Re: Scene 4- Scrubots do more than clean...
OOC: Sorry for delays. I have been ill. That dang computer virus! :)
You get your assigned or chosen roles for the reality series, depending on the case:
CL gets Grizzled Vet: "Okay, your problem is that you are 'missing a limb,'" Harry says. CL's left arm is bent and tied behind his back. The production crew gives him hideous scar makeup that makes him very unpleasant to look at. Then they inject him when his head is turned and explain, "This will just give you random 'war' flashbacks." Harry says, "You'll get a higher bonus the more you can make your war experiences relevant to the current situation."
Ginger gets the Haunted One: "When cued, you must pretend to see the ghost of your dead friend. Our FX guy wrote some 'restless shade' multicoder software; they'll composite it into the rest of the footage in editing. The 'ghost' tends to 'appear' when it's really inconvenient. Like during fights and chases. Bonus is based on the tragedy and believability of the guilt displayed by you."
Vicsis gets the Rising Star: "You've been practicing your thera-- your,uh, thermi--what is this name? We'll work on the name, name'll be great, trust me--your theremintar for years, waiting for the big break, but just as you were about to make the big time, you realized you needed to do your duty, so you became a Troubleshooter."
The production crew hands you a "theremintar"--basically, a guitar like theremin--and a bunch of groupies, all INFRARED. Bonus is based on how thoroughly you live a life of rock-n-roll!
Dexter gets Doc Mania: "You were experimenting with high energy vat physics when a freak accident gave you powers--super powers, not mutant ones! But it also rendered you vulnerable to algaeic bisulfide."
The production team brings along a small mobile crane which will be used to simulate flight with hooked cables attached to your clothing, and superstrength by attaching hooks to whatever you want to lift. They're working on pyrokinesis as well, using a modified slugthrower with napalm ammo, but it's still a little dicey. The vulnerability is simulated using nausea gas pellets which the FX man throws in front of you. "Oh, no, look out, htat bad guy has algaeic bisulfide!" he says in a terrible acting voice. Bonus is paid on impressive use of superpowers and manic bravery.
Gunther gets Man and Machine: The production crew begins applying about 20 kilograms of glue on cyborg makeup and prosthetics. Some of it is electrified and might shock the wearer. The prosthetics look just real enough to induce fear and revulsion in most citizens who see them. Bonus is paid on how "wacky" and "unthreatening" you are.
Peter gets Wolveboy: "You don't wear armor, or even a uniform. Just a loincloth. You don't use any weapons more advanced than an unpowered hand weapon. Also, you're pre-verbal, communicating in only grunts and hand gestures. This is one bonus you will earn the hard way!"
Rob gets Joe Friday: "You get an 'all access door pass' that supposedly opens any door in Alpha Complex. It doesn't really, but if you give advance warning, the FX guy can get most doors open if necessary. Then we just film the door opening in response to the badge. Keep in mind, we disclaim any responsibility based on which door you decide to open. The bonus is paid on how often you step into a touchy situation with the revelation that you're Internal Security!"
Once you're all set and characters ready, Harry says, "Plot? Oh, yeah, we got that too. Let's see...you're looking for missing fissionable material? Yeah, okay, we can work with that." He thinks for a moment. "Have you been to the reactor yet? Do you have the contact information for your decomissioning overseer?" Looking at your blank stares, he says, "No?"
OOC: Remember, the basic introduction to each character type is in my post above.
This message was last edited by the GM at 20:33, Tue 08 Apr 2008.