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Intro.

Posted by NukedFor group archive 2
Nuked
GM, 157 posts
Sat 20 Mar 2004
at 06:18
  • msg #1

Intro

(OOC: I'll leave the leadup to this point to the two of you. You seem to be doing well enough without me arbitarily assigning a history to you. Perhaps you are in the area trying to link up with the US division that is rumoured to be in the area?)

You have stopped for a brief rest on your travels through Poland near the town of Lask when you hear the sounds of gunfire nearby. This is not an unusual occurence especially during the last few days - you've managed to get yourselves into an active warzone. The main reason this is more important to you is the fact that there are bullets whipping over your heads and the sound of a light vehicle approaching from the neighbouring wheatfield.

Apparently you aren't the target of the shots, but rather just on the receiving end of those that have missed their intended targets.
This message was last updated by the GM at 05:07, Fri 09 Apr 2004.
Sergio D'ammond
player, 2 posts
A large well built man.
Aged around the late 30's
Sat 20 Mar 2004
at 12:23
  • msg #2

Re: Intro

Hiding beneath whatever cover is avaliable (I guess we're in fields? So long crops? Oooh and then that would mean food?) He looks over at his new comrade, Dimitar Nikolov.

They both spoke a bit of english, and he'd managed to pickup some of Dimitars Bulgarian. But not much.

Still there was no need to talk now. They both knew the danger.

Looking out, as hidden as possible, Sergio attempts to see what and who is fighting, their numbers and positions.
Dimitar Nikolov
player, 2 posts
Serzhant - Bulgarian Army
Armour Corps, Tanks.
Sat 20 Mar 2004
at 14:56
  • msg #3

Re: Intro

I will also take cover and ready my rifle.
What is the condition of the approaching vehicle?  Is it on it's last legs, or still going strong?
Are there any signs of pursuit yet from the countryside beyond the vehicle?
What are our immediate surroundings like - is there some decent cover, both visibilty and protection wise, within a reasonable distance?
What are our potential escape routes?
Is the oncoming vehicle heading straight toward us, or slightly to either side?
How far is the vehicle from us now?
Nuked
GM, 158 posts
Sun 21 Mar 2004
at 05:57
  • msg #4

Re: Intro

The field is wheat but unfortunately for your stomachs, it won't be ripe for at least another month. You are resting at the edge of the field amongst the dubious cover of a small copse of trees. It appears that the UAZ-469 (range now at 40m) is heading for the road at the other side of the copse you are in.
Approximately 400m away, is a group of 8 people who appear to be wearing Polish uniforms. Several of them are sprinting after the vehicle while another few are searching around the area they are standing in. Gunfire and small explosions had errupted approximately half a minute ago with you ducking for cover and looking for a (relatively) safe place to observe from.
This message was last edited by the GM at 07:03, Sun 21 Mar 2004.
Nuked
GM, 161 posts
Sun 21 Mar 2004
at 07:05
  • msg #5

Phase 2, Initiative 2

Several small explosions burst in a small area amongst the far soldiers, causing one to be knocked from his feet.
Dimitar Nikolov
player, 3 posts
Serzhant - Bulgarian Army
Armour Corps, Tanks.
Sun 21 Mar 2004
at 09:46
  • msg #6

Phase 2, Initiative 3

Dimitar fires 3 single shots with his AKMS at the oncoming jeep.

To Hit Rolls           :   2, 8, 2    (two hits)
Vehicle Hit Locations  :   1, 4       (D6)
Vehicle Damage Rolls   :   5, 1       (D6)
Nuked
GM, 164 posts
Sun 21 Mar 2004
at 13:00
  • msg #7

Re: Phase 2, Initiative 3

Dimitar's shots have an immediate effect, with one of the two shots that hit the vehicle going through the windshield and striking the driver in the abdomen. The vehicle goes out of control, weaving about before finally coming to a stop.
Sergio D'ammond
player, 3 posts
A large well built man.
Aged around the late 30's
Sun 21 Mar 2004
at 13:02
  • msg #8

Re: Phase 2, Initiative 3

I'll cover and fire if anyone approaches or fires at us!

(no idea how, trying to read up on rules now!)
Dimitar Nikolov
player, 4 posts
Sun 21 Mar 2004
at 22:41
  • [deleted]
  • msg #9

Phase 1, Initiative 3

This message was deleted by the player at 21:01, Tue 30 Mar 2004.
Sergio D'ammond
player, 4 posts
A large well built man.
Aged around the late 30's
Mon 22 Mar 2004
at 11:08
  • msg #10

Re: Phase 1, Initiative 3

Ha, den lez be quick! Zeems them ozers are angry and coming ziz way!
He looks down the road, using his observation skills of movement and ETA. Then again to the car, moving in, ready to fire and slowly circling the vehicle.

[OOC: Should I do this dodgy french accent writing?]
Nuked
GM, 172 posts
Sun 28 Mar 2004
at 14:01
  • msg #11

Phase 2 Summary

Automatic fire is heard from the distant battlefield. One of the standing soldiers fires a couple of single shots at a target on the ground near their feet.
Several grenades are thrown from concealed positions, all landing around the same target and bringing them down.
The UAZ is hit by several of your shots and weaves to an unsteady stop approximately 40m away.
This message was last edited by the GM at 14:03, Sun 28 Mar 2004.
Sergio D'ammond
player, 6 posts
A large well built man.
Aged around the late 30's
Sun 28 Mar 2004
at 14:07
  • msg #12

Re: Phase 2 Summary

Make towards the vehicle, taking whatever cover around.
Try to get into driver seat,
(if free, moving body into back seat in case it has anything of use we can find out later!)
Attempting to restart engine, head down whilst Dimitar covers.

Keep an eye on the following soldiers. Trying to keep behind the vehicle as cover as long as possible.
Nuked
GM, 175 posts
Sun 28 Mar 2004
at 14:36
  • msg #13

Phase 1, Initiative 1

A cloud of orange smoke begins to form around the general location of the downed Polish soldiers.
Nuked
GM, 177 posts
Sun 28 Mar 2004
at 14:48
  • msg #14

Phase 1, Initiative 2

Another grenade is lobbed. It lands almost in the targets lap (1m long and to the left). Fate is smiling upon him today however and he only suffers concusion.

Clearly desperate, a slightly wounded Pole pops up from the wheat not far from one of the newcomers. The panicked soldier pulls the trigger on full auto and hoses hot lead towards him, almost emptying his magazine. Fortunately for the target, he is only hit with one out of the approximately 25 bullets.
Dimitar Nikolov
player, 6 posts
Serzhant - Bulgarian Army
Armour Corps, Tanks.
Sun 28 Mar 2004
at 21:06
  • msg #15

Phase 1, Initiative 3

Trotting out of the trees and into the wheatfield toward the stationary UAZ-469, Dimitar keeps his rifle pointing at the jeep and prepares to fire at the first sign of movement within.

As he does this, he calls over his shoulder, "Come Sergio, we have car, you must drive".


Are they mad?  The poles are attacking each other and we are caught in the middle....
Sergio D'ammond
player, 7 posts
A large well built man.
Aged around the late 30's
Tue 30 Mar 2004
at 20:21
  • msg #16

Re: Phase 1, Initiative 3

[OOC: So yes, as my last post said hopefully we can get in the car and make a getaway!?]

Keeping as much cover as possible, I'll attempt to secure the vehicle and try it to see if it works. Hoping it does!
Nuked
GM, 181 posts
Wed 31 Mar 2004
at 12:48
  • msg #17

Re: Phase 1, Initiative 2

A man pops up out of the wheatfield aprroximately 60m behind the UAZ and yells out in English.
BULGARIAN, BLACK BERET - WARNING HOSTILE WITH SMG HIDING IN WHEAT BEHIND THE UAZ!!
He yells it out in American accented english then yells again in what you believe to be an eastern European language you can't quite identify.

THAT F&*@ER SHOT UNARMED PRISONERS! (In english)
Nuked
GM, 182 posts
Wed 31 Mar 2004
at 12:58
  • msg #18

Suprise!

The sudden appearence of the man in the field mometarily suprises you. Both of you continue to run towards the now stationary UAZ.

OOC: Repeditive action unless you with to stop moving and take cover - see rules on repetition.
It is now Phase 6, Initiative 6. Neither of you can act till Phase 3 besides continuing your forward movement. I will post events as they unfold.
Sergio D'ammond
player, 8 posts
A large well built man.
Aged around the late 30's
Wed 31 Mar 2004
at 13:26
  • msg #19

Re: Suprise!

[OOC: arrgh whats going on???? I hope I'm understanding this right?]

I'll steadily and "quietly" approach the vehicle, using it as a barrier between me and the "person" behind. Keeping low to avoid fire. (If the area is open to where the suspected opponent is, I'll fall into cover and try sniping! I'm good at that sort of thing!)

[OOC: Though am likely to listen to WHATEVER Dimitar says and follow. Just as I don't know whats going on or what to do?]
Nuked
GM, 187 posts
Wed 31 Mar 2004
at 14:13
  • msg #20

Re: Suprise!

The combat appears to be over just a few seconds after the warning is yelled to you. A prisoner is taken and another soldier impaled upon a bayonet, then, all is quiet. You approach closer and closer to the UAZ but don't spot anybody there.
Dimitar Nikolov
player, 7 posts
Serzhant - Bulgarian Army
Armour Corps, Tanks.
Thu 1 Apr 2004
at 01:41
  • msg #21

Re: Suprise!

I will wait by the jeep until somebody comes closer.  There appears to be Polish soldiers and there appears to be "Amercian" poles.  I am not sure which is which so I will wait until I see which side won the confrontation.  I am very happy that Sergio and I may have finally linked up with some Western forces (even if they appear to have joined the Polish Regular ARMY!).  They appear to be friendly, evidenced by the warning shouted from one of them.

I will stay at the ready - primarily I will keep alert for anymore jack-in-the-boxes leaping out of the wheat; polish or "american" polish.


[OCC:  I am assuming that the polish guy supposedly hiding at the back of the jeep was taken out after the warning]
Nuked
GM, 189 posts
Thu 1 Apr 2004
at 14:15
  • msg #23

Re: Suprise!

The man who yelled the warning is wearing the uniform of a Canadian. Now that you are a little closer to him you can also see that his hands are tied and he has spatters of blood on him.
There have been no shots fired in the direction of the UAZ after the warning was give and only a couple of shots over at the main battle site. The victors appear not to be the original owners of the vehicle.

For your info it is now phase 5 but feel free to communicate, take cover, etc.
Sergio D'ammond
player, 9 posts
A large well built man.
Aged around the late 30's
Thu 1 Apr 2004
at 17:40
  • msg #24

Re: Suprise!

I'll wait to see whats going on.

[didn't we KILL the driver of the jeep? Oops.... lets not tell them that!]

<b>What's going on around here?<b> I'll shout in french, (he IS Canadian! If he doesn't seem to understand I'll repeat in english) Talking to the man who gave me a warning.

Staying covered as possible.
This message was last edited by the GM at 06:38, Fri 02 Apr 2004.
Dimitar Nikolov
player, 8 posts
Serzhant - Bulgarian Army
Armour Corps, Tanks.
Thu 1 Apr 2004
at 20:39
  • msg #25

Re: Suprise!

I'll take cover next to the jeep.
Nuked
GM, 194 posts
Fri 2 Apr 2004
at 06:54
  • msg #26

Re: Suprise!

The Canadian squats back down in the wheat, possibly retrieving something lying on the ground there. You can still see his head - he is keeping an eye on your actions.
Dimitar Nikolov
player, 9 posts
Serzhant - Bulgarian Army
Armour Corps, Tanks.
Fri 2 Apr 2004
at 09:30
  • msg #27

Taking a peek.


I will lie down as quietly as possible next to jeep, and see if I can see anybody's feet at the back of the jeep when looking underneath it.
Nuked
GM, 195 posts
Fri 2 Apr 2004
at 15:54
  • msg #28

Re: Taking a peek.

Unfortunately, the wheat growing in the field is too dense to see through more than a couple of feet at most.
Sergio D'ammond
player, 10 posts
A large well built man.
Aged around the late 30's
Fri 2 Apr 2004
at 21:09
  • msg #29

Re: Taking a peek.

Picking up a stick, he'll try the old hat on a stick trick, and place it slightly above the jeep, to see if anyone shoots!

With a smile on his face, and a gun in his main hand ready for action.
Nuked
GM, 198 posts
Wed 7 Apr 2004
at 15:43
  • msg #30

Re: Taking a peek.

The Canadian yells out to you once more in english. Bastards caught us escaping the mess at Kalisz. When you showed up, they decided to shoot us, even though we were no damn threat. We've got wounded here and a lot of our kit is on guys you took down or in the jeep.
Dimitar Nikolov
player, 10 posts
Serzhant - Bulgarian Army
Armour Corps, Tanks.
Wed 7 Apr 2004
at 22:00
  • msg #31

Re: Taking a peek.

Confused because Dimitar does not know where Kalisz is, nor what mess the man in the field is talking about, he tries to concentrate on finding the man who is supposed to be hiding in the wheat.

After a quick glance into the UAZ-469, both front seats and back to ensure the driver is not hiding inside, Dimitar yells back to the "canadian" -
"Where is man in wheat - point to him."

Then, turning to Sergio, "Hey Sergio, we must flush him out of the field."
Sergio D'ammond
player, 11 posts
A large well built man.
Aged around the late 30's
Wed 7 Apr 2004
at 22:10
  • msg #32

Re: Taking a peek.

Seeing how no one shot at his helmet, he'll peak over the jeep for a quick look. To see if he can see anyone.

The next plan would be to use a body. That could wait.
Nuked
GM, 200 posts
Fri 9 Apr 2004
at 05:03
  • msg #33

Re: Taking a peek.

Peering into the front of the vehicle reveals the driver slumped down sideways over the seat with his intestines hanging out of his belly. One of Dimitar's shots had gone straight though the thin metal of the UAZ and ripped a large portion of his lower body from him.
The other of the two bullets that hit the vehicle has smashed beyond repair the radio.
Looking outside the vehicle, neither Dimitar nor Sergio spots the other Pole.
Sergio D'ammond
player, 12 posts
A large well built man.
Aged around the late 30's
Fri 9 Apr 2004
at 13:16
  • msg #34

Re: Taking a peek.

Grenade? Sergio asks.

Feeling that it might just be easier to assume the Pole has run off?!
He looks around for other cover, to try a different angle and see what he could see from there?! (But won't move there yet!)
Sergeant Michael Gallin
player, 17 posts
Fri 9 Apr 2004
at 13:19
  • msg #35

Re: Taking a peek.

I will continue to assess the condition of the wounded, and grimace as one of the men ask to point him out. he mumbles under his breath, If I could see him I'd shoot him myself. He will rip off a piece of a sleeve or a pantleg if he has to to at least stop bleeding, and furrow his brow. "Damn, I NEED that medkit!"

 [Private to Nuked:  How bad are the wounds, and is there a way I can get the Kits myself, now that Gary freed my hands?]
Sergio D'ammond
player, 13 posts
A large well built man.
Aged around the late 30's
Fri 9 Apr 2004
at 14:13
  • msg #36

Re: Taking a peek.

Turning to Dimitar. Well zeems we have a foo friends? Would be that theyz un-armed! He trys to smile despite their dangerous situation.

Shouting out to 'the field behind the car', If you RUN now we won't shoot you. But go. We have this area now!

He then gets another idea and tries to crouch downa nd see if he can see any movement from looking UNDER the car? (And if it's not going anywhere, if he crawls under the car, using it as cover, he should have a nice sniping position - no?)
Nuked
GM, 203 posts
Sat 10 Apr 2004
at 14:13
  • msg #37

Re: Taking a peek.

[Private to Sergeant Michael Gallin: The medikits along with most of the rest of your gear, were shared out amongst the Polish infantry who are now lying either dead of dying about 350m away.]
The German and Norwiegen are not in danger of dying but the German will not be walking by himself any time soon.
The Pole appears to have dissappeared into the waist high wheat. There is no sign of him either in, under or near the UAZ.

Meanwhile, the other, larger group as attending to their wounded, searching the Polish infantry and appear to have taken one of them prisoner.
Also, two of them are racing towards you and are now about 150m away. One is armed with a RPK and the other a AK.
Gary Irwin Herbert Kett
player, 27 posts
Sat 10 Apr 2004
at 16:22
  • msg #38

Reply

Yell:
See the wheat he crushed down when he entered the field? Wheat fields generally let you follow people right through them. If you want to follow him, that man-sized entry point is where he went in....

Accompany that with an illustrative pointing gesture, and add in some shouted directions like "3m towards me, 10m in front of your position" or whatever is actually appropriate.

To Mike:
I'll go see if I can round up a medkit.

In a combat crouch, watching the wheat field, towards either the nearest downed figure or the UAZ (whichever is closer).

Yell:
We have wounded. I need to find a medical kit.
Sergio D'ammond
player, 15 posts
A large well built man.
Aged around the late 30's
Sat 10 Apr 2004
at 23:05
  • msg #39

Re: Reply

If people are running to us. I'll try getting in the back seat and using it as cover and a brace. Get my weapon out and shout "NO-ONE APPROACH"
(In as many languages as I can, english, french, bulgarian..)

trying to get as much cover as possible and as much view as well!
Nuked
GM, 205 posts
Sun 11 Apr 2004
at 13:45
  • msg #40

Re: Reply

The Pole dissappeared right at the rear of the UAZ. There is no sign of him now but he can't have gotten far without showing a definate trail or creating a "wave".
Two soldiers are approaching at a run from the main battle site and are now only about 120m away from the vehicle. Another stoops down and gathers something from the ground before also setting out at a run towards you. They appear to be carrying several weapons including a grenade launcher. They are still around 250m away.
Dimitar Nikolov
player, 11 posts
Serzhant - Bulgarian Army
Armour Corps, Tanks.
Sun 11 Apr 2004
at 21:18
  • msg #41

Backing up the Jeep.


With Sergio sitting in the back of the truck, Dimitar climbs into the drivers seat after pushing the disembowled driver to the other seat.

As he does this, he says to Sergio
"Okay Sergio, it is time to get rabbit out of grass.  I drive backward."

Crunching the jeep into reverse, Dimitar accelerates backward through the wheat - toward the friendly Canadian who shouted the warning.
Gary Irwin Herbert Kett
player, 28 posts
Sun 11 Apr 2004
at 23:14
  • msg #42

When I see the jeep coming my way...

Move off to the driver's side, crouch, and keep my *empty* hands visible.

Yell toward the jeep (english):
Hope you've got a medkit, guys. We've got two men down with multiple hits. I'm no medic, but the fellow I'm with seems to know a bit about first aid and he's calling for a medkit.

Wait for them near pulling alongside, then make one hand into a fist, thumb up, and wiggle it... hitchkiker style....

I could use a lift back to the wounded. Those buggers were drag-arsing us along behind the jeep like a line of slave labourers in some bad old B movie....

I study the newcomers, trying to ascertain details of their uniforms, apparent ranks (if any), and any trade identifiers I can see. Also, do my best to appear utterly non-threatening.
Sergio D'ammond
player, 16 posts
A large well built man.
Aged around the late 30's
Mon 12 Apr 2004
at 15:14
  • msg #43

Re: When I see the jeep coming my way...

I'll provide firing cover if needed. And keep an eye out for enemies in the grass and things.

[Private to GM: Ok the people headed our way, I'll take a few shots (aiming at the grenade launcher man, THE grenade launcher, or anything I'd be likely to hit!) -previous action.
I have NO IDEA how to shoot. (or much of where to look?) Trying to mainly get them to run off. And hopefully a shot or two as he's getting into the driver seat and getting the vehicle started so I can "brace",aim and snipe?
]

Medi kit on way! Shouted out.

(If need be, when we're close I'll throw a smoke grenade when we're near the people, so when we pick up the wounded we're not a target, just a cloud of smoke!)
This message was last edited by the player at 15:32, Mon 12 Apr 2004.
Sergeant Michael Gallin
player, 19 posts
Mon 12 Apr 2004
at 20:33
  • msg #44

Re: When I see the jeep coming my way...

Gallin will try his dangdest To keep the German from having to lose a leg, and make sure the makeshift dressing he has put on is holding, and checking for shock. He is also getting them ready to be moved, hoping the UAZ will be thier ticket out. He is serioussly thinking about going back to the dead or dying poles to get the stuff back. (Maybe he could run them over with the UAZ?) he smiles grimly at this thought.
Nuked
GM, 207 posts
Tue 13 Apr 2004
at 00:48
  • msg #45

Anybody got a spare gearbox?

Dimitar crunches through the gears, eventually finding the one he wants and doing untold damage to the clutch as he goes (Wheeled vehicle skill: 1, lucky he knows where the brakes are!). After a bone shaking ride, the UAZ jerks to a halt a few metres from where Gallin is attending to the two wounded.
Meanwhile the approaching soldiers have closed the gap to only 60m for the lead two and a little under 200m for the woman with the grenade launcher. The others are still searching the Poles and gathering equipment.
Gary Irwin Herbert Kett
player, 29 posts
Short, light caucasian
male, 35 ish, dark hair
Tue 13 Apr 2004
at 03:48
  • msg #46

Re: Anybody got a spare gearbox?

Greetings Gents. We've got wounded here. I'm sure they'd appreciate a ride until they're up to walking again. Any idea who the folks dog-trotting towards us are? Me, I'm Kett, Gary, Warrant Officer, Canadian Infantry, or used to be the last time we had a formally identifiable unit....

Kett sticks out his hand to the newcomers, shakes if they will, and then starts to load the wounded if Mike says they are ready to move.

Also take a look in the back of the UAZ for any of my kit....

Buggers stole all my kit too. Of course, that's small potatoes compared to riddling us with bullets, but it pisses me off. If I catch that a-hole with the SMG, he won't be long for this world. I'll feed it to him after I empty the mag into his head....
Nuked
GM, 208 posts
Tue 13 Apr 2004
at 14:41
  • msg #47

Re: Anybody got a spare gearbox?

A quick look in the back of the UAZ reveals the following items: Pack x2, Combat Webbing x2, Shelter half x2, Sleeping Bag x2, Bayonet for C7, 180 rounds 5.56mm N, Bayonet for M177, thermal Fatigues, 25kg tinned food, wheeled vehicle tools and a PM-63 SMG (slightly bloodied on the front seat).
Sergeant Michael Gallin
player, 20 posts
Tue 13 Apr 2004
at 18:07
  • msg #48

Re: Anybody got a spare gearbox?

"They are ready to be moved, just watch the leg on this one." Sgt Gallin will help get the wounded into the back of the UAZ, and Watches the approaching group with some apprehension. "Thats the only trouble in this world, you can't tell enemies from scared friends anymore. I could really use a beer."
Sergio D'ammond
player, 17 posts
A large well built man.
Aged around the late 30's
Tue 13 Apr 2004
at 21:39
  • msg #49

Re: Anybody got a spare gearbox?

Seeing that Dimitar drove this way, they were once more working and thinking as a team. It hadn't been long, but they both seemed to thrive off each other. Estimating the distance, he jumped down, slinging his gun over his shoulder and helping move people into the back.

[OOC: are we all moving on to the other thread now?! As it seems to make sense? Use this for any whisperings maybe... but still....?]
Nuked
GM, 209 posts
Wed 14 Apr 2004
at 13:03
  • msg #50

Re: Anybody got a spare gearbox?

Sergio D'ammond:
[OOC: are we all moving on to the other thread now?! As it seems to make sense? Use this for any whisperings maybe... but still....?]

That's the plan.
Gary Irwin Herbert Kett
player, 30 posts
Short, light caucasian
male, 35 ish, dark hair
Wed 14 Apr 2004
at 21:50
  • msg #51

Re: Anybody got a spare gearbox?

Retrieve the gear out of the back that appears to belong to me. My webgear would be notably different than the most others - we don't use ALICE clips, having a different suspension system. I'll get my webgear on, verify my pack is there, and try to catalog what is missing (is it just my C7? The mags I've got will fit an M16 too).

To the fellows in the jeep:
Do we know who these guys coming over are? Friend and enemy don't mean wat they used to - you can't depend on uniform or even nationality anymore. Hell, I've had run ins with Americans and I thought they were allies... desparate times make some folks due desparate things and forget who they are...
Nuked
GM, 211 posts
Thu 15 Apr 2004
at 12:21
  • msg #52

Equipment

The following items of Kett's gear are still there. The remainder (minus the food PM-63 and tools) is Gallin's: Pack, webbing, sleeping bag (still in pack), bayonet (in webbing), 180 rds 5.56N (still in pack)
Sergeant Michael Gallin
player, 24 posts
Sat 17 Apr 2004
at 02:13
  • msg #53

Re: Equipment

Gallin will definitely retrieve his stuff and hastily put it on then. He feels a slight bit better with at least a bayonet.
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