Now that they'd shared both danger, victory and tragedy, the adventurers had begun to open up a little bit more and talked as they made the long journey through the forest.
But they were on the alert for danger, and Slove's eagle eyes stayed sharp. But he hardly needed to have bothered, he reflected. No dangerous animals or monsters appeared to threaten them; for all the hazards there were and were promised, it seemed that they'd all fled as well. The Yuirwood was silent and still, bar the gentle forest murmurs and whispers. At times, it sounded like furtive voices, but imaginations were surely playing tricks.
The ranger had kept his eyes peeled on the road ahead, too, and reported no prints that might have belonged to the Cult of the Dragon agents that they'd met back in Furthinghome. Either they had taken a different route, had concealed their passage somehow, or maybe they have been tardy and were on the road behind.
The day dragged on, night fell, and the party made camp under the forest canopy. Birds hooted and tweetered throughout the night, an annoying presence, but they were the only company. Anxious watchers reported no disturbances or lurking beasts. It was a quiet night.
Deep In The Yuirwood
18 Marpenoth 1375
They awoke early the next morning, and made a good start on their journey. Tulin's map lead the way with accurately, and Slove knew his way around a forest, even if it wasn't this forest. They turned off the road at the right spot, and penetrated the thick and wild forest itself.
There was no road or path here, but the path of Tulin's caravan was easily noticed - two wheel ruts running through the leaf mulch, a trail of churned earth and crushed plants. Just how desperate had the merchant been to try such a mad idea, in his efforts to be rid of the cursed dragon's horn?
And still there was nothing to bother them, no travellers, no rangers, no animals larger than a hare, and certainly no monsters or dragon cultists. If it weren't for the presence of each other, the crushing loneliness of the place could have become unbearable.
Finally, at last, they were there. The trees parted to reveal a small clearing, and rising from the tangled greenery was the stone circle that they'd been looking for. Huge menhirs supported stone slab arches, forming a circle of dolmens. There were seven in all, fifteen feet high and towering over the travellers. Inside the ring, in a clearing thirty feet wide, the grasses grew barely an inch high, though they rose to a foot outside.
The stones were matted in places with mosses and lichen and vines, but mostly they were bare, and much more than they rightly should be. Well-worn carvings appeared on each one, strange symbols and peculiar, half-recognisable shapes.
What eldritch rituals and feral dances might have once occurred at this ancient place they could not say, but they could still feel a timeless power that a gave a subtle majesty to these pitted, lichen-encrusted stones and brought a hush over the forest in their vicinity.
OOC: You've probably all healed to maximum, after rest and healing spells of the day before.