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11:03, 3rd May 2024 (GMT+0)

The Dalelands: The Poisoned Wells - Into The Tunnels.

Posted by DM MikeFor group 0
Vella Mlennan
player, 266 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Wed 1 Mar 2006
at 21:05
  • msg #20

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

Even though she was expecting something of the sort, Vella jumped at the appearance of the - thing.

OOC:
15:03, Today: Vella Mlennan rolled 10 using 1d20+1. Initiative.

Rayorr
player, 36 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Thu 2 Mar 2006
at 12:58
  • msg #21

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

07:57, Today: Rayorr rolled 10 using 1d20. Initiative.
Dm Ettercap
player, 6 posts
Playing in my little web.
And you will never see me
Fri 3 Mar 2006
at 14:26
  • msg #22

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

Okay. ROund one. Init goes as such.


Name:       Init  AC   HP
Darton:     26    17   51/51 <- You're up
Vella:      10    18   36/36
Rayor:      10    17   20/20
Cave fisher:10    16   17/17


Please post in initiative order, when it is your turn you have 24 hours to post after the player ahead of you posts, or your turn will be lost.
Darton Von Dartington
player, 29 posts
INIT: +7 AC: 17/14/13
HP: 51/51 F: 6 R: 3 W: 0
Fri 3 Mar 2006
at 14:47
  • msg #23

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

Dart takes a swing with his extremely large axe. He starts to feel the effects of bloodlust and starts yelling at the creature.

15:44, Today: Darton Von Dartington rolled 14 using 1d12+4. damage.
15:44, Today: Darton Von Dartington rolled 16 using 1d20+8. greataxe attack.
Vella Mlennan
player, 267 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Sat 4 Mar 2006
at 00:09
  • msg #24

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

Vella steps forward, and wallops the thing with her staff.

18:08, Today: Vella Mlennan rolled 2 using 1d6. Damage.
18:08, Today: Vella Mlennan rolled 18 using 1d20+5. Attack.

Rayorr
player, 37 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Sun 5 Mar 2006
at 21:40
  • msg #25

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

16:38, Today: Rayorr rolled 4 using 1d20+2. attack with Long Sword.

No sense in rolling damage, eh?
Dm Ettercap
player, 8 posts
Playing in my little web.
And you will never see me
Mon 6 Mar 2006
at 13:29
  • msg #26

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

 The creature is still alive, but is seriously wounded and considering a hasty retreat. In its hunger though, it lashes out at his attackers, clamping his pincers menacingly. But, due to his weakened state, he misses both Vella and Darton, and is preparing to jump for the wall and make its escape.


Name:       Init  AC   HP
Darton:     26    17   51/51 <- You're up
Vella:      10    18   36/36
Rayor:      10    17   20/20
Cave fisher:10    16  01/17

This message was last edited by the player at 13:32, Mon 06 Mar 2006.
Darton Von Dartington
player, 30 posts
INIT: +7 AC: 17/14/13
HP: 51/51 F: 6 R: 3 W: 0
Mon 6 Mar 2006
at 13:35
  • msg #27

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

Darton quickly takes another swipe at the creature. And if it tries to run, he will see his chance to do another swipe, and then swipe.


14:32, Today: Darton Von Dartington rolled 6 using 1d12+4. AoO Damage.
14:32, Today: Darton Von Dartington rolled 16 using 1d20+8. AoO.
14:32, Today: Darton Von Dartington rolled 14 using 1d12+4. damage.
14:31, Today: Darton Von Dartington rolled 23 using 1d20+8. attack.
Dm Ettercap
player, 9 posts
Playing in my little web.
And you will never see me
Mon 6 Mar 2006
at 14:17
  • msg #28

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

I'd say it is definitely dead. With a last shuddering scream, the beast falls and lies still.
   The nearly invisible cord though, is still sticking to you, and after a second of trying to cut it off, it appears to be tougher than it looks.

Go ahead and roll a knowledge check to see if you may remember what this is.
Darton Von Dartington
player, 31 posts
INIT: +7 AC: 17/14/13
HP: 51/51 F: 6 R: 3 W: 0
Mon 6 Mar 2006
at 14:23
  • msg #29

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

Dart tries to remember what his tutor had said about these creatures.

15:22, Today: Darton Von Dartington rolled 19 using 1d20. Knowledge.
Dm Ettercap
player, 10 posts
Playing in my little web.
And you will never see me
Mon 6 Mar 2006
at 14:29
  • msg #30

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

PM
Darton Von Dartington
player, 32 posts
INIT: +7 AC: 17/14/13
HP: 51/51 F: 6 R: 3 W: 0
Mon 6 Mar 2006
at 14:45
  • msg #31

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

Darton cleaves the creature then cuts the thread which continues to hold him. "Bloody bugger. Shall we continue?" Darton shrugs and motions to continue.
Vella Mlennan
player, 268 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Mon 6 Mar 2006
at 18:13
  • msg #32

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

Vella looks up.  "There may be clues up there, from previous victims.  Clues, or more of these things."
Rayorr
player, 38 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Wed 8 Mar 2006
at 03:11
  • msg #33

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

"I'm not a great climber," he says. "but I'll try to get up there."

With that he tries to find a way up to where the cave fisher came from.
Dm Ettercap
player, 11 posts
Playing in my little web.
And you will never see me
Fri 10 Mar 2006
at 03:03
  • msg #34

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

Although the walls are craggy and rocky, they also slope together at wierd angles, and Rayorr only manages to get a few feet before he slips and sees no place for extra footing or a grab hold. The ledge looks temptingly out of reach for the moment.
Vella Mlennan
player, 269 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Tue 14 Mar 2006
at 14:15
  • msg #35

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

"Well, I guess we move on."  Vella decides, and peers ahead into the darkness.
Dm Ettercap
player, 12 posts
Playing in my little web.
And you will never see me
Tue 14 Mar 2006
at 15:37
  • msg #36

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

As you head slowly into the crevice, it is apparent that the Cave fisher didn't haul his victims remains back up to the overhang, but shoved them to the narrow opening. Your toe bumps against Kobold and goblin bones, as well as bats, birds and other small and medium sized animals that had been unfortunate enough to be trapped in the cave fishers net. it seems the floor of the crevice beyond is littered with remains.
Rayorr
player, 39 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Thu 16 Mar 2006
at 00:41
  • msg #37

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

"We should search these remains. Perhaps there is something amongst these bones that we could use?"

He starts sifting through the bones searching for anything of interest.
Vella Mlennan
player, 270 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Thu 16 Mar 2006
at 01:09
  • msg #38

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

Vella nods in agreement, but stands wathful guard instead of helping with the search.  "Good idea, I'll watch for visitors while you work."
Dm Ettercap
player, 14 posts
Playing in my little web.
And you will never see me
Thu 16 Mar 2006
at 16:24
  • msg #39

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

Amongst the bones you find a few goblin arrows, a broken shortbow, a rusted suit of chain hacked down to goblin size, and three relatively good long swords, still in good shape. you find a small spattering of gold and silver, and one pretty, but uncut, gemstone.
Rayorr
player, 41 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Thu 16 Mar 2006
at 21:25
  • msg #40

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

He picks them up and shows the others exactly what he found.

"Well, this is certainly fortuitous. The long swords might serve us well and these coins and we can certainly use the coins and the gemstone."
DM Ettercap
GM, 15 posts
Playing in my little web.
And you will never see me
Wed 22 Mar 2006
at 19:29
  • msg #41

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

From your viewpoint a bit deper into the crevasse, you can also see that it does not go on too much farther, maybe another twenty feet or so, befre it widens out into what looks like another cavern.
Vella Mlennan
player, 271 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Mon 27 Mar 2006
at 22:19
  • msg #42

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

"Onward, then!  To discover the source of this foul poison."  Vella declared, movng forward cautiously, pushng the darkness back with the light of Lathander.
Quinlan Fairfellow
player, 1 post
Thu 30 Mar 2006
at 08:13
  • msg #43

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

09:08, Today: Quinlan Fairfellow rolled 17 using 1d20+6. Hide in shadows.
09:08, Today: Quinlan Fairfellow rolled 23 using 1d20+6. Move silently.

Quinlan pulls up the hood of his cloak as he moves further into the cave, pausing slightly at the sight of the half-eaten kobold and the slain cave fisher.

He catches up with the adventurers ahead and steps out of the shadows before adressing them quietly, "Greetings! I'm Quinlan Fairfellow, traveller and performer. I hope to join forces with you."
Gently, he pulls back the hood, and flashes a broad grin.

Quinlan's silver-white hair and oddly colored gray skin gives him a monochrome look were it not for his vivid hazel eyes. Under his dark cloak he wears a forest green leather tunic covered with dark (oxidized) metal studs. Beneath the armor you can see what looks like a very dark purple shirt, and a pair of tight-fitted dark pants tucked into expensive-looking soft leather boots.
Rayorr
player, 42 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Fri 31 Mar 2006
at 15:51
  • msg #44

Re: Adventure 1: "The Poisoned Wells"  -- Into the Tunnels

"Hail and well met," the priest of Lathandar says. "I am Rayorr."
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