he tore off one guys helmet and then bashed his face so that the Redman lost a tooth. He also, as he put it started trying to cripple his opponents by latching on and digging into the muscles and tendons with his fingers. I think it was when he ripped off the second Redmans helmet and after the first had lost a tooth when they called the exercise to an end, letting him up with shouts of "back-up arrived, you're safe."


Man I wish I could have seen a video of it. In conclusion: Real fights are nasty, especially when dealing with multiple opponents. I mean, if there's already 2 people you're fighting, what's to stop #3 and #4 from joining in as well?

Oh yeah, congrats BCM.
This message was last edited by the player at 17:41, Thu 20 Dec 2007.
DM Furyou Miko
GM, 119 posts
The scary priestess
with the glasses...
Mon 24 Dec 2007
at 21:44
  • msg #66

Re: RoA Community Chat Take 3

I always liked Kenshin's take on fighting multiple opponents: You can't. But you can control the situation so that you only have to fight one at a time.
DM BadCatMan
GM, 448 posts
I am the Master
and you will obey me.
Mon 24 Dec 2007
at 23:54
  • msg #67

Re: RoA Community Chat Take 3

Use one as a weapon against the other? :)


Merry Christmas everybody!
PC praguepride
player, 99 posts
Tue 25 Dec 2007
at 01:39
  • msg #68

Re: RoA Community Chat Take 3

This video shows the basic tactics on how to fight multiple opponents, basically always keep one opponent between you and all the other ones

http://www.youtube.com/watch?v=qz4iy2-a4s0

Also, happy holidays everyone.
DM HackDoc
GM, 664 posts
ROA Sage
Defender of the Truth
Tue 25 Dec 2007
at 05:39
  • msg #69

Re: RoA Community Chat Take 3

Merry Christmas!
DM BadCatMan
GM, 449 posts
I am the Master
and you will obey me.
Fri 28 Dec 2007
at 05:36
  • msg #70

Re: RoA Community Chat Take 3

DMing, anybody? Please?

Thay
Evermeet
Savage Frontier
Calimshan
Cormyr
The Shaar / Great Rift
Border Kingdoms - high level regions
Impiltur
Moonsea
Terrors Of The Underdark (Drow)
One-Shot Adventures
One-Shots & Orphanage - a place to run one-off games

And don't forget to let us know if you haven't seen your DM in a while (barring the  usual holiday season problems).
PC Pangaean Tales
player, 1 post
Fri 28 Dec 2007
at 06:12
  • msg #71

Re: RoA Community Chat Take 3

Hello everyone,I just wanted to throw my perhaps contraversial request out because if you don't ask,you don't know!:)

Firstly I want to make it clear I'm not at all trying to rock the boat or be a trouble maker.I love what RoA is and what it allows us as all as D&D fans do,be nerdy!I genuinely am interested and serious about my request as it would enhance my roleplaying experience and allow me and perhaps others who share the same ideas,to play a character they have dreamed of.

I would like to know if the following feats from Librim Mortis would be considered.

Corpsecrafting
& the feats which require it as a prerequisite
-Bolster Resistance
-Deadly Chill
-Destruction Retribution
-Hardened Flesh
-Nimble Bones

Necromantic Presence
-Necromantic Might
Stitchwork Flesh Familiar

Please hear me out with an open mind as I give my reasons for this request,and understand that I am not out to bend the rules or abuse them.

I am aware that raising the undead is considered an evil act and that in RoA most realms are good in nature.However I believe I have justification for playing a character who animates the dead without falling to the stereotype or even the idea of him being a villain.The character I wish to play is fascinated with the mysteries of life and death.He recognizes that death is as much a part of life as birth is,that it is the natural order of things.He tinkers with death as much as any scientist of our day does(the similarities between magic in D&D and technology in the real world are many and interesting)Without being a villain or evil he commits acts which many would believe to be evil,but only for the purposes of getting a better understanding of life and death.Necromancers are maligned because of their "desecration" of the dead,but so we're those performing autopsies.I'm not trying to say an Autopser and a Necromancer are two peas in a pod,but perhaps two peas in a pea field?I'm not positive how peas grow.

As far as animating a corpse being an act of evil,so is theft,and yet Rogues are allowed without question.Is animating a heap of rotting atoms that once was a person as evil as stealing from a man who would then be unable to support his family?While I'm certainly not trying to start a debate about "ethics in the world of D&D" I'm simply trying to give more depth to my argument and show that simply because something is an evil act doesn't imply that the ends don't justify the means.Now if the spirit of the dead person were trapped in the raised body that would be different,but as it is animated dead are just stinky,ugly,biological robots.

Anywho,I've wanted to play a Necromancer for a bit who was good with undead "pets" and these feats would certainly allow me to play that better.Thanks for taking the time to read this and for allowing us players to make these kinds of requests:)
PC O_man_13
player, 15 posts
Fri 28 Dec 2007
at 07:03
  • msg #72

Re: RoA Community Chat Take 3

I wish you luck with this PC Pangaean Tales, I truly do!

I believe I was the last one to try to make an case for raising the dead type character.

You're approaching it from a slightly different direction though, so perhaps you'll get this one through.


With all due respect to those that will post against you, I believe a great many arguements are along the lines of "This book says it evil; so its evil.". You simply can't argue with that; so the idea of a "family friendly raising the dead character" does not exist in ROA.

Let me make it clear though; I honestly do respect our DM's who are willing to put work into designing games for our PC's to play it. I simply think a great deal of them got it wrong on this one before.
DM BadCatMan
GM, 450 posts
I am the Master
and you will obey me.
Fri 28 Dec 2007
at 07:14
  • msg #73

Re: RoA Community Chat Take 3

And if you a get an unstoppable undead army into the bargain, then all the better, right? ;)

Without wishing to get into the whole "Is Necromancy Evil?" debate, there are a number of separate issues to take into account when considering whether to allow a necromancer PC, no matter how well the character can be justified. Is the DM willing to work with it? Are the other players? (Keep in mind that DMs and players rotate often around here). Is there a Paladin in danger of losing his cred according to the Code? Can the Cleric freely use his Turn Undead if needed? Is it safe to be slinging around negative energy effects with living PCs nearby? And undead seen running around town are a sure-fire way to disrupt a campaign, with mobs of villagers with pitchforks and torches. And then there's the smell.

Now, we haven't banned any core necromantic spells or characters. Some of it is usable quite freely. For example, there was once a necromancy-specialist wizard who really only used the spells for injuring and disabling enemies. But PCs specifically focused on the animating of the dead are usually disallowed, for the reasons above: too icky, too much hassle. Similarly, we tend to ban PrCs and the like that are deemed to be icky or antisocial (Alienist, Oozemaster).

Like any slightly off character concept, this is something you really should discuss with your prospective DM. If you can find one.

FWIW, I've been tinkering with a Dread Necromancer concept, one who frees undead from the clutches of evil liches and vampires, lets them have their just revenge, then lays them properly to rest. Or lets the deceased put their affairs in order. He'd also be capable of healing, though by sacrificing his own health.
PC Pangaean Tales
player, 2 posts
Fri 28 Dec 2007
at 07:32
  • msg #74

Re: RoA Community Chat Take 3

Thanks PC O_Man_13 :)

You bring a valid point when you said."The book says it's evil;so it's evil."
That there is the rule of the D&D canon that we go by.

In my and all necromancer's defense(I feel like a lawyer or an apologist lol) I just want to point out that simply because your PC performs an evil act such as Animating the Dead,it does not make your PC evil through and through.Your PC could just operate in ways that the general populace frowns upon,just like thievery for example.Yet simply because a Rogue snatches someone's necklace doesn't mean he's black hearted.Yes it is moraly wrong,yes it is evil,but yet this is an evil which is accepted.I am aware that there are consequences for PC's that choose to pilfer,such as the law catching up or the victim coming back for retribution.All the more reason then perhaps to consider allowing people to play animators of the dead if they are willing to deal with the consequences of being socialy shunned.

A thief that steals from a notorious crime boss isn't neccessarily an evil man nor is his act evil

A necromancer that raises the bones of kobold isn't either.

I am sure in games characters of good or chaotic alignments have done some evil things at one point or another,wether by coersion or decision,but these acts in themselves don't define the PC's nor are acts of evil unnacceptable so long as they are performed "within context" of rpol's rules.That last statement wasn't me taking a swipe at rpol,felt compeled to say that as it may come across wrong since I'm typing to you rather than talking face to face.What I mean is as long as the DM and the player come to an understanding of how the PC necromancer will be played and RPd and that it must be done tactfuly and within the rules of rpol,then why not give it a chance? The following is from the PC creation thread.


Restricted Classes

The classes marked with an asterisk (*) above were deemed to be unusual or
difficult to play in standard RoA games. These either have non-Good alignment
restrictions (Hexblade, Dread Necromancer and Warlock), or they are simply
unusual within the context of the Forgotten Realms (Spirit Shaman).

Hexblades, Dread Necromancers and Warlocks are still bound by standard RoA rules
in standard RoA games, and may not be Evil either, thus the Hexblade and Dread
Necromancer must be Neutral (LN, NN, CN), and the Warlock must be Chaotic (CN,
CG).

Players should discuss these characters with their DMs, and plan their
behaviour accordingly - their characters should play (relatively) well with
others, and recognise that most games have Good tendencies.


It is my belief that with the proper mindset and roleplaying,a necromancer who animates the dead could "fit in" just as well if not better than the afformentioned classes.Again I'm not here to make a stink,I just honestly do believe passionately in what I'm saying and that there are like minded players perhaps who could play the Necromancer PC they've always wanted to and still add to their region and game.
PC Pangaean Tales
player, 3 posts
Fri 28 Dec 2007
at 07:41
  • msg #75

Re: RoA Community Chat Take 3

Without wishing to get into the whole "Is Necromancy Evil?" debate, there are a number of separate issues to take into account when considering whether to allow a necromancer PC, no matter how well the character can be justified. Is the DM willing to work with it? Are the other players? (Keep in mind that DMs and players rotate often around here). Is there a Paladin in danger of losing his cred according to the Code? Can the Cleric freely use his Turn Undead if needed? Is it safe to be slinging around negative energy effects with living PCs nearby? And undead seen running around town are a sure-fire way to disrupt a campaign, with mobs of villagers with pitchforks and torches. And then there's the smell.

Your concerns are valid DM BadCatMan,In a prospective Necromancer's defense I would say that most of these can be avoided with a player playing "responsibly and with tact." Obviously if a player decideds to run into town with his undead Unicornasaurus in tow then that player isn't responsible or(without being mean) smart enough to play such a class.I would believe that those kind of issues would be adressed and the "quality" of the player assessed when he first talks to his DM.Some of the other issues would just make for interesting gameplay in my opinion,interesting roleplaying and combat dynamic (Your skele-troll better go hide behind those bushes or he's getting turned!)
DM BadCatMan
GM, 451 posts
I am the Master
and you will obey me.
Fri 28 Dec 2007
at 07:45
  • msg #76

Re: RoA Community Chat Take 3

Exactly. It's entirely possible. It's not banned. You just need to discuss the concept with your potential DM. Personally I'm open to the idea, I just don't have any spots open, or, I suspect, PCs who would agree.

I suspect the clinical researcher type might be a little too cold for most however.  Something more clearly on the side of Good would make the concept more attractive.

quote:
Again I'm not here to make a stink,


Unlike the undead. :D
PC Pangaean Tales
player, 4 posts
Fri 28 Dec 2007
at 07:49
  • msg #77

Re: RoA Community Chat Take 3

One man's waste is another man's...soap?
PC O_man_13
player, 16 posts
Fri 28 Dec 2007
at 08:00
  • msg #78

Re: RoA Community Chat Take 3

When I said, "The book says it's evil; so it's evil."  I ment it. :)

That means, or at least it was my impression, that it is always and without exception evil. Unlike everything else (lies/cheating/murder/theft) which could have a potential good aspect, there is no good aspect at all with evil spells. Even if the world would be saved by casting an evil spell it would still be an evil act. Constant use of the spells would slowly move your alignement to evil.

At least that is what I got out of the long discussion.

So no necromacer that can constantly animate dead and be netrual or good.

As for your quote from the restricted class section; I find it might be a mistake....

I think they should either get rid of that section or clarify it. (I based my concept on that section too I believe)
DM BadCatMan
GM, 452 posts
I am the Master
and you will obey me.
Fri 28 Dec 2007
at 08:10
  • msg #79

Re: RoA Community Chat Take 3

I wrote that bit. What was the problem? I was just clarifying that those classes that are restricted from Good are still restricted from Evil in normal RoA games, so they're usually stuck in Neutral. I could have said the same about the Druid really. The rest was just because walking that Neutral line involves both Good and Evil behaviour. Just like a necromancer really.
PC O_man_13
player, 17 posts
Fri 28 Dec 2007
at 09:44
  • msg #80

Re: RoA Community Chat Take 3

Well the only part I find in need of clarification, based on the last ethics discussion, was the dread necromacer.

It appears that the Dread necromacer is unable to cast animate dead (or any evil necromancy spell for that matter) continually and keep their netrual alignment. The topic of rebuke undead didn't come up but could very well be the same.
DM BadCatMan
GM, 453 posts
I am the Master
and you will obey me.
Fri 28 Dec 2007
at 10:54
  • msg #81

Re: RoA Community Chat Take 3

An [Evil] spell might be an Evil act, but one on it's own won't shift you to an Evil alignment. Continual use might, however. Do some Good acts on the side, and you can freely walk a zig-zag line of Neutrality.

I don't think many DMs around here at all hung up on alignment. We all agree that what matters is intent and application. Play a nominally Neutral character, don't specifically set out to cause trouble, and you need not worry about alignment ever again.
PC praguepride
player, 100 posts
Fri 28 Dec 2007
at 15:06
  • msg #82

Re: RoA Community Chat Take 3

I would say that it is an evil act based upon the nature of the crime.

Is it evil to steal from someone? Not really, more chaos then evil depending on the nature and intent on the crime. Theft could be for good or evil but is always chaotic.

Now think about what the reanimation process entails, and remember that in this world souls are real, gods are real, spirits are real. What you are doing is enslaving someone permanently (or at least as long as the undead is still active) without giving them any choice or decision in the process. Sure you might not be an evil character and you might have good intentions, but the point is that you are still enslaving a (formerly) sentient being. Now there's a good chance that their soul is on a different plane completely unaware on this fact. However, there is a chance that that soul is watching it's former body dance around like your personal puppet. I don't care how you spin that, that's down right evil.

Is killing an innocent child for the greater good an evil act? Yes
Is enslaving someones body without giving them any chance of freedom except through death again an evil act? Yes.
DM Windwalker
GM, 601 posts
Property of
Annihilator
Fri 28 Dec 2007
at 15:32
  • msg #83

Re: RoA Community Chat Take 3

I rather agree.  The theft of somebody's body, whether they're aware of it or not, is wrong.  Stealing a copper from a rich man with millions of gold pieces is still wrong even if that rich man doesn't realize some of his money has been stolen, the same as with somebody's body only, in my opinion, stealing an actual part of a person, dead or alive, is on a level far above the thievery of money.

In extreme cases the ends can justify the means.  To save millions of people, sometimes a few have to be sacrificed.  But that isn't a day-to-day happening.  I would be most uncomfortable allowing that in one of my campaigns, but then I'm a lot more squeaming than most of the DMs here, and I don't think I'd enjoy to play in a campaign where somebody did that.  However, if a DM can be found for the concept, then I'm certainly not going to complain or anything.
DM Annihilator
GM, 239 posts
The future
Mr. Windwalker!  :-)
Fri 28 Dec 2007
at 16:46
  • msg #84

Re: RoA Community Chat Take 3

I'm a Lathanderite by heart, so no raising armies of the dead in my regions, heh!  :p
DM Windwalker
GM, 602 posts
Property of
Annihilator
Fri 28 Dec 2007
at 17:32
  • msg #85

Re: RoA Community Chat Take 3



You belong in the Renaissance art period. The Renaissance artists focused on equilibrium and symmetry. They used pure colors. Artists had to be experts in all areas, from anatomy to zoology. Balance and simplicity are important for you to be happy. You love to learn, and every new route you take leads to new experiences that build up your success in life. You know how to dedicate yourself, and are a great advisor among friends. You know how to act cool and calm in panicked situations. Make sure that you don't think too much of yourself though, for smarts aren't everything. Direct your talents to help others, and it is then that you will learn the most. You see clearly in complicated situations and often make the best decisions. You value health and wisdom.

Take this quiz.
DM Windwalker
GM, 603 posts
Property of
Annihilator
Fri 28 Dec 2007
at 17:58
  • msg #86

Re: RoA Community Chat Take 3


Neutral Good - Benefactor: A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them..Neutral good is the best alignment you can be because it means doing what is good without bias for or against order.

Take this quiz.
DM Wolf
GM, 133 posts
You live, you die
Use your time well
Fri 28 Dec 2007
at 18:07
  • msg #87

Re: RoA Community Chat Take 3



You belong in the Baroque art period. Baroque art has deep and bright colors, with dramatic stories told through painting or sculpture. You are bold, dramatic, and outgoing. Life is an adventure, and you accept new challenges with an open mind and even anticipation. You are very competitive, and love the thrill of a new experience. You have a hero's heart, and people admire you for your fearlessness. You will defend your friends when they need you most. Be careful not to jump into a situation before thinking. You will be very successful in life if you continue to snatch new oppotunities as they pass you by. You have no fear of what others think or much else for that matter. You live life to its fullest. Be sure to check out the other pictures in case you don't like the Baroque style
This message was last edited by the GM at 18:11, Fri 28 Dec 2007.
DM Wolf
GM, 134 posts
You live, you die
Use your time well
Fri 28 Dec 2007
at 18:21
  • msg #88

Re: RoA Community Chat Take 3



True Neutral - Undecided: A neutral character does what seems to be a good idea. She doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, she would rather have good neighbors and rulers than evil ones. Still, she's not personally committed to upholding good in any abstract or universal way.Some neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run.Neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion.
DM Windwalker
GM, 604 posts
Property of
Annihilator
Fri 28 Dec 2007
at 19:29
  • msg #89

Re: RoA Community Chat Take 3

Okay, don't shoot me.  :p  I couldn't help it.  :p  My daughters love these movies.  :p


Gabriella! You are Gabriella! Wonderful! Why don't you go pose for your naked pictures online now?

Take this quiz.
DM Annihilator
GM, 240 posts
The future
Mr. Windwalker!  :-)
Fri 28 Dec 2007
at 20:28
  • msg #90

Re: RoA Community Chat Take 3

DM Windwalker:
Why don't you go pose for your naked pictures online now?

Nuh-uh, those are mine and mine alone!  :O
DM Windwalker
GM, 605 posts
Property of
Annihilator
Fri 28 Dec 2007
at 22:34
  • msg #91

Re: RoA Community Chat Take 3

*giggles*
DM Furyou Miko
GM, 120 posts
The scary priestess
with the glasses...
Sat 29 Dec 2007
at 00:41
  • msg #92

Re: RoA Community Chat Take 3

*grins*

Strange...


You belong in the Gothic period of art. When I say Gothic, i don't mean the kids who like to wear black, but rather the medieval times. You are fascinated by magic and mystique. You believe in the supernatural and the unexplained. You are open-minded and love suspense. Don't let the shadows of clouds keep you from seeing the joys in in life. Happiness isn't only for the shallow preppy people. Learn to accept others and to accept yourself. People admire you for your creativity and unique outlook on life. Your views are refreshing and inspiring. You are imaginative and often take artistic outlets to express yourself. Be sure to check out the other pictures in case you don't like medeival art.

Do you admire my unique outlook on life? Oo

Aand... I'm quite proud of this one. ^^

Neutral Good - Benefactor: A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them..

Neutral good is the best alignment you can be because it means doing what is good without bias for or against order.

(Well, that's a matter of opinion! My father believes that Neutral Evil is the best alignment, because if everything just did what was best for them, there wouldn't be any conflict...)



You are the tragedy of the survivor. You see the needs of others yet often cannot help them as your heart longs to. You have a warrior's spirit, and strive to protect those you love. Don't be afraid to let others out on their own to make decisions and live their lives. You are a great source of advise and protection for those you love. You have had to learn to overcome loss and sorrows and learn to be grateful for what you have left.


You are Hades, the lord of the dead and ruler of the nether world, which is referred to as the domain of Hades or, by transference, as Hades alone. He is the son of Cronus and Rhea. When the three sons of Cronus divided the world among each other, Hades was given the underworld, while his brothers Zeus and Poseidon took the upperworld and the sea respectively. For a while Hades ruled the underworld together with Persephone, whom he had abducted from the upperworld, but Zeus ordered him to release Persephone back into the care of her mother Demeter. However, before she left he gave her a pomegranate and when she ate of it, it bound her to the underworld forever.

Hades possesses the riches of the earth, and is thus referred to as 'the Rich One'. Possibly also because -- as Sophocles writes -- 'the gloomy Hades enriches himself with our sighs and our tears'. Of all the gods, Hades is the one who is liked the least and even the gods themselves have an aversion of him. People avoided speaking his name lest they attracted his unwanted attention. With their faces averted they sacrificed black sheep, whose blood they let drip into pits, and when they prayed to him, they would bang their hands on the ground. The narcissus and the cypress are sacred to him.


Somewhat depressing, the latter two... interesting.
DM Pinkbunny
GM, 157 posts
Sat 29 Dec 2007
at 03:52
  • msg #93

Re: RoA Community Chat Take 3

DM Windwalker:
I rather agree.  The theft of somebody's body, whether they're aware of it or not, is wrong.  Stealing a copper from a rich man with millions of gold pieces is still wrong even if that rich man doesn't realize some of his money has been stolen, the same as with somebody's body only, in my opinion, stealing an actual part of a person, dead or alive, is on a level far above the thievery of money.


Stealing is a chaotic act in d&d terms, the street thief, who steals every day of his life isn't evil, he's neutral, likely, Chaotic Neutral, but not evil. Necromancy and channelling negative ARE evil though.
DM Furyou Miko
GM, 121 posts
The scary priestess
with the glasses...
Sat 29 Dec 2007
at 04:18
  • msg #94

Re: RoA Community Chat Take 3

It's a bit of a double-standard... since healing spells used to be Necromancy. Also, laying the dead to rest is counted as Necromancy, as are Raise Dead and Ressurection. Not to mention the watch chaplain's old standby, speak with dead (literal Necromancy!)
PC esc
player, 67 posts
I'll admit it...  I'm a
Rules Lawyer...  :)
Sat 29 Dec 2007
at 05:41
  • msg #95

Re: RoA Community Chat Take 3

I played a pretty good "good" necromancer once.  Of course, I was no where near high enough level to animate dead, so we never had to get into the issue.  Yes, as it is usually used, it is an evil spell, but if say a cleric were to constantly animate objects from a junk yard, would that be considered an evil act?  The things there were just lying around, no one was using them anymore...  And a dead body is an inanimate object in its own right, so a cleric could by-the-books use animate object on a dead body and it would not be an evil act.  Why then is animating dead an evil act?  Oh right... undead are evil...
Zombies: Always Neautral Evil
Skeletons: Always Neautral Evil
Shadows: Always Chaotic Evil...
  Oh wait.  That's not right...  A shadowdancer can summon a shadow of his alignment...
  Huh...
An official MM monster that isn't "always" the alignment its stat block says it is...  So, why do skeletons and zombies always have to be evil?  They're mindless bodies that move to the creator's orders...  Seems true neutral to me.  (And a lot like office workers to me... (sorry for to those who work in a cubical...))  I've never cared for the fact that undead are (almost) always evil...  Hasn't anyone at WotC ever seen a Casper cartoon?  Or Angel?  Blade?  Seems a little racist to me... ;)
PC Pangaean Tales
player, 5 posts
Sat 29 Dec 2007
at 08:47
  • msg #96

Re: RoA Community Chat Take 3

You make some good points PC Esc.Animating a corpse is no different from animating a tree,both are just organic material.Sure animating a corpse would be more controversial seeing as it used to house a spirit,but it might as well be a tree,and infact WILL be a tree rather quickly if allowed to decompose round a forest.Ashes to ashes n all that.I wonder if that makes a tree evil for consuming the corpse of a creature to further it's own growth.Or if it would then be an evil act to animate a tree if it has consumed a corpse,technicaly the corpse IS part of the tree,rearranged a bit,but still part of it.
Are flies evil for breeding their young in a corpse.Is it justifiable for them to desecrate and use a corpse for their own good simply because they aren't human?


Just trying to put forth some examples that would make people think more about the "reality"(lol) of what it is to animate a corpse.

In the spell description it says nothing about the corpse's former owner's spirit being bound,or enslaved,or affected in anyway by the animation of his husk.Animated dead have no souls,they are mindless, rotting,biological robots.

Also,I don't see how it isn't evil to steal from a man if it causes his family to go hungry and suffer.How is it not evil to cause someone emotional pain if you take something they are very attached to?You inflicted pain upon them for your own gain,wether you knew it or not.

So it's evil to animate rotting matter,but it isn't evil to cause pain to the living for your own gain.D&D is a mad mad world! ;p
DM Pinkbunny
GM, 158 posts
Sat 29 Dec 2007
at 14:19
  • msg #97

Re: RoA Community Chat Take 3

I was specifically refuting the "rich man you stole a copper from" example.

Taking from someone when you know they will suffer because of it is evil, but it's the "causing suffering" part that's evil, not the stealing.
DM Annihilator
GM, 241 posts
The future
Mr. Windwalker!  :-)
Sat 29 Dec 2007
at 14:35
  • msg #98

Re: RoA Community Chat Take 3

DM Furyou Miko:
It's a bit of a double-standard... since healing spells used to be Necromancy.

Speaking of which. . .  how come Cure-spells are Conjurations (you summon positive energy to heal someone? :p), while Inflict-spells are Necromancy?  Couldn't you just as easily summon some negative energy to harm someone, without it being necromantic?  I don't mind that healing isn't Necromancy anymore, but at least make it consistent, will you?  :p
DM Furyou Miko
GM, 122 posts
The scary priestess
with the glasses...
Sat 29 Dec 2007
at 18:19
  • msg #99

Re: RoA Community Chat Take 3

Necromancy spells all involve infusing things with Negative Energy - you animate undead by replacing the missing positive energy with negative energy, after all. In fact, with the exception of Speak With Dead, involve negative energy.
DM Annihilator
GM, 242 posts
The future
Mr. Windwalker!  :-)
Mon 31 Dec 2007
at 21:30
  • msg #100

Re: RoA Community Chat Take 3

A happy New Year to all of RoA!  :-)
DM Furyou Miko
GM, 123 posts
The scary priestess
with the glasses...
Tue 1 Jan 2008
at 00:06
  • msg #101

Re: RoA Community Chat Take 3

Happy New Year +5 minutes ^^
DM Wolf
GM, 135 posts
You live, you die
Use your time well
Tue 1 Jan 2008
at 00:43
  • msg #102

Re: RoA Community Chat Take 3

Well I have been in the new year now for 1 hour and 42 min. Rockets have been blasted into oblivion and the new year cigar has been smoked. Could one expect anything else. Hope yo have had a good start on the new year. as my father said to me. A new year filled with new oppertunitys for greatness.
DM HackDoc
GM, 665 posts
ROA Sage
Defender of the Truth
Tue 1 Jan 2008
at 06:44
  • msg #103

Re: RoA Community Chat Take 3

Happy New!
DM Pinkbunny
GM, 159 posts
Tue 1 Jan 2008
at 15:17
  • msg #104

Re: RoA Community Chat Take 3

DM Wolf:
A new year filled with new oppertunitys for greatness.


And here we see the effects of wolf having drunken his traditional new years keg.
DM Windwalker
GM, 606 posts
Property of
Annihilator
Tue 1 Jan 2008
at 15:29
  • msg #105

Re: RoA Community Chat Take 3

Happy New Year!!!  :)
DM Wolf
GM, 136 posts
You live, you die
Use your time well
Tue 1 Jan 2008
at 16:19
  • msg #106

Re: RoA Community Chat Take 3

DM Pinkbunny:
DM Wolf:
A new year filled with new oppertunitys for greatness.


And here we see the effects of wolf having drunken his traditional new years keg.


hey be nice. Don't alugh at the wolf. Especially seen as the keg has made the wolfs head hurt.
DM Furyou Miko
GM, 124 posts
The scary priestess
with the glasses...
Tue 1 Jan 2008
at 19:50
  • msg #107

Re: RoA Community Chat Take 3

And this delinquent cleric has had a headache all day, likely because of a lack of said keg. ><

First year I haven't toasted the new year with alcohol in as long as I can remember (no jokes please) and I've had a royal splitter all day. ><
DM Windwalker
GM, 607 posts
Property of
Annihilator
Tue 1 Jan 2008
at 20:00
  • msg #108

Re: RoA Community Chat Take 3

Don't worry, it could be worse.  I didn't have anybody to kiss when midnight rolled around.  That's a lot worse than not partying, trust me.
PC Egrek
player, 36 posts
Tue 1 Jan 2008
at 23:58
  • msg #109

Re: RoA Community Chat Take 3

New year happiness all around. :D

And hopefully all had a bigger party than 3 people (when you were actually AT a "party")

...stupid guests...

(wasn't my party...)
DM Vertikal
GM, 1 post
"We build it, and others
walk on it." - Vertikal
Wed 2 Jan 2008
at 06:33
  • msg #110

Re: RoA Community Chat Take 3

Happy New Year everyone! =)

PC Egrek:
And hopefully all had a bigger party than 3 people (when you were actually AT a "party")


Was a meeting of countyvide DnD clubs, mixed with a New Year's party with some other bonuses. Well, we were like 4000+ if that counts *grins*.

Anyways, I hope you all had a good fun wherever you were, and that this year will bring you more success, happiness and joy =)

Best wishes that a man can imagine!
DM BadCatMan
GM, 454 posts
I am the Master
and you will obey me.
Wed 2 Jan 2008
at 10:36
  • msg #111

Re: RoA Community Chat Take 3

A belated Happy New Year.

Even if it is 2008 and we still don't have flying cars or moon-cities or the obsolescence of war. :(
PC O_man_13
player, 18 posts
Wed 2 Jan 2008
at 12:14
  • msg #112

Re: RoA Community Chat Take 3

Of the three I miss the moon-cities the most.

Being a Yin-Yang type person the obsolescence of war doesn't really make sense to me. Call me a bit pesimistic (sp?), but people will always fight about something.

Flying cars.... no thanks. People don't even know how to drive on the ground and at least on the ground when I get nailed I have some chance of surviving.

Moon-cities: that's cool. Come on, looking through a telescope and flipping someone off (or waving if you're to 'nice' to flip people off), just to see if they'd do the same to you. Those of you who think you wouldn't do that are just lieing to yourselves!
PC praguepride
player, 101 posts
Thu 3 Jan 2008
at 07:19
  • msg #113

Re: RoA Community Chat Take 3

Back to an argument at hand.

The whole "animating a dead corpse = animating a dead tree" type logic doesn't fly in my book.

Stabbing a person and stabbing a tree are both technically living organic materials, but the presence/absence of a soul does change things.

Especially considering that with rez spells a formerly dead body could possess its soul again, thus bodies and souls are linked dead or alive. Animating a corpse is still stealing someone's body whether they're dead or not.


Also I don't think all necromancy spells are evil, just specific ones.
DM Furyou Miko
GM, 125 posts
The scary priestess
with the glasses...
Thu 3 Jan 2008
at 19:37
  • msg #114

Re: RoA Community Chat Take 3

However, Raise Dead works on Plants... and there are such things as undead treants, though I can't remember the name of the particular monster.
DM HackDoc
GM, 666 posts
ROA Sage
Defender of the Truth
Thu 3 Jan 2008
at 21:35
  • msg #115

Re: RoA Community Chat Take 3

It snowed here today, which is quite suprising. If I remember right it snowed here before one day in the mid 1970's. Snowing in the tropics...must be global warming. :)
DM BadCatMan
GM, 455 posts
I am the Master
and you will obey me.
Thu 3 Jan 2008
at 23:57
  • msg #116

Re: RoA Community Chat Take 3

Yes, not all Necromancy spells are [Evil]. Some are even [Good], such as those in the Book Of Exalted Deeds, including one that drains your own life-force to heal another.

Necromancy is more of a set of magical processes, mainly dealing with the manipulation of life energies or something. (Real pity that healing and ress spells aren't Necromancy.) In and of themselves, they are neutral and innocuous. But the uses they are put to are not. Like anything really.

By RAW, [Good] spells are Good acts, [Evil] spells are Evil acts. I see the latter as more a case of dealing with dark forces, ones that corrupt and taint those who use them.  A few uses are negligable, particularly alongside Good behaviour, but prolonged use without Good treatment sends the practitioner to the Dark Side.
This message was last edited by the GM at 02:13, Sun 06 Jan 2008.
DM Jim
GM, 136 posts
An old player
in a new place
Fri 4 Jan 2008
at 00:24
  • msg #117

Re: RoA Community Chat Take 3

I'm going to try this one more time, since the last time I gave it a shot was in the middle of the religion debate, and many of us may have been dodging the OOC board then (I know I was).

I'm running a simple, four-color style superhero game, using the Hero System 5th edition Revised rules and the Millenium City setting.  If that sounds like something that might interest you, send an RTJ at link to "Millenium Heroes - Champions 5e".
PC praguepride
player, 102 posts
Sun 6 Jan 2008
at 01:09
  • msg #118

Re: RoA Community Chat Take 3

DM BadCatMan:
By RAW, [Good] spells are Good acts, [Evil] spells are Evil acts. I see the latter as more a case of dealing with dark forces, ones that corrupt and taint those who use them.  A few uses are negligable, particularly alongside Good behaviour, but prolonged use with Good treatment sends the practitioner to the Dark Side.


That reminds me of the principals of the dark side of the force. Look at Episode III. Crazy as it is, Anakin is a very stupid, gullible good guy. He starts along the dark path to save his family, but the dark side corrupts. Slowly but surely it is corrupting so that anyone who puts any significant amount of time into it (i.e. a full-time necromancer raising undead armies) has to be tainted by it in some way. Maybe it's slow at the start, maybe the change too subtle to notice at first, but it does change you. Skin starts to pale and I imagine it warps ones perspective about life and death. If the dead are nothing more then tools to be used, is it so far an extension to think of the living as tools to use as well? Or will you be that worried about saving your companions if you're so used to just raising the undead to you. Who can say how the change will happen but evil is corrupting and there is no greater evil then the corruption of a good soul.
DM Furyou Miko
GM, 126 posts
The scary priestess
with the glasses...
Mon 7 Jan 2008
at 15:14
  • msg #119

Re: RoA Community Chat Take 3

And Now For Something Completely Different;

<a href="http://www.wizards.com/magic/playmagic/whatcolorareyou.asp">
<IMG src="http://www.wizards.com/magic/images/whatcolor_isblue.jpg"></a>
DM Wolf
GM, 137 posts
You live, you die
Use your time well
Mon 7 Jan 2008
at 16:39
  • msg #120

Re: RoA Community Chat Take 3

<IMG src="http://www.wizards.com/magic/images/whatcolor_iswhite.jpg"></a>
DM Windwalker
GM, 608 posts
Property of
Annihilator
Mon 7 Jan 2008
at 16:55
  • msg #121

Re: RoA Community Chat Take 3

DM Wolf:
<IMG src="http://www.wizards.com/magic/images/whatcolor_iswhite.jpg"></a>


Me too, hon.  :)  Speaking of which, how are you doing, anyway?  Safely back at work from the holidays or still in Alta?
DM HackDoc
GM, 667 posts
ROA Sage
Defender of the Truth
Mon 7 Jan 2008
at 18:12
  • msg #122

Re: RoA Community Chat Take 3

<IMG src="http://www.wizards.com/magic/images/whatcolor_iswhite.jpg">
DM Windwalker
GM, 609 posts
Property of
Annihilator
Mon 7 Jan 2008
at 18:17
  • msg #123

Re: RoA Community Chat Take 3

Well, if I wasn't already, and I was, now I know I'm in excellent company.  :)
DM Wolf
GM, 138 posts
You live, you die
Use your time well
Mon 7 Jan 2008
at 18:27
  • msg #124

Re: RoA Community Chat Take 3

DM Windwalker:
DM Wolf:
<IMG src="http://www.wizards.com/magic/images/whatcolor_iswhite.jpg"></a>


Me too, hon.  :)  Speaking of which, how are you doing, anyway?  Safely back at work from the holidays or still in Alta?


Ah with you and Hackdoc as the colour White I know that I'm in good company.

I have gotten back to Bergen and work. It's nice to wokr again. Not long now until I get my journeymans papers. Not long indeed. How are you and the children.
DM HackDoc
GM, 668 posts
ROA Sage
Defender of the Truth
Mon 7 Jan 2008
at 20:00
  • msg #125

Re: RoA Community Chat Take 3

I guess it was obvious long before now I like the Rules of Law.  :) Plus RPoL is our community and we have lasted so long ... all good signs I think.
DM Jim
GM, 137 posts
An old player
in a new place
Mon 7 Jan 2008
at 22:40
  • msg #126

Re: RoA Community Chat Take 3



Hmmmmm.
DM BadCatMan
GM, 456 posts
I am the Master
and you will obey me.
Tue 8 Jan 2008
at 00:21
  • msg #127

Re: RoA Community Chat Take 3

Huh. Fancy that...


This message was last edited by the GM at 02:07, Tue 08 Jan 2008.
DM Jim
GM, 138 posts
An old player
in a new place
Tue 8 Jan 2008
at 01:40
  • msg #128

Re: RoA Community Chat Take 3

*chuckles* Looks like I'm in a different set of good company. :-)
DM Windwalker
GM, 610 posts
Property of
Annihilator
Tue 8 Jan 2008
at 02:24
  • msg #129

Re: RoA Community Chat Take 3

Yes, but I wouldn't say that any of you are treacherous and cold in the very least.  :p  Better be good though or else Doc, Wolf, and I will lay the smack-down.  *giggles*
DM BadCatMan
GM, 457 posts
I am the Master
and you will obey me.
Tue 8 Jan 2008
at 02:31
  • msg #130

Re: RoA Community Chat Take 3

So, what does this mean? All DMs are White (lawful, protective, domineering tyrants) or Blue (wise, all-knowing, cold-hearted tricksters)?

Yeah, that sounds about right. :)
DM Windwalker
GM, 611 posts
Property of
Annihilator
Tue 8 Jan 2008
at 03:52
  • msg #131

Re: RoA Community Chat Take 3

Wait, are you saying I'm domineering!?  :o

*giggles lots*
PC solo
player, 79 posts
Tue 8 Jan 2008
at 11:21
  • msg #132

Re: RoA Community Chat Take 3

Not surprising at all ;-)

I see the image didn't display properly... I got red!



EDIT: Fixed it for you. :)

[CENTER][IMG]http://www.wizards.com/magic/i.../whatcolorareyou.asp]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/URL][/CENTER]
This message was last edited by the GM at 11:27, Tue 08 Jan 2008.
DM BadCatMan
GM, 458 posts
I am the Master
and you will obey me.
Tue 8 Jan 2008
at 11:28
  • msg #133

Re: RoA Community Chat Take 3

DM Windwalker:
Wait, are you saying I'm domineering!?  :o

*giggles lots*


We'd have to ask Annihilator. :p

PC solo:
Not surprising at all ;-)

I see the image didn't display properly... I got red!


Yep, that sounds like a PC. :D
PC solo
player, 80 posts
Tue 8 Jan 2008
at 12:32
  • msg #134

Re: RoA Community Chat Take 3

LOL! Point taken!
PC crazykev
player, 41 posts
Tue 8 Jan 2008
at 16:56
  • msg #135

Re: RoA Community Chat Take 3

Has anybody seen/heard from DM Kindred recently?
DM Windwalker
GM, 613 posts
Property of
Annihilator
Tue 8 Jan 2008
at 16:59
  • msg #136

Re: RoA Community Chat Take 3

He tried to call me last week or the week before, I can't remember which.  I didn't catch it in time, though.  If he doesn't show up soon, please let me know and I'll try giving him a call.
PC LadyPhoenix
player, 56 posts
Tue 8 Jan 2008
at 17:03
  • msg #137

Re: RoA Community Chat Take 3

I was looking at the DM and their regions thread and space for PCs thread and I noticed that neither had been updated since mid november? what is the current information?
DM Windwalker
GM, 614 posts
Property of
Annihilator
Tue 8 Jan 2008
at 17:13
  • msg #138

Re: RoA Community Chat Take 3

As far as I am aware, there are no changes.  I know of no openings currently, nor of any new regions accepting players.  I'll make a quick mention of this for you in the DM's Lounge so that they're aware you're checking into it.
DM Jim
GM, 139 posts
An old player
in a new place
Tue 8 Jan 2008
at 23:46
  • msg #139

Re: RoA Community Chat Take 3

Thanks, Lady Phoenix.

I took Kara Tur off the list of regions looking for players.
DM BadCatMan
GM, 459 posts
I am the Master
and you will obey me.
Wed 9 Jan 2008
at 00:58
  • msg #140

Re: RoA Community Chat Take 3

Kindred said he was busy with work over the holiday period, and will only be able to check in occasionally. He should be back to normal service sometime soon, I hope.
DM Jim
GM, 140 posts
An old player
in a new place
Wed 9 Jan 2008
at 04:08
  • msg #141

Re: RoA Community Chat Take 3

So, Lady Phoenix, why were you looking at DMs and regions anyway?  Looking for a spot for a new character?
PC crazykev
player, 42 posts
Wed 9 Jan 2008
at 08:40
  • msg #142

Re: RoA Community Chat Take 3

DM BadCatMan:
Kindred said he was busy with work over the holiday period, and will only be able to check in occasionally. He should be back to normal service sometime soon, I hope.


OK thanks I will keep checking in.
DM Kitty
GM, 137 posts
Voila!
See dee kee-tee?
Wed 9 Jan 2008
at 17:10
  • msg #143

Re: RoA Community Chat Take 3


DM Windwalker
GM, 615 posts
Property of
Annihilator
Wed 9 Jan 2008
at 17:32
  • msg #144

Re: RoA Community Chat Take 3

Why are we not surprised, dear?  :p  I think that we should probably just spilt up the tests, you taking half and me taking half because we always seem to get the same thing.  :)  *giggles*
DM Kitty
GM, 138 posts
Voila!
See dee kee-tee?
Wed 9 Jan 2008
at 17:36
  • msg #145

Re: RoA Community Chat Take 3

Yeah, maybe we should. :)
PC Brianna
player, 80 posts
Wed 9 Jan 2008
at 22:18
  • msg #146

Re: RoA Community Chat Take 3

<IMG src="http://www.wizards.com/magic/images/whatcolor_isblue.jpg">

Hmm...
PC praguepride
player, 103 posts
Thu 10 Jan 2008
at 02:24
  • msg #147

Re: RoA Community Chat Take 3

<IMG src="http://www.wizards.com/magic/images/whatcolor_isgreen.jpg">

Huh, I figured I would get Blue but I guess I have a side of me I didn't even know about.


edit: That reminds me that when I played magic I had a decent Blue/Green/White deck, the three colors that suit my personality :D
This message was last edited by the player at 02:26, Thu 10 Jan 2008.
DM Windwalker
GM, 616 posts
Property of
Annihilator
Thu 10 Jan 2008
at 02:53
  • msg #148

Re: RoA Community Chat Take 3

My best deck was a burn that had nothing but lands and instants.  Never failed to tick everybody off.  :p

I also had a white life-giving deck.  I usually had about 100 life by the time I killed everybody else.  And my angel deck was pretty awesome, too.  As was my dragon deck.  And my green decks with trample, and my elf deck, and my elf life-giving deck.  :p  I had a great time with all of those.  :p  My megrim deck was awesome, too.  :p
DM Kitty
GM, 139 posts
Voila!
See dee kee-tee?
Thu 10 Jan 2008
at 03:45
  • msg #149

Re: RoA Community Chat Take 3

I have a white/blue deck; life + flying. :D  And my cards are eighth edition Magic cards...any idea how much has changed?

Favorite cards = Glorious Anthem and Urza's Armor! :)
This message was last edited by the GM at 03:47, Thu 10 Jan 2008.
PC esc
player, 68 posts
I'll admit it...  I'm a
Rules Lawyer...  :)
Thu 10 Jan 2008
at 04:05
  • msg #150

Re: RoA Community Chat Take 3

I have a great red deck based around the card Insurrection. http://www.wizards.com/magic/a...sp?name=insurrection  First time I played it was in a 7-8 person 2 team game...  The look on everyone's faces when I played Insurrection and killed off our opponents was priceless...  :D
DM Kitty
GM, 140 posts
Voila!
See dee kee-tee?
Thu 10 Jan 2008
at 04:10
  • msg #151

Re: RoA Community Chat Take 3

Sweet. :)
PC praguepride
player, 104 posts
Thu 10 Jan 2008
at 04:46
  • msg #152

Re: RoA Community Chat Take 3

Wow, I stopped playing around 5th ed when you could still know what every card was :D
PC Brianna
player, 81 posts
Thu 10 Jan 2008
at 08:51
  • msg #153

Re: RoA Community Chat Take 3

I played every colour, and most combos, at one time or another.  *sigh*  But then the person I played with moved away.
PC O_man_13
player, 19 posts
Thu 10 Jan 2008
at 22:05
  • msg #154

Re: RoA Community Chat Take 3

A had a bunch of decks but my favorites were my Zombie deck, Sliver deck, Red goblin deck, and was making a angle/vampire combo deck when I got out of it.

All in all fun; but it started to get to the point of whoever spent the most always won. Think of it as a Cold War and I was the Soveits (sp). :(
DM Windwalker
GM, 617 posts
Property of
Annihilator
Thu 10 Jan 2008
at 22:27
  • msg #155

Re: RoA Community Chat Take 3

*goes into panic mode*  My ex is possibly going to take the kids this weekend for the first time, and Anni will be out of town, away from internet access completely.  How in the world am I going to keep myself busy all weekend to not worry?  :(
DM Kitty
GM, 141 posts
Voila!
See dee kee-tee?
Thu 10 Jan 2008
at 22:29
  • msg #156

Re: RoA Community Chat Take 3

Don't worry, WW, you've still got us!

Of course, I dunno if that's comforting to you or not, but still, it's worth a try.
DM Windwalker
GM, 618 posts
Property of
Annihilator
Thu 10 Jan 2008
at 22:47
  • msg #157

Re: RoA Community Chat Take 3

That will help some, but unless there's be somebody available almost 24 hours, that won't alleviate the problem enough, unfortunately.
DM Wolf
GM, 139 posts
You live, you die
Use your time well
Fri 11 Jan 2008
at 03:51
  • msg #158

Re: RoA Community Chat Take 3

h but you forget that everybody is in different time zones. There will almost always be someone online.
DM Kitty
GM, 142 posts
Voila!
See dee kee-tee?
Fri 11 Jan 2008
at 04:41
  • msg #159

Re: RoA Community Chat Take 3

Exactly!  Thank you, Wolf! :)
DM Wolf
GM, 140 posts
You live, you die
Use your time well
Fri 11 Jan 2008
at 05:30
  • msg #160

Re: RoA Community Chat Take 3

No problem Kitty.

Always look on the bright side of life. Funny saying that I can't help but remember that song.
DM Kitty
GM, 143 posts
Voila!
See dee kee-tee?
Fri 11 Jan 2008
at 05:36
  • msg #161

Re: RoA Community Chat Take 3

Stay on the sunny side, always on the sunny side, stay on the sunny side of life! :D
DM Wolf
GM, 141 posts
You live, you die
Use your time well
Fri 11 Jan 2008
at 05:52
  • msg #162

Re: RoA Community Chat Take 3

Well now I can't get that song out of my head. Aaaaahhhhhhhh

Now where did i but those monthy python movies.
DM Kitty
GM, 144 posts
Voila!
See dee kee-tee?
Fri 11 Jan 2008
at 05:59
  • msg #163

Re: RoA Community Chat Take 3

Neither can I, ya big meanie! *pouts*
DM Windwalker
GM, 619 posts
Property of
Annihilator
Fri 11 Jan 2008
at 14:01
  • msg #164

Re: RoA Community Chat Take 3

Well so far he hasn't called back thankfully, to finalize plans.  He wants to stay either with me or with my parents since he 'can't afford a hotel.'  I wonder how he can afford to drive 10+ hours each way and come at all since he also apparently 'can't afford' to pay the child support he's months behind on.

Oh well.  I'm hoping he doesn't show on some levels, but my oldest overheard him and I talking, so she knows he was trying to come and she will be very disappointed.  Not that it would be the first time.  If he doesn't, I'll just shower the kids with lots of attention like I always do when he or his parents disappoint the kids by making plans and then not following through with them.

If he does come, though, I'll be pounding on everybody's doors, most likely.  :p
DM Kitty
GM, 145 posts
Voila!
See dee kee-tee?
Fri 11 Jan 2008
at 19:26
  • msg #165

Re: RoA Community Chat Take 3

Have a good weekend, whatever ends up happening.  *hugs WW*
DM Wolf
GM, 142 posts
You live, you die
Use your time well
Sat 12 Jan 2008
at 01:59
  • msg #166

Re: RoA Community Chat Take 3

DM Kitty:
Neither can I, ya big meanie! *pouts*


Sorry Kitty. that was not my intention. Well at least we are two who got it on our minds. Just remember those killer rabbits. Make sure you got your holy hand grenade close by. That goes for you to WW. Never know when a killer rabbit will attack you.
DM BadCatMan
GM, 460 posts
I am the Master
and you will obey me.
Sat 12 Jan 2008
at 03:43
  • msg #167

Re: RoA Community Chat Take 3

Well, the Realms are screwed:

http://www.wizards.com/default...x=dnd/drfe/20080111a

I should let you know that we DMs are in favour of sticking with the current world and 3.5 rules. We've worked too hard and too long on the current Realms Of Adventure to throw it all away for this mess.
DM Furyou Miko
GM, 127 posts
The scary priestess
with the glasses...
Sat 12 Jan 2008
at 03:52
  • msg #168

Re: RoA Community Chat Take 3

Uh, boss, that link requires a log in.
DM BadCatMan
GM, 461 posts
I am the Master
and you will obey me.
Sat 12 Jan 2008
at 04:02
  • msg #169

Re: RoA Community Chat Take 3

Yeah, there's no other way around it. If you're already on the WotC boards, use your email and password. Or you'll need to get one.

I guess WotC doesn't like people casually perusing their products.
PC esc
player, 69 posts
I'll admit it...  I'm a
Rules Lawyer...  :)
Sat 12 Jan 2008
at 04:27
  • msg #170

Re: RoA Community Chat Take 3

Nah, it's just part of their whole Digital Initiative...  They want people to get used to reading the articles so they'll start paying once they start that up.  But at least for now its free.

As for the Realms, from what I've heard, there are some major things happening, and I'm all for keeping with 3.5 and current era.  Especially since they've said that converting will not be easy, and they recommend starting fresh with new chars.  All our characters would probably have to be scrapped.  Maybe someone will start a new ROA 4.0 when it comes out.  I for one won't be switching my table-top game anytime soon.  I'm just about to start a new campaign in 3.5 and if this one lasts as long as the last one did, it'll be a couple more years before we even consider switching editions.
DM Windwalker
GM, 620 posts
Property of
Annihilator
Sat 12 Jan 2008
at 04:31
  • msg #171

Re: RoA Community Chat Take 3

Here I finally begin to get a real handle on FR, not to mention 3.5, and they want me to change.  :p  I'm not liking what I'm reading whatsoever.  I don't think I'll switch from 3.5 for a very, very long time.  What's broke gets fixed, what's doesn't can be fixed with house rules.  No need to buy a whole new set of books or learn new geography/heroes/places/etc.

And thankfully there's still no news from my ex, by the way.  So very thankfully...
DM Kitty
GM, 146 posts
Voila!
See dee kee-tee?
Sat 12 Jan 2008
at 06:47
  • msg #172

Re: RoA Community Chat Take 3

DM Wolf:
DM Kitty:
Neither can I, ya big meanie! *pouts*


Sorry Kitty. that was not my intention. Well at least we are two who got it on our minds. Just remember those killer rabbits. Make sure you got your holy hand grenade close by. That goes for you to WW. Never know when a killer rabbit will attack you.

Ya got that right. :p
DM Jim
GM, 141 posts
An old player
in a new place
Sat 12 Jan 2008
at 16:22
  • msg #173

Re: RoA Community Chat Take 3

So basically they're going to scrap everything that makes the Realms the Realms and start with absolute garbage, just keeping enough names to make newbies THINK they're playing in the Realms.

That bites.

WW, I'll keep you and your kids in my prayers.
PC praguepride
player, 105 posts
Sat 12 Jan 2008
at 19:46
  • msg #174

Re: RoA Community Chat Take 3

FYI WW, don't you dare let him get behind on those child checks. If you let it slide now, then if you ever do need the support money and try and take it to courts, it'll look bad that you let it slide for months and then "suddenly" decided it was a problem. Also start documenting conversations, saving e-mails etc. I hate to say it but this world is can be a terrible place. It might seem fine now but things change very quickly and if you don't take proper preparations you can be caught with your proverbial pants down and things go from bad to worse.

My mom who's taking care of my grandmother just wrote me today to let me know that it turns out that the nursing home and pharmaceutical company have been scamming the majority of their patients (and medicare) by constantly reordering new medications. The sunday nursing staff to pass the time would just reorder everyone's medications (despite having closet after closet full of unused medicine). My grandmother now has about 12 months worth of calcium pills, among other things. PLUS they're still filling and billing orders for dead patients, then returning the excess medication but not actually refunding any of the accounts so the conclusion is that they are overbilling people, and then taking that medication and selling it again for even more profit.

SO if you know of someone in a nursing home, especially if you're taking care of someone you have to keep close track of their medications and DO NOT let the nursing home fill it and refill it automatically. That is where our medicare money is going, to scam artists who are abusing the system and effectively picking every one of our pockets. Isn't life fun :D
DM Windwalker
GM, 621 posts
Property of
Annihilator
Sat 12 Jan 2008
at 21:07
  • msg #175

Re: RoA Community Chat Take 3

I've already reported him and done everything that I can, reporting that he got himself fired and moved to another state.  I even gave them his address where he's living now with his parents.  Unfortunately that's all that I can legally do as of now.  In Missouri, there is an agency set up just to enforce court-ordered child support and even child support as set up by divorce decrees.  They're currently trying to establish his address in Kentucky, and then they will work with Kentucky to garnish his wages.  But he doesn't have a job, and as far as any of us can tell, he isn't looking for one either.  Instead he's working under the table for his dad so he can stay there and have spending money without having to help pay for the kids at all.  Once he gets so far behind, it will become a felony.  But he can't pay child support from jail so that really won't help me any.

Just as a small example, my girls want to go to cheerleading camp at $25/piece plus $10/each for the t-shirts.  They want to do it so desperately, but since Joshua's been sick all week and I haven't been able to work, I can't even pay my bills let alone let them do the cheerleading camp.  But if he sent his child support this month, then I could pay the bills and for the girls to go.  And baseball season is coming up again soon, that's about $50/kid, and all three of them play.  I'm going to have to go sell plasma or something about six times just so they can do that.  :(  I'm sorry to gripe.  I'm incredibly blessed that I have the children, and I'm not complaining at all about that.  I just with that I could provide them a better life and not have to worry about paying the bills, buying their clothes and shoes, paying for their medicines, etc., and so on...

But as usual, I thank all of you for your support.  It is especially helpful to know that I have people behind me and rooting for me.



The nursing home Gramma is in hasn't done any of that that we know about.  But they did accidently give her the wrong medicine once, almost killing her.  It took months for her to recover from that.  They don't clean properly, but when they are confronted with cleaning practices that are required for nursing homes/hospitals/etc., they say that those practices are wrong.  Well, since my momma works for one of the best hospitals in the country, we know what is supposed to be done.  We take gramma's clothes and bedding and things home to watch them, and at least one of us is there with her almost all day every day.  We clean her bathroom after the nursing home staff does a terrible job of it, and we wash her water bottle since they won't for so long that mold will grow on the lid.  So yes...if you have family in the nursing home, make sure that you take care of them or else something terrible might happen.
DM Furyou Miko
GM, 128 posts
The scary priestess
with the glasses...
Sat 12 Jan 2008
at 23:48
  • msg #176

Re: RoA Community Chat Take 3

Hmm. Oddly enough, being nineteen-nearly-twenty, I can't join that site because they're not accepting registrations my age group. Oo
DM Kitty
GM, 147 posts
Voila!
See dee kee-tee?
Sun 13 Jan 2008
at 03:47
  • msg #177

Re: RoA Community Chat Take 3

That's an odd age group not to accept...
PC solo
player, 81 posts
Mon 14 Jan 2008
at 08:20
  • msg #178

Re: RoA Community Chat Take 3

Hi all DM's.

I'm offering the half-drow Quinlan Fairfellow for adventuring. I can promise a near obsessive posting rate and activity, and a healthy dose of panache :-)

I can see all spots are full, but these things tend to change quickly, so if you have room for an acrobat, please send me a note!
PC praguepride
player, 106 posts
Tue 15 Jan 2008
at 04:37
  • msg #179

Re: RoA Community Chat Take 3

WW do you have a paypal account? On another forum one of our beloved leaders ran into a bit of a crunch where he couldn't pay his rent so we convinced him to post his paypal account and everyone pitched in about 5 bucks or so and in the end we raised over $2,000. Now I'm not saying you need the money or that you're willing to accept charity, but I'm sure if things went from bad to worse I bet there's more then a few kind souls who'd willingly hand over a couple e-dollars to get a warm fuzzy feeling inside, the kind you get from helping kind people :D
DM Windwalker
GM, 623 posts
Property of
Annihilator
Tue 15 Jan 2008
at 04:46
  • msg #180

Re: RoA Community Chat Take 3

*blushes lots*  Wow.  That you would even think of me in such a manner means so very, very much.  I am so very touched.  *wipes away tears*  Just...wow.  I'm speechless.
DM Annihilator
GM, 244 posts
The future
Mr. Windwalker!  :-)
Tue 15 Jan 2008
at 05:13
  • msg #181

Re: RoA Community Chat Take 3

If I didn't know just how much she could need the money, there's no way I'd be giving this out without WW's permission, but she really could use every spare dollar out there at this point.  I'll be wiring her all the savings we have left, that were supposed to go to getting me over there, but right now, she needs it all, and then some.

For anyone who'd like to help out, and every little bit would help a lot here, here's her PayPal-account:
007kristi@gmail.com
PC Elerndale
player, 66 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Tue 15 Jan 2008
at 17:15
  • msg #182

Re: RoA Community Chat Take 3

Anybody know what happened to DM Kremti

he last posted in 29th December.
DM Windwalker
GM, 624 posts
Property of
Annihilator
Wed 16 Jan 2008
at 01:31
  • msg #183

Re: RoA Community Chat Take 3

Oh my gosh, oh my gosh, oh my gosh.  Wow.  Somebody...one of you...please let me know who...wow.  Wow, wow, wow!  My daughters are bouncing off the walls, screaming their happy little heads off in the other room thanks to you.  I was really sad that Anni put that up, but if you could only hear how happy they are, well, I guess my embarrassment is worth it.  Thank you.  Thank you, thank you, thank you!  *cries lots*

*can't stop crying*  I'll see if DM Kremti mentioned anything about an absence in the DM's Lounge.  *goes off still crying to hug the girls again*
DM Jim
GM, 142 posts
An old player
in a new place
Thu 17 Jan 2008
at 02:41
  • msg #184

Re: RoA Community Chat Take 3

Elerndale, I haven't seen Kremti in a couple of weeks, and I can't find any away messages.  The last post I see from him on any board was on 12/31.

I've tossed him an email privately to see if he's ok.  I'll let you know if I find anything out.

Congratulations, Windwalker!
PC praguepride
player, 107 posts
Sat 19 Jan 2008
at 07:01
  • msg #185

Re: RoA Community Chat Take 3

Well at least somebody had a good day. I just got back from a 4 hour trip for a 30 minute interview. 2 hours there, they talk to me for half an hour and say "sorry, not what we're looking for."

congrats WW, enjoy it while it lasts.
DM Jim
GM, 143 posts
An old player
in a new place
Sat 19 Jan 2008
at 15:23
  • msg #186

Re: RoA Community Chat Take 3

Elerndale, I just got a mail back from Kremti.  He's a bit overwhelmed with real life and is trying to get himself straightened out.

He doesn't sound sure when/if he'll be back, but he knows he's missed and that people are looking for him.
PC LadyPhoenix
player, 57 posts
Thu 24 Jan 2008
at 16:13
  • msg #187

Re: RoA Community Chat Take 3

I am looking to see if any GMs are looking to accept a transfer from another region. I have a gold elf fighter 1/wizard 5 (evocation specialist) looking to become Eldrich Knight.

I noticed that the games open showed no regions with room but also that the list had not been updated in two weeks.
PC jake4405
player, 12 posts
Sun 27 Jan 2008
at 20:48
  • msg #188

Re: RoA Community Chat Take 3

Are there anymore opportunities for DM's in ROA??
DM Windwalker
GM, 625 posts
Property of
Annihilator
Sun 27 Jan 2008
at 21:44
  • msg #189

Re: RoA Community Chat Take 3

Absolutely!  Send a PM to both DMs Annihilator and BadCatMan.  They will talk to you a bit and get you all set up appropriately.  :)  Feel free to ask any questions you might have, too.  And always know you can ask me as well, I'd be more than happy to help.
DM BadCatMan
GM, 462 posts
I am the Master
and you will obey me.
Mon 28 Jan 2008
at 04:20
  • msg #190

Re: RoA Community Chat Take 3

That's right. Just PM us (both of us), and tell us everything you think we ought to know about you, and any questions you have. Then we can get to talking. I find that is the best path.
DM Windwalker
GM, 626 posts
Property of
Annihilator
Mon 28 Jan 2008
at 14:33
  • msg #191

Re: RoA Community Chat Take 3

*giggles*  I love it when I do or say something right.  :p
DM Jim
GM, 144 posts
An old player
in a new place
Fri 1 Feb 2008
at 00:19
  • msg #192

Re: RoA Community Chat Take 3

Has anyone else been having trouble with RPOL being slow or freezing and dropping connection between pages lately?

For about the last three days, I've been fighting with it acting very strange.  I'm back to copying all of my posts to a text file before I try posting them, because it'll freeze and crash when I hit post.

I've tried it on a couple of computers and gotten similar results, and I've cleared and tweaked everything I know to speed the connection, but no luck.  Am I cursed?  Or is there a real problem somewhere?
DM BadCatMan
GM, 463 posts
I am the Master
and you will obey me.
Fri 1 Feb 2008
at 01:00
  • msg #193

Re: RoA Community Chat Take 3

I've had trouble getting RPoL to load in the mornings for the last three days in the mornings (like an hour before now). And I'm on a high-powered university internet connection, so it aint you or me.

This is a fairly irregularly regular problem with RPoL I've noticed for the last few years. I just wait for it to pass and net-surf somewhere else until it does.
DM HackDoc
GM, 669 posts
ROA Sage
Defender of the Truth
Fri 1 Feb 2008
at 01:56
  • msg #194

Re: RoA Community Chat Take 3

I agree, but I have seen the problem happen at all times of the day.
PC crazykev
player, 43 posts
Fri 1 Feb 2008
at 14:22
  • msg #195

Re: RoA Community Chat Take 3

Yes it does seem to have been happening more often this past week.
PC esc
player, 70 posts
I'll admit it...  I'm a
Rules Lawyer...  :)
Fri 1 Feb 2008
at 15:50
  • msg #196

Re: RoA Community Chat Take 3

I didn't notice it until you guys started talking about it...  gee thanks... ;)
DM Jim
GM, 145 posts
An old player
in a new place
Sat 2 Feb 2008
at 14:44
  • msg #197

Re: RoA Community Chat Take 3

Maybe it's gone past now.  It's behaving so far today.

As long as we don't have another Great Crash... *knock wood*
DM Kool
GM, 133 posts
The Overmind of all
things creepy-crawly
Sat 2 Feb 2008
at 15:02
  • msg #198

Re: RoA Community Chat Take 3

Don't say that!

Oh, that's okay then.
DM Furyou Miko
GM, 129 posts
The scary priestess
with the glasses...
Sun 3 Feb 2008
at 21:46
  • msg #199

Re: RoA Community Chat Take 3

Don't worry, I'm sure it's just around the corner...
DM BadCatMan
GM, 464 posts
I am the Master
and you will obey me.
Sun 10 Feb 2008
at 00:24
  • msg #200

DMs Wanted!

Anyone? Anyone at all? Please?

Silver Marches
Anauroch / Evereska
Savage Species
Tethyr
Evermeet
Savage Frontier
Calimshan
The Shaar / Great Rift
Border Kingdoms - high level region
Impiltur
Terrors Of The Underdark (Drow)
One-Shots & Orphanage - a holding region for spare PCs
This message was last edited by the GM at 02:24, Sun 10 Feb 2008.
DM Wolf
GM, 143 posts
You live, you die
Use your time well
Sun 10 Feb 2008
at 00:44
  • msg #201

Re: DMs Wanted!

I thought Impiltur was taken by a new DM
DM BadCatMan
GM, 465 posts
I am the Master
and you will obey me.
Sun 10 Feb 2008
at 01:05
  • msg #202

Re: DMs Wanted!

I'll check.
PC Servious
player, 2 posts
Sun 10 Feb 2008
at 03:48
  • msg #203

Re: DMs Wanted!

I might be interested in running something in the Savage Frontier.  Would value some more info.  Been a while since my last GMship in FR
DM Windwalker
GM, 628 posts
Property of
Annihilator
Sun 10 Feb 2008
at 05:18
  • msg #204

Re: DMs Wanted!

Thank you, Servious.  :)  I'm going to shoot you a PM in just a sec with some few questions from DMs BadCatMan and Annihilator - standard procedure.  :)
PC praguepride
player, 108 posts
Tue 12 Feb 2008
at 08:29
  • msg #205

Re: DMs Wanted!

On a completely different note, I'm happy to hear that Anonymous is still protesting Scientology around the world.

http://www.news.com.au/technol...9467-5014239,00.html

http://slashdot.org/article.pl?sid=08/02/11/2022207

http://news.bbc.co.uk/2/hi/uk_...d/london/7237862.stm


**WARNING: THE FOLLOWING LINK IS TO A 4CHAN WEBSITE. THEY ARE DESIGNED TO OFFEND**
But they have the best source of information on the Scientology protests. Be forewarned that the 4Chan Wiki (Encylopedia Dramatica) has articles that contains some of the worst pictures and articles in existence. This page is safe except for the language used, but if you start clicking on hyperlinks, be prepared for the worst.

http://www.encyclopediadramatica.com/PROJECT_CHANOLOGY
DM Wolf
GM, 145 posts
You live, you die
Use your time well
Tue 12 Feb 2008
at 13:05
  • msg #206

Re: DMs Wanted!

Yes it's nice they keep it going. They had a protest in Norway I believe. Didn't even know that Scientology was in Norway:(

I especially liked watching XenuTV.
DM Windwalker
GM, 629 posts
Property of
Annihilator
Thu 14 Feb 2008
at 10:34
  • msg #207

Happy Valentine's Day!!!    <3






PC praguepride
player, 109 posts
Sat 16 Feb 2008
at 22:28
  • msg #208

Re: Happy Valentine's Day!!!    <3

This is in response to earlier cat pictures. That's right, the "original"



<IMG src="http://www.textually.org/picturephoning/archives/archives/images/set2/i-can-has-cheezburger.jpg">
This message was last edited by the player at 22:28, Sat 16 Feb 2008.
DM Annihilator
GM, 246 posts
The future
Mr. Windwalker!  :-)
Sat 16 Feb 2008
at 22:54
  • msg #209

Re: Happy Valentine's Day!!!    <3

DM Windwalker's kids spilled water on her computer, so she might be out of touch for a little bit.  :p
PC crazykev
player, 47 posts
Wed 27 Feb 2008
at 11:04
  • msg #210

Re: Happy Valentine's Day!!!    <3

Has anyone heard from DM Kindred since Xmas?
PC quickj
player, 145 posts
Commiting the oldest sins
in the newest ways!
Tue 4 Mar 2008
at 19:52
  • msg #211

A truly sad day in Geekdom :(

PC esc
player, 71 posts
I'll admit it...  I'm a
Rules Lawyer...  :)
Tue 4 Mar 2008
at 20:07
  • msg #212

Re: A truly sad day in Geekdom :(

http://www.freeyabb.com/phpbb/...forum=trolllordgames

It is kind of eerie that this great man, the father of the game we all love, the Great GM himself, has died on what many gamers call GM's Day.  Gary Gygax will be greatly missed.  :(
DM Shoytempus
GM, 10 posts
Wed 5 Mar 2008
at 01:59
  • msg #213

Re: A truly sad day in Geekdom :(

Gary Gygax- July 27, 1938 – March 4, 2008
DM Kool
GM, 134 posts
The Overmind of all
things creepy-crawly
Wed 5 Mar 2008
at 06:18
  • msg #214

Re: A truly sad day in Geekdom :(

May he rest in peace.

I hereby present him with the Twenty-one Die Salute!

Roll! *6,7,7,6,5,3,20*
Roll! *8,16,5,7,10,2,15*
Roll! *4,7,4,13,9,20,9*
DM Annihilator
GM, 247 posts
The future
Mr. Windwalker!  :-)
Wed 5 Mar 2008
at 08:24
  • msg #215

Re: A truly sad day in Geekdom :(


PC NorthernOkie
player, 1 post
Wed 5 Mar 2008
at 17:07
  • msg #216

Re: A truly sad day in Geekdom :(

Even made it to "the big news" network:

http://www.cnn.com/2008/TECH/0....gygax.ap/index.html
PC Brianna
player, 82 posts
Wed 5 Mar 2008
at 19:37
  • msg #217

Re: A truly sad day in Geekdom :(

http://www.giantitp.com/comics/oots0536.html

A link a friend posted in his blog, and then on my prompting, in CC - this sounds so much like Gary to me, that I wonder if he wrote it!
DM Kool
GM, 135 posts
The Overmind of all
things creepy-crawly
Wed 5 Mar 2008
at 19:45
  • msg #218

Re: A truly sad day in Geekdom :(

Read the most recent news post there as well.
PC NorthernOkie
player, 2 posts
Wed 5 Mar 2008
at 22:36
  • msg #219

Re: A truly sad day in Geekdom :(

Here's the link to that:
http://www.giantitp.com/index.html#AmQKTxMeXozCUZHVw0L

I'm surprised at how saddened I was as I read them both (the panel and the blog)....
DM BadCatMan
GM, 466 posts
I am the Master
and you will obey me.
Thu 6 Mar 2008
at 00:07
  • msg #220

Re: A truly sad day in Geekdom :(

I guess he failed his save vs death effect...

I've never met him, read any of his works, and I've heard all about the Tomb Of Horrors, but "Thanks, Mr Gygax."

http://www.penny-arcade.com/comic/2008/03/04
This message was last edited by the GM at 00:30, Thu 06 Mar 2008.
DM Windwalker
GM, 632 posts
Property of
Annihilator
Thu 6 Mar 2008
at 02:24
  • msg #221

Re: A truly sad day in Geekdom :(

My thoughts and prayers are with his family, friends, and all of us geeks who mourn his passing.
PC NorthernOkie
player, 3 posts
Thu 6 Mar 2008
at 06:32
  • msg #222

Re: A truly sad day in Geekdom :(

There were two nice and one somewhat flippant (in my opinion) pieces on NPR (National Public Radio) the last two days.

They are all easily found on the search engine therein.
PC NorthernOkie
player, 4 posts
Thu 6 Mar 2008
at 19:44
  • msg #223

Re: A truly sad day in Geekdom :(

In Honor of Mr. Gygax, I rolled and wrote them down in order:

STR 10
DEX 10
CON 11
INT  5
WIS  8
CHA 10

Wait!  Wait!  "OLD SCHOOL" Rolls should be posted in the "OLD SCHOOL" ORDER! (yeah, baby!) None of this 3.5 logical grouping crapohlah! ;-)

STR 10
INT 10
WIS 11
DEX  5
CON  8
CHA 10

There we go!

Ahhhh, the Basic and First Edition Days---when Heroes were definitely MADE through adventure since they were rarely BORN with great talent!
DM Furyou Miko
GM, 131 posts
The scary priestess
with the glasses...
Fri 7 Mar 2008
at 04:34
  • msg #224

Re: A truly sad day in Geekdom :(

He's no longer ill nor old... he's moved on. That's all we really need to remember. He's happier, or at least more content.
PC solo
player, 84 posts
Fri 7 Mar 2008
at 07:55
  • msg #225

Re: A truly sad day in Geekdom :(

I've paged through my copy of "Keep on the borderlands" and looked dreamily at my Basic edition D&D rulebook; a simpler time when being an elf wasn't just a race but class as well (and what a class! Even with the level cap of 10).
DM Windwalker
GM, 634 posts
Property of
Annihilator
Mon 10 Mar 2008
at 01:26
  • msg #226

Re: Funnies and Truest Things Ever

My dearest friends, I would like to welcome you to a day in life of WW with her kidlets...

http://youtube.com/watch?v=9d1NjqolPu0

And then, what I used to live with and many, many women still do...

http://youtube.com/watch?v=LtNGFh-dCe0
PC crazykev
player, 48 posts
Tue 11 Mar 2008
at 14:01
  • msg #227

Re:Loss of DM

Well we seem to have lost DM Kindred so us player In the North are stranded. Any DMs available to take over or any slots available elsewhere?
DM Windwalker
GM, 635 posts
Property of
Annihilator
Tue 11 Mar 2008
at 15:06
  • msg #228

Re:Loss of DM

Sadly, I have to agree.  Neither Kindred or DC have responded to any of my text messages, nor prompts in msn to Kindred in January.  I don't think there are too many openings right now, but I'll have a talk with the head DMs (BCM and Anni) and everybody in the lounge and see what we can't figure out for you guys.  I'll keep you updated.
PC crazykev
player, 49 posts
Tue 11 Mar 2008
at 16:10
  • msg #229

Re:Loss of DM

Thanks WW.
DM Windwalker
GM, 636 posts
Property of
Annihilator
Tue 11 Mar 2008
at 16:14
  • msg #230

Re:Loss of DM

Looks like Raven might be able to take us over there in The North, but we'd likely transfer to RoA 5 where she DMs another region very close to that region (Sword Coast North).
PC crazykev
player, 50 posts
Tue 11 Mar 2008
at 16:38
  • msg #231

Re:Loss of DM

Well that would be great.
DM Windwalker
GM, 637 posts
Property of
Annihilator
Tue 11 Mar 2008
at 16:50
  • msg #232

Re:Loss of DM

I'm working on it now, then.  :)
PC Elerndale
player, 67 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Thu 24 Apr 2008
at 22:31
  • msg #233

Re:Loss of DM

Does any body have link to PHB II Beguiler.

I don't have money for book but would like know what it does.
DM Furyou Miko
GM, 139 posts
Santera Fan
Recuperating? Nah.
Thu 24 Apr 2008
at 23:04
  • msg #234

Re:Loss of DM

They've got full spontaneous intelligence-based spellcasting in light armour, their spell list is identical to their spells known list, they have wizard base attack, can find traps as a Rogue, get 6 skill points/level, and have a kind of Arcane Sneak Attack (their spells get DC and anti-resistance bonusses against flat-footed enemies).

On the other hand, their spell list isn't great. They get Advanced LEarning every four levels or so, but only for Wizard/Sorcerer spells from Enchantment or Illusion. They don't get any damaging spells as far as I know, but they excel at crowd control and in social situations.
DM Annihilator
GM, 248 posts
The future
Mr. Windwalker!  :-)
Fri 25 Apr 2008
at 08:59
  • msg #235

Re:Loss of DM

DM Furyou Miko:
On the other hand, their spell list isn't great.

Sure it is - any spell list that gives you Glibness is a great spell-list as far as I'm concerned.  :p  They also have a decent selection of utility spells and buffs, such as Dispel Magic, Haste, True Seeing, Freedom of Movement, and Breack Enchantment, and so can fairly easily serve as the primary spellcaster of most groups.

DM Furyou Miko:
They don't get any damaging spells as far as I know, but they excel at crowd control and in social situations.

Not quite right - they get Whelm, Whelming Burst, and Inevitable Defeat just to name a few, that deals nonlethal damage if the subject fails a Will Save, leading up to Overwhelm (a sixth-level spell) that, on a failed save, deals enough nonlethal damage to knock any target out.  And, at the end of their spell list, you've got the Power Word spells, from Blind to Kill, all of which makes great combat-spells.  Sure, they're not Warmages or Evokers, but you're going to have some decent ability in combat, still - the only exception would be when fighting undead and/or mindless creatures, who are immune to almost everything you throw at them.  :p
PC LadyPhoenix
player, 59 posts
Sat 26 Apr 2008
at 19:47
  • msg #236

Re:Loss of DM

Beguilers can be a very good balancing for a party that does have an evoker. It gives a non-combat options. Although I am really becoming enamored nonlethal substitution for metamagic feat.
PC Elerndale
player, 68 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Sat 26 Apr 2008
at 21:46
  • msg #237

Re:Loss of DM

Just so you know.  The game is Dungone game and could be soloing most of the time.
So I thought a Druid/Beguiler would cover traps and pet for fighting.
Notice Mage armor as one of spells.  Place that on your wolf.


If someone got PHB II and time could just post what first 3 level are like.
I have most of detail it skills gain and spell cast per day I am really missing.
DM Annihilator
GM, 249 posts
The future
Mr. Windwalker!  :-)
Sat 26 Apr 2008
at 22:29
  • msg #238

Re:Loss of DM

Actually, it's all typed up here already - check the bottom of this post:
link to a message in "RoA: OOC Forum"
PC Fernandes
player, 11 posts
Mon 5 May 2008
at 20:34
  • msg #239

Re:Loss of DM

Hey there.  It has been quite some time since I played on RoA.  However, I am presently shopping around for a game in which to run an expatriate Deep Imaskari wizard, and there seems to be a real dirth of Forgotten Realms games these days around the site.  The point being: is there a list of what regions/DMs are curently accepting new players?
DM Raven
GM, 278 posts
Mon 5 May 2008
at 20:41
  • msg #240

Re:Loss of DM

Yep, it is here: link to a message in "RoA: OOC Forum"

Labeled Available space for PCs.

I doubt you will be lucky with an deep imaskari except in a few bubble regions that might be willing to accept. Good luck hunting.
PC samimgreen
player, 7 posts
Mon 5 May 2008
at 22:05
  • msg #241

Re:

I would like to create a 20th level interesting tank, min/maxing not required.  Difficulty: I've not much experience with higher levels.  More Difficulty: game starts at 1st (no ECL, etc) and I'm looking for a target.
PC Fernandes
player, 12 posts
Tue 6 May 2008
at 03:43
  • msg #242

Re:Loss of DM

DM Raven:
Yep, it is here: link to a message in "RoA: OOC Forum"

Labeled Available space for PCs.

I doubt you will be lucky with an deep imaskari except in a few bubble regions that might be willing to accept. Good luck hunting.


I wouldn't tend to think so myself: Any Deep Imaskari outside of their name-sake city is,almost literally by definition, an itinerant wanderer and outcast with no particular short-term obligations, loyalties, or goals of any kind beyond exploring the world.  It has always seemed to me to be somewhat the perfect adventuring background in that way - you can come up with a reason (or at least a passable excuse) for them to be almost anywhere imaginable.  At any rate I suppose we'll see.  Thank you very much for the link.
DM BadCatMan
GM, 476 posts
I am the Master
and you will obey me.
Tue 6 May 2008
at 05:32
  • msg #243

Re:Loss of DM

We only allow the standard races for common-use in RoA games, as seen in the PC Creation thread. This allows for a good baseline of what every DM can work with, without going overboard with funky races.

But some DMs can allow in their games certain special races that suit the setting without anyone batting an eyelid. There's an Orc in Chessenta, a Koroboku (?) in Kara-Tur, and a Duergar in Underdark (yours truly) and some others. These are Bubble characters, who can't transfer to other regions.

Deep Imaskari used to be allowed in Underdark (in fact, they're still mentioned as such in the PC Creation thread). Underdark is back in business now, under DM Quicksilver, and doesn't have a primary wizard, so if you're really interested, you could make inquiries.
PC Fernandes
player, 13 posts
Tue 6 May 2008
at 05:38
  • msg #244

Re:Loss of DM

well isn't that just weak.  I ahve actually decided to apply to what looks like a limited-term adventure, and reasonably entertaining, that was listed in the wanted section.  I suppose form there we will see what GMs I can convince to accept him.  The underdark is nifty (in a deadly and treacherous sort of way), but I notice that /that/ game is /not/ listed at the Link which Raven supplied.
PC quickj
player, 151 posts
Commiting the oldest sins
in the newest ways!
Tue 6 May 2008
at 14:04
  • msg #245

Time Killer

Just in case you guys weren't busy in your day to day life, here's a great way to kill time and laugh a bunch!
http://www.contemporaryinsanit...l-men-of-genius.html

Enjoy:)
DM Jim
GM, 152 posts
An old player
in a new place
Tue 6 May 2008
at 21:54
  • msg #246

Re:Loss of DM

DM BadCatMan:
But some DMs can allow in their games certain special races that suit the setting without anyone batting an eyelid. There's an Orc in Chessenta, a Koroboku (?) in Kara-Tur, and a Duergar in Underdark (yours truly) and some others. These are Bubble characters, who can't transfer to other regions.


There was even a greensnake shinomen naga in Kara Tur when I picked it up, but we've since lost her to real life issues.
PC EvilRoy
player, 1 post
Fri 16 May 2008
at 09:56
  • msg #247

Re:Loss of DM

I keep trying to send a PM, as I'm interested in filling the rogue slot open in DM Jim;'s game, but for some reason I get something that says "Partial Read Error" when I try to send said PM.
DM BadCatMan
GM, 478 posts
I am the Master
and you will obey me.
Fri 16 May 2008
at 13:35
  • msg #248

Re:Loss of DM

Does it keep happening in the same time-frame? Try it on different days; RPoL has busy periods that screw things up. If it keeps happening, you should contact the RPoL people. That's not something I've ever seen before.
DM Jim
GM, 153 posts
An old player
in a new place
Fri 16 May 2008
at 13:43
  • msg #249

Re:Loss of DM

I was getting that yesterday as well. I even tried the Fix Access link on the GM menu. I was hoping it was a fluke and would be cleared up by today.

In the meantime, you can send me an rMail, or we can just talk about it here, if you like.
PC Brianna
player, 86 posts
Fri 16 May 2008
at 16:19
  • msg #250

Partial read error

This sounds like one of the problems only jase can fix; if it isn't cleared up by today the GM (preferably) should rMail jase about it.
PC Fernandes
player, 14 posts
Sat 17 May 2008
at 07:45
  • msg #251

Re: Partial read error

I have the same problem.

Every time I attempt to send or respond to a rpviate message, the attempt fails, and displays the following: "Error! Partial database read detected! (592 records read)"
DM BadCatMan
GM, 481 posts
I am the Master
and you will obey me.
Sat 17 May 2008
at 12:30
  • msg #252

Re: Partial read error

Hmm. Is it only occurring here in the RoA: OOC board, or on other RoA boards as well?

I'll send an rMail to jase and co, I just thought I should gather a little more info first. In my experience, it tends to help things along if more is known.

Aha! Just got it myself while testing some PMs.

"Error! Partial database read detected! (592 records read)"

Okay, can a random selection of people here please try to send me a PM, and post here if it fails?

Thanks.
This message was last edited by the GM at 12:36, Sat 17 May 2008.
DM Tarkin
GM, 2 posts
Sat 17 May 2008
at 15:11
  • msg #253

Re: Partial read error

Error!
Error! Partial database read detected! (592 records read)
DM Annihilator
GM, 254 posts
The future
Mr. Windwalker!  :-)
Sat 17 May 2008
at 15:14
  • msg #254

Re: Partial read error

Error!
Error! Partial database read detected! (592 records read)
PC Fernandes
player, 15 posts
Sat 17 May 2008
at 18:19
  • msg #255

Re: Partial read error

Obviously there is no way we can know for certain whether this problem is occuring or not in every game hosted on this website, but as for me, I have not experienced it in any of the other games that I participate in.
PC Brianna
player, 87 posts
Sat 17 May 2008
at 19:11
  • msg #256

Re: Partial read error

This is an issue that comes up periodically within a game, sort of like the 'there are no messages in this game' one.  I'm not sure what causes it, or even whether jase knows what does.
DM BadCatMan
GM, 482 posts
I am the Master
and you will obey me.
Sun 18 May 2008
at 01:09
  • msg #257

Re: Partial read error

Okay, I'll contact the authorities. Thanks.

And thanks to everyone who responded to my orphaned player check PM. But please remember to answer the questions asked. It'd be really helpful.

Ah, there's a thread on this subject:
link to a message in "Technical Discussions"
This message was last edited by the GM at 01:12, Sun 18 May 2008.
PC praguepride
player, 111 posts
Tue 20 May 2008
at 05:46
  • msg #258

Re: Partial read error

Hello everyone, long time no chat.

Just a little update, my bubble game for Cormyr is currently on 6-months and going strong, with quite a bit of success on the part of RoA's WW.

Currently slots are full but if one opens up I'll let you know. As it's not technically affiliated with RoA I get to bend all sorts of rules as a GM (insert evil grin) but as a token of appreciation to the RoA community, all of you get first dibs into the game. That Deep Imaskari caught my attention so if nobody picks you up, I might be able to fit you into the the game. It would actually serve as a pretty useful plot device on my end, I have a few ideas about how to work an Underdark creature into the campaign. For planning purposes the party is currently ECL 3.

Anyway, I hope to resume being a part of the RoA chat for the next couple of weeks before making a big move to Chicago for my new job (hurray).
This message was last edited by the player at 05:47, Tue 20 May 2008.
DM Windwalker
GM, 649 posts
Property of
Annihilator
Tue 20 May 2008
at 16:17
  • msg #259

Re: Partial read error

*blushes*  I haven't done anything, you're a great DM, and I'm really enjoying the game.  Especially being the only girl!  :p  *giggles*

Now don't go all icky on me and start rooting for the Cubs, okay?  :p
DM BadCatMan
GM, 483 posts
I am the Master
and you will obey me.
Wed 21 May 2008
at 10:46
  • msg #260

Re: Partial read error

Hi there. The grand jase is having a look at the PMs problem here. However, currently, every single PM ever sent by anyone in RoA for the last 4 years is now addressed solely to me. Huh.

I recommend if you need to get to in touch with anyone here, try it in another RoA, by rMail, or here in OOC. Until the problem is fixed.
PC Mydah
player, 23 posts
Wed 21 May 2008
at 18:54
  • msg #261

Traveling across Faerun

Do we have some sort of chart for average travel time from point A to point B in Faerun? I looked around here in the OOC Forum and couldn't locate it. I think I must have overlooked it.
DM Windwalker
GM, 650 posts
Property of
Annihilator
Wed 21 May 2008
at 19:05
  • msg #262

Re: Traveling across Faerun

We keep that in the Lounge.  If you want to give me the starting and ending points, I can calculate the travel time for you.
PC praguepride
player, 112 posts
Fri 23 May 2008
at 01:36
  • msg #263

Re: Traveling across Faerun

How do you calculate the travel times? I might be using those services very soon once the Cormyr party leaves Suzail.
DM Windwalker
GM, 651 posts
Property of
Annihilator
Fri 23 May 2008
at 04:15
  • msg #264

Re: Traveling across Faerun

I'll rMail it to you in two shakes (to save the space here in the OOC).
PC praguepride
player, 113 posts
Sat 24 May 2008
at 02:21
  • msg #265

Re: Traveling across Faerun

Sweet! Thanks WW
DM Windwalker
GM, 652 posts
Property of
Annihilator
Sat 24 May 2008
at 02:55
  • msg #266

Re: Traveling across Faerun

Welcome.  :)
DM BadCatMan
GM, 484 posts
I am the Master
and you will obey me.
Sat 24 May 2008
at 04:15
  • msg #267

Re: Traveling across Faerun

Okay, the PM situation should be fixed now, and everyone should have their PMs back.

And I've gained nearly 4 years of old deleted PMs. Clean up time for me.
DM HackDoc
GM, 673 posts
ROA Sage
Defender of the Truth
Sat 24 May 2008
at 04:37
  • msg #268

Re: Traveling across Faerun

Great I got PMs from 2003 on ... who knew they were so many.
PC praguepride
player, 114 posts
Wed 28 May 2008
at 19:09
  • msg #269

Re: Traveling across Faerun

I know how much everyone here likes taking personality quizes, so here's one dealing with colors.

http://www.truecolorstest.com/...ersonality-Test.html

I'm very strong green, for the record.
PC samimgreen
player, 11 posts
Wed 28 May 2008
at 19:30
  • msg #270

Re: Traveling across Faerun

11  12  19
DM HackDoc
GM, 674 posts
ROA Sage
Defender of the Truth
Wed 28 May 2008
at 20:10
  • msg #271

Re: Traveling across Faerun

19  13  12
DM Furyou Miko
GM, 141 posts
Santera Fan
Recuperating? Nah.
Thu 29 May 2008
at 03:31
  • msg #272

Re: Traveling across Faerun

13 14 13 10
PC praguepride
player, 115 posts
Sat 31 May 2008
at 02:01
  • msg #273

Re: Traveling across Faerun

13 5 12 20

Like I said, very very strong green with no yellow to hold me back!
DM Windwalker
GM, 653 posts
Property of
Annihilator
Mon 2 Jun 2008
at 16:54
  • msg #274

Re: Traveling across Faerun

18  9  14  9

Me?  A performer?  I have no idea what they're talking about.

*goes back to singing along with her iPod at full volume*  :p

Just in case y'all wanna know what I'm currently performing, even though I'm not a guy - it's just so darned funny!  Watch all of it:  http://youtube.com/watch?v=7GcVnhNjWV0
This message was last edited by the GM at 16:58, Mon 02 June 2008.
DM Wolf
GM, 150 posts
You live, you die
Use your time well
Mon 2 Jun 2008
at 19:43
  • msg #275

Re: Traveling across Faerun

Whoho

This video is not available in your country.
PC Elerndale
player, 69 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Mon 2 Jun 2008
at 19:50
  • msg #276

Re: Traveling across Faerun

Well I came out

11 10 16 11

Some time a go some kind person pointed to a program I could down load to make simple dungeons for free.

This was some time back and my hard drive die - I lost program.
Anybody know where can pick up free program that give me basic dungeons items and walls.
DM Annihilator
GM, 256 posts
The future
Mr. Windwalker!  :-)
Mon 2 Jun 2008
at 21:11
  • msg #277

Re: Traveling across Faerun

DM Wolf:
This video is not available in your country.

Lousy YouTube.  :|
DM Windwalker
GM, 654 posts
Property of
Annihilator
Mon 2 Jun 2008
at 22:02
  • msg #278

Re: Traveling across Faerun

That's just...weird...  Search for "Online" by "Brad Paisley" then.  It's hilarious!
DM Crazykev
GM, 52 posts
Not quite as old as DMJim
UK based so on GMT
Tue 3 Jun 2008
at 11:04
  • msg #279

Re: Traveling across Faerun

My true colours were

10 17 11 12
PC HydroChieftain
player, 1 post
Tue 3 Jun 2008
at 16:41
  • msg #280

Re: Traveling across Faerun

Just for the record, I was an orange 22.  I guess that means I am an obnoxious, center of attention kinda guy who doesn't take no as the first or only answer.  :P Lowest for me was a yellow.  It was a 7.

Having said that, I did a brief gander around and I didn't see any space that could stock up on an old school, straight forward, stab-it-in-the-face-with-my-sword warriors.  Harumph.
DM Windwalker
GM, 656 posts
Property of
Annihilator
Tue 3 Jun 2008
at 17:58
  • msg #281

Re: Traveling across Faerun

*giggles*  Do you do any real performing?  I actually am a performer, though not as much as I used to, I suppose.  I'm a musician and have done some acting as well, plus I teach which is a whole lot of performing right there to get and keep some kids' interest.  :p
PC HydroChieftain
player, 2 posts
Tue 3 Jun 2008
at 18:05
  • msg #282

Re: Traveling across Faerun

I'm a writer for fun.  I used to wrestle, and I'm always the center of attention when I go out with a group.
DM Windwalker
GM, 657 posts
Property of
Annihilator
Tue 3 Jun 2008
at 18:37
  • msg #283

Re: Traveling across Faerun

Me too, though usually I'm not terribly fond of that as everybody wants me to make suggestions and decisions.  I'm not very comfortable with that.  :p
PC HydroChieftain
player, 3 posts
Tue 3 Jun 2008
at 18:45
  • msg #284

Re: Traveling across Faerun

Ah.  I prefer making decisions.  Maybe that's why I am a 22 orange, huh?

I dunno, I hate it when nobody can decide what to do...so when that happens, I try to be the one deciding because at least they won't be "dumb" decisions.  You know... the ones that that one person in the group always tries to make...  When everybody wants to go to an Haibachi grill, "The Todd" doesn't like rice and insists that everyone goes to Waffle House instead.  :P
DM Windwalker
GM, 658 posts
Property of
Annihilator
Wed 4 Jun 2008
at 02:35
  • msg #285

Re: Traveling across Faerun

*giggles*  I don't mind making suggestions too much, but I hate making decisions because I'm so afraid I'll offend somebody.  :p  Besides, usually I suggest the same places to eat anyway, or the same things to do.  I'm very passionate about what I like, after all.  :p
PC shinimajining
player, 44 posts
Ego elemtal
eyesman.deviantart.com
Wed 4 Jun 2008
at 09:23
  • msg #286

Re: Traveling across Faerun

Just a question, are there any plans on upgrading to dnd 4th ed.?
DM BadCatMan
GM, 486 posts
I am the Master
and you will obey me.
Wed 4 Jun 2008
at 10:14
  • msg #287

Re: Traveling across Faerun

I've answered in the new 4th edition thread, where everyone should talk about 4e. That way folks can carry on chatting here about other topics.
PC HydroChieftain
player, 4 posts
Wed 4 Jun 2008
at 10:14
  • msg #288

Re: Traveling across Faerun

We can only hope not.  Heh.  There's already too much stuff in the books.  I can say with a certain degree of tact that I will not be buying new DnD books anytime soon.
PC praguepride
player, 116 posts
Thu 5 Jun 2008
at 02:59
  • msg #289

Re: Traveling across Faerun

Anyway, quick question. How do you score a 22 when there is a maximum of 20 points?

edit:
Quick cheap plug, my nWoD campaign needs two mages. If you play M:tA check it out and mention that you're from RPoL and I'll give you priority. I've found that RPoL players tend to be a good step more reliable then the majority of the RPoL masses.

link to "(nWoD) Chicago: Blood Moon Rising (Mortals)"
This message was last edited by the player at 03:04, Thu 05 June 2008.
PC HydroChieftain
player, 5 posts
Thu 5 Jun 2008
at 12:41
  • msg #290

Re: Traveling across Faerun

Will any game take a Lawful Good, Longsword wielding fighter?
PC praguepride
player, 120 posts
Fri 13 Jun 2008
at 04:59
  • msg #291

Re: Traveling across Faerun

I just got a new kitty, and she's adorable.






She can yawn pretty big for an itty bitty kitty.


She literally fits in the palm of your hand.
PC EvilRoy
player, 7 posts
Fri 13 Jun 2008
at 08:11
  • msg #292

Re: Traveling across Faerun

Awww!

I want a kitty so bad.

But sadly they make me cough and hack and wheeze.
DM Wolf
GM, 151 posts
You live, you die
Use your time well
Sat 14 Jun 2008
at 19:02
  • msg #293

Re: Traveling across Faerun

I want a dog. But still a nice cat you got. It's quite small. How old is she.
DM Annihilator
GM, 264 posts
The future
Mr. Windwalker!  :-)
Wed 18 Jun 2008
at 11:00
  • msg #294

Re: Traveling across Faerun

For our swedish players here (I know there's at least two of you! :p), good luck against Russia tonight - I'll be at work until after midnight, so unfortunately I won't get to watch the match.  :-(  Anyway - go Sweden!  :D
DM Windwalker
GM, 664 posts
Property of
Annihilator
Wed 18 Jun 2008
at 13:05
  • msg #295

Re: Traveling across Faerun

Well, I guess if I can't root for Norway, I might as well root for Sweden, too.  :p  Go Sweden!  :)
PC solo
player, 89 posts
Wed 18 Jun 2008
at 13:23
  • msg #296

Re: Traveling across Faerun

Thank you! Considering that the winner gets to play against Holland in the quarter finals... not much chance in advancement after that. The Dutch look unbeatable this year.
DM Annihilator
GM, 265 posts
The future
Mr. Windwalker!  :-)
Wed 18 Jun 2008
at 22:51
  • msg #297

Re: Traveling across Faerun

Well, at least you won't have to get beat by the Dutch, anyway.  :p  I was able to listen to it on the radio, and it sounds like Russia deserved the win, too.

And, my feet are burning, after standing up straight at work for about eight hours or so.  PCs in my regions, expect me to be away until Sunday, when I get my first day off, and DMs with my characters in your regions, feel free to NPC them until then, as well.
PC solo
player, 90 posts
Thu 19 Jun 2008
at 05:50
  • msg #298

Re: Traveling across Faerun

It was a terrible game, but at the same time a fitting end to a lackluster performance.
PC Reefy
player, 9 posts
Thu 19 Jun 2008
at 23:58
  • msg #299

Re: Traveling across Faerun

The fact the Russians and Croats look pretty handy almost makes me feel slightly better about them qualifying at England's expense. Almost.
PC Elerndale
player, 70 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Sun 22 Jun 2008
at 19:03
  • msg #300

Re: Traveling across Faerun

Any GM got space for 4 level druid / sorcerer?
DM Furyou Miko
GM, 144 posts
Santera Fan
Recuperating? Nah.
Mon 23 Jun 2008
at 03:39
  • msg #301

Re: Traveling across Faerun

Depends, can we have some more information than that? Background, race, environment (in my case)?
PC Elerndale
player, 71 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Mon 23 Jun 2008
at 20:48
  • msg #302

Re: Traveling across Faerun

His is of elvish (wild elf)background.  He serves Rillifane RallathilHe.
He left his homeland on some hair brained quest to find distance dryad.

His animal pet is wolf and his familiar is owl.
He also has horse.  So he very wilderness animal based.
DM Lady Fate
GM, 4 posts
Mon 23 Jun 2008
at 22:28
  • msg #303

Re: Traveling across Faerun

What kind of druid?

Forest based, desert based...water based? Doesn't sound water based but one can hope...GRINS
PC Elerndale
player, 72 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Tue 24 Jun 2008
at 06:53
  • msg #304

Re: Traveling across Faerun

Forest based.
PC Elerndale
player, 73 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Wed 9 Jul 2008
at 22:01
  • msg #305

Re: Traveling across Faerun

Well up date to my character.

The Bloodstone Lands: (remaned of The Cold Lands)

Has two players left (Me and fighter half drow).

Anybody want take over as GM or GM want look into this pls.  Both me and other player usually post 2-3 time week.  It could do with few players as well if someone looking for new home for character.
DM Windwalker
GM, 666 posts
Property of
Annihilator
Thu 10 Jul 2008
at 02:45
  • msg #306

Re: Traveling across Faerun

I'd give DM Rockchucker a bit more time.  He last posted less than a month ago, and while that is less than what we'd like to see on RoA whenever possible, that doesn't mean he's out for the count yet, especially when considering the news her relayed to you in the OOC recently.  That's a life-changing event and constant struggle, so give him another chance.  If he doesn't logon soon, then we'll talk.
PC quickj
player, 152 posts
Commiting the oldest sins
in the newest ways!
Thu 10 Jul 2008
at 15:59
  • msg #307

Re: Traveling across Faerun

You're such a peacemaker WW :) BTW, I'm playing the Half-drow Dragon Shaman that is also awaiting some activity in the cold lands. It's not that I'm looking to dis Rockchucker but we've been off and on with DM's in that region for a while and I just want my character to actually get a couple of levels at some point. I'm patient though I guess.
DM Windwalker
GM, 668 posts
Property of
Annihilator
Thu 10 Jul 2008
at 17:13
  • msg #308

Re: Traveling across Faerun

*giggles*  Sorry.  :p  It's just in my conservative, democratic, American nature, I guess.  And no, I'm not being sarcastic.  :p  *giggles more*

Now, I completely understand!  Trust me.  I've gone through the same thing with some of my characters.  We will work out some kind of compensation for your troubles and patience.  I don't think anybody's currently looking to take over a region, but if DM Rockchucker doesn't return soon, there is a possibility of a current region being re-opened, plus there might be an opening or two around the boards.  Transferring, if it becomes necessary, will of course cost you no Day Units and should be relatively painless.  We'll do what it takes to make sure that everybody's playing in as good a place as possible.
PC samimgreen
player, 15 posts
Thu 10 Jul 2008
at 22:59
  • msg #309

Re: Traveling across Faerun

DM Windwalker:
plus there might be an opening or two around the boards. 


*ears perk*  I guess that should really be eyes perk, but who looks at perky eyes?

/I've never really seen a perky ear for that matter...
PC quickj
player, 153 posts
Commiting the oldest sins
in the newest ways!
Thu 10 Jul 2008
at 23:11
  • msg #310

Re: Traveling across Faerun

I'm ok with waiting if you put it that way :)
DM Furyou Miko
GM, 145 posts
Santera Fan
Recuperating? Nah.
Thu 10 Jul 2008
at 23:13
  • msg #311

Re: Traveling across Faerun

You've never seen a perky ear? *blink*

You've never known any fuzzy critters, then? Jasper the Black Lab's ears always perk up when he hears the words 'dinner', 'walk' or 'go out'. ;)
PC samimgreen
player, 16 posts
Thu 10 Jul 2008
at 23:15
  • msg #312

Re: Traveling across Faerun

Oh!  Doggggies!!!
DM Windwalker
GM, 669 posts
Property of
Annihilator
Fri 11 Jul 2008
at 02:46
  • msg #313

Re: Traveling across Faerun

*giggles*  Well House and dog lovers always get to call dibs in my regions, so if there's an opening, I'll let you know.  :p
PC samimgreen
player, 17 posts
IT'S NOT LUPUS!!!
Fri 11 Jul 2008
at 03:08
  • msg #314

Re: Traveling across Faerun

Woohoo!
DM Windwalker
GM, 670 posts
Property of
Annihilator
Fri 11 Jul 2008
at 03:14
  • msg #315

Re: Traveling across Faerun

*giggles uncontrollably*  You are a true House fan!  It's not lupus!!!

Do you have the seasons on DVD?  There's a great little montage of that.  :p  *scurries off to watch it before bed*
PC samimgreen
player, 18 posts
IT'S NOT LUPUS!!!
Fri 11 Jul 2008
at 03:16
  • msg #316

Re: Traveling across Faerun

No, but I did recently get finished watching the DVDs from netflix.

/long live the valley girl
PC praguepride
player, 124 posts
Wed 16 Jul 2008
at 20:41
  • msg #317

Re: Traveling across Faerun

Ahh, I'm finally feeling confident in my GM abilities that I would be willing to shoulder a GM mantle, but I've just got too many games running at the moment. My nWoD (which still has a few positions open if you're interested) is basically running like 16 mini-games until players start interacting, and between that and the other two games I'm running and I'm getting a little taxed on my personal time.

If a game does go the way of the dodo, I'll let the powers that be know and I'll pick up something. Probably an adventure involving the Zhentarim, they're such fun generic badguys.
DM BadCatMan
GM, 489 posts
I am the Master
and you will obey me.
Thu 17 Jul 2008
at 03:36
  • msg #318

Re: Traveling across Faerun

Well, on that note:

Amn
Border Kingdoms - high level region (ECL 11)
Calimshan
Dragon Coast
Halruaa
Kara-Tur
Lantan
Moonsea
Mulhorand
One-Shots & Orphanage - for orphaned PCs and one-off adventures
Psionics
Savage Frontier
Savage Species - a monstrous game
The Shaar / Great Rift
Sembia
Tethyr
Undermountain
Vilhon Reach
Waterdeep & Skullport

DMs, please?


Oh, and I was trying to keep the 'Tales Of The Realms' thread strictly related to FR, and particularly RoA. Players and DMs, please share your tales of your adventures, exploits and failures, here on RoA.
DM BadCatMan
GM, 491 posts
I am the Master
and you will obey me.
Sat 19 Jul 2008
at 16:15
  • msg #319

Re: Traveling across Faerun

Why do I hear about all the good stuff too late?

Dr Horrible's Sing-Along Blog: http://www.drhorrible.com/index.html

Available for only one more day.
DM Windwalker
GM, 671 posts
Property of
Annihilator
Mon 21 Jul 2008
at 22:48
  • msg #320

Re: Traveling across Faerun

*giggles*  I am so easily amused.  :p

http://producten.hema.nl/
PC praguepride
player, 125 posts
Tue 22 Jul 2008
at 14:01
  • msg #321

Re: Traveling across Faerun

DM BadCatMan:
Why do I hear about all the good stuff too late?

Dr Horrible's Sing-Along Blog: http://www.drhorrible.com/index.html

Available for only one more day.



Yeah, I was just able to watch the three acts before it closed up. I hope more is done with it, it was really interesting (and highly amusing)
PC praguepride
player, 126 posts
Sat 26 Jul 2008
at 01:34
  • msg #322

Re: Traveling across Faerun

I've been watching Dr. Horrible a lot, mainly because I really like the soundtrack, who would have thought that NPH had such a great voice.

Anyway, the more I watch, the more I admire Joss Whedon's characters. They're all so beautifully tragic. I think that's what drew me into Firefly, was how much baggage everyone had, and yet they still continued to rise up to each new day.

They're much more believable characters then you find in most shows these days.
PC praguepride
player, 127 posts
Wed 30 Jul 2008
at 03:22
  • msg #323

Re: Traveling across Faerun

Wow... quite bunch.

On a completely different line of thought, here's a group that caught my ear, reposting because their worth checking out

http://www.youtube.com/watch?v=sZ78f1gUa5Q

Nuttin' But Stringz...rapping with violins... yeah, check it.
DM Windwalker
GM, 672 posts
Property of
Annihilator
Wed 30 Jul 2008
at 16:43
  • msg #324

Re: Traveling across Faerun

I didn't care for the video, but the music was wonderful.  Makes you want to go back and rethank the Beatles for their brilliance in the recording studio as they were, of course, the first to bring things like violins and symphonies into rock music.
PC praguepride
player, 128 posts
Wed 30 Jul 2008
at 19:30
  • msg #325

Re: Traveling across Faerun

DM Windwalker:
I didn't care for the video, but the music was wonderful.  Makes you want to go back and rethank the Beatles for their brilliance in the recording studio as they were, of course, the first to bring things like violins and symphonies into rock music.



From my understanding, it's really hard to be the "first" at something in music. You can be the most popular early example, but it's really hard being the first.

I don't bother watching the video, I just listen to the music as it's hard to find online.
DM Windwalker
GM, 673 posts
Property of
Annihilator
Thu 31 Jul 2008
at 01:38
  • msg #326

Re: Traveling across Faerun

Well in this case, the Beatles were creative enough to be the first.  Before their creativity took over (some people would read that as drugs *silly grin*), rock (as classified by the time, at least) didn't do things like have symphonies in the recording studio.  Their genious went beyond that, of course.  They tried many things that nobody else had done, and the results were almost always brilliant.  I university, even though most music majors only focus on classical music, Gregorian chants, opera, etc., I tried to bring in some more recent examples of music-changing events.  And my professors loved it.  After teaching Music Theory and History of Music twice a year for 20 years, most professors seem to be ready for something knew!  Of course, I only majored in music performance that first year before deciding I really wanted a family more than to struggle with a music career, but still I learned an awful lot about such things.  And had a blast doing it.

Off to tuck my kids into bed and give night-night kisses.  Be back in a bit...
PC praguepride
player, 129 posts
Thu 31 Jul 2008
at 13:59
  • msg #327

Re: Traveling across Faerun

Well, if you enjoy kids, here's a better NBS video

http://www.youtube.com/watch?v=6ZqlZLcmuT4

This is a much different style then a typical "rap" video. I think I enjoy it more...

edit: I usually get irritated with most rap videos because it's all glorified T&A, like the only reason that the artist is performing is so that they can hang out with the dancers, which doesn't help that the lyrics are usually sexual in some nature and while I don't mind the occasional titillation, there doesn't normally seem to be anything beyond that. Maybe that's why I'm enjoying these guys as much as I do. Plus I thoroughly enjoy adding percussion lines to classical music :D
This message was last edited by the player at 14:01, Thu 31 July 2008.
DM Windwalker
GM, 674 posts
Property of
Annihilator
Thu 31 Jul 2008
at 15:38
  • msg #328

Re: Traveling across Faerun

That is so cute!  I loved it, and I'm downloading it to keep and use with my own kids and in my own classroom.

I also love adding percussion to classical.  The way I play the piano kind of almost does that in my own little way.  I'm a very passionate player, using the full range of dynamics and tempos to truly make the music come even more alive.
PC praguepride
player, 130 posts
Fri 1 Aug 2008
at 01:01
  • msg #329

Re: Traveling across Faerun

What age range do you teach?
DM Windwalker
GM, 675 posts
Property of
Annihilator
Fri 1 Aug 2008
at 15:28
  • msg #330

Re: Traveling across Faerun

At the moment anything, I substitute for lots of different schools while waiting for some local school to get a full-time opening.  But I'm certified to teach anything from birth to 6th grade (up to about 13-years-old).  I prefer preschool to second grade (3- to 8-year olds).  And that is where I usually am placed since most people don't seem to like those ages or be very good at them.
PC praguepride
player, 131 posts
Mon 4 Aug 2008
at 14:55
  • msg #331

Re: Traveling across Faerun

As odd as this might sound, that's how I am with databases. I'm great with them, I enjoy working with them, but most people don't want to or aren't very good at database design and usage.
DM Windwalker
GM, 676 posts
Property of
Annihilator
Mon 4 Aug 2008
at 15:10
  • msg #332

Re: Traveling across Faerun

I understand.  Yesterday I took my son and nephew to one of our amazing rivers here, about half an hour south of my house.  My dad (Papa to the boys) and my sister went, too.  We floated down the river for awhile and stopped to play in one of our springs.  The water was freezing, but the boys jumped in a few times on the rope swing and then I taught them how to skip rocks and whatnot.  Anyway, while we were there, this sweet little girl came up and just starting talking to me while I was teaching the boys how springs work and why the water was so cold and why some of the rocks were so smooth and everything.  After listening, asking questions, and just talking to me for a bit, she suddenly left and came back with a yellow wildflower she'd picked just for me.  My heart melted.  She was such a little sweetheart.  She left again for a little while, and soon I heard somebody absolutely screaming at someone else.  It was the girl's mother, screaming at her.  I never had to raise my voice once to the boys, nor to that girl when she was over there with me.  Why do parents have to yell and scream like that?  It is so rarely necessary.  It turns out that she was yelling at the girl because she'd had to go to the bathroom and, thus, had gone off the trail a little bit so nobody would see her do that.  The mother should have been mortified and offered to go with and help the girl, but she was too busy yelling to even care.  Poor little girl.  She was so sweet.  :(

I've got that little wildflower right here on my keyboard.  Just to remind me to pray for that girl.
PC praguepride
player, 132 posts
Mon 4 Aug 2008
at 15:36
  • msg #333

Re: Traveling across Faerun

Awwwwwww
PC samimgreen
player, 20 posts
IT'S NOT LUPUS!!!
Mon 4 Aug 2008
at 18:31
  • msg #334

Re: Traveling across Faerun

DM Windwalker:
 


My heart just broke.
This message was last edited by the player at 18:31, Mon 04 Aug 2008.
DM Furyou Miko
GM, 146 posts
Santera Fan
Recuperating? Nah.
Mon 4 Aug 2008
at 20:15
  • msg #335

Re: Traveling across Faerun

Some women just don't grow up. Personally, I think it's something to do with when they have their first child - my mother was in her twenties, and she's never really stopped being twenty-something. Ami's mother was sixteen, and she's never stopped being sixteen... >< Which is unfortunate, because sixteen-year-old thirty-somethings are right bratty little... *cough* anyway.
DM Windwalker
GM, 698 posts
Property of
Annihilator
Wed 6 Aug 2008
at 05:27
  • msg #336

Re: Traveling across Faerun

Someone just posted this in a non-RoA game I'm in, and I couldn't resist sharing.  :p


DM Furyou Miko
GM, 147 posts
Santera Fan
Recuperating? Nah.
Wed 6 Aug 2008
at 13:12
  • msg #337

Re: Traveling across Faerun

*snigger* Go figure.
PC praguepride
player, 133 posts
Wed 6 Aug 2008
at 18:42
  • msg #338

Re: Traveling across Faerun

Lol.
PC solo
player, 91 posts
Thu 7 Aug 2008
at 05:35
  • msg #339

Re: Traveling across Faerun

That does not sound biologically possible, but a fun read none the less.
DM Windwalker
GM, 699 posts
Property of
Annihilator
Thu 7 Aug 2008
at 14:01
  • msg #340

Re: Traveling across Faerun

I can see how it would be possible.  Testes shrink and retreat in cold and expand in warmth.  I've seen it tons of times.  The only thing that gets me is that the guy was naked on the beach.  I know, I know, some people do those kinds of things, but I have just enough proper lady in me to not like that idea very much.  At least a small amount of modesty in public is a good thing.  :p
DM Annihilator
GM, 268 posts
The future
Mr. Windwalker!  :-)
Thu 7 Aug 2008
at 22:17
  • msg #341

Re: Traveling across Faerun

I don't know - I can close my eyes and picture you naked on the beach, without any trouble at all.  ;-D
DM Windwalker
GM, 700 posts
Property of
Annihilator
Thu 7 Aug 2008
at 22:28
  • msg #342

Re: Traveling across Faerun

*blushes and giggles lots*  Naughty boy!  What will our good little PCs think!?  :p
PC samimgreen
player, 23 posts
IT'S NOT LUPUS!!!
Thu 7 Aug 2008
at 22:29
  • msg #343

Re: Traveling across Faerun

We'd think the two of you need to make a trip over here to Playalinda... :-P
DM Windwalker
GM, 701 posts
Property of
Annihilator
Thu 7 Aug 2008
at 22:55
  • msg #344

Re: Traveling across Faerun

Playalinda?  :p  What's that?

We have definately been apart for too long, though.  I'll give you that for sure.  :p
PC samimgreen
player, 24 posts
IT'S NOT LUPUS!!!
Thu 7 Aug 2008
at 23:07
  • msg #345

Re: Traveling across Faerun

DM Windwalker
GM, 702 posts
Property of
Annihilator
Fri 8 Aug 2008
at 02:11
  • msg #346

Re: Traveling across Faerun

Once we finally get Anni here in the states for good, we'll definately have to visit there.  :)
PC quickj
player, 154 posts
Commiting the oldest sins
in the newest ways!
Mon 11 Aug 2008
at 13:47
  • msg #347

Re: Traveling across Faerun

OMG, I just read the article WW posted about the man in Croatia. I would just like to state for the record to all the women I told I had CWS (Cold Wtaer Shrinkage), it is a REAL condition!!! Ha, take that!
PC solo
player, 96 posts
Tue 12 Aug 2008
at 12:05
  • msg #348

Re: Traveling across Faerun

Ah, finally D&D Tactics (PSP) has reached a price level I feel comfortable with. cRPG CoDzilla here I come!
DM Windwalker
GM, 703 posts
Property of
Annihilator
Tue 12 Aug 2008
at 13:09
  • msg #349

Re: Traveling across Faerun

I don't like my PSP.  I want to sell it and get a DS instead.
PC solo
player, 97 posts
Tue 12 Aug 2008
at 18:43
  • msg #350

Re: Traveling across Faerun

Blasphemy! :-)
I use the PSP for so much more than games and wouldn't consider the DS for a second.
DM Annihilator
GM, 271 posts
The future
Mr. Windwalker!  :-)
Tue 12 Aug 2008
at 21:36
  • msg #351

Re: Traveling across Faerun

I lost the power charger for my PSP over a year ago, but I still have the thing, and a couple of games. . .  not that I used it much, anyway.  :p

And, yeah, I'd trade it for a DS in a heartbeat, heh.
DM Windwalker
GM, 704 posts
Property of
Annihilator
Wed 13 Aug 2008
at 03:57
  • msg #352

Re: Traveling across Faerun

Hon, I'd send you a new charger but you silly Europeans use those different plug in thingies.  :p

I've played some of my students' DS's, and I prefer it.  I don't like my PSP.  My hands are too small, it doesn't feel right in them, there's always an awful glare no matter what I do or try.
PC samimgreen
player, 25 posts
IT'S NOT LUPUS!!!
Thu 14 Aug 2008
at 21:39
  • msg #353

Re: Traveling across Faerun

DM Furyou Miko:
What's wrong with the 15th of august? Oo


It's the US deadline for people who filed extensions on their taxes to pay up.
DM Annihilator
GM, 272 posts
The future
Mr. Windwalker!  :-)
Mon 18 Aug 2008
at 17:49
  • msg #354

Re: Traveling across Faerun

Thanks to some luck and perseverance in a satelite tournament today, I'll be playing in a $150,000 Guaranteed Pot game of no limit hold'em poker, with the number one place winning $31,500 - money Windwalker and I could definitely use!  Unfortunately, I'm far from being a pro at the game, and I doubt I'll take any of the spots that pays off, but in a game like this, the sky is the limit, right?  So, with that in mind, please wish me luck - it'll definitely come in handy, heh!  :D
DM Furyou Miko
GM, 149 posts
Santera Fan
Recuperating? Nah.
Mon 18 Aug 2008
at 18:09
  • msg #355

Re: Traveling across Faerun

Break a leg. ^^ Actually wishing luck is bad luck when you're talking about someone's performance.
PC samimgreen
player, 26 posts
IT'S NOT LUPUS!!!
Mon 18 Aug 2008
at 18:21
  • msg #356

Re: Traveling across Faerun

DM Furyou Miko:
Break a leg. ^^ Actually wishing luck is bad luck when you're talking about someone's performance.

Ummm... bad beats abound then?  Sweet!  I just came home this weekend $300 up with a $100 stake.  Give 'em hell, DM Annihilator!
PC praguepride
player, 134 posts
Mon 18 Aug 2008
at 20:08
  • msg #357

Re: Traveling across Faerun

I won $30 in a LARP at Gen Con...

So far this forum seems pretty lucky :D
DM BadCatMan
GM, 494 posts
I am the Master
and you will obey me.
Mon 18 Aug 2008
at 23:38
  • msg #358

Re: Traveling across Faerun

Good luck!
PC praguepride
player, 135 posts
Tue 19 Aug 2008
at 17:55
  • msg #359

Re: Traveling across Faerun

DM BadCatMan:
Good luck!


You too. I hope you weather the storm.

Just out of curiosity, I keep advertising here but how many players here are actually interested in nWoD? The new Hunter book is pretty cool and I'm pumped about the new game I'm opening up. To think, just last year I had never GM'd a game online before and now I'm up to 7 games at the same time, all going strong. Not to toot my horn, but...

toot!
This message was last edited by the player at 17:55, Tue 19 Aug 2008.
DM Furyou Miko
GM, 150 posts
Santera Fan
Recuperating? Nah.
Tue 19 Aug 2008
at 18:02
  • msg #360

Re: Traveling across Faerun

Hunter is rules for playing ordinary humans, right?
PC praguepride
player, 136 posts
Tue 19 Aug 2008
at 19:25
  • msg #361

Re: Traveling across Faerun

Yes and no. It's rules that give ordinary people a chance against the supernatural. Some of the rules have hunters using supernatural abilities, like one group consists of all members who have traces of demonic heritage in their bloodline and can use that to influence and control demons.

BUT basically it is about ordinary people who are thrust into extraordinary situations, but instead of running with fear like an ordinary person, they rise above and seek to set things right. Think of Ash Campbell as a Hunter. He doesn't have any supernatural powers other then that he's a badass and yet he holds his own against zombies, demons, and skeleton armies. That's an example of a Hunter.
DM Furyou Miko
GM, 151 posts
Santera Fan
Recuperating? Nah.
Tue 19 Aug 2008
at 19:48
  • msg #362

Re: Traveling across Faerun

I'll see if I can get hold of a copy. I've got a normal human character already rolled up using generic skills from the various other books. What's the game called? I'll send it in and you can take a gander.
PC praguepride
player, 137 posts
Tue 19 Aug 2008
at 19:58
  • msg #363

Re: Traveling across Faerun

Technically speaking, we're full up at the moment, although a player has expressed the desire to leave the game which would free up a Hunter slot. Unfortunately, the player is offline preparing for a hurricane at the moment so I don't know if they were being serious or not. I'll send you a PM with the details if you're interested and the slot opens up.

I was asking about the nWoD thing just to see how many people were interested on these forums (i.e. if I should bother advertising here)
DM Furyou Miko
GM, 152 posts
Santera Fan
Recuperating? Nah.
Tue 19 Aug 2008
at 20:17
  • msg #364

Re: Traveling across Faerun

Ah, fair 'nuff. Sure, send me the details anyway. ^^
PC praguepride
player, 138 posts
Tue 19 Aug 2008
at 20:31
  • msg #365

Re: Traveling across Faerun

link to another game

I'll let you know when space opens up. So far the game(s) have been going really well.
DM HackDoc
GM, 677 posts
ROA Sage
Defender of the Truth
Fri 22 Aug 2008
at 18:59
  • msg #366

Re: Traveling across Faerun

I am growing to love nWoD. So far the roleplaying has been great fun.
PC praguepride
player, 139 posts
Fri 22 Aug 2008
at 20:18
  • msg #367

Re: Traveling across Faerun

Yeah, for the record I did not come up with that ritual, it is in the books, and it is part of the initiation. Humiliating: yes, disgusting: very, necessary given the circumstances: definitely.

We've got one last slot open but it's very specific. I'm looking for an experienced mage player willing to play a Thyrsus. They're not the most popular mage to play (most prefer Mastigos or Arcanthus) but that's the position that we have left.

Also, glad you're enjoying it so far.
DM Annihilator
GM, 273 posts
The future
Mr. Windwalker!  :-)
Fri 22 Aug 2008
at 20:36
  • msg #368

Re: Traveling across Faerun

I:
Thanks to some luck and perseverance in a satelite tournament today, I'll be playing in a $150,000 Guaranteed Pot game of no limit hold'em poker, with the number one place winning $31,500 - money Windwalker and I could definitely use!  Unfortunately, I'm far from being a pro at the game, and I doubt I'll take any of the spots that pays off, but in a game like this, the sky is the limit, right?  So, with that in mind, please wish me luck - it'll definitely come in handy, heh!  :D

An hour and a half in, and I'm surviving.  Barely.  Of the 891 players to enter, 465 are still in this thing, and most of them have way more chips than I do.  Of course, a lot of them could afford multiple re-buys/add-ons, for $75 a piece, which I just can't do.  I'll have to reach the top 100 to get in the money, so guess I'll have to make a big bet sometime soon - if I could just catch a half-way decent set of cards, anyway. . .


Edit:  I'm out at 121st place, 21 from taking home $225 in prize money.  I held Ace-Queen off-suit, and went up against a pair of 5s all-in.  I got a 10 on the flop and a Jack on the Turn, so I would have won with a Queen, King or Ace on the River - but no, none of those, so I'm out.  Still, I'd been down to 1,010 chips not long before, so the fact that I lasted as long as I did was still pretty good.
This message was last edited by the GM at 22:09, Fri 22 Aug 2008.
DM Windwalker
GM, 708 posts
Property of
Annihilator
Sat 23 Aug 2008
at 03:02
  • msg #369

Re: Traveling across Faerun

You did good, hon.  I'm proud of you.
PC praguepride
player, 140 posts
Sat 23 Aug 2008
at 18:58
  • msg #370

Re: Traveling across Faerun

Tough break, but it sounds like you played decently and caught some bad cards at the end.
DM Annihilator
GM, 282 posts
The future
Mr. Windwalker!  :-)
Sat 30 Aug 2008
at 10:01
  • msg #371

Re: Traveling across Faerun


DM Kitty
GM, 154 posts
Curiosity killed the cat?
Funny, I'm still here. :p
Sun 31 Aug 2008
at 03:58
  • msg #372

Re: Traveling across Faerun

Awwww... ^^
PC praguepride
player, 150 posts
Tue 2 Sep 2008
at 16:33
  • msg #373

Re: Traveling across Faerun

As promised before, I have a couple slots open in my nWoD game. Several RoA's have joined already, and in my mind the more the merrier.

link to another game

I have 1 M:tA and 1 H:tV slot open.
DM Crazykev
GM, 53 posts
Not quite as old as DMJim
UK based so on GMT
Thu 4 Sep 2008
at 22:56
  • msg #374

Re: Traveling across Faerun

SUBTLE HINT -

Space up for grabs in Thay. See Available Space for pcs notice for details
DM HackDoc
GM, 678 posts
ROA Sage
Defender of the Truth
Fri 5 Sep 2008
at 03:51
  • msg #375

Re: Traveling across Faerun

Darn, my 5th lvl rogue is 8HD.....
PC quickj
player, 158 posts
Commiting the oldest sins
in the newest ways!
Fri 5 Sep 2008
at 14:33
  • msg #376

Re: Traveling across Faerun

Damn, I gotta roll up a rogue to have in the stables.
DM HackDoc
GM, 679 posts
ROA Sage
Defender of the Truth
Fri 5 Sep 2008
at 18:55
  • msg #377

Re: Traveling across Faerun

I have two rogues that cannot find a game.... one for over a year.
PC praguepride
player, 151 posts
Mon 8 Sep 2008
at 03:34
  • msg #378

Re: Traveling across Faerun

On a side and less productive note, I've recently become a huge Coheed and Cambria fan, and I've even started reading the comics.

At first the wiki entry on the Amory wars sounded rather stupid and hokey, but once I got to the part about Good Apollo etc. where the "writing writer" has a mental breakdown, it gets kind of interesting.

It becomes a story within a story, and I like those "looking glass" moments.
PC quickj
player, 159 posts
Commiting the oldest sins
in the newest ways!
Mon 8 Sep 2008
at 13:43
  • msg #379

Re: Traveling across Faerun

Hm, I didn't know they had a comic.
DM Crazykev
GM, 54 posts
Not quite as old as DMJim
UK based so on GMT
Mon 8 Sep 2008
at 14:37
  • msg #380

Re: Traveling across Faerun

DM HackDoc:
I have two rogues that cannot find a game.... one for over a year.

Sorry Hack when you said your rogue was 8hd I ruled you out.

Positions now filled.
DM BadCatMan
GM, 496 posts
I am the Master
and you will obey me.
Tue 9 Sep 2008
at 03:51
  • msg #381

Re: Traveling across Faerun

And now the Psionics game is open and looking for PCs. Accepting all would-be psionicists, transfers who wish to rebuild themselves with psionics, as well as funky characters from other games and those who are desperate and don't mind tagging along in a psionics-focused campaign. (Accepting in that order.)

See the Available Space For PCs thread for details.
This message was last edited by the GM at 03:56, Tue 09 Sept 2008.
DM BadCatMan
GM, 498 posts
I am the Master
and you will obey me.
Wed 10 Sep 2008
at 00:58
  • msg #382

Re: Traveling across Faerun

Large Hadron Collider - No Guts, No Glory

10 September 2008 at 7:30 GMT, five hours, thirty minutes...


Honestly, nothing to worry about:
http://en.wikipedia.org/wiki/Large_hadron_collider
http://en.wikipedia.org/wiki/S...arge_Hadron_Collider
Actual experiments don't even begin until October.


EDIT: 10 September 2008 at 9:00 GMT, one hour, forty-five minutes...
This message was last edited by the GM at 06:13, Wed 10 Sept 2008.
DM Windwalker
GM, 713 posts
Property of
Annihilator
Thu 11 Sep 2008
at 02:52
  • msg #383

Re: Traveling across Faerun

My great-grandma, who I am very close to, has had an awful accident in the nursing home that's supposed to be taking good care of her and has since had a heart attack as a result.  They've been unable to do the CAT scan of her brain needed after the horrible fall from her bed that's blackened both of her eyes, broken her nose, cut up her lips, knocked out her teeth, and dislocated her shoulder, plus whatever damage to her brain there has been - but we do know that she is not herself at all so something is wrong in there.  Something is terribly wrong with her personality.  Though now, the heart attack...  Wow.  We just don't know what's going to happen, and I just can't seem to be able to post anything anywhere.

If any of you are Christian like me, please, please pray?  I would greatly appreciate it.  I'd accept well wishes, too.  My petty little day-to-day money, ex-husband problems, and no full-time teaching positions open problems are so nothing in comparison to my Gramma.  But now I'm more stressed than ever, of course.
PC samimgreen
player, 32 posts
IT'S NOT LUPUS!!!
Thu 11 Sep 2008
at 05:03
  • msg #384

Re: Traveling across Faerun

Oh no!  How terribly horrible!  I will send the two of you plenty of hope and good thoughts to make it through this time.  It's a very rare occurrence for House, so hopefully the powers that be will take a little more notice.  :-/
DM HackDoc
GM, 680 posts
ROA Sage
Defender of the Truth
Thu 11 Sep 2008
at 06:50
  • msg #385

Re: Traveling across Faerun

I will keep her in my prayers.
DM Furyou Miko
GM, 156 posts
Santera Fan
Recuperating? Nah.
Thu 11 Sep 2008
at 07:33
  • msg #386

Re: Traveling across Faerun

"Don't worry, even if we do make a black hole, it'll only be a small one..."

"Yeah. That just means we'll get sucked into switzerland slowly."
DM Crazykev
GM, 55 posts
Not quite as old as DMJim
UK based so on GMT
Thu 11 Sep 2008
at 08:20
  • msg #387

Re: Traveling across Faerun

DM WW, my prayers are with you and your GGM and I hope she is feeling better soon.
PC pinkbunny
player, 160 posts
Sat 13 Sep 2008
at 12:29
  • msg #388

Re: Traveling across Faerun

DM Furyou Miko:
"Don't worry, even if we do make a black hole, it'll only be a small one..."

"Yeah. That just means we'll get sucked into switzerland slowly."


By small, they mean consisting of a countable number of particles. We've made itsy black holes before.
PC praguepride
player, 152 posts
Sat 13 Sep 2008
at 21:45
  • msg #389

Re: Traveling across Faerun

DM Furyou Miko:
"Don't worry, even if we do make a black hole, it'll only be a small one..."

"Yeah. That just means we'll get sucked into switzerland slowly."



Of all the places to get sucked into and squeezed into a singularity, why does it have to be Switzerland? Can't we make a black hole somewhere nice? At least we'll all get a vacation before we get horribly crushed by gravitational forces beyond comprehension.


@WW: I hope your g-gma gets better, my uncle's in the ICU because of a fungal infection in his lungs and he's struggling as well. It's always hard to have a loved one in the hospital.
This message was last edited by the player at 21:46, Sat 13 Sept 2008.
DM Annihilator
GM, 284 posts
The future
Mr. Windwalker!  :-)
Tue 16 Sep 2008
at 19:20
  • msg #390

Re: Traveling across Faerun

DM BadCatMan
GM, 500 posts
I am the Master
and you will obey me.
Wed 17 Sep 2008
at 04:21
  • msg #391

Re: Traveling across Faerun

Hey, Switzerland's a nice place. :p

To think I was surprised by that webcam. :(

There's a nice and easy webcomic tour of CERN, here:
http://www.phdcomics.com/comic...ive.php?comicid=1066
For the next 5 strips. I liked it.

I saw a copy of a paper about the LHC the other day (there's a nicely pretentious statement; I'm in a physics department, and it was lying on a table in the photocopier room). The kinds of experiments the LHC will be doing are reactions that happen in the sun and our upper atmosphere every day, just nicely observable in the lab, and if it was going to create a black hole, it would have happened 10^31 times already (that's a 1 and a whole lot of zeroes). The paper went on to say the universe is in pretty good shape, not like Swiss-cheese with black holes (my words).

Everything comes back to Switzerland...
DM Furyou Miko
GM, 157 posts
Santera Fan
Recuperating? Nah.
Wed 17 Sep 2008
at 13:16
  • msg #392

Re: Traveling across Faerun

*smirks* That's because CERN has once again thrust europe into its rightful place of prominence as the cradle of the future.
PC praguepride
player, 153 posts
Thu 18 Sep 2008
at 02:00
  • msg #393

Re: Traveling across Faerun

Or the cradle to OUR DOOMS!

Everyone get's -2 to their attack rolls, saving throws, skill checks and ability checks.

Take that Europe!
DM Raven
GM, 280 posts
Thu 18 Sep 2008
at 08:03
  • msg #394

Important message to everyone!

Please read the story below, think about it and about how you go about the internet yourself, then forward the message to people you know. Everyone should be aware.


After tossing her books on the sofa, she decided to grab a snack and get on-line. She logged on under her screen name ByAngel213. She checked her Buddy List and saw GoTo123 was on. She sent him an instant message:

ByAngel213:
Hi. I'm glad you are on! I thought someone was following me home today. It was really weird!

GoTo123:
LOL You watch too much TV. Why would someone be following you?
Don't you live in a safe neighborhood?

ByAngel213:
Of course I do. LOL I guess it was my imagination cuz' I didn't see anybody when I looked out.

GoTo123:
Unless you gave your name out on-line. You haven't done that have you?

ByAngel213:
Of course not. I'm not stupid you know.
GoTo123:
Did you have a softball game after school today?

ByAngel213:
Yes and we won!!

GoTo123:
That's great! Who did you play?

ByAngel213:
We played the Hornets. LOL. Their uniforms are so gross! They look like bees. LOL

GoTo123:
What is your team called?

ByAngel213:
We are the Canton Cats. We have tiger paws on our uniforms. They are really cool.

GoTo1 23:
Did you pitch?

ByAngel213:
No I play second base. I got to go. My homework has to be done before my parents get home. I don't want them mad at me. Bye!

GoTo123:
Catch you later. Bye

Meanwhile... ....GoTo123 went to the member menu and began to search for her profile. When it came up, he highlighted it and printed it out. He took out a pen and began to write down what he knew about Angel so far.

Her name: Shannon
Birthday: Jan. 3, 1985
Age: 13
State where she lived: North Carolina

Hobbies: softball, chorus, skating and going to the mall. Besides this information, he knew she lived in Canton because she had just told him. He knew she stayed by herself until 6:30 p.m. every afternoon until her parents came home from work. He knew she played softball on Thursday afternoons on the school team, and the team was named the Canton Cats. Her favorite number 7 was printed on her jersey. He knew she was in the eighth grade at the Canton Junior High School She had told him all this in the conversations they had on- line. He had enough information to find her now.

Shannon didn't tell her parents about the incident on the way home from the ballpark that day. She didn't want them to make a scene and stop her from walking home from the softball games. Parents were always overreacting and hers were the worst. It made her wish she was not an only child. Maybe if she had brothers and sisters, her parents wouldn't be so overprotective.

By Thursday, Shannon had forgotten about the footsteps following her.

Her game was in full swing when suddenly she felt someone staring at her. It was then that the memory came back. She glanced up from her second base position to see a man watching her closely.

He was leaning against the fence behind first base and he smiled when she looked at him. He didn't look scary and she quickly dismissed the sudden fear she had felt.

After the game, he sat on a bleacher while she talked to the coach. She noticed his smile once again as she walked past him. He nodded and she sm iled back. He noticed her name on the back of her shirt. He knew he had found her.

Quietly, he walked a safe distance behind her. It was only a few blocks to Shannon 's home, and once he saw where she lived he quickly returned to the park to get his car.

Now he had to wait. He decided to get a bite to eat until the time came to go to Shannon 's house. He drove to a fast food restaurant and sat there until time to make his move.

Shannon was in her room later that evening when she heard voices in the living room.

'Shannon, come here,' her father called. He sounded upset and she couldn't imagine why. She went into the room to see the ma n from the ballpark sitting on the sofa.

'Sit down,' her father began, 'this man has just told us a most interesting story about you.'

Shannon sat back. How could he tell her parents anything? She had never seen him before today!

'Do you know who I am, Shannon ?' the man asked.

'No,' Shannon answered.

'I am a police officer and your online friend, GoTo123.'

Shannon was stunned. 'That's impossible! GoTo is a kid my age! He 's 14. And he lives in Michigan !'

The man smiled. 'I know I told you all that, but it wasn't true. You see, Shannon , there are people on-line who pretend to be kids; I was one of them. But while others do it to injure kids and hurt them, I belong to a group of parents who do it to protect kids from predators. I came here to find you to teach you how dangerous it is to talk to people on-line. You told me enough about yourself to make it easy for me to find you. You named the school you went to, the name of your ball team and the position you played. The number and name on your jersey just made finding you a breeze.'

Shannon was stunned. 'You mean you don't live in Michigan ?'

He laughed. 'No, I live in Raleigh It made you feel safe to think I was so far away, didn't it?'

She nodded.

'I had a friend whose daughter was like you. Only she wasn't as lucky. The guy found her and mur dered her while she was home alone. Kids are taught not to tell anyone when they are alone, yet they do it all the time on-line. The wrong people trick you into giving out information a little here and there on-line. Before you know it, you have told them enough for them to find you without even realizing you have done it. I hope you've learned a lesson from this and won't do it again. Tell others about this so they will be safe too?'

'It's a promise!'

That night Shannon and her Dad and Mom all knelt down together and thanked God for protecting Shannon fr om what could have been a tragic situation.

*****NOW****

EVEN FORWARD THIS TO PEOPLE WITHOUT KIDS SO THEY CAN SEND IT TO FRIENDS THAT DO HAVE CHILDREN OR GRANDCHILDREN
PC praguepride
player, 154 posts
Thu 18 Sep 2008
at 22:04
  • msg #395

Re: Important message to everyone!

bah, chain letters. Disrupting mah forums

rabble rabble rabble!
This message was last edited by the player at 22:05, Thu 18 Sept 2008.
PC praguepride
player, 155 posts
Tue 30 Sep 2008
at 18:28
  • msg #396

Re: Important message to everyone!

Quick question, has anyone heard from WW recently?
DM Kitty
GM, 156 posts
Curiosity killed the cat?
Funny, I'm still here. :p
Tue 30 Sep 2008
at 18:31
  • msg #397

Re: Important message to everyone!

I don't think I've heard from her since last Wednesday.
DM Annihilator
GM, 286 posts
The future
Mr. Windwalker!  :-)
Tue 30 Sep 2008
at 18:51
  • msg #398

Re: Important message to everyone!

She's been very busy lately with work (who'd think a substitute teacher would be getting called in that often, anyway? :p), taking care of the kids, and spending time with her grandma in the hospital, among other things.  I haven't heard from her today, but I assume that means she's been called in to work again.
PC praguepride
player, 156 posts
Tue 30 Sep 2008
at 19:18
  • msg #399

Re: Important message to everyone!

Fair enough, just checking.
DM Furyou Miko
GM, 161 posts
Santera Fan
Recuperating? Nah.
Thu 2 Oct 2008
at 20:06
  • msg #400

Re: Important message to everyone!

Hm. I was about to say 'this is off-topic', but then I read the current Subject Line.

So yes, this is an Important Message to Everyone. If you want to just read the important message, skip to the bottom of the post. If you want it to be funny, read everything else first.

Thought for the day!





In the beginning God covered the earth with broccoli, cauliflower and spinach, with green, yellow and red vegetables of all kinds so Man and Woman would live long and healthy lives.



Then using God's bountiful gifts, Satan created Dairy Ice Cream and Magnums. And Satan said, 'You want hot fudge with that? And Man said, 'Yes!' And Woman said, 'I'll have one too with chocolate chips'. And lo they gained 10 pounds.



And God created the healthy yoghurt that woman might keep the figure that man found so fair.



And Satan brought forth white flour from the wheat and sugar from the cane and combined them. And Woman went from size 12 to size 14.



So God said, 'Try my fresh green salad'. And Satan presented Blue Cheese dressing and garlic croutons on the side. And Man and Woman unfastened their belts following the repast.



God then said 'I have sent you healthy vegetables and olive oil in which to cook them'.



And Satan brought forth deep fried coconut king prawns, butter-dipped lobster chunks and chicken fried steak, so big it needed its own platter, and Man's cholesterol went through the roof.



Then God brought forth the potato; naturally low in fat and brimming with potassium and good nutrition.



Then Satan peeled off the healthy skin and sliced the starchy centre into chips and deep-fried them in animal fats adding copious quantities of salt. And Man put on more pounds. God then brought forth running shoes so that his Children might lose those extra pounds.



And Satan came forth with a cable TV with remote control so Man would not have to toil changing the channels. And Man and Woman laughed and cried before the flickering light and started wearing stretch jogging suits.



Then God gave lean beef so that Man might consume fewer calories and still satisfy his appetite.



And Satan created McDonalds and the 99p double cheeseburger. Then Satan said 'You want fries with that?' and Man replied, 'Yes, and super size 'em'. And Satan said, 'It is good.' And Man and Woman went into cardiac arrest.



God sighed ......... and created quadruple by-pass surgery.



And then ............ Satan chuckled and created the National Health Service.



THE FINAL WORD ON NUTRITION

After an exhaustive review of the research literature, here's the final word on nutrition and health.:



1.   Japanese eat very little fat and suffer fewer heart attacks than

us.

2.   Mexicans eat a lot of fat and suffer fewer heart attacks than us.

3.   Chinese drink very little red wine and suffer fewer heart attacks

than us.

4.   Italians drink excessive amounts of red wine and suffer fewer heart



attacks than us.

5.   Germans drink beer and eat lots of sausages and fats and suffer

fewer

heart attacks than us.

6.   The French eat foie-gras, full fat cheese and drink red wine and

suffer fewer heart attacks than us



CONCLUSION: Eat and drink what you like.  Speaking English is apparently what kills you.
DM HackDoc
GM, 682 posts
ROA Sage
Defender of the Truth
Thu 2 Oct 2008
at 20:55
  • msg #401

Re: Important message to everyone!

DM Furyou Miko:
CONCLUSION: Eat and drink what you like.  Speaking English is apparently what kills you.

Tunc EGO mos haud diutius narro ut lingua.
PC praguepride
player, 157 posts
Fri 3 Oct 2008
at 01:06
  • msg #402

Re: Important message to everyone!

To all your experienced GM's out there. Is there a maximum post count per game?

I know that if you get > 1000 posts in a thread you can't use the [all] button any more, but is there a limit to the whole game itself?
DM HackDoc
GM, 683 posts
ROA Sage
Defender of the Truth
Fri 3 Oct 2008
at 01:20
  • msg #403

Re: Important message to everyone!

Not that I ever heard of.

Actually they are pleased to see RoA (any game) grow so large after we started...and the fact that it kept going. We could actually break the rules with number of games a DM could have. But when we lost DM Trip and a few years later DM Mike we decided it might be best to have different DMs in control of different regions so a loss of a DM did not cause having to wait for the administrator to change so many the games over to new control. Though here we never had that problem. The departing head DM always took care of that before they left...

The 1,000+ count for thread is a programming/speed problem for the server.
DM BadCatMan
GM, 501 posts
I am the Master
and you will obey me.
Fri 3 Oct 2008
at 03:05
  • msg #404

Re: Important message to everyone!

Until Annihilator passed all his games on to me to keep his sticky list tidy. :p

I did a bit of a search, checking through category by category. Of what I could find, the RoA X: Adventures and Arena boards are perhaps the most posted in boards on RPoL. RoA 2, RoA 3, RoA 1, RoA 5 are the 2nd through 5th most posted. Only 'A Serious Waste Of Time' beats us with a massive 96,000+ posts. Few other games even pip 10,000, and most are only a few thousands or hundreds.

Of course, we have both time and numbers on our side, which puts us above all but ASWOT. I don't know what they do, but it seems they award people with high post counts. So they hardly count. :p

It should actually be a lot higher, perhaps triple the numbers in RoAs 1 and 2. Sadly, everything thread older than July/August 2006 was deleted in those boards. I don't know when it happened, or why or how, but they couldn't be retrieved after I spoke with the admins last year.

Actually, if any long-timers happened to have saved any game-threads from those boards that are no longer present, give me bell. I'd like to restore them, though I have no idea how. I have a bit of the old Silver Marches and all of the very old Sword Coast South / Amn saved to my PC.

Anyway, thank you to everyone for making RoA some of the most successful boards on RPoL. (I had no idea we were so important.)
PC LadyPhoenix
player, 64 posts
Fri 3 Oct 2008
at 03:11
  • msg #405

Re: Important message to everyone!

YEah, if I am correct we are approaching the 5th anniversery of these games or is that the 6th.
PC praguepride
player, 158 posts
Fri 3 Oct 2008
at 04:21
  • msg #406

Re: Important message to everyone!

Wow, if I total all the posts in all of my active games I'm running, I'm getting close to 10k (7.2k and counting :D)
DM HackDoc
GM, 684 posts
ROA Sage
Defender of the Truth
Fri 3 Oct 2008
at 05:27
  • msg #407

Re: Important message to everyone!

I would hate to try and figure out the number of post I have on RPoL as a player or DM...I at one time was in 300 games as a player ran 3 games and was acting as moderator in another 56. No wonder I am so tired...
DM Windwalker
GM, 715 posts
Property of
Annihilator
Fri 3 Oct 2008
at 15:50
  • msg #408

Re: Important message to everyone!

PC praguepride:
Quick question, has anyone heard from WW recently?


*raises hand tiredly*  I'm here.

DM Annihilator:
She's been very busy lately with work (who'd think a substitute teacher would be getting called in that often, anyway? :p), taking care of the kids, and spending time with her grandma in the hospital, among other things.  I haven't heard from her today, but I assume that means she's been called in to work again.


Yes, exactly.  My son has soccer practice on Tuesday and Thursday from 5:30-6:30 and then football practice from 6:30-8:00.  On Wednesday after school, I am on the kitchen committee.  We prepare a large meal for everyone who comes to our classes and whatnot that evening.  Then I teach the kids from ages 2-6 (they move on once they reach 1st grade, at least, so sometimes age 7) in a kids choir/Bible lesson pirate club from 6:00-7:00.  After that is choir practice from 7:00-8:30.  On Sunday mornings I teach 5th grade Sunday School, and that takes a lot of preparation throughout the week as I've got a lot of smart (and a few VERY HYPER) kids in there that I really have to challenge while also keeping everything fun and exciting.  Then, of course, singing in the church choir while speaking to my kids in American Sign Language to keep them behaving in the congregation.  (Single parenting is HARD, folks!!!)  And there's homework for all three kids, playing with them, reading to them or having them read to me, laundry, housework, etc., and so on.  Oh, and I'm being called in to work almost each and every day.  I'm taking today off before I have a meltdown.  I need the money, but my sanity is pretty important.

DM Furyou Miko:
CONCLUSION: Eat and drink what you like.  Speaking English is apparently what kills you.


Yep.  That's about right.  I'd rather eat happy anyway than starve on yucky food and live forever.

DM BadCatMan:
Until Annihilator passed all his games on to me to keep his sticky list tidy. :p


If you need me to, I can take some of them.  I can host lots more games, I've got plenty of space.

DM BadCatMan:
I did a bit of a search, checking through category by category. Of what I could find, the RoA X: Adventures and Arena boards are perhaps the most posted in boards on RPoL. RoA 2, RoA 3, RoA 1, RoA 5 are the 2nd through 5th most posted. Only 'A Serious Waste Of Time' beats us with a massive 96,000+ posts. Few other games even pip 10,000, and most are only a few thousands or hundreds.


Go RoA!!!

DM BadCatMan:
Anyway, thank you to everyone for making RoA some of the most successful boards on RPoL. (I had no idea we were so important.)


Absolutely!  Thanks to all of you.  I feel very blessed to be a part of such an awesome community of DMs and players and count many of you as good friends.  Well, I suppose I count Anni as a bit more than that, but you know what I mean.  :p

Long Live RoA!
GM Whodunnit
GM, 2 posts
The Butler dunnit...
Foolish cliche that he is
Fri 3 Oct 2008
at 17:45
  • msg #409

Re: Important message to everyone!

Bible Lesson Pirate Club?

That sounds... awesome.

I'm imagining...

Yaaargh! Then on the sixth day, God created Dubloons, an the pirates stole em and got drunk on the grog God created on the third day. Yaaargh!

Or...

Then the grand ole pirate king Herod, he ordered all the kiddies under three to walk the plank, sending em doon to Davy Jones Locker.

Or even...

An then Moses parted the Red Sea, the scurvy dog, and our Egyptian pirate brethren were cast onto the sea bed, and their ships shattered beneath them.
PC praguepride
player, 161 posts
Fri 3 Oct 2008
at 18:04
  • msg #410

Re: Important message to everyone!

Yaaaarrr-men instead of amen?

The captain, the first mate, and the holy ghost of Davey jones?

The holy symbol is a cross stamped on a dubloon?

Pirate religions sound so much cooler then ordinary ones, although the jihad against the ninja-religions could be a tough cross to bear :D


edit: The ten commandments would look mighty different

1st Commandment: Thou shall loot and plunder
2nd Commandment: Thou shall honor thy Jolly Roger
3rd Commandment: Thou shall not invoke the name of thy god or captain in vain
4th Commandment: Thou shall remember to drink plenty of rum on the Sabbath
5th Commandment: Thou shall  honor thy Captain and thy First Mate
6th Commandment: Thou shall not murder unless they deserve it
7th Commandment: Thou shall not commit adultery, just don't get married
8th Commandment: Thou shall not steal...just kidding :D
9th Commandment: Thou shall not turn thy neighbor over to the government
10th Commandment: Thou shall not covet thy neighbor's wench
This message was last edited by the player at 18:10, Fri 03 Oct 2008.
DM Windwalker
GM, 716 posts
Property of
Annihilator
Fri 3 Oct 2008
at 19:24
  • msg #411

Re: Important message to everyone!

"Just admit they're cooler."

"You don't know what the ____ you're talking about.  There is no way that a pirate is cooler than a ninja!"

"Ninjas live like monks.  Pirates get boo-tay.  End of discussion."

"You and your drunken porn pirates represent the lowest common denominator in society!"  *stomps out in anger*

*chuckles* "Right...  But I think we can all agree that a pirate ninja would be the coolest thing ever!"



It's a pretty cool little club.  I get to teach these little kids, in a completely fun way, all about the Bible, how to treat others, how they can not be afraid of the dark, and just a whole host of other age-appropriate things.  Our theme song is loosely based on the Gilligan's Island theme if you ask me.  I pick up many similar themes in both.  It's just a whole lot of fun.
PC praguepride
player, 162 posts
Fri 3 Oct 2008
at 19:33
  • msg #412

Re: Important message to everyone!

All this talk of pirates vs. ninjas reminds me of a classic OotS

http://www.giantitp.com/comics/oots0121.html
PC Brianna
player, 90 posts
Tue 7 Oct 2008
at 06:37
  • msg #413

Re: Important message to everyone!

In reply to DM BadCatMan (msg #404):

Not to brag or anything.  ;-) If... has over 27000 posts now, and Heartstrings over 10000.  The second one gets cleaned out periodically (and is due again), so I don't know how many posts there have been total.
DM BadCatMan
GM, 508 posts
I am the Master
and you will obey me.
Tue 7 Oct 2008
at 07:09
  • msg #414

Re: Important message to everyone!

I only went searching by genre and flicking through, so it's possible I missed some. I never saw anything called 'If...' though, even on a second search through just now.
PC praguepride
player, 163 posts
Tue 7 Oct 2008
at 16:28
  • msg #415

Re: Important message to everyone!

It's a TRAP! Get the rogue
PC jmkool
player, 151 posts
The Overmind of all
things creepy-crawly
Wed 8 Oct 2008
at 02:20
  • msg #416

Re: Important message to everyone!

In reply to PC Brianna (msg #413):

Of course, ASWoT gets cleaned out on a regular basis.  It has to be by far the most posted in game on all of RPoL.
PC praguepride
player, 164 posts
Wed 8 Oct 2008
at 20:47
  • msg #417

Re: Important message to everyone!

Alright, I've recently been suckered into running another game. This one is pretty much a solo, sandbox romp through Waterdeep. Basically characters are dropepd into the middle of Waterdeep and are completely free to pursue their own agendas. This would be very nonlinear, and the current PC's goal is to set up a magic shop in the city, but I'm trying to leave it as open as possible so that if/when I add more players then I've already got thigns set up for them as well.


So, my question is if it would be possible to have a small "Waterdeep" region where a few PC's can romp around in solo adventures in the city. Possibly as a bit of a holding area for characters between grander adventures similar to the Orphanage, but if players really enjoy it they can stay for as long as they want.

This would definitly be a small region, probably <4 PC's as I'm up to my eyeballs in game threads as is, but I thought it might be a neat idea to pitch to you guys.
DM Kitty
GM, 157 posts
Curiosity killed the cat?
Funny, I'm still here. :p
Wed 8 Oct 2008
at 21:14
  • msg #418

Re: Important message to everyone!

Yay RoA!

I run a freeform game based on Eragon, and at the rate it's been going, it'll hit 10,000 by December. ^^  But that's nothing compared to RoA and ASWoT.
DM Annihilator
GM, 287 posts
The future
Mr. Windwalker!  :-)
Wed 8 Oct 2008
at 21:17
  • msg #419

Re: Important message to everyone!

Putting together all the posts from all it's forums, SWSEC is nearing 2,000 posts, having been open for the public for less than a month and a half - a solid beginning, if nothing else.  ;-)
DM Kitty
GM, 158 posts
Curiosity killed the cat?
Funny, I'm still here. :p
Wed 8 Oct 2008
at 21:20
  • msg #420

Re: Important message to everyone!

Yay SWSEC! :)
PC praguepride
player, 165 posts
Thu 9 Oct 2008
at 15:09
  • msg #421

Re: Important message to everyone!

Well, anyway I whipped up the Waterdeep game and house ruled a ton of things in it, so I guess it's no longer RoA material.

However, I love recruiting RoA members as they're usually the only ones that stick around for any lenght of time, so here's the game link

link to another game

As with all my games, if you mention that you're an RoA member, I'll bump you up on the waiting list, but please not that this will definitly be a small game (at most 4 PC's) and is a solo-sandbox romp through waterdeep. There will be plenty of NPC's to interact with, but this probably won't be your usual dungeon romp campaign.
PC Brianna
player, 91 posts
Thu 9 Oct 2008
at 20:25
  • msg #422

Re: Important message to everyone!

In reply to PC jmkool (msg #416):

Yes, ASWoT by its nature (and number of participants) would be most posted to.  Of course there could be an argument made that it isn't a single game but a group of games.  (and that argument could be applied to both the games I GM also)
PC praguepride
player, 166 posts
Fri 10 Oct 2008
at 21:10
  • msg #423

Re: Important message to everyone!

I've extended the RTJ deadline until Sunday, so if you'd like to play in Waterdeep, drop me an RTJ.
PC Elerndale
player, 74 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Sat 11 Oct 2008
at 18:32
  • msg #424

Re: Important message to everyone!

It says you only taking 3 players.  Is that true.

If so I hold off let others have chance?
PC praguepride
player, 167 posts
Sat 11 Oct 2008
at 20:39
  • msg #425

Re: Important message to everyone!

Why hold off?
PC praguepride
player, 168 posts
Sun 12 Oct 2008
at 23:22
  • msg #426

Re: Important message to everyone!

On an unrelated note, I found that quite a few people sent me CN characters, and I was wondering how popular that alignment is with people and why? I've found the CN alignment to be very difficult for people to play well, and if they do play it well it screws with the campaign as they decide to fireball bunnies instead of actually adventuring :D
DM Annihilator
GM, 288 posts
The future
Mr. Windwalker!  :-)
Sun 12 Oct 2008
at 23:29
  • msg #427

Re: Important message to everyone!

Probably because a lot of people think "CN means I can do anything at any time and still be playing my alignment right", heh.  :p
PC pinkbunny
player, 161 posts
Mon 13 Oct 2008
at 00:16
  • msg #428

Re: Important message to everyone!

Most of my CN characters are mercenary types, chaotic, but with no strong leanings towards good. Of course, Those same characters would pale and possibly faint if they saw half the things I see in "Should I make the party paladin fall" threads on WOTC. but, yeah, CN seems to be the alignment for people who want to play evil when it isn't allowed.
PC LadyPhoenix
player, 68 posts
Mon 13 Oct 2008
at 01:00
  • msg #429

Re: Important message to everyone!

Yes, this is why most sane games usually ban evil and Chaotic neutral unless everyone is one of those four alignments.
DM BeastMaster
GM, 11 posts
Mon 13 Oct 2008
at 01:02
  • msg #430

Re: Important message to everyone!

I agree CN is very difficult, as stated most players think that gives them license to do as they please, which is very far from what the alignment entails!
PC praguepride
player, 169 posts
Mon 13 Oct 2008
at 01:02
  • msg #431

Re: Important message to everyone!

I still remember the old AD&D Player's handbook when they describe the "typical examples" for alignments, and CN was always "madmen and lunatics." Neverwinter Nights 2, and the Baldur's Gates I think had very believable CN characters in that they were insane. They were ADD to the extreme in that their attention would focus from "destroying the ancient evil of civilization" to "let's shoot bunnies with magic missiles" to "I feel like studying the clouds for several hours" in a matter of minutes.

I guess what really put me off to that was in college, I had a roommate who loved CN because it let him do whatever he wanted without any thought to the consequences. That path of thinking always struck me as CE to me, just without the consistency of evil.

From a GM perspective, it seems annoying to the extreme because I would have no idea what sticks and what carrots to use. It would be a crapshoot if I send a poor peasant complaining about wolves attacking his flock. The PC might go out and help the woman, he might kill the woman and raise the flock as his own, he might decide to kill the flock and throw it to the wolves and laugh while covering himself with the blood of the sacrificed flock singing a drinking song.

All equally likely...
PC Elerndale
player, 75 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Mon 13 Oct 2008
at 09:28
  • msg #432

Re: Important message to everyone!

The best CN character I had was elf cleric of Neptune.

He was great fun.  He was not so random as above.

I think only way you get round problem as GM is give a CN one or two motivations.

Like finding a friend or relation, lover teacher.
Recovering something lost.
Increasing own person knowledge or gain magic power.
Visit a place or number of places.

That way they have focus.
Still be CN but there action have be judged in way it would get them close to goal.
PC praguepride
player, 170 posts
Mon 13 Oct 2008
at 10:25
  • msg #433

Re: Important message to everyone!

But then they're not playing a CN character. If they can stay focused on anything, then they are not playing "pure chaos" and would probably alignment shift to N or something.
PC Ionari
player, 16 posts
Mon 13 Oct 2008
at 13:22
  • msg #434

Re: Important message to everyone!

I don't see why CN needs to be insane with terminal ADD; CN characters are not more chaotic than CG characters, for instance, who are generally cast merely as "independent-minded, free-willed seekers of liberty" or somesuch.  I also don't see why CN has a reputation for being a proxy for evil, though maybe I just haven't encountered that phenomenon much.

Speaking for myself, I have one CN character, and I find it quite fun to get inside his head.  He's not interested in wreaking havoc, and doesn't enjoy causing suffering - but he has no particular inclination to alleviate it, other than the aesthetic reason that he finds others' misery less appealing than contentment.  (He will, of course, help others in a mutually beneficial relationship, or for other non-altruistic reasons such as curiosity).  He's the most outspoken of my characters, often courteous but with a sharp, sarcastic edge that he brings out on occasion; mercurial, moody (even at the extremes, his moods are still within the "sane" range, it is just that they alternate more frequently than normal); somewhat arrogant, self-absorbed, tends to be suspicious of others, but can also be pleasant to be around when in a good humor.  To me, that spells out CN, or at least "fits" CN more than any other alignment.
PC praguepride
player, 171 posts
Mon 13 Oct 2008
at 13:46
  • msg #435

Re: Important message to everyone!

I take back what I said about CN. I received an RTJ that had a solid foundation for a CN mindset. A "good" character with demonic bloodlines. Now there I can see a good solid CN that I wouldn't mind playing with as either PC or GM as the N part is more of a result of a struggle between G and E and so you have to put down N as you can't predict which will win in every situation.

And I guess that is one way to interpret N that I haven't looked at before. Usually I've looked at N as someone with no particular inclination towards one side or the other, the "druid" perspective, but I never thought about it as a struggle between the two extremes, which would definitly inflict it's toll on the psyche and provide a very interesting play experience. Someone who strives to do good but does it in all the wrong ways.

A good man with a nasty, violent temper.
A kind soul with a mean alcohol addiction.
The fallen paladin trying to regain his sense of self while still bitter at being rejected by his god.

Actually, that last one sounds quite interesting... hmm....


Anyway, it interesting but after 15 years, I've learned to completely rethink an entire alignment perspective. Ya live, ya learn.
DM BadCatMan
GM, 509 posts
I am the Master
and you will obey me.
Mon 13 Oct 2008
at 14:04
  • msg #436

Re: Important message to everyone!

I've personally seen the worst of the CN type - a PC who literally said "I'm Chaotic Neutral, I can do what I like", and had the rest of the party and DM agree with him, except me. He proceeded to wreak havoc on the campaign, all the usual problem player activities writ large (including a dead PC of my own).

But I've played a fair few CN characters myself, many here at RoA: Alec Schmeezle, Raiden Brimstone, Eirik, Schnicklegulp Stoneswiper (was NN, but CN would have been more appropriate). To me, CN is always for the free-spirited or undisciplined, disrespectful of authority or mischievous tricksters, but otherwise normal and sane. Not evil by any means, but doesn't go out of their way to do good deeds. The loveable larrikin, if you're Australian. It's quite a fun alignment when done properly, and perfect for the archetypal adventurer and many heroes of fiction.

But it also has a bad reputation as the "do whatever batshit crazy thing I want to do and get away with it" alignment, descending from the old "lunatics and crazy people" description in older editions. That's probably due to being tied too closely to the Chaos of the planes and creatures like Slaadi; the behaviour of outsiders should not be applied to ordinary people or PCs.

That's why CN is technically restricted in RoA. People are supposed to discuss the behaviour of potential CN characters with their DMs before play, though in practice this rarely comes up. I've barely seen the problem CN character online; perhaps pbp players are just better than tabletoppers. :D
PC jmkool
player, 153 posts
The Overmind of all
things creepy-crawly
Mon 13 Oct 2008
at 14:11
  • msg #437

Re: Important message to everyone!

PC praguepride:
They were ADD to the extreme in that their attention would focus from "destroying the ancient evil of civilization" to "let's shoot bunnies with magic missiles" to "I feel like studying the clouds for several hours" in a matter of minutes.

Lol, I have to play that now...
PC LadyPhoenix
player, 69 posts
Mon 13 Oct 2008
at 14:17
  • msg #438

Re: Important message to everyone!

Yeah, CN is supposed to be the ultimate individualist. Good and evil don't motivate them. No maliciousness, no real benevolence either. They just do their own thing in their own time.

THe problem is that too many treat it like CE.
PC praguepride
player, 172 posts
Mon 13 Oct 2008
at 14:36
  • msg #439

Re: Important message to everyone!

I had a horrible experience with a CN player in a face 2 face game. The GM restricted us to no evil characters, so he went CN to get around it. The campaign never left the opening tavern because one of his first actions was to drop a fireball into the place "because it was fun" and then the rest of that session was spent him fighting guards and acting crazy. It was boring to say the least for the rest of us who dodged the fireball and decided not to help our party member cause havoc.

The whole campaign which only lasted that one session consisted of him raining terror on a small village. Needless to say his character should have been banned as it was an Evil character, but because he was "CN" he claimed he could justify his actions. He fireballed the tavern because he was "bored" not because he wanted to hurt people...

Anyway, since then and the experience with my roommate I have been very biased against the CN alignment, looking at it as a bastion for the immature gamer. However, I realize my mistake and shall descend from my ivory CG throne to interact and communicate with the dirt-covered peons of the CN variety :D
PC jmkool
player, 154 posts
The Overmind of all
things creepy-crawly
Mon 13 Oct 2008
at 14:46
  • msg #440

Re: Important message to everyone!

I'd ban the guy, unless he immediately did something amazingly good to show balance.
PC praguepride
player, 173 posts
Mon 13 Oct 2008
at 14:53
  • msg #441

Re: Important message to everyone!

Well, the GM in that game was as much to blame as the player. He was somewhat weak-willed and let the player derail and destroy the entire game at the expense of the other 5 people in the room. He should have backhanded the kid and asked him what he was really going to do before entering the tavern.
DM Whodunnit
GM, 4 posts
The Butler dunnit...
Foolish cliche that he is
Mon 13 Oct 2008
at 15:15
  • msg #442

Re: Important message to everyone!

See, if I'd been playing with that guy, a spot of:

"Hey buddy how's it going? Having fun killing all these innocents? Sneak attack, booyah!"

Might have been in order. PvP is justified in such instances, especially if the rest of the party is good and one guy is running around being an evil scumbag. None of the NPCs are going to complain, and you can get on with the game as it was meant to be played, minus an inn or two.
PC jmkool
player, 155 posts
The Overmind of all
things creepy-crawly
Mon 13 Oct 2008
at 15:25
  • msg #443

Re: Important message to everyone!

Yes, it is totally in character for good guys to attack evil guys.

My tabletop group, our bard got bitten by a werewolf a while ago.  We didn't know it was a werewolf, until just recently, full moon came around.  Part of the problem, we had a paladin in the party.  Pally ended up leaving, on account of werewolf and evil rogue(me).  He took a bandit with him, whose life he had spared, on the one condition he became the pally's disciple.
This message was last edited by the player at 15:26, Mon 13 Oct 2008.
DM Windwalker
GM, 720 posts
Property of
Annihilator
Mon 13 Oct 2008
at 16:07
  • msg #444

Re: Important message to everyone!

Important:

DM Furyou Miko has graciously agreed to help DM Hackdoc and I in checking character sheets.  Make sure that your sheet is PM'd to all three of us and approved by one of us before submitting it to your potential DM and playing the character.
PC praguepride
player, 174 posts
Mon 13 Oct 2008
at 16:14
  • msg #445

Re: Important message to everyone!

PC jmkool:
Yes, it is totally in character for good guys to attack evil guys.

My tabletop group, our bard got bitten by a werewolf a while ago.  We didn't know it was a werewolf, until just recently, full moon came around.  Part of the problem, we had a paladin in the party.  Pally ended up leaving, on account of werewolf and evil rogue(me).  He took a bandit with him, whose life he had spared, on the one condition he became the pally's disciple.


You see, if I was the paladin instead of breaking up the party I would have pledged my services to cure the affliction and bring both the wayward souls into the embracing arms of goodness :D
DM Whodunnit
GM, 5 posts
The Butler dunnit...
Foolish cliche that he is
Mon 13 Oct 2008
at 16:19
  • msg #446

Re: Important message to everyone!

And if the embracing arms don't work, there are always the crushing arms of goodness and of law.
PC jmkool
player, 156 posts
The Overmind of all
things creepy-crawly
Mon 13 Oct 2008
at 16:27
  • msg #447

Re: Important message to everyone!

He did suggest that.  The wizard(an old ADND DM, new to 3.5) suggested we sell him to the wizard's guild.  Needless to say, I supported the wizard.
PC LadyPhoenix
player, 70 posts
Mon 13 Oct 2008
at 16:55
  • msg #448

Re: Important message to everyone!

Alignments is interesting but Chaotic neutral is usually more trouble than it is worth. My CN characters usually end up drifting into CG thanks to influence of the rest of the party.

The example of someone killing people because he was bored (it was fun) is not CN. Killing for amusement is evil act and I know any good group I was playing with or GMing would have immediately taken the guy down (and he doesn't have his fireball any more).

then again, as GM, I always have War Wizards or realm heroes that will show up to take that guy down if it continues. It is always a case of deliberate or self defense for determining if I bring in the Deux Ex Machina down on the player (that or a deliberate plot involved. I once had a bad guy escaped after his group killed a farm family and party killed the bad group run to town and frame the party for the murder of the farmers. It made for an interesting quandry for them.
DM Furyou Miko
GM, 162 posts
Santera Fan
Recuperating? Nah.
Mon 13 Oct 2008
at 21:48
  • msg #449

Re: Important message to everyone!

In my parents time (heh, doesn't THAT make me sound young!), their DM would usually arrange a run-in with the Evil Party for the "chaotic" Good Party member... the nasty guy usually ended up dead or in the other party, heh. Which, since they were the Evil Party, usually meant ending up dead (stabbed in the back) anyway.
DM Annihilator
GM, 289 posts
The future
Mr. Windwalker!  :-)
Mon 13 Oct 2008
at 22:20
  • msg #450

Re: Important message to everyone!

DM Furyou Miko:
(heh, doesn't THAT make me sound young!)

You are.  :p


Now get off my lawn!  ;-)
DM Furyou Miko
GM, 163 posts
Santera Fan
Recuperating? Nah.
Mon 13 Oct 2008
at 22:26
  • msg #451

Re: Important message to everyone!

Sure thing, gramps. *hides behind WW*
DM Windwalker
GM, 722 posts
Property of
Annihilator
Mon 13 Oct 2008
at 22:50
  • msg #452

Re: Important message to everyone!

Wait, aren't my two sweeties the same age?  :p
DM Annihilator
GM, 290 posts
The future
Mr. Windwalker!  :-)
Mon 13 Oct 2008
at 22:55
  • msg #453

Re: Important message to everyone!

Nah - I'm over a month older, don't you know?  :p
DM Windwalker
GM, 723 posts
Property of
Annihilator
Mon 13 Oct 2008
at 22:57
  • msg #454

Re: Important message to everyone!

*groans*  Don't you two realize that when you still count by months you're babies compared to us old folks!?  :p
DM Wolf
GM, 152 posts
You live, you die
Use your time well
Mon 13 Oct 2008
at 23:05
  • msg #455

Re: Important message to everyone!

Age is nothing but a number. It's all about the mind.
DM Annihilator
GM, 291 posts
The future
Mr. Windwalker!  :-)
Mon 13 Oct 2008
at 23:09
  • msg #456

Re: Important message to everyone!

Yeah, so technically, I'm a grumpy old man, and have been for a couple of years, now.  :p
DM Windwalker
GM, 724 posts
Property of
Annihilator
Mon 13 Oct 2008
at 23:09
  • msg #457

Re: Important message to everyone!

Amen to that!  :p
DM Windwalker
GM, 725 posts
Property of
Annihilator
Mon 13 Oct 2008
at 23:13
  • msg #458

Re: Important message to everyone!

Anni just told me we'd cross-posted, so I thought I'd better clarify.  My post was actually in response to him and not to DM Wolf.  :p  He's such a grumpy old man!  And I'm the young one.  :p
DM Furyou Miko
GM, 164 posts
Santera Fan
Recuperating? Nah.
Mon 13 Oct 2008
at 23:25
  • msg #459

Re: Important message to everyone!

Well, I've apparently been thirty since I was fourteen, and Annhi claims to be sixty equivalent, so I guess... he's just a grumpy old man. :p And I'm an up-and-coming young thing who doesn't realise they're actually moving into the realms of Tomorrow We Are Old.
DM Windwalker
GM, 726 posts
Property of
Annihilator
Mon 13 Oct 2008
at 23:54
  • msg #460

Re: Important message to everyone!

Then I'm younger than you, too.  :p  I vacillate between childhood and teenage/very young adult.  :p
DM Crazykev
GM, 56 posts
Not quite as old as DMJim
UK based so on GMT
Tue 14 Oct 2008
at 14:08
  • msg #461

Re: Important message to everyone!

Age is but a number, that is what I keep on telling myself each birthday anyway.

DM Crazykev aged 42 and therefore currently working as the answer to everything. (At least for the next four months or so)
PC praguepride
player, 176 posts
Tue 14 Oct 2008
at 14:54
  • msg #462

Re: Important message to everyone!

Wait a ticker. Maybe I missed the big RPoL family tree somewhere, but is Annihilator and Miko related?
DM Windwalker
GM, 727 posts
Property of
Annihilator
Tue 14 Oct 2008
at 14:56
  • msg #463

Re: Important message to everyone!

No.  Why?

So far I only know of two people who might possibly be related on RoA and three sister/brothers (Elfear, Kitty, and Kool are siblings).  DM Wolf and I are both Olsens, but that's a pretty popular Norwegian name so I'm assuming it's just coincidence.
This message was last edited by the GM at 14:57, Tue 14 Oct 2008.
PC praguepride
player, 177 posts
Tue 14 Oct 2008
at 14:59
  • msg #464

Re: Important message to everyone!

Oh. Nvm. Just Miko talking about Annihilator and her(gender?) made it sound like they were family.

In other posts, Miko often talks about how many RPG books her brother collects, and I know Annihilator is a big RPG fan (duh) and then you referred to them as your two sweethearts or somesuch and it seemed like everyone was one big family (literally, not the hippy kind of way)
DM Windwalker
GM, 728 posts
Property of
Annihilator
Tue 14 Oct 2008
at 15:06
  • msg #465

Re: Important message to everyone!

Oh, no, they're not related.  Miko is from England, and Anni from Norway.  The two of them are really good friends, I'm totally in love with Anni, and I love Miko as a very good friend.  The two of them are my loves, just in different ways.  I also love DMs Littlewing, Hackdoc, Raven, etc., and so on, for reasons all belonging to themselves.  It just depends on how well I've gotten to know someone.
PC praguepride
player, 178 posts
Tue 14 Oct 2008
at 15:22
  • msg #466

Re: Important message to everyone!

Ah, I see. That makes sense.
DM Furyou Miko
GM, 165 posts
Santera Fan
Recuperating? Nah.
Tue 14 Oct 2008
at 15:22
  • msg #467

Re: Important message to everyone!

*chuckles* The closest we come is that I sometimes call Windwalker 'oneesan', 'big sister'. Which, in a twisted kind of mind-feth way makes Annhi my future brother in law. :p

Windwalker is kind of like that girl from the song, Julie;

'But Julie loved,
she loved too much'.

(Which, by the way, is a great song by the Levellers which is actually about the folly of living your life according to other peoples' expectations and wishes)
DM Windwalker
GM, 729 posts
Property of
Annihilator
Tue 14 Oct 2008
at 15:29
  • msg #468

Re: Important message to everyone!

So my loving so much is a bad thing?

And I can't be your big sister since at heart I'm younger.  :p  Besides, unless you're way short, you're 'bigger' than me anyway.  :p

I like that, actually.  Miko and Anni brothers-in-law.  :)
DM Crazykev
GM, 57 posts
Not quite as old as DMJim
UK based so on GMT
Tue 14 Oct 2008
at 15:31
  • msg #469

Re: Important message to everyone!

Hey Miko where in England???
PC solo
player, 105 posts
Tue 14 Oct 2008
at 20:06
  • msg #470

D&D Tactics!

I finally got my hands on a copy of the PSP game D&D Tactics... and it rocks! I can honestly not understand the lukewarm (at best) reception it was given by the critics! While there are some aspects of the game left out, they do not bring the experience down that much (multiclassing isn't a must have IMO).
However, this game is not for the casual gamer; it has been made for those with a fairly detailed knowledge of the 3.5 rules. The manual simply points to the D20SRD for the "interested reader", and that's it.

If you can find it... I'd recommend it (it is becoming a rarity)!
PC praguepride
player, 179 posts
Tue 14 Oct 2008
at 20:15
  • msg #471

Re: D&D Tactics!

Is it out for something other then the PSP?
DM Furyou Miko
GM, 166 posts
Santera Fan
Recuperating? Nah.
Tue 14 Oct 2008
at 22:05
  • msg #472

Re: D&D Tactics!

Crazy - at the moment? Leicester for the foreseeable future.

WW - I'm not way short. But there are lots of people taller than me, too, so (even though both my partner and our best friend are shorter than me), I normally feel short. Heh. Anyway! You're my big sister, whatever you say about really being younger. It's because of my nature.
DM Windwalker
GM, 730 posts
Property of
Annihilator
Tue 14 Oct 2008
at 22:41
  • msg #473

Re: D&D Tactics!

Well I'm fairly short, just 5'4".  So live with it.  :p
PC solo
player, 106 posts
Wed 15 Oct 2008
at 06:46
  • msg #474

Re: D&D Tactics!

No, it is an exclusive game.
PC praguepride
player, 180 posts
Wed 15 Oct 2008
at 10:19
  • msg #475

Re: D&D Tactics!

:(

*Goes back to Final Fantasy Tactics A2
DM BadCatMan
GM, 510 posts
I am the Master
and you will obey me.
Wed 15 Oct 2008
at 14:09
  • msg #476

Re: D&D Tactics!

I thought I'd just do a blanket message this time - I run six games (all at RoA!), with one currently in a large battle, and three more heading that way soon. And it's tax time, while I've been trying to concentrate more on my work. So apologies in advance if I slow down, or stall for time in my games, or don't answer questions. I'll catch up eventually, again.
PC praguepride
player, 181 posts
Sat 18 Oct 2008
at 16:38
  • msg #477

Re: D&D Tactics!

edit: nevermind
This message was last edited by the player at 16:58, Sat 18 Oct 2008.
DM Crazykev
GM, 58 posts
Not quite as old as DMJim
UK based so on GMT
Tue 21 Oct 2008
at 08:54
  • msg #478

Re: D&D Tactics!

DM Furyou Miko:
Crazy - at the moment? Leicester for the foreseeable future.

WW - I'm not way short. But there are lots of people taller than me, too, so (even though both my partner and our best friend are shorter than me), I normally feel short. Heh. Anyway! You're my big sister, whatever you say about really being younger. It's because of my nature.


Not far from me then Miko - I am in Telford. I take it from the "at the moment" you move around a lot?
DM BadCatMan
GM, 511 posts
I am the Master
and you will obey me.
Tue 21 Oct 2008
at 12:03
  • msg #479

Re: D&D Tactics!

As the Grand Master of making a bad situation worse, today I managed to break my office computer.

Ever since I'd gotten it, it would rumble and complain whenever I asked to perform a vaguely difficult calculation, but I paid it little mind. Lately however, it would complain most of time, loudly and obnoxiously.

So today I opened it up to look inside, expecting only the usual clean-out. It was full of dust, of course, and also dirt (a legacy of construction work in my last office) and dead bugs (a plague in the same office). So not a good state.

So I begin cleaning it out, dusting, knocking and blowing stuff out. I take out the fan and clean that. Then I notice the heat-sink has handy levers for removing it (hardware experts among you might see that I am not one, and where things begin to go wrong). So I pop it out and begin cleaning it of stuck in dust.

Ah, the processor came out too. It's glued to the back, and because I'd been running a computer with heating problems in Australian heat for too long, that glue had melted into something like white paint. And that processor went slipping and sliding about on the back of the heat-sink, so it's not going easily back into its socket.

What resulted was a lot of white painty mess, a processor with pins bent or broken off, and a dead computer. :(

It'll be out of commission for a few weeks until the processor can be replaced. I have access to other ways of using a computer and the internet at university, but I'll be slightly more erratic as a DM for a while.
PC solo
player, 107 posts
Tue 21 Oct 2008
at 12:52
  • msg #480

Re: D&D Tactics!

That sounds... like something I would have done back in the days...

Best of luck piecing it together. A new MoBo/processor isn't too expensive though.
DM BadCatMan
GM, 512 posts
I am the Master
and you will obey me.
Tue 21 Oct 2008
at 12:56
  • msg #481

Re: D&D Tactics!

Fortunately it's an older machine, and has five identical twins to scavenge parts off (if only they weren't currently in use).
DM Furyou Miko
GM, 167 posts
Santera Fan
Recuperating? Nah.
Tue 21 Oct 2008
at 16:01
  • msg #482

Re: D&D Tactics!

Crazy - not so much any more. ^^ A couple of years and I'll probably move again though.
PC jmkool
player, 158 posts
The Overmind of all
things creepy-crawly
Wed 22 Oct 2008
at 14:26
  • msg #483

Re: D&D Tactics!

Getting back into ADnD, and tabletop to boot!

The group I was telling you I was in, we asked the older GM in the group(the one who was playing the Wizard), if he wanted to GM a game.  We suggested we might go back to ADnD, since that's what he GMed for many, many years, and here we are.  Made some chars, got refreshed on the workings, and it's rising to the top of the list, where DnD editions are concerned.  We've played in his world before, but we're not the only ones.  He is excellent, and one time, our previous group almost ran into another PC group.  We've had everything in that group, from at one time, a Ranger, and three Mages, to a vampire bard, and even a Genie at one point.  I can only repeat, this is DnD at it's best.
DM Furyou Miko
GM, 168 posts
Santera Fan
Recuperating? Nah.
Wed 22 Oct 2008
at 14:49
  • msg #484

Re: D&D Tactics!

That vampire better watch out for any suspicious mirrors! I'd hate to imagine what a Lheannansidhe would to if she took a vampire bard... I mean, on the one hand, you get a free level and have to hunt out a Remove Curse. On the other, you might end up with undead faeries, which is always amusing.
PC praguepride
player, 194 posts
Sun 2 Nov 2008
at 22:21
  • msg #485

Open Slots

My solo-sandbox Waterdeep game has a slot opening up. One of the players has been MIA for 2 weeks and we haven't even started the game :D

SO I anyone's interested, come check it out. Make sure on your RTJ to indicate that you're from RoA as I try to give RoAers top priority in game admission.


Here's the link: link to another game

Basically, it's 3.5ed D&D in Waterdeep with anything goes for your character (within reason) so if you want to play an evil half-fiend or a paladin half-daeva or anything in between, come on in. Some ideas that were accepted include:

  • Orc Warlord raising a band or bandits to terrorize the trade caravans
  • Swordsage looking to bring down the Lords of Waterdeep for the murder of his parents
  • Assassin trying to work her way up the Shadow Thief ladder
  • Extraplanar scholar
  • Fey'Ri rogue searching for ancient artifacts to free her people

PC praguepride
player, 195 posts
Mon 3 Nov 2008
at 21:49
  • msg #486

Re: Open Slots

So here's a general D&D question/thought.

The world started with the Age of Dragons where Dragons rules the world. Then it turned into the Age of Elves (and in their own way Dwarves) and now it's the Age of Man...but what's next. That leaves goblionoids, orcs, and gnolls on the side of evil, and haflings and gnomes on the side of good. The common theme? Short statures :D.

Wouldn't that be an interesting setting, where haflings, gnomes, and goblins are the dominant species and anything over 4 feet tall is treated with the same fear and scorn as giants are now in the Age of Man?
PC praguepride
player, 196 posts
Wed 5 Nov 2008
at 21:03
  • msg #487

Re: Open Slots

Hmmm...that might be a fun alternate plane for when a caster's mass teleport spell goes awry, or maybe an ancient artifact that propels the users to a world where "the tall folk" are treated like greenskins. That'll put the shoe on the other foot for your typical orc-smashing adventuring party, to suddenly have to defend themselves from adventuring halflings and gnomes looking to purge the world of the evil tall folk.
DM BadCatMan
GM, 516 posts
I am the Master
and you will obey me.
Thu 6 Nov 2008
at 02:49
  • msg #488

Re: Open Slots

I'd like to see halfling, gnome or goblin built dungeons, about 3 or 4 feet high or so. Then truly could be called a dungeon-crawl. :D

Oh, and walls that humans could step over, and short castles, etc. It could be like Liliput!
DM Annihilator
GM, 297 posts
The future
Mr. Windwalker!  :-)
Fri 7 Nov 2008
at 18:14
  • msg #489

Re: Open Slots

How many nights have you spent lying awake in bed, wondering about the answer to this one question...  what would Vin Diesel do if confronted by two orcs, assuming he was a fifth-level fighter, with only a rusty shortsword for a weapon?  Probably not all that many, but still, it makes for a fun little YouTube video!  :p

http://www.youtube.com/watch?v...&feature=related

And yeah - Vin Diesel > Chuck Norris!  :D
DM Furyou Miko
GM, 169 posts
Santera Fan
Recuperating? Nah.
Sat 8 Nov 2008
at 01:20
  • msg #490

Re: Open Slots

Well, we already knew he was a Drow fanboy... I can't remember what it was the Forward to, heh, but I found it in Forbidden Planet. A book on Drow, I think, might have been a Drizzt anthology though - the forward was written by Vin Diesel.
DM BadCatMan
GM, 517 posts
I am the Master
and you will obey me.
Sat 8 Nov 2008
at 01:32
  • msg #491

Re: Open Slots

I read that he played a Drow Witch Hunter. Assuming that's the Oriental Adventures PrC, then the man's full of cheese. :D
DM Annihilator
GM, 298 posts
The future
Mr. Windwalker!  :-)
Sat 8 Nov 2008
at 05:08
  • msg #492

Re: Open Slots

I don't know about books on Drow or Drizzt, but Vin Diesel did write the foreword for 30 Years of Adventure: A Celebration of Dungeons & Dragons. . .
PC praguepride
player, 198 posts
Sun 9 Nov 2008
at 15:24
  • msg #493

Re: Open Slots

He said he had a double-specialized drow witchhunter named Melkor. He said that during XXX, he had his D&D character name "tattooed" above or below his belly button.

It was during his Conan interview.

Linke: http://www.skyseastone.net/nuadha/hand/002785.html
This message was last edited by the player at 15:25, Sun 09 Nov 2008.
DM BadCatMan
GM, 518 posts
I am the Master
and you will obey me.
Sun 9 Nov 2008
at 23:50
  • msg #494

Re: Open Slots

That's the one.

I'm probably betraying my lack of knowledge about older editions here, but what is 'double-specialised'? It was in that youtube video too.
PC praguepride
player, 199 posts
Mon 10 Nov 2008
at 04:06
  • msg #495

Re: Open Slots

I actually don't know either. I'm thinking it means the two weapon spec feats (weapon focus and weapon specialization)

Back in 2nd ed, that was as high as you could go. You could go Weapon proficiency, then Weapon Specialization if I remember correctly. I don't know why it's so important that he'd brag about it though....
DM Furyou Miko
GM, 170 posts
Santera Fan
Recuperating? Nah.
Mon 10 Nov 2008
at 13:54
  • msg #496

Re: Open Slots

Fighters could go up to Grand Mastery (five proficiencies) in weapons though, I believe - it was weapon styles that were limited to 2 for everyone, except two-weapon fighting which went up to 3 proficiencies. Can't remember what 3 was called. >>

Maybe 'Double Specialised' refers to being specialised in the weapon, and specialised in the weapon style? (which would probably be single weapon, in this case).
PC praguepride
player, 201 posts
Mon 10 Nov 2008
at 14:33
  • msg #497

Re: Open Slots

But that was for fighters only, and he was a witch-hunter, so he could only get double speced for his weapon.

Or it could be a reference to attributes. For a fighter, double specced probably meant high STR, high CON...who knows?

It is funny to hear him describe how he'd fight some orcs in this link:

http://www.youtube.com/watch?v=GlUsiKfeDfo

edit: From the sound of it, the double spec does count towards weapons because he asks if he's double specialized and the moderator says "yeah" and Diesel responds "in what?"

Also, I love how when he finds out what level he is, he talks about bare knuckle boxing the orcs :D
This message was last edited by the player at 14:36, Mon 10 Nov 2008.
PC ~Jaguar
player, 1 post
Tue 11 Nov 2008
at 00:18
  • msg #498

Re: Open Slots

Morning all!
Thought that I would quickly drop a note in and say hi.
PC quickj
player, 160 posts
Commiting the oldest sins
in the newest ways!
Tue 11 Nov 2008
at 11:53
  • msg #499

Re: Open Slots

Happy Veterans day to all of my fellow veterans!!!
PC LadyPhoenix
player, 78 posts
Wed 12 Nov 2008
at 15:31
  • msg #500

Re: Open Slots

I am displaying my age to you youngsters with this:

Double specialization is from 1st edition Advanced Dungeons and dragons. Specificially it is from the Unearthed Arcana book which introduced specialization to the game. Single specialized was +1 to hit, +2 damage and better attacks (3 attacks per 2 rounds (3/2) at levels 1-6, 2 attacks at 7-12th and 5/2 at level 13+ vs the 1 - 3/2 - 2 of fighters that weren't specialized).

Double specialization increased the attack bonus to +3 to hit, +3 to damage.
PC praguepride
player, 202 posts
Wed 12 Nov 2008
at 15:36
  • msg #501

Re: Open Slots

Did they have drow witch hunters in 1st ed though? I thought drow weren't really established until 2nd...
PC LadyPhoenix
player, 79 posts
Wed 12 Nov 2008
at 15:58
  • msg #502

Re: Open Slots

Nope, drow as a sub race of elves for players was from Unearthed Arcana. They have 120' infravision, automatic ambidexterity that they could two weapon wield weapons of same size (two longsword, two scimitars), certain innate abilities, etc...

2nd edition redid the drow as they redid everything but drow as foes have been around since fiend folio was published and as PC race since unearthed arcana. The modules: G3 (AGainst the giants, fire giants), D1-3 (drow 1-3) all had drow as opponents. I have the modules somewhere around here but they are from early 80's (Which is when I got them and why I don't really remember much of details).
DM Furyou Miko
GM, 172 posts
Santera Fan
Recuperating? Nah.
Thu 13 Nov 2008
at 22:10
DM Windwalker
GM, 731 posts
Property of
Annihilator
Sun 16 Nov 2008
at 08:59
  • msg #504

Re: Open Slots

I will most likely be unavailable for assistance for awhile due to the following:

Gramma died tonight while I was with her.  She was 96 years old--the classiest, sweetest lady in the entire world.  I have decided there are no words to describe my loss; to tell anybody just how heartbroken I am.  I thank God that He took her peacefully and that she is no longer suffering, but I still fear for the health and piece of mind of my two uncles, aunt, and Grandma (my Gramma's - my great-grandmother - surviving children), all of whom are in poor health in their own way.  I am going to copy this into all of my games, so if you see it more than once, please understand that I just cannot go through writing similar messages everywhere.

If anybody cares to advise me, I have been asked to sing at Gramma's funeral.  Should I?  I am afraid that I might break down.  I love my gramma more than I could ever say, and I don't know if I could handle that even if I went into performance mode.  And I am sorry that I most likely seem so detached.  I am holding myself in check so that I do not wake my children with my crying.  I will have to find time to break down later.
PC solo
player, 108 posts
Sun 16 Nov 2008
at 13:17
  • msg #505

Re: Open Slots

Honestly, I think you shouldn't sing at the funeral. Perhaps later if you're serving something afterwards.
You need to be present in mind and soul when you lay your grandmother to rest; not be thinking about a performance. It's an important ritual and a very big part in the mourning. Also, allow yourself to be sad, your children will understand and will probably help to cheer you up a bit.

Take care.
PC LadyPhoenix
player, 80 posts
Sun 16 Nov 2008
at 14:37
  • msg #506

Re: Open Slots

It is what you feel comfortable with. If you think you can sing to honor her memory and life, then you should. If you do not think you can or are worried about it disrupting things, then you should not. It is only something you can judge.
PC ~Jaguar
player, 2 posts
Sun 16 Nov 2008
at 19:13
  • msg #507

Re: Open Slots

My sincerest condolences to you, DM Windwalker.
PC jmkool
player, 167 posts
The Overmind of all
things creepy-crawly
Mon 17 Nov 2008
at 00:31
  • msg #508

Re: Open Slots

I give you a possibility I heard of.  If you can manage it, record your singing, and if you can't sing there, you've got the recording, which is almost as good, yes?  Just a thought.
PC Brianna
player, 92 posts
Mon 17 Nov 2008
at 06:23
  • msg #509

Re: Open Slots

I think jmkool has a good idea.  And if you can't make a recording then it's pretty much certain you wouldn't make it through singing live.  Also, although the two occasions are very different, I can't help thinking of one of my nephew's weddings; he and his new bride had planned to sing a duet, but they had to give it up when they'd barely started.  'Performance mode' is fine but I think it requires a certain detachment that one is unlikely to find on such personally emotional occasions.

*hugs*  And I'm so sorry to hear about your loss.
DM BadCatMan
GM, 529 posts
I am the Master
and you will obey me.
Thu 11 Dec 2008
at 12:28
  • msg #510

Re: Open Slots

I might as well just tell everybody here; I have 6 games, it saves time. I'll be away over the weekend, and with little internet access or opportunity to do much in the of D&D. I'll do what I can though.
DM DarkChylde
GM, 1 post
Thu 11 Dec 2008
at 13:19
  • msg #511

Re: Open Slots

I am currently accepting players for Halruaa, please see the Available Space for PCsthread for further details.
PC quickj
player, 161 posts
Commiting the oldest sins
in the newest ways!
Thu 18 Dec 2008
at 19:36
  • msg #512

Re: Open Slots

We could use a DM over in Evermeet. DM Lady Fate is moving on to RL.
DM Windwalker
GM, 733 posts
Property of
Annihilator
Fri 19 Dec 2008
at 02:35
  • msg #513

Re: Open Slots

I wish I had time to learn more about Evermeet and take over the region.  I just love elves.  We'll see what we can do about getting a DM for the region.
PC quickj
player, 162 posts
Commiting the oldest sins
in the newest ways!
Fri 19 Dec 2008
at 11:53
  • msg #514

Re: Open Slots

Thanks WW, we can always count on you ;)
DM BadCatMan
GM, 535 posts
I am the Master
and you will obey me.
Tue 30 Dec 2008
at 08:38
  • msg #515

Re: Open Slots

Just a note to all my games and the ones I play in - I've currently got a cold and we're having a heatwave, just to be ironic. I'll be pretty much out of it for a few days, so don't wait on me if you're my DM, do wait on me if your my player.

38 degrees Celsius, blech.
PC ~Jaguar
player, 7 posts
Tue 30 Dec 2008
at 08:40
  • msg #516

Re: Open Slots

Whereabouts are you based, BadCatMan? Perth, perchance?
DM BadCatMan
GM, 536 posts
I am the Master
and you will obey me.
Tue 30 Dec 2008
at 08:48
  • msg #517

Re: Open Slots

Yep, Perth, Western Australia.

There's a thought: where are we all? Share your locations, if you like.
PC praguepride
player, 213 posts
Tue 30 Dec 2008
at 11:01
  • msg #518

Re: Open Slots

Chicago for me. It's cold here :D
PC ~Jaguar
player, 8 posts
Tue 30 Dec 2008
at 11:03
  • msg #519

Re: Open Slots

Don't hold it against me Mr Perth-man, but I'm way down south in Tasmania.

One of the most beautiful places in the world, and widely reputed to have the world's cleanest air.
PC willvr
player, 68 posts
Tue 30 Dec 2008
at 12:47
  • msg #520

Re: Open Slots

Sydney here.

I miss the snow. Particularly in the middle of the Australian summer.
PC lorinheller
player, 2 posts
Tue 30 Dec 2008
at 19:03
  • msg #521

Re: Open Slots

California, working in San Francisco.
DM Wolf
GM, 154 posts
You live, you die
Use your time well
Wed 31 Dec 2008
at 00:35
  • msg #522

Re: Open Slots

Alta, Norway

It's way up north in Norway. I miss the sun. It's away right now, but should return in a few weeks. At least we got snow now.
DM HackDoc
GM, 690 posts
ROA Sage
Defender of the Truth
Wed 31 Dec 2008
at 02:09
  • msg #523

Re: Open Slots

I am in Melbourne...we have AC's running on full here!
PC LadyPhoenix
player, 81 posts
Wed 31 Dec 2008
at 03:11
  • msg #524

Re: Open Slots

I am in chicago suburbs and weather is going from freezng to cold to cool and back to cold.
DM Furyou Miko
GM, 176 posts
Santera Fan
Recuperating? Nah.
Wed 31 Dec 2008
at 17:23
  • msg #525

Re: Open Slots

Hertfordshire, England, and we're pretty much the same as Chicago, except (ironically) dryer.
PC Brianna
player, 93 posts
Wed 31 Dec 2008
at 19:00
  • msg #526

Re: Open Slots

Southern Ontario, Canada, and it's winter here ATM.  I haven't been out today, but yesterday it was well below freezing and dropping.  Today looks like a nice day to look out at, blue sky, sunshine, and a sparkly white coat on everything.
DM Windwalker
GM, 735 posts
Property of
Annihilator
Wed 31 Dec 2008
at 23:27
  • msg #527

Re: Open Slots

Middle of the USA.  Cold but not freezing.

Annihilator is also from Alta, Norway along with DM Wolf (in case he doesn't happen to hop in and post).
DM Wolf
GM, 156 posts
You live, you die
Use your time well
Thu 1 Jan 2009
at 03:49
  • msg #528

Re: Open Slots

Ah I managed to sneak it in here somewhere WW that I was from Alta.
DM Windwalker
GM, 736 posts
Property of
Annihilator
Thu 1 Jan 2009
at 14:19
  • msg #529

Re: Open Slots

Yep, that's why I said 'along with.'  :)
PC praguepride
player, 214 posts
Sat 3 Jan 2009
at 04:55
  • msg #530

Re: Open Slots

With WW and Annihilator backing out, I now have 2 slots open in my Cormyr game

link to another game

We need an elven arcane caster and a wilderness tracker of some sort (most likely a ranger, but I'm open to other possible builds)


WW & Annihilator, it's been fun and I'm saddened to see you guys leave. I hope it wasn't my fault :D
This message was last edited by the player at 04:56, Sat 03 Jan 2009.
DM Windwalker
GM, 737 posts
Property of
Annihilator
Sat 3 Jan 2009
at 05:05
  • msg #531

Re: Open Slots

No, hon.  It's not you at all.  What with Gramma's death, some health issues with my daughters, and my car breaking down (not to mention practically NO time with my wonderful Anni), I'm still trying to catch up in my RoA games.  They have to be my priority, and I don't seem to have any mental capacities left for anything beyond that.  I am so sorry.  I loved that game, I think you're a great DM, and I loved my character as well.
PC Astos
player, 63 posts
Fri 16 Jan 2009
at 10:47
  • msg #532

Re: Open Slots

ROA 3 Chult has been without a DM since like last August, when DM Jim had to leave due to medical issues.  Should we move our characters to the Orphanage or something?  I'm not sure if anyone even checks the board anymore but me....
DM Windwalker
GM, 738 posts
Property of
Annihilator
Fri 16 Jan 2009
at 13:38
  • msg #533

Re: Open Slots

We haven't had any new DMs recently, I'm sorry.  This is a good time to mention that if you've been thinking of giving DMing on RPoL a try, now would be a great time to start.  We've got a great group of DMs here who'd be more than happy to try and help you get started.

Barring that, I don't think any of us current DMs have the time to take on another region at the moment.  I would look into transferring to another region where there's an opening or moving to the orphanage, yes.

It might also be good to let us know what race/class/level your character is.  Perhaps one of us could make room in a region we already run.  Anyone left in that region is welcome to do the same.
DM BadCatMan
GM, 538 posts
I am the Master
and you will obey me.
Fri 16 Jan 2009
at 14:03
  • msg #534

Re: Open Slots

If you or anyone who has an orphaned character lacking a game would like something do in your spare time, feel free to apply to our Orphanage:
link to another game

We can't promise much, but we've set up a IC chat tavern chat thread there. And when a DM has the time and opportunity, they might run a mini-adventure of some kind.

We never really got around to opening it up to full business, but now's a good a time as any to get our bums into gear with it. :D

My The Twilight Tomb game is currently fighting one of the BBEGs, after which it will be at a stage of wrapping up and rebooting. Some PCs will retire, so I'll advertise for replacements some time soon. (But a Yochlol is not so easy to slay...)
DM Windwalker
GM, 740 posts
Property of
Annihilator
Fri 16 Jan 2009
at 14:48
  • msg #535

Re: Open Slots

I'm pretty much going to have to give up on two of my players in the Southeast, so I might have openings their or in Icewind Dale for the right character(s).
PC praguepride
player, 215 posts
Fri 16 Jan 2009
at 15:21
  • msg #536

Re: Open Slots

I might be able to take over Waterdeep. I've already done most of the groundwork with my Sandbox waterdeep thread, however there is going to be a definite level cap as I don't run high-level games.

We're talking levels 3-6 only. I don't know if you can specify a region as a "low-level" region or not...
PC LadyPhoenix
player, 82 posts
Fri 16 Jan 2009
at 17:29
  • msg #537

Re: Open Slots

There are a number of regions lacking GM's. Silver marches is out as well. DM Darkchylde has my infinite thanks that Evermeet was not out a GM for more than a week keeping me from two orphans.

Feel free to head to the Arena too. I have been looking for a match for my swashbuckler pc there.
PC praguepride
player, 216 posts
Fri 16 Jan 2009
at 17:32
  • msg #538

Re: Open Slots

The reason why I'd do Waterdeep is because I have just about every Waterdeep source book and have them all nearly memorized because of my own Waterdeep game. Adding on a few more players might not be too difficult, but I really only feel comfortable running low level games.
PC ~Jaguar
player, 11 posts
Fri 16 Jan 2009
at 23:25
  • msg #539

Re: Open Slots

What are the 'right characters' you're looking for, DM Windwalker?

I'd offer to DM a scene, but my DM duties are currently filled with running campaigns in my homebrew campaign setting. Would definitely be interested, though, in playing in some of these mentioned areas.
PC praguepride
player, 217 posts
Fri 16 Jan 2009
at 23:45
  • msg #540

Re: Open Slots

On second thought, I'm going to have to once again pass. Against my better judgement I decided to start up a Necromunda game on RPOL and so my GMing is at capacity.


One of these days though, I will get up and GM for RoA
DM Windwalker
GM, 741 posts
Property of
Annihilator
Fri 16 Jan 2009
at 23:55
  • msg #541

Re: Open Slots

Well, in Icewind Dale we have a barbarian, a warlock, and a paragon/conjurer.  Our cleric, I think, is pretty much gone.  So we could use a cleric, a rogue, maybe a ranger or another back-up figther type.

In the Southeast we have a rogue, a bard, and a rogue/swashbuckler.  We could definately use a cleric.  A fighter type or two.  A proper mage maybe.  For this region, preference will be given to A names.  :p  All three of our PCs start with an A.  :p
PC Astos
player, 65 posts
Sun 18 Jan 2009
at 22:14
  • msg #542

Re: Open Slots

My Chult character is a dwarf, Level 2 Fighter/Level 2 Barbarian, eventually going for Deep Warden.  Sort of a survival theme -- Survival skill, lots of HP, Tireless, etc.  Named Balrok.  He has a twin brother named Ovi played by a friend, but I don't think my friend is interested in continuing to play.

Thanks!  I appreciate the help, and the DMing.  If there aren't any games available, he will just stay shelved.
DM Windwalker
GM, 742 posts
Property of
Annihilator
Sun 18 Jan 2009
at 22:37
  • msg #543

Re: Open Slots

With our big bad barbarian in ID, we really don't need another.  For the Southeast, the problem would be that two of our characters are drow.  There's another dwarf that might possibly be interested in that region if we can work out racial hostilities.  How many PCs do you have in play already?
DM BadCatMan
GM, 541 posts
I am the Master
and you will obey me.
Mon 19 Jan 2009
at 00:41
  • msg #544

Re: Open Slots

Half-drow, I hasten to add. :) And a fey'ri.
DM Windwalker
GM, 743 posts
Property of
Annihilator
Mon 19 Jan 2009
at 00:56
  • msg #545

Re: Open Slots

To a dwarf there's no difference.  :p  Oh yeah, the fey'ri, too.  I almost forgot.  :p
DM Furyou Miko
GM, 179 posts
Santera Fan
Recuperating? Nah.
Mon 19 Jan 2009
at 02:17
  • msg #546

Re: Open Slots

She's a human who knows a few tricks, now hush.
DM Windwalker
GM, 744 posts
Property of
Annihilator
Mon 19 Jan 2009
at 03:23
  • msg #547

Re: Open Slots

*giggles*  Oops!  I misspoke.  :p
PC Astos
player, 66 posts
Tue 20 Jan 2009
at 01:48
  • msg #548

Re: Open Slots

DM Windwalker:
With our big bad barbarian in ID, we really don't need another.  For the Southeast, the problem would be that two of our characters are drow.  There's another dwarf that might possibly be interested in that region if we can work out racial hostilities.  How many PCs do you have in play already?


I wrote my dwarf as a treasure hunter.  He wouldn't really care who he worked with, ultimately, though he would certainly grumble about elves, drow, half-drow, faeries, men wearing dresses, or any number of other non-dwarven things!  But so long as there was a prospect of ancient ruins or buried treasure, he'd figure out a way to rationalize the PC weirdness and come along.

I have 1 PC in play, in ROA 1, the Savage Frontier.  He's been there for about 3 years and is level 4, through no fault of the current DM (Reefy) who has been posting consistently--that group just went through a lot of dead time with prior DMs.  Certainly take someone over me if they don't have any solid games going, as ROA 1 has finally picked up, so I at least have one.
This message was last edited by the player at 01:49, Tue 20 Jan 2009.
DM Windwalker
GM, 745 posts
Property of
Annihilator
Tue 20 Jan 2009
at 02:41
  • msg #549

Re: Open Slots

Who do you play in Savage Frontier?  My son needs some cuddles, so I'll be back soon to talk more.
PC Astos
player, 68 posts
Tue 20 Jan 2009
at 03:07
  • msg #550

Re: Open Slots

DM Windwalker:
Who do you play in Savage Frontier?  My son needs some cuddles, so I'll be back soon to talk more.


Zyphen, Level 4 Genasi Ranger.
DM Windwalker
GM, 746 posts
Property of
Annihilator
Tue 20 Jan 2009
at 04:31
  • msg #551

Re: Open Slots

So you're the one who keeps scouting ahead, leaving my poor rogue with nothing to do.  :p  *giggles*

Anyway, my son is asleep (I sure did enjoy cuddling him, though).  So...  So far nobody else has contacted me except for the other dwarf I already mentioned.  You'd fit in better and only have one other character, and I know he's got several.  However, I'm not sure how many others he has that are currently in play.  I'll probably give it another day or two, just in case, though.
PC Astos
player, 69 posts
Tue 20 Jan 2009
at 06:29
  • msg #552

Re: Open Slots

And you're the one who keeps threatening to put daggers in my back if I talk back to your girlfriend! :)

And thanks as to the game.  No worries if it doesn't work out--give it all the time you need, of course.
DM Windwalker
GM, 747 posts
Property of
Annihilator
Tue 20 Jan 2009
at 13:12
  • msg #553

Re: Open Slots

*giggles*  They're not girlfriends.  :p  But yeah, if you're not careful, Ely might just bury a dagger or two in your back.  She doesn't take kindly to anyone doing or saying anything against Michaela.  :p
PC praguepride
player, 219 posts
Mon 26 Jan 2009
at 01:56
  • msg #554

Re: Open Slots

Ok, changing topics slightly. I was thinking about a neat idea for a small FR game.

Basically the premise is that a Border Kingdom has helped the PC's conquer another border kingdom to set up a puppet government. The PC's would decide who would be king (or if not what kind of government set up) and basically would be trying to run the border kingdom as best as they could while having to "obey" the other border kingdom sponsoring the puppet government.

Not saying I'm going to run it, but I've been kicking around the idea a bit.
PC Ionari
player, 18 posts
Mon 26 Jan 2009
at 02:33
  • msg #555

Re: Open Slots

Sounds like a high-level campaign.

I can just picture a gaggle of Chessentan adventurers sitting around, debating the perfect form of governance ("modified monarchic republic!" "no, a benevolent people's despotism!" "free-market oligarchy!" "philosopher king!")...
PC praguepride
player, 220 posts
Mon 26 Jan 2009
at 15:52
  • msg #556

Re: Open Slots

Yes, I was thinking it would be ECL 12. Again, this is just an idea bouncing around in my head, not an actual game...yet :D

edit: Anyway, I was thinking that once the PC's divy up responsabilities (commerce, military, arcane, divine etc. etc.) they'd have their own adventures dealing with their own "departments" while getting together to plan ways around much bigger threats: invading armies, evil plots, ancient demons etc. etc.
This message was last edited by the player at 15:55, Mon 26 Jan 2009.
PC ~Jaguar
player, 13 posts
Mon 26 Jan 2009
at 21:07
  • msg #557

Re: Open Slots

Sounds intriguing, that's for sure. Could be potentially a lot of work though - especiall if you're going to go along that solo-adventures line of thought.
PC praguepride
player, 223 posts
Mon 26 Jan 2009
at 21:24
  • msg #558

Re: Open Slots

I'm having a Carl Wean moment.

Too many ideas, not enough time.
DM Windwalker
GM, 749 posts
Property of
Annihilator
Tue 27 Jan 2009
at 00:37
  • msg #559

Re: Open Slots

*groans at just the mere mention of that awful name*

We've got a big, bad ice storm coming through the area.  Roads are already very, very slick and it's accumulating fast.  Being through these many times in the past, I felt it best to warn ya'll that it's a possibility we might be without electricity for awhile come morning.  If that's the case, please NPC me as necessary, and I'll be back just as soon as we're up and running again.  Hopefully we'll get lucky and it won't get that bad, of course.
PC ~Jaguar
player, 15 posts
Tue 27 Jan 2009
at 01:46
  • msg #560

Re: Open Slots

Well, having recently lost my job, and intending on going back to study this year, I've actually found myself with a little bit of extra time. There's a chance that I might be willing and able to DM a region here in  RoA after all. What are the locations that are most preferred for a DM role? I checked the list but I'm not sure if there's a difference between 'closed' and just having no name next to it...
DM BadCatMan
GM, 543 posts
I am the Master
and you will obey me.
Tue 27 Jan 2009
at 02:06
  • msg #561

Re: Open Slots

Bad for you, good for us!

These are the regions that need DMs, that have at least 1 PC still ready and waiting in them.
Amn
Border Kingdoms - high level region (ECL 11)
Calimshan
Chult
Evermeet
Halruaa
Kara-Tur
Mulhorand
Savage Species - a monstrous region
Sembia
Silver Marches
Tethyr
Underdark
Vilhon Reach
Waterdeep & Skullport

The Closed regions are ones that no longer had any PCs in them, so we no longer needed to find a DM for them. But one has just been reopened with a new DM, who will be beginning a new campaign there. We'd rather get new DMs into open games with existing players, but getting anyone to DM anything is good enough. :D

When you want to apply, shoot us (me, Annihilator and WindWalker) a PM telling us  about yourself, what you're interested in, and how great you are, and we can talk.
This message was last edited by the GM at 08:01, Tue 27 Jan 2009.
PC LadyPhoenix
player, 84 posts
Tue 27 Jan 2009
at 05:55
  • msg #562

Re: Open Slots

Evermeet has DM Darkchylde and we are jealously hording him.
PC solo
player, 110 posts
Tue 27 Jan 2009
at 07:51
  • msg #563

Re: Open Slots

Go for Savage Species: we're wicked! ;-)
DM BadCatMan
GM, 544 posts
I am the Master
and you will obey me.
Tue 27 Jan 2009
at 08:03
  • msg #564

Re: Open Slots

Sorry, I've not updated in a while. Don't worry about Evermeet.

'Cept both of you Savage Species survivors are now in other games (both of them mine). Unless you feel like leaving me (please do! :p), then SS isn't a priority. (Just left as a reminder, really.)
PC ~Jaguar
player, 16 posts
Tue 27 Jan 2009
at 08:41
  • msg #565

Re: Open Slots

Well, it's good to see you can promote the bright side of the situation, BadCatMan! :P

Unfortunately, solo, I don't really have the resources to be able to DM a Savage Species game with any confidence. More likely I'd be thinking Silver Marches or Waterdeep.

...If I decide to pick something up, anyway.
PC FoxPaws
GM, 1 post
Tue 27 Jan 2009
at 11:45
  • msg #566

Re: Open Slots

DM BadCatMan:
The Closed regions are ones that no longer had any PCs in them, so we no longer needed to find a DM for them. But one has just been reopened with a new DM, who will be beginning a new campaign there. We'd rather get new DMs into open games with existing players, but getting anyone to DM anything is good enough. :D

When you want to apply, shoot us (me, Annihilator and WindWalker) a PM telling us  about yourself, what you're interested in, and how great you are, and we can talk.


Sorry guys, didn't realise there were so many games with one player left...

Toward the end of a new DM taking up an old region for some refreshing....Whelp, we're now looking for players to join the Moonsea region.

I'll be running some adventures from either Mysteries of the Moonsea, or the Sons of Gruumsh modules until I get back into the swing of killing players on my own.

-

I'd perfer new players, or players without a region to fill this area up.  I'm looking for six brave souls to leave thier blood in the snows of the Moonsea region, if your lucky you'll get some shiney gold and maybe an antique or two to carry away for the trouble!
This message was last edited by the GM at 11:46, Tue 27 Jan 2009.
PC solo
player, 111 posts
Tue 27 Jan 2009
at 11:46
  • msg #567

Re: Open Slots

Ah, not trying to put any blame on you BCM; enjoying the orphan game a lot! However, SS is such a different setting from the rest of ROA games that it might fill an "exotic" slot. But you need a DM interested in the setting to run it of course.
PC praguepride
player, 224 posts
Tue 27 Jan 2009
at 12:05
  • msg #568

Re: Open Slots

I'd like to join you foxpaws. My character isn't "new" in the sense that he was created yesterday, but he is "new" in that although he's been around for 2+ years he has yet to gain a single level.

Every region I join follows a similar pattern:
  1. PC's meet in a tavern
  2. PC's get introduced to plot hook, make preparations to leave said tavern
  3. Game dies.


I would love the opportunity to be able to gain my first level with you :D
PC FoxPaws
GM, 2 posts
Tue 27 Jan 2009
at 12:08
  • msg #569

Re: Open Slots

Or your first character death....

Send me your character over in ROA 2 with a request to join and we'll see if we can't get you either a level or a nice corpse to leave for your trouble!
DM BadCatMan
GM, 545 posts
I am the Master
and you will obey me.
Thu 29 Jan 2009
at 01:33
  • msg #570

Re: Open Slots

I'd like to remind all PCs, particularly those in DM-less games, that if you don't apply for a game, you don't get a game. Simple as that. We're unlikely to find new DMs for the orphaned games these days, there's simply less DMs out there. So take what you can get, while you can.
PC LadyPhoenix
player, 86 posts
Thu 29 Jan 2009
at 16:39
  • msg #571

Re: Open Slots

Well, my SIlver Marches has moved a couple time. Since we have a full region there, I will hope we get a DM but since I have a PC active in a region, I figure others have priority.

Plus my Silver marches PC is the one I have visiting the arena too.
DM FoxPaws
GM, 4 posts
Fri 30 Jan 2009
at 01:05
  • msg #572

Re: Open Slots

Way I figure it, if anyone wants to join the game just send me your rtj.
DM FoxPaws
GM, 5 posts
Tue 3 Feb 2009
at 11:20
  • msg #573

Re: Open Slots

The Moonsea is now full, thanks everyone for your responces!
PC Egrek
player, 38 posts
Wed 11 Feb 2009
at 17:34
  • msg #574

Re: Open Slots

Hi all - got an issue with "I used to play here" and so added my orphaned character? Is that the right place for it, or who should I ask or tell? :)

Thanks
PC praguepride
player, 229 posts
Mon 9 Mar 2009
at 14:50
  • msg #575

Re: Open Slots

I've often felt that the XP cost to crafting magical items was a silly rule shoehorned into 3.5ed to limit crafting so that they wouldn't have to come up with an economy model to prevent PC exploitation. However, after thinking about it from various perspectives, I think I can see how the cost makes sense from an RP perspective, and not just as a game balancing mechanism.

The best way to explain why crafting costs XP is because it is a repetitive task. XP represents your character's ability to expand their minds, react in dynamic new ways whether by learning new abilities or skills or spells. Crafting, however, crystallizes your brain as you carefully do the same task over and over again. If you only do it once and awhile it won't have any noticable effect on your character development, however, if you do it enough your character will become static. They will not only never gain another level, but chances are they'll get drawn into the inner workings of the city's economy, forced into a daily routine and thus ending their time for adventures.

Just think about how many different, exciting new things you used to do before you entered your "career." This is the D&D equivalent of "growing up."
DM Furyou Miko
GM, 190 posts
Santera Fan
Recuperating? Nah.
Tue 10 Mar 2009
at 01:41
  • msg #576

Re: Open Slots

Another way of looking at it (that I like) is that to create a magic item or cast a really powerful spell (like Wish), you have to put a little bit of yourself into it. You have to sacrifice from your personal life energy or soul or whatever, and put that piece of yourself in whatever you're creating to make it work.

After all, if it was just that you 'grow up' too much to keep learning, it would cost XP to craft mundane items ;)
PC praguepride
player, 231 posts
Tue 10 Mar 2009
at 03:18
  • msg #577

Re: Open Slots

That was another line of thought I had, but I thought I'd try a different way of thinking things. Magical items require much more precision, much more concentration, much more ritual then mundane items.
DM Annihilator
GM, 311 posts
The future
Mr. Windwalker!  :-)
Tue 10 Mar 2009
at 08:07
  • msg #578

Re: Open Slots

DM Furyou Miko:
Another way of looking at it (that I like) is that to create a magic item or cast a really powerful spell (like Wish), you have to put a little bit of yourself into it. You have to sacrifice from your personal life energy or soul or whatever, and put that piece of yourself in whatever you're creating to make it work.

This is how I've always thought of it, too.  You aren't just crafting the item - you are imbuing it with magic drawn from yourself, giving it a part of your own arcane abilities, even.  That's my take on it, anyway.
DM BadCatMan
GM, 553 posts
I am the Master
and you will obey me.
Tue 10 Mar 2009
at 08:29
  • msg #579

Re: Open Slots

I think that's how it's always meant to have been: you put some of your personal energy into the magic item, spell, whatever.

One way to think of is that creating the magic item or casting the spell is a very stressful and mentally exhausting procedure. It takes time to recover, hence the expense of XP. The level-loss from being raised from the dead works is similar, though more drastic.

XP is a vague concept anyway, when pasted into the game. It could be a measure of one's closeness to their god or ideal (you request a special favour; you don't "lose" XP, you just don't gain any for a time), or a form of spiritual currency (you pay the cosmos for the magic), or it is mental hitpoints. An idea I once heard was that the PCs are energy vampires, who go around slaying monsters and other people to absorb some portion of their energy, ie. XP.

Praguepride, under your model, the PC ought to gain XP for their first magic item, as it would be a new experience for them. :p
PC praguepride
player, 232 posts
Tue 10 Mar 2009
at 15:17
  • msg #580

Re: Open Slots

Hmmm....that might be an interesting way to do it. It'd remind me of how dwarves can get hit by a strange mood and suddenly whip out a masterpiece, and after that crafting loses a lot of its meaning...
PC Egrek
player, 43 posts
Wed 11 Mar 2009
at 00:53
  • msg #581

Re: Open Slots

The main problem I had, is that whilst the casters can make th magic items, if they do and the games a fair split of xp, the non caster/item creators start having more xp and levelling a touch faster than their casters.

What about if there was a system where the fighter could assist the caster int eh item creation, providing support or the will of the item, so that they could sacrifice their own xp instead of the caster? This way when a wizard makes a sword for the fighter, it's the fighter that gives up xp, not the wizard!

As you say, it's the fact that all these rules are open to abuse.

But if you can make potions, why not always have 10?
If you can make weapons why not always make one for each of the party.
Time consuming and expensive, okay, so you can make them for the party but not to sell.
And why can't a non caster even 'donate' the xp that it would cost for the item creation?
PC praguepride
player, 233 posts
Wed 11 Mar 2009
at 17:09
  • msg #582

Re: Open Slots

I like the donation idea... I like it enough I might bring it back to my games. It makes sense that a castor would ask it to be personalized

AND

It would add an XP cost for manufactored items. Sure the Fighter can get his +5 Keen Blurring Flameburst Weapon (or whatever custom weapon you want him to have) but he'll have to pay 1/2 the XP cost.

This would put a bit more importance on "by the book" magical items. If they're already made, then you don't have to lose XP, but you lose the ability to custom tweak your items.
DM Annihilator
GM, 313 posts
The future
Mr. Windwalker!  :-)
Thu 12 Mar 2009
at 00:57
  • msg #583

Re: Open Slots

I remember playing in a game that houseruled that XP could be donated by whoever the item was being crafted for, which was probably the only reason I bothered taking item creation feats to begin with in it.  :p
DM BadCatMan
GM, 555 posts
I am the Master
and you will obey me.
Thu 12 Mar 2009
at 13:08
  • msg #584

Re: Open Slots

So, I finally gave up resisting and joined Facebook. It's all a bit inane really. :p (Well, at least I didn't join MySpace. D:)

I made a group for RoA. Find it under 'RoA - Realms Of Adventure'. I hope. Let me know if something didn't work right. Which is likely, I'm not used to all this.
PC rybomb
player, 1 post
Thu 12 Mar 2009
at 13:48
  • msg #585

Magic Items

This is my take on the issue of XP-for-magic-item-crafting, for what it's worth.

3rd Edition, for all it's strengths or faults, has as one of its structural cores the notion that at W level, X many characters should have amount of wealth or items equating to Y, which allows them to match-up (in theory) with Z type of monsters.

Assumed magic item possession is a major part of that balancing act, and the PC's ability to create new items can go a long way towards destabilizing said act, thus the XP penalty, as I see it. Whether or not this overall balancing act/maintenance mechanic is desireable, is, perhaps, a side question.

Finding interesting ways to look at the XP penalty or share it out seems like a fine case of the DM adjusting mechanics to suit their party and play style. I do think, however, that taking out or cutting down said penalty goes a distance towards disrupting a core mechanic that should either be maintained or disposed-of wholesale, lest the tinkering lead to greater imbalances.

For my part as player and occassional DM, I've not run into a player who wanted the penalties lessened or removed that wasn't seeking to make scads of items for little or no cost to be teh awesomezist playa ev0rz.

Personally, I like the idea that creating a magic item takes something out of the creator, else the place would be awash in 2 for the price of 1 Wands of CLW.
DM DarkChylde
GM, 2 posts
Thu 12 Mar 2009
at 16:24
  • msg #586

Re: Open Slots

DM BadCatMan:
So, I finally gave up resisting and joined Facebook. It's all a bit inane really. :p (Well, at least I didn't join MySpace. D:)

I made a group for RoA. Find it under 'RoA - Realms Of Adventure'. I hope. Let me know if something didn't work right. Which is likely, I'm not used to all this.



I've been searching but i cant find it, would you mind posting a link to the group?
DM BadCatMan
GM, 556 posts
I am the Master
and you will obey me.
Thu 12 Mar 2009
at 23:46
  • msg #587

Re: Open Slots

I couldn't search for it either, but I figured that was because I'd created it. But DMs Windwalker and Wolf found it.

Facebook keeps crashing my Internet Explorer on my office computer (and just won't login on my Firefox), so I can't do anything with it right now. This cuts off a major new source of procrastination for me. :( Link later.
PC Egrek
player, 44 posts
Thu 12 Mar 2009
at 23:49
  • msg #588

Re: Open Slots

http://www.facebook.com/group.php?gid=60444722483

that help?

I just searched for: "RoA - Realms Of Adventure"
and it popped up! :)
PC praguepride
player, 234 posts
Mon 16 Mar 2009
at 19:59
  • msg #589

Re: Open Slots

So, I'm thinking of starting up a quasi-FR border kingdom campaign. Basically the 3-PC's will be set up as the heads of a puppet government as one of the border kingdoms conquers another border kingdom.

Just wondering if that sounds neat at all? I think I mentioned it before but I didn't get a lot of feedback.

Basically it balances the PC's a bit by having a shadow government tell them how to run things. That doesn't mean they have to listen, but it does provide a suitably sized stick to go with the large carrot that is "you run a kingdom"
DM Annihilator
GM, 314 posts
The future
Mr. Windwalker!  :-)
Tue 17 Mar 2009
at 11:30
  • msg #590

Re: Open Slots

DM Windwalker is sick, and is spending the night at a hospital.  Hopefully, she'll be feeling better soon, and be back here with us again.
PC ~Jaguar
player, 17 posts
Tue 17 Mar 2009
at 11:51
  • msg #591

Re: Open Slots

In reply to DM Annihilator (msg #590):

Ooooh :( Not good to hear. Hope she's okay!
DM Crazykev
GM, 59 posts
Not quite as old as DMJim
UK based so on GMT
Tue 17 Mar 2009
at 12:52
  • msg #592

Re: Open Slots

Pease send WW my best wishes for a speedy recovery!
DM Windwalker
GM, 754 posts
Property of
Annihilator
Tue 17 Mar 2009
at 19:10
  • msg #593

Re: Open Slots

Thank you, guys.  Don't worry about me.  I'm home now and feeling a little bit better.  I'm trying to post here and there when I can, but I can't promise anything.  I was trying to play a little over MSN with Annihilator, but I ended up having to go lay down and then I fell asleep and slept for about three hours until he woke me so I could go get the kids from school.  I'm really weak, exhausted, and dehydrated, so I just don't know when I'll be feeling up to par again.
DM Lobo
GM, 74 posts
When all hope seems lost,
blame the DM.
Wed 18 Mar 2009
at 13:43
  • msg #594

Re: Open Slots

DM BadCatMan:
So, I finally gave up resisting and joined Facebook. It's all a bit inane really. :p (Well, at least I didn't join MySpace. D:)



   Oh thank goodness! I've been successfully resisting my own local friends' and neighbors' and coworkers' attempts to mainstream my life-slash-personality as well! :P
   I guess now this means I am the last normal person on the planet? Or does this mean I'm hopelessly outmoded and anachronistic? I'd almost prefer to be anarchistic, but you take what you can.
PC ~Jaguar
player, 18 posts
Wed 18 Mar 2009
at 13:49
  • msg #595

Re: Open Slots

Isn't there a major problem with claiming to be the 'last normal person on the planet'? :P
DM Lobo
GM, 75 posts
When all hope seems lost,
blame the DM.
Wed 18 Mar 2009
at 14:03
  • msg #596

Re: Open Slots

   Not really, if you believe that 'normalcy' and 'the standard' are set by normal people, meaning the norm...not to be confused with "Norm!" from Cheers fame. Hehe
   I'm not the kind of person who updates himself to the mainstream view of what the 'average citizen' is or does or is like. Profiling, while great for fun & profit, just doesn't suit me. :P

   Does that make it clearer for you now? :)
PC praguepride
player, 235 posts
Wed 18 Mar 2009
at 14:52
  • msg #597

Re: Open Slots

PC ~Jaguar:
Isn't there a major problem with claiming to be the 'last normal person on the planet'? :P



Someone called my name?
DM Windwalker
GM, 755 posts
Property of
Annihilator
Wed 18 Mar 2009
at 15:07
  • msg #598

Re: Open Slots

Norm!
DM Crazykev
GM, 60 posts
Not quite as old as DMJim
UK based so on GMT
Wed 18 Mar 2009
at 16:40
  • msg #599

Re: Open Slots

I too am on facebook but it allows me to keep an eye of my daughters!!!
PC ~Jaguar
player, 19 posts
Thu 19 Mar 2009
at 02:52
  • msg #600

Re: Open Slots

In reply to DM Lobo (msg #596):

So according to your definition, normalcy is set by normal people.

Meanwhile, shifts in mainstream simply cause more of the population to become weird, and there are lesser amounts of normal people?

To which I ask where did the definition of normal people begin, because I am absolutely certain that there have been quantum shifts in the definition of normal, even before your own lifetime began. Which, therefore, would lead to the conclusion that no one alive today is normal, yourself included! ;)
DM Furyou Miko
GM, 191 posts
Santera Fan
Recuperating? Nah.
Thu 19 Mar 2009
at 10:21
  • msg #601

Re: Open Slots

normal adj 1 usual; typical; not extraordinary. 2 mentally or physically sound • a normal baby. 3 (normal to something) geom perpendicular. 4 chem said of a solution: (abbreviation N) a standard measurement of concentration, being a solution containing one equivalent weight of a dissolved substance per litre, eg 1N, 2N, etc. 5 chem (n-) said of hydrocarbon molecules: containing a single unbranched chain of carbon atoms • n-butane • n-propane. noun 1 what is average or usual. 2 geom a perpendicular line or plane. normally adverb 1 in an ordinary or natural way. 2 usually.
ETYMOLOGY: 15c: from Latin normalis regulated by a carpenter's square, from norma carpenter's square.

So!

By his own admission, Prague is a square and Lobo is an average concentration of fluid.
DM BadCatMan
GM, 557 posts
I am the Master
and you will obey me.
Thu 19 Mar 2009
at 10:39
  • msg #602

Re: Open Slots

We're all D&D players. By most common definitions of normal, we're not it! :D

I joined Facebook to get details of events and things and keep up to date on news, in certain quarters, because for some reason people had stopped using email. So I get to Facebook and its not really there either. Stuff happens on LiveJournal instead. Gah! Though at least I don't need an account to look at an LJ.

Hmm. Now I know some of your real names - but I still think of everyone in terms of their RoA names!
DM Furyou Miko
GM, 192 posts
Santera Fan
Recuperating? Nah.
Thu 19 Mar 2009
at 10:50
  • msg #603

Re: Open Slots

No complaints here, I chose this name, I dislike my real one. :p
PC ~Jaguar
player, 20 posts
Thu 19 Mar 2009
at 11:25
  • msg #604

Re: Open Slots

I get called Jaguar, Jag or J in real life as much as my real name anyway. All works good from my end :P
DM Windwalker
GM, 756 posts
Property of
Annihilator
Thu 19 Mar 2009
at 16:01
  • msg #605

Re: Open Slots

I only like my real name because (1) Anni likes it, and (2) it's Norwegian in origin, like I am.  Only my momma didn't know that when she named me it.  What's far worse than knowing my name, though, BCM, is knowing what I look like!
PC praguepride
player, 236 posts
Thu 19 Mar 2009
at 16:20
  • msg #606

Re: Open Slots

I'm tempted to join, but I don't know if I want people to know who I really am. Honestly since leaving college nobody knows about me on rpol, and I kind of like it. It's my secret identity.

Plus I like everyone thinking about me as this guy
<----

instead of how I really look. I'm not saying I look bad, but just look at this avatar. How can you not think that I'm an expert of everything when I look *this* smart.
DM Lobo
GM, 76 posts
When all hope seems lost,
blame the DM.
Thu 19 Mar 2009
at 17:06
  • msg #607

Re: Open Slots

   That's the EXACT SAME reason I chose *my* avatar photo for RPOL! :D
DM Windwalker
GM, 758 posts
Property of
Annihilator
Mon 23 Mar 2009
at 04:06
  • msg #608

Re: Open Slots

Help!  I can't get my PC to turn on!  First I was getting an, "NTLDR is compressed.  Press Ctrl + Alt + Del to restart" error.  Now I'm getting, "DISK BOOT FAILURE, INSERT SYSTEM DISK AND PRESS ENTER."

With Google I was able to figure out that I should be able to use the recovery disks to reboot from them and fix it only my PC didn't come with any.  So I then found out I can download the disks from Microsoft, but I can't burn them to CDs and use them because my DVD-Rom drive hasn't been recognizing either DVDs or CDs in any way.  I tried using a jump/thumb/etc. drive, but that didn't work any way I could figure it.

I'm borrowing my dad's laptop, but I won't be able to use it indefinitely.  Does anybody have any ideas that could help?  We all know there's no way I can afford a new computer, even a cheap one.  :(  I have to find a way to fix this one.
DM BadCatMan
GM, 558 posts
I am the Master
and you will obey me.
Mon 23 Mar 2009
at 05:18
  • msg #609

Re: Open Slots

I'm no expert, merely experienced in computer crap, but I'll chip in with some ideas. (I'll presume you're new to all this.)

After some Googling, it sounds like your hard-drive has had a problem, possibly even died. I've seen similar errors when booting a computer without hard-drive access. But let's hope not it's not broken and exhaust the easy solutions first. With your DVD drive also playing up, it sounds like something else might be the problem.

Can you get into your BIOS? As soon as the computer switches on, it should say something like "press F1 for Setup/BIOS". It might also be DEL or F3, but it sounds like your PC is a Hewlett Packard or Compaq, so apparently, it'll be F1. You may need to tap it a couple of times to get it to happen.

Then it'll take you to the BIOS, a menu screen, possibly blue, that controls all the hardware of the computer. Look for a menu related to hard disk drives, CD/DVD drives, floppies, etc. Probably the first one. Check around, make sure that a) your hard-drive is still present and b) it's first in the boot order. There ought to be a way of auto-detecting the drives, try that if it doesn't appear (though it's likely tried that itself already).

If you've got the/an original Windows installation disk instead of a recovery disk, you should be able to use that to Repair the installation, if something like that has gone wrong. It shouldn't lose anything.

Also try opening up the case and looking inside. Make sure everything's nice and clean (dust is big problem), and no cables are hanging out that shouldn't. Check the hard-drive itself, wiggle the cables. (Make sure it's all turned off and unplugged first.)

Did anything strange or new happen to the computer recently?
PC praguepride
player, 238 posts
Mon 23 Mar 2009
at 11:30
  • msg #610

Re: Open Slots

I'll weigh in a bit. BCM is correct, but unless you dropped your computer recently, or moved it and shook it around, or kicked it etc. etc. this probably isn't a lose cable problem. Still good to check, but probably not the issue. Unless you know what you're doing I wouldn't recommend opening it up. It's really easy to muck stuff up in there if you don't know what you can/can't touch. If you do open it up just to look make sure you don't do it on carpet, make sure to touch metal repeatedly before poking around inside (to prevent static shock) and make sure you touch a metal part of the PC case at all times to ground yourself. The front is often plastic, but the rear parts are usually metal. Make sure if you touch something it's not a port or anything but just part of the body.

@USB drives: Check your bios for boot order and also check through the menus to see if there's a way to enable your USB drives. I've seen modern computers that have the ability to boot off of a flash drive but that's not a guarantee. I know for my computer the USB drives are disabled on start up, I had to enable them in order to get my USB keyboard/mouse working in the Bios.

@Hard Drive: With computers there's sooo many variables that you can never really say definitively that *this* is your problem. However, from the sound of it, my best bet is the hard disk became corrupted/failed. If you know someone computer savvy they can try repairing the hard disk (if they know how, you need special programs and to be honest, I've never done it, so I know nothing of the process, just that it *can* be done.) Otherwise you'll probably have to buy a new hard disk which, depending on make an model, aren't *too* expensive now-a-days. How old is your computer? Most Hard Disks are rated to last about 4 years.

@CD/DVD-ROM: Again, check the bios because they may be disabled on start up (although that would be odd...) If they work normally but aren't working now, that *could* be an indication of a more serious problem. That *might* mean the problem lies in the motherboard, but that would be a really really rare problem for just the I/O shutting down and it not effecting anything else. Did you kick/shock/have lightning strike your computer recently? Static electricity is bad news bears when it comes to computers...

@Cheap Laptops: The EeePC is only ~$300. They're not the greatest computers, but they surf the internet and you can load up Windows Xp on them, do some word processing etc. etc. You'll need an external disc drive for them though, but if that ends up being the route you take we can discuss that further.
This message was last edited by the player at 11:40, Mon 23 Mar 2009.
DM Windwalker
GM, 759 posts
Property of
Annihilator
Mon 23 Mar 2009
at 12:40
  • msg #611

Re: Open Slots

Last time I checked last night, it wouldn't even give me the option of going to Bios anymore (F2 on my PC).  It was originally set to boot from the hard drive first, then from the DVD-Rom drive.  When I downloaded the recovery disk program only my USB drive, I changed it to boot from external USB, but that still didn't work.  I wasn't able to change it back before it quit letting me into Bios altogether.

I tend to open up the tower fairly regularly and blow it out to help with dust.  My daddy has wonderful air compressors (he works on cars) that work really well on getting all the dust out without harming computers, and I have him take my tower out and clean it.  I don't really mess around in there, though.  Once I did install something so I could use Firewire with my digital camcorder, some kind of drive, I guess, but that was easy and didn't affect my PC at all.

It hasn't been dropped or anything at all recently.  It has its own little cabinet on my desk so it's rarely touch at all except for turning it off and on.

I can't even afford a $300 computer.  I found some decent looking Dells for Wal-Mart for less than $600, and regular PCs from $300-500 at Wal-Mart and Best Buy, but with my ex not paying his child support, the economy going downhill fast, and no full-time positions open in the area, I simply can't spare even $50.

I have a friend who works with computers for a living, and he thinks the hard drive is likely shot.  He says either way, there's no way to fix the PC if it won't recognize CD-Roms for that's how even experts boot and fix PCs.  I've got home videos of my children on there!  :(  :(  :(
PC ~Jaguar
player, 23 posts
Mon 23 Mar 2009
at 13:07
  • msg #612

Re: Open Slots

Judging from what you've reported, WW, I wouldn't think that it's the Hard Drive perse that's actually shot. The data on there could well be recoverable, because the symptoms you're describing all seem to be running from the BIOS itself, and the ability for the computer to actually boot up the system.

Which means, there'd be a good chance that if you were to put the existing hard drive into another PC (as a secondary drive of course :P) you should still be able to recover the files that are actually on there.

It doesn't really give you much help in the actual repair, but like your friend said, if it won't even read any external drives, and you can't get into the BIOS to change the boot preference, then I'd be doubtful about the ability to have this computer going again without changing bits and pieces on the motherboard.
DM Windwalker
GM, 760 posts
Property of
Annihilator
Mon 23 Mar 2009
at 13:40
  • msg #613

Re: Open Slots

I don't know how to do that.  My dad's computer is older than my PC, would that matter if he and I found instructions as to how to use my drive as secondary in his to get my stuff off?  He might know how to do that anyway, I don't know.  (His laptop is less than six months old, but I wouldn't know how to use that either.)

And there's no way I could change bits and pieces on the motherboard.  It looks like I am so out of luck.  :(  It's looking pretty likely that I'll have to be on hiatus for quite some time, then.  I can't really use my dad's old computer for a whole lot for any length of time.  He doesn't like me to install things or store things on it, and he's usually using it, plus this is the PC we let my children do homework and play educational games on.  I don't want to have to say goodbye to RoA.  :(
PC praguepride
player, 239 posts
Mon 23 Mar 2009
at 14:28
  • msg #614

Re: Open Slots

If the bios has stopped working then your motherboard is shot (or at least enough of it that it's effectively useless).

I was right and wrong. It was odd that just the CD/Rom | Hard Disk stopped being read, but now that the problems have migrated to other areas, it's pretty obvious.

Again, the upside is that motherboards aren't expensive, downside is they're just hard to find, especially for older computers.

Upside: Hard Disk should be fine
Downside: Unelss you can install it in another computer, you need special equipment to turn your hard drive into a USB drive, and those are either a) expensive or b) P.O.S. that have a good chance of frying everything. A friend of mine bought one for his laptop HD from some bootleggers in Asia and the thing's power surged, fried the HD, fried the laptop he was connecting to (it killed the USB port, luckily nothing more then that).
DM Windwalker
GM, 761 posts
Property of
Annihilator
Mon 23 Mar 2009
at 14:35
  • msg #615

Re: Open Slots

Define 'aren't expensive.'  :p  I just spent almost $100 for my son to play his spring and summer sports (soccer and baseball), and while his soccer cleats still fit, his baseball ones don't.  Then it's time to buy all three kids' spring and summer wardrobes, etc., and so on...  I don't have $5 to spare to spend on me.

*tries very hard not to cry*
DM Furyou Miko
GM, 194 posts
Santera Fan
Recuperating? Nah.
Mon 23 Mar 2009
at 15:22
  • msg #616

Re: Open Slots

*hugs* I'm afraid that you're looking in the realm of $50-$100 for a replacement motherboard. >< It's ridiculous - used to be that parts were cheaper than whole computers, but the whole thing has shifted now.

I'll get in contact with my father and see what he has to say - he's been doing this a lot longer than I have, but it'll be a week before I can even think of expecting a reply, since they flew to spain on Saturday.
This message was last edited by the GM at 15:22, Mon 23 Mar 2009.
PC praguepride
player, 240 posts
Mon 23 Mar 2009
at 15:27
  • msg #617

Re: Open Slots

About same as the the HD (~$25 - $50). The hardest part is finding a motherboard that actually works with your computer. Most motherboards out there won't be supported by old hardware, forcing you to buy a whole new computer by the time you're done.
DM BadCatMan
GM, 559 posts
I am the Master
and you will obey me.
Tue 24 Mar 2009
at 00:37
  • msg #618

Re: Open Slots

The first thing is to get someone to look at it properly, either a professional in the computer shop, or your computer-geek friend (for free!). It's a bit hard to diagnose properly over the internet. It could be nothing, it could be something completely different. But it does sound like the motherboard is broken, or the BIOS corrupted.

A whole new computer would likely be easier and cheaper than getting the old one fixed. And by new I mean second-hand, and old. :) With a bit of luck, you might find a cheap or even free one in the classifieds in the newspaper, or roadside rubbish collections if you have those.* Of course, if its free, it's likely got its own problems. Another option is rentals.

* At certain times of the year, we dump our larger, less rubbishy stuff on the verge. Old furniture, TVs, computers, assorted junk. People can come past and scavenge what they like, until the council picks it up and takes it away.

Without that device Praguepride mentioned, the hard drive would have to go into another PC, not a laptop. That PC would need the same type of cables, and the hard drive would need to be set to 'Slave', either by the pins on the back (the sticker on the drive itself will explain), or its placement on the ribbon cable, or where its placed on the motherboard. Then that computer's BIOS needs to be told which is which. With a bit of research on the internet, it's not too hard to carry out.
DM Windwalker
GM, 762 posts
Property of
Annihilator
Tue 24 Mar 2009
at 02:43
  • msg #619

Re: Open Slots

My dad and I were able to get back into the Bios and the recovery!  Unfortunately, it didn't help.  We did the recovery thing, but that didn't help.  Then we changed the Bios to boot from the CD-Rom and used a recovery disk, but that didn't work.

So I can now get into Bios with F2 and the recovery thing with F11.  Any ideas from there?  Do I need to do a complete recovery thing and lose my home videos and all that music I've got on there?  *hopes not like crazy*
PC Kazzaroth
player, 55 posts
Tue 24 Mar 2009
at 15:56
  • msg #620

Re: Open Slots

Well, I am not expert either but our computer fucks up time to time and I can say it is very hard to fix comp if you start poke around in it's internal programs and you need expert (in that specific software, not newer ones) to recover the files as anything can screw it up worser than it is.

But sometimes miracles happen, like our computer completely shutdown and mother was panicked also (and she is expert in that matters) but after 2 days attempt reboot it, giving up, I start it again as she asked and suddenly it worked normally! No sign that nothing had happened!

So I pray similar miracle occurs in your comp and I advice you copy everything onto CD disks as raw data files (or in packed forms so you can burn a lot data into single empty CD). But it is true that to find spare parts to any comp which is year or two old is very hard from common shops and in shops they encourage you to buy new comp (as plain business practice :P).
PC ~Jaguar
player, 24 posts
Tue 24 Mar 2009
at 20:54
  • msg #621

Re: Open Slots

PC Kazzaroth:
No sign that nothing had happened!


So there were signs that something had happened? ;)
PC Egrek
player, 45 posts
Tue 24 Mar 2009
at 21:08
  • msg #622

Re: Open Slots

DM Lobo:
   That's the EXACT SAME reason I chose *my* avatar photo for RPOL! :D


Might be a little late but... hehehehe ditto.
PC praguepride
player, 242 posts
Wed 25 Mar 2009
at 15:50
  • msg #623

Re: Open Slots

That's one crazy beard you've got there.
DM Lobo
GM, 77 posts
When all hope seems lost,
blame the DM.
Wed 25 Mar 2009
at 18:55
  • msg #624

Re: Open Slots

   It reminds me of the Travelocity Gnome, if you know what I mean. :P
PC solo
player, 115 posts
Wed 25 Mar 2009
at 23:12
  • msg #625

Re: Open Slots

MoBo's don't necessarily have to be a perfect fit, just be good enough. I recently replaced mine and as long as the processor could be fit on it it should work.
I'll ask around about your problem, let me see if I can get any more tips.
PC praguepride
player, 243 posts
Wed 25 Mar 2009
at 23:19
  • msg #626

Re: Open Slots

If you can figure out your socket type that will go a long way to determining whether replacing your motherboard will be a pain in the neck or a waste of time...
DM Windwalker
GM, 763 posts
Property of
Annihilator
Thu 26 Mar 2009
at 13:31
  • msg #627

Re: Open Slots

Socket type?
PC praguepride
player, 244 posts
Thu 26 Mar 2009
at 18:22
PC praguepride
player, 245 posts
Fri 27 Mar 2009
at 00:29
  • msg #629

Re: Open Slots

I mentioned earlier that I would be creating a "PC's run a kingdom" game. Well, it's up and open for applications. Only 2 slots available, but if you're interested just let me know.
PC Egrek
player, 46 posts
Fri 27 Mar 2009
at 01:02
  • msg #630

Re: Open Slots

PC praguepride:
That's one crazy beard you've got there.


Snot fake neither...
PC Egrek
player, 47 posts
Fri 27 Mar 2009
at 01:04
  • msg #631

Re: Open Slots

PC praguepride:
I mentioned earlier that I would be creating a "PC's run a kingdom" game. Well, it's up and open for applications. Only 2 slots available, but if you're interested just let me know.


In what way? I played one game we were epic beings and it seemed to work well except for the fact there were no set rules on how to govern or rule, and... well at level 25 near anything is possible...
PC praguepride
player, 246 posts
Fri 27 Mar 2009
at 01:38
  • msg #632

Re: Open Slots

Well, for starters it's only level 10.

Second, it's got a neat backstory where the PC's are basically puppet figures. The powers behind the throne keep the details in order. The PC's are going to mainly just try and rule as figureheads, not get caught, and avoid being assassinated :D
DM Windwalker
GM, 764 posts
Property of
Annihilator
Fri 27 Mar 2009
at 04:43
  • msg #633

Re: Open Slots



Either I'm an idiot or way too tired to figure out what that is.

We've tried boot discs and just about everything we can think of.  Nothing has worked so far.  :(  *sniffles*
DM BadCatMan
GM, 561 posts
I am the Master
and you will obey me.
Fri 27 Mar 2009
at 05:22
  • msg #634

Re: Open Slots

So, did the recovery process go along all okay, no problems, and then after it was done the computer was in the same state, or did it fail part-way through? If the recovery claims it succeeded, then it should still be accessing the hard drive properly (meaning it's fine), else it couldn't write any data.

Is it still saying: "DISK BOOT FAILURE, INSERT SYSTEM DISK AND PRESS ENTER."? It sounds like it could be the hard-drive after all, but after the troubles with the BIOS, I'm still not trusting that or the motherboard. Or maybe the booting information has gone funny. Or it's gremlins.

Did the recovery include a reinstall of Windows? It'd be reinstall or repair installation. That might create fresh booting information, hopefully without formatting your hard-drive.

Have you tried hitting it? :)
DM Windwalker
GM, 765 posts
Property of
Annihilator
Fri 27 Mar 2009
at 13:49
  • msg #635

Re: Open Slots

I haven't hit it or thrown it out the window yet.  Those are my absolute last restorts.  :p

Anyway, the recovery thing happened first actually.  The DVD-Rom/CD-Rom drive wasn't working, but I really needed it to so that I could burn DVDs of my son's football and soccer games and some of my daughters' school perfances.  I've run out of tapes for my digital camcorder and it seems silly to buy more, so I was uploading to my PC and then going to burn.  So I've got several videos on there now, just waiting to be burned.

Doing a restore was the recommended way to get the drive to work again.  The PC wouldn't recognize the drive 99% of the time.  But a few times I did get it to install some old games I like (Empire Earth II and an Age of Empires version) from CD-Roms.  When I would go to My Computer and look for the drive, though, it wouldn't ever show up on there.  I still had C: and D: (my hard drives).  And it had J: (my external hard drive).  But no E: (the DVD/CD-Rom drive).

So I decided to try the restore (the one that doesn't delete your programs/data/etc.).  That's when it began to give me those two errors.  I've also since tried the restall that redoes another version of Windows XP on the hard drive, but that didn't work either.  I can't even get into the computer far enouch to see XP.

When I try to boot up the computer now, it only gets as far as "Press F11 to start recovery."  The error I get right after that is, "NTLDR is compressed.  Press Ctrl + Alt + Del to restart."
DM Furyou Miko
GM, 196 posts
Santera Fan
Recuperating? Nah.
Fri 27 Mar 2009
at 14:26
  • msg #636

Re: Open Slots

quote:
An NTLDR is compressed error is pretty easy to fix(much better then NTLDR is missing errors!).

First you need to boot to the recovery console.

To boot to the recovery console follow these steps:
1.   Insert the Windows XP CD-ROM into the CD-ROM drive, and then restart the computer. Click(or press any key) to select any options that are required to start the computer from the CD-ROM drive if you are prompted.
2.   When the "Welcome to Setup" screen appears, press R to start the Recovery Console.
3.   When prompted type "1" or if you have a dual-boot or multiple-boot computer, select the installation that you must access from the Recovery Console.
4.   When you are prompted, type the Administrator password. If the administrator password is blank, just press ENTER.
5.   Now you should be at the comman prompt and ready to repair the ntldr file!

Now all you need to do is enter the following commands(in order) and each command on a new line just like you see them here:
Code:

cd \
attrib -c ntldr
exit


Your computer should now reboot, and everything "should" work!

-Isaiah


Dunno if that helps. >>
PC solo
player, 116 posts
Sat 28 Mar 2009
at 11:46
  • msg #637

Re: Open Slots

That sounds right. As promised I've asked around a little and this are the replies I got:

You'll need to get into the recovery console using the XP CD-rom. So you'll need to boot from the XP-cdrom. Hit R when you see the welcome thingy appear. I don't remember if it actually prompts you to enter the recovery console.

If its a single OS when prompted type 1. If its a dual boot you'll need to select the installation for recovery console.

Enter the admin password if there is one or just hit enter if there isn't

When you get to the command prompt... if I remember correctly you'll need to type:


cd \
attrib -c ntldr
exit

That should fix ntldr by writing a new one from the cd.
DM Windwalker
GM, 766 posts
Property of
Annihilator
Tue 31 Mar 2009
at 16:27
  • msg #638

Re: Open Slots

It didn't come with an XP CD-Rom.  All the ones we've borrowed and tried have not worked at all.
PC spoonk
player, 1 post
Tue 31 Mar 2009
at 18:08
  • msg #639

Re: Open Slots

Hello every one.  I am a new player to ROA and figured this room looked like the right place to introduce my self to the group.
PC praguepride
player, 247 posts
Tue 31 Mar 2009
at 18:27
  • msg #640

Re: Open Slots

Hail and well met! Welcome aboard!
PC spoonk
player, 2 posts
Tue 31 Mar 2009
at 19:55
  • msg #641

Re: Open Slots

So, whats the average time a Character sheet takes to get approved?  Also are there any limit to how many characters you can have?
DM Furyou Miko
GM, 199 posts
Santera Fan
Recuperating? Nah.
Tue 31 Mar 2009
at 22:29
  • msg #642

Re: Open Slots

Soft cap on 2 characters per player, but talking to the GMs can sometimes get you more.

How long a character sheet takes to get approved... really depends on how much time I have, heh. Since I'm doing yours right now, soon. ;)
DM BadCatMan
GM, 564 posts
I am the Master
and you will obey me.
Wed 1 Apr 2009
at 06:26
  • msg #643

Stop Press!

Important Changes To RoA

After much discussion, deliberation and more than a few arguments, we DMs have finally reached a decision on the topic of the future direction of RoA. It's important that we keep up with the times, with growing interests and demands and popularity. We need to stay competitive, to ride the wave of success. It is in RoA's best interests that it update and adapt to stay alive in the current gaming culture.

So, henceforth, Realms Of Adventure will be updating to the Dungeons & Dragons 4th Edition rules. Similarly, the classic Forgotten Realms setting will be updated to encompass the post-Spellplague era of a century later.

What does this mean for your characters? From this point, all 3.5-legal PCs are considered dead - you can decide for yourselves how, whether it be a glorious death in battle, at home in bed of old age, or by the succubus/incubus of your choice. Similarly, all current campaigns are ended, in abject defeat, due to the failure to stop the Spellplague by the current Cormyr: The Tearing Of The Weave party. (Personally, I blame the barbarian.)

All regions will start afresh, updated to their post-Spellplague equivalents. For example, Chessenta will take place entirely within the city of Luthcheq. All players are encouraged to create new 4th edition standard characters, at 4th level. Warforged, Changelings and Gnolls will become allowable races. Gnomes will be be banned in all games.

RoA will undergo a name-change to reflect the new theme, becoming Realms Of Apocalypse, so we at least get to keep the initials.

Lastly, I would like to apologise for these changes. I'm sure many of our members will be upset, but I hope that in time, you may grow to like, or at least tolerate, the new RoA. I'd also like to apologise for the lameness of this joke.

Thank you.
This message was last edited by the GM at 06:32, Wed 01 Apr 2009.
PC ~Jaguar
player, 25 posts
Wed 1 Apr 2009
at 12:18
  • msg #644

Re: Stop Press!

LOL... Nice one, BadCatMan...

...I wasn't even thinking of April Fools...and was ready to announce my departure.

Bastard :P
PC Kazzaroth
player, 57 posts
Wed 1 Apr 2009
at 12:27
  • msg #645

Re: Stop Press!

I for MOMENT believed what BadCatMan said....until I noticed forums funky coloring and recalled what day is today :P.
PC ~Jaguar
player, 26 posts
Wed 1 Apr 2009
at 12:34
  • msg #646

Re: Stop Press!

That's what's embarassing for me, Kazzaroth...even with the colouoring and knowing what day it is, I actually still didn't put the two together.
DM Annihilator
GM, 320 posts
The future
Mr. Windwalker!  :-)
Wed 1 Apr 2009
at 13:16
  • msg #647

Re: Stop Press!

As soon as I saw the 'headline', I chuckled, shook my head, and read on to see just what the joke was going to be.  :p
PC quickj
player, 163 posts
Commiting the oldest sins
in the newest ways!
Wed 1 Apr 2009
at 13:41
  • msg #648

Re: Stop Press!

Hey, wait a minute, I'm in that party!!! I blame the barbarian too :P Damn you Sowltore!!!!! heeheehee
PC praguepride
player, 248 posts
Wed 1 Apr 2009
at 16:08
  • msg #649

Re: Stop Press!

Lol, drama!

I like the "Realm of Apocolypse. Kinda sums up the disaster that is 4th ed FR :D
PC spoonk
player, 3 posts
Wed 1 Apr 2009
at 17:56
  • msg #650

Re: Stop Press!

I believed it.  Brand new to the ROA and was just about ready to leave.  Whats worse is I was telling my friend who was sitting next to me that today was April fools day.  I hate to admit I got duped by it.
DM Annihilator
GM, 321 posts
The future
Mr. Windwalker!  :-)
Wed 1 Apr 2009
at 22:50
  • msg #651

Re: Stop Press!

http://www.wizards.com/default.asp?x=dnd/drfe/20090401
So.  Totally.  Awesome.  We need to convert this to 3.5 so we can have playable Witchalocks in RoA!  :D
DM BadCatMan
GM, 565 posts
I am the Master
and you will obey me.
Thu 2 Apr 2009
at 00:43
  • msg #652

Re: Stop Press!

:D

That worked far better than expected. I don't think I've pulled off a working prank before. But perhaps I should have chosen a less sensitive topic? ;)

I think Witchalok's would be too "extreme" for RoA.
PC ~Jaguar
player, 27 posts
Thu 2 Apr 2009
at 00:45
  • msg #653

Re: Stop Press!

Aww...really?

I was looking forward to pulling up outside Elminster's tower in a lamborghini with spinners!
DM BadCatMan
GM, 566 posts
I am the Master
and you will obey me.
Thu 2 Apr 2009
at 00:56
  • msg #654

Re: Stop Press!

Hmm. It doesn't seem much different in tone and flavour from normal 4th edition material. :p

In other news, WotC annoyed everybody by bringing back the hated Gleemax for their forums. Gah! It's like a radioactive koala threw up on my screen.
This message was last edited by the GM at 00:57, Thu 02 Apr 2009.
DM Annihilator
GM, 322 posts
The future
Mr. Windwalker!  :-)
Thu 2 Apr 2009
at 08:53
  • msg #655

Re: Stop Press!

Not unlike what RPoL does on April Fools, then?  :p
DM BadCatMan
GM, 567 posts
I am the Master
and you will obey me.
Thu 2 Apr 2009
at 09:03
  • msg #656

Re: Stop Press!

And Christmas and Saint Patrick's... I hate those too.
PC ~Jaguar
player, 28 posts
Thu 2 Apr 2009
at 09:13
  • msg #657

Re: Stop Press!

Aww... The Green is fun!

Fiddledeedee potatoes!
DM BadCatMan
GM, 568 posts
I am the Master
and you will obey me.
Sat 11 Apr 2009
at 01:08
  • msg #658

Re: Stop Press!

http://www.wizards.com/default...x=dnd/4news/20090409

David Arneson, co-creator of D&D, has passed away.

Thanks Mr Arneson!
DM Annihilator
GM, 323 posts
The future
Mr. Windwalker!  :-)
Mon 20 Apr 2009
at 16:07
  • msg #659

Re: Stop Press!

Today, for some reason, I got home and found my internet connection not working.  After messing with it to no success for a while, I decided to give it a shot to try finding some un-secured wi-fi network to borrow access to until mine gets back on.  And, on the fourth try, I found one called 'BadCatZone'.  :p  As you can probably tell from the fact that I'm posting this, it worked, too, hehe.
DM Annihilator
GM, 324 posts
The future
Mr. Windwalker!  :-)
Mon 20 Apr 2009
at 16:16
  • msg #660

Re: Stop Press!

Also:



:D
PC solo
player, 117 posts
Tue 21 Apr 2009
at 11:00
  • msg #661

Arena fighting!

...of a different kind:
Point your browser to http://wolfsheadxo.mybrute.com and rough me up (if you dare)!
DM BadCatMan
GM, 570 posts
I am the Master
and you will obey me.
Tue 21 Apr 2009
at 13:57
  • msg #662

Re: Stop Press!

DM Annihilator:
Today, for some reason, I got home and found my internet connection not working.  After messing with it to no success for a while, I decided to give it a shot to try finding some un-secured wi-fi network to borrow access to until mine gets back on.  And, on the fourth try, I found one called 'BadCatZone'.  :p  As you can probably tell from the fact that I'm posting this, it worked, too, hehe.


Yeah, get off my damn network!

:p

Nah, I don't even have wi-fi, let alone one that might stretch to wherever you are currently.
PC praguepride
player, 250 posts
Tue 21 Apr 2009
at 16:15
  • msg #663

Re: Arena fighting!

PC solo:
...of a different kind:
Point your browser to http://wolfsheadxo.mybrute.com and rough me up (if you dare)!


Wah-BAM! I accept your challenge

http://praguepride.mybrute.com
DM Furyou Miko
GM, 202 posts
Santera Fan
Recuperating? Nah.
Sun 26 Apr 2009
at 21:18
  • msg #664

Re: Arena fighting!

OK, so how do I get new equipment in this game? :p

http://furyou-miko.mybrute.com
PC Vuriche
player, 31 posts
Arr!
Sun 17 May 2009
at 22:14
  • msg #665

Re: Arena fighting!

Seems to get added randomly as you level up. Cute little game. First to 10 should create a clan, just to see if it gives us something. :)

http://corpzor.mybrute.com
DM BadCatMan
GM, 572 posts
I am the Master
and you will obey me.
Tue 19 May 2009
at 09:01
  • msg #666

Re: Arena fighting!

On a whim (okay, not quite a whim, I was worried about the changing nature of the WotC website, and how older articles are no longer directly accessible and easily lost) I thought it was high-time I started saving copies of older edition Forgotten Realms articles. It makes lore easier to find for me if I have it readily available.

I began with the "The Border Kingdoms" series by Ed Greenwood, from 2006, here:
http://www.wizards.com/default.asp?x=dnd/archfr/frbk
where he got from A to I before it stopped. (I guess 4th edition was coming along.)

Having decided to do this, as well as stitching the PDFs together into one document to make them easier to handle, I thought I might as well share the work.

So, here you go, the collected "The Border Kingdoms" series by Ed Greenwood, from Adaerglast to Irl.
https://www.yousendit.com/download/M...RkVqV0FLSkE9PQ
I've also included the accompanying map of the region, as a separate jpeg.

This link will only last until one week from now. It's a zip file, only 2.05 mb.

It's in the order they appear on the website (hence why Irl comes before High Mukshar), and as the PDFs appear when using the download function. The only alterations are that I added bookmarks for each article, and deleted pages that only contained "about the author", copyright or small print to save space, though I saved the final example.

This is all freely available from the Wizards Of The Coast website, so I hope this is all a-okay. I hope to one day get around to doing more of these articles.
PC Vuriche
player, 32 posts
Arr!
Tue 19 May 2009
at 14:20
  • msg #667

Re: Arena fighting!

Alas, for me this does not work.

quote:
This download link is invalid and there is no file associated with it.

PC willvr
player, 70 posts
Tue 19 May 2009
at 14:30
  • msg #668

Re: Arena fighting!

Same here.
DM Furyou Miko
GM, 204 posts
Santera Fan
Recuperating? Nah.
Tue 19 May 2009
at 23:45
  • msg #669

Re: Arena fighting!

Confirmed, link is bad.
DM BadCatMan
GM, 573 posts
I am the Master
and you will obey me.
Wed 20 May 2009
at 00:36
  • msg #670

Re: Arena fighting!

Sorry, I just copy-pasted from where I posted this on the WotC FR forums, which had conttracted it with those ellipses.

This is the right one:
https://www.yousendit.com/down...FqS3hkRkVqV0FLSkE9PQ
DM Puma
GM, 6 posts
Sat 23 May 2009
at 23:28
  • msg #671

Virus

There is a newish Virus going around and it is pretty nasty.  My buddy just tried to update his drivers but like a stupid computer users didn't know that to update dell drivers you just go to www.dell.com  Instead he downloaded from some site he can't even remember and became infected.  He has spent the last 12 hours trying to recover from it and all he is doing is now corrupting his own computer.  The files reinstall them selves after cleaning.  It loves to be on a network and will bypass windows firewall.  That was all he uses as a fire wall.  I use Zone Alarm.  Another way that this virus will spread is through your sneaker network.  This is where you walk between your two computers with a thumb drive or CD and transfer information.  It will automatically attach it self to your auto run file on your thumb drive.  This bypasses fire walls.  Because of the multi-level encryption of masking, and thanks to root technology introduced by the Sony record label, bypasses all your virus scanners initial protection.

The name of the virus is VIRUX I will not leave a link here as with my own perinoia I would not click on a link talking about a virus.  Do a search for it your self and use common internet scence and don't click on a link to something that looks shady.  Oh and Symantec Says its a low threat low infection virus.  Its BS as I am seeing a large number of forums talking about this Virus.  From what I have learned, the best way to get rid of this virus is to do a FORMAT C: and then reinstall the OS.  Don't even think about backing up any files after being infected.
DM Annihilator
GM, 326 posts
The future
Mr. Windwalker!  :-)
Mon 25 May 2009
at 14:06
  • msg #672

Re: Virus


This message was last edited by the GM at 11:51, Fri 07 Aug 2009.
PC praguepride
player, 251 posts
Tue 26 May 2009
at 14:27
  • msg #673

Re: Virus

DM Puma:
There is a newish Virus going around and it is pretty nasty.  My buddy just tried to update his drivers but like a stupid computer users didn't know that to update dell drivers you just go to www.dell.com  Instead he downloaded from some site he can't even remember and became infected.  He has spent the last 12 hours trying to recover from it and all he is doing is now corrupting his own computer.  The files reinstall them selves after cleaning.  It loves to be on a network and will bypass windows firewall.  That was all he uses as a fire wall.  I use Zone Alarm.  Another way that this virus will spread is through your sneaker network.  This is where you walk between your two computers with a thumb drive or CD and transfer information.  It will automatically attach it self to your auto run file on your thumb drive.  This bypasses fire walls.  Because of the multi-level encryption of masking, and thanks to root technology introduced by the Sony record label, bypasses all your virus scanners initial protection.

The name of the virus is VIRUX I will not leave a link here as with my own perinoia I would not click on a link talking about a virus.  Do a search for it your self and use common internet scence and don't click on a link to something that looks shady.  Oh and Symantec Says its a low threat low infection virus.  Its BS as I am seeing a large number of forums talking about this Virus.  From what I have learned, the best way to get rid of this virus is to do a FORMAT C: and then reinstall the OS.  Don't even think about backing up any files after being infected.



I was a little skeptical at first, but hey, what do ya know?

http://blog.trendmicro.com/virux-cases-escalate/
DM BadCatMan
GM, 574 posts
I am the Master
and you will obey me.
Wed 27 May 2009
at 11:14
  • msg #674

Re: Virus

Another one: "Class Chronicles" series by Eytan Bernstein:
http://www.wizards.com/default...chfr/frcc&page=2
from 2007, where he covered all the new classes in 3.5 edition.

So, here you go, the collected "Class Chronicles" series by Eytan Bernstein:
https://www.yousendit.com/down...FoM25PK3hwTVZMWEE9PQ

This link will only last until one week from now or for 100 downloads, whichever comes first. It's a PDF, only 3.64 mb.
This message was last edited by the GM at 02:19, Mon 01 June 2009.
DM Puma
GM, 7 posts
Wed 27 May 2009
at 11:29
  • msg #675

Re: Virus

I can understand your skepticism at first PC praguepride.  I didn't leave a link or any thing, which could look suspicious too.  As I am not well known in ROA I also don't have any credit behind my name as well.  Normally I wouldn't even say anything about viruses.  I happen to be A+ certified and Microsoft Certified as a computer technician well was three years ago at least.

The reason why I had to say something about it is I didn't even know this thing existed till my friend asked me to help him get rid of a virus that he picked up.  He spent 48 hours trying to clean up his computer but only ended up causing so much corruption to his OS Kernal files that he couldn't even boot up past the splash screen.  Had to do a format C: and reinstall every thing.  Granted he was upset about the stuff he lost, like his theses that he had no back up copies of for the last three months.  He does like the fact that we cleared out his Windows Creep.
DM BadCatMan
GM, 575 posts
I am the Master
and you will obey me.
Mon 1 Jun 2009
at 02:22
  • msg #676

Re: Virus

RoA Wants You!
To Become A Dungeon Master.

Amn
High Level Region (ECL 11+)
Chult
Evermeet
Halruaa
Kara-Tur
Mulhorand
Moonsea
Savage Species - a monstrous region
Sembia
Silver Marches
Tethyr
Vilhon Reach
Waterdeep & Skullport

Please?
PC praguepride
player, 252 posts
Thu 11 Jun 2009
at 16:13
  • msg #677

Re: Virus

It looks like I will not be able to continue gaming on RPoL any longer. It's been a wonderful 5 years, but the real world has taken up almost all of my time and energy. I'm working at a new job, about to get married, moving houses... the list goes on and on.

Anyway, I'd just like to say thanks to all of you for making these past years very enjoyable.
PC quickj
player, 165 posts
Commiting the oldest sins
in the newest ways!
Thu 11 Jun 2009
at 16:40
  • msg #678

Re: Virus

Good luck with your future wedding/job/move. Hopefully at some point you'll be able to come back.
PC willvr
player, 71 posts
Thu 11 Jun 2009
at 16:57
  • msg #679

Re: Virus

DM BadCatMan:
RoA Wants You!
To Become A Dungeon Master.

Amn
High Level Region (ECL 11+)
Chult
Evermeet
Halruaa
Kara-Tur
Mulhorand
Moonsea
Savage Species - a monstrous region
Sembia
Silver Marches
Tethyr
Vilhon Reach
Waterdeep & Skullport

Please?


I'd say yes; except that I still haven't actually created a PC here yet; and that these days; all my online DMing has to be for adapted modules; as I don't have time to create stuff for my online games.
PC jhpa4
player, 22 posts
Slay the Dragon
Glory-Hog
Fri 19 Jun 2009
at 19:59
  • msg #680

Re: Virus

Hey yall it's been a while.
DM BadCatMan
GM, 576 posts
I am the Master
and you will obey me.
Fri 26 Jun 2009
at 11:49
  • msg #681

Re: Virus

RIP Michael Jackson.

Michael Jackson actually died in 1983 during the filming of the Thriller video, but he rose from the dead as a well preserved zombie (or possibly a vampire, post-post-mortem pending) and went on to have a successful career, proving that death is not necessarily a handicap. He maintained his condition by drinking the blood of children, but supplies were, of course, limited. In time, his condition deteriorated, manifesting as pale skin, skeletal features, and finally signs of rot in his nose and reduced brain functions. Michael Jackson died a second time in 2009, after complications caused by a wooden stake.

He is succeeded by three spawn.


(I'm a bad bad cat man. :) )
DM BadCatMan
GM, 577 posts
I am the Master
and you will obey me.
Mon 29 Jun 2009
at 09:47
  • msg #682

Re: Virus

Next up is the "Wyrms Of The North" series by Ed Greenwood, Sean K Reynolds, Eric L Boyd, here, from 2001 to 2004, collecting all the old Dragon magazine articles, updating them to 3rd edition.

So, here you go, the collected "Wyrms Of The North" series by Ed Greenwood, Sean K Reynolds, Eric L Boyd:
https://www.yousendit.com/down...cwc2ZKQk5KV05MWEE9PQ

This link will only last until one week from now or for 100 downloads, whichever comes first. It's a zip file, containing a PDF and a JPEG map, only 4.48 mb.

It's in the order they appear on the website, and as the PDFs appear when using the download function. The only alterations are that I added bookmarks for each article and deleted pages that only contained "about the author", copyright or small print to save space, though I saved the final examples.
This message was last edited by the GM at 11:39, Wed 08 July 2009.
DM Puma
GM, 8 posts
Sun 5 Jul 2009
at 06:31
  • msg #683

4th

For those of you in the US, I hope you enjoyed your 4th and were lucky enough to see a show.  Though that is nice I think the most important part is just being a few people you want to be with and enjoy your self.

So, I hope you all had a good time.
DM BadCatMan
GM, 579 posts
I am the Master
and you will obey me.
Thu 30 Jul 2009
at 15:50
  • msg #684

Re: 4th

Okay, an open letter to all RoA members.

I know you mean well, but please please let me do the bumping of our RoA ads, for Players and GMs Wanted. Surprising as it may seem, I am paying attention to games being advertised and collecting players and whatnot, and I have been trying to get PCs into games based on a set priority:
1a) Orphaned characters who bother to pay attention to the OOC board
1b) Existing members with none or one character.
2) Orphaned characters who don't bother to pay attention to the OOC board
3) Completely new members

I just need to get what we have sorted and taken care of first before we try to expand. So, mits off, please?
PC Vuriche
player, 33 posts
Arr!
Thu 30 Jul 2009
at 18:28
  • msg #685

Re: 4th

Right-o, sorry!
DM BadCatMan
GM, 580 posts
I am the Master
and you will obey me.
Fri 31 Jul 2009
at 01:25
  • msg #686

Re: 4th

Sorry, I might have been a little too grouchy last night. It was late and I was rushing my response. I know you've done it in the past, but it's just a really inconvenient problem right now.
DM Puma
GM, 10 posts
Fri 31 Jul 2009
at 03:27
  • msg #687

Re: 4th

Why not post your "Do not Touch" message as a Notice so that people will not be able to use the excuse that it was a page back and I did see it or know about it?
PC Vuriche
player, 34 posts
Arr!
Fri 31 Jul 2009
at 09:28
  • msg #688

Re: 4th

I understand perfectly. I wasn't aware that we were in the red so to speak. If there's anything I can do to help, rather than hinder, let me know. :)
PC wilbur07
player, 2 posts
Sun 2 Aug 2009
at 06:17
  • msg #689

Re: 4th

I would like to post a link to a game I'm running where you take the part of a manager of a team of gladiators.  The system is DnD 4e.  Check it out.

link to another game
DM BadCatMan
GM, 581 posts
I am the Master
and you will obey me.
Sun 2 Aug 2009
at 07:57
  • msg #690

Re: 4th

Just a note to everyone: I've been looking after my sick axolotl (aka Mexican walking fish), and I'm a little tired cleaning up and sorting other things out. To anyone who's waiting on me about anything - I'll get to you, eventually.
DM BadCatMan
GM, 582 posts
I am the Master
and you will obey me.
Tue 4 Aug 2009
at 12:00
  • msg #691

Re: 4th

Alright, here you go, the collected Perilous Gateways series from from the WotC website:
https://www.yousendit.com/down...RwSmJ4Z1BEa1dGa1E9PQ

This link will only last until one week from now, or 100 downloads, whichever comes first. It's a zip file, 12.5 mb.

Enjoy!
DM China
GM, 2 posts
Thu 6 Aug 2009
at 03:47
  • msg #692

Sembia

I'm re-opennig Sembia region from  scratch and need a fine group of characters to form a group there.

I'm planning a campaing focused on the port cities so pirates, buccaneers and any other kind os sea related characters are very welcome to the game as well as rogues , fighters , duelists and swashbucklers; priests of Waukeen ,tymora , talos, umberlee and mask will find themselves at home too.

We already have a Gnome Beguiler and I think a spellthief would be an execelent addition to the party.

Anyone interested please PM me, DM China.
DM BadCatMan
GM, 583 posts
I am the Master
and you will obey me.
Fri 7 Aug 2009
at 07:52
  • msg #693

Re: Sembia

quote:
Just a note to everyone: I've been looking after my sick axolotl (aka Mexican walking fish), and I'm a little tired cleaning up and sorting other things out. To anyone who's waiting on me about anything - I'll get to you, eventually.


RIP "Monty" Montezuma );
DM Crazykev
GM, 61 posts
Not quite as old as DMJim
UK based so on GMT
Fri 7 Aug 2009
at 11:51
  • msg #694

Re: Sembia

To BCM:

8-(
PC Vuriche
player, 35 posts
Arr!
Sat 8 Aug 2009
at 11:57
  • msg #695

Re: Sembia

Aww, sorry to hear it BCM.
DM Furyou Miko
GM, 205 posts
Santera Fan
Recuperating? Nah.
Sun 9 Aug 2009
at 05:21
  • msg #696

Re: Sembia

Awww... poor fish... :(
DM Lobo
GM, 78 posts
When all hope seems lost,
blame the DM.
Sun 9 Aug 2009
at 21:47
  • msg #697

Re: Sembia

   If you believe in animal reincarnation, BCM, then perhaps your pet will return as a couatl or yuan-ti? :)

   If not, then accept the condolences of one who has lost two pets himself. :(
DM Dread
player, 4 posts
Mon 10 Aug 2009
at 02:39
  • msg #698

Re: Sembia

agreed. its never good to lose a 'family member', even of the furred/scaled/or finned kind
DM BadCatMan
GM, 585 posts
I am the Master
and you will obey me.
Mon 10 Aug 2009
at 11:49
  • msg #699

Re: Sembia

He was sick for a while, but it took us too long to work out there was a problem - it was hard to tell if he was sick or just slowing down for winter. There wasn't much we could do in the end, but I think I made him a bit more comfortable.

Of course, now I have an empty fishtank in my bathroom, and every time I walk in I think we should fill it. So, another axolotl this weekend.

They're funny little creatures, so slow-moving you wouldn't expect them to be into extreme sports. Both of ours (the previous was my sister's whom we looked after for several years, who's still alive and well) would swim right up into the filter's bubble stream, get caught up in it, and hurtle end over end until they crash into the far wall and sink to the bottom, then repeat. After talking with other axolotl owners, it seems they all do it. But then, they also bite eachother's legs off - it's okay, they grow back.
DM BadCatMan
GM, 586 posts
I am the Master
and you will obey me.
Wed 12 Aug 2009
at 13:31
  • msg #700

Re: Sembia

I got to see the preview screening of District 9 tonight. It's a fantastic movie, I heartily recommend it.

Even if we did miss the first 20 minutes because we were late and then got lost. :( I'd download it to catch what I missed, but it's not on the net yet. Thank you anti-piracy measures!
PC Garfunkel
player, 1 post
Fri 14 Aug 2009
at 20:56
  • msg #701

Re: Sembia

Just saw District 9 and yes, it is awesome. The first 20 minutes is basically just atmosphere-creation, you didn't really miss anything important.
DM Lobo
GM, 79 posts
When all hope seems lost,
blame the DM.
Fri 14 Aug 2009
at 21:15
  • msg #702

aliens [not the Sigourney Weaver kind]

   At the risk of alienating myself [heh no pun intended but it seems to work], I'd like to point out that it's a good thing it is getting mostly good reviews. The film was/is being heavily advertised as 'a Peter Jackson film' even though he neither wrote nor directed it. Can you imagine the fallout for him attaching his name to what could have been a lame duck? Can anyone say Highlander 2? :|

   Also, at least one reviewer I've read, one who I usually give a fair amount of credence and latitude to, has put the alines down as 'directionless, conniving, and ugly', while the Nigerian locals are depicted as 'superstitious, murderous gangsters'. That it was placed in South Africa...does that mean it is supposed to be a slam on the apartheid that was there for so long?

   On the plus side, MNU has been [un]favorably compared to Halliburton, a reference that made me laugh so hard I almost snotted myself. :P

   Still, I am heartened by the reviews of my peers, here, and will make an effort to go see it this weekend. I hope they at least mention the planet the aliens came from and why they left or what happened to it, particularly since they seem quite at home in our atmosphere. :)
DM BadCatMan
GM, 587 posts
I am the Master
and you will obey me.
Sat 15 Aug 2009
at 05:02
  • msg #703

Re: aliens [not the Sigourney Weaver kind]

Peter Jackson produced it, and producers often get credit when they have big names. Don't they? Now I think about, I can't think of any in particular. The posters say "Peter Jackson presents..." so it really stands as "Peter Jackson recommends this." :)

The movie really just takes the concept of "aliens arrive in South Africa" and runs with it to its natural conclusions without really being heavy-handed about the themes of apartheid, poverty, and refugees. They're just there as a natural consequence, and you can draw your own conclusions. It could be set in the USA, England, Australia or the Middle East, with only small adjustments for the setting. The "no aliens allowed" signs seen in public and in advertising are more explicit, but I didn't notice them in the film, if there even were any (of what I saw).

The Nigerians specifically were gangsters and militia who'd moved in to exploit the aliens and try to gain their weapons, so you'd expect them to be murderous and brutal. The witch thing was weird though.

"Directionless, conniving, and ugly" isn't nearly a fitting label. Most are weakened by poverty, but some had a good plan to get out of it, while hardly being conniving. Ugly is just silly - they're aliens!

Unfortunately, we don't find out nearly enough about the aliens, or where they come from - unless it was in the bits that I missed. We don't find out their names for themselves, or their kind. The main alien character is called Christopher Johnson of all things, and his son Little CJ, which I didn't found until I looked it up on Wikipedia later.

It's a good movie, with good action scenes and good SF ideas, and a few fun laughs - but also fairly brutal and gory.


PS: And we got a new axolotl, named Max.
This message was last edited by the GM at 05:04, Sat 15 Aug 2009.
DM Furyou Miko
GM, 206 posts
Santera Fan
Recuperating? Nah.
Sat 15 Aug 2009
at 09:31
  • msg #704

Re: aliens [not the Sigourney Weaver kind]

From the posters, I'd have expected them to be eating brains...
PC rbsink
player, 2 posts
Sat 15 Aug 2009
at 19:37
  • msg #705

Re: aliens [not the Sigourney Weaver kind]

mhmmmm...  Braaaiiiinsss.
DM BadCatMan
GM, 588 posts
I am the Master
and you will obey me.
Sun 16 Aug 2009
at 02:56
  • msg #706

Re: aliens [not the Sigourney Weaver kind]

Nah, they eat cat food mostly. :)
DM BadCatMan
GM, 589 posts
I am the Master
and you will obey me.
Fri 21 Aug 2009
at 08:29
  • msg #707

Re: aliens [not the Sigourney Weaver kind]

I'd like to relate a tabletop D&D tale I heard the other day. True story.

The party had come across a box, labeled something like "Poisons - Do Not Drink". Quite sensibly, really. But one PC, a Fighter sucking up a few hefty ability score damages to Strength and others, and low on hitpoints, figured that a box of poisons was a perfect place to hide a really good healing potion or restorative. So he chose the least ominous (of green, black and red, he chose green), opened it, and drank it down.

And failed his Fort save and died. There was no healing potion or restoration in that box after all.

Those things should have child-proof caps.
This message was last edited by the GM at 13:59, Fri 21 Aug 2009.
DM Annihilator
GM, 327 posts
The future
Mr. Windwalker!  :-)
Fri 21 Aug 2009
at 11:08
  • msg #708

Re: aliens [not the Sigourney Weaver kind]

In a less-than-serious game, I would likely have tried the same thing, for the same reasons given, honestly.  Also, note to self, have characters mark their healing potions as being poisons, to avoid having them accidentaly 'borrowed'. . .  :p


Also, on the subject of real-life D&D tales, here's one from the news:
http://www.sltrib.com/justice/ci_13146563

And, here's Penny Arcade's take on it.

DM Windwalker
GM, 767 posts
Property of
Annihilator
Fri 21 Aug 2009
at 13:38
  • msg #709

Re: aliens [not the Sigourney Weaver kind]

Oh my goodness!  Seriously?  Really?  That has to be some kind of joke.  A hammer?  Because the DM wasn't nice to your character?  Ridiculous.  I've had plenty of not-so-nice DMs, and I've never hit them with a hammer.

Yeah, so you just watch it BCM!  Be nice to Kylie or I just might visit the Land Down Under and show you a thing or two.  :p  *giggles*  Ridiculous.  Really.  Huh.
DM BadCatMan
GM, 590 posts
I am the Master
and you will obey me.
Fri 21 Aug 2009
at 13:49
  • msg #710

Re: aliens [not the Sigourney Weaver kind]

The poison-drinking PC I suspect dumped Wisdom, and I mean the player, not the character. ;) I hope his parents had a nice high cupboard when he was growing up.  Oh, and the cleric was absent that session. If he'd waited, he might have had a chance, apparently.

In the Vast, a NPC priestess of Leira was found to have a potion labeled as inflict light wounds. I think everyone there is now too paranoid to try any potion they find. :) When I get around to purchasing some poisons, my duergar PC is going to poison his food, just like mother's home cooking. :D

Is it wrong that my first thought was "What kind of hammer was it? Warhammer? Light Hammer?" But the real cause there might be the dispute over a girl. More D&D paranoia. :(
DM Windwalker
GM, 768 posts
Property of
Annihilator
Fri 21 Aug 2009
at 13:53
  • msg #711

Re: aliens [not the Sigourney Weaver kind]

*giggles*  Drinking poison.  That's a good way to get to make a new character!  :D

What kind of hammer?  I like it.  I instantly invisioned a claw hammer as that's what I work with the most.  I suppose I should have been more curious instead of jumping to a conclusion.  That is a good question.  I wonder if I can find the police report online...  Curse my morbid curiousity in crime and punishment.  :p

I sure hope it's much more the girl than because of an ill-fated DnD session.  It's backlash like that that keeps me from being able to let all of my friends know that I play.  Most of my Christian friends would be completely convinced that by playing I'm some kind of devil worshipper who actually casts spells and whatnot.  Ridiculous.
DM BadCatMan
GM, 591 posts
I am the Master
and you will obey me.
Fri 21 Aug 2009
at 13:58
  • msg #712

Re: aliens [not the Sigourney Weaver kind]

I think he's going to be an undead Warlock of some kind. A good way not to be affected by poisons, I guess.
DM Windwalker
GM, 769 posts
Property of
Annihilator
Fri 21 Aug 2009
at 14:20
  • msg #713

Re: aliens [not the Sigourney Weaver kind]

I don't think I could ever play anything undead.  That seems so unnatural to me.  :p  Unless it was maybe a vampire.  They're totally hot, of course.  *giggles*
DM Wolf
GM, 157 posts
You live, you die
Use your time well
Fri 21 Aug 2009
at 16:52
  • msg #714

Re: aliens [not the Sigourney Weaver kind]

DM Windwalker:
I don't think I could ever play anything undead.  That seems so unnatural to me.  :p  Unless it was maybe a vampire.  They're totally hot, of course.  *giggles*


Ah everybody knows that werewolves rule. Well wolves in general, and I must mention that canines always beats cats.
DM Windwalker
GM, 770 posts
Property of
Annihilator
Fri 21 Aug 2009
at 18:11
  • msg #715

Re: aliens [not the Sigourney Weaver kind]

Now you're proving to possibly be just a bit smarter than Anni in some ways!  Dogs trump cats any day of the week.  All eight of them.  :p

Except werewolves.  I can't seem to enjoy were creatures as much as I do vampires.
PC quickj
player, 169 posts
Commiting the oldest sins
in the newest ways!
Sat 22 Aug 2009
at 10:27
  • msg #716

Re: aliens [not the Sigourney Weaver kind]

Welcome back Anni and WW!
DM Annihilator
GM, 328 posts
The future
Mr. Windwalker!  :-)
Sat 22 Aug 2009
at 11:07
  • msg #717

Re: aliens [not the Sigourney Weaver kind]

DM Windwalker:
Now you're proving to possibly be just a bit smarter than Anni

Inconceivable!  :O
DM Puma
GM, 13 posts
Sat 22 Aug 2009
at 13:06
  • msg #718

Re: aliens [not the Sigourney Weaver kind]

*Begins to Feel Ostracized*
DM Kilric
GM, 4 posts
Sat 22 Aug 2009
at 16:12
  • msg #719

Re: aliens [not the Sigourney Weaver kind]

quote:
Inconceivable!  :O


I dont think that word means what you think it means.
DM Windwalker
GM, 771 posts
Property of
Annihilator
Sat 22 Aug 2009
at 16:26
  • msg #720

Re: aliens [not the Sigourney Weaver kind]

DM Annihilator:
DM Windwalker:
Now you're proving to possibly be just a bit smarter than Anni

Inconceivable!  :O


*laughs out loud*

In this aspect he sure is!  I don't know about others, though.  I don't know Wolf as well as you do, but I do know that you're extremely smart, and so I sincerely doubt you have any really dumb friends.  Plus, he's got a good business and cooking mind, so I'm not worried about Wolf's brain power any.  :)
DM Wolf
GM, 158 posts
You live, you die
Use your time well
Sun 23 Aug 2009
at 00:10
  • msg #721

Re: aliens [not the Sigourney Weaver kind]

Who knows he got a better result from the military IQ test we took. But anyhow who cares about IQ tests.
DM Windwalker
GM, 772 posts
Property of
Annihilator
Sun 23 Aug 2009
at 03:17
  • msg #722

Re: aliens [not the Sigourney Weaver kind]

Wait a minute!  I do, I do!  My IQ result, as of several years ago while I was still attending university, I got a score higher than they estimate Einstein's to be, so I care greatly!  :p

I knew my Anni was smart.  *beams proudly*  He had to be, because I just have no patience with stupid people.  Here's your sign.  :p  (Bill Engvall = funniest stupid people comedy anywhere.)
DM Furyou Miko
GM, 209 posts
Santera Fan
Recuperating? Nah.
Mon 24 Aug 2009
at 19:21
  • msg #723

Re: aliens [not the Sigourney Weaver kind]

Eek. *turns around and tries to find her 'smart' hat again. It's been missing for several years.* Please don't leave me, sis!

Hehe.

Werewolves aren't undead, so they're not really part of the whole 'undead are icky' conversation. :p

>> I play a priestess of Evening Glory in a Ravenloft game on here. I think I just got her lynched, though. She suggested the NPC whose death we're trying to fake goes through a ritual to turn her into an undead. It's sacred!
DM Windwalker
GM, 773 posts
Property of
Annihilator
Tue 25 Aug 2009
at 01:38
  • msg #724

Re: aliens [not the Sigourney Weaver kind]

Silly!  *hugs tight*  You're very smart.  You write well, you're creative, and you're loads of fun.  :)
DM Puma
GM, 14 posts
Wed 26 Aug 2009
at 14:44
  • msg #725

Re: New Checker

Hello every one, reason for this post is to let you all know that I have stepped up and become an Official Sheet checker her on RoA.  When submitting your characters to be Approved please remember to send them to DM Furyou Miko, DM HackDok, DM Puma and DM Windwalker.
DM Kilric
GM, 5 posts
Fri 28 Aug 2009
at 19:24
  • msg #726

Waterdeep Region - Still looking for players

I believe I have already made this announcement, but I made a few changes, so I'm throwing it out again.

I am taking over the Waterdeep region, and I am looking for 2-3 more players, level 4-7.  We already have a Duskblade and an Elf Paragon, so the group could use a cleric type and possibly a rogue type.

We are starting off in the region, but no one has met yet, so now is a great time to join.  I will take orphaned characters or if you wish to create a new character for the realm please Send me a pm, we can work out such details as starting level and such.
DM Lobo
GM, 81 posts
When all hope seems lost,
blame the DM.
Fri 28 Aug 2009
at 21:36
  • msg #727

Re: Waterdeep Region - Still looking for players

  I'll give 'normal' PCs another week before I throw my own hat in the ring. :)
DM Dread
player, 5 posts
"Let them sing songs"
Fri 28 Aug 2009
at 23:15
  • msg #728

Re: Waterdeep Region - Still looking for players

I havent started looking at joining any games yet, because I got the impression orphaned characters had the priority. That being said, I can always put my player hat on if you or others need a player :D
DM Puma
GM, 15 posts
Sat 29 Aug 2009
at 00:32
  • msg #729

Re: Waterdeep Region - Still looking for players

Keep in mind when you create a character you can only start out at level 3 and need to level up in game to his/her required levels.
This message was last edited by the GM at 00:44, Sat 29 Aug 2009.
DM Dread
player, 6 posts
"Let them sing songs"
Sat 29 Aug 2009
at 00:43
  • msg #730

Re: Waterdeep Region - Still looking for players

lol its what I prefer anyway. So whose running a 3rd level game? ;) that needs a player anyway.
DM Puma
GM, 16 posts
Sat 29 Aug 2009
at 00:47
  • msg #731

Re: Waterdeep Region - Still looking for players

Well my Silver Marches game just had two players just vanish.  Another stepped out after having there character Ostracized from the group for an abrasive personality.  The two that vanished failed to post for adventure thread that was just opened so they could leave town...

I was just about to introduce some NPC's
This message was last edited by the GM at 00:48, Sat 29 Aug 2009.
DM Dread
player, 7 posts
"Let them sing songs"
Sat 29 Aug 2009
at 00:53
  • msg #732

Re: Waterdeep Region - Still looking for players

what do you need?
DM Kilric
GM, 6 posts
Sat 29 Aug 2009
at 02:55
  • msg #733

Re: Waterdeep Region - Still looking for players

Since the Waterdeep region is higher level (current players) I was lead to believe I could allow a new player to start at a higher level.  If this is not the case then it kinda limits the number of people that would be available to join.

I had not set a level for new characters, since I did not know who else might join.  If I do have any orphan characters join at 4th level new players would enter at that lower level to be fair.  Other wise I dont see a reason I couldn't start a new character in the region at 5th or 6th.  The 2 characters there currently are 7 and 8.  I'm thinking 4 might be a hair low for what I have in mind, but the level split was changed to allow more orphans the opportunity.

That said I have been waiting for interest for a week, with no response at all.  Orphans have been PM'd to look into groups as well(and not just mine), so I'm thinking DM's as players is fair game.  (The 2 in the region now are also DM's so should be a interesting "first time" RPOL DM game for me.
DM BadCatMan
GM, 592 posts
I am the Master
and you will obey me.
Sat 29 Aug 2009
at 03:38
  • msg #734

Re: Waterdeep Region - Still looking for players

All new characters must start at ECL 3, kind of like starting at level 1 in an MMORPG. (Think of RoA as a really slow MMORPG and things start to make more sense. ;) )

A "bubble" region that utilizes special rules may start higher, like Psionics started at 5 or 6 (there's something of a grandfathered rule loophole here, in that you can start as a higher level bubble character, lose your DM, then beg to relocate into a standard game, having a higher level attained in less time than your colleagues).
DM Puma
GM, 17 posts
Sat 29 Aug 2009
at 04:08
  • msg #735

Re: Waterdeep Region - Still looking for players

DM Dread, I don't look for any particular class.  Normally I will restrict if I have to many of some type.  I have found that I get more longevity out of a player if I let them join in with what they truly want to play.  So if I say I'm not looking for this or that they don't have to worry about applying if that is what they really want to play.

I curently have
Level 6 Fighter/Rouge
Level 4 Scout/Fighter
Level 3 Bard

So any thing else that isn't already filled would be nice.  Fighter seems to be a very popular class as when I took over this region I had 5 players and they were all fighters.
DM Dread
player, 8 posts
"Let them sing songs"
Sat 29 Aug 2009
at 12:01
  • msg #736

Re: Waterdeep Region - Still looking for players

so we have a face painted fighter (sorry cant help myself...Rouge is make up Rogue is a class) ....so a Rogue/Fighter, a Scout/Fighter, and a Bard...I think the perfect compliment would be a Druid. Ill start work on a character onight when I come home from work...
DM China
GM, 3 posts
Sat 29 Aug 2009
at 16:57
  • msg #737

Re: Waterdeep Region - Still looking for players

I'm also interested in the Silver Marches ... I'm thinking about a Spellcaster , gotta work on the sheet then submit it to you.
DM Puma
GM, 19 posts
Sun 30 Aug 2009
at 01:45
  • msg #738

Re: Waterdeep Region - Still looking for players

I find that after I correct two sheets in a day I'm too burnt out to do another one that same day.  For me a Sheet that has no problems what so ever on it takes about two hours to do.  If its a sheet that lists a bunch of abilities or items that are not in the core rules books then the time quickly goes up as I hunt the items down as best I can to make sure they are legit and are in books authorized in RoA.
PC Kelthas Dread
GM, 1 post
Sun 30 Aug 2009
at 13:34
  • msg #739

Re: Waterdeep Region - Still looking for players

chuckle...yes thats about right. fortunately, when I submit my character to you...itll take you all of maybe a half hour ;) as I really dont have the time to do the whole min-max thing, and create characters out of my imagination and not books. ;) have his stats done, Im now starting on Flaws/Feats/Traits etc...itll take me a couple days to finish him around work ...but you can expect the submission of Keth Longstrider Half-Orc Druid by Wed afternoon. (since Im off Wed I can finish him then)
DM BadCatMan
GM, 595 posts
I am the Master
and you will obey me.
Sat 5 Sep 2009
at 04:37
  • msg #740

Re: Waterdeep Region - Still looking for players

Well, I finally played a game of 4th edition, on tabletop - a 10th level one-shot adventure. We fled with the refugees of our home city as it was assaulted by an orc horde, and escorted the refugees to a neighbouring city. The thieves' guild had some dungeon-crawl in mind for us, and so did the DM. Too bad the others decided to hang it all and go back to liberate the city by sneaking into kill the orc leader.

My halfling rogue completely missed throwing his apple at an orc, but had amazingly good stealth rolls and a Chameleon ability from somewhere, so he could come and go and sabotage as he pleased. There is now a crater named after him.

And I've decided that 4e really is a chore to play. Status effects, marking, ongoing damage, so many feats, powers and item powers to choose from. I think you need to be an accountant to keep track of it all.

I used the Character Builder and mostly went with the option for it choose for me, though it still bought me a bunch of crap I couldn't use, and it wouldn't remove. Without autobuilding, it's still just as time-consuming as 3e.

The DM was the poison-drinker of earlier.
DM Windwalker
GM, 775 posts
Property of
Annihilator
Sat 5 Sep 2009
at 04:43
  • msg #741

Re: Waterdeep Region - Still looking for players

*giggles at the all-powerful drinker of the poison*
PC jmkool
player, 173 posts
The Overmind of all
things creepy-crawly
Sat 5 Sep 2009
at 05:09
  • msg #742

Re: Waterdeep Region - Still looking for players

3.5 takes a while to set up, but 4e takes a while to play.  They tried to make it simpler, but it doesn't really work.
DM BadCatMan
GM, 596 posts
I am the Master
and you will obey me.
Sat 5 Sep 2009
at 08:24
  • msg #743

Re: Waterdeep Region - Still looking for players

Oh, forgot to mention: I'd been awake for 29 hours, though I just had a small nap. Anyway, don't expect much out of me this weekend. ;)
DM BadCatMan
GM, 597 posts
I am the Master
and you will obey me.
Tue 15 Sep 2009
at 02:36
  • msg #744

Re: Waterdeep Region - Still looking for players

I'm going to be rather busy this week and maybe next, sorting my enrolment, applying for a job, and fixing up a computer. So I may be rather slow this week. I will try to be on, when I get the time and energy.
PC praguepride
player, 253 posts
Wed 16 Sep 2009
at 16:39
  • msg #745

Re: Waterdeep Region - Still looking for players

Hi everyone!
PC Ionari
player, 21 posts
Wed 16 Sep 2009
at 18:05
  • msg #746

Re: Waterdeep Region - Still looking for players

Heyas Praguepride - welcome back!
PC praguepride
player, 254 posts
Wed 16 Sep 2009
at 19:03
  • msg #747

Re: Waterdeep Region - Still looking for players

yep, couldn't resist the rpol bug for too long. I'm done on D&D for awhile, but I'm starting up a 4th ed shadowrun game if anyone's interested.
DM Annihilator
GM, 329 posts
The future
Mr. Windwalker!  :-)
Mon 21 Sep 2009
at 13:55
  • msg #748

Re: Waterdeep Region - Still looking for players

On a recent night, Magill watched in awe as a dozen squid with doleful, expressive eyes circled her group, tapping and patting the divers and gently bumping them before dashing away.

One especially large squid suspended itself motionless in the water about three feet (a meter) away and peered at her closely, its eyes rolling, before it vanished into the black. A shimmering incandescence rippled along its body, almost as if it were communicating through its skin.

But the next night, things were different: A large squid surprised Magill by hitting her from behind and grabbing at her with its arms, pulling her sideways in the water. The powerful creature ripped her buoyancy hose away from her chest and knocked away her light.

When Magill recovered, she didn't know which direction was up and at first couldn't find the hose to help her stay afloat as she surfaced. The squid was gone.

...yeah, I'm never, ever going diving.  Ever.  Anywhere.  Bad things live under the water.  :p
DM Kilric
GM, 7 posts
Mon 21 Sep 2009
at 15:03
  • msg #749

Re: Waterdeep Region - Still looking for players

But Diving is so much fun.

BTW: This is why you tether your light to your gear, and carry a very large diving knife attached to your leg, or as the marine kbar, to your BCD. (the vest)

Oh and NEVER dive alone.
DM Furyou Miko
GM, 211 posts
Santera Fan
Recuperating? Nah.
Wed 23 Sep 2009
at 02:23
  • msg #750

Re: Waterdeep Region - Still looking for players

Never. Ever.

Which is why an episode of Law and Order: Criminal Intent I watched recently irritated the hell out of me. I don't know why - I have no trouble with the massacre of forensic practice that is CSI - but the fact that the L&O cops built their entire case around a guy going deep sea diving on his own drove me nuts!
PC LadyPhoenix
player, 94 posts
Sat 26 Sep 2009
at 06:03
  • msg #751

Re: Waterdeep Region - Still looking for players

I have been recently reading the pathfinder rules and It is interesting that they fix many of the most broken spells, correct some of the bad inbalances and actually make some classes worth taking (such arcane archer actually giving something for fact that you have lower hit dice than fighter and specials are worse than fighter bonus feats).

The biggest one by the way is Alter Self, pathfinder version gives certain abilities you get if race you change into has them but that is it (Swim speed 30' (even if race you assume is faster), low light, dark vision and I think 1 more and is specifically limited to humaniod).

Has anyone looked into perhaps converting to Pathfinder someday?
DM Raven
GM, 286 posts
Sat 26 Sep 2009
at 07:22
  • msg #752

Re: Waterdeep Region - Still looking for players

I have played in two Pathfinder campaigns but both folded after too few months. I guess it is something the DMs should discuss.
DM Windwalker
GM, 777 posts
Property of
Annihilator
Sat 26 Sep 2009
at 13:24
  • msg #753

Re: Waterdeep Region - Still looking for players

DM Annihilator and I have been looking into it for our own personal use, but neither of us have any experience running anything.
GM solo
GM, 120 posts
Sat 26 Sep 2009
at 18:02
  • msg #754

Re: Waterdeep Region - Still looking for players

DM Kilric:
But Diving is so much fun.

BTW: This is why you tether your light to your gear, and carry a very large diving knife attached to your leg, or as the marine kbar, to your BCD. (the vest)

Oh and NEVER dive alone.


Hmmm. I remember diving more like a loud klaxon going off, then feeling the prow(?) dip and hear the sea closing above our heads. ;-)
PC Vuriche
player, 36 posts
Arr!
Mon 28 Sep 2009
at 20:58
  • msg #755

Re: Waterdeep Region - Still looking for players

Oi, I've looked around for anything about it, but can't find it. Does anyone know if alternative class features are okay'ed from the Player's Handbook II ?

While on the subject, do we make use of the updated rules for Wild shape found in Masters of the Wild?
This message was last edited by the player at 21:32, Mon 28 Sept 2009.
DM Windwalker
GM, 778 posts
Property of
Annihilator
Tue 29 Sep 2009
at 01:18
  • msg #756

Re: Waterdeep Region - Still looking for players

Do you mean the expanded classes?

Masters of the Wild is 3.0.  Therefore, 3.5 resources are the updates and are what we use in RoA.
DM BadCatMan
GM, 598 posts
I am the Master
and you will obey me.
Tue 29 Sep 2009
at 01:24
  • msg #757

Re: Waterdeep Region - Still looking for players

Yes, all the variants from PHB2 are allowed.

Be aware that wild shape, along with polymorph and related shape-shifting abilities, were altered in an Errata (which I think was also printed in PHB2?). You'll find these on the WotC website, and also in SRD websites like www.d20srd.com.
PC Vuriche
player, 37 posts
Arr!
Tue 29 Sep 2009
at 10:27
  • msg #758

Re: Waterdeep Region - Still looking for players

Hrm, Wild shape seems to have been altered in pretty much every book it's even mentioned in. Think I've got the hang of it now though, thanks!
PC praguepride
player, 255 posts
Tue 29 Sep 2009
at 16:20
  • msg #759

Re: Waterdeep Region - Still looking for players

I whipped this up specifically for Waterdeep but you can easily adapt this to any area or region given demographics. Basically it's a more complete random NPC generator as I've found most normal generators are rather bland (i.e. they stick only to the core races and classes...)



Table 1: NPC Race  d100
    1: Special (Monsterous race) see Table 9
 2-65: Human
66-75: Shield Dwarf
76-82: Moon Elf
83-84: Sun Elf
   85: Other elf, see Table 6
86-90: Lightfoot halfling
91-95: Half-elf, for other half see Table 7
96-97: Rock Gnome
   98: Wood Gnome
   99: Half-orc
  100: Other exotic race, see table 8



Table 2: NPC Gender  d2
    1: Male
    2: Female


Table 3: NPC Class  d20
    1: Adventuring class, see Table 10
    2: Aristocrat
  3-4: Acolyte
  5-7: Expert
 8-13: Commoner
14-15: Expert
16-17: Acolyte
18-19: Aristocrat
   20: Adventuring class, see Table 10


Table 4: NPC Alignment  d20
    1: CE
  2-3: NE
  4-7: LE
    8: CN
 9-10: N
11-14: LN
15-18: LG
   19: NG
   20: CG


Table 5: NPC Adventurer Alignment  d10
    1: CE
    2: CN
    3: CG
    4: NE
    5: N
    6: NG
    7: LE
    8: LN
    9: LG
   10: Special


Table 6: Elf Races  d6
    1: Drow
    2: Aquatic
    3: Avariel
    4: Wild
    5: Wood
    6: Other


Table 7: Half-elf types  d10
    1: half-drow
    2: half-aquatic
    3: half-avariel
    4: half-wild
    5: half-wood
  6-8: half moon
 9-10: half sun


Table 8: Exotic Races  d100
    1: Half-ogre
    2: Half-dragon
    3: Half-fined
    4: Hagspawn
    5: Minotaur
  6-7: Svirnefblin
  8-9: Ghostwise halfling
10-14: Stronheart halfling
15-16: Arctic Dwarf
   17: Duergar
18-22: Gold Dwarf
   23: Aarakocra
   24: Centaur
   25: Kir-something
   26: Lizardfolk
27-31: Lycanthrope
32-33: Shade
   34: Wemic
   35: Yuan-ti
   36: Kobold
   37: Gnoll
   38: Orc
39-44: Aasimar
45-50: Tiefling
51-53: Fey'ri
54-57: Deep Immaskari
58-63: Stone Gensai
64-69: Fire Gensai
70-75: Air Gensai
76-81: Water Gensai
   82: Neraphim
   83: Spiker
   84: Buommans
   85: Shadowswyfts
   86: Wildren
   87: Hound Archon
   88: Chain Devil
89-90: Janni
   91: Thri-kreen
   92: Water Mephling
   93: Fire Mephling
   94: Air Mephling
   95: Earth Mephling
   96: Steel Dragon
   97: Chromatic Dragon
   98: Metallic (including steel)
   99: Other dragon (planar, song, elf)
  100: Elevated to DM's choice or Table 9



Table 9: Monstrous Encounters  d100
(coming soon}


Table 10: Adventuring Class  d20
  1-6: Physical Class, see Table 11
 7-10: Divine Class, see Table 12
11-14: Agility Class, see Table 13
15-17: Arcane Class, see Table 14
18-20: Prestige Class, see Table 15



Table 11: Physical Class  d10
  1-5: Fighter
    6: Barbarian
    7: Knight
    8: Monk
    9: Ranger
   10: Samurai


Table 12: Divine Class  d10
  1-4: Cleric
  5-6: Paladin
    7: Druid
    8: Favored Soul
    9: Dragon Shaman
   10: Spirit Shaman


Table 13: Agility Class  d10
  1-4: Rogue
  5-6: Bard
    7: Scout
    8: Spellthief
    9: Swashbuckler
   10: Ninja


Table 14: Arcane Class  d10
  1-4: Wizard
  5-6: Sorcerer
    7: Specialist Wizard
    8: Warlock
    9: Hexblade
   10: Warmage


Table 15: Prestige Class  d100
    1: Deep Diviner
    2: Harper Agent
    3: Harper Paragon
    4: Hathran
    5: Red Wizard
    6: Shaaryan Hunter
    7: Shadow Adept
    8: Spellguard of Silverymoon
    9: Thayan Knight
   10: Battlesmith
   11: Dwarven Defender
   12: Hammer of Moradin
   13: Justice Hammer of Moradin
   14: Runesmith
   15: Stonelord
   16: Arcane Archer
   17: Champion of Corellon Larethian
   18: Bladesinger
   19: Evereskan Tomb Guardian
   20: Wildrunner
   21: Blade Bravo
   22: Divine Prankster
   23: Gnome Giant-slayer
   24: Dwarven Slayer
   25: Outcast Champion
   26: Scar Enforcer
   27: Eye of Gruumsh
   28: Menacing Brute
   29: Halfling Outrider
   30: Luckstealer
   31: Whisperknife
   32: Urban Soul
   33: Athar (from Planar Handbook)
   34: Doomguard
   35: Fated
   36: Mind's Eye
   37: Society of Sensation
   38: Transcendent Order
   39: Xaositects
   40: Astral Dancer
   41: Elemental Warrior
   42: Battlerager (races of faerun)
   43: Breachgnome
   44: Spellsinger
   45: Warrior Skald
   46: Warsling Sniper
   47: Giant-killer (Silver Marches)
   48: Hordebreaker
   49: Pearless Archer
   50: Streetfighter (from Complete Adventurer)
   51: Tempest
   52: Thief-Acrobat
   53: Vigilante
   54: Dread Pirate
   55: Argent Savant (from Complete Arcane)
   56: Blood Magus
   57: Effigy Master
   58: Elemental Savant
   59: Fatespinner
   60: Master Transmogrifist
   61: Mindbender
   62: Sublime Chord
   63: Wild Mage
   64: Arcane Trickster (DMG)
   65: Archmage
   66: Assassin
   67: Blackguard
   68: Duelist
   69: Eldritch Knight
   70: Hierophant
   71: Loremaster
   72: Thaumaturgist
   73: Arcane Devotee (PGTF)
   74: Divine Champion
   75: Divine Sisciple
   76: Divine Seeker
   77: Justicar of Tyr
   78: Matyred Champion of Ilmater
   79: Purple Dragon Knight
   80: Runecaster
   81: Gnome Artificer (Magic of Faerun)
   82: Harper Mage
   83: Harper Priest
   84: Mage Killer
   85: Master Alchemist
   86: War Wizard of Cormyr
   87: Doomguide (F&P)
   88: Elemental Archon
   89: Forest Master
   90: Goldeye
   91: Heartwarder
   92: Silverstar
   93: Stormlord
   94: Sword Dancer
   95: Techsmith
   96: Wave Servant
   97: Windwalker
   98: Legendary Leader (Heroes of Battle)
   99: Dread Commando
  100: Other
]
DM Annihilator
GM, 330 posts
The future
Mr. Windwalker!  :-)
Wed 30 Sep 2009
at 00:24
  • msg #760

Re: Waterdeep Region - Still looking for players

Neat generator, I'll definitely be saving it, but one thing stuck out as I was taking a quick look through it.
PC praguepride:

Table 3: NPC Class  d20
  3-4: Acolyte

16-17: Acolyte

Acolyte?  Should this read Adept instead?
PC praguepride
player, 256 posts
Wed 30 Sep 2009
at 02:22
  • msg #761

Re: Waterdeep Region - Still looking for players

meh, as long as you know what should go there it does it's trick.
DM Annihilator
GM, 331 posts
The future
Mr. Windwalker!  :-)
Sat 10 Oct 2009
at 18:44
  • msg #762

Re: Waterdeep Region - Still looking for players

PC LadyPhoenix:
I have been recently reading the pathfinder rules and It is interesting that they fix many of the most broken spells, correct some of the bad inbalances and actually make some classes worth taking (such arcane archer actually giving something for fact that you have lower hit dice than fighter and specials are worse than fighter bonus feats).

The biggest one by the way is Alter Self, pathfinder version gives certain abilities you get if race you change into has them but that is it (Swim speed 30' (even if race you assume is faster), low light, dark vision and I think 1 more and is specifically limited to humaniod).

Has anyone looked into perhaps converting to Pathfinder someday?

Though I've yet to get a chance to actually play Pathfinder, I've been looking into the new core rulebook, and what I've seen, I definitely like.  I don't have the Core Rulebook in print, because the only online bookstore in Norway that'll sell me books at listed retail price (as opposed to using a 150%-200% mark-up) don't have it in stock, and likely won't until the new printing is released (which, from what I've read, is either in October or November).  But the PDF can be had for only $10 at Paizo's website, certainly not a whole lot for a nearly 600 pages long book that doubles as both PHB and DMG.

Now, I doubt we'll be seeing RoA converting to Pathfinder for several reasons, the most important being that RoA characters have been made with materials from a ridiculously high amount of sourcebooks which would have to be looked at, and decided if they should be kept as-is, or given a Pathfinder-style update.  For example, the Beguiler would probably stand just fine as it is, but the Swashbuckler would need a nearly complete remaking.  If I were to include that class in any of my own games, I'd probably end up combining the features of Duelist with Swashbuckler, making the two one class with a whole lot less dead levels and boring class features than Swashbuckler has currently.  And that's just looking at one class - there are so many prestige classes out there that will never get an official Pathfinder version, that we'd end up having to look at on a case-by-case basis.  If we'd limited the resources available for use by PCs earlier, it would have been easier to move from 3.5 to Pathfinder, but I doubt it could happen now unless everyone (or at least an overwhelming majority) actively supported such a change.

Perhaps an easier solution would be to create a Pathfinder-community in the style of RoA, either using the Forgotten Realms (or any other setting could be agreed upon), or the Golarion-setting developed specifically for the Pathfinder system by Paizo.  If anyone does set something like that up, PM or rMail me, and I'll be one of the first to join up.  :-)
DM BadCatMan
GM, 599 posts
I am the Master
and you will obey me.
Sun 11 Oct 2009
at 09:50
  • msg #763

Re: Waterdeep Region - Still looking for players

I've skimmed the Pathfinder book and it seems very interesting, making a few good rules changes (merged skills, general combat tactics) and good additions to classes and races to make them more flavourful and fun (Fighters have Bravery).

I'd need to see a summary of the changes though, rather than reading it all.

There's a free Conversion Guide here:
http://paizo.com/store/downloa...derRPG/v5748btpy89m6
though I'm not sure how to look at it without joining the website and trying to purchase it.

But yeah, updating RoA would be way too much hard work. Though it seems a lot of Core stuff would be upgraded, there's lots more FR-specific and non-Core material to deal with.

Interesting observation: nowhere does the book mention 'Dungeons & Dragons'. Just vague references to the 'world's oldest roleplaying game'.
DM Kilric
GM, 8 posts
Thu 15 Oct 2009
at 19:45
  • msg #764

Gestalt Game

There has been some interest expressed by a couple of players that a Gestalt game would be fun to get started.  This will not be an RoA game, but I was curious if there were people here that would be interested and have the time.

If I can get 3-6 people willing to play a level 6-8 (exact level to be determined later) gestalt character, please pm me here or send me an rMail.

I think it will be fun.  I do not have an exact concept for a game yet, so I'm also open to thoughts of what you would want to do.
DM BadCatMan
GM, 600 posts
I am the Master
and you will obey me.
Fri 16 Oct 2009
at 01:57
  • msg #765

Re: Gestalt Game

Do you have a particular setting in mind? That is, Forgotten Realms, Eberron, home brew, etc.
DM Windwalker
GM, 779 posts
Property of
Annihilator
Fri 16 Oct 2009
at 02:00
  • msg #766

Re: Gestalt Game

He's thinking FR, particularly the Waterdeep area but not really in the city itself.  The last time I spoke with him, at least.
DM Kilric
GM, 9 posts
Fri 16 Oct 2009
at 02:06
  • msg #767

Re: Gestalt Game

Yeah something like that.  The setting is something I know now, so it makes sense.

It will likely be set outside, set in a smaller city or village near Waterdeep.

I have a few thoughts in mind, but I wanted to get a couple people that might be intersted then nail down the final concepts.    Well starting points really.
DM Kilric
GM, 10 posts
Fri 16 Oct 2009
at 05:05
  • msg #768

Re: Gestalt Game

Here is a link to the game.  Not much there, but its the only thing that will be public anyway.

link to another game

If you are interested stop by.
PC praguepride
player, 257 posts
Sat 17 Oct 2009
at 15:09
  • msg #769

Re: Gestalt Game

I just saw a thread noting that a player was playing a Warforged Vampire.


*blink blink*


yeah...
DM Windwalker
GM, 780 posts
Property of
Annihilator
Sun 18 Oct 2009
at 01:48
  • msg #770

Re: Gestalt Game

Now wait...isn't warforged...???  Hmmm???  I don't understand, but maybe I've been confused about what warforged means.  ???
DM BadCatMan
GM, 601 posts
I am the Master
and you will obey me.
Sun 18 Oct 2009
at 01:50
  • msg #771

Re: Gestalt Game

Warforged are a Construct race from Eberron.

Except Vampires are Undead and you can't have Undead Constructs.

You might as well have a vampire car that sucks motor oil or something. :)
DM Windwalker
GM, 781 posts
Property of
Annihilator
Sun 18 Oct 2009
at 01:59
  • msg #772

Re: Gestalt Game

Well I understood warforged then.  So...huh.   Yeah.  Isn't that like powergaming in the worst sense then?
DM Suspdra
GM, 1 post
Sun 18 Oct 2009
at 04:36
  • msg #773

Re: Gestalt Game

not just power gaming but a dm allowing something that wizards even said isn't possible...necromancy can effect a warforged but for something to get the vampire/vampire spawn template it has to be humanoid or monstrous humanoid...warforged are constucts (though living), not humanoid or monstrous humanoid...in short, bad ruling
DM BadCatMan
GM, 602 posts
I am the Master
and you will obey me.
Sun 18 Oct 2009
at 05:18
  • msg #774

Re: Gestalt Game

I don't think it's power-gaming - Mister Warforged just wasted his Con bonus, slam attack and light fortification, and still has a Cha penalty on his vampire powers. Can it even heal itself? Almost any other race in existence is a better choice for a Vampire.

But it is cheesy munchkiny cheating of the silliest kind.

It's probably a joke campaign, or at least one where no-one particularly cares about sense anyway.
PC Vuriche
player, 38 posts
Arr!
Sun 18 Oct 2009
at 07:07
  • msg #775

Re: Gestalt Game

I think it sounds awesome in an emo-anime "Domo Arigato Mister Vampiric Roboto" kind of way.
DM Annihilator
GM, 332 posts
The future
Mr. Windwalker!  :-)
Sun 18 Oct 2009
at 16:42
  • msg #776

Re: Gestalt Game

DM Suspdra :
not just power gaming but a dm allowing something that wizards even said isn't possible...

Unless the game one is running is officially sanctioned by WotC (like, say, RPGA events), I see no reason to disallow something just because it's not possible by RAW.  So, in theory at least, I think it's good that a DM is capable of making decisions that go against the rules of the game if it's what the people playing the game wants - the game you're playing is your own, not WotC's, and people can do whatever they want with it as long as they're having fun.  So, I'm generally not one to criticize a house rule, because what works for me might not work for everyone, and what works for another group might not work for me, and that's perfectly fine, but. . .  warforged vampire?  Yuck.  They don't even have blood running through them!  :p
GM solo
GM, 121 posts
Sun 18 Oct 2009
at 16:49
  • msg #777

Re: Gestalt Game

So, it sucks the "life" out of constructs then?
DM Furyou Miko
GM, 212 posts
Santera Fan
Recuperating? Nah.
Mon 19 Oct 2009
at 01:33
  • msg #778

Re: Gestalt Game

It's obviously a psychic vampire that drains magical energy rather than blood!

Duhh... Clang.
PC praguepride
player, 258 posts
Mon 19 Oct 2009
at 14:12
  • msg #779

Re: Gestalt Game

GM solo:
So, it sucks the "life" out of constructs then?


Actually I take it back, that would be kind of neat/suicidal. Humanoids are much easier to come by then constructs and think about trying to subdue an Iron Golem long enough to drain it's "essence"...

I smell a ton of house rules around it though.
DM BadCatMan
GM, 603 posts
I am the Master
and you will obey me.
Mon 19 Oct 2009
at 14:14
  • msg #780

Re: Gestalt Game

It sucks sap from the wooden components of other Warforged. They're a dime a dozen in Eberron anyway. :)

But I'm still reminded of when Bender became a were-car in Futurama.
DM Suspdra
GM, 2 posts
Mon 19 Oct 2009
at 22:40
  • msg #781

Re: Gestalt Game

Poor Fry getting jelous that Bender didn't try to kill him...
PC praguepride
player, 259 posts
Tue 20 Oct 2009
at 18:33
  • msg #782

Re: Gestalt Game

Hmmmm.


Were-warforged = transformers? You decide!
DM Windwalker
GM, 782 posts
Property of
Annihilator
Tue 20 Oct 2009
at 18:54
  • msg #783

Re: Gestalt Game

Ooooh!  Now Transformers is an idea I can handle!  :p  I grew up with those, and now I play them with my son.  *giggles*
DM Suspdra
GM, 3 posts
Tue 20 Oct 2009
at 20:52
  • msg #784

Re: Gestalt Game

lol they're more than meets the eye...
DM Furyou Miko
GM, 213 posts
Santera Fan
Recuperating? Nah.
Tue 20 Oct 2009
at 21:31
  • msg #785

Re: Gestalt Game

Robots in de skies?
PC quickj
player, 170 posts
Commiting the oldest sins
in the newest ways!
Mon 2 Nov 2009
at 15:40
  • msg #786

Re: Gestalt Game

Would one of you lovely DM's take me out of RoA5 please. Thanks :)
PC SecretAngel
player, 1 post
Practicing warmage
At least someday
Sat 14 Nov 2009
at 11:06
  • msg #787

Re: Gestalt Game

Hi I'm new.

I was reading about the weird rules thing...with the Warforged and vampire.  Ick.

Having said that, I had a player try to bring me Mithril Leather armor because "Statistically it's the best combination possible."

Then I told him that mithril has to be metal.  Then he went into this big long thing about how mithril is just an addition to the regular armor and all...  I was at that point annoyed, since I am a fan of the Keep it simple stupid method.  Anyway, mithril isn't an enhancement, or an addition to armor, it's a component armor is made of, yes?

Uh... similar question from the same guy, gauntlets are weapons, but they're also parts of suits of armor, right?  So if you're wearing plate mail, does that mean you're armed even if you have no melee weapons on you?
DM Raven
GM, 287 posts
Sat 14 Nov 2009
at 12:48
  • msg #788

Re: Gestalt Game

Yes, armor has to be made to a significant part of metal to allow substituting mithril with all its benefits. If it is made of metal it can be made of mithral. Studded leather may have the 'studs' made of mithral but it doesn't have enough to warrant granting mithril benefits. On the other hand you may subject his mithral upgraded leather armor target of a heat metal spell at every oportunity and he will quickly reconsider ;)

The gauntlet question is answered in the SRD:

"Gauntlet

This metal glove lets you deal lethal damage rather than nonlethal damage with unarmed strikes. A strike with a gauntlet is otherwise considered an unarmed attack. The cost and weight given are for a single gauntlet. Medium and heavy armors (except breastplate) come with gauntlets."

So, yes he has gauntlets and yes they deal lethal damage but no, you are not considered armed. Therefore no AoOs with gauntlets.

On the other hand there is spiked gauntlets:

"Gauntlet, Spiked

Your opponent cannot use a disarm action to disarm you of spiked gauntlets. The cost and weight given are for a single gauntlet. An attack with a spiked gauntlet is considered an armed attack."

If your player choses to pay for two of these he is considered armed at all times he wears them.
PC SecretAngel
player, 2 posts
Practicing warmage
At least someday
Sat 14 Nov 2009
at 20:18
  • msg #789

Re: Gestalt Game

Maybe somebody can help me.  The image ffs192.jpg in the female spellcaster is bothering me.  I've seen the whole image before and I can't find it now.  Any help / ideas / suggestions, and please no "search deviantart or elfwood" because it doesn't help me to search through the million+ images to find one if I can't figure out which one specifically I am looking for.
DM Annihilator
GM, 333 posts
The future
Mr. Windwalker!  :-)
Sat 14 Nov 2009
at 22:58
  • msg #790

Re: Gestalt Game

PC SecretAngel:
Having said that, I had a player try to bring me Mithril Leather armor because "Statistically it's the best combination possible."

You might want to suggest a Mithral Shirt, which is pretty sweet - it's got an AC bonus two points higher than the Leather Armor, weighs very little, has a high maximum dexterity bonus to AC, all without subjecting you to any armor check penalty, and with only a 10% spell failure chance if your player's character is a Wizard or Sorcerer.  And, if that's the dealbreaker, there's always the Twilight-enhancement out of Book of Exalted Deeds, reducing spell failure by 10%, and so on a magical Mithral Shirt, it'll be removed completely.
PC SecretAngel
player, 3 posts
Practicing warmage
At least someday
Sat 14 Nov 2009
at 23:01
  • msg #791

Re: Gestalt Game

Oh it's cool, guy didn't want to stick around anyway.  It's just that when I saw the comments about the construct / vampire...

I have 2 questions and they're simply for clarity since I didn't see them anywhere here.

I have conflicting source reports on Point Blank Shot.  One says there is no Prerequisite.  The other Says it's a BAB +1.  Which is it?

And Next... A Warmage can use the Scribe Scroll FEAT, right?
DM Annihilator
GM, 334 posts
The future
Mr. Windwalker!  :-)
Sun 15 Nov 2009
at 12:59
  • msg #792

Re: Gestalt Game

PC SecretAngel:
I have conflicting source reports on Point Blank Shot.  One says there is no Prerequisite.  The other Says it's a BAB +1.  Which is it?

According to the trusty SRD, Point Blank Shot has no prerequisites.

quote:
And Next... A Warmage can use the Scribe Scroll FEAT, right?

Yup - any spellcaster qualifies to take that feat, and are capable of scribing scrolls with it.
DM BadCatMan
GM, 606 posts
I am the Master
and you will obey me.
Thu 19 Nov 2009
at 10:19
  • msg #793

Re: Gestalt Game

Final proof (as if it was actually needed) that the moon landings weren't faked: the Apollo 11 site, from the Lunar Reconnaissance Orbiter.

http://img141.imageshack.us/im...1easepsitenov09c.jpg

I just thought this was too cool not to share. :D
DM Windwalker
GM, 786 posts
Property of
Annihilator
Thu 19 Nov 2009
at 15:02
  • msg #794

Re: Gestalt Game

That is an amazing pic!  Thanks, DM BCM.  :)
DM Annihilator
GM, 335 posts
The future
Mr. Windwalker!  :-)
Thu 19 Nov 2009
at 15:24
  • msg #795

Re: Gestalt Game

Of course, the Mythbusters already debunked the "faked moonlanding" myths, but the picture is still neat.  :p
PC Korentin_Black
player, 2 posts
Thu 19 Nov 2009
at 15:40
  • msg #796

Re: Gestalt Game

 Of course, the paranoid may point out that y'know, that probe is made by NASA so of course it backs up their story, yadda, yadda, froth, froth.

 For my money I assumed it was a real event simply because the entire resources of the U.S.S.R. would have been turned to the task of watching every second of it - if they could fool them no podunk conspiracy nut in Asscrack, West Virginia (location solely chosen for comedic effect, no offence was intended to the residents of Asscrack, West Virginia, All Rights Reserved) seems likely to stumble over 'the big reveal'.

 But then, I'm a cynic. ^_^
This message was last edited by the GM at 03:46, Fri 20 Nov 2009.
DM Suspdra
GM, 5 posts
Thu 19 Nov 2009
at 17:24
  • msg #797

Re: Gestalt Game

hey becareful man, only those of us that call West Virginia a home are allowed to make fun of it... :p

Not really, I'm just happy someone said West Virginia and not Western Virginia, I get so tired of people not realizing the difference.
DM BadCatMan
GM, 607 posts
I am the Master
and you will obey me.
Fri 20 Nov 2009
at 00:36
  • msg #798

Re: Gestalt Game

DM Annihilator:
Of course, the Mythbusters already debunked the "faked moonlanding" myths, but the picture is still neat.  :p


I saw that and another documentary that did the same, there's probably been others. I thought it was a bit counter-productive to use movie special effects to replicate the moon landings in order to debunk the theory that they were faked, when they do such a damn good job of it. Though they can never seem to get 1/6th gravity right.

I remember hearing of someone's elderly mother who watched said documentary and came away believing the moon landings were faked. Completely missed the point.

That "LASER Retro Reflector" that can be seen as a bright spot on the image is a prism that reflects laser light directly back to its source. Any astronomer here on Earth with the right equipment can point a laser at it, have it bounce back, and measure the difference in the signals to calculate the distance between the Earth and Moon, continuously. It was put there by the astronauts specifically for that purpose.

I just get annoyed when people dismiss one of the greatest achievements of the human race ever. :(
PC SecretAngel
player, 7 posts
Practicing warmage
At least someday
Fri 20 Nov 2009
at 10:41
  • msg #799

Re: Gestalt Game

Oh I wouldn't call it one of humanity's greatest achievements, not yet anyway.  When we finally do something productive with the stuff we gather from the moon and Mars, then it will be one of the greatest achievements.  Until then, landing on the moon is akin to sweeping the bottom of the ocean.  It's neat that we can go that far, but so what?

Of course, I am one of those people that would colonize the moon, so I guess my point doesn't much matter.
PC QuiZSnake
player, 1 post
Fri 20 Nov 2009
at 12:49
  • msg #800

Re: Gestalt Game

Would there happen to be anything wrong with moon colonization? =)
Along with proper gene therapy it will be one of the greatest achievements we'll ever do.
PC SecretAngel
player, 8 posts
Practicing warmage
At least someday
Fri 20 Nov 2009
at 13:29
  • msg #801

Re: Gestalt Game

Well yes, then of course it would be one of the greatest achievements for mankind.  However, until we do, it's just an incomplete science project.
DM Windwalker
GM, 787 posts
Property of
Annihilator
Fri 20 Nov 2009
at 14:55
  • msg #802

Re: Gestalt Game

Science will never be complete.  That is the beauty of it.  There will always be something more to explore, some other experiment to do and then duplicate, some disease to cure or eliminate, etc., and so on.  Just like how math is set and always this way or that, science is always evolving with the needs of the time.

So far, landing on the moon is one of the greatest achievements of humanity, thank the Cold War for that but little else.  All I really care about, though, is when we do all this stuff, I want my home base to be on Persephone, and I want my own Firefly class ship with Kaylee as my mechanic and Wash as my pilot.  I guess Jayne can come too so I can have someone to laugh at.
DM Annihilator
GM, 336 posts
The future
Mr. Windwalker!  :-)
Fri 20 Nov 2009
at 20:24
  • msg #803

Re: Gestalt Game

So, completely random question I thought I'd toss out here - has anyone here ever seen anyone use Vow of Poverty (from Book of Exalted Deeds) for any other class than a Monk?  Ever?  I know I haven't - the bonuses you get from it seems like a perfect match for the Monk, who really doesn't depend as much on magical items as other classes do, anyway.  I wonder if that's why I've never seen any ascetics of any other class before?  *shrugs*
DM Suspdra
GM, 6 posts
Fri 20 Nov 2009
at 20:35
  • msg #804

Re: Gestalt Game

Nope, it mentions it can be done, but it works so well with monk (monk like classes) that why would you use it on anything else.
DM Kilric
GM, 13 posts
Fri 20 Nov 2009
at 21:17
  • msg #805

Re: Gestalt Game

I have considered the posibilities, though I haven't looked at the numbers specifically...  The Asetics bonuses would be very beneficial to other caster classes.  Material components of the normal nature can be kept by a character with the VoP but teh items worth a significant amount of money (thus having GP value) can not.  But as a sorcerer I could run an AC value close to most clerics or standard monks.

Sorcerers dont use armor, though they might significantly benefit from rings of power or some such, they dont HAVE to have magical items...  a Decent Dex for AC bonus, and a Good caster ability (Cha for the sorcerer) would bee good, and with the extra ascetic bonuses to abilities you could make sure that your casting ability didn't limit your ability to cast.

It might be trouble for a wizard that had to have a spell book though, since I dont think a VoP can carry one.

For grins I may build a VoP Sorcerer...  just to see what could be done with it.  Though I have 2 characters here already, so It wouldn't likely get played anytime soon.
PC Korentin_Black
player, 3 posts
Sat 21 Nov 2009
at 00:10
  • msg #806

Re: Gestalt Game


 I used it with a Druid once to create a horrifyingly dangerous character... And I've run a paladin with it, who suffered somewhat but really came across nicely as a religious sort without being an in-your-face-nut.
DM Windwalker
GM, 788 posts
Property of
Annihilator
Sat 21 Nov 2009
at 03:06
  • msg #807

Re: Gestalt Game

I played an ascetic druid variant, and she was simply...wow.  I couldn't even begin to tell you how scary good she was.  Nothing could touch her, and she dealt terrifying amounts of damage.  I liked her, but she even scared me.
PC SecretAngel
player, 9 posts
Practicing warmage
At least someday
Sat 21 Nov 2009
at 11:15
  • msg #808

Re: Gestalt Game

Haha @ Windy

You can have Kaylee.  But I call dibs on Jayne =)  And Zoe, and to help keep Jayne in line, Shepherd Book.  =)

Anybody know the real history of Book?  Many people think he was an operative.  Ron Glass revealed it at a Con.  Book was supposed to have been the Alliance General at the battle of Serenity.  After the battle, he lost his taste for war and fighting.  He had facial reconstructive surgery done so nobody would recognize him, retired, and became a Shepherd.  That's why there was a lot of double meanings in things with his character.

According to Glass, Book chose to stay on Serenity for the same reason Inara did.  When she made the comment at the end of the pilot about how Mal has the ability to draw people to him, Book not only understood her, but agreed.

Or after the episode where he gets shot (I think it was Safe?) and uses his Ident card, Mal asks him if he'd like to explain all that, and Book responds with "I surely would."  To most, this implies some sort of secret identity.  Which is true, sort of, but not because he is an operative, but because he doesn't want to tell Mal he was the Alliance General at Serenity Valley.

:)

And for VoP, I've seen it on a Paladin before.  But the player was a munchkin so he neglected the flaws and only played the benefits.
DM BadCatMan
GM, 608 posts
I am the Master
and you will obey me.
Sat 21 Nov 2009
at 11:30
  • msg #809

Re: Gestalt Game

Well, if we're claiming Firefly characters, then I'll happily take Inara. :D

Anyway, here's what's known about Book:
http://firefly.wikia.com/wiki/Derrial_Book
PC QuiZSnake
player, 2 posts
Sat 21 Nov 2009
at 12:01
  • msg #810

Re: Gestalt Game

I used to play a VoP Healer, quite a fun character though I believe my party was somewhat bothered by his Vow of Non-Violence =)

It fit really well to the character though, devout and healing everyone in need.
PC Korentin_Black
player, 4 posts
Sat 21 Nov 2009
at 12:06
  • msg #811

Re: Gestalt Game


 The VoP paladin was a load of fun - a victim (as he put it) rather than a devotee of St Cuthbert. Armed with a big stick, had a mule for his 'mount', tonnes of attitude.

 A nice change from the usual shiny toff on a horse. ^_^
PC SecretAngel
player, 10 posts
Practicing warmage
At least someday
Sat 21 Nov 2009
at 12:18
  • msg #812

Re: Gestalt Game

I always pick "ugly" horses too.  I like the grey and white and brown and black splotched ones.
DM Windwalker
GM, 789 posts
Property of
Annihilator
Sat 21 Nov 2009
at 14:44
  • msg #813

Re: Gestalt Game

DM BadCatMan:
Well, if we're claiming Firefly characters, then I'll happily take Inara. :D


I bet you would.  :p  I think I'd get tired of her after a few days.  But I'm totally in love with Kaylee.  And strawberries.  I'll take Mal, but I prefer him in Castle wholeheartedly.  Mal is a mean old man, but Castle is adorably sexy.
DM Suspdra
GM, 7 posts
Sat 21 Nov 2009
at 16:52
  • msg #814

Re: Gestalt Game

DM Windwalker:
I bet you would.  :p  I think I'd get tired of her after a few days.  But I'm totally in love with Kaylee.  And strawberries.  I'll take Mal, but I prefer him in Castle wholeheartedly.  Mal is a mean old man, but Castle is adorably sexy.


Funny my fiance said about the same thing to me. I didn't get in to Firefly as much as she did, but I like Castle...I still have to laugh at the scene from this years Halloween episode when his daughter asks him what he's supposed to be and he responds "space cowboy" while wearing his Cpt. Reynolds outfit.
DM Windwalker
GM, 790 posts
Property of
Annihilator
Sat 21 Nov 2009
at 17:06
  • msg #815

Re: Gestalt Game

Oh yeah, Nathan flung open the door and walked in, and I screamed, "Mal!"  :p  Then I had to explain to the whole non-geek household what I was talking about.  *giggles*

Oh, and your fiancé is very smart.  :p  Kaylee is mine, though.  Thankfully, my smart fiancé likes Kaylee and wouldn't mind at all if she moves in with us.  :p
DM Suspdra
GM, 8 posts
Sat 21 Nov 2009
at 17:09
  • msg #816

Re: Gestalt Game

Lol, i bet he he would *knowing grin*
PC SecretAngel
player, 11 posts
Practicing warmage
At least someday
Sat 21 Nov 2009
at 17:12
  • msg #817

Re: Gestalt Game

Captain Tight Pants.

The name has stuck with him.  I read that on a bio for Nathan once.  There's also a reference to his Firefly character in Slither if I'm not mistaken...

...

...

Captain Hammer anybody?

http://a942.ac-images.myspacec...917c6fd80d1180fd.jpg
This message was last edited by the GM at 14:24, Tue 24 Nov 2009.
DM Puma
GM, 20 posts
Mon 23 Nov 2009
at 06:44
  • msg #818

Re: Gestalt Game

Um... no...
PC SecretAngel
player, 12 posts
Practicing warmage
At least someday
Tue 24 Nov 2009
at 13:29
  • msg #819

Re: Gestalt Game

Maybe I am blind and missed it somewhere.  Can a Water Genasi take a regional from Waterdeep if that's the chosen Region?  Waterdeep, being right on the water, made sense for a home region and since it was the region I was going to be playing in anyway...

I know it says Chessenta on the site here, but that's 1 itsy bitsy region in all of Faerun and is rather limiting.

The regional that I wanted was Cosmopolitan.
This message was last edited by the player at 13:32, Tue 24 Nov 2009.
DM Raven
GM, 288 posts
Tue 24 Nov 2009
at 14:05
  • msg #820

Re: Gestalt Game

I'm afraid no. If the list says you have to be from a specific region to get access to a certain feat then you have to be of that region to get the benefit. This was introduced by wotc to give the regions more flavor, a cleric from a certain region would have to venerate one of the regions listed gods to get access to regional feats and bonus items. Otherwise you could just introduce the feats in general, not tying them to a certain region and race.

However, there is nothing wrong with being a water genasi from Chessenta who travelled on board a ship to Waterdeep :) You just may have to find a smart reason why you left ;)
DM BadCatMan
GM, 609 posts
I am the Master
and you will obey me.
Tue 24 Nov 2009
at 14:38
  • msg #821

Re: Gestalt Game

PC SecretAngel, I changed your picture of Captain Hammer to just a link. Big pics in forums are bad news on slow connections or limited downloads.

Actually... only 3rd edition limits the regional benefits (feats, equipment) to certain classes or clerics of certain deities. That restriction was removed in 3.5, so you can be any class or a cleric of any deity, from your chosen region.

Race however is another matter. In general, a given race really should come from one of its available regions. However, the book itself allows for races from a different region - a human raised by dwarves, for example. Occasionally, these are allowed in RoA, but it really should be a good concept from a trusted player. The rule has to exist for there to be an exception, after all.

This is made a little more complicated when comparing regions between the FRCS and RoF in 3e and the PGTF. There's more regions for Water Genasi in 3e than in 3.5. So we might be more likely to consider a Water Genasi from Aglarond, Vilhon Reach, Dragon Coast, or Sembia, as well as Chessenta.

None of those offers Cosmopolitan, but that feat isn't all that great anyway.

Also consider the background regions from Champions Of Valor, which vary the selection a bit.
DM Annihilator
GM, 337 posts
The future
Mr. Windwalker!  :-)
Tue 24 Nov 2009
at 14:58
  • msg #822

Re: Gestalt Game

In my opinion, there's nothing wrong with playing a character from a non-standard region - sure, there aren't a lot of Elves living in the Sword Coast, or the North, but that doesn't mean that one exceptional elf might not call those regions their homes.  Maybe they are the child of two retired elven adventurers who settled down in Baldur's Gate or Neverwinter, for example, or even an orphan who, for reasons unknown, was abandoned on some doorstep or other in one of those regions.  And there's no reason a Half-Elf might not be from Cormyr - perhaps some elven adventurer passed through, spent the night with a barmaid, and left the next morning without knowing that nine months (or however long elf-human pregnancies last) later, that barmaid would give birth to a pointy-eared baby.

Honestly, I don't think the regions as listed were ever intended to be seen as a limitation - if they are, well, they are too limiting in options, without it making any kind of sense at all.  However, in order to get a regional benefit, you need to be from a region your race is known for being from - a Genasi born in Waterdeep is perfectly plausible, given the randomness of planetouched offspring in general, but you won't get access to any regional feats, nor get regional equipment.  I'd probably let you have free regional languages as if you were a Human from Waterdeep, but beyond that, you'd be out of luck.  But, by all means, feel free to play a Genasi from Waterdeep - only very few regions should be restricted based on race, and those tend to be inaccesible to most (Evermeet, for example) outsiders.
PC SecretAngel
player, 13 posts
Practicing warmage
At least someday
Wed 25 Nov 2009
at 09:46
  • msg #823

Re: Gestalt Game

Okay, now what about the weird part I was reading about picking up what was it... 3 ranks in Knowledge (SelectLocalRegion) ?
DM BadCatMan
GM, 610 posts
I am the Master
and you will obey me.
Wed 25 Nov 2009
at 09:50
  • msg #824

Re: Gestalt Game

Huh? I'm not sure what you mean.
PC SecretAngel
player, 14 posts
Practicing warmage
At least someday
Wed 25 Nov 2009
at 11:07
  • msg #825

Re: Gestalt Game

NM.  It doesn't matter anyway.  It's just that I was reading something about changing your home region throughout play by picking up some knowledge of a different region.
DM BadCatMan
GM, 611 posts
I am the Master
and you will obey me.
Wed 25 Nov 2009
at 11:28
  • msg #826

Re: Gestalt Game

Some prestige classes and feats require a character to be from a particular region, or to have 2 ranks in Knowledge (Local: That Region). This depends on the sourcebook however, like Unapproachable East. That's probably what you mean.
DM Annihilator
GM, 339 posts
The future
Mr. Windwalker!  :-)
Mon 30 Nov 2009
at 12:13
  • msg #827

Re: Gestalt Game

I think that's also the case with Cormyr's Purple Dragon Knight Prestige Class.
DM BadCatMan
GM, 613 posts
I am the Master
and you will obey me.
Thu 10 Dec 2009
at 11:58
  • msg #828

Re: Gestalt Game

Just an advance warning, and I thought I'd make this known to the people of RoA first. I'm planning on running a Doctor Who game, though I haven't decided on the rules yet: the new RPG from Cubicle 7 (if/when I get a chance to look at it) or an adapted d20 Modern/Past/Future/etc (my original plan). No ETA yet.
DM BadCatMan
GM, 614 posts
I am the Master
and you will obey me.
Tue 22 Dec 2009
at 01:47
  • msg #829

Re: Gestalt Game

That's coming closer. I'll link to it when I've finalized things.

I guess everyone's fading away for Christmas.

Anyway, enjoy this from Penny Arcade, there'll be more in the series in the run-up to Christmas:
http://www.penny-arcade.com/comic/2009/12/21/
DM BadCatMan
GM, 615 posts
I am the Master
and you will obey me.
Tue 22 Dec 2009
at 05:56
  • msg #830

Re: Gestalt Game

Here goes...
link to another game

I'm using the new Cubicle 7 RPG. I still have my doubts, but it seems to work well enough for Doctor Who. It's an incredibly simple RPG to learn however, and even if you don't own it, I could probably pass on the character creation rules and the few basics that you'll need to know.

I intend it to be a general Doctor Who game, not new series focused.

As promised, you heard it first here. Say you're from RoA to be first in the queue, though I'll still pick the best applicants.
PC SecretAngel
player, 15 posts
Practicing warmage
At least someday
Fri 25 Dec 2009
at 13:59
  • msg #831

Re: Gestalt Game

I may be interested in DMing a region.  I'm not sure which though, any suggestions?
PC C-h Freese
player, 1 post
Oh, I'm not a Dragon I
Just look like one in OOC
Wed 30 Dec 2009
at 11:03
  • msg #832

Re: Gestalt Game

   I'm new here, a couple of questions:

   I'm working on translating a character from a different game and outlook, though the same setting. I like diffecult/challenging roles, sometimes this makes for oddball PC's.  Am I suposed to contact a DM find out what one would be able to use this character, or should I just finish the translation, and submit it, then look for a DM. are we talking about no more then Two PCs playing at a time, or possesion of only two PCs?

   How far along in character developement do you have to be to join the RoA: One-Shots and Orphanage  link to another game

   RoA 3: Adventures Link to "RoA 3: Adventures"
  1 - Savage Species - none!
  2 - Rashemen - DM Suspdra
  3 - Thesk - none!
  4 - Kara-Tur - closed
  5 - Psionics - DM BadCatMan
  6 - The Shaar / Great Rift - closed
  7 - Border Kingdoms: High Level Region - none!
  8 - Chult - none!
  A -
  B - Lantan - closed

   Am I missing something or does this mean there are no visible threads for Kara Tur- if I'm right the only settings I've got is surviving from our fire is some Kara-Tur, and yes I know there is no DM for it just wondering what background exists for it.
PC Jarod-
player, 1 post
Thu 31 Dec 2009
at 05:50
  • msg #833

Pouet

Mmmmh hey someone said Kara-Tur. I heard it. And someone else asked about which region to DM. Would 2010 witness the resurection of Kara-Tur ? BANZAIIIIII

PC Jarod-,
from the Oriental Adventures Resurection Team (1 member...)

PC Suleiman
player, 5 posts
Thu 31 Dec 2009
at 05:59
  • msg #834

Re: Pouet

Dang it all to heck!

I just made and posted with my second character in RoA! I think that means I can't  make any others, right? Otherwise I would volunteer to be part of Kara Tur's rebirth...
DM Puma
GM, 24 posts
Silver Marches DM
Character Sheet Checker
Thu 31 Dec 2009
at 06:01
  • msg #835

Re: Pouet

2 is the limit.  You can retire one at any time.
PC Suleiman
player, 6 posts
Thu 31 Dec 2009
at 06:21
  • msg #836

Re: Pouet

I will keep that in mind, depending on how well things go in the Silvery Marches.

On the other hand, my character is of a Theskan merchant family, has a good percentage of Shou ancestry, speaks Shou and does have intent to travel there one day... I wouldn't necessarily have to retire him!
DM Puma
GM, 25 posts
Silver Marches DM
Character Sheet Checker
Thu 31 Dec 2009
at 06:41
  • msg #837

Re: Pouet

Of coarse that is another option as well.
DM BadCatMan
GM, 617 posts
I am the Master
and you will obey me.
Thu 31 Dec 2009
at 08:32
  • msg #838

Re: Pouet

Catching up after Christmas...

Thanks SecretAngel! We have several regions in need of a DM. PM DMs Annihilator, Windwalker and myself, and tell us about yourself (well, DM-wise).

Freese, it's better to find a DM first, discuss the character you have in mind (this helps if there's something oddball about character, or has a role that is already filled, etc), then get to building.

The Orphanage is a place where we try to run short adventures for the benefit of orphaned PCs (that is, those either in game without a DM, or not in any game at all). This is meant to be a temporary measure, however. But currently, I'm the only one running a game there, The Twilight Tomb module.

Kara-Tur lost its DM(s) and eventually its players, so we gave up hope on it, sadly. It's been hard enough finding DMs for regular Forgotten Realms these last few years, so KT seems almost impossible. (I have interests in DMing in Koryo, but that's low on my list of priorities, having just started my 7th game.)

Suleiman, 2 characters is the starting max for PCs, though if someone's been around for several months or a year and there's space for it, then more are allowed. This is stop new people spamming characters everywhere, then ditching or hogging spots they don't need.


In other news, the new Sherlock Holmes movie is rather good, and surprisingly faithful to the original stories, not the last century of adaptations, with some sensible improvements even. It dropped the deerstalker, returned the crazy, made Watson competent again, gave Holmes back his martial arts, and made Irene Adler much more than just "the woman". I approve.
This message was last edited by the GM at 08:35, Thu 31 Dec 2009.
PC Suleiman
player, 7 posts
Thu 31 Dec 2009
at 13:46
  • msg #839

Re: Pouet

I will definitely go see it, with reservations.

I do like that they made Holmes badass again. Do they call it Baritsu? That would be a point in it's favor
DM Kilric
GM, 17 posts
Thu 31 Dec 2009
at 17:32
  • msg #840

Re: Pouet

Its not called anything, but they made Sherlock a drunk... not something I remember from any of the stories I have read.  That and a brawler, in a pit fight basically just because.  These are my only complaint about the Character of Sherlock Holmes in the movie.  There are other diffierences (see below) but I can live with those.

Watson was definitely an interesting character in the movie, and did have some aire of compentance.

It was a good movie, but the Sherlock I know from the Doyle books is more of a cerebral hands off detective, than the movie.  Not to say he couldn't handle himself, (he did just that on a couple of occasions) but that he didn't find himself in need to so often.  But a exclusively cerebral Holmes wouldn't make a very good action flick, so I'll live with that.
PC Suleiman
player, 8 posts
Thu 31 Dec 2009
at 17:57
  • msg #841

Re: Pouet

I don't necessarily expect a Holmes movie to be an action flick, nor do I expect him to be wading into combat all the time. That's why he asks Watson to bring his revolver on particularly difficult cases...
DM Kilric
GM, 18 posts
Thu 31 Dec 2009
at 18:52
  • msg #842

Re: Pouet

Ah, yes...  another thing that the movie turned around...  Watson always brought his revolver, but was constantly jibing Holmes for forgetting his.
DM Suspdra
GM, 10 posts
Thu 31 Dec 2009
at 20:22
  • msg #843

Re: Pouet

I hope everyone has a happy new year's eve celebration and a bright and happy new year.
DM BadCatMan
GM, 618 posts
I am the Master
and you will obey me.
Fri 1 Jan 2010
at 00:21
  • msg #844

Re: Pouet

Happy New Year! (I watched tv and went to bed early.)

There was no name given to Holmes' style in the movie, it was a lot of slaps and stuff, but looked interesting. It probably wasn't the bartitsu (baritsu was a typo) though: http://en.wikipedia.org/wiki/Bartitsu
Sherlock's been said to practice bare-knuckle boxing (competing as an amateur even), sword and stick fighting, as well as the bartitsu.

Was it ever said that Sherlock in the movie was drunk? In the stories, he was a habitual user of cocaine and occasionally opium - all legal then, but maybe hard to show in a modern movie. But Robert Downey Junior handled that aspect all by himself perfectly. ;)

In the stories, you get a lot of eccentricities and odd hobbies that get mentioned occasionally or once or twice and never again. Taken at that rate, you appear to get a more traditional Holmes, but throw them all together, I think you get something much more like the movie.

I want to read the books again.
PC bakho
player, 15 posts
Sat 2 Jan 2010
at 23:43
  • msg #845

I'm baaaaack!

Hi all! It seems like I'm back to RoA after a couple of years of absence. It's nice to know your very first real RPoL game is still around. I guess nobody really remembers me, but I wanted to pop in and say hi - and that it's great that everything is still as it was. Thanks to all the DMs running the place! :D
DM BadCatMan
GM, 620 posts
I am the Master
and you will obey me.
Sun 3 Jan 2010
at 02:14
  • msg #846

Re: I'm baaaaack!

Hello and welcome back.
PC bakho
player, 16 posts
Ciciri miciri
cu cu cu
Tue 5 Jan 2010
at 01:37
  • msg #847

Re: I'm baaaaack!

Thanks ;)

I always wondered...do you have a problem with keeping many regions open? I always thought that finding good, reliable DMs is the biggest problems of setups akin to RoA (I took part in running a similar game for the Eberron setting, but it fell apart due to a lack of DMs).
DM BadCatMan
GM, 621 posts
I am the Master
and you will obey me.
Tue 5 Jan 2010
at 02:09
  • msg #848

Re: I'm baaaaack!

It's a big problem, yes. Oftentimes you get people who want to DM, get all excited, start their game, then vanish without a word in a few weeks or less. But sometimes there are those who'll stick it out and hang around for a nice long time. We like those DMs, mostly because we are them. But RL and unforeseen circumstances still tend to steal DMs away from us.

This is largely the same problem as you face in other games on RPoL, though I like to think we have a good safety-net here, and DMs usually think twice before joining (not that they're scared off, I mean they make an extra decision to join a community, so they ought to be a little more certain). Not one game I've joined outside RoA has ever lasted more than a couple of months, for example, while games I've been here have managed to continue, even if under a succession of DMs.
PC C-h Freese
player, 4 posts
Oh, I'm not a Dragon I
Just look like one in OOC
Tue 5 Jan 2010
at 15:26
  • msg #849

Re: I'm baaaaack!

   I've been thinking about trying my hand again, but it's been at least a decade since I did anything but 'Campaign design for my own amusment', and that first edition.  A good thing here is that I wouldn't have to worry as much about character generation, Is someone here looking for an assistant Gm.
PC bakho
player, 17 posts
Ciciri miciri
cu cu cu
Tue 5 Jan 2010
at 23:48
  • msg #850

Re: I'm baaaaack!

In reply to DM BadCatMan (msg #848):

Yes, now that you put it that way it is the biggest problem with RPoL overall, not just RoA. Though you do have the boon of games being continued by other DMs. Heh. I may apply for a region sometime in the future, when all those exams and seminars and essays and papers and lab reports and oh my get out of the way :D
DM solo
GM, 124 posts
Do or do not,
there is no try
Wed 13 Jan 2010
at 21:47
  • msg #851

Opening in Cormyr!

I just to let all know Cormyr is accepting (one) player. Should anyone be interested please look at the opening for players thread and/or PM me.
DM Puma
GM, 26 posts
Silver Marches DM
Character Sheet Checker
Fri 15 Jan 2010
at 00:12
  • msg #852

Re: Opening in Cormyr!

Figured I would leave some kind of word here instead of hunting down all the players who submited character sheets over the holidays.  I'm working on these now but it will take me a little while to get them back to you.
PC Ionari
player, 24 posts
Wed 27 Jan 2010
at 01:15
  • msg #853

Banned from prison!

Some of you may have already read about this entertaining decision, but for the rest of you, I thought I'd pass it along:

Dungeons & Dragons Prison Ban Upheld
http://www.nytimes.com/2010/01/27/us/27dungeons.html

Discussion of the decision here:
http://volokh.com/2010/01/25/7...ungeons-and-dragons/

Apparently, prison officials produced a “gang expert” who argued that playing D&D might stimulate gang activity because Dungeons and Dragons has a structure similar to a gang:

    The sole evidence the prison officials have submitted on this point
[the connection between D&D and gangs] is the affidavit of Captain Muraski,
the gang specialist. Muraski testified that Waupun’s prohibition on
role-playing and fantasy games was intended to serve two purposes.
The first aim Muraski cited was the maintenanceof prison security. He
explained that the policy was intended to promote prison security because
cooperative games can mimic the organization of gangs and lead to the
actual development thereof. Muraski elaborated that during D&D games,
one player is denoted the “Dungeon Master.” The Dungeon Master is tasked
with giving directions to other players, which Muraski testified mimics
the organization of a gang.

Uh, yeahh...

Poll:  Nominate the RoA DM most likely to actually be an imprisoned felon!  :)
PC Phonepolice
player, 1 post
Wed 27 Jan 2010
at 01:36
  • msg #854

Re: Banned from prison!

In reply to PC Ionari (msg #853):

The part that actually made sense to me was the argument that it's against the best interests of the system and its goals to allow prisoners to indulge in escapism... I didn't take that as literally escaping, which they do mention, but rather as becoming less immersed in the rehabilitation process.
DM Kilric
GM, 19 posts
Wed 27 Jan 2010
at 03:18
  • msg #855

Re: Banned from prison!

Escapism could also be construed as having a way to mental escape the confines of the prison, to feel free.

There is something to be said of freedom of mind as a way of escaping the prison, if not literally.  There are other such escapes though, so what's the difference?
DM solo
GM, 126 posts
Do or do not,
there is no try
Wed 27 Jan 2010
at 08:58
  • msg #856

Re: Banned from prison!

LOL! DM=Godfather...
DM BadCatMan
GM, 625 posts
I am the Master
and you will obey me.
Wed 27 Jan 2010
at 13:35
  • msg #857

Re: Banned from prison!

Obligatory Penny Arcade strip: :D
http://www.penny-arcade.com/comic/2010/1/27/

Though I wonder if rehabilitation might be better served by team-based imagination-using social-skill-developing activities such as these. Not that it seemed to have helped this prisoner any.

At least they didn't work in a D&D = Satanism angle, or D&D causes violent behavior thing.
DM solo
GM, 127 posts
Do or do not,
there is no try
Wed 27 Jan 2010
at 15:49
  • msg #858

Re: Banned from prison!

Sheesh! We have a serious snowstorm sweeping over Sweden today. Guess my fellow Norwegians have already felt this? Luckily I was able to work from home, so no problems taking my time digging out the cars later tonight.

On another note: here's to the new auto company SAAB-Spyker! Escaping the clutches of the evil emp... uuuh, I mean GM.
DM solo
GM, 129 posts
Do or do not,
there is no try
Fri 19 Feb 2010
at 08:20
  • msg #859

Global warming?

Aaand we're getting more snow! Yay! Seriously: it's piling up over here. We've haven't had above freezing temperatures since mid-december, so nothing ever melts.
PC Jarod-
player, 2 posts
Fri 19 Feb 2010
at 14:51
  • msg #860

Re: Global warming?

Do you still see through the window, or is the snow that high ?
DM solo
GM, 130 posts
Do or do not,
there is no try
Fri 19 Feb 2010
at 18:02
  • msg #861

Re: Global warming?

Not really, but it's getting close to a meter.
DM Suspdra
GM, 12 posts
Fri 19 Feb 2010
at 22:36
  • msg #862

Re: Global warming?

The snow in my area is finally melting away.
PC quickj
player, 172 posts
Commiting the oldest sins
in the newest ways!
Wed 24 Feb 2010
at 13:41
  • msg #863

Re: Global warming?

That's funny, we are getting fresh snow as we speak.
DM BadCatMan
GM, 626 posts
I am the Master
and you will obey me.
Wed 24 Feb 2010
at 13:44
  • msg #864

Re: Global warming?

It's 42 degrees Celsius and thunderstorms tomorrow, here in Perth, Australia.

BTW, I may be absent for the next week as we get through this heatwave.
DM solo
GM, 131 posts
Do or do not,
there is no try
Wed 24 Feb 2010
at 21:50
  • msg #865

Re: Global warming?

Wow, that's hot! Keep drinking water...
PC Jinx
player, 20 posts
Thu 11 Mar 2010
at 19:38
  • msg #866

Re: Global warming?

Hello

how is everyone?

SO quiet in this area lately.....
DM solo
GM, 132 posts
Do or do not,
there is no try
Fri 12 Mar 2010
at 07:45
  • msg #867

Re: Global warming?

Yeah, it is quiet. Not that much activity across the games I play either.
PC Jbeas
player, 1 post
Fri 12 Mar 2010
at 12:15
  • msg #868

Re: Global warming?

Spring break.......
DM BadCatMan
GM, 627 posts
I am the Master
and you will obey me.
Fri 12 Mar 2010
at 14:19
  • msg #869

Re: Global warming?

Things seem to have slowed down quite a bit across RoA in recent months, after the holiday season and various things happened to various DMs, and other unexplained absences. :(

We are still here and running, however, so please don't fret too much. :p

I can only give this piece of advice: if you can post, then do post. Continued participation is what keeps games going. Speaking as a DM, playing by yourself is no fun.
DM solo
GM, 133 posts
Do or do not,
there is no try
Mon 15 Mar 2010
at 08:49
  • msg #870

Re: Global warming?

LOL! Not to mention being slightly disturbing...
DM BadCatMan
GM, 628 posts
I am the Master
and you will obey me.
Mon 15 Mar 2010
at 09:20
  • msg #871

Re: Global warming?

That's actually the much sanitised version of what I was originally going to say. ;)
DM Suspdra
GM, 13 posts
Mon 15 Mar 2010
at 11:12
  • msg #872

Re: Global warming?

lol
PC Jinx
player, 21 posts
Tue 23 Mar 2010
at 19:16
  • msg #873

Re: Global warming?

Good point...post away.


And lol at posting to yourself.


I have done that in the past.

Anyways....
DM solo
GM, 134 posts
Do or do not,
there is no try
Tue 30 Mar 2010
at 07:13
  • msg #874

6th level feat

Hi!
My dwarven warrior-priest Gwendol is drawing close(r) to his 6th level, and so I would like to solicit suggestions for the 6th level feat.
He will be Ftr/Clr 1/5.

Current list of feats is:
Power attack
Cleave
Spell penetration
Weapon focus (greatsword)

I'm getting armbands of might, to complement his gauntlets of giant felling, and have a healing belt to offset the fact that he after all the self-buffing there aren't enough spells left for much healing.

So, either I go for something to augment his good side (charging, high damage, etc) or complementing his weaknesses: not enough spellslots, bad turning (low CHA).
DM Annihilator
GM, 343 posts
The future
Mr. Windwalker!  :-)
Tue 30 Mar 2010
at 17:39
  • msg #875

Re: 6th level feat

Well, it might not be your cup of tea, but whenever I play Clerics, I tend to invest in Lightning Reflexes - since you've also level-dipped into Fighter, I'm guessing your Reflex is suffering quite a bit at the expense of your other two saves, so I'd definitely consider it some.
DM BadCatMan
GM, 629 posts
I am the Master
and you will obey me.
Wed 31 Mar 2010
at 01:52
  • msg #876

Re: 6th level feat

People actually take that feat?

I always thought the +2 save and +2/+2 skill feats were just there for padding out the pages, or making prerequisites for better things.

:)
DM solo
GM, 135 posts
Do or do not,
there is no try
Wed 31 Mar 2010
at 05:51
  • msg #877

Re: 6th level feat

Yeah, I would lump them into the same category as the weapon focus, etc feats. Case in point Quinlan, my first ROA character has both: Weapon focus, and Acrobatic (+2/+2 skill feat). What I should have chosen was weapon finesse, and dodge (to get the various mobility etc feats later on). Oh well, they all turn out fine after a few levels (and some magic items to even things out).
DM Annihilator
GM, 344 posts
The future
Mr. Windwalker!  :-)
Wed 31 Mar 2010
at 08:57
  • msg #878

Re: 6th level feat

I don't take it often, except when playing Clerics - it's their one weak save, and I've rarely (ever?) seen any clerics with high Dexterity scores, so most of the time, they're going to fail miserably at their Reflex saves.  Clerics don't have a lot of weaknesses, generally, so I like shoring up the one they do have.  :p


I've also been known to take the +2/+2 skill bonus feats, by the way.  Chave used to have several of them, before retraining to let him pick up a familiar, remember?
DM solo
GM, 136 posts
Do or do not,
there is no try
Wed 31 Mar 2010
at 10:20
  • msg #879

Re: 6th level feat

Retraining?
DM Kilric
GM, 20 posts
Wed 31 Mar 2010
at 15:20
  • msg #880

Re: 6th level feat

I actually like the Weapon Focus/Weapon specialization and greater of those for a fighter...  The +2/+4 bonus at the end is great, especially with a high Strength.  You can actually expect to hit much higher AC's with the progression of these feats.

Well in first and second editions anyway, you can make an insane fighter at first or second levels with these feats.  Seems in 3 and 3.5 they have fixed it so that you can't get all four until 12th level, and in that case I may have to agree, is it really worth an extra 2 points of damage at lvl 12?
DM solo
GM, 137 posts
Do or do not,
there is no try
Wed 31 Mar 2010
at 20:00
  • msg #881

Re: 6th level feat

The problem being that it's only for one weapon, which makes them less powerful.

I'm thinking retraining the feats to weapon finesse and point blank shot which will be more in line with his style (as it has evolved).
DM Kilric
GM, 21 posts
Wed 31 Mar 2010
at 22:02
  • msg #882

Re: 6th level feat

Well the fact that it is only one weapon is a restriction that made it less than OP.  The addition of the level requirements has made this much less desireable, to the point of being absolutely pointless.

You can only get one every 4 levels...
Focus at 1
Specialization at 4
Greater Focus at 8
Greater Spec. at 12

This used to be fun for a specialized fighter, say a dwarven Fighter who only uses his Dwarven Waraxe or a Great Axe.  The dont believe in shields, but rather sheer power.  It gave him the ability to take on something slightly higher than himself without missing every other swing.
DM BadCatMan
GM, 630 posts
I am the Master
and you will obey me.
Thu 1 Apr 2010
at 04:03
  • msg #883

Re: 6th level feat

Hello everybody.

I'd like to announce a new region being developed for play here at Realms Of Adventure, being run by myself. It will follow the voyages of a spelljammer and its intrepid crew as they explore the Torillian crystal sphere and the phlogiston beyond, with occasional visits to the worlds of Eberron, Dark Sun and a galaxy far, far away.

Possible characters you could play include:
* A Cormyrean captain who is a wise elder statesman and diplomat
* Or a reckless adventurer with a girl in every port
* A sun elven magic officer from Evermeet, logical and rational
* A warforged of the Utter East exploring what it means to be more like a human
* An Airspur orc tactical officer, a proud and honourable warrior
* A dwarven engineer, who gives it all he's got

Wildspace... the Final Frontier. These are the voyages of the Waterdhavan spelljammer Enterprise. Its continuing mission: to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no one has gone before.

Please contact DM BadCatMan if interested.
This message was last edited by the GM at 05:23, Thu 01 Apr 2010.
DM solo
GM, 138 posts
Do or do not,
there is no try
Thu 1 Apr 2010
at 07:58
  • msg #884

Re: 6th level feat

Sign me up for the... Riker(?) part (or was it Kirk?).
PC Korentin_Black
player, 7 posts
Thu 1 Apr 2010
at 10:35
  • msg #885

Re: 6th level feat


 Spelljammer?

 *Goes rumaging for his much dog-eared Second Edition boxed set*

 Hell yeah!
PC Suleiman
player, 10 posts
Thu 1 Apr 2010
at 14:46
  • msg #886

Re: 6th level feat

I, here and now, admit to having been suckered by DM BadCatMan's little haha.

Well played!
PC Elerndale
player, 81 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Thu 1 Apr 2010
at 15:16
  • msg #887

Re: 6th level feat

I have two Playin in Badcat games, maybe that why I got to second sentance and just had this feeling.  Been laughting to my self about this all day.

Think Badcat should level up straight away with that one....

I love to know howmany did fall for it.
PC Suleiman
player, 11 posts
Thu 1 Apr 2010
at 15:31
  • msg #888

Re: 6th level feat

The funny thing...

I'd SO play in that game!

Can I be the Changeling (Eberron-type) security officer?
PC Elerndale
player, 82 posts
+2 Ini  AC 14 / 12 / 12 
HP 12/12  Sa +3/+2/+7
Thu 1 Apr 2010
at 16:36
  • msg #889

Re: 6th level feat

The biggest laught is if we force Badcat to make the adventure anyway :)

Ah there an adjusted 3rd addition I think...
PC Vuriche
player, 39 posts
Arr!
Thu 1 Apr 2010
at 22:41
  • msg #890

Re: 6th level feat

Hehe, I totally fell for it.
DM BadCatMan
GM, 631 posts
I am the Master
and you will obey me.
Fri 2 Apr 2010
at 03:41
  • msg #891

Re: 6th level feat

:D

I couldn't do the "we're switching to 4th edition rules and setting" one again, so I settled for one with a more positive spin. I'd hoped the whole Star Trek analogue setup would be enough of a give-away, but that seemed to be half the attraction. Actually, that would be pretty fun. :)

I got two applications by PM, and the two above.

So sorry to disappoint, but I know next-to-nothing about Spelljammer, and while I have plenty of inclination to start another game, I don't have the time (I run 7 games currently).
PC quickj
player, 173 posts
Commiting the oldest sins
in the newest ways!
Tue 6 Apr 2010
at 14:58
  • msg #892

Re: 6th level feat

New Hampshire in the house!

http://www.youtube.com/watch?v=bX7nQrCgALM
PC Suleiman
player, 12 posts
Tue 6 Apr 2010
at 20:15
  • msg #893

Re: 6th level feat

LOL! I'm a Keene expat living near Hartford and I LOVE that song.
PC quickj
player, 174 posts
Commiting the oldest sins
in the newest ways!
Mon 12 Apr 2010
at 14:16
  • msg #894

Re: 6th level feat

REALLY?! I live in Keene. Born and raised! WOT!
The song hits it perfectly :)
PC Suleiman
player, 13 posts
Tue 13 Apr 2010
at 00:32
  • msg #895

Re: 6th level feat

Hey all! I'm going to have to bail on my RoA games for now. Life happened and I need to pare back a bit. I did PM DM Puma to get relinked to a game that I accidentally removed from my stickies and couldn't figure out how to get back to, but now I really don't have the time.

Thanks for having a great corner of RPOL and I would like to stay in the OOC forum, perhaps getting back into a game eventually. Consider my characters to be inactive for the time being.

Thanks!
DM Puma
GM, 27 posts
Silver Marches DM
Character Sheet Checker
Tue 13 Apr 2010
at 21:15
  • msg #896

Re: 6th level feat

Its okay Suleimen, It has slowed down for a number of people.  Even I am having issues right now as well.  I don't plan on being gone for much longer though.  When you get your RL straitened out we will be here.
PC Egrek
player, 51 posts
Wed 21 Apr 2010
at 12:18
  • msg #897

Re: 6th level feat

Hiya - a few questions:

1. Am I right in thinking I can't play a goblin monk?

2. Is there only one region looking for players? (to which I already have a character and so can't join?)

I had another. It's been forgotten. Darn tooting.

Hope everyones well! :)
DM Annihilator
GM, 345 posts
The future
Mr. Windwalker!  :-)
Wed 21 Apr 2010
at 15:46
  • msg #898

Re: 6th level feat

PC Egrek:
Hiya - a few questions:

1. Am I right in thinking I can't play a goblin monk?

Not without special permission from a DM or in a region specially tailored for that sort of character, no.  There is/was a Savage Species region with several monstrous humanoids in it, but I'm pretty sure that ended up closing down a while ago.  BadCatMan's Chessenta-region allows Orcs as characters, but I've not seen one where Goblins are allowed, sorry.
PC Egrek
player, 52 posts
Wed 21 Apr 2010
at 17:08
  • msg #899

Re: 6th level feat

I just wasn't sure if they had been missed as... they are a rubbish race. More penalty than bonus.

But could have been fun. Thanks for the answer!


Just picturing the savage species region: a medusa, an angel, a minotaur a beholder and a... goblin?
DM solo
GM, 140 posts
Do or do not,
there is no try
Wed 21 Apr 2010
at 20:21
  • msg #900

Re: 6th level feat

Savage species... grrrrrr! Would love to see that region open again; have a ton of ideas for characters...
DM Puma
GM, 28 posts
Silver Marches DM
Character Sheet Checker
Thu 22 Apr 2010
at 02:45
  • msg #901

Savage

I have time on my hands to run the region.  I had even thought about taking it a few months ago.  Unfortunately I had to move, and I'm out in the sticks where internet is not provided.  So until I can fix that issue, I can't take it.  Figured I would say that I would be interested in running it once I have the net again.
PC Egrek
player, 53 posts
Thu 22 Apr 2010
at 07:57
  • msg #902

Re: Savage

I misread DM Puma's Biography as "Character Sweet Checker"

"Check this character out"
"Sweeeeeeet"
"Excellent, thanks for the service"


Best get back to work now...
DM Puma
GM, 29 posts
Silver Marches DM
Character Sheet Checker
Thu 22 Apr 2010
at 07:59
  • msg #903

Re: Savage

LMAO :P
DM BadCatMan
GM, 634 posts
I am the Master
and you will obey me.
Thu 22 Apr 2010
at 12:22
  • msg #904

Re: Savage

Farewell, Suleiman.

I'm afraid we don't have many games open at the moment, and a number of DMs and PCs are down, so things have been slow for a while. Sorry.

Ironically, Savage Species at its height was populated almost entirely by goblinoids. Now, only one PC from there is still active (in the Orphanage), so keeping it open wasn't a priority.
DM Puma
GM, 30 posts
Silver Marches DM
Character Sheet Checker
Thu 22 Apr 2010
at 12:27
  • msg #905

Re: Savage

Sounds like it was an Evil setting.
DM BadCatMan
GM, 635 posts
I am the Master
and you will obey me.
Thu 22 Apr 2010
at 12:29
  • msg #906

Re: Savage

No, it was mostly Neutral. I think the PCs were working for a not-completely-evil red dragon, and looked after a tribe of some sort, in the Toadsquat Mountains by the Shaar.
DM Puma
GM, 31 posts
Silver Marches DM
Character Sheet Checker
Thu 22 Apr 2010
at 12:41
  • msg #907

Re: Savage

Like I said, I am interested in running it, but I need to get a more stable internet connection first.  What I had in mind was a neutral based group, with good tendencies, I'm not much of an evil setting GM.  Perhaps starting at ECL 10.  I have a Lycanthrope monk that would be fun to play but requires a minimum of ECL 7 with out any levels.  But thats beside the point.  The questions is could I start with ECL 10 if I did run the region?  I know it is a bubble region as well.
DM BadCatMan
GM, 636 posts
I am the Master
and you will obey me.
Thu 22 Apr 2010
at 12:49
  • msg #908

Re: Savage

ECL 10 is a bit high to start off with here in RoA, since most games never get that high unfortunately. But a DM may set their own starting level if running a bubble region.

I also allow funky races in my Psionics game, provided they're psionic. No openings at the moment, I wanted to drag the current adventure to a conclusion first, with or without the existing PCs. :) But Egrek, if you feel like being a Blue Goblin monk with some psionic/ki powers, I could make a spot for you.
PC Egrek
player, 54 posts
Thu 22 Apr 2010
at 15:21
  • msg #909

Re: Savage

I'll look into it?
Thanks!
DM solo
GM, 141 posts
Do or do not,
there is no try
Thu 22 Apr 2010
at 18:43
  • msg #910

Re: Savage

I think I started at ECL 5. Maybe level 6 could work?
DM Puma
GM, 32 posts
Silver Marches DM
Character Sheet Checker
Fri 23 Apr 2010
at 01:13
  • msg #911

Re: Savage

I have been gone for a little to long and my region has grown stagnant.  While I can't keep the pace I was, I think I can maintain some story line development at least.  5 of my 7 players have gone dormant, well haven't heard from them since Monday when I first started asking who was still about.  I know, my fault.  I have given them till Monday to give me some kind of response.  Regardless, it looks like I'll be opening up for more players.  Weather is a key part of my region and is used.  I like a good aligned group for any who is interested.  The group is at an excellent spot to introduce new player and have the current one bow out.
PC Egrek
player, 55 posts
Fri 23 Apr 2010
at 12:08
  • msg #912

Re: Savage

I think I'll leave the blue goblin, thanks for the offer though.

I'm bringing in Steeple. He's a sorcerer incanate. More sorcerer than sorcerer. Fighting with a spear (as sorcerers can while wizards can't)

Is the Battle Sorcerer allowed? I didn't see if on the list, but then most of the variants aren't there. Either way he can be a normal sorcerer.

He wants to start a sorcerer school for those bullied by wizards (we all know if happens - but most choose to turn their backs on these poor natually magic people)
DM Puma
GM, 33 posts
Silver Marches DM
Character Sheet Checker
Mon 26 Apr 2010
at 06:07
  • msg #913

Re: Savage

hmmmm, I have been out of the loop for about a month now and because of this my region didn't experience any game development.  Looks like 4 of my 7 players have fallen off the map as I have given them about a week to respond.  So, Silver Marches will be opening up for more players as I'm sure I'm not going to hear from them within the next 24 hours.
DM BadCatMan
GM, 637 posts
I am the Master
and you will obey me.
Tue 27 Apr 2010
at 11:54
  • msg #914

Re: Savage

As you may see in the bump, I have some openings in The Twilight Tomb for a Cleric and a Rogue or similar.
PC Styxx
player, 114 posts
I am NOT a Pixie!!
Not that kind of Fairy...
Thu 29 Apr 2010
at 13:50
  • msg #915

Re: Savage

Hi all, hows it going? I used to be DM FairieFire on here, and since my real life has gotten a lot less complicated, was wondering if maybe I could play in a game or maybe if a regin needed a DM again. Lookig forward to hearing from you!!
DM solo
GM, 142 posts
Do or do not,
there is no try
Thu 29 Apr 2010
at 14:27
  • msg #916

Re: Savage

Hey FF, welcome back!
PC Styxx
player, 115 posts
I am NOT a Pixie!!
Not that kind of Fairy...
Sun 2 May 2010
at 20:35
  • msg #917

Re: Savage

Thanks Solo!!
DM Puma
GM, 34 posts
Silver Marches DM
Character Sheet Checker
Sun 9 May 2010
at 03:04
  • msg #918

Re: Savage

Hehehehe, DM mischief.  I like to pay people with gems in my game.  Perfect opportunity to slip in Gem Magic.
DM BadCatMan
GM, 638 posts
I am the Master
and you will obey me.
Mon 10 May 2010
at 10:02
  • msg #919

Re: Savage

I've had a cold over the weekend and will for a few days yet. While it's not severe, my head's just not working right. :) I'll try to catch up and keep up, but if I'm late, that's why.
DM Puma
GM, 35 posts
Silver Marches DM
Character Sheet Checker
Mon 10 May 2010
at 10:25
  • msg #920

Re: Savage

Sorry to hear that DCM.  Cold suck, at least it isn't the Flu.  Here is hopes to a quick recovery from that bug.
DM Puma
GM, 36 posts
Silver Marches DM
Character Sheet Checker
Mon 10 May 2010
at 13:00
  • msg #921

Re: Savage

Hey there ROA!  I run the Silver Marches for those who don't know me.  I'm thinking of taking over a second region and wanted to know what most players were interested in before I make any decisions.
DM solo
GM, 143 posts
Do or do not,
there is no try
Mon 10 May 2010
at 13:02
  • msg #922

Re: Savage

Savage species!
DM Puma
GM, 37 posts
Silver Marches DM
Character Sheet Checker
Tue 11 May 2010
at 11:29
  • msg #923

Re: Savage

22 hours later and that's it?  One request for Savage Species?  Might be best to wait on opening a new region till we get more interested players.
DM BadCatMan
GM, 639 posts
I am the Master
and you will obey me.
Tue 11 May 2010
at 11:50
  • msg #924

Re: Savage

Ah, you reckoned without the general apathy that curses this place. :) My advice to any DM is to choose a place you're really interested in. Talk to me about what you're interested in and I'll see what we have.
DM Puma
GM, 38 posts
Silver Marches DM
Character Sheet Checker
Tue 11 May 2010
at 11:53
  • msg #925

Re: Savage

Ah man, I was hoping to get a few response with that last one, just not one from you :P
DM solo
GM, 144 posts
Do or do not,
there is no try
Tue 11 May 2010
at 11:59
  • msg #926

Re: Savage

At least I was quick about it!
PC Styxx
player, 116 posts
I am NOT a Pixie!!
Got any sweets??
Tue 11 May 2010
at 13:50
  • msg #927

Re: Savage

Hey all, this is your friendly DM FairieFire dropping in to let you know that the Dalelands is now opening back up and accepting characters! I sm hoping to hear fom you all who love the Dalelands soon!
DM Puma
GM, 39 posts
Silver Marches DM
Character Sheet Checker
Wed 12 May 2010
at 01:45
  • msg #928

Re: Savage

I need to bring up your character sheets and keeping track of your XP.

When ever your DM awards you XP list; when, why, and how much.  It really helps when you are doing a region transfer.  Here is an example of what I do with my characters, as do the other DM's here.

Please put this at the top just under the SHEET UPDATED: area.

814 XP Added 24NOV09 Fighting Kobolds
200 XP Added 07JAN09 New Years
431 XP Added 16FEB10 Birthday in December and posted in thread, never applied points.
150 XP Added 03MAR10 General Activity
200 XP Added 28APR10 Good in Town RP

If you do not have this information on your character sheet, have your DM add the following.

XXXX XP Confirmed Date confirmed DM's Signature.
10,114 XP Confirmed 11MAY10 DM Puma

This message was last edited by the GM at 02:01, Wed 12 May 2010.
PC Egrek
player, 56 posts
Wed 12 May 2010
at 11:53
  • msg #929

Re: Savage

I can add savage species too! I misread the post! :)
DM FaerieFire
GM, 118 posts
I am NOT a Pixie!!
Got any sweets??
Fri 14 May 2010
at 10:38
  • msg #930

Re: Savage

I have a question that someone here may be able to answer.
   A long time ago, when I was running games on RPOL, there was a way to post pictures and maps into a thread. Does anyone remember how to do it? Because I am running a FR game on RPOL (Besides here in ROA) and would like to just add the maps to the thread. Can someone help me out?
DM Puma
GM, 45 posts
Silver Marches DM
Character Sheet Checker
Fri 14 May 2010
at 11:51
  • msg #931

Re: Savage


(img src=" imagelink ")   Replace the ( with <  and ) with >

Go and and edit my post to look at the code for example.
DM FaerieFire
GM, 119 posts
I am NOT a Pixie!!
Got any sweets??
Fri 14 May 2010
at 15:49
  • msg #932

Re: Savage

I still cant get it to work. my hosting site is Photobucket, and all I can do is put a link in there that takes them to photobucket.
DM Puma
GM, 46 posts
Silver Marches DM
Character Sheet Checker
Fri 14 May 2010
at 16:11
  • msg #933

Re: Savage

Post the link here, I'll modify it for you.
DM FaerieFire
GM, 120 posts
I am NOT a Pixie!!
Got any sweets??
Fri 14 May 2010
at 16:52
  • msg #934

Re: Savage



Okay edit this post and Copy Paste the image file to where you want it.
This message was last edited by the GM at 21:32, Fri 14 May 2010.
PC Jinx
player, 23 posts
Fri 14 May 2010
at 17:33
  • msg #935

Re: Savage

I forget, how many characters can we have in ROA

is it two or three?

Thanks -
DM Puma
GM, 47 posts
Silver Marches DM
Character Sheet Checker
Fri 14 May 2010
at 20:40
  • msg #936

Re: Savage

A third character can be attained, with some limitations.

You need to ask the DM of the region you are applying for if they will accept a 3rd character from you.  A response might take a while as the DM has to get in contact with your other regions DM's and see if you can manage a 3rd character.

Your third character has the lowest priority to be accepted into a game. We want other players whom only have one or two characters a chance at joining the region.

If you have a second character who isn't doing any thing but you don't want to play them any more, why not just rebuild the character?
DM FaerieFire
GM, 121 posts
I am NOT a Pixie!!
Got any sweets??
Sat 15 May 2010
at 01:42
  • msg #937

Re: Savage

Okay, I got the map to show up in the thread I wanted it to. If I have problems with the next map I will let you know. Thank fr the help, DM Puma.
PC Jinx
player, 24 posts
Mon 17 May 2010
at 17:53
  • msg #938

Re: Savage

ok THanks for the answer DM puma. I simply could not remember for the life of me. I was only asking for another game is....I love this place and figured having three wuold not be a problem. But I understand so its all good, I'll stick to my two guys. ;)
PC SecretAngel
player, 18 posts
Practicing warmage
At least someday
Fri 28 May 2010
at 01:26
  • msg #939

Re: Savage

So I am thinking of taking over one of the regions and being a DM.  I would prefer Sembia or the Moonsea.  I'm leaning towards Sembia.
DM BadCatMan
GM, 642 posts
I am the Master
and you will obey me.
Sat 29 May 2010
at 09:24
  • msg #940

Re: Savage

Okay, PM us head DMs (me, Annihilator and Windwalker) and tell us about yourself.

Everyone else: I got a bit overwhelmed with some chores and a sick dog and such, and I've become a bit of a slowpoke and fallen behind. I'll be trying to catch up, but if you're missing me, that's why.
DM solo
GM, 146 posts
Do or do not,
there is no try
Sun 30 May 2010
at 09:24
  • msg #941

Re: Savage

No problem!
PC Vuriche
player, 40 posts
Arr!
Wed 2 Jun 2010
at 23:59
  • msg #942

Re: Savage

We always miss you BCM. ;) ;) ;).
DM BadCatMan
GM, 643 posts
I am the Master
and you will obey me.
Sat 5 Jun 2010
at 06:53
  • msg #943

Re: Savage

It seems our dog is indestructible. Fourteen years old and still as active as a puppy, bar a few rare times.

Okay, I think I've caught up. If anyone still needs me for something just poke me and remind me regularly. My activity is strongly dependent on everyone else's here.
PC SecretAngel
player, 19 posts
Practicing warmage
At least someday
Wed 9 Jun 2010
at 13:46
  • msg #944

Re: Savage

Here is an odd question.  What would the price be to purchase a trained animal, say... a mountain lion, or wyvern?
PC SecretAngel
player, 20 posts
Practicing warmage
At least someday
Wed 16 Jun 2010
at 15:19
  • msg #945

Re: Savage

No answer?  Nobody?  Nothin?

Bah.

I figured one of you DMs would have an answer for me.

Anyway...

*does the happy dance*

I dinged a level!  I dinged a level!  I dinged a level!
DM BadCatMan
GM, 644 posts
I am the Master
and you will obey me.
Thu 17 Jun 2010
at 01:53
  • msg #946

Re: Savage

Sorry. Maybe no-one knew the answer. Or forgot to get back to you on it. :|

But it really depends on the animal. Dogs and horses are given in the PHB, and some animals and monsters get such things in their entries in the various monster manuals and accessory books. It's pretty spread out.

Do you have a specific creature in mind?
PC Korentin_Black
player, 9 posts
I remember when all this
was just hex-maps.
Thu 17 Jun 2010
at 02:03
  • msg #947

Re: Savage


 The Arms & Equipment guide has a section on animal mounts of unusual type - including owlbears and wyverns and the like. It breaks them down by the price to get them young, the price to train them and the feat you need to train a critter.
PC SecretAngel
player, 21 posts
Practicing warmage
At least someday
Thu 17 Jun 2010
at 03:17
  • msg #948

Re: Savage

My creation in mind was a lion or a wyvern.
PC Korentin_Black
player, 10 posts
I remember when all this
was just hex-maps.
Thu 17 Jun 2010
at 04:12
  • msg #949

Re: Savage


Wyvern
 Despite its claws and wicked sting, a wyvern is a far safer mount than one of its more intelligent cousins. Once caught and tamed, a wyvern behaves predictably and follows relatively standard training procedures.
 Though reputedly stupid, wyverns are better described as "tactically challenged." When properly disciplined and cared for, a wyvern can learn many different commands and follow complex orders, even away from its master. However, if it is confused or hurt without a master to issue orders, it reverts to instinct and attacks the source of its discomfort. A wyvern can never be domesticated.
 Carrying Capacity: Light 696 lb., medium 1,398 lb., heavy 2,100 lb.; DC Young/Adult: 25/32; Young Price: 3,000gp; Training Cost: 3,000gp.



 Note that there's a specific feat required for doing the training yourself, because Handle Animal doesn't apply to things that aren't animals and it's not what you'd call a profession without risks.

 No-one seems to have considered that anyone would ever be daft enough to ride a lion, but there are rules for being carried around inside a remote-controlled ooze if you like? ^_^
PC SecretAngel
player, 22 posts
Practicing warmage
At least someday
Thu 17 Jun 2010
at 11:52
  • msg #950

Re: Savage

It wasn't to ride the lion, but to train it for fighting and defending and the like.
PC Korentin_Black
player, 11 posts
I remember when all this
was just hex-maps.
Thu 17 Jun 2010
at 13:07
  • msg #951

Re: Savage


 Ahhhhhh, pets.

 *Flips to the previous chapter*

 Mmmm, Krenshar are 500gp/500gp to buy young and train... Otyugh's 2,000/1,500

 It's a mundane animal without special powers so you're probably not looking at more than a couple of hundred each way, modified for import costs if you're from somewhere they don't have that sort of thing, and you'll need Handle Animal yourself to get the best out of it.

 Actual cost would be set by the GM mind.

 Oh and:

 'Creatures with more than 1 HD (especially carnivores) continually struggle with their owners for dominance'

 and

 Pets and Animal Companions A pet is less useful and less reliable than a druid or ranger's animal companion. A pet must be trained with the Handle Animal skill to accomplish even the simplest tasks. A pet also does not feel the deep loyalty toward its owner that an animal companion does. When threatened, a pet must make a Will save (DC 15). If it fails, the pet ignores any training and flees.
PC C-h Freese
player, 11 posts
Oh, I'm not a Dragon I
Just look like one in OOC
Thu 17 Jun 2010
at 13:21
  • msg #952

Re: Savage

  Though if you have a particularly cruel GM he may simply consider that a euphemism for morale failure. and have the lion attack even though it was only the kings favorite mistress on a very quiet horse that startled it.

      Aaah, Plot hooks.
This message was last edited by the player at 14:19, Thu 17 June 2010.
DM solo
GM, 147 posts
Do or do not,
there is no try
Tue 29 Jun 2010
at 20:38
  • msg #953

Re: Arena!

Just a reminder we have arena fighting in ROA. Friendly fights to the death against each other, or against the occasional monster. Please feel free to join.
DM Raven
GM, 290 posts
Wed 30 Jun 2010
at 12:19
  • msg #954

Re: Arena!

Perhaps you should also include a link, DM Solo ;)

link to another game
DM solo
GM, 148 posts
Do or do not,
there is no try
Wed 30 Jun 2010
at 14:03
  • msg #955

Re: Arena!

Perhaps, but things have a tendency to sort themselves out! ;-)
DM Puma
GM, 51 posts
Silver Marches DM
Character Sheet Checker
Tue 6 Jul 2010
at 12:37
  • msg #956

Re: Arena!

How is the summer treating every one so far?

Me, The excessive heat of Arizona, you know, 120 temperatures and all that, is killing my car.  Poor thing keeps in having to go to the shop.
PC Brianna
player, 100 posts
Tue 6 Jul 2010
at 23:54
  • msg #957

Re: Arena!

Too hot for my printer to work, how will I manage?  (besides not feeling that well at this humidex)  *cries*
PC quickj
player, 176 posts
Commiting the oldest sins
in the newest ways!
Tue 20 Jul 2010
at 20:13
  • msg #958

Re: Arena!

It's HOT, so hot you could fry an egg in your shorts!!
DM Puma
GM, 53 posts
Silver Marches DM
Character Sheet Checker
Thu 22 Jul 2010
at 05:22
  • msg #959

Re: Arena!

I'm from Arizona, so the cooking an egg thing is common here.  Well at least on the sidewalk.
DM BadCatMan
GM, 645 posts
I am the Master
and you will obey me.
Sat 24 Jul 2010
at 06:16
  • msg #960

Re: Arena!

It's winter here in Australia, so it's cold. So cold, in fact, that some mornings it even gets down to 0 degrees Celsius! ;)
DM Kilric
GM, 25 posts
Sat 24 Jul 2010
at 19:14
  • msg #961

Re: Arena!

The East Coast of the US is getting blasted by heat and humidity.  Today its supposed to be about 100 F(~38 C) with a heat index a good 5 - 10 degrees higher (~43C).

So I would gladly trade for 0 C right about now...  But then I like the cold and HATE the heat.
DM solo
GM, 149 posts
Do or do not,
there is no try
Sat 24 Jul 2010
at 19:35
  • msg #962

Re: Arena!

I'm in the north of Sweden right now: pleasant 20-25 C during the days and cooler at night. Sunny days with clear blue skies and plenty of fish in the lakes and streams. Life as it should be!
DM Kilric
GM, 26 posts
Sun 25 Jul 2010
at 04:26
  • msg #963

Re: Arena!

I...   I...  I just hate you.

:)
DM solo
GM, 150 posts
Do or do not,
there is no try
Sun 25 Jul 2010
at 11:48
  • msg #964

Re: Arena!

If it makes life easier for you; today it rains. A lot.
DM Kilric
GM, 27 posts
Mon 26 Jul 2010
at 03:22
  • msg #965

Re: Arena!

Cold rain can be a very dismal thing...  but rain at a moderate tempurature isn't bad.  Besides does it really "Rain" a lot or does it sprinkle a little bit throughout the day?

Big rain storm here has cooled things down a bit, hopefully lower humidity will make life around here livable again.
DM solo
GM, 151 posts
Do or do not,
there is no try
Mon 26 Jul 2010
at 08:06
  • msg #966

Re: Arena!

It was a constant downpour, interspersed with more intense raining, throughout the day and night. Looks like it's starting again. Should be letting up though, since they've promised sunshine again tomorrow.
We're off fishing trout now.
DM solo
GM, 152 posts
Do or do not,
there is no try
Tue 31 Aug 2010
at 08:18
  • msg #967

Re: Arena!

Wow! This place is quiet... Where did everyone run off to?
DM Windwalker
GM, 797 posts
Head Over Heals
for DM Annihilator
Tue 31 Aug 2010
at 12:26
  • msg #968

Re: Arena!

Alaska.  :p
DM solo
GM, 153 posts
Do or do not,
there is no try
Tue 31 Aug 2010
at 13:43
  • msg #969

Re: Arena!

More like the nine hells... with no ISP or cell phone coverage...

I'm in Dublin the next couple of days... any Irish around?
PC quickj
player, 181 posts
Sun 5 Sep 2010
at 21:05
  • [deleted]
  • msg #970

Re: Arena!

This message was deleted by the player at 21:53, Sun 05 Sept 2010.
PC SecretAngel
player, 27 posts
Practicing warmage
At least someday
Sat 18 Sep 2010
at 02:09
  • msg #971

Re: Arena!

Are there any regions that can take on a Fighter from the Moonsea?
DM solo
GM, 156 posts
Do or do not,
there is no try
Sat 18 Sep 2010
at 12:08
  • msg #972

Re: Arena!

Cormyr will be needing reinforcements soon. Watch the relevant thread for updates in the coming weeks.
PC jmkool
player, 175 posts
The Overmind of all
things creepy-crawly
Wed 22 Sep 2010
at 17:37
  • msg #973

Re: Arena!

Hiya fellas!  I'm back... I think?  Debating whether to find a new region for an old character, remake one of the characters, or dust off the old GM hat.
DM BadCatMan
GM, 646 posts
I am the Master
and you will obey me.
Sat 25 Sep 2010
at 07:09
  • msg #974

Re: Arena!

I almost ran my first tabletop game last night, a one-shot using the Doctor Who - Adventures In Time And Space system. I was rather nervous about it, but I'd prepared as best as I could, and brought along some props: a sonic screwdriver, an old toy ray gun, even a Judoon helmet my family went and bought me for my birthday once (grr). I had two players interested, they made their characters, then went away on something else. But when they got back they were too tired for it (this was after 10pm in all-night gathering of games and movies*). So, didn't happen. I'm not sure whether to be disappointed or relieved. :)

In the end, I played in my first World Of Darkness game, in Hunter - The Vigil. For a horror RPG, it soon became an outright comedy. :D


* I've barely slept since Thursday. Probably not good. ;)
PC SecretAngel
player, 28 posts
Practicing warmage
At least someday
Sat 25 Sep 2010
at 09:34
  • msg #975

Re: Arena!

We could use some more DM hats around here.  =)

Never did Hunter the Vigil.  But to be fair, I am anti-nWoD garbage.  >:[
PC jmkool
player, 176 posts
The Overmind of all
things creepy-crawly
Sun 26 Sep 2010
at 20:29
  • msg #976

Re: Arena!

In reply to DM BadCatMan (msg #974):

Don't feel too disappointed, but this kind of thing is likely to happen a lot.  Try to schedule gaming sessions better, and expect to have to put an aggravating amount of effort into keeping players on track.
DM solo
GM, 158 posts
Do or do not,
there is no try
Tue 28 Sep 2010
at 08:20
  • msg #977

Re: Arena!

There are two openings in Cormyr. Please see open positions thread for details.
DM BadCatMan
GM, 647 posts
I am the Master
and you will obey me.
Tue 28 Sep 2010
at 13:03
  • msg #978

Re: Arena!

I really couldn't speak of any difference between the WoDs. I barely learned nWoD, and just chose attributes, skills and merits (?) that looked interesting and did what the GM asked. And rolled d10s. So many d10s. D:

The purpose of the night was an all-night gathering for general geekery, watching superhero movies, LAN gaming, and oneshot tabletop RPGs. I wanted to begin with a one-shot so I didn't feel like I had to commit to a campaign in case it didn't work out. I had two PCs; I gather there'd been some kind of Drama with one, the other was still ready, but a solo game would have been awkward. Eh. Un-easy come, easy go. :)
DM Annihilator
GM, 346 posts
The future
Mr. Windwalker!  :-)
Thu 28 Oct 2010
at 18:56
  • msg #979

Re: Arena!

<rant>Caprica is canceled just as it's getting good?  Frak that!  >:-(</rant>
DM BadCatMan
GM, 648 posts
I am the Master
and you will obey me.
Fri 29 Oct 2010
at 01:31
  • msg #980

Re: Arena!

The idea of it seemed rather pointless to me at first, like a soap opera set in the BSG-verse. Then I watched it and got hooked. It's great! I'm only a couple of episodes in however, it's only just begun playing here in Australia.

Meanwhile, I'm still halfway through BSG Season 4.
PC NorthernOkie
player, 5 posts
Fri 29 Oct 2010
at 03:41
  • msg #981

Kara-Tur Anyone???

On the homeworld of Toril, east of Faerûn across the hundreds of miles of open expanse known as the Hordelands, lies a realm of Eastern mystery --- Kara-Tur.
Although it is rare, the wonderous trade of rare goods, extraordinary treasures, and even persons occasionally occurs along the dangerous trade route known as The Golden Way. Other than these rare moments of commerce there is little interaction between the two continents.

However, by the movements of the gods, a bubble of opportunity may open for both native citizen and wayward traveler to explore the places, culture, politics, creatures, magic, religions, and more of the amazing and mysterious Orient. Now is your chance to embrace the world of Kara-Tur....

---------------

I am interested in becoming an RoA DM. We are trying to find out if there is any interest in the reopening of a Kara-Tur Bubble Region.  THIS IS NOT A GAME ADVERTISEMENT, but I am hopeful we can find enough interested players. If you are interested, please let us know by replying in this thread.  If you have friends who may be interested, please pass the word.

PC SecretAngel
player, 29 posts
Practicing warmage
At least someday
Fri 29 Oct 2010
at 16:51
  • msg #982

Re: Kara-Tur Anyone???

I'd be interested if I could play a Ninja or Samurai.

It is a shame about Caprica.  It had such huge reviews after season 1 too.  I think a lot of people were expecting to see more of the Cylon war.

I myself am a pretty big BSG fan.  I did not like the way Season 4 ended, though I was pleased with how it all ends for Lee Adama - prissy little punk.  :P

Ironically enough, I literally just posted a Battlestar game up before stopping to check on this bright red game tab.
PC NorthernOkie
player, 6 posts
Fri 29 Oct 2010
at 17:12
  • msg #983

Re: Kara-Tur Anyone???

Ninja is a prestige class but the background, roleplaying, and character building into BECOMING one could be lots of fun.

Samurai is a core class of the Orient (and, along with the Shaman, one of my favorites from the Setting).
DM BadCatMan
GM, 649 posts
I am the Master
and you will obey me.
Sat 30 Oct 2010
at 02:05
  • msg #984

Re: Kara-Tur Anyone???

Ninja is also a base class in Complete Adventurer, and Samurai is a different base class in Complete Warrior. Either should be playable in this hypothetical Kara-Tur region.
DM Windwalker
GM, 807 posts
Head Over Heals
for DM Annihilator
Sat 30 Oct 2010
at 13:17
  • msg #985

Re: Kara-Tur Anyone???

While that would probably be fine, PC SecretAngel, please remember that RoA has a two character limit except under special circumstances (otherwise known as: when you've been here a very long time and have proven to be a very reliable and easy [enough, at least] to get along with [i.e., not a trouble maker]).  Before expressing interest, you should see if you would even be allowed a third character.  I should also note that if there was enough interest by people with one or no PCs currently and/or by orphans, the answer would be no regardless of your qualifications as priority always goes to those two groups.

EDIT: Just FYI on a side note, I am aware that this thread is nearing the 1000-post limit, but in order to save space (we try though usually fail to keep every thread on just one page on most computer screens) I will not close this thread and open a new OOC until we are at least at post 997/998.  I will be keeping a close eye on it, so no worries.
This message was last edited by the GM at 13:20, Sat 30 Oct 2010.
PC NorthernOkie
player, 7 posts
Tue 2 Nov 2010
at 21:21
  • msg #986

Re: Kara-Tur Anyone???

well, don't everyone be afraid to talk at once....we still have a good 10 posts we can make before reaching that magic number.
;-)
This message was last edited by the player at 21:21, Tue 02 Nov 2010.
DM Windwalker
GM, 808 posts
Head Over Heals
for DM Annihilator
Wed 3 Nov 2010
at 02:58
  • msg #987

Re: Kara-Tur Anyone???

Got anything you want to talk about?  :p  I'm just watching election returns while cuddling my son and checking RPoL.  I have such an exciting life.  :p
DM BadCatMan
GM, 650 posts
I am the Master
and you will obey me.
Wed 3 Nov 2010
at 14:36
  • msg #988

Re: Kara-Tur Anyone???

Blech. The Australian Spring/Summer season is here. Sprummer? Anyway, a 37 degree C day ruins my creativity and makes my computer whine, and the regular power failure loses what I did do anyway. :( Now I'm on a laptop in the dark, it's late night and still hot.
DM Windwalker
GM, 809 posts
Head Over Heals
for DM Annihilator
Wed 3 Nov 2010
at 15:11
  • msg #989

Re: Kara-Tur Anyone???

It's a beautiful fall day in the Ozarks here.  I'm wearing jeans and a light sweater as I prepare to take my baby niece and oldest daughter out to my daughter's orthodontist appointment.  You and Anni really should come for a visit right about now.  It would be much cooler for you but much warmer (without being hot for our arctic circle friend) for Anni.  Heck, let's just invite everyone to one of the most beautiful, diverse, historically rich states there is!  :p  We could have a heck of a party.  *giggles*
DM Annihilator
GM, 347 posts
The future
Mr. Windwalker!  :-)
Wed 3 Nov 2010
at 16:51
  • msg #990

Re: Kara-Tur Anyone???

Hovering around 0 degrees C here, and after about a week of nice, snowy weather, the ground froze to ice two nights ago, making walking and driving pretty much an extreme sport where the winners are the ones who get where they're going without having any accidents.  So far, I'm winning, but I have this feeling it won't be any better tomorrow, heh.  :p
PC NorthernOkie
player, 8 posts
Wed 3 Nov 2010
at 21:25
  • msg #991

Re: Kara-Tur Anyone???

DM BadCatMan:
...and the regular power failure...


I though Australia was a modern country....

DM WindWalker:
...one of the most beautiful, diverse, historically rich states...


You live in Oklahoma, TOO???---oh wait, "historically rich"....yeah, we of the Sooner Nation just have cowboys, indians, and oil.
<sarcasm, sarcasm>
DM Windwalker
GM, 810 posts
Fairy Headmistress
DM Annihilator's Girl
Wed 3 Nov 2010
at 22:13
  • msg #992

Re: Kara-Tur Anyone???

*giggles*  Nope, not Ooooooooooooooooooooooooooooooooooooooklahoma...  :p  (Sorry, as a vocalist, I couldn't help it.  :p)  I live in a state where we actually have more than just dust and the dustbunnies that go with.  :p  Just teasing, but I definitely think the Ozarks are a lot prettier than most of the Western U.S.  There are some nice areas out that way and back East (where I was born), but we've got a little bit of everything right here, not to mention the cleanest, prettiest waterways you've ever seen thanks to the gravel bottoms of our rivers and streams, the limestone and dolomite bedrock we live on, and the fact that we're on an ancient seabed.  :)  Our history, especially geological, is breathtaking.  But then, I'm also a huge geek with a patriotic/loyal streak at least three country miles long.  :p
PC SecretAngel
player, 30 posts
Practicing warmage
At least someday
Thu 4 Nov 2010
at 00:53
  • msg #993

Re: Kara-Tur Anyone???

Well you are in the midwest then.  Personally, I have this thing for the dry, arid, desert climate of my native Phoenix.  =)
DM Windwalker
GM, 811 posts
Fairy Headmistress
DM Annihilator's Girl
Thu 4 Nov 2010
at 01:47
  • msg #994

Re: Kara-Tur Anyone???

Yep.  Oldest mountains in the United States right here.  So old they've weathered down to beautiful rolling mounds full of beautiful trees.  In the fall they are a veritable rainbow of yellows, oranges, reds and still some greens.  The sky goes on for miles and miles.  Oftentimes you can even look for miles without even seeing a single electric pole or line.  It is completely safe to drink much of the water in our streams, and we have an intricate, amazing cave system right beneath our feet.  We're not called the Cave State for nothing here, after all.  I'm so lucky to have everything I want in a place to live right here in one location.  I never have to go very far if I want to see something in particular.  We can even see some of the Northern Lights at times when the sky is clear.  I would like to see them better, though, along with the fjords of Norway.  Thank goodness I'm marrying a Norwegian so he and his ship captain father can give me tours.  :p
DM BadCatMan
GM, 651 posts
I am the Master
and you will obey me.
Thu 4 Nov 2010
at 02:46
  • msg #995

Re: Kara-Tur Anyone???

PC NorthernOkie:
DM BadCatMan:
...and the regular power failure...


I though Australia was a modern country....


I thought so too. But Western Power can't seem to keep up at peak times (summer nights), and they blame the people for it instead. Last summer they threatened to cut power to parts of Perth if usage there got too high, before they broke down. Which I think people ignored, given the choice between sitting in the dark and the heat or sitting in the dark and the heat for a little bit less. Though somehow we dodged that one.

Really, who needs air conditioners on a balmy 35+ C day anyway? :|

In this case, however, we passed a fallen power pole that might have been the cause. It might have been a car accident, but they're all crooked down that street anyway.

Then there's the time a power pole fell down in the bush and started major ruinous bushfires.


Geologically speaking, our tallest features are "the Hills". And our soil is apparently the poorest in the world, just dead grey/black sand, because this is the oldest land-mass in the world. Yep, this is Mordor, only without the volcanoes. (The orcs are the bogans.)


Ah, and now we get cooler weather for a week. :D
This message was last edited by the GM at 02:59, Thu 04 Nov 2010.
DM Windwalker
GM, 812 posts
Fairy Headmistress
DM Annihilator's Girl
Thu 4 Nov 2010
at 03:01
  • msg #996

Re: Kara-Tur Anyone???

Oooooooh, ooooooh, oooooooh!!!  I'm half-elf, half-hobbit then!  :p  Fertile land here.  We grow all kinds of crops on our farms and in our gardens and raise all kinds of yummy animals, too.  :p  But we've also got some amazingly beautiful forests for elves as well.  The only other country I can think of that is as varied and beautiful as the States is New Zealand.  I'm definitely willing to go meet me some hobbits and The Seeker there.  And Kahlan and Cara.  Even Zedd though I'm much more interested in seeing The Seeker build me a bridge.  Shirtless.  A big long one.  Only when he gets to use his hot Aussie accent.  *swoons*
PC NorthernOkie
player, 9 posts
Fri 5 Nov 2010
at 04:54
  • msg #997

Re: Kara-Tur Anyone???

Please tell me we're still talking about BRIDGES, actual, real life roadways there at the end, right???
DM Windwalker
GM, 814 posts
Fairy Headmistress
DM Annihilator's Girl
Fri 5 Nov 2010
at 13:45
  • msg #998

Re: Kara-Tur Anyone???

*blinks innocently*  Well o'course I'm still talkin' 'bout bridges!  :p

(I'm not a redneck for nothin'...  :p)
PC NorthernOkie
player, 10 posts
Tue 9 Nov 2010
at 15:27
  • msg #999

Re: Kara-Tur Anyone???


Otay, well it looks like from here within RoA itself we have a whopping interest of two (maybe three, if a certain DM would bend the rules for himself... :-> ) in Kara-Tur...
This message was last edited by the player at 07:16, Thu 11 Nov 2010.
DM Kilric
GM, 35 posts
Thu 11 Nov 2010
at 17:04
  • msg #1003

Re: Kara-Tur Anyone???

This thread has been closed due to reaching the 1000 post mark.  Some of the last posts of this thread were copied, to keep things moving.
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