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21:47, 3rd May 2024 (GMT+0)

OOC.

Posted by Faction AdminFor group 0
C.H.A.D.
player, 2 posts
Sat 26 Jul 2008
at 13:42
  • msg #31

Re: OOC

Heyo!  My character just got created, and I'm working on an intro, which I may need help with.  C.H.A.D. is a genetically altered human for sale in the black market, and it'd be difficult for me to move the story along unlees someone buys him either accidentally as part of a stasis unit where he'd be stored until 'needed', or in an open slave market where he'd be advertised a a sort of "Slighty used merchndise.".  So if someone wants to volunteer to buy a defective gene-boosted soldier we can work out an intro.  n.n
Mittens
player, 13 posts
Cat
Underground
Sat 26 Jul 2008
at 14:54
  • msg #32

Re: OOC

Jacqueline is the only one around here who has that kinda money, but why purchase a war clone?...  Unless you'd like him to be accidentally released in an NPC deal gone sour - which could easily happen given the pirate controlled colony the opening scene is located.  Or maybe "rescued" by an ill-directed, unfettered sense of adventure in a certain crazy cat I know... ;P
C.H.A.D.
player, 3 posts
Sat 26 Jul 2008
at 15:08
  • msg #33

Re: OOC

Mittens:
Jacqueline is the only one around here who has that kinda money, but why purchase a war clone?


Yeah, that's one issue.  I also considered that if he were left in a stasis pod that everyone thought empty, and the stasis pod was sold as used equipment.  then the price would go down considerably and someone would get a suprise when they start opening thier new eqipment.  And cruel master or no unless he was dismissed he'd stay around and endure what was dished out at him, making him kinda hard to kidnap.
Nono
player, 7 posts
Moogle
Mechanic
Sun 27 Jul 2008
at 01:11
  • msg #34

Re: OOC

in that case it's anyone's guess who you'll wind up with.  :P
C.H.A.D.
player, 4 posts
Sun 27 Jul 2008
at 13:39
  • msg #35

Re: OOC

Nono:
in that case it's anyone's guess who you'll wind up with.  :P

  Pre-cisely! n.n  So long as I end up with someone at least for the start.  The longer he stays with smeone the better.  I'll put up a marketplace post soon.
Joe Darkthorne
player, 25 posts
Human
Freelancer
Mon 28 Jul 2008
at 02:09
  • msg #36

Re: OOC

  I suppose not being able to indicate that it’s currently in use would be a good reason to sell something as ‘used’.  Just like selling those cars with bad brakes off the used lot.  Though points in the pods favor that it still works even in such shoddy condition, which would be the kind of quirk that could attract Joe's attention.

  T’shock also already has a stasis pod on the ‘well, that reason wouldn’t work’ lines.  Joe might pick one up for the hell of it, and regardless of being able to tell ‘wait, there’s someone already in there’ he might pick the thing up if all else fails.

  The downside should things default to Joe (if it could be considered that) would be the complete lack of orders giving.
This message was last edited by the player at 02:25, Mon 28 July 2008.
Faction Admin
GM, 50 posts
Head of the game
Mon 28 Jul 2008
at 08:25
  • msg #37

Re: OOC

If it's needed, I can totally control an NPC who owns CHAD until this is sorted out. No problems.
Lucky
player, 3 posts
Black Cat
Businessman
Fri 1 Aug 2008
at 04:58
  • msg #38

Re: OOC

Yay for finally posting Lucky's char sheet!  He was originally from Faction, and this version is based on one of my favorite RPs he was in combined with another concept I've been wanting to either build a character on or include in an existing one.  Hopefully this'll be much less emo than the SFH version and more like his true nature.
Nono
player, 12 posts
Moogle
Mechanic
Tue 26 Aug 2008
at 14:44
  • msg #39

Re: OOC

Joe: "He had been considering both why they would need to bring the whole thing with him..."

Grinch: "Why, my sweet little tot," the fake Santy Claus lied,
"There's a light on this tree that won't light on one side.
"So I'm taking it home to my workshop, my dear.
"I'll fix it up there. Then I'll bring it back here."

*Grin*  "This" thing that Nono wants to take with him is a visibly charred, presumably proprietary, component that fits in one hand.  It's quite possible that Nono is wrong in assuming such a part would take 6-8 weeks to replace if ordered from the manufacturer and that said proprietary component isn't readily available for sale at the local Radio Shack.  If he's not wrong he'd much rather remake the part from scratch himself than try and make a more readily available "universal component replacement kit" fit.  :p

Safety?  I figure if a real bird can safely land on a high power line, a fictional flying moogle mechanic can safely remove a component that powers an LCD display without too much logic bending.  (Of course one has to overlook the whole "how the heck do those tiny bat wings support a 3' bunny?" problem.)  o.o;
Joe Darkthorne
player, 31 posts
Human
Freelancer
Wed 27 Aug 2008
at 02:36
  • msg #40

Re: OOC

  Mistook the ‘take it with me’ for some reason as taking the stasis capsule with him <.<  As for the safety bit,  come on.  How many zillion times has anyone in any sci-fi (and even modern day) setting done repairs to things while they were still running?  A lot of zillion times.

  Joe was glad such was the case, after all. Heh.  Though the suit helps.
Jacqueline
player, 13 posts
Opossum
Tavernese
Tue 23 Sep 2008
at 13:56
  • msg #41

Apologies

I'm sorry for not posting yet, but I feel I should say that I don't know what to post now because I am deeply confused...

There are folks who are talking to me in the past but then things that are going on in the future.  I don't want to ignore the characters that were talking with me in the past, but I can't take care of that entire conversation in a single post by myself... Sorry to break the flow like this, but I'd really appreciate it if someone could give me some advice on how to handle this.

Do I drop the conversation that was started in the past and continue as if in the future, or do I try to wrap up the entire past conversation on my own, making the assumption that no one has anything more to say? Or do I somehow keep posting in the past and the future until the conversation is finished?

As I said, I am deeply confused...
C.H.A.D.
player, 13 posts
Tue 23 Sep 2008
at 14:34
  • msg #42

Re: Apologies

In reply to Jacqueline (msg #41):

Well, thus far it looks like Nono is about to open the jack in the box a little early.  You could always finish your conversation and show up at your ship a little late to see what trouble Nono has gotten himself into. :)
Mittens
player, 14 posts
Cat
Underground
Tue 23 Sep 2008
at 15:16
  • msg #43

Re: Apologies

My take on what's goin on:

Jacqueline thinks to herself, "Well that went well.  I get a 2 for 1 deal, the mole-bat is gunna work for me for free, and I might even get to empty everyone's pockets at my casino soon enough.  I'll just relax and bask in my victory while the commoners finish up their conversations.  Then I can pose my exit."

C.H.A.D. thinks to himself, "I can't WAIT to pose in!  Oh!  Looks like the deal's done!  Jacqueline's wrapped things up well enough and the others can resolve their conversations on their own time, no need to wait for them.  OK!"  *Typing sounds* "(Skipping Ahead...)"

Nono reads Jacqueline's post and thinks to himself, "ME?!  In a CASINO?!  What do I say?  What would I wear?  By invitation only?  Wow...  Bow tie minimum I guess, but I can't leave my tool belt behind...  Gotta figure out what to say to her, it'd be rude to refuse..."  (Reads C.H.A.D.'s post)  "Well that was sudden.  Guess it's time to hurry up to the scene where C.H.A.D. poses in.  Can't blame him, he's had to wait 48 poses already.  OK I'll try and help move things along by wrapping up here and summerizing the 'gawking at T'Shock's ship' scene...  Wonder if Joe and T'Shock will want to play that one out or go along with my summary?"  "It would be my pleasure..."

Lucky thinks to himself, "She's shrewd, well dressed, and good looking.  No way am I skipping ahead to the future without first introducing myself to her.  Maybe I can talk her into having a lunch scene with me.  All goes well, either I'll get a small profit off her future casino's success for more brownie points with Ollen, or a short-term girlfriend, or both!  It shouldn't be too disruptive of C.H.A.D.'s plans if I play out my lunch scene while Nono and the others have their 'gawking at T'Shock's ship' scene."  "Casino you say?..."

T'shock & Joe: "Looks like everyone's skipping ahead to the repair scene.  Fine.  I'll play along.  Lucky and Jacqueline weren't talking to me anyway."

Nono: "So they didn't play out the ship scene.  That's cool, I already posted my idea of how it'd go anyway.  Lucky and Jacqueline can have their conversation on their own time now that the rest of us have posed out of the shop scene."  "Kupo-ho-ho!..."

That's my take.  Sorry for any part Nono or Lucky had in derailing the flow, was trying to do the opposite.
This message was last edited by the player at 18:11, Tue 23 Sept 2008.
T'shock
player, 14 posts
Barrakian
Barrakian
Tue 23 Sep 2008
at 18:16
  • msg #44

Re: Apologies

Mitts' assessment of me and Joe is accurate. So... just pose in the future, Jaqu, and summarize the past if you so wish. For future reference, though, everyone, please try to not skip ahead in the middle of conversation. And to an extent, I feel it was partly my fault not only for NOT stepping in and saying "Wait what?", but for posting T'shock initiating a conversation. We can even retcon T'shock saying anything to Jaqu if that makes the universe happier.

Once CHAD has entered RP, I think things like this should not have to happen again. And once I add in my army of Faction alts, flow should be much like in SFH.
Joe Darkthorne
player, 37 posts
Human
Freelancer
Fri 17 Oct 2008
at 06:55
  • msg #45

Re: OOC

  Just to make sure I haven't abused the laws of nature,  Joe's 6' listing was typed in based off both my height and one of the times bossman mentioned 'normal heights' for people in this version of Faction.  Are Humans still supposed to be midget height if still having normal proportions? <.<
This message was last edited by the player at 06:56, Fri 17 Oct 2008.
Faction Admin
GM, 53 posts
Head of the game
Fri 17 Oct 2008
at 12:24
  • msg #46

Re: OOC

Humans are varied. In all honesty, it doesn't really matter that much to me, but I ruled on "varied". In other words, you can be 3', 4', 5' or 6'. Even 7'. But we can play it however you want, dude. :)
Faction Admin
GM, 57 posts
Head of the game
Thu 6 Nov 2008
at 14:01
  • msg #47

Re: OOC

Jaq? Nono? You two gunna post?
C.H.A.D.
player, 21 posts
Genetic franken-person
Born yesterday.
Thu 6 Nov 2008
at 21:54
  • msg #48

Re: OOC

While I was reading the posts, I started wondering how Elena's poor bodyguard feels about the huge crowd around her, but then a much more serious question came up...  What does a Deksharr (the species of Elena's bodyguard Mia) look like?  Anybody know, or have a sketch anywhere?  No big deal, I'm just curious. n.n
Faction Admin
GM, 58 posts
Head of the game
Fri 7 Nov 2008
at 00:21
  • msg #49

Re: OOC

Faction Admin
GM, 61 posts
Head of the game
Thu 15 Jan 2009
at 21:33
  • msg #50

Re: OOC

Due to a recent revelation, I'm establishing pose orders and rules concerning them on both Faction and SfH. It will be a separate thread, so if you ever wonder what the pose order is, it's easy to find.
Faction Admin
GM, 66 posts
Head of the game
Fri 20 Feb 2009
at 21:14
  • msg #51

Re: OOC

Faction is still in the stages of being made to fit the mold of RP and I'm wondering which direction to go. I know how some of you feel about simple and complex, but I want input. General input. What you'd like to see. What you like so far. What you dislike so far. That said, I'll share what's been on my mind.

I've concluded the original storyline is too RP unfriendly. I've also decided it's outdated anyway, so consiquently, that means I have allowed myself to open my mind to any and all things being changed in the original storyline. An example, of course, is the fact Blissians turned a number of you off due to them being technologically superior. Before I revise other races, I want to know, does it matter if a non-player race is superior to other races in every way? Or for that matter, a non-player character (Such as Angel Bard)? In the real world, there is always someone bigger, better and/or smarter than you or I. Or there are morons who happen to be rich, so all the skill and smarts in the world won't matter compaired to the dozens or even hundreds of people he found better than you and hired to kill you.

While I understand this is fiction, there is only so far the fairness of player equality can reach before it becomes silly. A planet-sized ship being beaten to submission by one person, for instance, because my players demand I treat what amounts to the Death Star as something the player's character or at least his resources are equal to. In the end, the only way to make everyone equal would be to turn this into Dragonball Z and say that you all can destroy planets at a whim and can block planet-destroying shots for a period of time. Nature is powerful and physics generally prevents such things as equality.

Where is the balance between fun/fiction and downright silly/unrealistic in every sense of the term? Personally, while I'm happy that I can revise the Blissians and make them more down-to-Earth thanks to the various comments I've gotten, I just want to know how I can make this place the most fun without either overdoing it or not doing enough. As such, I've been considering going with a dice system via GURPS, but I don't want to bring dice into a game like this one if possible. And even then, no dice system is perfect. (Actually, far from it. The more I look into dice games, the more I find those games to be little more than gambling. Fun in it's own right, but not my idea of how Faction goes)

What I want: Heavy character interaction (Which is a given in RP), Intricate story (Hopefully too intricate for any one person to fully get unless they collect all the pieces in play), Fair equality for player characters, freedom to make unfair NPCs.

Currently, the races in question include the Barrakians (though as often as I'm seeing tall people, I don't think that's a problem anymore), Angelicans, Black Galaxians and Aqulans. The factions in question would include people like Night Dreamers, Base3 and any organization from the races listed above.

My intent is fun. But I feel like like I'm walking on eggshells every time I think to include something challenging or some important character. Sometimes, your character does not have to overcome. To quote a character from Babylon 5 who was on his death bed: "You were very funny. Everything to you was a problem to be solved, a test to be passed. But you know, Stephen, sometimes the test is not to find the answer. It's to see how you react when you realize there is no answer."
Mittens
player, 15 posts
Cat
Underground
Fri 20 Feb 2009
at 21:33
  • msg #52

Re: OOC

I've got no prob with uber NPCs or uber non-playable races.  It's when players have access to a race/class/whatever that makes all the others look feeble by comparison that I think a game has been spoiled.

Example of a bad system: Star Wars d20 RPG.
Jim: "Hey everyone!  I'm Jim."
Room full of Jedi: "Hi Jim.  Who's your Jedi Master?"
Jim: "I'm a scout..."
Room full of Jedi: "...BWAHAHAHAHAAAA!!!!!  A SCOUT!  That's rich!"  *Force Jim to make a fool of himself with Jedi mind tricks*

Example of a good system: Struggle for Hope.
Ra: "Hi everyone.  I'm Ra."
Room full of teddybears: "Hi Ra.  Which freedom fighter group are you from?"
Ra: "FREEDOM FIGHTER?!  DIE IN THE NAME OF ROBOTNIC!"  *Breaths Fire!*
Room full of teddybears: "Aaaah! A super powerful NPC!  Run!"  *Flees to hopefully some day take down this ONE NPC with every single player working together.  If they're lucky.*
This message was last edited by the player at 21:44, Fri 20 Feb 2009.
Joe Darkthorne
player, 45 posts
Human
Freelancer
Sat 21 Feb 2009
at 00:47
  • msg #53

Re: OOC

  It wasn't the straight 'tech superior' with the Blisisans.  As that alone is something any given NPC or PC can do with some of their own stuff (Magitech crystals on one end, unspecified advance power source on my end).  The 'near everything else too' was the snag there that gives any given NPC Blissian a whole lot going for them, let alone them as a whole.  And a lynch mob if you scratch one.

  Of course as our only PC example of a Blissian shows, they can be reasonable.  If Elana was a Fox/Human/Moogle/Dinosaur would her setup really be considered unreasonable? (Blissian resources perk aside).

  As I often do, I was wondering if my own char had too much stuff off and on.  How does your own durable ship and small scale manufacturing capacity measure up to limited access to large organization/worlds resources?  And Joe feels, to me at least, like he got a better deal than T'Shock, and even Elana despite the Bodyguard and Blissian status.

  I can understand Base 3 and whole organizations vs one PC being a 'well DUH that’s hard to deal with'.  Having no chance personally against single individuals can iffy depending on the situation.
  Lets see, Angel knows kung Fu and is a crazy good shot?  Raise your hand if you've never seen that on a PC or your PC before.  And there is the Mitten's mentioned Group of PC's has a chance to deal thing.  It's when you get to stuff where you pretty much have to run crying to the designated NPC's or PC class that it gets bad.

  Angelicans and Black Galaxians...  That’s when PC's have to weaponize Original Sin or something in order for PC's to deal without literal 'praying for salvation'.  Hey, technically it's from God and it sure won't run out any time soon if things like Angels are around.
This message was last edited by the player at 04:57, Sun 19 July 2009.
Faction Admin
GM, 67 posts
Head of the game
Wed 4 Mar 2009
at 13:17
  • msg #54

Re: OOC

Jaq's pose
Lucky
player, 14 posts
Black Cat
Businessman
Mon 30 Mar 2009
at 19:21
  • msg #55

Re: OOC

Sorry for the delay posting, Elena.  Foolishly thought I had time to write without interruption while visiting my brother's place.
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