Saturday, October 21st, 2000
2300 hrs.
33F
Thick overcast; light snow
Moderate breeze from the N
Approximately 30km east of Warsaw, Poland
You spend about another 30 minutes at the farm, making hurried preparations for departure. Working by himself, Jan is still able to remove most of the firing pins of the weapons that you are leaving behind. The guns are wrapped in captured ponchos and taken to the empty stable where they are hastily covered in loose hay and horse manure. It's not the best of hiding places, but with the limited time that you have to complete the task, it'll have to do. You find a small farm cart but it is missing a wheel. A brief search does not locate it.
The team's cargo is reorganized and redistributed between the remaining bicycle and the captured horse. The poor beast bears its new burden awkwardly but with great patience. He is well supplied with fodder, tack, and blankets from his fallen equine comrades.
Warren relieves Minh on prisoner watch. He offers the man a cigarrete. The man gratefully inhales a few lungfuls of nicotine-laced tobacco smoke, becoming visibly more relaxed with every puff. As the cigarrette burns down to a glowing butt, Warren stabs the prisoner in the side of the neck and then pulls up on the blade, laying open the helpless man's neck. A couple of pumps of arterial spray gush blood out over Warren's hand and clothing. The man thrashes for a bit as his lifesblood quickly drains from the horrific wound. In a few seconds, he is dead. Warren goes to one of the open-topped 55 gallon drums and rinses the blood from his knife and clothes with ice-cold water. When he rejoins the others, it's as if nothing unusual has happened.
You repack your gear in order to more comfortably carry any additional personal equipment taken from the spoils of the battle. Nevertheless, you are heavily laden. On your way down the lane connecting the farm to the nearest road, you walk through the kill zone of your ambush, passing through nearly a score of dead men and many of their horses. Even with the chilly breeze and nearly freezing rain, the smell of blood is almost overwhelming.
You walk northwest along the narrow, two-lane road that connects the farm and a couple of others like it to a small farming community that lies in the shadow of a small but thick wood. The hamlet appears abandoned. You pass through the empty settlement and follow the road through the wood. At some point, the light rain changes to snow. Blessedly, it does not immediately accumulate, nor does the water on the road freeze solide immediately. It is almost imperceptibly warmer beneath the barren trees. When you emerge again into the open, it seems like the temperature drops by at least a few degrees.
You continue to slog ahead, relying on those with NVGs for guidance in the darkness of the moonless night. Muscles are strained and nerves are stretched taut. You half expect to see the headlamps of armored vehiclse appear up ahead at any moment. The water on the road has begun to turn to ice, making each step more precarious. A thin layer of snow begins to blanket the ground.
After almost three hours of hard marching, you reach the 637. The highway runs almost due west from where you now stand to Warsaw. As the better of your maps indicated, the highway runs either through or along a heavily wooded area, providing a quick egress from the road into cover and concealment. There is another farming village here, under the eastern eaves of the long, thin strip of forest that runs west into Warsaw. Those homes still standing (some have been burned down) appear to have been abandoned. Craig explains that the inhabitants were forced marched to Warsaw to provide agricultural workers for the Baron's urban "farms". This area is more productive, but in Warsaw, the Baron can keep a tighter rein on them.
You are exhausted- nearly dead on your feet- and badly in need of food and sleep. You've been up since before dawn, marched, fought, and marched again without much in the way of rest or repast. In addition to being footsore and fatigued, you are very cold and very wet. Although the woods here offer less than adequate shelter from the cold and the snow, they do provide you with shelter from prying eyes. You also have your pick of abandoned structures in which to make camp. They offer much better shelter but are a bit more obvious, as far as hiding places go.
Tucker and Drew have been deprived of the better part of their night vision, being as the batteries for each of their NVGs have just died.
Next Moves?
Updated Route Map:
http://maps.google.com/maps/ms...1965,0.2635&z=13
OOC: In your next IC post, please add an orange tag including any and all weapons, ammo, and/or equipment you are adding to your personal alotment. Please post only the added gear in this tag. Please edit your char-sheets accordingly, as well. If anything is being added to the party pool, please let me know so that I can add it in the Weapons Locker. Thanks.
This message was last edited by the GM at 21:58, Sun 11 Apr 2010.