Warren and Sutherland realize that there's simply not enough time to track down the two wounded machinegunners and find a suitable hide along the Baron's anticipated route of return.
Jan and Mariusz relieve the old man and the two young lady volunteers from the rescued hostages of their briefly loaned AKs and hand them over to the West Bank partisans. The WBP, along with Pawel and another of Butterfly's hired muscle take the food wagon and head towards the granary complex. The older girl insists on being armed and, more to shut her up than anything else, Mariusz gives her a captured Markarov. The old man, encouraged by the girl's success, joins in and does not relent until he's handed an old Tokarev. He handles it like a carpenter handles a familiar hammer. These unlikely volunteers are sent into the city to raise a warning among the civilians in the Baron's likely path.
With a plan of action in place, the Kommando's prepare to move.
After a few last "good lucks" and "go get 'ems" the Kommando's load aboard Butterfly's recently arrived big Zil cargo truck. She follows back routes to an area of the city that offers a likely intercept point and ambush position. As the truck squeels to a halt, the team piles out and begins searching for good firing positions amid the piles of rubble and battered buildings lining the road.
You hear sporadic small arms fire. It's hard to tell exactly where it's coming from and who's doing the shooting. It rises for a bit and then peters out. It's sounds like it's happening a little closer than the granary area but you can't be sure.
The Kommando splits into four teams- two main fireteams splitting the Kommando's main AT assets (the RPGs), a command team, and the snipers. The two main fireteams each position themselves on opposite sides of the main road and settle in to firing positions. The snipers go for height, both to give themselves a good vantage point for sniping and to allow them to keep the others informed of the enemy column's movement and strength. It's a clear day and the snipers can see for miles. From their new perch, the pair spot the tell-tale signs of engine exhaust approaching from the northwest, about 2km off.
The surrounding area offers plenty of choice as far as firing positions go. Tattered multistory buildinds line both sides of the road for blocks. There a gaps every so often where buildings have collapsed into great heaping rubble piles. A few of the piles are unnaturally small, having been "harvested" for construction materials for the Baron's castle.
OOC: In your next post, please describe the kind of firing position that you are looking for. Also note any preparations that you are making (placement of explosives, mines, booby traps, etc.). You probably have no more than 15 minutes to prepare your current ambush positions.
Current Tac-map: http://maps.google.com/maps/ms...6&mid=1320193164
It's not centered. You have to scan north, northwest a bit to find your current AO.
Next Moves?