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4th Edition Discussion thread.

Posted by DM BadCatManFor group 0
PC EvilRoy
player, 5 posts
Mon 9 Jun 2008
at 01:38
  • msg #22

Re: 4th Edition Discussion thread.

On the topic of the Anita Blake series, I've decided to give it ago as it's been recommended in blurbs in the back of the Dresden Files books, as well as the ascertation that in later books it devolves into a blossoming orgy of lycanthropic sex.

It piqued my interest.

And perhaps gnomes have been banished to the MM due to the fact that America is by a large a very gnomophobic nation.
DM Windwalker
GM, 661 posts
Property of
Annihilator
Mon 9 Jun 2008
at 01:49
  • msg #23

Re: 4th Edition Discussion thread.

Well, yeah...in later books in the Anita Blake series it is rather...naughty...  :p
PC samimgreen
player, 14 posts
Mon 9 Jun 2008
at 02:29
  • msg #24

Re: 4th Edition Discussion thread.

Lycanthropes?  There's a wolf!  Were?  Over there, and yes.
DM BadCatMan
GM, 487 posts
I am the Master
and you will obey me.
Mon 9 Jun 2008
at 04:00
  • msg #25

Re: 4th Edition Discussion thread.

On Anita Blake:
http://www.penny-arcade.com/comic/2008/6/2/

Oh, yeah: off topic! :(
DM Windwalker
GM, 662 posts
Property of
Annihilator
Mon 9 Jun 2008
at 04:03
  • msg #26

Re: 4th Edition Discussion thread.

*holds out hands for slapping*  Sorry, BCM.  :(
PC EvilRoy
player, 6 posts
Mon 9 Jun 2008
at 05:29
  • msg #27

Re: 4th Edition Discussion thread.

No, there nurse! Me doctor. You Mr. Berkinshaw.
PC praguepride
player, 118 posts
Mon 9 Jun 2008
at 15:53
  • msg #28

Re: 4th Edition Discussion thread.

Wow, and to think I thought the Clerical Quintet was a good series, but man, completely devoid of any lycanthropic orgies. What was I thinking!?

edit: So...back to 4th ed...
This message was last edited by the player at 15:54, Mon 09 June 2008.
DM Windwalker
GM, 663 posts
Property of
Annihilator
Tue 10 Jun 2008
at 03:49
  • msg #29

Re: 4th Edition Discussion thread.

*can't help but giggle lots*  I really, really enjoyed that series, too.  And I loved it when Drizzt et. al., got to go meet Cadderly et. al. ...

*tries frantically to think of something to say about 4e to avoid getting BCM angry*

*can't so runs away quickly before BCM catches her*
PC praguepride
player, 119 posts
Tue 10 Jun 2008
at 11:36
  • msg #30

Re: 4th Edition Discussion thread.

DM Windwalker:
*can't help but giggle lots*  I really, really enjoyed that series, too.  And I loved it when Drizzt et. al., got to go meet Cadderly et. al. ...

*tries frantically to think of something to say about 4e to avoid getting BCM angry*

*can't so runs away quickly before BCM catches her*



Wow, someone doesn't like the system ;-)
PC solo
player, 88 posts
Thu 12 Jun 2008
at 09:10
  • msg #31

Re: 4th Edition Discussion thread.

The 4e OGL is to be published next week.
DM Furyou Miko
GM, 143 posts
Santera Fan
Recuperating? Nah.
Thu 12 Jun 2008
at 11:32
  • msg #32

Re: 4th Edition Discussion thread.

Having made a character, I see why it got the MMO comparison - chosing powers felt a lot like chosing what skills to take on Guild Wars. heh. Especially my Daily and Utility spells, as a Wizard.
DM Kitty
GM, 152 posts
Curiosity killed the cat?
Funny, I'm still here. :p
Sat 14 Jun 2008
at 21:08
  • msg #33

Re: 4th Edition Discussion thread.

Just my two cents, I'd rather not bother changing all my DnD roleplaying to a new edition.  I've always played 3.5, and I'm used to it.
DM Jim
GM, 154 posts
An old player
in a new place
Mon 16 Jun 2008
at 13:50
  • msg #34

Re: 4th Edition Discussion thread.

*chuckle* As one who started playing AD&D when they didn't need an edition number (because there was only the one edition), I'll have to say that you get used to the changes after a while.

I can't comment on 4e yet, as my books still haven't been shipped to me, but every edition so far improves some thing and breaks some things that work.  I've also found that it's rare to find a large group that agrees on which thing are fixes and which are breaks.
PC Astos
player, 60 posts
Mon 16 Jun 2008
at 14:31
  • msg #35

Re: 4th Edition Discussion thread.

I think it does a great job on the whole, and I personally so far prefer playing it over 3.5.  However, I agree with the people who say that at the moment it would be a lot of trouble to switch everyone over.  I am converting a personal campaign of mine, and I am having to House Rule a lot of stuff just because of missing races and classes.  Assuming ROA doesn't want to House Rule, then it seems ROA couldn't swap over at least until they come out with Druids, Barbarians, and a couple more races.  WotC hasn't even gotten to the Nature power source, so there really isn't even anything close to Druids and Barbs.
DM Annihilator
GM, 266 posts
The future
Mr. Windwalker!  :-)
Fri 20 Jun 2008
at 22:40
  • msg #36

Re: 4th Edition Discussion thread.

http://www.wizards.com/default...dnd/4pod/20080618e23 - the latest D&D Podcast is in video-form, where you can see a 4e combat ran with level 15 characters, played by various people working at WotC.  I was able to check it out before work this morning, and it looked pretty cool - and boy, would I love the chance to work in that building!  :p
DM Jim
GM, 155 posts
An old player
in a new place
Mon 23 Jun 2008
at 17:09
  • msg #37

Re: 4th Edition Discussion thread.

Well, my books finally came in, and I've been doing some reading over the weekend. R.I.P. D&D... It's not as bad as I had feared from their preview, and it's actually a playable game system, but calling it D&D is a travesty. As far as I can tell, they've given up a lot of flexibility and a lot of the story/RPG side of things for flashier combats and not much else. It doesn't sound like an even trade to me. The little bits of RPG fluff they weave into the mechanics have about as much depth as the plot on a typical porn flick.
PC EvilRoy
player, 8 posts
Mon 23 Jun 2008
at 17:19
  • msg #38

Re: 4th Edition Discussion thread.

So in effect you need the rulebook to tell you how to roleplay?
DM Windwalker
GM, 665 posts
Property of
Annihilator
Mon 23 Jun 2008
at 18:02
  • msg #39

Re: 4th Edition Discussion thread.

Well there's just not a lot of choices nor RPing options in there, so I don't know I'd exactly say it that way.  :p

More like the book tells you how to create and level up a character just like in a video game instead of an actual role-playing game.  It's not bad.  I like it in it's own way, and on PbP there are more options for RP, but I far prefer 3.5.
DM Jim
GM, 156 posts
An old player
in a new place
Mon 23 Jun 2008
at 19:10
  • msg #40

Re: 4th Edition Discussion thread.

PC EvilRoy:
So in effect you need the rulebook to tell you how to roleplay?
Nope. But if they're going to provide setting details and other 'fluff', those details should encourage the roleplay experience, rather than discourage it.
PC praguepride
player, 121 posts
Fri 27 Jun 2008
at 11:20
  • msg #41

Re: 4th Edition Discussion thread.

It sounds like they're trying to make their product appeal to a wider audience by watering it down. If you take away the RP it turns D&D into a more mainstream board game.
PC EvilRoy
player, 9 posts
Fri 27 Jun 2008
at 19:35
  • msg #42

Re: 4th Edition Discussion thread.

And may I ask what details 4E's books have left out that 3E's core books included? Because I haven't really seen much of a difference. 3E might've spit out just a little bit more on the Greyhawk setting in the core rules, but I really don't think its supposed to be the job of the basic ruleset to create the world in which your characters play.

The core books are supposed to tell you how to play the game, how to run the game, and give you a monsters to challenge the PC's every step of the way.

4e actually HAS a mechanism for creating and running social encounters in the rules, rather than having your DM make up something, which is what folks had to do in 3e.

As for setting fluff, aren't they putting out the Forgotten Realms books in August and September? You know, letting the players get used to the mechanics before coming out with the big fluff books?
DM Quicksilver
GM, 1 post
Sun 29 Jun 2008
at 20:47
  • msg #43

Re: 4th Edition Discussion thread.

My order from Amazon still hasn't showed up, but I am running the H1 book in a game here. So far I am pretty sure I will never convert any of my existing 3.5e games over to 4e, but I do like the 4e rules and if I were to start up another D&D game (unlikely) it would be in 4e. And if I could find some players local to me, I'd definitely play 4e live over 3.5e live. I love how every person in the party now has something to do that is actually meaningful, even at level 1. No more spellcasters sitting back trying not to be a target, now they can always do their basic spell attacks every round. That to me is a big improvement. The game seems more team-focused which is great in my opinion.
PC praguepride
player, 122 posts
Wed 2 Jul 2008
at 19:06
  • msg #44

Re: 4th Edition Discussion thread.

Bah, half the fun was trying to make your character useful :D
PC LadyPhoenix
player, 61 posts
Thu 10 Jul 2008
at 12:40
  • msg #45

Re: 4th Edition Discussion thread.

After my first look and talking to some people around here that tried it, they do not like the new edition.

Some of the racial powers are incredibly broken, especially for bypassing traps. The classes are very similiar in powers, just different names and flavor texts. It is designed to only have abilities and skills that can be part of computer gaming world.

A lot of classes change powers and flavor, a lot of classes aren't around, a race or two is not around.

The skill system is nowhere near as robust or helpful. You are down to about 14 skills, no item creation feats. I have heard multi-classing just destroys any character. You pretty much have to be single class.

I do not think ROA shoudl convert and if it does, I will have to back out.
DM Windwalker
GM, 667 posts
Property of
Annihilator
Thu 10 Jul 2008
at 14:34
  • msg #46

Re: 4th Edition Discussion thread.

From what has been discussed in the DM's Lounge, I certainly do not foresee us moving to 4e.  Most of the DMs seem to prefer 3.5, plus changing would be nearly impossible and we'd have to fast forward many, many years and also make many of our characters obsolete (plus fast-forwarding that much would mean many of our PC would be dead of old age).  If, and this is a big if since we're all so busy, anybody decided to run any 4e games, it would likely not be a part of RoA as we know it but perhaps an off-shoot that is based on RoA as we know it.  This is not being talked about or anything, but that this is the only way I think any of us might run any 4e games unless they are simply independent on RPoL.
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