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About Hagaz'Al Tosh - Summary.

Posted by God of DnDFor group 0
God of DnD
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Mon 1 Oct 2007
at 21:00
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About Hagaz'Al Tosh - Summary

Fiera:
"In about one day and 3 bells (OOC: 3 hours), an Orien sponsored ship will sail in Regalport. The ship is coming from the north eastern shore of Xen'Drik, carrying some artifacts from the continent. More precisely, the ship is carrying a certain scroll, or a book, my information is not sure on the exact nature of it, which is noted in the history under the name Hagaz'Al Tosh. Or, if translated from Giant, the Arcanum Formulae and Scripture of the Planescape. As I am sure you are informed, this is an artifact of the long lost Giant civilization on Xen'Drik, which is presumed to contain some of the Giant arcane lore regarding the planes. Now, the Hagaz'Al Tosh is in the hands of a Lhazaar pirate-merchant who owes his allegiances to a certain scion of the House Orien, whose name I shan't divulge at the moment. The Orien Scion will arrive in Regalport in two days, and transport the Hagaz'Al Tosh to its final destination, which is unknown to us."


Said by Fiera, in Chapter 1: Shadows of Regalport (Fiera's 2nd in game post).

DM:
Otvorivši kutiju se navirio unutra...te napokon vidio ono što je toliko dugo već čekao. U povelikoj kurirovoj kutiji se nalazila knjižurina, čije stranice su bile dobrih pola metra sa pola metra. Prednja korica je bila načinjena od ulaštenog, crnog vulkanskog kamena, te se na njoj nalazio veliki otisak dlana. Malene crvene žilice su prolazile kroz kamen, kao mreža. Crne korice su se savršeno uklapale sa spremnikom od ebanovine u kojem su bile spremljena. Na koricama je pisala samo jedna riječ, i to ispod otiska dlana.

Arhaičnim narječjem Divovskog jezika, sa grubom runom koja je značila: Notebook...


The description of the book, posted by God of DnD in Chapter 1: Shadows of Regalport (God of DnD's 110th in game post).
This message was last edited by the GM at 21:21, Mon 01 Oct 2007.
God of DnD
GM, 437 posts
Welcome to my
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Mon 1 Oct 2007
at 21:02
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Re: About Hagaz'Al Tosh - Summary

DM:
Hagaz'Al Tosh (The Arcanum Formulae and Scripture of the Planescape)

Ovaj slavni tekst je poznat pod kraćim nazivom Plane Formulae. Najveći stručnjaci i istraživači koji se bave istraživanjem Xen'drika tvrde da je taj tekst neka vrsta 'dnevnika rada' jednog istraživačkog tima divova, koji su se bavili Eberronovim planeovima. Ono što se uspjelo saznati iz fragmenata nekih prijepisa tog teksta je da su istraživači saznali kako predvidjeti pojavljivanje tako zvanim manifest zona na Eberronu, te razvili niz korisnih magija koje služe u te svrhe. Neki čak tvrde da su ti čarobnajci divovi otišli tako daleko u svojim saznajima, da su otkrili način stvaranja neke vrste manifest zona. U svakom slučaju, Kuća Orien je pokazala velik interes za ovo područje, te je u suradnji sa Morgrave University-em iz Sharna poslala više bezuspješnih ekspedicija na Xen'drik.


An OOC post, a response to a Knowledge: History check (18), in Chapter 1: Shadows of Regalport (God of DnD's 15th in game post).
This message was last edited by the GM at 21:08, Mon 01 Oct 2007.
God of DnD
GM, 438 posts
Welcome to my
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Mon 1 Oct 2007
at 21:08
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Re: About Hagaz'Al Tosh - Summary

Prof. Daskelly-Olomen:
"I can, I can... Patuljak je krenuo govoriti, te se čak nije zaustavio da uzme zraka od riječi do riječi. "Unfortunately, I am 100% sure that this book isn't the fabled Hagaz'Al Tosh. But, it is something closely connected to it. I am sure of this because this books i just too small. Hagaz'Al Tosh is one of the greatest works of giant arcanists, and it summarizes the gathered knowledge of their researchers about all of the planes. This books is a jewel...a jewel which could reveal much much more. It is written like some sort of a journal/pamphlet, which speaks of the Ughol'Pzelhag (or, if translated from High Giant, Planar Tower). I haven't heard of the Planar Tower before now, but it seems it's some sort of vault, or maybe a laboratory? I am not sure. But, it seems that there is some sort of a key to enter this Planar Tower. Now, who ever would want to enter it, would first need to find it."


Said by prof. Daskelly-Olomen, in Chapter 3: Sharn, City of Towers (Prof. Daskelly Olomen's 7th in game post).
This message was last edited by the GM at 21:29, Mon 01 Oct 2007.
God of DnD
GM, 439 posts
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Mon 1 Oct 2007
at 21:12
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Re: About Hagaz'Al Tosh - Summary

Prof. Daskelly-Olomen:
"Well, yes, another way. I haven't full translated it yet. But, it mentions some sort of magical apparatus, which 'brings the two together', whatever that means. The notes describe how it should be built, and where it should be built and everything else. Here's why I thought it could help you find (and reach) the Planar Tower." Patuljak je dodao Sydu komad papira koji je bio ispisan njegovim mišjim, no začuđujuće urednim rukopisom.

Chapter 9, The Point of Magical Connectivity and Transmission

If a researcher/explorer/tracker gets lost in the planar travel, a Point of Magical Connectivity and Transmission must be used. The full description of it's crafting is explained below, but it should be mentioned that the precise location must be chosen (if you are on the Prime Plane), and the crafter has to have all the materials issued by the Executives to create it. If any of the components is lacking, the Point will not work, or even worse, will malfunction. The correct location is anywhere on the Prime where the planar tides can be felt...


Kada je Syd pročitao,. profesor je nastavio: "That's just the first part of the larger chapter describing it. What do you think? The 'planar tides' reference might mean manifest zones, or so I believe."


Said by Prof. Daskelly-Olomen, in Chapter 3: Sharn, City of Towers (Prof. Daskelly-Olomen's 9th in game post).

DM:
...be it in the Empire (riječ Empire je ovjde upotrebljena kao država čarobnjaka, odnosno zemlja u kojoj su živjeli, što vrlo vjerojatno simbolizira Xen'drik) or any other part of the world where such a place can be located. The first component is a minotaur's horn, treated with the rhestvan liquid (rhestvan je pojam koji je Sydu ne poznat, no prefiks simbolizira nešto magično. Vrlo vjerojatno profesor nešto više zna o tome)...


Said by God of DnD, as the continuation of the translation made by Daskelly-Olomen done by Syd; in Chapter 3: Sharn, City of Towers (God of DnD's 355th in game post).

DM:
Usmjerivši svu svoju energiju i frustraciju na knjigu, Syd je počeo prijevod. Okružio se debelim tomovima rječnika knjižnice, i brzo počeo zapisivati natuknice:

...the rhestvan treated horn of a Minotaur is to be used as a focal point in the archway part of the The Point of Magical Connectivity and Transmission (referred to as PMCT in the rest of the text). The second component in the creation of the PMCT is a platinum encased Syberis shard (at least of the size of a child's fist - u Giantovskim mjerilima, to bi bila veličina Sydove glave) which must be placed into the horn, and enchanted with potent anti-environmental magic and an abjurative anchor (ovo je Syd uspio shvatiti da se na dragonshard mora castati neka vrsta spell poput Resist Elements, ali moćnijeg, i abjuration spell Dimensional Anchor). The dragonshard most be firmly glued to the inside of the Minotaur Horn. The last part of the focal point is Ogkulaki ball, used as a lid over the opening of the Minotaur Horn's hole. (Syd ne zna što je Ogkulaki ball. Morati će to posebno researchati ili pitati profesora).

Now, when the focal point is complete, the construction of the archway may begin. It may be constructed from varied materials, including wood, soarwood, metal, obsidian, rock, mithral, adamant, byshek, and glass, although the most potent archways are created from the combination of glass and granite, empowered with strands of pure force (kao npr. Wall of Force spell). This is a rought diagram of the archway:

                                       -(this is the location of the focal point)
                                      / \
                                     /   \
                                    /     \
                                   !      !
                                   !      !
                                   !      !
                                   !      !
                                   !      !
                                   --------


It should be at least 4 meters in height from the bottom to the focal point and at least 2 meters wide (smaller PMCT's have been created, but are only practical for transportation of elven slaves, not Giants). The PMCT must, must be created in a place where planar tides can be felt.

The activation of the PMCT is described in the next chapter.


The continuation of Syd's translation, in Chapter 3: Sharn, City of Towers (God of DnD's 441th in game post).
This message was last edited by the GM at 21:54, Mon 01 Oct 2007.
God of DnD
GM, 440 posts
Welcome to my
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Mon 1 Oct 2007
at 21:27
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Re: About Hagaz'Al Tosh - Summary

DM:
Informacije koje je Syd našao o mjesecima Eberrona, sve u velikoj knjizi koja se inovativno zvala...The Moons (ovo je skraćena verzija onog bitnog):

The sky of Eberron is full of wonders. The Ring of Siberys stretches over the equator, its glittering stones standing out even in the light of day. Sages trace images of celestial dragon patterns of the stars. And twelve moons circle the planet, filling the night sky with color and light.

This multitude of moons affects Eberron in many ways. While Zarantyr has the greatest influence over the tides of Eberron, each moon has its own impact on wind and water. Sailors speak of maelstroms that arise when Zarantyr eclipses Aryth -- vast whirlpools that can draw a ship into the elemental oceans of Lamannia or the endless frozen sea of Risia. The sage Galeoin, who lived among the Serens, claimed that the moons influenced the tides of magic as well as water and that his barbaric hosts had learned to weave lunar power into their arcane rituals; however, the magi of the Arcane Congress have yet to find any solid evidence supporting Galeoin's claims.

Each moon has an "ascendant phase" -- a 28-day period during which it is unusually bright. To date, scholars have found no natural explanation for this phenomenon, and it remains one of the mysteries of the skies. This cycle of radiance is the basis for the lunar calendar, and each month is named for the moon that is in its ascendant phase. Some stargazers claim that the ascendant moon has a profound impact on the skills and spirit of children born beneath it; a child born in the month of Zarantyr will be wild and mercurial, while a child of Therendor will be gentle and kind. Druids and rangers also believe that the ascendant moon can be a source of strength -- that a child of Dravago has a special gift for calming animals when this moon is full in the sky.

When the dragonmarks appeared, sages were quick to note the similarities between the powers of the marks and the mythic qualities of the moons. According to popular legend, each dragonmark first manifested during the month of its associated moon. One common belief is that a child born in the month of his mark has a greater chance of developing a powerful dragonmark, and superstitious dragonmarked couples often time pregnancies to end in the appropriate month. As there were once thirteen dragonmarks, some sages believe that there is a thirteenth moon that has either vanished or simply cannot be seen with the naked eye, and the existence of such a moon has been hinted at by dragons and carvings found in ruined Xen'drik. If this moon was once visible in the sky, it vanished long before the rise of human civilization, and the common races do not know its name or place in the heavens.

The Twelve Moons
Zarantyr, the Storm Moon
Color: Pearly white
Associated Dragonmark: Storm

Zarantyr is the closest moon to Eberron, and it has the greatest effect on the planet's tides. Superstition holds that there is a far greater chance of being struck by lightning when Zarantyr is full, and that bolts can fall from a clear sky. According to the druids, those born in the month of Zarantyr have a wild and tempestuous nature. Sometimes this translates to aggression, but it can also manifest as pure, unbridled energy.

Olarune, The Sentinel
Color: Pale orange
Associated Dragonmark: Sentinel

To the naked eye, the orange disk of Olarune seems to have a slight fringe that vaguely resembles the rim of a shield. The druids say that those born when Olarune is ascendant have a strong bond to community and to order, and a natural desire to protect others; superstition holds that more paladins are born in this month than any other.

Therendor, The Healer's Moon
Color: Pale gray
Associated Dragonmark: Healing

Therendor is the "brother moon" of Barrakas, sharing a similar but narrower orbit with the Lantern Moon. The Serens and druids maintain that natural medicines concocted when Therendor is full and Barrakas is new are more potent than normal. Those born in the month of Therendor are thought to be gentle and empathetic.

Eyre, the Anvil
Color: Silver-gray
Associated Dragonmark: Making

When Eyre is full, a keen-eyed observer can pick out on its surface a shadowy shape that vaguely resembles an anvil. According to druidic belief, those born under Eyre inherit a solid, practical nature and a gift for nature crafts. Some smiths will wait until Eyre is full to work on especially difficult projects, and House Cannith enclaves often hold celebrations when the Anvil is full in the sky.

Dravago, the Herder's Moon
Color: Pale lavender
Associated Dragonmark: Handling

Large and lavender, Dravago is a striking image in the sky. Its orbit typically keeps it at a distance from other moons, and old legends say that it is herding the rest and keeping them in motion. Children of Dravago are said to be more comfortable with animals and plants than with people -- gifted herders, handlers, and farmers, but often awkward in social situations. Some say that stones from Dravago occasionally fall to Eberron, and alchemists have long claimed that this "purple dust of Dravago" holds remarkable magical properties.

Nymm, the Crown or King Nymm
Color: Pale yellow
Associated Dragonmark: Hospitality

The golden disk of Nymm is most typically associated with royalty. Those born when Nymm is ascendant are said to be sociable and charismatic, gifted orators and con artists. The halflings of House Ghallanda frequently offer discounted rates at their hostelries on nights when "King Nymm" is in its full moon phase.

Lharvion, the Eye
Color: Dull white with black slit
Associated Dragonmark: Detection

This moon features a 750-mile-long black chasm, and, when viewed from Eberron, the full disk of Lharvion resembles a slitted eye. Many superstitions exist about the baleful influence of this moon, and strange occurrences and calamities seem to happen when the Eye of Lharvion is full in the sky. The druids believe that children of Lharvion possess unnatural insights, and gifted diviners and researchers are often born in this month.

Barrakas, the Lantern
Color: Pale gray
Associated Dragonmark: Finding

Barrakas is the brightest of Eberron's moons, and hunters value its light when stalking prey at night. This "sister moon" of Therendor shares a similar (if wider) orbit and occasionally seems to hide behind her closer brother. On nights when Therendor eclipses Barrakas -- "when Barrakas is shy" -- sailors worry about getting lost at sea. Those born when Barrakas is ascendant are thought to be gifted hunters, but many also believe they have a knack for clarifying things that others find confusing. The son of Lharvion sees what others cannot see, while the daughter of Barrakas sheds light on that which is already in the open.

Rhaan, the Book
Color: Pale blue
Associated Dragonmark: Scribing

The smallest of Eberron's moons, Rhaan looks more like a bright star. When viewed with a spyglass, one may see a series of ridges that vaguely resemble scribblings on a page. The druids say that Rhaan empowers creative thought, and they believe that dancers, musicians, poets, and artists of all stripes draw inspiration from the Book.

Sypheros, the Shadow
Color: Smoky gray
Associated Dragonmark: Shadow

Sypheros is a dim moon, and people often find it difficult to spot in the night sky. Recent observations using powerful spyglasses have confirmed that a jagged crack runs down the center of the moon, as if the moon is splitting in two. Many believe that children born in the month of Sypheros inherit a shifty, untrustworthy nature, and parents often seek to time pregnancies to avoid this month. However, the druids say that the children of Sypheros are not evil; rather, they are comfortable with the shadows and can face them without fear.

Aryth, the Gateway
Color: Orange-red
Associated Dragonmark: Passage

The black dragon Vvarrak told the first druids that Aryth has a similar effect on manifest zones as Zarantyr has on tides, and that particularly weak manifest zones appear only when Aryth is in its full moon phase. Some say that those born under this moon are restless folk, driven to travel and explore; Lhazaar, who led the first great migration from Sarlona to Khorvaire, is said to have been a child of Aryth.

Vult, the Warding Moon
Color: Gray and pockmarked
Associated Dragonmark: Warding

Vult is the farthest moon from Eberron, and some legends say that it holds back forces that lurk out within the stars. The druids say that children of Vult are practical, careful folk who generally plan ahead and prepare for the worst; when disaster strikes, the children of Vult hold civilization together. In his study of the Serens, the sage Galeoin reported that the barbarians believe that Vult "devours" the spirits of deceased great wyrms that fail to attain godhood.


Nadalje, našli su i nešto informacija o ravnima (OOC: ravni je hrvatska riječ za planeove) Eberrona. Kratak izvadak:

During the ancient history of the world, some transitive planes (the text referenced one called Xoriat) were so close to Eberron in it's orbit, that the Material Plane (Eberron) connected with Xoriat. The Plane of Madness spilled countless numbers of it's horrors on Eberron soil, which ended the progressive civilizations of goblinoid Dhakaan. Some rumors exist that druid circles of Shadow Marches battled these abberations of madness, and defended Eberron from utter destruction. There are many references to Hagaz'Al Tosh (The Arcanum Formulae and Scripture of the Planescape), which is said to be a complete research log created by giant arcanists researching the planes and their orbits. The text in which Syd found this vaguely referenced another planar incursion, which ended the giant civilization in the first place. Also, the books in the library clearly state that the fabled laboratory in which this research was performed vanished (or was even destroyed) during the violent end of the civilization of the giants. Hagaz'Al Tosh has never been retrieved, but 12 fragments of the transcript have been retrieved by researchers and explorers. Their current location is not mentioned.

Also, the books referencing Hagaz'Al Tosh always mention the name of Ghalik Ukalir, who is the main source of the information concerning it.

All the books found in the Morgrave Library seem to be copies of the original tomes stored in the libraries of the Arcane Congress, since the most prominent planar researchers are housed there.


Ime Lorda lord Zikyel Orien nije mogao naći ni u jednom primjerku novina koje je knjižnica imala. Upravo kada je htio odustati, nešto mu je zapelo za oko. Na zidu knjižnice je visio cijeli niz plaketa, koje su spominjale imena različitih mecena koji su 'donirali' univerzitetu. Na jednoj omanjoj plaketi se pojavilo ovo:

The caring benefactor, protector of knowledge, bringer of light, blessed by Aureon and protected by the Host, Lord Zikyel Orien. The assembled body of the Morgrave University thanks Lord Orien for his help financing the expedition of locating the drow loremaster, Ghalik Ukalir, which brought this esteemed college to the security of the University, and allowed him to join us in our quest for knowledge and research.

Medic je našla hrpe knjiga u koje se zadubila.


The result of Syd's research of the moons of Eberron, conducted in the library of Morgrave University. Located in Chapter 3: Sharn, City of Towers (God of DnD's 311th in game post).
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