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08:58, 10th May 2024 (GMT+0)

Near Czestochowa.

Posted by NukedFor group archive 1
Nuked
GM, 442 posts
Sun 19 Dec 2004
at 09:23
  • msg #1

Near Czestochowa

Copied from Pruszkow thread:
The past week has past with the two vehicles playing cat and mouse with searching Pact forces. A couple of tight scrapes have taught you the tremendous value of never letting your fuel tanks go dry and keeping as much as possible loaded up (to enable a quick escape). Travelling in a generally southerly direction, you have skirted around most of the towns and villages but travelled by road during the night as much as possible. Winters' image intensifiers and the IR goggles carried by Dave, Andy, Tanya and Dettinger aid greatly in avoiding trouble, their batteries charged by the vehicles electical system in turn.
Two days ago, as you were skirting around the western side of the radioactive remains of Czestochowa, Sgt Guido called a halt. He had spotted a caravan of merchant wagons. If if wasn't for the rifles they were carrying, you'd almost have sworn you were back in the middle ages due to their "low tech" approach to hauling their wares by horsecart. After cautiously approaching (your food supplies were getting low again), and establishing contact, you heard a strange but interesting story.
Apparently back in '99, the city of Krakow declared itself a soveriegn state and a free city. The war did not exist within it's borders. Everyone was welcome, no matter what side they had fought on just as long as they could support themselves.
You'd heard similar tales before of cities, towns and even whole provinces declaring themselves "neutral" but none of them survived a few weeks or a month or two before on side or the other decided they needed the areas resources too much and invaded. Krakow should have suffered the same fate except for one thing - the ORMO consisted mainly of the Polish 8th Motorised Division!
The choice was fairly easy to make. Either struggle to survive until you found a break in the lines to allow you to slip westward, or keep heading south to Krakow and ride out the forseeable future in relative saftey and comfort.
Naturally, Krakow won out.
This message was last updated by the GM at 17:19, Sat 30 July 2005.
Nuked
GM, 444 posts
Sun 19 Dec 2004
at 10:29
  • msg #2

Re: Near Czestochowa

The past two days since the meeting with the merchants has been harrowing to say the least. First, you were almost ambushed by a group of ragged men in Soviet uniforms. Fortunately they were only armed with rifles and a couple of machineguns. It did however cause Dettinger to dive inside the BTR-80 and nearly break his neck. Who knows why such poorly armed people attacked armoured vehicles? Starvation, desperation, suicide? Whatever their reasons, Major Smythe made the decision to keep on driving, no need to stop admidst a hail of hot lead after all.
Another concern was the sudden appearence of a helicopter! Admittedly it was far off in the distance and couldn't even be recognised as Pact of Nato, but the general stir it caused....
Nobody had seen a helicopter in one peice for over a year, and even those few had been grounded either due to lack of fuel, lack of spare parts, lack of pilots, too high a risk to fly in combat (even if it wasn't shot out of the air, it'd attract just about everybody within a 100km radius) or all of the above. Whoever owned this one had some serious balls and fuel to burn!
The past weeks slow progress (only about 100km) has been mainly due to the need to stop and brew alcohol every day or two. The BTR-80 running on Gasoline has made it doubly frustrating as it's fuel gauge has barely moved - still about 3/4 of a tank left (210 litres left, max cap 290 litres) and theres another 270 litres still in jerrycans!

The morning has dawned with it's usual inevitable slowness over the battered and scarred landscape that is modern day Poland. Anybody who could has been instucting the others in Language skills - specifically English. Camilla is begining to pick up a few words and can even carry on a simple conversation with some people.
The still has been working all night as usual and (since a guard was posted to stop Don syphoning off some for his own collection), another couple of litres produced. Not much, but it may make the difference between escape and reinprisonment (for some).
As usual, Dave leads out in the BRDM as scout vehicle while the BTR hangs back ready to react in case of trouble. Within an hour of slow and cautious travel, Dave calls a halt. [Private to Aaron Winters; Staff Sgt Dave Guido; WO2 Andrew (Andy) Corrigan; WO1 Gary Irwin Herbert Kett: He's spotted some vehicle tracks crossing the dirt path you are presently following. While not unusual in itself, it's the shape and age of them that has attracted his attention. It appears that they were made in the last day or so by a LAV-25 or similar 8 wheeled NATO vehicle. 1st to read this PM please respond.]
This message was last edited by the GM at 18:43, Mon 20 Dec 2004.
Plt Sgt Tanya Redgrave
player, 71 posts
Plattoon Sergeant
US Rangers
Mon 20 Dec 2004
at 07:11
  • msg #3

Re: Near Czestochowa

Tanya, when she sees the BRDM come to a stop, will nudge the driver... (OOC: Ket/Don/someone else?) ...to confirm he has noticed (so he may stop too) and then let the rest of the passangers know...

"Eyes and ears peeled boys and girls... Dave's just called a stop, Winters can you see anyone or anything ahead?"

(Tanya will have head and shoulders out of the commander's hatch and be scanning to the left and right of the BRDM with a pair of binoculars she recently added to her belongings...)

"Major Smythe do you want to get on the horn to Sgt Guido, Sir? or just wait 'n see?"
[Private to Plt Sgt Tanya Redgrave: 1st edition rules - 1D10 roll against skill alone. See "rules" thread.]
This message was last edited by the GM at 13:58, Mon 20 Dec 2004.
Aaron Winters
player, 15 posts
Heavy Weapons Specialist
Navy SEAL
Mon 20 Dec 2004
at 12:58
  • msg #4

Re: Near Czestochowa

Lifting his intensifiers Winters looked around slowly, locking onto Don he focuses untill he can barely make out the tracks "We got a set fo tracks Sarge, look fresh." NOt that he could see all that much from his spot, but the thought of fresh tracks that were not from his group made him tighten his free hand around the grips of the heavey weapon.
Leutenant Camilla Ashton
player, 53 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Mon 20 Dec 2004
at 18:04
  • msg #5

Re: Near Czestochowa

Tracks?  Camilla wonders why people are so interested in tracks.  If they wer wanting to go hunting though, she didn't want to be left behind.  Getting her rifle and equipment together, she looks forward to hunting.  Images of her previous life come to mind and feelings of sadness from missing her family cross her mind and her expressions.
Aaron Winters
player, 16 posts
Heavy Weapons Specialist
Navy SEAL
Mon 20 Dec 2004
at 18:41
  • msg #6

Re: Near Czestochowa

Glancing down at Cammilla Aaron grunted "Convoy tracks, not animal, well just a different kind of animal."
Leutenant Camilla Ashton
player, 54 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Mon 20 Dec 2004
at 18:47
  • msg #7

Re: Near Czestochowa

Feeling embarassed, the color rises to her cheeks.  "I not know this.  Convoy is enemy?"  Camilla sits back down, and gets quiet.  It wouldn't do to get in the way if there was danger this close.
WO2 Andrew (Andy) Corrigan
player, 43 posts
22 SAS Rgt
Mon 20 Dec 2004
at 20:43
  • msg #8

Re: Near Czestochowa

"Per'aps it's tyme for a quick dismounted recon?" Andy suggests
Aaron Winters
player, 17 posts
Heavy Weapons Specialist
Navy SEAL
Tue 21 Dec 2004
at 04:54
  • msg #9

Re: Near Czestochowa

Slapping the top of the heavy weapon Aaron smirked and shook his head "You go for a walk if ya want, I'mma stay right here with bessy incase soemthing mean and nasty needs a lesson in manners.
Dettinger
player, 14 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Tue 21 Dec 2004
at 15:51
  • msg #10

Re: Near Czestochowa

Once it becomes apparent that our little convoy is halted, Dettinger will unsling his binoculars and begin observing the surroundings more attentively.

"Was ist es, Tanya?" [What is it, Tanya?]
WO2 Andrew (Andy) Corrigan
player, 44 posts
22 SAS Rgt
Tue 21 Dec 2004
at 17:02
  • msg #11

Re: Near Czestochowa

Andy shakes his head.  "Ach, you Yanks and your reliance on armor.  You canna sneak up an anythin' in this bloody things.  It's about like..." he grins, "goin' t' war in a bright red uniform"

He turns to the Colonel.  "What say you, sah?"
Staff Sgt Dave Guido
player, 213 posts
Staff Sergeant Guido
Danish Special Forces
Tue 21 Dec 2004
at 17:49
  • msg #12

Re: Near Czestochowa

And light blue helmets
Leutenant Camilla Ashton
player, 56 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 22 Dec 2004
at 17:46
  • msg #13

Re: Near Czestochowa

Camilla checks all her equipment.  This did not seem to be a regular stop.  There were talks of 'convoy' and 'tracks'.  People seemed to be tense and talking in hushed tones.  It was nervewracking.  Checking her weapons and making sure they were loaded and ready to go, she looked for the nearest hatch.  Keeping her finger on the safety she was prepared for anything.  Only then did her breathing return to normal, when she felt a little control.
Staff Sgt Dave Guido
player, 215 posts
Staff Sergeant Guido
Danish Special Forces
Wed 22 Dec 2004
at 18:00
  • msg #14

Re: Near Czestochowa

Guido picks up the radio, "I'll go and have a look, out", then clambers out of the tank and attempts to move to see the road without being spotted.
This message was last edited by the player at 18:02, Wed 22 Dec 2004.
Dettinger
player, 16 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Wed 22 Dec 2004
at 18:10
  • msg #15

Re: Near Czestochowa

After Guido radios in, Dettinger seems to consider for a moment. He nods to himself, tightens his helmet straps, and boosts himself out of the troop compartment, on to the roof of the BTR.

"Tanya - ich bin anmaßender taktischer Befehl vorläufig." [Tanya - I am assuming tactical command for the time being.] Quiet, reserved Dettinger is suddenly every bit the combat commander, face hard, demanding obedience. "Ich wünsche Gallin und Ashton mit mir, keine Sätze.  Mein Englisch genügt.  Ich bin im Kontakt über Radio oder Läufer.  Warnen Sie das BRDM, daß wir oben kommen, und bereit sind zu bewegen." [I want Gallin and Ashton with me, no packs. My English will suffice. I will be in contact via radio or runners. Warn the BRDM that we are coming up, and be ready to move.]

With that, he will drop off the deck and onto the ground, readying his rifle, ensuring that his radio is functioning. "Erklären Sie das BRDM, fest zu sitzen." [Tell the BRDM to sit tight.] He nods to Redgrave, and starts off up the track at a slow jog without looking back.
Leutenant Camilla Ashton
player, 57 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 22 Dec 2004
at 20:24
  • msg #16

Re: Near Czestochowa

Hearing the relatively new newcomer mention her name, she looks up at Dettinger as he exits.  Looking around quickly, wondering just what is going on, she looks for radio if there is one available, and scurries out of the vehicle.  Looking around, she notices the surroundings, much of which she hasn't seen in the daylight being cooped up in the back most of the time.  Finishing her quick scan of the area, she spies Dett.  She hops down and catches up with him.

She wonders briefly if he meant that she and Gallin were to remain in the vehicle and guard it.  No, that wouldn't have been proper procedure.  He was probably doing recon and was calling his team.  At least no one tried to stop her as she left.
Dettinger
player, 18 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Wed 22 Dec 2004
at 22:09
  • msg #17

Re: Near Czestochowa

When Ashton catches-up with him, Dettinger turns his head and nods to her, with a tight smile on his face. He doesn't stop jogging, but motions for her to follow back and to his right.
This message was last edited by the player at 22:19, Wed 22 Dec 2004.
Leutenant Camilla Ashton
player, 58 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 22 Dec 2004
at 23:15
  • msg #18

Re: Near Czestochowa

Okay, so far, so good.  It looks like I am doing the right thing.  Moving to the intended position, she examines the tracks at a jog.  Then she keeps her eyes and ears open.
Sergeant Michelle Gallin
player, 89 posts
Thu 23 Dec 2004
at 13:21
  • msg #19

Re: Near Czestochowa

Since Gallin is driving the BDRM, she will stay put and keep an eye out to the rear, just in case. rifle is at the ready, and so is the medkit.
Major Richard Smythe
NPC, 78 posts
British Major (DSM)
Army Aviation
Sat 25 Dec 2004
at 10:45
  • msg #20

Alert

Grabbing up a spare headset;
  OK folks, lets move the Scout to the side so the APC can pass if needed.
  Don, lets hold back 50 or 60 yards until we know more.

  Eyes open all, find a viewport.

  PC Clear.
Dettinger
player, 22 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Mon 27 Dec 2004
at 03:29
  • msg #21

Re: Alert

After hearing Smythe's radio message, Dettinger double-clicks the Transmit button on his radio, to acknowledge receipt, and keeps jogging towards the BRDM with Ashton.
Nuked
GM, 454 posts
Mon 27 Dec 2004
at 14:24
  • msg #22

Re: Alert

Dettinger and Camilla cross the interveneing 100 yards or so fairly quickly and come to the area they saw Dave dissapear into the bushes. In the dirt of the track ahead can be clearly seen what has raised such interest.
Tracks, vehicle tracks, and most probably made in the past 24 hours by a LAV-25!
Not a rare vehicle (at least in NATO service), it never the less raises some important questions. Is it still NATO or has it been pressed into Pact service. If it's NATO, is it from another group of 5th ID survivors? Could it be from another unit? Are they marauders? Is it alone? Are they friendly?
All these thoughts and many more race through your minds.
Are they worth following or should you continue southwards? (They are running from east to west.)
WO1 Gary Irwin Herbert Kett
player, 112 posts
Short, light caucasian
male, 35 ish, dark hair
Mon 27 Dec 2004
at 19:25
  • msg #23

Re: Alert


Kett brings his scout car to a stop at Smythe's request,
Leutenant Camilla Ashton
player, 59 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Mon 27 Dec 2004
at 19:27
  • msg #24

Re: Alert

Cam stays alert for any dangers.  Her senses are on high out in the open after being cooped up for so long.  Feeling a little vulnerable with the difference for not having steel surrounding her all the time and now nothing, she shakes it off and keeps her mind to the tasks at hand.
Dettinger
player, 23 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Mon 27 Dec 2004
at 20:20
  • msg #25

New Directions

Dettinger drops to his haunches at the tracks, carefully examining them. After pausing a few moments to consider, he waves to catch Ashton's attention, and using standard military hand signals, details her to follow Dave and bring him back. He waits long enough for her to ask questions or acknowledge, then fishs out his radio and transmits.

"Vehicle tracks, LAV-25. Go to west. No...they go west, yes?" Dettinger stops transmitting, clearly irritated by the language barrier. "Tanya - legen Sie bitte neu.  Tragen Sie das Ü.t.r. zum BRDM vor.  Es gibt neue Schienen von einem Lav-25, Verbindungsunbekanntes.  Halten Sie ein Auge geöffnet;  Ashton und Dave sind auf Fuß in der Bürste.  Wir haben die Sitzung eines Offiziers und stellen unsere Richtung des Spielraums fest." [Tanya - Please relay. Bring the BTR forward to the BRDM. There are recent tracks from an LAV-25, affiliation unknown. Keep an eye open; Ashton and Dave are on foot in the brush. We'll have an officer's meeting and determine our direction of travel.]

He will stow his radio handset, then carefully clamber up the side of the BRDM to the commander's hatch, and knock to get the occupant's attention, if no one is visible. "BTR is coming. Not to move, please."
This message was last edited by the GM at 12:35, Tue 28 Dec 2004.
Leutenant Camilla Ashton
player, 60 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Mon 27 Dec 2004
at 21:09
  • msg #26

Re: New Directions

Hand signals.  Okay, she can follow this.  Follow tracks and bring back. WHAT? BRING BACK LAV? Oh, follow foot tracks and bring back.

She signals back, friend or foe?

Okay, find Dave and bring him back, roger.

And she takes off...
This message was last edited by the GM at 12:36, Tue 28 Dec 2004.
Nuked
GM, 455 posts
Tue 28 Dec 2004
at 12:52
  • msg #27

Re: New Directions

The tracks themselves show to an experienced observer many things. Unfortunately, neither Dettinger nor Cam are sufficiently experienced, in fact, Dettinger actually manages to scuff out some of the tracks with his boot! (rolled a 10 - ouch!)
All that can be read by those on the ground at the moment is that the vehicle was alone and travelling across the roadway from east to west.
[Private to WO2 Andrew (Andy) Corrigan: You are one of the best trackers in the group. You may have a chance of recovering some info from the tracks.]
[Private to Aaron Winters: You are one of the best trackers in the group. You may have a chance of recovering some info from the tracks.]
[Private to Major Richard Smythe: You are one of the better trackers in the group. You may have a chance of recovering some info from the tracks.]
Aaron Winters
player, 19 posts
Heavy Weapons Specialist
Navy SEAL
Tue 28 Dec 2004
at 14:05
  • msg #28

Re: New Directions

From his spot nice and relitivly safe upon the vehical Aaron watched through his long range glasses as Dettinger scuffed the tracks. Grunting to himself he let the glasses flop against his chest as he grabbed the M249 and climbed from his perch. "Cam, tell Captain Kraut I'm on my way up to take a look at the tracks." Aaron says into his radio.[Private to Nuked: Any info about the tracks I need to know?]
Dettinger
player, 24 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Tue 28 Dec 2004
at 15:52
  • msg #29

Re: New Directions

When Winters' message is transmitted, Dettinger stands quickly, and turns an icey stare on the approaching former SEAL. He looks unimpressed, but remains crouched atop the BRDM.
WO2 Andrew (Andy) Corrigan
player, 46 posts
22 SAS Rgt
Tue 28 Dec 2004
at 16:09
  • msg #30

Re: New Directions

When Dettinger scuffs the track, Andy winces and jumps out of the BDRM.

Passing the Lt Col, the CW2 crouches and expertly examines the tracks
This message was last edited by the player at 16:22, Tue 28 Dec 2004.
Leutenant Camilla Ashton
player, 62 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Tue 28 Dec 2004
at 16:51
  • msg #31

Re: New Directions

Looking around confused slightly she pieces it together as she sees people climbing out of the vehicles and approaching and notices the captain already received the transmission.  He's a captain?  Ohwell, Back to my previous orders then and she starts trailing the tracks.
WO1 Gary Irwin Herbert Kett
player, 113 posts
Short, light caucasian
male, 35 ish, dark hair
Tue 28 Dec 2004
at 17:10
  • msg #32

Re: New Directions

Kett turns off the engine on the scout car to preserve fuel.  He then climbs out and takes up a sentry position near the cab so he can hear the radio.

"Its still funny hearing german over the radio.  Seems counterintuitive...Captain Kraut.  Hell of a nickname to get saddled with.", he says walking towards Dettinger.  He unrolls the linen around the Elcan sight of his C7 and checks that the optics are undamaged.  He then checks the load to ensure that it is ready to go in case there is trouble.
This message was last edited by the player at 20:37, Tue 28 Dec 2004.
Dettinger
player, 25 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Tue 28 Dec 2004
at 19:36
  • msg #33

Re: New Directions

Dettinger grunts deep in his throat. "My English, not so good, but I know this 'Kraut'. Last I see, I am still being Oberstleutnant, not Captain. What you call, Leftenant Colonel, yes?"

He settles on the edge of the BRDM's top deck, rifle propped upright, watching the surroundings. Under his camo paint, he is blushing furiously at his mistake with the tracks, even though he knows there is still more than enough that is pristine for tracking purposes.
This message was last edited by the player at 21:31, Tue 28 Dec 2004.
WO1 Gary Irwin Herbert Kett
player, 116 posts
Short, light caucasian
male, 35 ish, dark hair
Tue 28 Dec 2004
at 19:57
  • msg #34

Re: New Directions

Moving back to near the BRDM Kett suspends his C7 from it's sling in the ready position, barrel towards the ground, held tight against his combat web, hand in safe-trigger position.

"I speak German as well.  We haven't had much of a chance to talk Dettinger.", he says to the german officer. "I'm Kett. Gary Kett, Warrant Officer, P-Dubs, Princess of Wales Own Regiment, Canada.", he leans out far over his rifle to extend his hand to the german officer.

[Private to Nuked: Whats really funny is that I grew up just outside Kingston Ontario and my 2nd apartment was just around the corner from the Princess of Wales Own Regiment barracks, I had friends in the reserves there.  The more I read about Kett the more I think I must know the player LOL, he has information that only someone who lived in Kingston, Ontario, Canada might have.]
This message was last edited by the player at 20:35, Tue 28 Dec 2004.
Sergeant Michelle Gallin
player, 91 posts
Tue 28 Dec 2004
at 20:00
  • msg #35

Re: New Directions

And the medic is still behind the wheel, ready to run any enemies over. Or jump out to administer first aid. And getting bored fast. She twiddles her thumbs on the steering mechanism then decides to stick her head out to see what is going on.
Dettinger
player, 28 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Tue 28 Dec 2004
at 21:33
  • msg #36

Re: New Directions

Dettinger takes Kett's hand and shakes it firmly, twice, before letting go. "Gefallen, um Sie, Kett zu treffen. My name is Dettinger, Oberstleutnant. I am Falschirmjager." [Pleased to meet you, Kett.]
Major Richard Smythe
player, 81 posts
British Major (DSM)
Army Aviation
Wed 29 Dec 2004
at 00:16
  • msg #37

Re: New Directions

OK folks, any indication of the age of these tracks or their speed? Fuel or oil leaks? Beware of ambush, HE does nasty things to infantry.

OOC: Whilst this is going on I'll "turn-out" and using any bino's handy survey our back-trail.
Nuked
GM, 457 posts
Wed 29 Dec 2004
at 13:55
  • msg #38

Re: New Directions

Andy climbs from his assigned position behind the BRDM guns and inspects the remaining tracks at a closer range. He's just about worked out a few things when Winters saunters up, trips on a rock and nearly obliterates the few marks Dettinger missed the first time round! (got to love those Catastrophic failures! :))
Camilla quickly finds Dave "concealed" at the edge of the road.
This would also be a very very bad time to be attacked. Neither vehicle has anybody manning the guns, The BRDM has only the driver still in it and the BTR's driver is practicing their sniper bait skills....
Fortunately, the world doesn't open up on you and only the usual sounds of a Polish summer day can be heard.[Private to WO2 Andrew (Andy) Corrigan: The only extra info that you gain before Winters ice skating practice is that the vehicle was not heavily loaded. It could either have a full load of passengers without any cargo, be partially loaded with equipment and supplies or a combination of both. Whichever way it is, they are either undermanned or possibly close to a base or some sort.]
WO2 Andrew (Andy) Corrigan
player, 49 posts
22 SAS Rgt
Wed 29 Dec 2004
at 15:25
  • msg #39

Re: New Directions

Andy grits his teeth and smiling tightly, says, "Whatever it was, 'tweren't 'eavily loaded."

OOC: I assume by now be vehicles are close to each other and we can all talk w/out radios?

He heads back to the CF of vehicles and militiary personal, and repeats himself, adding, "With it's light load, it might be operating close to base, and it likely undermanned.  If friendly, we could use local intel.  If not, we can always use supplies.  I suggest we leave the vehicles here underguard, and send a coupld of us sneaky types ahead to do a quick recon.  If, as you Yanks, say, the fecal matter impacts the rotary oscillator, then we dig in and you lot back here ride to the rescue."
He pauses, and then continues.
"Next time we find tracks, per'aps the experts should take a look first.  sah"
Leutenant Camilla Ashton
player, 64 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 29 Dec 2004
at 19:07
  • msg #40

Re: New Directions

Cam slides in next to him under cover, and continues to keep a lookout.  She signals questioningly, go back, now? though she doesn't put much emphasis in it.  She is just as content to be out of the vehicles for a change and stretching her legs.
Dettinger
player, 29 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Wed 29 Dec 2004
at 19:50
  • msg #41

Re: New Directions

"Now officers meet in APC, please." Dettinger hops down off the BRDM, and walks towards the BTR, repeating himself to anyone who couldn't hear him before, and then over the radio, as well.

"Crew vehicles, yes? Gunners and...err...pilots? Drivers? Not all should be exposed.' As he reaches the BTR, he will clamber up onto the top deck, en route to the troop compartment, and speak to Tanya on the way past her hatch. "Halten Sie ein Auge heraus, Tanya.  Wir sortieren unsere folgende Bewegung und erhalten unterwegs kurz." [Keep an eye out, Tanya. We will sort out our next move, and get underway shortly.]

Taking a quick look around before he drops through the troop hatch, Dettinger will wave towards the bush approximately where Ashton disappeared, motioning her to return, and then he enters the BTR.
WO2 Andrew (Andy) Corrigan
player, 52 posts
22 SAS Rgt
Wed 29 Dec 2004
at 20:30
  • msg #42

Re: New Directions

Andy makes sure all avenues of approach are covered by at least one set of eyes, and suggests the drivers take a minute or two to get out and stretch.  "Since the hofficers are deciding the next move, we might as well water the foliage if needed"
Aaron Winters
player, 24 posts
Heavy Weapons Specialist
Navy SEAL
Fri 31 Dec 2004
at 15:57
  • msg #43

Re: New Directions

Grunting Aaron dusted himself off and glared at the krauts form as he walked away. "Blasted war, now I have to obey a damn nazi." Ok, true, Aaron did not have any reason to obey the german, but if he didn't he would prolly be shot by the nazi wanna be.
WO1 William Brown
NPC, 93 posts
Warrant Officer Class 1
Fri 31 Dec 2004
at 16:23
  • msg #44

Re: New Directions

Climbing form the back of the BTR-80, Brown looked around before shaking his head and following the German and the other "we're to good to enlist" types. It may be a meeting of the minds, but only enlisted men knew what they were doing, it might pay off for him to tag along, that way the bloody german didn't march them off a cliff.
This message was last edited by the GM at 16:27, Fri 31 Dec 2004.
Dettinger
player, 35 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Sun 2 Jan 2005
at 00:26
  • msg #45

Re: New Directions

Dettinger will grab a seat in the BTR's troop compartment, settle his rifle, and wait for the other officers to arrive. When it becomes apparent that Cam will not be in attendance, he will turn to the others.

"First, is issue of command. I am new, yes? I am Oberstleutnant, also. I am not wanting to cause the tension, but must be a single speaker of authority." Dettinger pauses at this point, looking each participant in the eyes for a moment. "I can't command if you don't support. But am not asking, understand, yes? We settle this here, now, and then it is done, yes? Yes. Smythe, you are senior officer. Brown, senior noncom, like Hauptfeldwebel? Will you...ahh...the word is, acknowledge?...my rank?" Again, he looks between the officers and the warrant officer. If they don't contradict him, he will nod and continue.

"I think Corrigan, Ashton and Gallin follow tracks, with radio, see if LAV still near. We wait in reserve, yes? If they not find it today, we pick-up and decide to follow as group or keep on to Krakow. Questions? Ideas?"
This message was last edited by the player at 18:14, Mon 03 Jan 2005.
Donnachaidh
player, 136 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Mon 3 Jan 2005
at 19:42
  • msg #46

Re: New Directions

" 'ey lad. I will NOT support you, thats for sure"

Don, who hasn't said a lot about anything, except for some grumblings about the German, suddenly raises his voice.

"You're talking as if this was some kind of military expedition we are on, but we only want to get home as fast and as unhurt as possible. I object to anything resulting in unnecessary blodshed. Mr Nelson was left behind, and even if he also was somewhat a warmonger, you seem to be even worse! You have hardly gotten into the group before you now try to come here being the big officer-kinda-laddie."

Don's laidback style hardens a lot in the discussion.

"I say we can choose a leader that has military knowledge to command if we should be attacked. I can handle everything else though, if you want me to. I myself would prefer a lassie as leader, they have a much gentler touch with everything. Everything..."

With the last words he gives a smile to the girls, and back is his boyish (bad) humour. He can not be mistaken though, about not wanting the sauerkraut to be the leader for the group.
WO1 William Brown
NPC, 94 posts
Warrant Officer Class 1
Mon 3 Jan 2005
at 19:50
  • msg #47

Re: New Directions

Nodding his head towards Donnachaidh, William shrugged. "I agree with Don, you have been with us for the least amount of time. I will not support your taking command. The men, and woman do not know you. " It was the true after all. "You come and assume command without so much as a second thought. So no, I will not support your command. If it is forced I will take anyone who will follow and head for home on our own."
Dettinger
player, 37 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Mon 3 Jan 2005
at 21:01
  • msg #48

Decisions

Dettinger seems at least mildly taken aback. When Don is speaking, he doesn't react aside from raising one eyebrow derisively. However, during Brown's response, he pays more attention, nodding at points.

"Herr Brown...you raise good points, I think. I am being new to this group, and the situation, it is not so...regular? I respect your opinion. The voice of the ranks, yes?"

Dettinger turns to Donnachaidh at this point, and could scarcely look less impressed. If he reacted to the aforementioned's bluster, it doesn't show in the slightest. "You...were consulted as a...courtesy, for rank you hold, somehow. Your opinion carries no muscle. Your conduct...is what we would call, jugendlich und wie das einer Katze in der Hitze...you...think with your dick. This is not Politik, this is survival. Pretty words won't see us home. I have nothing more for you." He looks like he could spit at this point.

"Major Smythe, Herr Brown, this is a good discussion for us to be having. I will not press issue for myself. There will be a leader, to make the combat decisions - this is not open for discussion. Who is chosen, yes, discuss. I am not having an ego in this. There must be leadership for survival. I...invite?...your debating of this.

At this point, he settles back on the troop compartment's bench, and watches Smythe and Brown.
WO1 William Brown
NPC, 96 posts
Warrant Officer Class 1
Mon 3 Jan 2005
at 21:17
  • msg #49

Re: Decisions

Shakign his head William sighed. The Kraut was just another no load-shit for brains officer. "If we don't want a leader there will not be one. We have had leadership by experiance from the start mate, no single person was completly in charge, I myself like it that way." Leanign against the side of the Troop carrier he grunted "If you must have leadership, then I would suggest Smythe or myself. The men know us, and they respect us. Not you."
This message was lightly edited by the player at 21:55, Mon 03 Jan 2005.
Dettinger
player, 39 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Mon 3 Jan 2005
at 21:52
  • msg #50

Re: Decisions

"You perhaps did not understand me. I am opposed, yes? This is not ideal, but I am pragmatist, is the word. Choose another, is my meaning."
Donnachaidh
player, 138 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Mon 3 Jan 2005
at 22:00
  • msg #51

Re: Decisions

Don can't really hold back a little smear when William bursts into flames on the little torch Don tossed into the fire. Don was aiming on getting Dettinger irritated, and he seemed to achieve that. Funnier yet was that little Willie ignited on all cylinders as well. In any case, things moved in Don's direction. On the other hand, also in the direction that Dettinger wanted. He was just looking for a firm hand to hold on to when the thunder of shells will start sounding sooner or later.

Obviously nothing of this was mentioned to any of the gamepieces of 'Don's game of chess'. He had almost forgot the fun in this kind of politics.

"You can just stuff the rank-part of your discussion. If you are such a marvellous officer, being an Oberst-lieutenant or what the heck you call yourself, where are your troops? You should have at least a couple of hundred bratwursters walking beside you. Lost them in the woods, have you? Hehe"

Don is even going below being Jugend-ish, to push some more pressurepoints on the German.

"You are here just because we are so damn nice and helpful to all human beings. We can probably use your knowledges of sneaking and crawling in dirt though. You have obviously been hiding in the woods for quite some time, afraid of the bad russkies, right?"

Don sits back, waiting to see if he has been able to get the German up and going or if he need more black-powder to blow up.
WO1 William Brown
NPC, 97 posts
Warrant Officer Class 1
Tue 4 Jan 2005
at 16:21
  • msg #52

Re: Decisions

"NO Kraut breath, you misunderstand me. You said there will be a leader under no uncertain terms. What I'm saying is that unless we decide that, there will not be a leader." Bloody germans, the only good one was one shining your boots. Ok so if they had to split off William knew Don and Winters would be with him, no clue who else though. "You want my honest idea of you Dettinger? Your a worthless-no-load-shit-for-brains-can't-*?%&-commanding-officer, who lost all his men due to the fact that you don't know what your doing and now you want to get us killed."
This message was last edited by the GM at 17:47, Tue 04 Jan 2005.
Dettinger
player, 40 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Tue 4 Jan 2005
at 17:14
  • msg #53

Re: Decisions

At this point, there is no doubt: Dettinger is shocked and appalled.

"Herr Brown, I know not what to say. You speak anger, like I had the doing of something terrible to you. I come here as man, to make discussion, yes with determination - you respond with fire. You know not my record, the happenings before here, anything, but judge. Of the Politiker, I expect. Of you, I not. I know men of Warrant rank, though Deutschland not use it - I would expect more of one."

He pauses, clearly considering something unpleasant. He does not appear perturbed by the words being thrown about, so much as the attitudes behind them.

"I say this, then. This," Dettinger gestures towards his rank flash, wrapping his fingers around it, "...is symbol of who was. I earned it, blood and sweat, but you not believe. Okay. Now, I want to go home. I want to see family. That more important than this, I am thinking." At this, Dettinger pulls the flash loose, tearing the last threads. He then tucks the flash into his pocket, gathers up his rifle, and begins to walk away. Then he turns.

"I think you make mistake. Command, mine or other, may save us. I think you make mistake guesses, about me and what I offer, and why. That is your commerce, yes? You have strong feelings. I do not. Consider me a rifleman; I can prove that more easy. Ranks won't get us home. Ich möchte mein Haus noch einmal sehen - nichts sonst Angelegenheiten." With that statement, he again turns, and walks confidently away, looking to sit quietly away from the gathering.
This message was last edited by the player at 21:25, Tue 04 Jan 2005.
Leutenant Camilla Ashton
player, 68 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Tue 4 Jan 2005
at 17:58
  • msg #54

Re: Decisions

Thoroughly confused, Cam watches the discussion.  They'd only been traveling a few days and she could see the tensions building.  It has obviously come to a bursting point.  The best she could make out is that they are seeing who would be in charge.  It seemed more like the bull moose crashing their heads together to be the leader of the pack.  She chuckles and thinks, and they better not think they get the pick of the herd either.

Then the new German rips off his rank?  What happened?  They stripped him of rank?  He must really want to be with the group to accept that.  Or he is really afraid of something out there.  But then again, weren't we all?

"Boys, stop fight.  Enemy shoot us."  Pointing at everyone, she says, "You no help enemy job."  Exasperated she throws up her hands and sits back down.  This English is hard, she thinks.  Standing up she moves away, saying, "I coffee."  And she goes to see if she can find some coffee.
Donnachaidh
player, 139 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Tue 4 Jan 2005
at 20:56
  • msg #55

Re: Decisions

What's this? He did actually rip his marks of rank. Quite a turn.

Don is actually impressed by the way Dettinger handled the situation. He thought him to be a cocky officer as all officers usually are, but there is something that make Don respect the German after all.

But that's for sure something I would never tell him, or the others, Don thinks with a smile to himself.

"I would've told you to rip those off anyway, Dettinger. The enemies are targetting the officers, you know. I guess you never saw that from your trench-crawling"

Don looks around at the people in the group. He wonders who he actually would like to have in charge in military actions.

"So, anyone want to have a jolly little election for bossing?"
WO2 Andrew (Andy) Corrigan
player, 57 posts
22 SAS Rgt
Tue 4 Jan 2005
at 21:33
  • msg #56

Re: Decisions

Outside, Andy finishes watering a random polish bush.

He heads back to the officer's meeting, passing the German officer.  Sticking his head in, "Lads and Lassies, I'm about as 'appy sitting 'ere in the open as I would be with my bollocks in a vise and my 2nd ex-wife holding the 'andle."

"I'm only a lowly warrent, but seems that a single NATO vehicle is not much of a threat, and might even be an ally.  I'm a fairly sneaky sod, and a few of the lads are as well, we can scurry up the road with some HEDP in case it's 'ostile"
WO2 Andrew (Andy) Corrigan
player, 58 posts
22 SAS Rgt
Thu 6 Jan 2005
at 20:55
  • msg #57

Re: Decisions

OOC: taking a few liberties with your reactions, hope y'all don't mind.

Andy waits in vain for a replay.  The officers glance at each other, at the floor, none meet Corrigan's eyes.

The SAS soldier looks back and forth, and finally sighs in disgust.  "Royt then, I'll take a couple of lads and follow the trail via LPC.  Should be back in 30 mikes or so."

Shaking his head, he turns back from the officer's meeting.

OOC: Andy would know who has any recon skills or abilities, I assume, who would that be?

[Private to Nuked: I'm thinking of starting a Character Summary thread.  Since there is some player rotation, this would give a place for people to put a quick discription of their character and what their role is.  I don't know what most of the characters can do.
For Andy, it would be something like:
WO2 Andy Corrigan.  British SAS, 16 active service.  Skilled at Tracking, First aid, martial arts, Rifles, and thrown wpns.
Brief and to the point.  Do I have your blessing?
]
Major Richard Smythe
player, 83 posts
British Major (DSM)
Army Aviation
Fri 7 Jan 2005
at 05:23
  • msg #58

Re: Decisions

Ok, now that everyone has said their piece...

I hold a very senior rank BUT I acknowledge that it doesn't necessarily equip me for Leadership in ground combat. My Woodscraft is mostly derived from Bow Hunting, at which I am quite proficient.

I'm willing to accept the position of overall leadership, however, I am grateful for the advice of any person deemed to be the most expert in a given situation. I'm a Combat Aviator and Instructor, Dettinger seems highly experienced in ground combat, Don is expert at non-violent negotiation and so on...

I think I boils down to who the group as a whole is willing to defer to for the strategic decisions.
WO1 William Brown
player, 100 posts
Warrant Officer Class 1
Fri 7 Jan 2005
at 05:33
  • msg #59

Re: Decisions

"Personally mate, I still don't think anything should be defered to just one person, in a spot like this it leads to people gettig killed. I'm all for you being the one making the overall non-combat related choices, but once the bullets start flying, then it's a whole different story. "
Major Richard Smythe
player, 84 posts
British Major (DSM)
Army Aviation
Fri 7 Jan 2005
at 06:26
  • msg #60

Re: Decisions

Thats fair enough, someone other than myself is probably better qualified to make tactical decisions.
WO2 Andrew (Andy) Corrigan
player, 60 posts
22 SAS Rgt
Fri 7 Jan 2005
at 18:13
  • msg #61

Re: Decisions

Andy finds Lt Ashton and her companion.  With an ironic bow, he clicks his heels together and says, "Marm.  The other hofficers are, well, ahem.  It's been decided that the three of us will track the tracks and see where they lead.  Shall we?"
Leutenant Camilla Ashton
player, 70 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 7 Jan 2005
at 18:28
  • msg #62

Re: Decisions

Looking a bit confused, but then Cam responds, "We track? yes, we track."  Cam steps up ready to track, but willing to let the another to take the lead.  Keeping a lookout and a defensive position, she gets ready to move.
WO2 Andrew (Andy) Corrigan
player, 61 posts
22 SAS Rgt
Fri 7 Jan 2005
at 18:33
  • msg #63

Re: Decisions

Andy takes point, following the tracks aren't that hard, he's mostly trying to stay out of site, and keep his eyes and ears open.
WO1 William Brown
player, 101 posts
Warrant Officer Class 1
Fri 7 Jan 2005
at 18:40
  • msg #64

Re: Decisions

Watching the others head off William looked form Richard to Don. "How about this mates, during peace time , Don and you" The you reffering to Richard "are in charge, that way we get the political side and the military side, during combat Captain Kraut and myself are in charge, but we will defer to specialist on certain things? That sound agreeable?"
Leutenant Camilla Ashton
player, 71 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 7 Jan 2005
at 23:35
  • msg #65

Re: Decisions

Cam follows up Andy, still enjoying being out of the big moving box.  Even if there might be a bullet or two flying by, she didn't like being cooped up for too long.  Stretching her legs she keeps her eyes and ears open with her AK-47 at the ready with her finger on the safety.
Nuked
GM, 473 posts
Mon 10 Jan 2005
at 15:37
  • msg #66

Re: Decisions

The scout team thrown together and led by Andy follows the vehicle tracks for about twenty minutes (Approximately 1500 metres) until they loose it at a small river. The obviously amphibious vehicle entered the water with only minimal preparation and scouting indicating a possible familiarity with the area.
Rather than spend time finding a way across on foot (or by swimming with far too much equipment to prevent sinking), Andy makes the decision to return to the vehicles.

Meanwhile, the others have been keeping watch while Michelle conducts some simple running maintainence.
Sergeant Michelle Gallin
player, 92 posts
Mon 10 Jan 2005
at 16:13
  • msg #67

Re: Decisions

As Medic, she will also make sure no one is dehydrated, ill or showing any signs of ill effects or infections.
   OOC: Would it be possible for Michelle to carry a pistol instead of a rifle when she is doing duties? I personally have tried to do other duties carrying an M16 and it is hard to do. A pistol would be so much easier, then keep the rifle in reach.
WO2 Andrew (Andy) Corrigan
player, 62 posts
22 SAS Rgt
Mon 10 Jan 2005
at 16:34
  • msg #68

Re: Decisions

Andy reports to the officer conference.

"Sars.  The bloody thing forded itself a river.  Ah dinna feel like goin' fer a swim.  They dinna scout before they crossed so either they were in a rush, or they know the area."  Andy waits for any questions.
Leutenant Camilla Ashton
player, 72 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Mon 10 Jan 2005
at 19:23
  • msg #69

Re: Decisions

Standing to the side, Cam says, "Yes, vehicle swim water. 1500 meters.  They home."  Cam hopes her limited English supports whatever the heavily accented Andy said.
Major Richard Smythe
player, 85 posts
British Major (DSM)
Army Aviation
Tue 11 Jan 2005
at 07:28
  • msg #70

Re: Decisions

Thankyou, Sgt Maj. Leutenant. <nods to each>


Anyone care to recomend a course of action??? Or even present a summation?
WO1 William Brown
player, 102 posts
Warrant Officer Class 1
Tue 11 Jan 2005
at 16:50
  • msg #71

Re: Decisions

Thinking it over William sighed "If we follow them they may be friendlies, or they may be hostiles, 10 years ago I would have said lets chase them down mates, now, I just want to get home." Rubbing his chin he looked around. "I say we just keep along our current path. But we send 3-5 of our best after them, with a radio, and see who they are." THinking over who was still around William decided on 3 " I say we send Winters, becasue he has enough ordinace to level a town, Dettinger for leadership and cover fire, and shit I'll go, no sense in leading from the back."
This message was last edited by the player at 16:53, Tue 11 Jan 2005.
Leutenant Camilla Ashton
player, 73 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Tue 11 Jan 2005
at 17:01
  • msg #72

Re: Decisions

Cam asks, "Mines ahead?  They go," she shoots her hand out in the direction of the tracks, "enemy go", she shoots her other hand down the road they are traveling, "Boom!"

Shrugging her shoulders, she points the direction of the tracks and says, "Or they go secret home."

[Private to Nuked: am I playing a 1 english skill okay?]
Plt Sgt Tanya Redgrave
NPC, 75 posts
Plattoon Sergeant
US Rangers
Tue 11 Jan 2005
at 17:05
  • msg #73

Re: Decisions

And what friendlies do you know who drive about the middle of Poland as if they own the place? Tanya called back from her position in the commanders seat of the BTR.
I mean, they didn't even take the time to scout out the crossing point, right? And there was no sign that they were under fire, so why would they rush straight across unless they knew the area intimately?
That all screams locals to me. We should just get on south I say, see what we can find down at this "free city" of Krakow.

WO2 Andrew (Andy) Corrigan
player, 64 posts
22 SAS Rgt
Tue 11 Jan 2005
at 17:12
  • msg #74

Re: Decisions

"If you follow them, how you going to cross the river?" Andy asks.  "And riding shank's mare, you might them a wee bit faster in a vehicle"

OOC: what time of day is it?  what's the weather like?
WO2 Andrew (Andy) Corrigan
player, 66 posts
22 SAS Rgt
Tue 11 Jan 2005
at 18:39
  • msg #75

Re: Decisions

"'tis a nice day for a swim, it is," Andy continues, "but hiking in a wet uniform is less fun.  If we have to split up, I'd say the scout group takes one of vehicles.  The rest stays by the river doing laundry and working the stills.  Or we send a group up stream and a group down, looking for a ford or bridge.  Or we continue to Krakow.  This lot might have nothing to do with us."

[Private to Nuked: It was a "small river"  int check to figure out the odds of finding a shallow enough area to ford?]
Nuked
GM, 480 posts
Tue 11 Jan 2005
at 18:53
  • msg #76

Re: Decisions

From what your scout saw of the river, no ford is likely to be found within a reasonable distance either up or downstream. Swimming the vehicles across is probably the only option unless a bridge is found.
Leutenant Camilla Ashton
player, 76 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Tue 11 Jan 2005
at 19:00
  • msg #77

Re: Decisions

Cam speaks up, obviously a little perturbed, and maybe a little nervous as she continuously looks around, "Vehicle no swim.  We no walk catch vehicle.  We stay trap.  I vote no good.  Or we go, keep eye for we know vehicle.  We squatting goose here."  Camilla finishes and keeps looking around.
Dettinger
player, 47 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Wed 12 Jan 2005
at 23:39
  • msg #78

Re: Decisions

Dettinger, having followed the recce party back to the gathering, speaks up: "Perhaps, I suggest, yes? We move APC off road, to near river, swimming scout car across with small party. They have Westerner vehicle, and know area. Maybe they NATO, maybe they not...but they know area, and would be in our behind. Maybe we need to know who are they, what they do. This is my thought. I will go or stay - it not matter."

He nods, as if the emphasize his point, and squats on his heels, rifle upright beside him.
Leutenant Camilla Ashton
player, 77 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 12 Jan 2005
at 23:55
  • msg #79

Re: Decisions

Looking back at Dett, when he mentions behind, ready to give him the evil eye, she realizes he was talking about something else and shrugs a little embarrassed.  Continuing to watch out, she insists, "Someone make decide."
WO2 Andrew (Andy) Corrigan
player, 67 posts
22 SAS Rgt
Thu 13 Jan 2005
at 20:38
  • msg #80

Re: Decisions

Andy looks from face to face in the silence.  Finally he says, "The danish lassie has the right of it.  'Someone make decide'.  I assume you hooficers dinna pick a head honcho?"
<pause>
"Royt then.  The lassie," Andy nods at Camilla, "thinks we should get off our duffs and move out.  An' watch our for mines, maybe that's why the vehicle didn't take the road south.  The kr..," Andy pauses, and indicates Dettinger, "Airborn suggests we not leave unknowns in our 6.  The snake eater," points to Tanya, "things they are locals and that we should head south.  Brown thinks we should split up, most of us continue south and sent a small group after them"

"I think if we split up, them as stays should find a definsible area and dig in.  Relinking with a moving group can be a right chuffer.  And splitting up invites defeat in detail.  So I say we should stick together, which mean not crossing the river"

"That's... two for following the tracks, and three for heading south.  The rest of this shower doesn't seem to care."  Andy concludes.  "So let's head south"

OOC: yes, as you can tell, I found a english slang dictionary on-line
Dettinger
player, 48 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Thu 13 Jan 2005
at 20:56
  • msg #81

Re: Decisions

Dettinger eyes Corrigan thoughtfully, looks around the gathering, and shrugs. He has clearly said all that he intends to say.
Leutenant Camilla Ashton
player, 78 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Thu 13 Jan 2005
at 21:04
  • msg #82

Re: Decisions

Camilla was thankful that someone was listening and making a decision.  Unfotunately she grew more and more cofused as Andy spoke.  When he gets to the part of 'soooo let's head south', she grins.  She says in perfect English, "Yes, let's head south."  She heads back to the vehicle to take her familiar perch.  To those left in her wake, one might think that she finally got one right.
WO2 Andrew (Andy) Corrigan
player, 68 posts
22 SAS Rgt
Thu 13 Jan 2005
at 21:21
  • msg #83

Re: Decisions

As soon as Camila remounts the rehicle, Andy takes his place as well.  "Lads and Lassies, let's mount up, we're burning daylight, like you Yanks say"
Nuked
GM, 481 posts
Fri 14 Jan 2005
at 15:48
  • msg #84

Re: Decisions

The BRDM leads the way south once again with Dave as Commander (Obs:9), Andy the Gunner (HW:1, rifle:8) and Kett the Driver (WVD:3).
The BTR soon follows with Tanya commanding (Obs:4), Winters as Gunner (HW:4, rifle:3) and Don? as Driver (WVD:3).

The road soon deteriorates as you pass into the area of a major battle a few years before (The Battle of Czestochowa, May 1997). Some of you begin to spot vaguely familiar landmarks as the US 5thID had been involved in the offensive.
To the east, the rubble that was once Czestochowa lays with it's radioactive pall. (when the Nato troops pulled out they left a 10 kilotonne nuclear demolition charge behind in the industrial area. A few months latter in October 1997, the city was targeted by a 150 kilotonne cruise missile. The destruction was complete....Czestochowa was turned into smoking rubble.
Due to the fear of radiation, very few people choose to live in this area. You journey southward encounters nobody besides a few scraggly peasants using this fear for protection. Their crops barely seem to struggle from the soil.
Nightfall soon comes with the two vehicles approaching the remains of a small village that looks to have been abandoned. Once it was probably home to several hundred people, today, only weeds and the occasional wild animal frequent it's dusty streets and collapsing buildings.

OOC: If anybody wants to change the vehicle crews, please feel free. With a few new players since the positions were assigned, there may be better qualified characters now available.
Donnachaidh
player, 140 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Fri 14 Jan 2005
at 17:01
  • msg #85

Re: Decisions

Don, now beginning to have control of the BTR still feel that the vehicle is not at all as his cars back home.

When seeing the mayhem of the nuclear bombs he shakes his head, while having a cloth before his mouth. He definately doesn't want to get any radioactive dust in his system.

"This is what I hate. What good are these radioactive areas now? The peasants will die in the matter of years, everything will just die. These plains are even more deserted than the moors back home. You can just forget that I would drink a whisky made by the peat from this area."

Don is actually disturbed by these land of death. Even his wits falls to the ground when looking at the destruction.

"Let's keep away from the radiation, as much as possible." Don lets the BTR go where as little dust as possible appears. Preferably on the streets, and in any case, not directly after the BRDM.
Leutenant Camilla Ashton
player, 79 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 14 Jan 2005
at 17:42
  • msg #86

Re: Decisions

Finding a hole to stick her head out of, she looks on in shocked amazement.  She asks to no one in particular, "Is safe?"  After staring for a little while longer, her eyes tear up and she moves back inside the vehicle.  She sits back down in her seat and closes her eyes in sadness.
Aaron Winters
player, 25 posts
Heavy Weapons Specialist
Navy SEAL
Fri 14 Jan 2005
at 17:47
  • msg #87

Re: Decisions

Having pulled his gas mask on, Aaron looked at the ruble, he onjly had one thing to say to it. "poor bastards."
Dettinger
player, 49 posts
Oberstleutnant
2nd Falschirmjager, 6 Div
Fri 14 Jan 2005
at 17:49
  • msg #88

Re: Decisions

Dettinger, having been through the area before, shakes his head, eyes cold and bleak.
Nuked
GM, 482 posts
Fri 14 Jan 2005
at 17:58
  • msg #89

Re: Decisions

This scene is repeated many times across Poland and the rest of the world according to rumour. Of course, you've learnt to disregard 95% of rumours as untrue and the other 10% as outright lies.
Most of the major cities and and many of the minor ones have sustained hits from nuclear weapons. Some due to there geographical position and strategic value, others because of their industrial capabilities, and more just because they had the bad luck of having a military unit passing through at the time.
In addition to the strikes on cities many tactical warheads have been used in the feild. Blast craters are something you have learnt to keep an eye out for. In fact, those of you with more than a few dozen rads have either been in the area of a strike or had the bad luck of passing through a crater after one, sometimes a year or two later.
Staff Sgt Dave Guido
player, 218 posts
Staff Sergeant Guido
Danish Special Forces
Fri 14 Jan 2005
at 19:29
  • msg #90

Re: Decisions

"Keep the hatch closed while we are in these areas or we will not need a flashlight to read maps at night." though Guido attempts to be light hearted there is a grim undertone to it.
Leutenant Camilla Ashton
player, 81 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 14 Jan 2005
at 19:32
  • msg #91

Re: Decisions

Looking up at the hatch, Camilla gets up wiping her eyes and moves to close and lock the hatch.  Speaking quietly, she says "Sorry."
Major Richard Smythe
player, 86 posts
British Major (DSM)
Army Aviation
Sat 15 Jan 2005
at 04:12
  • msg #92

Desolation

No one happens to have a Geiger Counter hidden in their kit by any chance?
Nuked
GM, 489 posts
Sat 15 Jan 2005
at 12:13
  • msg #93

Re: Desolation

The abandoned village of Stara Huta originally was a small rural community of 100 to 200 people but has been deserted for several months. Its streets are overgrown, and all the wood frame buildings have burned or fallen down.
Only brick and stone buildings are left, and all these are very heavily damaged. No glass remains in the windows; most roofs have fallen in or at least have large holes in them; and there are numerous signs of battle damage, particularly shell holes.

A map of the village can be found in the "Maps" thread.
Sergeant Michelle Gallin
player, 94 posts
Sat 15 Jan 2005
at 13:22
  • msg #94

Re: Desolation

Usually sarcastic and laughing at least some on the trip, Gallin, when she recognizes where she is, wil get a pained look on her face, and turn the driving over to someone else. She will then curl into a ball and hug her knees into her chest and slowly begin rocking, looking out into space and trying not to strike out in violence.

[Private to Nuked: I will be on the lookout as we pass by for the black Madonna, and if I see it, you better believe I'm going to fight tooth and nail to get to it. It would be a sign of hope for her, because in her blood there is polish blood, even though she is American.]
Oberstleutnant Dettinger
player, 56 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Sat 15 Jan 2005
at 15:57
  • msg #95

Re: Desolation

Dettinger's widened eyes are fixed on the far wall of the BTR's troop compartment, as if he could stare through the metal and across the ruins in the distance. He seems pale under what is left of his camo paint, and his right hand refexively tightens and relaxs around the barrel of his rifle. He is a man in Hell, it seems.

Those plugged into the radio net or intercom would hear this: "Es war Hölle. Sie würden nicht erbringen. Wir jagten sie heraus, Raum durch Raum.  Getötet ihnen, wo sie standen. Sie starben auf ihren Füßen und ertranken in ihrem eigenen Blut, für die schwarze Jungfrau. Ich wurde im Blut...für Tage... könnte nicht es weg von erhalten...bedeckt...so much blood." [It was hell. They would not yield. We chased them out, room by room. Killed them where they stood. They died on their feet, drowning in their own blood, for the Black Virgin. I was covered in blood...for days...couldn't get it off...]

He inhales heavily, noisely, pulling himself together. "Madonna forgive us for what we have done."
Leutenant Camilla Ashton
player, 84 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Sat 15 Jan 2005
at 18:03
  • msg #96

Re: Desolation

Sergeant Michelle Gallin:
She will then curl into a ball and hug her knees into her chest and slowly begin rocking,

Camilla, with a sad look on her face, reaches down to place a consoling hand on her back.
Donnachaidh
player, 144 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Sun 16 Jan 2005
at 01:10
  • msg #97

Re: Desolation

"Schwartze??? Madonna???!"

The BTR suddenly comes to a halt, with no thoughts of the passengers.

"Dettinger! What on earth are you saying? Did you destroy the monastary of Jasna Gora?!"

Don's voice over the radio is almost panicing.

"Let's make a camp in the middle of the village ahead, I want to hear everything you know, Dettinger. And tomorrow, I'll might force you to repend your wrongdoings!"

After that he gets everything on the way again.
Oberstleutnant Dettinger
player, 58 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Sun 16 Jan 2005
at 01:16
  • msg #98

Re: Desolation

Shaken from his reverie by Donnachaidh's exclamations, Dettinger shakes his head, as if to clear.

"Is nothing, Politiker. If you not there, you not know. My, eh, falsche Briefe, they are mine. Dettinger, off." He strips the communications headset from his head, replacing it with his helmet, and slumps back into his set, quiet again.
Sergeant Michelle Gallin
player, 96 posts
Sun 16 Jan 2005
at 13:59
  • msg #99

Re: Desolation

At the mention of Black mary, Michelle looks blankly at Don. "The asshole blew it up. It was his answer to the cease fire treaty, he blew it up and leveled his own ground. A Pole, and he blew it all up." SHe will begin rocking again and trying not to remember the hell she witnessed here.
Staff Sgt Dave Guido
player, 221 posts
Staff Sergeant Guido
Danish Special Forces
Mon 17 Jan 2005
at 07:05
  • msg #100

Re: Desolation

"Well where ever we camp we should do a large perimiter search to check for craters and dying plants, and wait to dusk and see if there is a glow."
As an after thought
"If were unlucky we will not have to light a camp fire, and Don can attempt snuggle up to someone watching the gentle green glow over the hill."
Mental note: If Don comes anywhere near me with the idea of a snuggle I will but-stroke, bayonet, shoot, and bury him regardless if he is still alive or not.
[Private to Nuked: With rads at 33 I should be a little more aware, plus I was reading in first ed it will disapate after 2 years]
This message was last edited by the player at 07:11, Mon 17 Jan 2005.
Donnachaidh
player, 145 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Mon 17 Jan 2005
at 07:52
  • msg #101

Re: Desolation

"What do you mean, Michelle? Have you also been there?"

Don looks very surprised.

"In any case I think we really should see if there is a possibility to recover her, for the Poles. It is our job as christians to do it. We can probably find help here in the village."

Don pays attention to Dave's remarks.

"I'm not very keen on spending too much time in radioactive places. I thought we were rather far away from the epicentrum?"

"In any case, I think that a lot of the radiation is on the ground, or in the dust following our vehicles, so I suggest that we don't leave the vehicles unless completely necessary. The tyres though, will probably be rather "

Nuked
GM, 494 posts
Mon 17 Jan 2005
at 13:33
  • msg #102

Re: Desolation

There is no need to worry about fallout at this time. The geiger counter located in the BRDM-2 (see the Equipment thread as well as the spreadsheet in the Yahoo site), has remained fairly silent all day. Silent for Poland anyway.
The village appears to be still habitable, at least in places and it's hard to imagine why it's deserted. Until you see the bullet holes, shell craters and blast damage that is.
Obviously at some time a few months ago, a small battle was waged through the village. The Police station (D) and school (F) appear to have been used as impromptu strongpoints and so have suffered heavily. The bank (C) vault has been blasted open, presumably after the battle, and is empty. Other buildings have also suffered, but none as much as the Police station and School.
Your vehicles tyres stirr up the dust in the empty streets, the sounds of the engines echo from the barren walls. Nothing moves besides a few small birds as they flit about looking for morsels of food.

Where will you stop? A fuller description of the village is in the "Map" thread.
Oberstleutnant Dettinger
player, 60 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Mon 17 Jan 2005
at 18:24
  • msg #103

Re: Desolation

Recovered from his earlier bout, Dettinger is again his normally controlled self.

"Genug von dem." He sits forward on the troop compartment bench, and looks around at his fellow passengers. "Perhaps we stop here the night. Shelter, yes? Cover for vehicles, and we recce town. See what is to see?" One eyebrow raised, he looks specifically to Brown and Smythe.
Staff Sgt Dave Guido
player, 223 posts
Staff Sergeant Guido
Danish Special Forces
Tue 18 Jan 2005
at 06:41
  • msg #104

Re: Desolation

"The warehouse (M) looks good, as soon as we are parked and harboured up I'll be getting some" cough "communal wine port prefered and heading for the church."
If I can get a good lookout with obs 9 I should see anything scratching about town, spare binoculars and a hand held radio would help.
"though probably couldn't hit anything with an AK-47 form there," [Small Arms (Rifle) 8], "but would draw a lot of fire."
[Private to Nuked: You did say you wanted someone to make a suicidal move.]
Sergeant Michelle Gallin
player, 97 posts
Tue 18 Jan 2005
at 14:29
  • msg #105

Re: Desolation

 Michelle will answer Dons question with a hollow look in her eyes. "I was here, with the 5th ID when it all went down. He had no reason, he was beaten. He knew it, yet he hurt us the most when he blew up the monestary himself as a last act of defiance."

 (( OCC Nuked, please correct me if I misunderstood what happened there.))
Staff Sgt Dave Guido
player, 224 posts
Staff Sergeant Guido
Danish Special Forces
Tue 18 Jan 2005
at 14:39
  • msg #106

Re: Desolation

E. Church: The entire roof of the church has collapsed, although the stone walls are still solid, and the steeple still overlooks the town. The rectory is a burnt-out brick shell.
If I can climb I can find a place that would be above everything, may need rope depending on the level of damage.
Leutenant Camilla Ashton
player, 85 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Tue 18 Jan 2005
at 15:32
  • msg #107

Re: Desolation

Cam quietly follows securing her items about her body.  She doesn't say anything but looks around at the damage.  She doesn't seem to be searching for hideouts as she looks at rubble, broken glass, and even once stopping to look at a brick in the street.  Her expression is unreadable.
Sergeant Michelle Gallin
player, 98 posts
Tue 18 Jan 2005
at 15:42
  • msg #108

Re: Desolation

Michelle will follow quietly, trying to put the memories of the place behind her and concentrate on providing med attention if need be.
WO2 Andrew (Andy) Corrigan
player, 71 posts
22 SAS Rgt
Tue 18 Jan 2005
at 16:15
  • msg #109

Re: Desolation

Andy addresses Sgt Guide.  "If you are in the church, and we put another person in that apartment building (G), that should cover your blind spot, and give us one person on each side of the square, whic is probably where we should leave our vehicles."

Andy will check each of the five roads into town, looking to see which, if any, have been travelled the most, or most recently, and which were before the war primary roads.
Leutenant Camilla Ashton
player, 86 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Tue 18 Jan 2005
at 16:19
  • msg #110

Re: Desolation

Camilla points to herself, and then to the apartment building, "I person."
Major Richard Smythe
player, 87 posts
British Major (DSM)
Army Aviation
Tue 18 Jan 2005
at 21:10
  • msg #111

Re: Desolation

If it's poosible I would like the vehicles reversed into cover inside one of the more solid buildings, put some old roof iron over the fronts to conceal them.

This is probably very much bandit territory now.

Fan out and do a quick search of our surroundings. Obs/Snipers I like. Keep our eyes open for the same.

Once we're settled the Foragers and Scroungers can get to work, I might skip the Language School tonight.

I am surprised refugees from other areas haven't decided to call this place home, it has been months…
Donnachaidh
player, 148 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Tue 18 Jan 2005
at 21:18
  • msg #112

Re: Desolation

"Just thought of the same thing, Mr Smythe. Booby-traps, poisoned water, radioactivity?"
Major Richard Smythe
player, 89 posts
British Major (DSM)
Army Aviation
Tue 18 Jan 2005
at 21:38
  • msg #113

Re: Desolation

Good point. Don't drink the water until Sgt. Gallin clears it.
Even then I think boiling would be a wise precaution. It may not be poisoned intentionally but there's been no one around to do maint' and there was a lot of killing.
Oberstleutnant Dettinger
player, 62 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Tue 18 Jan 2005
at 22:23
  • msg #114

Deployment

Before bailing out of the BTR with the other groundpounders, Dettinger will sling his rifle in favour of the submachine gun normally strapped to his chest, and straighten his helmet. Prepared now, he signals his intentions to Smythe, assuming he catchs the other's attention for a moment. He then sprints from where the vehicles have been parked, around the edge of the town square, to the dilepitated town hall, taking advantage of cover or partial cover to stop and search windows and roof lines.

He will quickly and proficiently clear the building room by room, with an eye for booby traps or live ordnance, prepared for action at each entry. [Private to Nuked: Assuming that I don't find anything; let me know if I stumble onto something unfortunate a/or bang-y, please. ]
WO1 Gary Irwin Herbert Kett
player, 117 posts
Short, light caucasian
male, 35 ish, dark hair
Thu 20 Jan 2005
at 01:44
  • msg #115

Re: Deployment


Kett takes his C7 out of the scout car and unwraps the linen from around the sight.

"I will stay with the vehicles.  Not much for observing.  Will need to work on it.", he says with a grin as he hunkers down next to the vehicles to keep watch.
Nuked
GM, 498 posts
Sat 22 Jan 2005
at 16:23
  • msg #116

Re: Deployment

All your actions only confirm that this village is deserted. Not a lot is alive here besides the weeds and a few small animals.
The day is wearing on, sunset is only an hour or two away and you will very soon have to finally decide exactly where you will set up camp.
Donnachaidh
player, 149 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Sat 22 Jan 2005
at 17:08
  • msg #117

Re: Deployment

"You lads and lassies that wants to choose where we should stay the night, can do so. Since there isn't any pub here, I'll just lay back and planning to say a word or two to Dettinger and the others, about the madonna!"
Sergeant Michelle Gallin
player, 99 posts
Sun 23 Jan 2005
at 14:49
  • msg #118

Re: Deployment

Staying where the vehicles are at right now would be the best Probably.
Leutenant Camilla Ashton
player, 87 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Sun 23 Jan 2005
at 16:31
  • msg #119

Re: Deployment

Seeing no one confirm or deny her volunteering to keep watch, Camilla moved to the apartment building.  She carefully moved to an area of height that would let her see as much as possible and did her duty.  She kept watch.

Her mind wandered as whe watched the people move through the town examining and checking thing out.  Somewhere around here there was once the Madonna.  It may be lost.  Thinking more, she realized that the people who had lived in these very walls may have seen it at one time.  Living peacefully and happy, children playing in the streets, she tried to imagine what this town would have been like full of life.

Shaking her head to try and clear her thoughts, she gets back to her lonely vigil.  Her mind wanders once again following the people through their daily lives in this once happy town.
Nuked
GM, 499 posts
Mon 24 Jan 2005
at 16:42
  • msg #120

Re: Deployment

WO2 Andrew (Andy) Corrigan:
"...the square, which is probably where we should leave our vehicles."

Andy will check each of the five roads into town, looking to see which, if any, have been travelled the most, or most recently, and which were before the war primary roads.

Your two vehicles entered by the north road and, along with the east-west road, this is the busiest thoroughfare. The two roads leading to the south are smaller and obviously built to cater for the local traffic.
Sergeant Michelle Gallin:
Staying where the vehicles are at right now would be the best Probably.

Are the vehicles to be left out in the open of the village square? [Private to Major Richard Smythe: Inside the Warehouse (M) might be a better location. Out of sight and with a couple of people up on the roof, easier to defend. Dave has already mentioned it as a possible spot.]
[Private to Oberstleutnant Dettinger: Inside the Warehouse (M) might be a better location. Out of sight and with a couple of people up on the roof, easier to defend. Dave has already mentioned it as a possible spot.]
[Private to WO1 Gary Irwin Herbert Kett: Inside the Warehouse (M) might be a better location. Out of sight and with a couple of people up on the roof, easier to defend. Dave has already mentioned it as a possible spot.]
[Private to WO1 William Brown: Inside the Warehouse (M) might be a better location. Out of sight and with a couple of people up on the roof, easier to defend. Dave has already mentioned it as a possible spot.]
[Private to WO2 Andrew (Andy) Corrigan: Inside the Warehouse (M) might be a better location. Out of sight and with a couple of people up on the roof, easier to defend. Dave has already mentioned it as a possible spot.]
Oberstleutnant Dettinger
player, 63 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Mon 24 Jan 2005
at 19:07
  • msg #121

Re: Deployment

[Private to Nuked: Thanks for the heads-up! I'll see if I can effect that deployment. ]

After clearing the Town Hall himself, Dettinger exits and jogs back to where the vehicles have been stopped. Once there, he tries to find Brown & Smythe, to speak with them.

"Herren, ein Moment, bitte. I make a suggestion, yes? If we move vehicles to warehouse, under cover and away from eyes, posting of watchers on the roof, easy to defend, not as easy to see us. We can move in freedom, inside, and not be in exposure. A thought, yes? Sitting in square not best tactics, nein." He looks back and forth between them while he is speaking, calmly and quietly. Afterwards, he nods slightly, and walks towards the BTR, re-strapping his MP-5SD3 to his chest harness.
This message was last edited by the player at 01:39, Tue 25 Jan 2005.
Donnachaidh
player, 150 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Mon 24 Jan 2005
at 23:41
  • msg #122

Re: Deployment

Sure. indoors sounds good!
Sergeant Michelle Gallin
player, 100 posts
Tue 25 Jan 2005
at 18:31
  • msg #123

Re: Deployment

I thought we had the vehicles inside with a piece of something covering the door. Sorry if I was confused....
Major Richard Smythe
player, 90 posts
British Major (DSM)
Army Aviation
Tue 25 Jan 2005
at 22:47
  • msg #124

Cantonment

OK, the warehouse it is.

We may as well set up the Still while we're here and do some maintanence. It may be a good chance to take a day or two and get ahead of the curve.

Set triplines in the alleyways?

Is the recon complete? Find any Good Obs over the aproaches to town or the warehouse? Once we're settled I'll turn the scroungers loose, including myself.

Lt. Dettinger, this is your domain. Deploy us as you see fit.
WO1 Gary Irwin Herbert Kett
player, 118 posts
Short, light caucasian
male, 35 ish, dark hair
Tue 25 Jan 2005
at 23:50
  • msg #125

Re: Cantonment


"I will take the roof, my long gun is infinitely better than my house-to-house if you catch my meaning.", Kett says.

"And coming from Canada being outdoors doesn't but me much.  We have blackflies that will strip a dog to the bone in less than a minute.", he chuckles.
Oberstleutnant Dettinger
player, 65 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Wed 26 Jan 2005
at 01:12
  • msg #126

Re: Cantonment

Turning in mild surprise at Smythe's words, Dettinger pauses, takes a moment to collect his thoughts, and walks back to Brown and Smythe. He stops very close between the two older men, and speaks quietly, so as not to make his voice carry.

"Deployments? This I am thinking. Herr Brown takes Herr Kett, Redgrave and myself, sweep warehouse like broom. Herr Corrigan, Winters stay with turrets, yes, until we give words to Don and Gallin, to bring forward vehicles. Bring them inside, placed front to doors, you understand. Herr Smythe looks over set-up of still and maintaining, as 'Garage'. Herr Kett on roof with long rifle, and Herr Corrigan; I am being next on his watch. We will be 'Overwatch' for radio. The Danelanders to church tower for observation, in turns; they have most good viewing there. You are making sure they have radio, politely from Winters, and telling them they are 'OP', yes? I keep hands on rooftop and church tower, Herr Brown keeps the order in warehouse, Herr Smythe makes the vehicles and 'scroungers' his duty, yes? Redgrave can keep ears to vehicle radio. These are my thoughts. Do you suggest other things? If not, please be relaying to others, Herr Brown. Not so much the arguing if you pass down directions, I am thinking."

His words are measured and calm, but respectful. He seems to be asking for agreement as much as delivering orders. Dettinger clearly well remembers the confrontation that occurred between Pruzskow and here.
This message was last edited by the player at 04:04, Thu 27 Jan 2005.
Donnachaidh
player, 151 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Wed 26 Jan 2005
at 11:37
  • msg #127

Re: Cantonment

Don drives the car to the building directed. He then jumps out and looks over the place. Another village deserted. Yet a long line of lives that has ended here. Don watches them all set up for the night. Seeing Dettinger on the rooftop Don understands that there will not be a lot of talking with him the next few hours. Let him have his fun...

"So, lassies, what to do now? Find ourselves a bed for the night?"

Don claps his hands and smiles a big smile when confronting Michelle and the other women.
Sergeant Michelle Gallin
player, 102 posts
Wed 26 Jan 2005
at 13:41
  • msg #128

Re: Cantonment

 Michelle climbs out of the drivers seat of her vehicle and absentmindedly gives DOn a half smile as she rubs her shoulders. Almost as an afterthought, or as if thinking aloud, she speaks. "But where are all the bodies? And if they are buried, who buried them and where are they now?"
Staff Sgt Dave Guido
player, 225 posts
Staff Sergeant Guido
Danish Special Forces
Wed 26 Jan 2005
at 14:19
  • msg #129

Re: Cantonment

Guido climbs up to the steeple with the aid of a rope and grapling hook, pulling it up behind him looking around unable to see any movement, upon spying Don aims him up and wonders if he can hit him from this range "I could use the practice".
This message was last edited by the player at 15:51, Wed 26 Jan 2005.
Nuked
GM, 502 posts
Wed 26 Jan 2005
at 15:31
  • msg #130

Re: Cantonment

map thread:
This building is two stories tall but has no interior second floor. Instead it has large front doors and loading docks for trucks. Several rusted derelict trucks still sit at the loading docks, and stacks of rotting cartons lie inside the warehouse, filled with upholstered furniture, plumbing fixtures, magazines, or any number of other products.

The vehicles are soon driven in through the large doors at the front of the building and parked in the tight confines facing the exit.
A guard is set on the roof and the two other access points while the rest of the group get to work setting up the still and organising the interior of the warehouse. Defenses are fashioned by shifting the cartons and crates to provide firing positions.
Dave and Camilla remain in the church tower where they maintain a fairly good watch over the village.
[Private to Leutenant Camilla Ashton; Staff Sgt Dave Guido: In the late afternoon, no more than about half an hour before sundown, another group enters the village from the south. A group of about 100 people are chained together in a large shabling mob.
They are filthy; their clothes are nothing more than gray rags and they are obviously suffering from hunger, exposure, and in many cases, beatings.
They guarded by 10 mounted men, fairly well armed and well fed, who have several pack horses with them.
]
This message was last edited by the GM at 03:08, Sat 06 Aug 2005.
Staff Sgt Dave Guido
player, 226 posts
Staff Sergeant Guido
Danish Special Forces
Wed 26 Jan 2005
at 15:49
  • msg #131

Re: Cantonment

Guido continues watching for any targets.
Guido suggest to Cam to take aim and prepare to fire but attempt to stay low and hopefully out of sight, if Guido can he attempts to signal to the main party, if anyone is watching.
(I will discribe signals for entertainment) thumb down, index finger then turned down, point off to the south with a flat palm.
follow with thumb up, hand then shaken under chin, then cross wrist.
This message was last edited by the GM at 14:05, Thu 27 Jan 2005.
WO2 Andrew (Andy) Corrigan
player, 72 posts
22 SAS Rgt
Wed 26 Jan 2005
at 16:29
  • msg #132

Re: Cantonment

Andy goes along with the plan of sweeping the building, if that's what happens
Leutenant Camilla Ashton
player, 88 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 26 Jan 2005
at 16:42
  • msg #133

Re: Cantonment

Cam takes aim and prepares to fire but attempts to stay low and hopefully out of sight.
This message was last edited by the GM at 14:07, Thu 27 Jan 2005.
Major Richard Smythe
player, 91 posts
British Major (DSM)
Army Aviation
Thu 27 Jan 2005
at 06:27
  • msg #134

Re: Cantonment

Once we're settled the Mechanics amongst us could try and salvage a fuel tank or two from these derelicts and any other parts they think might come in handy later.

We'd better see about getting some meals organised for those on watch, any volunteers?

Appart from myself are there any Scroungers amongst us?
WO1 Gary Irwin Herbert Kett
player, 119 posts
Short, light caucasian
male, 35 ish, dark hair
Thu 27 Jan 2005
at 06:30
  • msg #135

Re: Cantonment


Kett keeps watch, chewing on a piece of old c-ration chocolate he had been saving since they left the last town.
WO1 William Brown
player, 104 posts
Warrant Officer Class 1
Thu 27 Jan 2005
at 13:32
  • msg #136

Re: Cantonment

"All right mates, you heard the Kraut. Lets get our arses to work." Time to find out if they really were all alone in this nice little warehouse.
Nuked
GM, 504 posts
Thu 27 Jan 2005
at 14:09
  • msg #137

Re: Cantonment

The preparations go smoothly until a little before dusk the Danes report in via radio.
This message was last edited by the GM at 14:10, Thu 27 Jan 2005.
Staff Sgt Dave Guido
player, 227 posts
Staff Sergeant Guido
Danish Special Forces
Thu 27 Jan 2005
at 14:19
  • msg #138

Re: Cantonment

Base this is Dane
We have a large group heading from the south.
10 mounted a hundered prisoners on foot.
Will soon pass church, have grenades.
Waiting orders
out
WO1 William Brown
player, 105 posts
Warrant Officer Class 1
Thu 27 Jan 2005
at 14:33
  • msg #139

Re: Cantonment

Hearing only the last part concerning prisnors and grenades Brown grunted. "Alright people form up a defensive perimiter but keep yourselfs out of site. Someone relay the message to our guys on the roof."
Leutenant Camilla Ashton
player, 89 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Thu 27 Jan 2005
at 16:20
  • msg #140

Re: Cantonment

Cam continues to keep watch and aim.  SHe tries to determine all that she can from the group while waiting.
Donnachaidh
player, 153 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Thu 27 Jan 2005
at 16:22
  • msg #141

Re: Cantonment

Since none of the girls took on his invitation to go to bed, Don has been sitting in the car, working out what all the pedals and stuff actually can do.

When hearing the information from Dave he jumps out of the car looking for the others. If they seem to have heard he looks around on the others. He makes a gesture with his hand to show the roofpeople that there is enemies and then points in what direction they are coming from.

"We really should free the prisoners, even if 100 people is rather hard to take with us. That is problems for the future, how do we convince the riders that they are doing a bad thing, taking prisoners?"

Don just asks the question to the first person he sees on the ground.
Sergeant Michelle Gallin
player, 103 posts
Thu 27 Jan 2005
at 16:24
  • msg #142

Re: Cantonment

Michelle is under a truck checking out a gas tank. somebody better go get me. don't want to not be able to find me when you need patched up.
.
WO1 William Brown
player, 106 posts
Warrant Officer Class 1
Thu 27 Jan 2005
at 16:25
  • msg #143

Re: Cantonment

Shaking his head William growled quietly at Don "We don't have time mto sit and argue polotics with them, they have prisnors and grenades, thats enough for me to declare them a threat that we need to take care of."
Donnachaidh
player, 154 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Thu 27 Jan 2005
at 16:30
  • msg #144

Re: Cantonment

"I too know that there are different ways of convincing!"

"I just mean that we should act"

This message was last edited by the player at 16:31, Thu 27 Jan 2005.
WO2 Andrew (Andy) Corrigan
player, 73 posts
22 SAS Rgt
Thu 27 Jan 2005
at 16:42
  • msg #145

Re: Cantonment

OOC: the vehicles are in the warehouse M, right, with Andy and Kett on the roof (2 stories up)?  Our view to the south is blocked the the 3 story Bank (C) and the 2 story police station (D)
We have the Danes about 200 m south of M in the church E.  Everyone else was scrounging or around the warehouse.
GM edit: Correct! give yourself a gold star! :)
Andy hunkers down, and suggests to Kett, "If you keep an eye out between those two buildings, I'll watch our flanks"
This message was last edited by the GM at 16:48, Thu 27 Jan 2005.
Oberstleutnant Dettinger
player, 67 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Thu 27 Jan 2005
at 20:37
  • msg #146

Re: Cantonment

Upon hearing the radio transmission, Dettinger carefully slides himself back from the edge of the warehouse roof, back to where Corrigan and Kett are hunkered-down, and fishes-out his hand radio.

Radio: "Danes, Overwatch. Acknowledge; stand-by. Garage, Overwatch. Find Brown, schnell. Holding." He turns to the warrant officers, "Herr Corrigan, Herr Kett, what would suggestion be, if we act?"
This message was last edited by the player at 20:38, Thu 27 Jan 2005.
Leutenant Camilla Ashton
player, 90 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Thu 27 Jan 2005
at 20:45
  • msg #147

Re: Cantonment

Acknowledge; stand-by  Cam clicks her radio twice.  She flips the safety off and continues to aim, keeping her head low and her movements slow.
WO2 Andrew (Andy) Corrigan
player, 74 posts
22 SAS Rgt
Thu 27 Jan 2005
at 20:59
  • msg #148

Re: Cantonment

"The Danes's arses are swinging in the breeze that far from the rest of us, so have them turtle until the shooting starts.  Best ambush site would be the central square, but we'd have to be bloody fast to get there."  Andy shrugges.  "Depends how far out the scavengers are.  Either have everyone rally around the square for a hasty ambush, or fall back here to the vehicles."

"Or fall back here and send in an anvoy.  WHo knows, maybe the prisoners are bandits and other wankers who are getting what they deserve."
Leutenant Camilla Ashton
player, 91 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Thu 27 Jan 2005
at 21:16
  • msg #149

Re: Cantonment

Camilla shivers as a cool breeze blows up her back side.  Her ears start itching a little, but she ignores the distractions.
Oberstleutnant Dettinger
player, 68 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Thu 27 Jan 2005
at 21:25
  • msg #150

Re: Cantonment

Dettinger closes his eyes, concentrating, and then looks back at Corrigan suddenly. "Scheiße! Herr Brown can bitch me later. To the ground, now, schnell. I meet there, main doors."

Again activating his radio. "Danes, Overwatch. Keep down, contact nein. Garage, Overwatch. Herrs Brown, Winters, Gallin, armed, ready outside main door. Don, too - maybe talk, not fight, ja? Herr Smythe, hold the fortress, as you say. We talk on ground; maybe do nothing. Overwatch out."

With that, Dettinger scrambles to the point they had used to reach the roof, hoping that Corrigan and Kett were already moving.
Leutenant Camilla Ashton
player, 92 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Thu 27 Jan 2005
at 21:30
  • msg #151

Re: Cantonment

Oberstleutnant Dettinger:
Dettinger closes his eyes, concentrating, and then looks back at Corrigan suddenly. "Scheiße! Herr Brown can bitch me later. To the ground, now, schnell. I meet there, main doors."
Again activating his radio. "Danes, Overwatch. Keep down, contact nein. Garage, Overwatch. Herrs Brown, Winters, Gallin, armed, ready outside main door. Don, too - maybe talk, not fight, ja? Herr Smythe, hold the fortress, as you say. We talk on ground; maybe do nothing. Overwatch out."
With that, Dettinger scrambles to the point they had used to reach the roof, hoping that Corrigan and Kett were already moving.


Danes, keep down contact nine?  nine what?  Nevermind, she thinks to herself.  She will keep down and wait for the talking to begin.  Once again she kicks herself for not paying attention in school and learning American.
WO2 Andrew (Andy) Corrigan
player, 75 posts
22 SAS Rgt
Thu 27 Jan 2005
at 21:31
  • msg #152

Re: Cantonment

Andy, with one last glance to the south, get's up and heads for the stairs/ladder/way down, reflexivly checking the safety on his AK.  "Bloody russian pile of dung.  I miss my SA-80" he mutters to himself
Donnachaidh
player, 155 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Thu 27 Jan 2005
at 23:35
  • msg #153

Re: Cantonment

"Who wants to talk? Dettinger?? That wasn't the first thing I thought..."
Plt Sgt Tanya Redgrave
NPC, 77 posts
Plattoon Sergeant
US Rangers
Fri 28 Jan 2005
at 15:43
  • msg #154

Re: Cantonment

Platoon Sergeant Tanya Redgrave sat by monitoring the radio and eating her ration meal for the evening when she heard about the group of horsemen escorting a group of about one-hundred or so people (soldiers or otherwise).  She takes one last scoop of her meal and puts the plate down next to the APC grabbing her RPK and moving up to the German Lieutenant, "What to you need me to do Lieutenant?"
WO1 Gary Irwin Herbert Kett
player, 120 posts
Short, light caucasian
male, 35 ish, dark hair
Sat 29 Jan 2005
at 01:41
  • msg #155

Re: Cantonment


Kett hauls ass to get to the central square so he can set up for the potential ambush.
Leutenant Camilla Ashton
player, 93 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Sat 29 Jan 2005
at 01:44
  • msg #156

Re: Cantonment

Camilla's stomach rumbles as she realizes she hasn't eaten yet.  She hungry enough to eat a horse.  Maybe if this works out alright she might get a chance.
Oberstleutnant Dettinger
player, 69 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Sat 29 Jan 2005
at 02:44
  • msg #157

Snap Decision

As soon as Dettinger has hit the ground, he hustles to the main entrance of the warehouse, into where the vehicles are parked, in search of his pack. A quick rifle through that, and he snatches the grenade launcher, a fragmentation round, and a smoke round.

Stuffing the reloads in his web gear and carrying the GL in his off hand, Dettinger returns to the door, to meet with the others, and hopefully decide upon a quick course of action.
This message was last edited by the player at 04:53, Sat 29 Jan 2005.
Staff Sgt Dave Guido
player, 228 posts
Staff Sergeant Guido
Danish Special Forces
Sat 29 Jan 2005
at 05:40
  • msg #158

Re: Snap Decision

Guido attempt to set up so his attack will assist the bulk of the group.
[Private to Leutenant Camilla Ashton: "Mama we could hit them as they go past and when they take cover the others will have a clear shot ath their backs, awaiting intructions"]
Plt Sgt Tanya Redgrave
player, 78 posts
Platoon Sergeant
US Rangers
Mon 31 Jan 2005
at 17:01
  • msg #159

Re: Snap Decision

Tanya looks to the Lieutenant, "We should leave a small team here with the vehicles , just in case.  How many of them are there anyways?"
Leutenant Camilla Ashton
player, 94 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Mon 31 Jan 2005
at 18:13
  • msg #160

Re: Snap Decision

Camilla continues to aim.
[Private to Staff Sgt Dave Guido: I will not fire first.  Is there anything that says they are friendly with enemy captures or enemy with friendly captures?]
Oberstleutnant Dettinger
player, 70 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Mon 31 Jan 2005
at 18:47
  • msg #161

Re: Snap Decision

Busily adjusting his webgear, Dettinger looks up at Redgrave. "Ah, Tanya. Ja. You keep others together, yes?"
Plt Sgt Tanya Redgrave
player, 79 posts
Platoon Sergeant
US Rangers
Tue 1 Feb 2005
at 16:23
  • msg #162

Re: Snap Decision

Tanya nods an 'affirmative' to the Lieutenant.  "Understood sir!"

OOC: Who else is in the barn with me and the vehicles?
WO2 Andrew (Andy) Corrigan
player, 78 posts
22 SAS Rgt
Tue 1 Feb 2005
at 16:36
  • msg #163

Re: Snap Decision

OOC: Andy, and (I assume) Kett came down shortly before Dettinger.

After Dettinger grabs his grenades, Andy asks, "We three reserves, or ?"
Nuked
GM, 511 posts
Tue 1 Feb 2005
at 17:08
  • msg #164

Re: Snap Decision

OOC: Dettinger has suggested? Ordered? that Brown, Winters, Gallin and Don accompany him on whatever you decide to do about the new group in town.
That leaves Dave and Cam still up the tower and Andy, Tanya, Smythe and Kett with the vehicles.
[Private to Leutenant Camilla Ashton; Staff Sgt Dave Guido: Although some buidings hide most of the following activity, you make out quite a lot of activity between them.
The guards herd the prisoners into the eastern enclosed courtyard (N) where they collapse in exhaustion as soon as they are allowed to stop. Once all are inside the area, one of the guards takes two large metal spikes from a pack hourse, and pounds them into the ground with a sledge, one at each end of the chain of prisoners. The spike probably once served as part of a truck axle. While he does this, the other nine watch both the surrounding area but most of their attention is on the prisoners.
Once each spike is in place, he locks the prisoners chain to the anchor - nothing short of a bulldozer is likely to shift it. The guards then turn most of their attention outward. This area has obviously been used by them before as is evidenced by the rolls of barbed wire that they pull from the nearby buildings to block off the space between them. A couple of directional antipersonel mines (Claymores or similar) are emplaced facing inwards towards the prisoners and guards placed in the three large buidings surrounding the courtyard (C, G, and the large southern I).
So far you have observed them to be armed with at least one RPK and the remainder with AK's of an indeterminate model.
]
This message was last edited by the GM at 03:05, Sat 06 Aug 2005.
Leutenant Camilla Ashton
player, 95 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Tue 1 Feb 2005
at 17:36
  • msg #165

Re: Snap Decision

Radio click... "Action...  prisoners secured axle...  Barb wires... claymores two... RPK one... AK's many... east yard." click click.
Staff Sgt Dave Guido
player, 229 posts
Staff Sergeant Guido
Danish Special Forces
Wed 2 Feb 2005
at 12:16
  • msg #166

Re: Snap Decision

"Maam may I?" taking the radio off Camilla
"They have Bunked down in a courtyard" N "and have secured the perimiter with wire and mines, prisoners chain have been staked to the ground. over"
Plt Sgt Tanya Redgrave
player, 81 posts
Platoon Sergeant
US Rangers
Wed 2 Feb 2005
at 15:24
  • msg #167

Re: Snap Decision

Tanya will move back towards one side of the vehicles, extend the bipod on her RPK, and cover the main entrance with it.  She lays an extra 30 round magazine right next to her on the ground and charges a round into the chamber (if it hasn't been done already) putting the SAW to 'safe' mode.
Aaron Winters
player, 29 posts
Heavy Weapons Specialist
Navy SEAL
Wed 2 Feb 2005
at 15:28
  • msg #168

Re: Snap Decision

Lifting his bag from the ground Winters smiled, the heavy weight made him feel more secure, but then who wouldn't with all the weapontry he had in it. With his free hand the SEAL grabbed his M249.
Sergeant Michelle Gallin
player, 104 posts
Wed 2 Feb 2005
at 16:37
  • msg #169

Re: Snap Decision

 Gallin will offer to go with the troops for med support, but fully expects th be one of the ones to guard the vehicles, She grabs her rifle and a small arms, and makes sure she has as much ammo as they can hold, then waits to hear what she will be needed to do. She lived through this hellacious place once, by God she was going to do it again.
WO2 Andrew (Andy) Corrigan
player, 79 posts
22 SAS Rgt
Wed 2 Feb 2005
at 16:57
  • msg #170

Re: Snap Decision

OOC: does the warehouse have a back entrance, windows etc.?  of so,
Andy will check each of them to see how easy they would be to approach
Oberstleutnant Dettinger
player, 73 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Wed 2 Feb 2005
at 22:04
  • msg #171

Re: Snap Decision

Looking around the gathering, Dettinger is focused calm personified. As he speaks, he makes eye contact with each person.

Brown: "Herr Brown, the Danelanders say 10 riding men with many prisoners have how you would say 'hunkered-down' in courtyard, here," Dettinger gestures to their rough map of the town, and then to the church where the Danes are stationed, "while Danelanders are here. Wire and mining of entrance, is an obstacle. Suggestions? Do we involve even our selfs, do you think?" With that last, Dettinger also looks up at Smythe.

Corrigan & Kett: "Herr Corrigan, Herr Kett, please to approach, but not be seen. Find cover here," Dettinger points at L, just south of the warehouse, "where can look straight across. This is okay?"

Donnachaidh: "Don, we maybe talk, not make trouble. If yes, you speak good and fast for us, yes? Enough blood here, I am having the thought."

Gallin: "Unterofizier Gallin, pleased to stay with us for the now, and then assist Herr Smythe if we leave, yes? Be ready with the hopping, to come if we call for the medic."

Radio: "Danes, Overwatch. Three, repeat, three friendlies on foot, recon. Watch for them, and no friendly shooting. Confirming, please."
This message was last edited by the player at 15:18, Thu 03 Feb 2005.
Staff Sgt Dave Guido
player, 230 posts
Staff Sergeant Guido
Danish Special Forces
Thu 3 Feb 2005
at 07:59
  • msg #172

Re: Snap Decision

"roger over" and passing the info onto Cam, suggests to prepare to take aimed shoots at the slave drivers if Don can't convince them we would not make good slaves.
Donnachaidh
player, 156 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Thu 3 Feb 2005
at 08:12
  • msg #173

Re: Snap Decision

"Sure Mr Dettinger, I can have a chat with them. I'm not very keen on you using me as a sitting duck for them though. If I AM to negociate, I don't want you to have it as an excuse to get them off guard and then being able to have THEM as sitting targets. So if I should negociate, I WILL negociate. Would they be totally deranged, though, THEN you can help me out."
Major Richard Smythe
player, 94 posts
British Major (DSM)
Army Aviation
Thu 3 Feb 2005
at 08:41
  • msg #174

Re: Snap Decision

I commend of your planned course of action, Lt. Col. Dettinger. <smile>

We need to make contact and feel out their veiwpoint, sooner or later they are going to want to send out scouts of their own and I'd rather the meeting be of a time and circumstance of our choosing.

With your indulgence I'd like to make one ammendment to your plan. I'd like to prep the BTR for action but not fire the engine yet, save it to back up our words should things get hostile. We could also use it to extract our people under fire if need be.
Oberstleutnant Dettinger
player, 76 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Thu 3 Feb 2005
at 15:29
  • msg #175

Snap Decision Revised

Dettinger double clicks the Transmit key on his radio, to acknowledge Guido's message, and turns back to Smythe. "Ja, is good idea. Gallin can drive and Redgrave command. Do you need Winters for the gunnery, or can Redgrave and you do?"

Another moment for Donnachaidh: "Don, I am not understanding where you are thinking from. If we talk, we talk. If we fight, we fight. Why use first to prepare second? Am not, how you say, total bastardy? We need good position to make decision, and be ready. If we not fight, I am with the happiness."

To the group at large: "We must be moving, then, ja? Herr Corrigan, Herr Kett, when you are being ready. Verlust Redgrave, verlust Gallin, please to prepare BTR, but not fire engine. Herr Smythe, Herr Brown, Don, Winters, please to wait a moment - I am going on to roof here, to be seeing more better." Dettinger pats the binoculars on his webgear, slings his rifle, and heads back for the roof, taking care to keep hidden as best he can, and stay very low once he is on the roof.
WO2 Andrew (Andy) Corrigan
player, 82 posts
22 SAS Rgt
Thu 3 Feb 2005
at 16:52
  • msg #176

Re: Snap Decision Revised

"royt, we'll move out" Andy makes sure Kett is ready, and heads out to the position indicated, going for cover and speed
WO1 Gary Irwin Herbert Kett
player, 123 posts
Short, light caucasian
male, 35 ish, dark hair
Thu 3 Feb 2005
at 17:06
  • msg #177

Re: Snap Decision Revised


Kett sticks close to Andy.
WO2 Andrew (Andy) Corrigan
player, 85 posts
22 SAS Rgt
Thu 3 Feb 2005
at 17:20
  • msg #178

Re: Snap Decision Revised

Andy leads Kett south to the ruined building (L).  He keeps as low to the ground, trying to keep the building to the south (L, K, D, J, and C) between him and any observers in the Town Square (A).  He also keeps a shart eye out tothe South, SW, and SE, looking to see if the newcomers have sent any scouts out of their own.

Once they reach the building...

OOC: what kind of shape is it in?  any walls still up?
OOC: Kett carries, as I recall, a grenade launcher?
Nuked
GM, 517 posts
Thu 3 Feb 2005
at 17:39
  • msg #179

Re: Snap Decision Revised

Andy and Kett reach the first Building (L) in mere moments. Casting their eyes southeast, they spot the large group of prisoners and their guards in the courtyard (N). So far, it seems that the prisoners (who are chained in one long line) have been secured to the ground by two large metal stakes that probably once served as truck axles. They are not spread out in a line but are gathered together in a large mass towards the middle of the yard.
A dozen or more horses are picketed in the far end of the yard (south eastern corner between L, J and I) and several armed men are roaming abou the area setting up various defences largely consisting of barbed wire that was obviously stored in the the surrounding buildings, and directional antipersonnel mines (claymores or copies of) that are facing inwards towards the prisoners.
A voice calls out to you from above in a language neither of you can understand. The meaning though is clear - stop or be shot!
WO2 Andrew (Andy) Corrigan
player, 86 posts
22 SAS Rgt
Thu 3 Feb 2005
at 17:57
  • msg #180

Re: Snap Decision Revised

OOC: crud.

OOC: from above?  is L more than one story?  I assume that we are still north of L

Reflexivly, Andy hit's the ground and rolls for cover (or ducks into L, if it provides overhead cover), looking towards the sound trying to spot who ever it was.

10:56, Today: WO2 Andrew (Andy) Corrigan rolled 9 using 1d10. Observation check.


OOC: well, that sucked
Plt Sgt Tanya Redgrave
player, 82 posts
Platoon Sergeant
US Rangers
Thu 3 Feb 2005
at 19:43
  • msg #181

Re: Snap Decision Revised

Tanya nods in understanding and motions to Gallin to mount up.  "Understood sir.  We're on it."  Tanya rises from the ground, closing the legs of the RPK's bipod, and enters the BTR with Gallin.  She takes up the commanders spot waiting to get the order to start it up and move out.
Sergeant Michelle Gallin
player, 105 posts
Fri 4 Feb 2005
at 01:18
  • msg #182

Re: Snap Decision Revised

Gallin jumps in the seat and mentally preps herself for anything that may go down next. She looks up at Tanya and awaits the orders, once again checking the guns to make sure she had the ammo she needed.
WO1 Gary Irwin Herbert Kett
player, 124 posts
Short, light caucasian
male, 35 ish, dark hair
Fri 4 Feb 2005
at 05:11
  • msg #183

Re: Snap Decision Revised

Kett drops down into any nearby cover and looks around for where the voice is coming from, he doesn't immediately move to point a weapon, just take in his surroundings.

[Private to Nuked: Been a long time since I did anything with this game, what is the rolling convention again for skill checks?][Private to WO1 Gary Irwin Herbert Kett: Basically roll a D10 and if it's lower than your skill, it's a sucess. Above and it's a fail. Skill is moddified depending on the task attemtped though, but I'll let you know if and when that happens.]
[Private to Nuked: Well since I have no Observation skill at all I assume I failed with a 4 hehe WO1 Gary Irwin Herbert Kett rolled 4 using 1d10. Observation]
[Private to WO1 Gary Irwin Herbert Kett: Yes, it's a fail. The good news is that you still get to roll as I usually use Intelligence as a default although at a much harder level (still a fail though in this case).]
This message was last edited by the GM at 18:12, Fri 04 Feb 2005.
Major Richard Smythe
player, 96 posts
British Major (DSM)
Army Aviation
Fri 4 Feb 2005
at 13:22
  • msg #184

Mount Up

I will assume the Gunners position on the BTR after making sure all the ports are closed. Check the ammo load etc. Headset on and wait for the shit to fly.
Plt Sgt Tanya Redgrave
player, 83 posts
Platoon Sergeant
US Rangers
Fri 4 Feb 2005
at 15:51
  • msg #185

Re: Mount Up

After Tanya makes sure that Gallin is all set in the driver's position, she turns back to Major Smythe, "We're ready to go up here Major!  You OK behind that machinegun sir?"
Major Richard Smythe
player, 98 posts
British Major (DSM)
Army Aviation
Fri 4 Feb 2005
at 16:33
  • msg #186

Re: Mount Up

Change of plan.

Fit that RPK of yours up front then come back here and operate the big MG's through the Periscope. Since you're the better Rifleman I'd rather have you where you've 360deg arc of fire.

I'll sit behind the RPK in the Cmd seat and we'll take it from there.

As soon as we're called for or we know things are bad we'll roll.
Donnachaidh
player, 158 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Fri 4 Feb 2005
at 16:38
  • msg #187

Re: Mount Up

"Eh, what's up? Should we really fight? Isn't it easier to speak to them instead?"
Nuked
GM, 521 posts
Fri 4 Feb 2005
at 18:21
  • msg #188

Re: Mount Up

Dettinger makes it back to the roof and attempts to see what is about.
[Private to Oberstleutnant Dettinger: Besides what has already been posted publicly, you see nothing.]
Plt Sgt Tanya Redgrave
player, 84 posts
Platoon Sergeant
US Rangers
Sat 5 Feb 2005
at 05:26
  • msg #189

Re: Mount Up

"You got it Major!"   Tanya adjusts her seat so she can get the RPK set up for the Major and leaves the rest of the magazines for it next to the seat so they're in easy reach if need be.  When he moves past her, Tanya gets up into the gun well and rechecks to make sure that the KPV heavy MG is ready to go and then finally settle in behind the PK MG (figuring that the PK won't be as much overkill as the KPV with the amount of possible non-combatants about).  When she is set, she will call down, "Ready to rock up top Major!"
This message was last edited by the player at 13:54, Sat 05 Feb 2005.
Major Richard Smythe
player, 99 posts
British Major (DSM)
Army Aviation
Sat 5 Feb 2005
at 12:45
  • msg #190

Re: Mount Up

Mumbles to self "…now where did I leave my Wagner tape? Damn, lost it at  Kalisz"
Nuked
GM, 523 posts
Wed 9 Feb 2005
at 16:16
  • msg #191

Re: Mount Up

A single shot rings out and a puff of dust is bursts up near Andy's feet.
A few more words, some of them the same as before comes from above and to the east.
[Private to Leutenant Camilla Ashton; Staff Sgt Dave Guido: The top of a building (I) to the north of you conceals the shooter but you can just see Andy and Kett around the corner of the bank building.
Ok, on second look at the above line, I can see how it could be misunderstood. The shooter is not on I, but possibly on G on the other side of the courtyard (N). I is between you and them.
]
This message was last edited by the GM at 18:23, Wed 09 Feb 2005.
WO2 Andrew (Andy) Corrigan
player, 89 posts
22 SAS Rgt
Wed 9 Feb 2005
at 16:26
  • msg #192

Re: Mount Up

OOC: where did the shot come from?
Aaron Winters
player, 31 posts
Heavy Weapons Specialist
Navy SEAL
Wed 9 Feb 2005
at 16:55
  • msg #193

Re: Mount Up

Poking Brown in the side with the butt of the M249 Aaron looked down at his bag. "I got a aint-tank surprize in here for them, if ya want I can go up high and get a good line of sight to rock their world if the need should arise." Ok, so all he wanted to do was blow something up , but who could blame him.
This message was last edited by the player at 17:00, Wed 09 Feb 2005.
Oberstleutnant Dettinger
player, 83 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Wed 9 Feb 2005
at 17:05
  • msg #194

Overwatch

Having heard the gunshot, and seen the impact near where the advance team had been sent, Dettinger drops, places his rifle near to hand, and fishes out his binoculars, scanning the buildings overlooking where he believies Corrigan and Kett should be.
Leutenant Camilla Ashton
player, 99 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 9 Feb 2005
at 18:17
  • msg #195

Re: Overwatch

Cam picks up the radio and says, "Shooter.  Across from big, how you say, store.  Big, Red, apartment, probably."  She awaits a reply.

OOC: building 'G'.  It is the one north of 'N'.[Private to Leutenant Camilla Ashton: I've edited my last post.]

Updated
This message was last edited by the player at 20:38, Wed 09 Feb 2005.
Oberstleutnant Dettinger
player, 84 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Wed 9 Feb 2005
at 20:22
  • msg #196

Re: Overwatch

Dettinger drops the binoculars, double-clicks his hand radio, and sets about finding the appropriate building with his rifle.
Plt Sgt Tanya Redgrave
player, 87 posts
Platoon Sergeant
US Rangers
Thu 10 Feb 2005
at 04:04
  • msg #197

Re: Overwatch

"Holy Shit!  They're firing!  Someone's firing already!  Get ready to start her up!"  Tanya grabs hold of the grip of the MG as they wait to be called out.
Staff Sgt Dave Guido
player, 232 posts
Staff Sergeant Guido
Danish Special Forces
Thu 10 Feb 2005
at 07:26
  • msg #198

Re: Overwatch

"Bugger I wanted to start blasting, good thing he was a bad shot", I will have to see if I can spot and pick him off, can't have idiots running around with guns it just wouldn't be safe.

Obs roll: 6
[Private to Staff Sgt Dave Guido: As I mentioned to Cam, there is a bloody great building in between them and you. You can estimate the location of the shooter but no chance in hell of hitting them from your present location.]
This message was last edited by the GM at 14:50, Thu 10 Feb 2005.
Donnachaidh
player, 159 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Thu 10 Feb 2005
at 11:24
  • msg #199

Re: Overwatch

At hearing the shot ring out, Don turns to Brown.

"I've never met people as trigger-happy as the lads in our group. Strange though, that they only shot one shot. I really hope it WAS they..."

Don walks over towards the vehicles to get some protection.
WO1 Gary Irwin Herbert Kett
player, 125 posts
Short, light caucasian
male, 35 ish, dark hair
Thu 10 Feb 2005
at 16:39
  • msg #200

Re: Overwatch


Kett just scrambles for whatever cover he can find, if they had wanted him dead they would have shot him.  That first shot was a warning.  He takes no overt action with his weapon.

He wishes he had taken the time to learn more languages instead of military history.
Staff Sgt Dave Guido
player, 233 posts
Staff Sergeant Guido
Danish Special Forces
Fri 11 Feb 2005
at 16:30
  • msg #201

Re: Overwatch

Infoming Cam "We can't get a shot from here, we had better get down and save them."
Leutenant Camilla Ashton
player, 101 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 11 Feb 2005
at 16:42
  • msg #202

Re: Overwatch

Cam shrugs, puts the safety back on, and follows Dave to the hot area.

[Private to Nuked: 10:41, Today: Leutenant Camilla Ashton rolled 4 using 1d10. sneaky stuff. and my stealth skill as a Danish special forces op is hmmm, a 0.  hehe]
Nuked
GM, 529 posts
Fri 11 Feb 2005
at 18:31
  • msg #203

Re: Overwatch

The lack of anybody within earshot of the speaker that can understand them could soon become fatal. For those who are in position to see, activity inside the courtyard has gone from making preparations for the night to preparing to fight. The prisoners are forced to their feet, sometimes by brutal beatings to those who either aren't quick enough or are simply in the wrong place.
The captors take up positions where they can both cover the approaches as well as keep a close eye on their prisoners. In addition, their locations close to the prisoners, almost guarentees that any bullets that miss will hit the prisoners. Any explosive weapons (such as grenades) are sure to injure or even kill many of the defenceless people.
It is gutwrenchingly apparent that these armed people will sacrifice the prisoners without a second thought, the inwards facing claymore mines show that to even the most naive of observers.
WO2 Andrew (Andy) Corrigan
player, 90 posts
22 SAS Rgt
Fri 11 Feb 2005
at 18:43
  • msg #204

Re: Overwatch

andy:
OOC: where did the shot come from?


they may have already been more firing
WO2 Andrew (Andy) Corrigan
player, 92 posts
22 SAS Rgt
Fri 11 Feb 2005
at 19:14
  • msg #205

Re: Overwatch

After dropping, rolling, and scanning towards the sound of the shot, Andy has no idea where the shooter is.  Looking around quickly, he scrambles for cover, specifically cover from above and east.

Seeing the activity to the south, Andy curses under his breath.  "Shite.  This it going in the pot soon, I'll warrent"
Major Richard Smythe
player, 101 posts
British Major (DSM)
Army Aviation
Sat 12 Feb 2005
at 13:02
  • msg #206

Phantom

Perhaps we should loose our "Ghost who Kills", Billy Brown?
Nuked
GM, 531 posts
Wed 16 Feb 2005
at 17:35
  • msg #207

Re: Phantom

The ball is now in your court. A threat has been made, those on the ground have no idea of where the shooter is. Those who have some idea do not have a clear line of sight and everyone else seems to be sitting on their hands....
WO2 Andrew (Andy) Corrigan
player, 93 posts
22 SAS Rgt
Wed 16 Feb 2005
at 17:38
  • msg #208

Re: Phantom

Assming that Andy makes it to cover from the direction of the shot, he's going to low crawl to someplace where he can peek out, and try to find the shooter.
[Private to WO2 Andrew (Andy) Corrigan: There is no chance of you spotting the shooter. The previous Observation skill roll will stand until something happens to allow another chance.]
This message was last edited by the GM at 17:49, Wed 16 Feb 2005.
Donnachaidh
player, 160 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Wed 16 Feb 2005
at 21:22
  • msg #209

Re: Phantom

Don waits to see if anything more happens, or if anything else can be heard, either in English, or in any other language...
WO1 Gary Irwin Herbert Kett
player, 126 posts
Short, light caucasian
male, 35 ish, dark hair
Thu 17 Feb 2005
at 02:44
  • msg #210

Re: Phantom


Kett stays low and looks around for the best cover he can find.  He is getting ready to run for nearest building.

[Private to Nuked: Nearest cover is in one of the derelict housing blocks right?  If so I will beat feet for there then I can start looking around for the enemy and our boys]
Sergeant Michelle Gallin
player, 106 posts
Thu 17 Feb 2005
at 16:03
  • msg #211

Re: Phantom

Sitting in the driver seat, hand hovering near the ignition switch....
Nuked
GM, 532 posts
Thu 17 Feb 2005
at 16:14
  • msg #212

Re: Phantom

Andy and Kett have gained what cover they can find from where they think the shooter is but neither of them can even identify the language he yelled out in. A stand off is slowly developing with neither side seemingly able or willing to take the next step. This could be because neither side has the capacity, or perhaps the willingness.
Leutenant Camilla Ashton
player, 102 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Thu 17 Feb 2005
at 18:06
  • msg #213

Re: Phantom

Cam pauses at the bottom and thinks, strangers.  She starts straightening her hair and tries to get any telltale smudges off.  She tucks in her shirt and then heads on out with Dave.
Oberstleutnant Dettinger
player, 85 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Fri 18 Feb 2005
at 04:22
  • msg #214

Re: Phantom

Dettinger continues sweeping the buildings floor by floor, window by window, trying to catch a glimpse of the shooter.

At the same time, he is scrabbling around with his momentarily-free hand in search of his hand radio. "Overwatch. Forward party is pinned in place, not seeing shooter. Not shooting now. Maybe warning. Maybe talk, not have to fight. Start BTR, ready to move. Overwatch out."
Plt Sgt Tanya Redgrave
player, 88 posts
Platoon Sergeant
US Rangers
Fri 18 Feb 2005
at 05:00
  • msg #215

Re: Phantom

"Start 'em up Gallin!"  Tanya says as she gets ready leans into the MG ready to head out of the barn.
Staff Sgt Dave Guido
player, 234 posts
Staff Sergeant Guido
Danish Special Forces
Fri 18 Feb 2005
at 08:23
  • msg #216

Not happy

Rather anoyed with the way things are going, first his peaceful watch was interupted and now they are shooting.
"I am going to kill someone for this" as he barrels around to a nearby building so he can get a good shot with cover.
[Private to Nuked Leutenant Camilla Ashton: My Obs should have at least told me which building it came from and I can locate in a building on the opposite side to return fire or even enter via a back door looking for traps or ambushes]

Leutenant Camilla Ashton:
She starts straightening her hair and tries to get any telltale smudges off.  She tucks in her shirt and then heads on out with Dave.

Think what you want.
Nuked
GM, 535 posts
Fri 18 Feb 2005
at 12:56
  • msg #217

Re: Not happy

Orange smoke begins to billow up from close by Andy and Kets last position. There is little wind at the present time so the cloud remains fairly stationary, blocking the line of sight for for those who would wish to look through it.
This message was last edited by the GM at 16:00, Fri 18 Feb 2005.
Sergeant Michelle Gallin
player, 108 posts
Fri 18 Feb 2005
at 13:14
  • msg #218

Re: Not happy

Gallin kicks the BTR's engines to life and kicks it into gear and takes a deep breath. "Hold on to your butts, this could get rough!" With that she gets ready to rock.
Major Richard Smythe
player, 102 posts
British Major (DSM)
Army Aviation
Sat 19 Feb 2005
at 00:03
  • msg #219

Champing at the bit

Poping the commanders hatch and sticking my head out, "How about someone open the door?"
Nuked
GM, 537 posts
Thu 24 Feb 2005
at 15:06
  • msg #220

Re: Champing at the bit

The smoke cloud increases in thickness till it's impossible to see through it. Up on the roof, Dettinger finally spots something worth seeing - Andy and Kett taking advantage of the cloud and withdrawing westwards towards building G.
Dave and Camilla use the distraction of the ac tion to their north to sprint over the street and take cover in the ruined northwestern corner of the school (F).
This message was last edited by the GM at 03:00, Sat 06 Aug 2005.
Leutenant Camilla Ashton
player, 104 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Thu 24 Feb 2005
at 15:36
  • msg #221

Re: Champing at the bit

After reaching their destination, Cam turns to Dave and says, "Cover me."  As she unbuttons the top couple of buttons on her shirt, she steps out and waves to the bad guys before Dave can say anything.

"Hi, boys!" She calls out.
Staff Sgt Dave Guido
player, 235 posts
Staff Sergeant Guido
Danish Special Forces
Thu 24 Feb 2005
at 20:57
  • msg #222

Re: Champing at the bit

Depending on cover I can get with the info from the obs roll before, I will set myself in a possition that I can move quickly from like the side of a building to cover Cam.

Guido talks loud enough for Cam to hear "Do you relise that they are already shooting?."

I could hide behind a tree, only kidding Andrew.
Nuked
GM, 538 posts
Mon 28 Feb 2005
at 13:31
  • msg #223

Re: Champing at the bit

Cam steps out of cover just as the BTR-80 fires up it's engine from the opposite direction. Rifles are pointed at her and incomprehensable words (for some) are yelled at her.
Another couple of the "guards" pull items from their webbing.
[Private to Staff Sgt Dave Guido: One looks like a wine bottle with a paper envelope taped to the outside, the second appears to be some sort of homemade shaped charge, probably meant to be thrown.]
[Private to Leutenant Camilla Ashton; Staff Sgt Dave Guido: You are both just out of effective throwing range (you hope).] The prisoners barely even notice the activity around them, so exhausted they are.
Staff Sgt Dave Guido
player, 236 posts
Staff Sergeant Guido
Danish Special Forces
Mon 28 Feb 2005
at 21:21
  • msg #224

Party time

"Nothing like a freindly gathering with cocktails, I think we will start with some shooters" Seeing one of them pull out something that looks like a molotov cocktail and the other pulling something like a homemade grenade.
Seeing Cam attempting to distract the soldiers "Maam with all due respect, start shooting, there will be time for that afterwards."
To Hit: 6
To Hit: 9
To Hit: 5
Nuked
GM, 540 posts
Wed 2 Mar 2005
at 15:40
  • msg #225

Initiative 6

Three shots ring out and moments later, three screams of pain.
[Private to Staff Sgt Dave Guido:
To hit: 6, 9, 5
Location: 7, 7, 7
Damage: 14, 8, 15
I'm assuming each shot at a different target. Regardless, ...
]
[Private to Leutenant Camilla Ashton; Staff Sgt Dave Guido: The second shot misses it's intended target and hits a prisoner. Each shot hits in the leg and each shot brings the person down. All the guards that you can see are armed with AK assault rifles but you cannot make out exactly what model they are.]

All players please familiarise yourselves with at least the beginning of the combat rules, specifically "Combat turn", "Actions" and "Sequence" before posting your characters actions (if directly involved in combat). At this point, only characters with an intiative of six may act. Characters of a lower initiative may act on the simple directions of a higher initiative character.[Private to Leutenant Camilla Ashton: At this point, you may only take cover, presumably within the rubble near Dave, just a few metres away behind and to the side of you.]
Nuked
GM, 541 posts
Thu 3 Mar 2005
at 16:59
  • msg #226

Phase 5 (or other non combat actions)

At the present time only Dave and Camilla have a visual on the situation in the courtyard. This means that nobody else may fire unless it's with an indirect fire weapon like a mortar or grenade launcher. They may move to a better position of course.
[Private to Staff Sgt Dave Guido: next round and you're up again. They haven't been able to respond as yet. Better name your target too as you fire.]
[Private to Leutenant Camilla Ashton; Staff Sgt Dave Guido: In addition to the prisoners, you can see 7 men armed with AK's, two of which are on the ground after taking hits to their leg. Only 2 others can be hit from where you are at the moment as the rest are on the far side of the prisoners and only seen through the crowd in fleeting moments.]
This message was last edited by the GM at 03:02, Sat 06 Aug 2005.
Staff Sgt Dave Guido
player, 237 posts
Staff Sergeant Guido
Danish Special Forces
Thu 3 Mar 2005
at 19:57
  • msg #227

Re: Phase 5 (or other non combat actions)

"Do you want a personal invitation Cam?"
Guido drops to the ground so that most of his body is behind the wall and fires two more rounds.
To Hit: 9
Location:4
To Hit: 7
Location:1
[Private to Nuked: I am guessing dropping to the ground is an action?][Private to Staff Sgt Dave Guido: Already there as far as I'm concerned. What self respecting soldier who is supposed to have the experience of your character would not already be in cover if given the chance?]
This message was last edited by the GM at 13:52, Fri 04 Mar 2005.
Donnachaidh
player, 162 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Thu 3 Mar 2005
at 20:47
  • msg #228

Re: Phase 5 (or other non combat actions)

"What is happening? It's cloudier than Cuillin Hills over there? And a lot of shooting, I guess that isn't very good for us either"

Don looks at those close by.

"I guess we have to get there, one way or the other."

He looks to see that his gear is alright.

"Maybe I should get into the Silver Shadow over there?"

He trots toward his vehicle while looking at the others. He definately doesn't want to get into any more gunplaying.
Nuked
GM, 544 posts
Fri 4 Mar 2005
at 16:01
  • msg #229

Re: Phase 5 (or other non combat actions)

Two more single shots ring out.
[Private to Leutenant Camilla Ashton; Staff Sgt Dave Guido: The first misses but hits a prisoner square in the chest, bowling him over. The second is dead on target and those around him are covered in the mans blood, scalp and brains. (head shots are nasty!]
Nuked
GM, 547 posts
Fri 4 Mar 2005
at 16:47
  • msg #230

Re: Phase 5 (or other non combat actions)

Followed a heartbeat later by another.
[Private to WO1 Gary Irwin Herbert Kett; WO2 Andrew (Andy) Corrigan: Andy runs south from the cover of the smoke cloud in an attempt to reach building K directly south of you. As he crosses the street, a shot hits him square in the side, staggering him, but he retains his feet.]
[Private to WO2 Andrew (Andy) Corrigan: Hit in your abdomen for 5 points of damage after penetrating your flak jacket. It's enough to wind you but not knock you over - just. It's a "scratch wound". (see the rules for the effect).]
This message was last edited by the GM at 02:53, Sat 06 Aug 2005.
Staff Sgt Dave Guido
player, 238 posts
Staff Sergeant Guido
Danish Special Forces
Wed 9 Mar 2005
at 21:31
  • msg #231

Jumping the Gun

OCC: Since nobody is posting
Phase 4
To Hit: 9
To Hit: 1
Critical: 3
To Hit: 6
Location: 9
Plt Sgt Tanya Redgrave
player, 92 posts
Platoon Sergeant
US Rangers
Wed 9 Mar 2005
at 22:30
  • msg #232

Re: Jumping the Gun

"Major!  We still going to hold and wait for Dettinger's order to move or what?"
WO1 William Brown
player, 110 posts
Warrant Officer Class 1
Wed 9 Mar 2005
at 22:33
  • msg #233

Re: Jumping the Gun

Nodding to the vehical Brown grunted. "We move, pile in." No need to wait around any longer. Brown climbed in after Winters had.
Nuked
GM, 551 posts
Thu 10 Mar 2005
at 16:54
  • msg #234

Phase four

Two more shots ring out.
[Private to Leutenant Camilla Ashton; Staff Sgt Dave Guido: Your first shot hits a prisoner square in the head, killing them instantly, the second shot knocks your intended targets leg out from under him.
Damage: 8
Damage: 12

The one remaining guard that is still able to be hit by (or fire at) you, squeezes of a burst directly at the most visible target - Camilla. Bullets fly from his AKM but fortunately all miss. Dave though, is unfortunate enough to be inside the danger zone of the burst and is showered in fragments of brick and mortar (no damage just covered in brick dust).
]
This is followed almost immediately by a short burst of automatic fire, probably from an AK assault rifle.
Major Richard Smythe
player, 103 posts
British Major (DSM)
Army Aviation
Fri 11 Mar 2005
at 10:40
  • msg #235

Re: Phase four

Will one of the folks just standing about open the Goddamn warehouse door, or are we just to crash through it?
Donnachaidh
player, 163 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Fri 11 Mar 2005
at 10:47
  • msg #236

Re: Phase four

Don opens up the warehousedoors before getting seated in his BRDM.
Sergeant Michelle Gallin
player, 110 posts
Fri 11 Mar 2005
at 12:58
  • msg #237

Re: Phase four

Okay, Now Michelle can kick into gear, with one more warning to hold on to your butts, and heading towards wherever the dear officer tells her to. probably the last known position being fired upon.
Nuked
GM, 552 posts
Wed 16 Mar 2005
at 17:12
  • msg #238

Re: Phase four

Don hauls the protesting metal door open wide enough for the BTR to exit through before climbing into the BRDM. Sitting there in the drivers seat, he wonders if that was such a great idea since there is nobody else to crew the weapons.....
Nuked
GM, 553 posts
Thu 17 Mar 2005
at 16:09
  • msg #239

Phase Three

Another couple of shots ring out from the south.
This message was last edited by the GM at 02:55, Sat 06 Aug 2005.
Plt Sgt Tanya Redgrave
player, 93 posts
Platoon Sergeant
US Rangers
Thu 17 Mar 2005
at 16:11
  • msg #240

Re: Phase Three

"Punch it!"
Staff Sgt Dave Guido
player, 240 posts
Staff Sergeant Guido
Danish Special Forces
Thu 17 Mar 2005
at 21:01
  • msg #241

Phase Three: Yay, The Cavalry?

Nuked:
he wonders if that was such a great idea since there is nobody else to crew the weapons.....


To Hit: 8
To Hit: 4
Location: 5
Dam: 13
To Hit: 9

"Now who is shooting from the South?, as if I don't have better thing to do than to kill people all day"
surely I have done my quota? nearly time for a brew*.
*rat pack coffee that tastes like ground mud with lots of sugar and milk to hide the taste
This message was last edited by the player at 03:06, Fri 18 Mar 2005.
Major Richard Smythe
player, 104 posts
British Major (DSM)
Army Aviation
Fri 18 Mar 2005
at 14:49
  • msg #242

Re: Phase Three: Yay, The Cavalry?

Michelle, as soon as the folks here are set Move out. Head out cautiously to the last known location of the foot patrol.
When we arive put us between them and the hostiles, we'll provide cover while they manovour.

Tanya, Hold fire until they start on us. We'll put the fear of God into this lot.
This message was last edited by the player at 15:29, Fri 18 Mar 2005.
Plt Sgt Tanya Redgrave
player, 95 posts
Platoon Sergeant
US Rangers
Sat 19 Mar 2005
at 03:29
  • msg #243

Re: Phase Three: Yay, The Cavalry?

Major Richard Smythe:
Tanya, Hold fire until they start on us. We'll put the fear of God into this lot.


"Roger that Major.  Fire only when fired upon!"    Tanya gets herself ready to fire and keeps the safety 'on' on the machinegun.
Nuked
GM, 557 posts
Sun 20 Mar 2005
at 13:48
  • msg #244

Phase two

The BTR exits the warehouse in a cloud of diesel fumes and heads south towards the crossroads Andy and Kett had last been reported at less than thirty seconds before.
Up on the roof, Dettinger is having difficulty seeing the end of his rifle barrel let alone anything hapening in the courtyard beyond. Somehow he'd managed to tangle the binocular straps in his webbing and has spent his time attempting to untangle it.
[Private to Leutenant Camilla Ashton; Staff Sgt Dave Guido: Camilla finally starts moving. Dropping to the ground, she brings her rifle up and aims in the direction of the courtyard.
Dave jumps to his feet seconds after Camilla finally starts to react. Charging past her, his bayonet leading, he lets out a brutal, animalistic scream of rage and murder.
He's brought up short before he can even come close to his intended victims by the barbed concertina wire spread between the buildings. (Cat 2 for those who know.)
]
[Private to WO1 Gary Irwin Herbert Kett; WO2 Andrew (Andy) Corrigan: Andy makes the cover of the small shop without further incident (building K adjoining D) Any further movement through the buildings will be serverely hampered by walls and rubble.
Kett points his weapon in the general direction the shots have come from but is unable to pinpoint a target - even for the grenade launchers area effect.
]
This message was last edited by the GM at 02:56, Sat 06 Aug 2005.
Donnachaidh
player, 166 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Thu 24 Mar 2005
at 09:55
  • msg #245

Re: Phase two

Don sits all alone in his rugged little car... Engines on, but not knowing what to do. He should be in the frontline speaking to the opponent, but all the other warmongers has once again gotten there before him.

He stops the engine, and jumps out to see if anyone is still around.[Private to GM: IS there anyone around???]
Nuked
GM, 558 posts
Thu 24 Mar 2005
at 16:05
  • msg #246

Phase one

The three remaining guards that can be seen by Dave and Camilla are looking rather worried. Their bluff has been called before they were even able to declare it. Now, backed into a corner and apparently surrounded and outgunned, it's the appearence of the BTR rolling south towards them that breaks the camels back as it were.
They start firing bursts into the crowd of prisoners around them moments before the claymore mines detonate.

Several thousand 1 gram steel ball bearings fly through the air.....

The carnage is immense.....

Blood flows freely....

Bodies fall like wheat before a scythe.

Seemingly out of nowhere Dave is hit. His left leg is smashed out from under him as a bullet impacts just above the knee.
[Private to Staff Sgt Dave Guido: 12 points to left leg. Smile :) Thought you had them didn't you......]
Meanwhile, Andy and Kett are working their way slowly through the rubble and ruins of building K heading for D.
This message was last edited by the GM at 02:58, Sat 06 Aug 2005.
Plt Sgt Tanya Redgrave
player, 96 posts
Platoon Sergeant
US Rangers
Thu 24 Mar 2005
at 16:15
  • msg #247

Re: Phase one

Looking through the MG's viewport, Tanya winces and calls out, "Ooof!  Claymore's just went off and it ain't pretty!"
Aaron Winters
player, 34 posts
Heavy Weapons Specialist
Navy SEAL
Thu 24 Mar 2005
at 16:22
  • msg #248

Re: Phase one

Looking at Brown Aaron smiled and hefted the M79. "Can't wait to put this to use. " Nodding to the M249 which sat at his feet "Feel free to use that if ya want Willie, beats that damn AK of yours."
Nuked
GM, 561 posts
Thu 24 Mar 2005
at 16:40
  • msg #249

Re: Phase one

The BTR is rocked by the multiple explosions - the sound is deafening, loud enough to wake the dead at this close range. Even Don, "safe" in the protection of the BRDM feels the force of the shockwave as the sound reverberates through the steel and concrete building.
Dave is pummeled by the shockwave, his much closer location almost causing his eardrums to burst and Camilla, if she wasn't already laying on the ground in cover, may well have been forced there by the shockwave.
Staff Sgt Dave Guido
player, 241 posts
Staff Sergeant Guido
Danish Special Forces
Fri 25 Mar 2005
at 01:04
  • msg #250

Re: Phase one

Bluff?? I thought they wanted to die.
Return fire, hitting the ground.
To hit:9
To hit:3
To hit:6

OCC: Am I dead yet or is that next round?
[Private to Staff Sgt Dave Guido: How about just hitting the ground. The damage was greater than your Agility so you get knocked over. Secondly, you have no idea where that shot came from. Could have been from inside the wire, could have been from outside....]
This message was last edited by the GM at 13:50, Fri 25 Mar 2005.
Staff Sgt Dave Guido
player, 242 posts
Staff Sergeant Guido
Danish Special Forces
Mon 28 Mar 2005
at 20:52
  • msg #251

Re: Phase one

Nuked:
You have no idea where that shot came from.

"Too many to kill - not enough fire power."
I would know the general direction, trying to home in on my next victim.
Obs: 3 (9)
Major Richard Smythe
player, 106 posts
British Major (DSM)
Army Aviation
Tue 29 Mar 2005
at 00:22
  • msg #252

Re: Phase one

Weapons Free

If it's not one of us and it's armed, Kill it!
Sergeant Michelle Gallin
player, 112 posts
Tue 29 Mar 2005
at 02:17
  • msg #253

Re: Phase one

AS driver of the Masive vehicle, Michelle winces as the vibrations of the explosions rock the BTR. "Sweet Jesus, I knew it would be rough, but not this rough." She fights hard at the controls looking through her tiny window, looking for a target. "Captian, tell me where to aim and I'll run the bastards over.!"
Plt Sgt Tanya Redgrave
player, 97 posts
Platoon Sergeant
US Rangers
Wed 30 Mar 2005
at 04:46
  • msg #254

Re: Phase one

Tanya will try to cal out targets of opportunity to Michelle while she looks for her own targets to shoot at.

OOC: What, if any, targets does Tanya see for her to engage with the MG or call out for Michelle to run over if necessary?
Nuked
GM, 568 posts
Wed 30 Mar 2005
at 17:34
  • msg #255

Phase six (or repetitive actions...)

The courtyard is filled with screaming people trying to take cover from the flying bullets behind whatever cover the metre or so of freedom is allowed to them by the chains. The wounded and dead have become nothing more than improvised "sandbags" to those still capable of movement as the few remaining "guard" pour burst after burst of hot steel jacketed lead into the crowd. Blood and gore fills the air, competing with the cries of the wounded and dying.
Through all the chaos it is next to impossible to find any of the the shooters and fire at them without the almost one hundred percent certainty of hitting at least one of the prisoners. Only an expert marksman firing from above would have any chance of sucess.....
Meanwhile, the shooter who wounded Andy and fired the original shot is still somewhere up in the buildings, perhaps in company with others....
[Private to Staff Sgt Dave Guido: As you hit the ground you twist around and spot the shooter who had the gall to fire at you. He's up on the third floor of the building to your left (I. Store building). The pain of the injury to your left leg is begining to be felt as you realise he's "cowering" behind the "safety" of an RPK automatic rifle. You imagine you can hear the "click" of the weapons selector moments before he squeezes the trigger again and the air around you becomes a lethal zone full of lead and bitumen chips flying about.
You are hit again, this time not by a single shot but by two bullets out of a ten round burst.
Location: 8 and 5 (Right leg and Abdomen
Damage: 11 to your leg, 9 to abdomen
Lose one point of initiative until all injuries healed (and your next action :D)
]
[Private to Leutenant Camilla Ashton: You can't remember what it was that made you carry the radio but it may have been the action that leads to you being able to save Dave's life.
Twisting about as he falls, the look on his face tells you he has spotted his attacker up in the building to your left (I. Store building). He hits the ground hard, blood already flowing freely from the wound to his left leg when it seems he is chased by yet more of the lethal pellets of hot lead.
Bitumen chips fly all around him as he it hit again - this time in his other leg and abdomen.
]
This message was last edited by the GM at 02:48, Sat 06 Aug 2005.
Staff Sgt Dave Guido
player, 243 posts
Staff Sergeant Guido
Danish Special Forces
Wed 30 Mar 2005
at 21:17
  • msg #256

Re: Phase six (or repetitive actions...)

OCC: What happened to my 3 shots in phase one, I could see him therefore I could shoot him.
while attempting to roll for cover, if not start aiming the gunner.
[Private to Nuked: How far is the gunner away? cany you edit that in, I made up the window as you didn't fill the gap, edit it if you have other ideas.
and can you kill guido already?
]

Edited actions to what is possible.[Private to Staff Sgt Dave Guido: They SHOT YOU before you could act! It's all in the rules - lower initiative characters and NPC's get to act first in the lower initiative phases. Balances everything out, otherwise, one single initiative six character could take out an army before they could even blink!.
You can do NOTHING until at least phase 5 of NEXT round - and that's if you don't get hit again. You didn't spot them till after they shot you, in fact, you weren't even aware of them till then. I've been lenient even with letting you spot them while falling (and in a hell of a lot of pain - ever been shot? Must hurt, just ask all those roos from a few years ago....)
Guido's best hope for survival at the moment is if Cam can spot them, he runs out of ammo before hitting you again, or the extremely unlikely event of the building he is in falling down!
;) have a nice day!
]
[Private to Nuked: Then kill him already an I can give this slot to another game :P]
This message was last edited by the player at 01:35, Fri 08 Apr 2005.
Plt Sgt Tanya Redgrave
player, 98 posts
Platoon Sergeant
US Rangers
Thu 31 Mar 2005
at 00:15
  • msg #257

Re: Phase six (or repetitive actions...)

PM
[Private to Plt Sgt Tanya Redgrave: There is no possible way for you to have that information at the moment - nobody has radioed it to you and there is far, far too much noise to hear anything even inside the BTR without use of the intercom.]
This message was last edited by the GM at 16:02, Thu 31 Mar 2005.
Leutenant Camilla Ashton
NPC, 105 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Sun 3 Apr 2005
at 06:50
  • msg #258

Radio communications

The radio sparks to life and Camilla's broken english can be just heard over yelling over the gunfire.
Dave down bleeding. Help. Sni...
The transmission is cut abruptly.
Plt Sgt Tanya Redgrave
player, 99 posts
Platoon Sergeant
US Rangers
Sun 3 Apr 2005
at 12:57
  • msg #259

Re: Radio communications

"I can't hit those clowns without hitting any innocents there!  I'm a lot of things but, not innicent people like this," Tanya thinks to herself as the mass chaos unfolds in front of her.  She continues desperately to try and locate any other 'clear' target(s) in the area.  "Can anyone see anything?  I see lots of people running around and nothing good to target with this MG," she calls out to the people in her vehicle.
Plt Sgt Tanya Redgrave
player, 101 posts
Platoon Sergeant
US Rangers
Thu 7 Apr 2005
at 01:44
  • msg #260

Re: Radio communications

In about thirty seconds, there appears to be no movement by most in the large groups of prone, dying and dead, people all in front and around the APC.  Tanya just shakes her head in disbelief and calls into the vehicle radio, "What do you think Major?  Should we have a look around to see if we can help anyone out?"
Major Richard Smythe
player, 108 posts
British Major (DSM)
Army Aviation
Thu 7 Apr 2005
at 04:49
  • msg #261

Action plan

Radio: "Don, haul ass and get the scout vehicle down to the southern Patrol. Pull them out if they're in trouble."

Intercomm/voice: "I think this calls for Infantry Action lads, same ROE. The wounded here will have to wait until we secure the area." To Michelle: "Driver, Stop. Deploying Infantry"
This message was last updated by the player at 04:52, Thu 07 Apr 2005.
Sergeant Michelle Gallin
player, 113 posts
Thu 7 Apr 2005
at 13:00
  • msg #262

Re: Action plan

Michelle brings the vehicle to a stop and grabs her med gear on the way out the back door.
Plt Sgt Tanya Redgrave
player, 102 posts
Platoon Sergeant
US Rangers
Thu 7 Apr 2005
at 13:04
  • msg #263

Re: Action plan

"Do you want me to stay on station with the MG Major or you need me out there with you?"
Nuked
GM, 575 posts
Fri 8 Apr 2005
at 17:08
  • msg #264

Phase five (or repetitive actions...)

Michelle brings the heavy armoured vehicle to a screeching halt between buildings J and K at the northwestern end of the courtyard where Winters, Smythe and Brown, quickly debuss from the side doors of the BTR. They immediately run into trouble in the form of the barbed wire blocking the openings between buildings.
As soon as they hit the ground, another problem presents itself - sniper!
Winters goes down like a sack of potatoes as a bullet hits him in the left leg. [Private to Aaron Winters: 9 points damage. You hit the ground hard and can't act until next round - approximately 20 seconds when phase six comes around again - smile! you're a target!]
Meanwhile, Andy and Kett are making slow but steady progress through the buildings (K and then D) towards the town square.
[Private to Leutenant Camilla Ashton; Staff Sgt Dave Guido: Dave is the recipient of yet another burst of fire and is hit in his chest and right leg.]
[Private to Staff Sgt Dave Guido: Chest takes 7, right leg a further 9. Character sheet has been updated.]
Leutenant Camilla Ashton
NPC, 106 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 8 Apr 2005
at 17:10
  • msg #265

Re: Phase five (or repetitive actions...)

The radio again comes to life with desperation in Camilla's voice, "HELP!"
WO1 William Brown
player, 111 posts
Warrant Officer Class 1
Sat 9 Apr 2005
at 04:26
  • msg #266

Re: Phase five (or repetitive actions...)

Dropping next to Aaron William turns and fires off a 5 round burst from the M249 toward the direction Aaron was shot from.
This message was last edited by the GM at 16:57, Sun 10 Apr 2005.
Plt Sgt Tanya Redgrave
player, 104 posts
Platoon Sergeant
US Rangers
Sat 9 Apr 2005
at 15:22
  • msg #267

Re: Phase five (or repetitive actions...)

Tanya will survery the area looking for targets that still might be hostile or, anything else out of the ordinary above and beyond what is going on in front of them.

11:20, Today: Plt Sgt Tanya Redgrave rolled 8 using 1d10. Observation Roll.
Nuked
GM, 577 posts
Mon 11 Apr 2005
at 14:25
  • msg #268

Phase four (or repetitive actions...)

OOC: Oops, my bad. Forgot to announce the next phase....
was wondering why nobody was posting :/

IC: Bullets continue to fly. It seems strange that the "guards" are still concentrating on murdering their prisoners when there is a much more deadly threat just outside the barbed wire perimeter fence.
As Winters hits the ground, Brown fires off a short burst in the general direction he thinks the shot came from hitting nothing but brick and concrete.
Tanya strains to see anything informative through the small "peephole" at her position in the BTR but is unsucessful.
And Camilla sends another, more desperate radio message....
Phase four, have fun ;)
Nuked
GM, 577 posts
Mon 11 Apr 2005
at 15:16
  • msg #269

Re: Phase four (or repetitive actions...)

Another shot hits, this time near to Brown's left hand. Peering upwards, he spots the shooter!
This message was last edited by the GM at 15:16, Mon 11 Apr 2005.
Plt Sgt Tanya Redgrave
player, 105 posts
Platoon Sergeant
US Rangers
Mon 11 Apr 2005
at 15:13
  • msg #270

Re: Phase four (or repetitive actions...)

Scanning the best she can from behind the machine-gun, Tanya yells out to those near and around her, "I GOT NOTHING!  CALL OUT IF YOU SEE SOMETHING!"
WO1 William Brown
player, 114 posts
Warrant Officer Class 1
Mon 11 Apr 2005
at 15:21
  • msg #271

Re: Phase four (or repetitive actions...)

When William saw the shooter some deep, dar sadistic part of himself awoke as he raised the AK-74 and fired off a slow aimed 3 shot burst at the shooter "Found him."[Private to WO1 William Brown: Brown is armed with an AK-74 - Arron has the M249. Also, are you aware that the three round burst requires a full phase (5 seconds) of aiming first?]
This message was last edited by the GM at 15:57, Tue 12 Apr 2005.
Donnachaidh
player, 168 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Wed 13 Apr 2005
at 19:03
  • msg #272

Re: Phase four (or repetitive actions...)

[Private to GM: 20:59, Today: Secret Roll: Donnachaidh rolled 4 using 1d10. ouch, again.
20:59, Today: Secret Roll: Donnachaidh rolled 10 using 1d10. BRDM driving.
]
Major Richard Smythe:
Radio: "Don, haul ass and get the scout vehicle down to the southern Patrol. Pull them out if they're in trouble."


"Sweet Mary. What is going on here? Few people kan have survived that explosion."

Hearing Smythe's orders over the radio, Don makes his best trying to start the huge vehicle. After taking a short glimpse of the controls he decides to trust his luck of getting the right gear in. Crash... Backwards...

He decides to take a closer look on where the 'Drive Forward'-button is...
Nuked
GM, 581 posts
Wed 13 Apr 2005
at 19:13
  • msg #273

Re: Phase four (or repetitive actions...)

Michelle climbs from the drivers seat and heads out her drivers door, medical bag snagged on the way.
Aaron writhes about in pain and shock.
Brown spots the shooter, calls a warning and aims with Aaron's M249.
Tanya strains to make out where Brown is aiming at while Smythe is still heading for cover.
[Private to Staff Sgt Dave Guido: Another burst of hot lead hits you and the ground around you.
3 hits
head (hits helmet): 8
right arm: 7
left arm: 9
Roll 1D6 + 8. The number in excess of your Con, is the number of combat turns (30 seconds) that you are unconscious.
]
[Private to Leutenant Camilla Ashton: Another burst spatters around Dave but several of the bullets hit him yet again. His body jerks, spasms and then lays still, blood now oozeing from every part of his body, including from under his helmet.]
This message was last edited by the GM at 02:51, Sat 06 Aug 2005.
Nuked
GM, 582 posts
Wed 13 Apr 2005
at 19:15
  • msg #274

Re: Phase three (or repetitive actions...)

The "guards" seem to have finished with the prisoners for now and duck down behind the many piles of bodies using them for cover as they search out new, deadlier targets......
Staff Sgt Dave Guido
player, 245 posts
Staff Sergeant Guido
Danish Special Forces
Wed 13 Apr 2005
at 19:27
  • msg #275

Re: Phase three (or repetitive actions...)

PM[Private to Staff Sgt Dave Guido:
Nuked:
Roll 1D6 + 8. The number in excess of your Con, is the number of combat turns (30 seconds) that you are unconscious.

I fail, email me when I am dead.
]
This message was last edited by the GM at 17:52, Fri 15 Apr 2005.
Sergeant Michelle Gallin
player, 117 posts
Thu 14 Apr 2005
at 21:04
  • msg #276

Re: Phase three (or repetitive actions...)

Realizing that it would be certain suicide to leave the safety of the vehicle, Michelle gets very aggrivated at the situation,. She throws the medic bag back down on the floor and jumps into the drivers seat. Hold on to your potatoes, we're going for a little trip over some wire!" SHe then slams the BTR into gear immediately and charges the barbwire and heads for the first poor jerk who is using a dead body for cover.
This message was last updated by the GM at 17:53, Fri 15 Apr 2005.
Nuked
GM, 585 posts
Fri 15 Apr 2005
at 06:57
  • msg #277

Re: Phase three (or repetitive actions...)

As Michelle drives the heavy vehicle over the wire, she begins to notice a lot of the "dead" are still twitching, rolling about and screaming in agony........
Sergeant Michelle Gallin
player, 118 posts
Fri 15 Apr 2005
at 12:12
  • msg #278

Re: Phase three (or repetitive actions...)

Seeing them move, Michelle will try to go around them and hopes someone will man the guns to take the idiots out who dare use human shields. Or at least hope the prisoners have enough sense to get out of the way and exopose the bad guys...
Plt Sgt Tanya Redgrave
player, 108 posts
Platoon Sergeant
US Rangers
Fri 15 Apr 2005
at 19:29
  • msg #279

Re: Phase four (or repetitive actions...)

Nuked:
Michelle climbs from the drivers seat and heads out her drivers door, medical bag snagged on the way.
Aaron writhes about in pain and shock.
Brown spots the shooter, calls a warning and aims with Aaron's M249.
Tanya strains to make out where Brown is aiming at while Smythe is still heading for cover.


"Damn people are too close together!  I'll do more harm than good to those prisoners if I fire," Tanya thinks to herself.  A brief moment later, she catches where Brown is aiming at and opens up on that position with the KPV.
"I'M GOIN' HOT!"

OOC: I don't have access to my books at this time.  Need to know the fire rate of the KPV, mounted so I can roll to hit please.
Leutenant Camilla Ashton
player, 107 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 15 Apr 2005
at 20:35
  • msg #280

Re: Phase four (or repetitive actions...)

As things seemed to settle in, Cam cut a glance toward her fallen compatriot with a sharp exhale. They’d been raining down punishment on him and all she could do at the time was clutch at the radio. Shame crept in churning up a sickening sensation that played companion to the icy feeling that held sway over the pit of her stomach. The temporary reprieve provided a window, but for what?.

The position she was in left much to be desired, and Ashton doubted she’d get far trying to drag Dave any distance. Options-options. Her lips drew into a thin line, considering the building that held the sniper carefully,  as well as giving thought toward scurrying to the school house behind her.

Either choice required movement, crawl.. Run.. Crawl..  Grrrrr..  She ground her teeth in frustration. After what seemed an eternity, the choice was made, Camilla gathered herself, coiling up to spring into motion, which would likely be a suicidal head-long dash for the Store building that’s he had seen fire coming from.. Scooping a hand full of stones she’d  (if at all possible) toss them out in the direction of the court yard entrance, before kicking off her little charge. (If not possible, she’ll just run for it.)

(Or that's what she'll be trying to do when it comes time for her to be doing anything  O.o )
Plt Sgt Tanya Redgrave
player, 109 posts
Platoon Sergeant
US Rangers
Wed 20 Apr 2005
at 12:25
  • msg #281

Re: Phase four (or repetitive actions...)

You rolled 109 using 25d6 [1,6,5,4,1,3,5,4,3,6,6,3,6,3,6,5,3,4,6,4,6,6,6,4,3]

Frustrated from what was going on and all of the presumed innocents being killed, Tanya fires a full burst from the KPV at where Brown was aiming.

OOC: Let me know If that's how you wanted the rolls.  If memory serves, you can fire a MAX of Five[5] bursts per round for any weapons times the weapons ROF?
Nuked
GM, 590 posts
Wed 20 Apr 2005
at 18:39
  • msg #282

Phase three summary

The "guards" duck down behind the many piles of bodies using them for cover.
The BTR-80 drives over the wire knocking a section of it down and creating access for those on foot.
Not having a lot of options as to where to go, Michelle brings the machine to a halt a dozen yards or so inside.
Camilla dashes for the large store building after tossing a few stones as a diversion.
The KPV ROARS as Tanya fires 20% of the BTR-80's heavy ammunition. Masonry chunks fall to the ground from the roof of the apartment building to the east (G) (not even going to bother rolling location or damage - he's toast after a potential 108d6 damage!)
[Private to Plt Sgt Tanya Redgrave: That's perfect! and yes, a maximum of 5 single shots or bursts per phase.]
WO1 Gary Irwin Herbert Kett
player, 129 posts
Short, light caucasian
male, 35 ish, dark hair
Wed 20 Apr 2005
at 18:43
  • msg #283

Phase two

NPC'd
PM[Private to WO1 Gary Irwin Herbert Kett; WO2 Andrew (Andy) Corrigan: Kett races after Andy, his C7/M203 combination held ready to fire at whatever threat pokes it's head up.]
Plt Sgt Tanya Redgrave
player, 110 posts
Platoon Sergeant
US Rangers
Thu 21 Apr 2005
at 03:44
  • msg #284

Re: Phase two

"If there was something there Major, I doubt it's there anymore," Tanya says as she watches the building partially disintegrate from the massive rounds of the heavy machinegun.  She now swings the turret around to look for more targets that might still be combat effective.
Major Richard Smythe
player, 111 posts
British Major (DSM)
Army Aviation
Fri 22 Apr 2005
at 05:42
  • msg #285

Re: Phase two

"Shit, I'll bet everyone in town heard that. They'll think twice before sticking their necks out now."
"Lets try shorter bursts from here to save ammo..."

...now, is there a PA switch anywhere here?
This message was last edited by the player at 05:44, Fri 22 Apr 2005.
Plt Sgt Tanya Redgrave
player, 111 posts
Platoon Sergeant
US Rangers
Fri 22 Apr 2005
at 12:31
  • msg #286

Re: Phase two

Tanya just smiles to herself after getting some payback, "Roger that Major.  Short bursts from here on out."
Nuked
GM, 592 posts
Wed 27 Apr 2005
at 19:45
  • msg #287

Re: Phase two

All shooting seems to have ceased at least for now when a single shot cracks over the heads of those gathered near the BTR. One of the shooters taking cover behind the wounded and dying, jerks and then lays still......
Nuked
GM, 596 posts
Thu 28 Apr 2005
at 19:00
  • msg #288

Phase two summary

Winters continues to lay stunned on the ground.
Don barely misses driving the BRDM into the side of the open door of the warehouse.
Camilla makes the relative safety of the lower floor of the store building. She is surrounded by the broken glass of the windows and display cases. A flight of stairs leading upwards is about 20 metres away from her present position.
Smythe fumbles about in vain for the non-existant PA switch as he requests tanya to conserve ammo.
Dettinger is still struggling with the binocular strap.....
Tanya sucessfully creats a red mist at the top of the building she has partially demolished.
Gallin drives over the wire and creates a gap for infantry to follow on foot.
Dave lies bleeding......
Kett races to keep up.
Brown has his target disappear....
and Andy reaches his objective (details in PM).

That's the PC's out of the way, now on to NPC's
The majority of the prisoners lay on the ground, some very very still, others not so much...
There is a confirmed enemy in the building Camilla just entered who is not heard from this phase.
There are two more using the bodies for cover in the middle of the courtyard. One is hit by a bullet that cracks over the heads of those near the BTR-80. He stops moving.....

And now it's phase one.
WO1 Gary Irwin Herbert Kett
player, 130 posts
Short, light caucasian
male, 35 ish, dark hair
Thu 28 Apr 2005
at 19:35
  • msg #289

Phase 1

NPC'd
Seeing Camilla in the adjacent building, Kett continues his sprint and dives through the broken glass of the window to join up with her. Neither he nor Andy had heard any news from them since leaving the warehouse so he had no idea of the present precarious position Dave was in.
WO2 Andrew (Andy) Corrigan
player, 106 posts
22 SAS Rgt
Thu 28 Apr 2005
at 19:43
  • msg #290

Re: Phase 1

Andy fires a burst over the head of the guy in the field o' bodies, then follows Kett to link up with Cam.

"What th' 'ell 'appened, lassie?"
Leutenant Camilla Ashton
player, 108 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 29 Apr 2005
at 13:31
  • msg #291

Re: Phase 1

Camilla managed to keep from jumping out of her skin at the sudden arrival of Gary and Andy. Turning the weapon away from them and lowering it slightly, Cam motioned toward Dave’s prone position beyond the store-front from the direction she had come. “Dave… down..” , She reported and swept her indicating hand toward the stairs, “Sniper.. Maybe more.. Up. More crawl.”

Camilla made a gesture toward the pile of bodies.

She frowned, probably in frustration about the language barrier, “Need Dave here.. Need get sniper too..” Their arrival had changed the balance of her thoughts on the equation. “We clear top then get Dave?, Or get Dave and Get sniper same time? -You choose?” Still somewhat shaken by events, but in a better position, she was determined to make up for the earlier trouble.


A smudged streak of dirt was drawn through the sweat of her brow by a the back of her hand as she glanced to both for their choice, though her attention was mostly on the stairs. Just in case.
This message was last edited by the player at 16:49, Fri 29 Apr 2005.
Plt Sgt Tanya Redgrave
player, 112 posts
Platoon Sergeant
US Rangers
Fri 29 Apr 2005
at 14:12
  • msg #292

Re: Phase 1

Tanya will continue to scan around the field around the lone person left with a weapon to see if there is anyone else that might be hostile towards them.
"Can you get us a little closer Major?  We got to snuff out this asshole and tend to some of these people who aren't to bad off."

10:10, Today: Plt Sgt Tanya Redgrave rolled 8 using 1d10. Obervation Roll.
WO2 Andrew (Andy) Corrigan
player, 108 posts
22 SAS Rgt
Fri 29 Apr 2005
at 15:10
  • msg #293

Re: Phase 1

Leutenant Camilla Ashton:
Camilla managed to keep from jumping out of her skin at the sudden arrival of Gary and Andy. Turning the weapon away from them and lowering it slightly, Cam motioned toward Dave’s prone position beyond the store-front from the direction she had come. “Dave… down..”, She reported and swept her indicating hand toward the stairs, “Sniper.. Maybe more.. Up. More crawl.”

Camilla made a gesture toward the pile of bodies.

She frowned, probably in frustration about the language barrier, “Need Dave here.. Need get sniper too..” Their arrival had changed the balance of her thoughts on the equation. “We clear top then get Dave?, Or get Dave and Get sniper same time? -You choose?” Still somewhat shaken by events, but in a better position, she was determined to make up for the earlier trouble.


Andy makes a quick decsion.  "Clear top first.  Can't help Dave if sniper shoots us."  He scans the room, seeing only one set of stairs.  "Doubt poles would have have fire escapes.  Only one way up.  Might be able to get him to give it up, he's dead otherwise."  He moves towards the stairs, moving as quietly as possible and keeping an eye out for booby traps.
Leutenant Camilla Ashton
player, 109 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 4 May 2005
at 07:09
  • msg #294

Re: Phase 1

A slow nod followed Andrew’s words, gaze flickering between the two soldiers momentarily. Ashton took another moment to consider the lonely looking doorway beyond the shattered remains of display cases and shelves. She hadn't understood all of the man’s words, but the important part seemed clear enough. Being not too terribly stealthy, Camilla hung back as Andy moved forward. Her attention swept between the stairs,  the exposed side of the building (the window-sections in the direction of courtyard) and the doorway.  If Gary followed strait away,  Camilla would tuck in behind him, about four to five paces back on his left, (if not, then she would trail in behind Andrew about six paces back on the right.)

[Private to Nuked:   If out of turn I apologise.  Wasn't sure if I could do anything. but wanted to post intent. ~.< ]
Nuked
GM, 599 posts
Thu 5 May 2005
at 17:09
  • msg #295

Re: Phase 1

Two more bullets crack overhead before impacting amongst the piles of bodies in the courtyard. [Private to WO1 William Brown; WO2 Andrew (Andy) Corrigan: Sounds like a 7.62N weapon - NATO not Warsaw Pact!]
Andy led the way to the stairs with Kett and then Cam following behind. The stairs had a fair amount of dust and debris covering them and showed recent scuff marks from a pair of Polish para boots heading upwards.

In the courtyard, all resistance seems to have ceased and only moans and screams for help can be heard. The carnage is mind-boggling.
WO2 Andrew (Andy) Corrigan
player, 109 posts
22 SAS Rgt
Thu 5 May 2005
at 17:38
  • msg #296

Re: Phase 1

Andy whispers, "Kett, you are a right sneaky bastard.  You want point?"
WO1 Gary Irwin Herbert Kett
player, 131 posts
Short, light caucasian
male, 35 ish, dark hair
Thu 5 May 2005
at 17:41
  • msg #297

Re: Phase 1

"Nah, you can do it," he whispers back. "I'm more likely to trip over my boot laces."
WO2 Andrew (Andy) Corrigan
player, 110 posts
22 SAS Rgt
Thu 5 May 2005
at 19:18
  • msg #298

Re: Phase 1

OOC: oh, I thought you had more than 1 point in stealth

Andy sneaks up the stairs
Major Richard Smythe
player, 112 posts
British Major (DSM)
Army Aviation
Mon 9 May 2005
at 04:29
  • msg #299

Re: Phase 1

"Does anyone know if that sniper is one of ours or theirs?"
Leutenant Camilla Ashton
player, 110 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Thu 12 May 2005
at 19:54
  • msg #300

Re: Phase 1

Cam followed after Kett, four paces behind one pace to the left.  Just in case the Radio was still buzzing and crackling, she’d turn it off, so as not to have any inopportune chatter popping up. Then, weapon tucked in at the ready, she continued with the pair, keeping an eye out for trouble as best she could.
Nuked
GM, 604 posts
Fri 13 May 2005
at 18:02
  • msg #301

aftermath

Andy sneaks up the stairs taking care to avoid any broken glass and other rubble that may crunch underfoot.
The floor above appears to have once been mainly office space. Desks, office chairs, file cabinets, photocopiers, computers and other general junk has been pushed aside and piled to create an open space that covers most of the floor. Another flight of stairs continues upwards to the top floor of the building. The footprints continue up.
Outside the sounds of combat fade and are replaced by the screams and cries of the wounded. In the distance the panicked sound of horses is heard. Dust and smoke fill the air.
WO2 Andrew (Andy) Corrigan
player, 112 posts
22 SAS Rgt
Fri 13 May 2005
at 18:59
  • msg #302

Re: aftermath

OOC: The sniper was up on the roof?

Andy continues up, as quietly as possible
WO2 Andrew (Andy) Corrigan
player, 113 posts
22 SAS Rgt
Fri 13 May 2005
at 19:08
  • msg #303

Re: aftermath

WHen the other two are up, he points back at them, raises a single finger, points two fingers at his eyes, and makes a circular motion around the floor with that hand.
Leutenant Camilla Ashton
player, 111 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 13 May 2005
at 20:26
  • msg #304

Re: aftermath

With a tilt of her head, Cam made an uncertain half-nod to Andy before begining a slow clockwise walk from the stair. Her intention was to make a sweep of the floor,  Junk-pile by junk-pile, (if it should come to that) walking  as quietly as she could for being so unskilled. If she should prove too noisy perhaps the tension might flush her quarry out into the open.  Providing there was a target to be had on this floor. (unless of course she's stopped. ^.^)

[Private to Nuked: (Brain was barely working, so went back re-read and re-thought. she'll just do a clock-wise sweep. I take it the office equipment is all flush with the walls, so not much looking I guess, Hopefully the other two will move forward while Cam's doing this. O.o]
This message was last edited by the player at 09:23, Mon 16 May 2005.
Plt Sgt Tanya Redgrave
player, 113 posts
Platoon Sergeant
US Rangers
Sat 14 May 2005
at 13:39
  • msg #305

Re: aftermath

"What the hell's going on Major?  Are we still under fire?" Tanya asks ass she begins to spin the turret looking for more targets.
Major Richard Smythe
player, 113 posts
British Major (DSM)
Army Aviation
Mon 16 May 2005
at 23:35
  • msg #306

Re: aftermath

Hold steady, Tanya. We're fire support for the infantry folks if they call for us. Keep eyeballing the windows and rooftops, I'm not convinced we're finished yet.

Michelle, once the Infantry have finished their sweep I'll turn you loose on the wounded, do you have everything you need?
I don't want to put either of you at risk unnessesarily.

I'll ask everyone to report in shortly.
Sergeant Michelle Gallin
player, 120 posts
Tue 17 May 2005
at 02:13
  • msg #307

Re: aftermath

Michelle already is feeling ancy at just leaving the wounded there so long, but she totally understands her superiors point of view, and does not exactly relish the thought of being shot. She grips the Medic kit at her side and loks out the drivers view windiw and mentally just tells the gods that are above to let the live ones hang on just a bit longer.
Virgil Matterson
player, 1 post
Tue 17 May 2005
at 21:49
  • msg #308

A Memoire: From Under the Bodies

When the first body had hit him, he was happy that it was him being hit by a body, not a claymore. And when the second one fell on top of that one, taken down by gunfire, he was happy to be alive, and that now he had some cover. But after several seconds of laying under the malnourished bodies, he began to get angry. He wanted to get out, he wanted to kill the men who'd killed these people, he didn't even care that they'd misfed and mistreated him.

In his blindness, he doesn't care if a sniper saw him, he just struggled to get out, he wanted his revenge. Grabbing at the mud, he digs his fingers in as best as they can, but they shake as they move. His adrenaline has kept him going against days of eatting little to nothing, bugs off the ground and whatever else he could muster.

"Let me out!" he screams, but the scream is horse and raw and desperately crying to be watered. He rolls and struggles, and claws, his hands trying to push away his meat shields and get him out. If he can just get to the woods, he'll be OK.

If he can just make it that far.
Plt Sgt Tanya Redgrave
player, 114 posts
Platoon Sergeant
US Rangers
Wed 18 May 2005
at 03:24
  • msg #309

Re: A Memoire: From Under the Bodies

"You're the boss Major!  Call 'em if you see 'em sir," she replies as she begins to swing the turret around the area checking out any buildings, rooftops, doorways, etc. which might hold another sniper.

23:22, Today: Plt Sgt Tanya Redgrave rolled 3 using 1d10. Tanya's Observation roll/check. <Finally an OBS roll that wasn't an 8!>
Sergeant Michelle Gallin
player, 121 posts
Wed 18 May 2005
at 12:13
  • msg #310

Re: A Memoire: From Under the Bodies

Finally unable to stand it any longer, Michelle stands up and grabs the medkits. She turns to the Major on her way out.
  "I'm going out there. I will stay close to the vehicle, work my way out. If there is a sniper out there, I will be too hard to resist. take him out when he fires, If I get wounded I'll crawl back toards here. take cover under the vehicle.
 I can't in good conscience just sit here any longer."
With that she steps out and as wuick as she can takes cover along the opposite side of the vehicle from where the sniper was. And begins to look for signs of life.
Plt Sgt Tanya Redgrave
player, 115 posts
Platoon Sergeant
US Rangers
Wed 18 May 2005
at 12:29
  • msg #311

Re: A Memoire: From Under the Bodies

"Goddamnit Michelle!  Wait until I can...," is all Tanya can get out before Gallin makes it out of their vehicle to the outside.  Tanya now knows that if there is a sniper or shooter(s) out there, she's got to find them fast or Michelle is going to be a casualty herself.
Nuked
GM, 610 posts
Wed 18 May 2005
at 19:07
  • msg #312

Re: A Memoire: From Under the Bodies

Tanya has difficulty seeing much with the restricted field of view afforded her from the gunners position.
The piles of bodies heavy and twitch in the courtyard - the must be scores of them! The sound of their cries and moans drown out most other sounds in the area and it is readily apparent that your limited medical stores will be nowhere near enough to cope.

In the building, Kett keeps watch from the cover of the stairwell as Cam creeps around the floor searching for the sniper. There are many places they could be - the piles of furniture have created a great many perfect places for concealment.

Andy proceeds up to the top floor. It was once the stockroom for the store on the ground floor. Evidence of packaging and broken goods lay about. Obviously the area has been picked over many times before - nothing of use or trade value is still there. Over by a broken window in the eastern wall is scattered a few dozen empty brass casings.[Private to WO2 Andrew (Andy) Corrigan: 5.45mm - warsaw pact round, same as your RPK-74] The smell of cordite still hangs heavily in the air and a pack of soviet manufacture lays against the wall to the side of the window. There is no sign of it's owner.
The stairs continue up to a door that probably leads to the machinery for the lift and the building air conditioning.
WO2 Andrew (Andy) Corrigan
player, 114 posts
22 SAS Rgt
Wed 18 May 2005
at 19:11
  • msg #313

Re: A Memoire: From Under the Bodies

Can Andy (try to) track, is there enough dust?
Nuked
GM, 611 posts
Wed 18 May 2005
at 19:14
  • msg #314

Re: A Memoire: From Under the Bodies

There are tracks all over the area, mostly from what appears to be military boots. They lead maily from (and to) the stairs and window although a few sets continue up the stairs.
WO2 Andrew (Andy) Corrigan
player, 115 posts
22 SAS Rgt
Wed 18 May 2005
at 19:22
  • msg #315

Re: A Memoire: From Under the Bodies

Andy moves to where the pack is, swiftly checking it for a name.
Sergeant Michelle Gallin
player, 126 posts
Wed 18 May 2005
at 19:25
  • msg #316

Re: A Memoire: From Under the Bodies

Michelle looks helplessly around at the bodoes around her, and combat training tries to kick in. using cloth off the bodies themselves, she will tie tourniquets, slow bleeding and generally try to assess the situation other than absolute Carnage and despair. There has to be someone somewhere she can save. But the more she looks around, the more she loses hope. That combined with the former horror she witnessed not far from here, threatens to break her spirit yet again.

OOC you need me to roll anything?
Nuked
GM, 614 posts
Fri 20 May 2005
at 18:32
  • msg #317

Re: A Memoire: From Under the Bodies

There is a name on the pack but Andy cannot read it - probably Russian though.
Something causes Andy to spin around, his weapon held ready. The door at the top of the stairs is slightly open - he could have sworn that moments before it was closed.
This message was last edited by the GM at 18:35, Fri 20 May 2005.
Major Richard Smythe
player, 115 posts
British Major (DSM)
Army Aviation
Mon 23 May 2005
at 10:25
  • msg #318

Triage

OK, OK.

Tanya, for the sniper to have fired into the bodies he's above us somewhere, probably not the rooftop, wouldn't want to be skylined, especially now he's seen what you can do.
I'm going to see what help I can give Michelle.

If the situation changes or I'm needed on Comms give me a yell.

(OOC: Medic 3)
Plt Sgt Tanya Redgrave
player, 116 posts
Platoon Sergeant
US Rangers
Mon 23 May 2005
at 13:29
  • msg #319

Re: Triage

Plt Sgt Tanya Redgrave rolled 8 using 1d10. Observation roll for Sniper.

OOC: Back to the same old thing again!

BIC: Tanya nods and returns with, "Roger that Major.  I'm on it!"  She begins to scan the windows of the building look for any kind of activity in a 360^ pattern.
WO2 Andrew (Andy) Corrigan
player, 116 posts
22 SAS Rgt
Mon 23 May 2005
at 13:56
  • msg #320

Re: A Memoire: From Under the Bodies

Nuked:
There is a name on the pack but Andy cannot read it - probably Russian though.
Something causes Andy to spin around, his weapon held ready. The door at the top of the stairs is slightly open - he could have sworn that moments before it was closed.


Andy moves slowly toward it, ready to lay some some suppressive fire.
Nuked
GM, 615 posts
Mon 23 May 2005
at 20:07
  • msg #321

Re: A Memoire: From Under the Bodies

The end of a barrel that looks exactly like Andy's own weapon pokes through the gap.

OOC: I assume that andy will fire.....?
WO2 Andrew (Andy) Corrigan
player, 117 posts
22 SAS Rgt
Mon 23 May 2005
at 20:24
  • msg #322

Re: A Memoire: From Under the Bodies

OOC: Oh yes.

Seeing the wpn come out, Andy fires a 10 round burst, and hits the ground, rolling for cover.

OOC: 13:23, Today: WO2 Andrew (Andy) Corrigan rolled 30 using 10d6. real roll.
You rolled 30 using 10d6 [1,4,5,2,1,1,3,2,5,6].
Virgil Matterson
player, 2 posts
Mon 23 May 2005
at 20:44
  • msg #323

Re: A Memoire: From Under the Bodies

Virgil continued to groan from beneath the pile of dead and dying. Nothing he did seemed to help, so he just kept trying. He'd die struggling, not laying there: given up on life. Continuing to struggle, he pushed at the ground to try and roll the body across his shoulders, but his hands weren't at a good angle and in his weakened state, there was no budging the other body.

He was stuck here unless someone helped him out, and even then it'd be several days before he was whole enough to go on, on his own.

[ooc: Sorry for any considered delay, I just don't know what to post, since I'm well, in the same position as I have been for a while. :D]
Nuked
GM, 616 posts
Mon 23 May 2005
at 21:54
  • msg #324

Re: A Memoire: From Under the Bodies

Andy fires a quick burst at whoever it is behind the door. The thin plywood proves to be little impediment to the high velocity projectiles - spinters fly as holes are punched through it.
[Private to GM: Right arm: 7 points.]

Don grinds and jerks his way past the BTR-80, the BRDM proving to be a difficult vehicle for the inexperienced to control. Arriving at the town square, he directs the complaining machine to the east and Dave's last known position.
Sergeant Michelle Gallin
player, 129 posts
Mon 23 May 2005
at 22:30
  • msg #325

Re: A Memoire: From Under the Bodies

Michelle pauses to grimace as she watches another one die as soon as a tourniquet is tied. as she scans the war zone she thought she saw something. grabbing her gear and checking around for gun barrels pointing at her, she moves off in the direction where she sewars she seen movement, and begins to pull off the dead bodies.
Leutenant Camilla Ashton
player, 112 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 25 May 2005
at 14:12
  • msg #326

Re: A Memoire: From Under the Bodies

Gaze drifting across the floor, Cam had begun her approach toward undesignated furniture pile-X. If there had been any traces of boot marks or scuffing in the dust and grit which lingered on the floor, she was hopeful to catch sight of them. Unfortunatekly she was still a little out of sorts, and there was quite a bit of debriss to consider.. There was also the sudden appearance of weapon’s fire.. And her eyes flashed upward.

A glance was given toward Ketch to assess his general reaction before Camilla made to dash up the steps to help.





[Private to Nuked: (LOL Tracking= absolute disaster.. Teehee, feel free to eddit or what have ya)]
WO1 Gary Irwin Herbert Kett
NPC, 133 posts
Short, light caucasian
male, 35 ish, dark hair
Wed 25 May 2005
at 14:28
  • msg #327

Re: A Memoire: From Under the Bodies

Kett is barely aware of anything going on around him. The sound of firing only a few metres above his head comes as a complete suprise. He throws himself down the perceived safetly of the stairwell.
Leutenant Camilla Ashton
player, 113 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 25 May 2005
at 15:32
  • msg #328

Re: A Memoire: From Under the Bodies

Mid-motion, her jaw went slack as she blinked a double take toward where Kett had been standing. Camilla already felt guilty enough about Dave without leaving Andy up there without back-up. Though there wasn’t likely much she could do to help.
WO2 Andrew (Andy) Corrigan
player, 118 posts
22 SAS Rgt
Wed 25 May 2005
at 15:54
  • msg #329

Re: A Memoire: From Under the Bodies

OOC: I assume I didn't see body come falling out the door.

Andy is going to get up and walk forward, firing bursts to keep the guys head down (as I recall a burst effect lasts for 2 phases, so basially 1 burst every other phase.  Andy will stop firing if a body falls out, if the door falls aparts, or anyone up there says anything.  He'll take cover to reload.

I assume it'll only take a a couple of phases to get to the base of the stairs

And he'll shout down to Kett and Cam.  "Ah found the blighter, 'e's up stairs"
Nuked
GM, 620 posts
Wed 25 May 2005
at 17:54
  • msg #330

Re: A Memoire: From Under the Bodies

Michelle finally finds some luck. An unwounded prisoner! Although weak from hunger and mistreatment, he is untouched by either the shrapnel or bullets. Although obviously a strong man, he is finding great difficulty in shifting the bodies of other prisoners off him - the task made many more times difficult due to the shackled fastened around his wrists and secured to the main chain that all prisoners are connected by.

Andy dove to the side as he fired a burst into the door above him. Now, confident that he has at least given the other person something to think about, he regains his feet, moves a few metres closer to the stairs and fires another burst into the door as he moves.

Rolled: 6, 5, 5, 4, 4, 3, 2, 2, 2, 2 - one hit (potentially)

The door suffers more abuse from the high velocity impact of Andy's bullets. More splinters now than actual solid timber, it provides little resistance and less protection to whoever may be standing on the other side.
[Private to GM: Chest hit: 8 points, 15 total]
Virgil Matterson
player, 3 posts
Wed 25 May 2005
at 19:12
  • msg #331

Re: A Memoire: From Under the Bodies

"Hey there gorgeous, hey, I'm American, American," Virgil said to Michelle as she approached. "Hey you're a medic. Got any water?" a bit of giddy panic in his voice, trying to get out of her what he could before the mirage of possible rescue disappeared. His voice is dry and scratchy and raw without sustenance or water. Helping when he could, but inevitably restrained by the heavy chain and all the bodies attached to it, he smiled at her frequently hoping she'd stay long enough to get him out of here.

Then, while his mind dwells on the facts, and his mind gains some clarity, he eventually adds, "You've gotta be outta your gourd sister, you know if you really wanna help you should run over to that BTR-80 over there and grab some tools to get these chains off." After his brief examination of his would-be-rescuer, he sits up a little and says, "Hurry."

And he indicates the BTR-80 with a nod of his head. "And watch out for those snipers." Then, while he waits, (hopefully), he lays back down in the dirt and plays possum, in hopes of avoiding a sniper's eye.
Sergeant Michelle Gallin
player, 131 posts
Wed 25 May 2005
at 19:48
  • msg #332

Re: A Memoire: From Under the Bodies

Michells smile is bigger and broader than his at the miracle of finding someone not only alive but apparently unhit by the shrapnel and bullets that have caused so much carnage. "I'm American too. My name is Michelle. Michelle Gallin, and I'm here to help. Unfortunately I don't have a big mac and a coke, but I do have water. Just stay calm, keep your head down, and relax. I'm not going to leave you here." She shakes her canteen up just a bit and helps him drink a bit, reminding him to take small sips. She feels around her pockets for any food, but not finding any, she looks at the chains in disgust, and grimaces. "Wait here. Stay low, and don't move. I'm going to go get you out of those chains. That's my BTR 80, and I'll try to find something to get that crap off you. Just lay still." With that she will use the dead bodies and build a shield back up around him and head back to the BTR to report and get some tools.
Plt Sgt Tanya Redgrave
player, 117 posts
Platoon Sergeant
US Rangers
Thu 26 May 2005
at 12:39
  • msg #333

Re: A Memoire: From Under the Bodies

Continuing to cehck for targets or threats, Tanya stops revolving the turret when it appears that Michelle is 'talking/conversing' with someone in the pile of bodies.  As she gets back up and runs towards the BTR, Tanya calls to Smythe, "Major!  It looks like Miche.., I mean um, Sgt. Gallin has found someone under the pile of bodies out there.  It looks like she's coming to get something!"
This message was last edited by the player at 14:06, Sat 28 May 2005.
Nuked
GM, 624 posts
Fri 27 May 2005
at 19:53
  • msg #334

Re: A Memoire: From Under the Bodies

Andy fires another burst into the shattered doorway as he climbs up the stairs. Below, Cam begins moving to join him and Kett keeps in cover.
[Private to GM:
6 & 2. damage.
10. location.
6, 5, 5, 4, 4, 3, 1, 1, 1 & 1. burst.
]
Plt Sgt Tanya Redgrave
player, 120 posts
Platoon Sergeant
US Rangers
Wed 1 Jun 2005
at 13:52
  • msg #335

Re: A Memoire: From Under the Bodies

Watching the situation unfold outside with Michelle and hearing some fire form one of the buildings, Tanya calls to Smythe, "Major.  Requesting permission to go out and help Sgt. Gallin with the wounded sir!?"
WO2 Andrew (Andy) Corrigan
player, 121 posts
22 SAS Rgt
Wed 1 Jun 2005
at 14:45
  • msg #336

Re: A Memoire: From Under the Bodies

OOC: that's 2 bursts, I think? and I think he fired one outside?

Andy pauses to change clips and for his allies to catch up, then continues up the stairs.
Nuked
GM, 628 posts
Wed 1 Jun 2005
at 15:05
  • msg #337

Re: A Memoire: From Under the Bodies

Camilla catches up to Andy while he loads a fresh magazine in his weapon. Kett stays below "watching the rear".
Ready to continue, Andy charges up the stair and bursts through (literally) the remains of the door, ready to kill, maim and generally make life unpleseant for anyone on the other side.
The plant room (elevator and air conditioning equipment) is occupied by a body dressed in Russian uniform and leaking copious amounts of blood from several locations. Beside the body is a well used RPK-74. They are wearing Soviet manufactured webbing and their boots appear to be almost new - very little wear on the soles. Although his personal hygiene leave a bit to be desired (needs a shave and a bath), his equipment is all very well maintained.

Down in the courtyard, Michelle scrounges through the storage bins of the BTR before remembering that the file and hacksaw is in the BRDM-2. The only tools she finds are the Wheeled Vehicle Tools and Small Arms Tools.
Smythe begins where Michelle left off. The wounded prisoners plead for freedom and relief from the pain. Some beg to be killed, others for their mothers.

Dave begins to stir, slowly regaining conciousness as Don arrives with the BRDM at his location. Winters and Brown stay on watch for danger.
Leutenant Camilla Ashton
player, 116 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 1 Jun 2005
at 15:25
  • msg #338

Re: A Memoire: From Under the Bodies

Nearing the upper landing, Camilla peered up from her crouch trying to catch a glimpse beyond the final step before topping the stair.  “An-dy?”, Cam, hesitantly took the next three steps one at a time. Leaning forward in anticipation, her rifle at the ready.. A side-arm might have proved more practical in the stair-well, and the possibility of such close quarters, but she didn’t have one.
---
When she caught up with Andrew, Lt. Ashton had braced herself up against he door jam as Corrigan plowed through the bullet splintered remains of the door. Moments behind, She rolled 'round the frame and spilled into the chamber right on his heel only to stop dead in her tracks.

Her gaze strayed to the dead- or was he dying?, soldier, and hovered there for a time.  A morbidly curious frown lingering on her lips as she noted the immaculate condition of his gear. It took some effort, but Cam approached the prone figure, kicking the man’s rifle out of reach.. Eyes darting about for a sign of anyone else.  She bit her lip, practically chewing on it considering the tension.

“Clear?,” She queried in her thick accent.
WO2 Andrew (Andy) Corrigan
player, 122 posts
22 SAS Rgt
Wed 1 Jun 2005
at 15:28
  • msg #339

Re: A Memoire: From Under the Bodies

"Aye, lassie.  Seems that way."  Andy makes sure the body is dead, does a sweep of the room looking for any others hiding in it, and finally strips the body of weapons and ammo, and the boots.

Heading down, he retrives the pack and ammo by it, and rejoins Kett downstairs.
Nuked
GM, 629 posts
Wed 1 Jun 2005
at 15:32
  • msg #340

Re: A Memoire: From Under the Bodies

Life still lingers although not for long without medical attention. He has been hit only three times in spite of the bucket loads of lead that was fired at him - in the leg, arm and chest. It is the chest wound that is most serious and likely to be his end.
WO2 Andrew (Andy) Corrigan
player, 125 posts
22 SAS Rgt
Wed 1 Jun 2005
at 15:46
  • msg #341

Re: A Memoire: From Under the Bodies

Andy glares at the fallen man, thinking of carnage outside, the waste of human life.  "Camilla, m'love.  Could you be going down and telling Kett that it's all clear up here, and he's to be coming up?  Between hauling this 'un down, and his pack and kit, I'm sure it will take all three of us"

Andy kicks the fallen man's wpn aside, and set's his own down, then treats the sucking chest wound (with the sniper's medkit, if he has one)
Leutenant Camilla Ashton
player, 117 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 1 Jun 2005
at 15:56
  • msg #342

Re: A Memoire: From Under the Bodies


Cam tilted a quizzical look toward Andy and bobbed her head, then glanced toward the fallen body before moving down the way she had just come from.  The rifle still felt light in her hands, but that was because of the adrenalin.. She didn’t know just how tightly she been holding it.

“Kett!,.. Kett?..” , She called after him, crossing back down to the floor they had been searching together..  “Kett?,  Andy need you..”  Once down Camilla crossed in the direction she had seen him dive.
Nuked
GM, 633 posts
Wed 1 Jun 2005
at 15:57
  • msg #343

Re: A Memoire: From Under the Bodies

Andy quickly finds the mans personal medikit and applies it to the wound. Unfortunately, his actions cause the bullet to move and sever the mans spinal collumn. Moments later, he is dead.
Leutenant Camilla Ashton
player, 118 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 1 Jun 2005
at 15:59
  • msg #344

Re: A Memoire: From Under the Bodies

As if in after thought, Cam’s gaze widened as she withdrew the radio and flicked the switch..  crackle* Sniper down.. Clear
WO1 Gary Irwin Herbert Kett
NPC, 134 posts
Short, light caucasian
male, 35 ish, dark hair
Wed 1 Jun 2005
at 16:05
  • msg #345

Re: A Memoire: From Under the Bodies

The Canadian Infantryman picks himself up from where he had been "taking cover" and climbs up to join Andy and Cam. He arrives just as the "prisoner" breaths his last.
"So this is the one that's caused all this trouble?"
Leutenant Camilla Ashton
player, 120 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 1 Jun 2005
at 16:18
  • msg #346

Re: A Memoire: From Under the Bodies

“Mmm,”  She nodded mutely in response to Kett’s question.  As far as Camilla knew, unless someone was in the elevator or an air duct, that was the one who had gotten a Dave.  “Dave!,” Moving quickly Cam slung her rifle, and crossed, even dashing down a level to lean out the window to catch a glimpse to see if Dave was still where he had been..
WO2 Andrew (Andy) Corrigan
player, 128 posts
22 SAS Rgt
Wed 1 Jun 2005
at 16:24
  • msg #347

Re: A Memoire: From Under the Bodies

"Aye" Andy leans back, wiping his hands on the dead man's shirt.  "Aye tried to save the blighter, thought it might be useful to ask a few questions, but summat went wrong"  He stands up and retrieves his weapon and the snipers, and (does what I posted before, takes the dead guys stuff and heads down to rejoin the rest)
WO1 Gary Irwin Herbert Kett
NPC, 135 posts
Short, light caucasian
male, 35 ish, dark hair
Wed 1 Jun 2005
at 16:32
  • msg #348

Re: A Memoire: From Under the Bodies

"So much for interrogation."
Kett assists Andy in stripping the ex-prisoner of anything useful. Not exactly allowed under the convention, but most stopped following the "rules of war" a couple of years ago. When the nukes flew, the rule book was lost to most.
Leutenant Camilla Ashton
player, 122 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 1 Jun 2005
at 16:35
  • msg #349

Re: A Memoire: From Under the Bodies

As she caught sight of the large armored vehicle below, Cam nodded to herself once. Ashton had heard Andy come to collect the pack, cutting a slow glance over her shoulder as he caught it up.  She had heard what he said above, but had been focused on the person she felt responsible for at the time.

“God’s hands”, She said pushing up from the paint chipped sill.  Working some feeling into her hand, she rubbed at her fingers before trailing after the men.  And then, probably not for the last time that day, she crossed herself.
Sergeant Michelle Gallin
player, 133 posts
Wed 1 Jun 2005
at 19:24
  • msg #350

Re: A Memoire: From Under the Bodies

Slamming her hands on the sides of the vehicle in frustration, Michelle almost bowls over Tanya as she spins on her heels and looks about for the BRDM . "I got a live man out there, miraculously unwounded, but chained to the men around him. I need to get him free, and get him in here, away from the snipers. But it appears the stuff i need is in the other vehicle. DAMMIT!" She jumps on top of the BTR 80 to see if she can get a look see where the BRDM is.
This message was last edited by the player at 19:45, Wed 01 June 2005.
Staff Sgt Dave Guido
player, 246 posts
Staff Sergeant Guido
Danish Special Forces
Wed 1 Jun 2005
at 19:41
  • msg #351

Almost

Guido lifts his bullet ridden body and prays
Dear God, I failed you, I saved these people from a life of hunger and slavery, though near the end I was not up to finishing the task, had you granted me the sight to see that a temporary fence had changed to a category 2 structure I may have made it, I thank thee for granting life so that I may continue to rain down your justice.
Nuked
GM, 641 posts
Fri 3 Jun 2005
at 17:37
  • msg #352

Aftermath

Several minutes go by without shots. Michelle finally gets the tools she is after from the BRDM-2 while most of the others attended to the "enemy" dead and dying. A rough head count is made placing the number of prisoners at close to one hundred. Fifty seven of these are dead, fifteen critically wounded with little chance of survival, eight more wounded but should recover with medical assistance and the remainder are either miraculously unwounded or barely scratched.
Gathering the equipment of the apparent slavers doesn't take too long. Seven AKM assault rifles and an RPK-74 automatic rifle are recovered from eight bodies. Each slaver carried four magazines, a hand grenade, steel helmet (although most were not wearing them at the time), a personal medikit (one used by Andy already), and basic equipment. All had relatively new boots, at least the soles are not very worn compared to your own.
In the centre of the carnage, two of the slavers had makshift weapons in addition to their rifle - an incendiary grenade (molotov cocktail) and anti-tank grenade. Both appear to have been well made, possibly in a factory. The incendiary grenade seems a hideous waste of a litre of gasoline though. It is made from a glass bottle with a paper envelope taped to the outside. Inside the envelope is a powder that defies your efforts to identify it.
The anti-tank grenade is a simple shaped charge designed to be thrown. An impact fuse theoretically hits the target first, guided by a ribbon that trails behind the main body (like the tail on a kite).
Ten horses are found wandering nearby although there is tack for twelve. A single directional antipersonnel mine is still in place and unfired - the command cable severed by a bullet. If that last one had gone off, it is likely that there would be no survivors.....
In each of the slavers equipment is found autoinjectors. Michelle easily identifies them as containing traquilizers - evidently for use in capturing people for slaves. Obviously these men were well versed in the abhorhent practise.
All the slaves have both neck and wrist manacles welded in place. No tools beyond an old file and hacksaw with a broken blade are found in their equipment that could be used to free the prisoners - obviously these men were transporting the prisoners from one place to another. It couldn't have been a much longer journey - only enough food for little more than another day is found - 268 kilos of canned and dried food along with root vegetables and some fruits. This amount could have been stretched to twice that long, and probably would have been if the emaciated condition of the prisoners is anything to go by. Most, if not all, are suffering malnutrition.

A full list of retrieved equipment will be posted on the yahoo site shortly.
This message was last edited by the GM at 17:46, Fri 03 June 2005.
Plt Sgt Tanya Redgrave
player, 121 posts
Platoon Sergeant
US Rangers
Fri 3 Jun 2005
at 19:16
  • msg #353

Re: Aftermath

OOC: Sorry for the late reply but, I had some family issues that needed to be addressed ASAP.

BIC: Getting frustrated waiting for the Major to answer, Tanya pushed herself out of the gunner's seat and exited the vehicle to help Michelle pick through the carnage before them.  She helps he go through the dead, dying, and the  miraculous survivors to see what she can do for them.  Tanya leaves her RPK in the vehicle and is only carrying the PM-63 machine pistol on her side.  She walks over to the directional mine and checks it to see if it is still serviceable.
Nuked
GM, 642 posts
Fri 3 Jun 2005
at 19:21
  • msg #354

Re: Aftermath

The "claymore" mine (really a Soviet knockoff) is probably still usable - simply the command cable broken by a stray bullet. It'd only take a pair of wire cutters and about a minutes work to fix.
Virgil Matterson
player, 5 posts
Fri 3 Jun 2005
at 20:06
  • msg #355

Re: Aftermath

When the chains are finally busted off, Virgil rubs his wrists vigorously and eyeballs the marks they've left. He'll probably carry small scars there for years, but at least he'll live a while longer to enjoy his newfound freedom. When he has finished giving himself an examination, he looks towards Michelle and the other lady, noting, "I don't know what I'd have done if you ladies hadn't gotten me outta here," shaking his head with regret at the thoughts that'd crossed his mind.

Pushing himself to his feet he stumbles a little, and rights himself. He is a few inches above average height and muscled but a lot of what you'd imagine was a little bit of fat here and there, and maybe even some muscle has been burned away by lack of nutrition. His hands are veiny and thick, and it looks like he could quite easily have been a farmer or weight lifter at some point in his past. Just a lot of thick muscle. His hair is dark brown and a bit long, it looks like he could use a haircut.

Looking around, he says, "Say, who's in charge of your little operation here?" towards the ladies and squints one eye.
WO2 Andrew (Andy) Corrigan
player, 129 posts
22 SAS Rgt
Fri 3 Jun 2005
at 20:21
  • msg #356

Re: Aftermath

Andy brings back the sniper's gear and puts it into the pile.  "Did we happen to get a live prisoner, or just, freed ones?"
Sergeant Michelle Gallin
player, 138 posts
Fri 3 Jun 2005
at 20:51
  • msg #357

Re: Aftermath

Michelle helps steady Virgil as much as possible, and assists him if needed to get to the BTR-80. then she offers a bit of food, from her own rations, and makes sure he eats slow. She looks around at the carnage and then sees the poor condition of Dave. now he has become a first priority.
Leutenant Camilla Ashton
player, 125 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 3 Jun 2005
at 22:00
  • msg #358

Re: Aftermath

She stared out over the disturbed mounds of blood slicked gore, thumb looped through the strap of her rifle where it was slung while the fingers of her free hand dangled limply at her side. It was a solemn moment before crossing close enough to catch a glimpse of Dave, his prayer, and the arrival of the medic. Fairly sure that he’d survive (too stubborn) Lieutenant Ashton passed by, picking a path toward one of the horses, but held back.

The condition of the boots and equipment could mean a few things, she rather suspected a trend of good business was responsible. Her gaze traced the lines of the animal, a distant expression settling over her. The horses could be useful.  Quiet, efficient for the most part,  they didn’t tend to drink tainted water, and could cover some ground unsuitable for the vehicles. If there had been enough of  them, and they were of work horse stock, they might have even been used to conserve petrol, but Camilla doubted that would be the case.

Truthfully it was all she could do to take her mind off the smell of fresh blood and death.. Which somehow managed to over-power the reek of squalor. She closed her eyes to the scene again.  The animals wouldn’t like the smell either.

She'd pick through whatever might be left of the gear after the others had seen to themselves.
Plt Sgt Tanya Redgrave
player, 122 posts
Platoon Sergeant
US Rangers
Sun 5 Jun 2005
at 15:15
  • msg #359

Re: Aftermath

Tanya helps Michelle assist Virgil in getting over to the vehicle so she can get a better look at him and evaluate him better.  "My name's Tanya!  Where you from man?"
Virgil Matterson
player, 6 posts
Sun 5 Jun 2005
at 16:13
  • msg #360

Re: Aftermath

"Name's Virgil, from Minnesota I guess, although its been a long time since I've been home," Virgil says as he takes a seat and Tanya starts looking him over. "How bout you?" he asks conversationally.

With his hands spread back along the truck he doesn't make a hassle for the medics to do their thing.
Plt Sgt Tanya Redgrave
player, 123 posts
Platoon Sergeant
US Rangers
Mon 6 Jun 2005
at 15:46
  • msg #361

Re: Aftermath

"Germany.  I was born and raised on a NATO base when my father served as an Engineer.  My mother was a native of the country.  I didn't actually go to the states until I joined up with the Army and then came back here to scenic Europe, before the war I mean by scenic of course.  I've been in now just about twenty-two years now.  How about you?  What's your life story in two paragraphs or less?"
Virgil Matterson
player, 7 posts
Mon 6 Jun 2005
at 18:50
  • msg #362

Re: Aftermath

"Ah, well, my history isn't so complex, it was Minnesota, then Chicago, and then the Marines, Sniper school, then I'm here, pretty straightforward, really," Virgil replies casually and continues to eat the offered food slowly, as directed. Swinging his feet casually he glances around the area and asks, "Don't suppose you guys found any of my gear?"

After a second he adds, "It's probably not there, this isn't where I was captured." Pulling his feet up, he sets his feet to his side and sets the food on his lap. Drinking more often than he eats, but he's slow at it.
Staff Sgt Dave Guido
player, 248 posts
Staff Sergeant Guido
Danish Special Forces
Tue 7 Jun 2005
at 06:21
  • msg #363

Re: Aftermath

Nuked:
...the number of prisoners at close to one hundred. Fifty seven of these are dead, fifteen critically wounded with little chance of survival, eight more wounded but should recover with medical assistance and the remainder are either miraculously unwounded or barely scratched.

"I thought we could do better that that, can I have another go?"
Nuked:
The "claymore" mine (really a Soviet knockoff) is probably still usable - simply the command cable broken by a stray bullet. It'd only take a pair of wire cutters and about a minutes work to fix.

thinking how are we going to feed them, plenty of meat for them if they aren't squeemish.
Major Richard Smythe
player, 116 posts
British Major (DSM)
Army Aviation
Wed 8 Jun 2005
at 09:56
  • msg #364

Re: Aftermath

Lets sort this out as soon as possible, these fellows may have friends who'll miss them when they don't show tomorrow.

Michelle, keep up the good work, save those you can, the others...

Anyone with 1st aid training report to Michelle, the rest can help clear a path and be stretcher bearers.

One of the trucks back in the warehouse might be usefull as a trailer to carry the survivors. Who's our mechanic?

Can someone bring me a sledgehammer? I'll start busting some of these chains, the shackles themselves may have to wait.

(OOC: STR 10)
Leutenant Camilla Ashton
player, 126 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 8 Jun 2005
at 10:42
  • msg #365

Re: Aftermath

She tilted a glance toward the sounds of the major’s voice,  gaze panning back to the slaves that were indicated.  Camilla didn’t have first aid, or any mechanical ‘know-how’, at least from what she understood of his words that seemed to be the gist of what Smythe was asking for.

Lieutenant Ashton appeared lost in thought a moment longer, then turned walking off to inspect the area for signs of  which direction the slavers may have come from or were heading toward.  At least for the time being, Cam would stay in visual contact with the group.  With luck the area might have been a normal stopping point along their usual path providing sign of their exit path,.. And thus a probable destination to avoid  (she rather hoped.)

Her thoughts strayed toward the basic principles of addition and subtraction.. And there were a considerable amount of slaves left despite the previous complications.
WO2 Andrew (Andy) Corrigan
player, 130 posts
22 SAS Rgt
Wed 8 Jun 2005
at 14:47
  • msg #366

Re: Aftermath

Andy, being a trained medic (OOC: Medical 5) reports to Michelle
Plt Sgt Tanya Redgrave
player, 124 posts
Platoon Sergeant
US Rangers
Wed 8 Jun 2005
at 15:48
  • msg #367

Re: Aftermath

Tanya will take her BDU blouse off and begin to help as a stretcher bearer and help to clear a path to get the dead to an area where they can be properly disposed of.  She appraoches Major Smythe before she begins working, "Major!  You want us to burn the bodies or just bury them?  If I might offer an opinion sir?  Might be best to burn the bodies to help cut down of the further spreading of any infectious diseases."
Leutenant Camilla Ashton
player, 127 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 8 Jun 2005
at 16:21
  • msg #368

Re: Aftermath

The light was dying, Cam glanced back toward the group, her shadow stretched long across the ground reminding her of the time. She, or rather they all, had probably seen enough prior to the fight. Wordlessly returning to help collect the supplies, or deal with the dead, she bit back a display distaste at the notion of handling corpses and lent a hand wherever it may have been required.  Figuring things out seemed simple enough. Her training acctually didn't provide for any of this, not to meantion that most of the training she did have was along the lines of adequate, passable might have been a good word.

It was possible, that with the horses she could use another facet of herself, but it seemed that. Dewlling on other things might help to keep her mind off the work.
Major Bernhard Finnegan
player, 1 post
Fri 10 Jun 2005
at 00:09
  • msg #369

Re: Aftermath

Bernhard tries to shake his head to clear the ringing in his ears. He opens his eyes in a vain attempt to see what is happening around him since the roaring of the claymore and the close range firing has subsided. Was that english he heard spoken? Pushing against the bodies laying haphazardly across him, he clears his face and head enough to speak,"Are you NATO forces? Or are you going to start shooting the rest of the prisoners?" He sits up and gazes at the carnage around him,"Sgt. Samuels? You hit?" Bernhard begins pulling bodies from the pile and searching near where he was lying trying to find someone.
Staff Sgt Dave Guido
player, 249 posts
Staff Sergeant Guido
Danish Special Forces
Fri 10 Jun 2005
at 02:44
  • msg #370

Re: Aftermath

Major Bernhard Finnegan:
Or are you going to start shooting the rest of the prisoners?"

Guido thinks to himself, Is this an invitation?
"Depends if you are going to put up a fight, no fun in just waisting ammo"
Sergeant Michelle Gallin
player, 139 posts
Fri 10 Jun 2005
at 13:30
  • msg #371

Re: Aftermath

Michelle turns her head at the sound of the new voice, and smiles a relieved smile to see him awake. Then she turns to Dave. "That doesn't sound like very good encouragment." She gives him a good mock scowl and seeing that he is medically stable for the moment, moves on to the Major.
 "Don't mind him. He gets grumpy when he's hurt." She smiles warmly. "I am Sgt Gallin, Michelle Gallin, I was with the US fifth infantry Medical Unit until the shit hit the fan. Now I just help out where i can, with my friends here. Mostly patching them up. As far as NATO, I'm not sure it even exists anymore."
Jared Samuels
player, 1 post
Fri 10 Jun 2005
at 16:19
  • msg #372

Re: Aftermath

The ringing was slowly subsiding and as it did Jared could hear someone's voice asking if he was hit.  Slowly shaking his head Jared regains his senses and looks over at Finnegan.

"No....I'm good....."

He then falls silent as he waits to hear the answer to Finnegan's question.  In all truth it wouldn't surprise him if they did just shoot the prisoners but he sincerely hoped not.
WO Adrian Miricada
player, 1 post
Master Warrant Officer
CDN Airborne Regiment
Fri 10 Jun 2005
at 20:00
  • msg #373

Re: Aftermath

Adrian slowly pulled his face up out of the dirt, daring to look around as Finnegan called out to Samuels. Thoroughly surprised that he hadn't been shot, blown up, or otherwise injured, he managed to struggle into a sitting position. Taking stock of his situation, he shook his head to try and clear the ringing away. "I'm still with you too." he called out, wondering if he'd just drawn enough attention to earn himself a bullet. "You cool, Major?"
Jared Samuels
player, 2 posts
Marine Force Recon
Accept No Substitute!!!
Fri 10 Jun 2005
at 20:54
  • msg #374

Re: Aftermath

Hearing Miricada's voice Jared smiles as he looks over in his direction.

"Good to hear your voice Miricada!"

At least three of us made it.....  The grim thought made Jared think back to all those who had not made it.  The hard truths of war had claimed each of them and a few had been claimed after being taken prisoner.  Their deaths still weighed heavily on his mind but it seemed they had been rescued....hopefully....

Maybe they could get a gun and rejoin the fight thereby claiming some form of vengeance for their fallen brethren.....
WO Adrian Miricada
player, 4 posts
Master Warrant Officer
CDN Airborne Regiment
Fri 10 Jun 2005
at 21:11
  • msg #375

Re: Aftermath

All of a sudden, Adrian was struck with an urge to laugh. It was possibly the most inappropriate time for laughter he could think of, but the urge was there all the same. It was as if all the tension of the last couple of weeks had simply broken with the appearance of seemingly friendly forces, and was releasing itself in a giddy rush. "Let's see if you still think so when I tell you to get a haircut, ya damned hippie!" Miricada joked with the Force Recon Jarhead. Glancing over at the medic, he flashed a smile her way. "Master Warrant Officer Miricada, late of the Canadian Airborne Regiment. Anyone mind giving me a hand with the bracelets here..." He held up his manacles.
Jared Samuels
player, 4 posts
Marine Force Recon
Accept No Substitute!!!
Fri 10 Jun 2005
at 22:04
  • msg #376

Re: Aftermath

WO Adrian Miricada:
"Let's see if you still think so when I tell you to get a haircut, ya damned hippie!" Miricada joked with the Force Recon Jarhead.


Chuckling softly Jared runs his hands through his grimy hair and shakes his head.

"I thought this was in style!"

He then looks around and as Miricada asks about the bracelets his smile broadens a bit as he waits for the manacles to hopefully be removed.
Leutenant Camilla Ashton
player, 128 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 10 Jun 2005
at 23:30
  • msg #377

Re: Aftermath

Cam brushed a few stray strands of hair from her vision as she worked at lugging equipment over to the personnel carrier. The survivors appeared to be in good spirits, a curious glance sent toward the sounds of jovial banter as she passed, drawing near to Major Smythe with the tool kit in tow.  A fading half-smile came and went like a cooling breeze as she hiked her thumb over one shoulder toward the Ex-slaves, and offered the bag to him.

The Polish cavalry fatigues had probably seen better days though identifiable,  Camilla brushed a sleeve clear, rolling it up before mirroring the action with its twin. She turned wordlessly leaving the kit with Richard,  her attention on the task a grim frown setting an almost permanent thin line into her expression.
Major Bernhard Finnegan
player, 2 posts
Fri 10 Jun 2005
at 23:43
  • msg #378

Re: Aftermath

Bernhard holds his shackled hands out to Michelle as she approaches him,"I don't think NATO exists much either, but old habits die hard." then he looks over at Miricada and Samuels,"I didn't forget you Chief, just had to check on the gyrene bullet-catcher first. And I think we all could use a haircut and shave." Then looking back at Michelle,"Major Bernhard Finnegan, indebted to all of you for saving us."
Sergeant Michelle Gallin
player, 140 posts
Sat 11 Jun 2005
at 00:05
  • msg #379

Re: Aftermath

Glancing around at the carnage fo all the bodies, Michells sighs as she sets about removing manacles from the Jovial three. "Not much of a rescue, more like a bloodbath. I'm sorry we couldn't save more. Who were they? They obviously cared nothing for Geneva Conventions or NATO. What kind of barbaric scum chain prisoners, deny them food or water, and then blow them up with such little regard for anything? Her anger at the total horror of the scene has finally come to its boiling over point. Reaching up she angrily brushes away a tear and dinishes undoing the chains and tending to any cuts and bruises.
Jared Samuels
player, 5 posts
Marine Force Recon
Accept No Substitute!!!
Sat 11 Jun 2005
at 00:09
  • msg #380

Re: Aftermath

As Michelle speaks of the horrors Jared's smile slowly fades from his face.  He now felt wrong for being so happy a moment ago.  Now, as he looked around at the carnage, he felt even worse about his jestful mood.

Lowering his head in half shames Jared raises his hands and allows Michelle to remove the manacles.  With a mumbled, "Thanks...."

He then rises to his feet and looks around for a weapon of any kind but at the same time doesn't want to rush away seeming ungrateful.
WO Adrian Miricada
player, 5 posts
Master Warrant Officer
CDN Airborne Regiment
Sat 11 Jun 2005
at 16:36
  • msg #381

Re: Aftermath

Adrian couldn't help but know how Jared felt. The retelling of their ordeal, and the realization of how close they came to dying with the others... it certainly put a damper on the Warrant Officer's festive mood. "Off the top of my head, I'd say it looks like the dead kind, and I dare say that's how it should be. To tell the truth, though, I've heard of worse." he answered, rubbing his wrists. Shaking his head, he picked himself up and began hunting about for an AKM. Now that he was freed from his chains, he was a soldier again, and a soldier needed a weapon. "Rumours... Anyhow, thanks for cutting us loose, Sarge."
Jared Samuels
player, 6 posts
Marine Force Recon
Accept No Substitute!!!
Sat 11 Jun 2005
at 17:04
  • msg #382

Re: Aftermath

Jared mumbles thanks again and then looks around for Major Finnegan.  Despite the new group's arrival he was still in the mindset to defer to the man.

Spotting him nearby Jared crosses over to him and takes a grim look around.  With a heavy heart he runs anoter hand through his grimy hair.  "Permission to check for survivors sir?"

It was a little formal but Jared's "jarhead" training had kicked in and in his mind this was the right course of action.  The Major might want them to check the perimeter or have other actions in mind but Jared's current state of mind was still heavy on his jovial mood earlier.  He owed it to the dead to at least make sure they were dead....
Virgil Matterson
player, 9 posts
Sat 11 Jun 2005
at 22:08
  • msg #383

Re: Aftermath

Virgil grabs up one of the AKs, checks the clip and then asks, "Whose sniper was that, by the way? If it wasn't one of yours, I think he took my gun," and then glances over his shoulder around the edge of the BTR-80, scanning the area for something. Probably the aforementioned sniper.
Plt Sgt Tanya Redgrave
player, 125 posts
Platoon Sergeant
US Rangers
Sun 12 Jun 2005
at 01:22
  • msg #384

Re: Aftermath

Tanya continues to go through the bodies, double-checking to make sure that there were no other live ones that might've been missed.  She looks around the scene and looks for a little help (is she the only one tending to the dead bodies?), "Yo!   Can I get a little help over here?  I'm going to need some spare fuel too!"
Leutenant Camilla Ashton
player, 130 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Sun 12 Jun 2005
at 13:02
  • msg #385

Re: Aftermath

Her forward momentum pitched slightly as she turned in the direction of Redgrave’s call. She was mostly familiar of late with the word help, and since that was what she was attempting, Camilla pivoted on her heel and padded over to the Sergeant’s side.  “I can Help.”, Her words were pretty clipped and seemed more sturdy than her usual use of the English language.

“Why Fu-el?”,  She queried, crossing herself once more with the whisper of a silent prayer before stooping to check the nearest corpse just to be certain. Once confirmed, Camilla gingerly took hold of the body’s hands tugging it toward whatever pile Tanya had begun for the lost souls.  Her question was more to keep her mind off the cooling lifeless limbs that she caught hold of, gaunt and gritty from toil and filth. But also, she was genuinely curious as fuel was a precious commodity.  Maybe there was some kerosene the Sergeant had spotted and that could be useful.

The hopeful expression worn on her features was accented with the curious arch of  a brow.
Plt Sgt Tanya Redgrave
player, 126 posts
Platoon Sergeant
US Rangers
Sun 12 Jun 2005
at 13:32
  • msg #386

Re: Aftermath

OOC: Or something that wil burn.  Should've made that a little clearer.
Major Bernhard Finnegan
player, 3 posts
Sun 12 Jun 2005
at 14:14
  • msg #387

Re: Aftermath

Bernhard looks at the assembled group,"So, who is in charge of this group anyway? We will fall in with you, if you will have us that is. If nothing else we could use weapons, if you have extra. Hell we will settle with cast-offs from these slave traders you just freed us from." He looks over at Sgt. Samuels,"Yeah, go ahead and help out any way you can, and Mister Miricada too, I will see what they have in the way of excess gear that we can scrounge through."
Jared Samuels
player, 7 posts
Marine Force Recon
Accept No Substitute!!!
Mon 13 Jun 2005
at 00:15
  • msg #388

Re: Aftermath

Nodding his head Jared starts to wade through the bodies looking for surviviors, useful items, or anything unusual.  His main focus was on finding survivors but with the amount carnage he seriously doubted that he would find anyone still breathing, or rather he hoped he wouldn't.

Chances were that they would be beyond help at this point but still it would help ease his conscience for now....
WO Adrian Miricada
player, 6 posts
Master Warrant Officer
CDN Airborne Regiment
Mon 13 Jun 2005
at 18:35
  • msg #389

Re: Aftermath

Adrian had just snatched up his prize when the Major gave his orders. Checking the AKM's action to make sure it worked right, and popping the mag to see how much ammo he had left, he slung the weapon over his shoulder. "I'm on it, Major..." he said, his voice sober as he tried to think of something to say over the bodies when they were done. Joining the sergeant, he worked calmly and methodically.

Even though he showed the proper respect with the corpses, he seemed to be handling it as well as he had his summer job at the slaughterhouse back home - better, in fact. As he recalled, he'd burst into tears the first time he watched a cow die and couldn't eat beef for a month. When handling the bodies of prisoners, he'd check for pulses, then help bring them together, letting the Ranger sergeant take the lead. When his gaze fell on a guard, however, he'd add a thorough search to the process, rifling his pockets, looking for papers, cigarettes, anything. Cigarettes would be especially welcome - he couldn't remember the last time he had a smoke.
Staff Sgt Dave Guido
player, 250 posts
Staff Sergeant Guido
Danish Special Forces
Mon 13 Jun 2005
at 19:26
  • msg #390

Re: Aftermath

Guido scratches his chin, "We will need a lot of wood, it would be easier to stick all the cadavers in a house, give them their last rites and set it alight before we leave, though a few may take offence if they have different rites"
Nuked
GM, 652 posts
Tue 14 Jun 2005
at 13:40
  • msg #391

Re: Aftermath

The gruesome cleanup continues as the sun sinks down lower and lower. With sunset, many of the wounded are still in great need of attention even with Andy, Brown, Michelle and Smythe working hard.
With Winters, Dave and a few volunteers amongst the lightly wounded on guard, and Don still manning the BRDM-2, there are only a few hands left to free the living from the dead and move bodies into the building fated to be their last resting place.
Samuels, Camilla, Finnegan, Tanya, Matterson, Miricada and Kett are soon exhausted by the never ending toil, especially those that had so recently been prisoners. Others had started to help, but had fallen victim to exhaustion much sooner, some had been too drained even to begin with while a couple had just sat and rocked, their minds shattered by recent events.
Pockets are rifled and "treasures" found - a couple of cigarettes here, a working wristwatch there - nothing that would have drawn a second glance only a couple of years ago, but now so rare that each small find brings on a feeling of great accomplishment.
This message was last edited by the GM at 02:30, Sat 06 Aug 2005.
Jared Samuels
player, 8 posts
Marine Force Recon
Accept No Substitute!!!
Tue 14 Jun 2005
at 14:00
  • msg #392

Re: Aftermath

Jared tries his best to see the task through to its completion but the reality of the past few weeks and his current condition cause him to collapse to the ground in a heap.  Exhaustion threatened to overtake him and it was all he could do to keep his eyes open.

Looking around Jared finds the nearest person and tries to flag them down, "Could I get a weapon and some water?  Please?"
WO Adrian Miricada
player, 7 posts
Master Warrant Officer
CDN Airborne Regiment
Tue 14 Jun 2005
at 19:23
  • msg #393

Re: Aftermath

Adrian collapsed on the ground next to the sergeant a few moments later, having continued more out of some perverse desire to outlast the jarhead than any kind of superior endurance. Popping one of the salvaged cigarettes in his mouth, he lit it with a strike-anywhere match taken from a box found on a corpse. Drawing a long puff off the cigarette, he savoured it for a few moments before letting it out slowly. Silently, he gave Jared a light slap on the arm to get his attention before offering him a smoke.
Sergeant Michelle Gallin
player, 141 posts
Tue 14 Jun 2005
at 19:59
  • msg #394

Re: Aftermath

Noting the exaustion of the new and seeing thier plight, Michelle takes some time out to make sure the new rescues have water and remind them to take it easy until they are healthier. She is getting tired herself, and wonders ow long supplies will last now, ans keeps an extra close eye for Anything that could pass as makeshift medical gear and equipment.Seeing the two soldiers sharing a cigarette, she glances over at the horses, and remembers her days growing up on the farm. She resisited the urge to go climb on one and just ride for an hour. But duty called, and sighing, she took another sip of water and went back to separating the dead from the living.
Jared Samuels
player, 9 posts
Marine Force Recon
Accept No Substitute!!!
Tue 14 Jun 2005
at 21:42
  • msg #395

Re: Aftermath

Opening his eyes and looking over at Miricada, Jared smiles feebly and accepts the cigarette.  Taking a long drag on it he offers up another weak smile at Gallin and accepts the water with as much gratitude as he can muster.

It took a lot not to just gulp it down but the grim reality that this group probably didn't have anough supplies to last all of them for very long kept him from doing such.  After he wet his throat Jared offered the canteen to Miricada and went back to relaxing.
Major Bernhard Finnegan
player, 5 posts
Tue 14 Jun 2005
at 23:37
  • msg #396

Re: Aftermath

Bernhard slumped down next to his two comrades. He realized he was pushing himself too hard after the ordeal they had been through the last few days, and it felt good to be off his feet. When Michelle comes over he readily takes the proffered water, and adds,"Thanks, do you think anyone will mind if we ransack our former captors for weapons and ammo?" Without waiting for an answer the big man stands and moves slowly over to where the slave traders gear is stacked, and begins rummaging through it.
WO2 Andrew (Andy) Corrigan
player, 132 posts
22 SAS Rgt
Tue 14 Jun 2005
at 23:46
  • msg #397

Re: Aftermath

Andy replenishes his ammo, and picks up a couple of grenades
Jared Samuels
player, 10 posts
Marine Force Recon
Accept No Substitute!!!
Wed 15 Jun 2005
at 00:07
  • msg #398

Re: Aftermath

Grabbing an AKM and a couple of clips Jared checks the weapon for operational effectiveness and then wearily makes his way back to his previous resting spot.

"Damn, I already miss my weapons!  This things alright but my guns were silenced and balanced just right.  Sniff....I'll miss 'em."

Laying the weapon across his chest Jared closes his eyes for a moment and rests in a vain attempt to regain at least some of his energy.
Nikolai Alekseyev Zhukov
player, 1 post
Wed 15 Jun 2005
at 05:21
  • msg #399

Re: Aftermath

Nikolai's eyes open. Around him the bloody wreckage of a murderous firefight lays hither and yon, and for a moment he thinks the fight may still be going on.

He realizes after a few moments that what he thought was gunfire was his head pounding, and that his ears are ringing like church bells. He lies still for a minute or two, hoping the noise will go away. It doesn't, completely, but enough that it doesn't hurt so terribly when he moves his head.

He takes a longer look around, noting several people sorting bodies or tending wounds -- it's difficult to tell the difference.  The fight was over, then.  He also notes that the body of one of his captors lies nearby, chest caved in by a heavy caliber bullet.

This makes the Soviet tanker happy, and he lets out a satisfied groan.
This message was last edited by the player at 05:24, Wed 15 June 2005.
Leutenant Camilla Ashton
player, 133 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 15 Jun 2005
at 08:48
  • msg #400

Re: Aftermath

Shot- or was it blown? -that was the day, and well over half the bodies that she had strained against to get them in place.  The sounds of the survivors continued to gnaw at Cam from beyond the range of her peripheral vision. She caught sight of Michelle salvaging bits and bobs, recalling that the slavers had a doctor’s kit. She spotted it while attempting to help scrounge equipment.

Her thoughts trailed off as she crossed herself leaving the latest of her burdens at the pile. It was becoming repetitive but she didn’t want the tortured spirits of those fallen she had handled haunting her. From the onset Cam resloved to say an individual prayer for each that she had carried. A soft word spoken over the body and then Ashton moved to the spot she recalled.

Sweat saturated her uniform, having almost slicked the blood that caked her hands and threatened to stain the fatigues.  There were plenty of water cans back there. So, rubbing at her hands she added only a bit of water from one, and scrubbed furiously with an exasperated sigh before drying them on the corner of a sleeping bag. The calls for water were becoming more prominant, and that naturally turned her thoughts toward food.

Camilla slung the medical pack she had planned to take to Michelle, and scanned the area, ticking off the bits that she would need in her mind.

Maybe a minute or two were spent in consideration, and then she turned,  tugging the medical kit higher on her shoulder, to walk it on over to Sergeant Gallin. One sleeping bag was tucked under her arm.

 “Here.”, She managed a smile as she spoke, setting the doctor’s kit down followed by the roll of bedding.  “Good work.”, Cam used the phrase she had heard not too long ago, wanting to lend her agreement to the previous mentioning -It sounded almost natural. Along with that she set down her own canteen, in case Michelle’s started to run low. Hydration was important.

The Danish Lieutenant then made her way back to where the vehicle’s had been.  The primary problem would be what to cook it in, but she imagined their fallen foes had something. If not, there was a school near to hand, and where there was a school, there was likely an old lunch room. Though Camilla had come to the conclusion she might just have to use a couple of steel helmets.

Perhaps a sound or a twitch of motion, caught her attention, whatever it was gave Camilla cause to pause and her gaze traveled over the ground toward its origins.  "Live one!", She called to her compatriots that were sorting the dead in her broken english. She thrust her forefinger toward Nikolai. A cursory glance didn't tell her much, mainly because she wasn't medically trained, but she pointed him out, and prepared to carry on with her little quest.
Plt Sgt Tanya Redgrave
player, 129 posts
Platoon Sergeant
US Rangers
Wed 15 Jun 2005
at 13:13
  • msg #401

Re: Aftermath

Working non-stop for a couple of hours in this heat had started to catch up on Tanya and she could feel herself getting that 'don't feel right feeling' and decided to take a break.  She walks over to one of the water containers and takes a long drink from one of her canteens and pours the rest over her head in hopes to cool her down some. She refilled her canteen and went to try to find a place in the shade to sit, especially away from the sight and smell of the bodies.  Before she could though, she reacts to Cam's calling of a live one and runs over to where she is.
Nuked
GM, 655 posts
Wed 15 Jun 2005
at 18:04
  • msg #402

Re: Aftermath

Camilla finds a few large pots amongst the slavers equipment and a metal frame obviously designed to sit over a fire and support the cookware. Several of the pots still contain the remnants of several meals - hygiene was definately not a high priority.
Soon enough she has a respectable fire going, pots in place (after a thorough cleaning!) and vegetables and meat simmering away. Not exactly gormet fare but nourishing enough, especially to those who haven't eaten properly in recent times.

Everyone is presently suffering from fatigue. Ex-slaves are at level four fatigue, everyone else at level two. Ex-slaves require rest as well as at least three consecutive days of full rations to retain their unfatigued state.
Each level of fatigue reduces a characters effective Strength, Agility, Constitution and Intelligence by one. If any attribute reaches zero, the character becomes unconscious and will sleep for one complete period (four hours) thus reducing the fatigue level by one and raising the attribute above zero.
So, Winters, Samuels, Nikolai and Don are on the verge of collapse (if not already unconscious).
This message was last edited by the GM at 02:39, Sat 06 Aug 2005.
Jared Samuels
player, 11 posts
Marine Force Recon
Accept No Substitute!!!
Wed 15 Jun 2005
at 18:15
  • msg #403

Re: Aftermath

Moving about Jared felt uncoordinated and slow.  His mind was wore out and now his body seemed to be catching up.  Still he tried to fight its grasp but it seemed he was on the losing end of the fight.

The call of survivor almost made Jared open his eyes but the sweet hold of sleep had already taken hold and as the food was placed on the fire he slowly drifted into unconsciousness.
WO2 Andrew (Andy) Corrigan
player, 133 posts
22 SAS Rgt
Wed 15 Jun 2005
at 18:17
  • msg #404

Re: Aftermath

Andy get some chow, then looks into organizing the less tired into a watch rotation
Nuked
GM, 656 posts
Wed 15 Jun 2005
at 18:21
  • msg #405

Re: Aftermath

So will you all be staying out in the open in the blood soaked courtyard or perhaps withdrawing back into the shelter of the warehouse you had planned on spending the night in?
Moving some of the more critical wounded may cause more injury if not handled with extreme care BUT, a roof over their heads may have beneficial effects....
And obviously, the exhausted (like the now unconscious Samuels) will have to be carried. Wake them and they will be asleep again as soon as the stimulus is gone.
This message was last edited by the GM at 18:23, Wed 15 June 2005.
Staff Sgt Dave Guido
player, 251 posts
Staff Sergeant Guido
Danish Special Forces
Wed 15 Jun 2005
at 20:18
  • msg #406

Re: Aftermath

Guido takes his share of the food and indicates he is heading back to the church to look out and makes the painful climb, wonders if anyone is going to releive him after his picket.
[Private to Leutenant Camilla Ashton: The meat is beef or lamb I hope? if not beggers can't be chooses I supose. "yum yum Is that vertical pork I smell?"]

Thinks to himself about 72% but I got most of the 8 important ones though.
Nuked:
...number of prisoners at close to one hundred. Fifty seven of these are dead, fifteen critically wounded with little chance of survival...

OCC: Is there anywhere to sleep up there when the watch finishes.
Sergeant Michelle Gallin
player, 142 posts
Thu 16 Jun 2005
at 00:31
  • msg #407

Re: Aftermath

Noting it was getting late in the day, Gallin wippes her brow and upon hearing the call of Live one goes over to tend to him. at least trying to stabilize him for the moment, and freeing his chains, she looks up at the setting sun and calls out.
  "We need to get inside, and soon. We are all exausted, and have not the energy to fight off the animals that will smell this and come hunting after dark. Make sure we move the ones whose survival is absolute first, then we will worry about the criticals, if we are careful I can talk you through that, maybe we can save most of them. The beasts of the wild will be feasting tonight. we can burn whats lsft in the morning." She hated to sound so callused, but it was a necessity to keep the survivors alive.
Nikolai Alekseyev Zhukov
player, 2 posts
Thu 16 Jun 2005
at 01:58
  • msg #408

Re: Aftermath

Nikolai is aware of the voices near him, the approaching footsteps.  He's hoping such sounds are not followed by someone chambering a pistol round.  Headache or no, it's better to be alive.

He feels hands tugging at his chains, and feels the hated weight fall from his wrists, and the distinctive prodding of someone checking his vitals.

"Okay."  He says, one English word he knows for certain, though his accent is unmistakably Russian.  "Think okay."

He sits up, though it takes effort.  He opens his eyes again.  He's confronted by a sweaty, dirty, woman in military fatigues.  He smiles at her, teeth shockingly white against his grimy face and dark beard.
Major Bernhard Finnegan
player, 6 posts
Thu 16 Jun 2005
at 02:11
  • msg #409

Re: Aftermath

Bernhard gets up slowly, and moves over to where Samuels has fallen asleep,"Mister Miricada, want to help me carry our jarhead to cover? He seems to have finally given in to his exhaustion, not that I think I am too far behind him if I don't get some good sleep real soon."

Bernhard will follow everyone else to whatever building they are staying in, helping/carrying Samuels to get there. When they arrive he will prepare the sleeping bag he aquired from a slaver, then find whoever is in charge of watches,"I would like to request that My Men and I are left out of the watch rotation for at least 1 night, if not 2, so we can recuperate from the ordeal we have just been through. I know we have all been through a lot lately, but it was especially tough the last few for us, what with little food, and the torturous pace our captors kept."
Staff Sgt Dave Guido
player, 252 posts
Staff Sergeant Guido
Danish Special Forces
Thu 16 Jun 2005
at 05:48
  • msg #410

Re: Aftermath

Guido scans the area from his vantage point, "As soon as we get rid of a group another comes along" looking down at Michelles valiant attempt to save as may lives as she can Guido ponders on two things "How the hell are we going to feed them and has she never heard of a reverse triage"
[Private to Nuked: Should I explain what a reverse triage is?]
This message was last edited by the player at 06:45, Thu 16 June 2005.
Plt Sgt Tanya Redgrave
player, 130 posts
Platoon Sergeant
US Rangers
Thu 16 Jun 2005
at 12:11
  • msg #411

Re: Aftermath

Tanya gets up and sits next to Guido, "Maybe we should feed 'em tonight and let them rest until tomorrow.  Leave e'm a few of the rifles and gear we found and get moving ourselves.  We certainly don't have the resources to take care of all of these people."
Leutenant Camilla Ashton
player, 134 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Thu 16 Jun 2005
at 12:37
  • msg #412

Re: Aftermath

Camilla would dish out food as she well as she could until someone was willing to take over (or until it was gone which ever came first).  Preferably she’d have based her cooking near (if not at) the spot that they agreed to camp for the night. (I either wasn’t here or didn’t pay attention to the arrangements.)

When all was said and done she was drained, running on empty fumes, they all were. There was still the watch to consider.  Ashton had never counted the survivors a factor in keeping watch. No one knew any of them, and the environment was too dangerous for simple trust.  That and they were in no condition to be exerting themselves.

Truthfully, she began to wonder if the group she arrived with was even capable of maintaining watch themselves. She slumped back against the nearest wall and sighed, staring out from under tangled locks matted with the sweat that stung her eyes.  The Major had done a good job organizing everything so far, Cam had no reason to doubt that Smythe would handle the watch issue as masterfully.

She’d take watch when she was told, and if a watch cycle hadn’t been suggested… Camilla would quietly ask after one. It wasn’t just the dangers beyond that worried her, there were no guarantees that some of the people they rescued were safe.
[Private to Staff Sgt Dave Guido: I have No Idea. O.o Could be horse, or goat for all I know. >.< I imahgine it could be deer or beef due to the sensative nature of poltry. But I dunno]
WO Adrian Miricada
player, 8 posts
Master Warrant Officer
CDN Airborne Regiment
Thu 16 Jun 2005
at 16:25
  • msg #413

Re: Aftermath

Adrian grunted, stubbing out his cigarette in the dirt before slowly, carefully picking himself up. "Yeah, I'd better help, boss. He's not going too far without help... you know how Marines are. Lazy buggers, the lot of them." he joked weakly. Samuels had pulled his share of the load and then some, but the Warrant simply couldn't let something like that pass without comment, however deep his respect for the man. Gently, he helped the Major carry their fallen jarhead inside, took care of racking Samuels out, and then set about preparing some kind of makeshift bedroll for himself.
Major Richard Smythe
player, 119 posts
British Major (DSM)
Army Aviation
Fri 17 Jun 2005
at 15:11
  • msg #414

The Long Night

Straightening from yet another bandage, surveys the progress in sorting the carnage.

"Well done Camilla. I didn't give feeding any thought, this was worse than the disaster at Kalisz."

"It's been a long day, lets start moving People and gear back to the warehouse before dark."

"Once that's done everyone get some rest, I'll take first watch myself since I seem to have the most in reserve. Any takers for second and third watch?"
WO2 Andrew (Andy) Corrigan
player, 134 posts
22 SAS Rgt
Fri 17 Jun 2005
at 15:15
  • msg #415

Re: The Long Night

Andy scratches his head wearily.  Need to get a hair cut soon He thinks to himself.  "Ah'll take a watch, of course.  These poor buggers we rescued look like they could use the sleep.  Ah'd say we should move back to the warehouse, and maybe stay here a couple of days to rest."
WO1 William Brown
NPC, 116 posts
Warrant Officer Class 1
Fri 17 Jun 2005
at 15:16
  • msg #416

Re: The Long Night

I'll set up a roster Sir. No need asking for volunteers, everyone will be needed at some time tonight. I'll leave Gallin and Corrigan off the roster though, they'll need to attend to the wounded.
Picket rotation wasn't strictly a Sergeant Majors job but in this top heavy "unit" he was senior NCO.
Actually, on second thoughts, I'll get someone else to set it up while I do one final check to see if we missed any survivors.
Sah Major Kett!
he bellowed. Would you set up the picket please?
This message was last edited by the GM at 15:21, Fri 17 June 2005.
WO1 Gary Irwin Herbert Kett
NPC, 136 posts
Short, light caucasian
male, 35 ish, dark hair
Fri 17 Jun 2005
at 15:47
  • msg #417

Re: The Long Night

Of course, Willie. You can have midnight as a reward for palming the job off on me! he teased. Only somebody of equal rank could possibly have gotten away with such a thing - anyone lower would have a new orifice in their posterior about three seconds later...
Kett sat down with a scrap of paper and pencil stub someone had scrounged from a slaver. A few minutes later and the roster was complete.
Smythe     Don
Camilla    Tanya
Brown      Dave
Dettinger  Winters
Kett       Smythe
Standard two hour staggered picket. You wake the person below you on the list. So Smythe wakes Cam, who then wakes Brown, etc while Don wakes Tanya and so on. Symthe has a split shift so he's first and last.
We'll set "new" RPK-74 at the main door and block off the other exits.
In the event of a contact, crews to man their vehicles - that's Don, Tanya and Winters in the BTR, Dave, Andy and Brown the BRDM. Dettinger and myself to the roof to provide cover while everyone else will take up positions as assigned shortly.
Any questions? No, good. Lets get it done.

Kett tossed salvaged gear into the BTR, ready for the short trip into the "safety" of the warehouse.
Any of you survivors there who hasn't yet picked up some gear, get a rifle now and come see me when we're settled in. I'll take names, units and other info you care to give too.
This message had punctuation tweaked by the GM at 15:07, Sun 19 June 2005.
WO1 William Brown
NPC, 117 posts
Warrant Officer Class 1
Fri 17 Jun 2005
at 15:56
  • msg #418

Re: The Long Night

Brown went round all the bodies once more, checking a final time for a pulse. He was almost finished when he called out, Got another one here!
The man was lean and muscular, light tan skin contrasting with his almond shaped blue eyes and hair cut so short it was nothing but stubble - he probably shaved his head normally.
He's dressed in a well-worn ripstop woodland camouflage BDU shirt. The matching BDU pants held up by a black rigger's belt and a pair of green jungle boots that have seen better days. There is no visible insignia except for Velcro in place of certain spots like name and branch, tabs and unit patch, skill badges. The only visible velcro insignia is on his left shoulder pocket and reads "O POS" over "SMI4728".
[Private to Marcus L Smith: Yes, it's you. You're unhurt but unconscious due to sheer exhaustion. Also half starved.]
This message was last edited by the GM at 15:58, Fri 17 June 2005.
Plt Sgt Tanya Redgrave
player, 131 posts
Platoon Sergeant
US Rangers
Fri 17 Jun 2005
at 18:59
  • msg #419

Re: The Long Night

When they get back to the warehouse Tanya will clean up the KPV she used to decimate one of the slavers.  She smiles to herself as she recalls the carnage and no remorse about the dead slaver.  Only thing she can think of, over and over again is "Porter with a mop, clean-up in aisle three!"  She'll get some rest and will join the rotation for duty when Don wakes her up.  She will keep her PM-63 on her leaving the RPK inside her vehicle for now..
This message was last edited by the player at 16:43, Sat 18 June 2005.
Sergeant Michelle Gallin
player, 143 posts
Fri 17 Jun 2005
at 20:06
  • msg #420

Re: The Long Night

Hearing yet another cry of survivor, Michelle stretches her neck and rubs her shoulder as she heads over to asses the wounds. This was by far the worst carnage she had ever seen, and her eyes wandered over to where the black mary should have been offering a silent prayer for just a few nights rest from this god awful war. Just a few. Turning back to the wounded, she gpt ready to prepare the new one for freedom.
Leutenant Camilla Ashton
player, 135 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 17 Jun 2005
at 21:03
  • msg #421

Re: The Long Night

With the concerns for watch covered, Camilla pushed up from her position nodding agreement to what she understood of the exchange.  The rest she sort of pieced together, taking into account indicators such as body-language and eye-contact.  Though the mentioning of days sounded cold to her ears, chilled as she wasn’t sure they had hours.

Her ears remained tuned to the sound of Kett’s voice in the case that he made mention of the extended positions, and Cam imagined that Dave might still be up at the tower. If so, he’d probably need the information relayed.  As she thought things through, Ashton crossed to the opening hoping to catch sight of Michelle,   mostly to see if the canteen had been emptied, possibly even re-collect it for filling.
Major Bernhard Finnegan
player, 7 posts
Fri 17 Jun 2005
at 23:32
  • msg #422

Re: The Long Night

Bernhard sits on his sleeping bag for a few minutes watching the exchange take place and observing how the chain-of-command works in the unit. Satisfied with what he sees, he rolls over into his bag and falls asleep.
Nikolai Alekseyev Zhukov
player, 3 posts
Sat 18 Jun 2005
at 13:43
  • msg #423

Re: The Long Night

Nikolai eagerly consumes any food or water presented to him, muttering a terse Russian thank you to anyone involved in the repast.  Even before his capture, he'd been a bit malnourished; the 21st's assault on the NATO lines had been fast-moving and left little time for niceties such as eating.

He watches and listens to these mostly Western soldiers.  The Russian tanker knows full well that they might start regarding him as an enemy once things settle down, but at the moment, he doesn't care.  These people are the first people not overcome by desperation that he's seen in quite some time. The sight makes him even happier than what'd happened to that slaver who'd gotten in front of the KPV. He decides that he'll trust them not to shoot him, and since survival seems to be their first order of business, he may as well lend a hand.

He wipes his mouth and takes a last drink of water.  The officer in charge had ordered the freed slaves to draw rifles, so he does so, picking up an AKM. He helps himself to a backpack, a canteen, and a helmet while he's at it.  He takes a long look at the pair of binoculars that'd been snagged off of one slaver.  He'd had a pair quite like them before his T-90 had be detracked by a TOW and he'd been forced to run.  He picks them up and hangs them around his neck.

The Serzhant debates on how to present himself to the officer running things.  He knows the 21st isn't a popular unit among Westerners, but since the unit patch is still on his shoulder there's no point in attempting deception.

He makes his way to the Major, still visibly pale and haggard, and presents himself.

"Starshiy Serzhant Nikolai Alekseyev Zhukov." He offers.  "Twenty-first Motor Rifle."
Marcus L Smith
player, 3 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Sat 18 Jun 2005
at 22:08
  • msg #424

Re: The Long Night

Marcus attempted to sit up but was rewarded with a pounding headache. He reached up to rub his temples as he grimaced and thought about what the cause of such discomfort could be. His body replied with a grumble and his mouth felt like cotton - dehydrated and starving. The headache made it difficult for him to open his eyes all the way so he squinted at the kneeling figure beside him.

Marcus always seemed to wish for death, or at least his compatriots would always say so by the crazy things he sometimes did. Apparently he was suffering from a mild concussion, all he remembered was charging a machine gun position and then walking a lot. It was all very hazy indeed.

Bleary-eyed and half-dead he tried to make out the face of his (hopefully) benefactor. There was something familiar about the fuzzy image of a man's face that he saw. There was a ringing in Marcus' ears that finally seemed to subside allowing him to hear activity, that meant there were others around.

Mustering a word, "water" was all Marcus could say rather weakly.

[Private to Nuked: Going ahead with Brown as the SAS contact, if there's no major objection.  I figured I better post now or this is going to drag on too long and will seem too out of sequence.]
Sergeant Michelle Gallin
player, 144 posts
Sun 19 Jun 2005
at 12:52
  • msg #425

Re: The Long Night

Michelle was just about to leave from taking care of the Russian serzant, she only spoke a little russian, she didnt catch much of it before she was lost, when she heard a human voice ask for water. looking quickly around, she shes a man (Marcus) wounded but consious. Reaching again for the nedkit she yells out for some help to get him up and moved over to the others. Then she turns back to him.
  "Hi, Im Michelle Gallin, Medical corps. I'm her to help you out, let me take a look at the wounds first and I'll get you some water, and we'll get these nasty ass chains off."
Nuked
GM, 659 posts
Sun 19 Jun 2005
at 15:19
  • msg #426

Re: The Long Night

The short move to the warehouse was accomplished with much swearing, cursing and chaos. The majority of the ex-slaves were either too exhausted to move on their own or suffering severe shock from their ordeal.
It wasn't until almost an hour after dark that everyone had been moved and assigned somewhere to sleep. The injured and dying would surely test the stamina of both Michelle and Andy throughout the night - neither were likely to get a lot of rest as they constantly changed dressings and occasionally were called upon to bring someone back from the brink.
Another problem arose during the move - the BRDM-2 ran out of fuel and had to be pushed the last few metres.
Fortunately there are still around 400 litres of diesel for the BTR-80, the BRDM-2 is unable to run on diesel and so alcohol must be distilled....

Morning arrives, too soon for some, not soon enough for others and reveals yet another problem - food. Even with the extensive supplies that were captured recently, there is only enough to feed the entire "population" for four more days....
This message was last edited by the GM at 16:17, Sun 19 June 2005.
SSgt Jared Samuels
player, 12 posts
Marine Force Recon
Accept No Substitute!!!
Sun 19 Jun 2005
at 16:08
  • msg #427

Re: The Long Night

As the sun rose Jared slowly started to wake.  Groggily he looked around and spotted his compatriots.  Deciding that he needed to stretch his muscles Jared attempts to rise but finds his muscles just won't cooperate.

Slumping back tot he ground his eyes feel heavy but his stomach growls visciously.  Looking around for someone serving food Jared waits patiently for the offer of grub to be made.
This message was last edited by the player at 16:08, Sun 19 June 2005.
Leutenant Camilla Ashton
player, 136 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Sun 19 Jun 2005
at 23:39
  • msg #428

Re: The Long Night

Many things had been on her mind, the food issue being one of them.  Camilla brushed the sleep from her eyes as she stretched as tall as she could. The action provided only some relief from the stiffness that plagued her being. She woke somewhat early, though probably not as early as some, with a possibly irrational need to witness the sunrise.  As if the reminder of the light and the promise of a new day would somehow put every thing right.  It didn’t of course. And eventually she couldn’t bear to watch it any longer.

It was then that she turned, stalking off, to locate the good Major Smythe, and whomever he might have had in his presence that morning.

Her expression was hopeful as she approached,  “New day Sir-,” She greeted with a nod, and turned to look over those of the refugees that were in the warehouse.  “The peoples…,”  Cam faltered briefly as she fumbled for the right words, motioning beyond them.  “We can tell them they free to go.” She wasn’t sure if she had expressed herself properly, or conveyed her intent, but Cam wouldn’t go on about it. It wasn’t her decision to make.
This message was last edited by the player at 23:42, Sun 19 June 2005.
Major Bernhard Finnegan
player, 8 posts
Mon 20 Jun 2005
at 00:16
  • msg #429

Re: The Long Night

Bernhard wakes up about the same time the sun comes up, and begins his day by checking his "new" equipment. After making sure the AKM is in firing order, and setting up the web gear to his liking, he packs his sleeping bag and other extra gear and puts it all in his liberated ruck. Once that is all accomplished he climbs up on the roof of the warehouse and takes a look around, getting the lay of the land, and trying to decide on what their options might be.
Marcus L Smith
player, 4 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Mon 20 Jun 2005
at 02:47
  • msg #430

Re: The Long Night

Sergeant Michelle Gallin:
Michelle was just about to leave from taking care of the Russian serzant, she only spoke a little russian, she didnt catch much of it before she was lost, when she heard a human voice ask for water. looking quickly around, she shes a man (Marcus) wounded but consious. Reaching again for the nedkit she yells out for some help to get him up and moved over to the others. Then she turns back to him.
  "Hi, Im Michelle Gallin, Medical corps. I'm her to help you out, let me take a look at the wounds first and I'll get you some water, and we'll get these nasty ass chains off."


Marcus rolls over to one side attempting to push himself up and stand as you come to his side. He coughs from the strain and spits but nothing really comes out since he's probably dehydrated. If you attempt to help him he grabs your wrists, not threateningly but certainly more tightly than you would expect from his appearance. He squints at Doc Gallin as he gets up to his knees and rubs his eyes wiping the coals out. He says gruffly and in a low tone that you're practically leaning on him to hear him, "Doc, I'm ok. Just need some wata'" with the slightest hint of a Brooklyn accent.

Marcus realizes at that moment that he is indeed bound in chains. He looks at them initially with a puzzled look and then back at Doc Gallin saying matter-of-factly, "Ok, maybe I could use your help" as he raises his bound wrists for gentle emphasis.

OOC: Seems things have progressed rather quickly without me, I hope it's ok we go a bit out of sequence.
Nuked
GM, 661 posts
Mon 20 Jun 2005
at 14:29
  • msg #431

Re: The Long Night

After the morning stand-to and clearing patrol, breakfast was served. It wasn't much more than porridge and a few pieces of fresh fruit but it was filling.
Several tasks screamed for attention that morning, the most important being the production of fuel, scrounging for supplies of food and fresh water, and caring for the wounded, some still critically injured.
Despite Michelle and Andy's best efforts throughout the night, several had sucumbed to their wounds and the beginnings of infection were showing in others. Medical supplies were also dangerously low.
Local security was also an issue to be dealt with. It was no good holeing up inside the warehouse and hoping nobody would notice. Patrols should be sent out both to ensure no threats were near and scrounge for the much needed supplies....
Plt Sgt Tanya Redgrave
player, 132 posts
Platoon Sergeant
US Rangers
Mon 20 Jun 2005
at 14:54
  • msg #432

Re: The Long Night

Tanya finally awakens from the meager sleep she received through the night.  As tired as she was from the phyical exertion of clearing the bodies and what not, she just couldn't get herself to sleep straight through until the morning after her watch.  She shuffles over to the food and takes her portion and greets those with a slumber, "Good morning."  As she eats her breakfast with the others, she asks Camilla, "What's going on today, much of the same as yesterday?"
WO2 Andrew (Andy) Corrigan
player, 135 posts
22 SAS Rgt
Mon 20 Jun 2005
at 15:17
  • msg #433

Re: The Long Night

Andy staggers over to where hopefully someone will prepare some chow.

"There's to much tah bloddy do today.  Michelle and I are about to keel bloddy over, there's still th' bloody wounded t' watch over, we need to set out pickets, scouts,.."  He slumps over, to tired to look for food
WO1 Gary Irwin Herbert Kett
NPC, 137 posts
Short, light caucasian
male, 35 ish, dark hair
Mon 20 Jun 2005
at 15:18
  • msg #434

Re: The Long Night

With Dettinger and the new Major up top keeping watch, Kett felt it time to start organising the days tasks. A quick word with Smythe and then on with it....
Alright listen up. We're in a bad situation now that we seem to have tripled our numbers, and there's work to be done. First up I want Tanya, Dave and Winters to head out about a mile under the command of Lt Ashton, if she would be so kind. Do a circuit around the village keeping an eye out for potential enemy and anything we can use.

Brown and Major Smythe, I'd like you to relieve Andy and Michelle for a few hours so they can get some sleep.

Don, I'd like you to play "ambassador" with the civilians there and work out if there is any way we can help them on their way. I don't think we should dump them but if they stick about, we'll all starve!

Anybody who's got military training is welcome to join us for the time being. Come see me after this and I'll issue you with some equipment and take a few details from you. I know most of you need rest but you'll all be needed to take your turn on guard. Once I know who are and what you can do, I'll start assigning duties.

Questions?

This message was last edited by the GM at 15:20, Mon 20 June 2005.
Marcus L Smith
player, 6 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Mon 20 Jun 2005
at 18:49
  • msg #435

Re: The Long Night

Marcus manages to peel himself off the floor of the warehouse that has served as their make-shift shelter. Quietly he scans his surroundings.  There are moments where you can actually see a hint of recognition when he sees certain people, but otherwise his face remains stoic and emotionless.  Noticing some familiar faces he doesn't try to get their attention realizing they're probably too exhausted to care or perhaps it's him that's feeling that way.  Although, his gaze falls upon Lt Ashton tending to something and seems to linger for a few moments longer than the rest, other than that his face still does not register visible emotion.

If Camilla turns perhaps feeling someone's eyes on her Marcus turns away and immediately heads over to the stockpiled equipment and weapons.  Quickly picking out a well-worn Soviet combat webbing harness he loads the pouches with AKM magazines and grabs an AKM. He also grabs a rucksack, 2 1-liter canteens, a personal medkit, a flashlight, and a couple of frags. Checking the general cleanliness and operation of the weapon he props it on his hip pointing skyward and walks up to Kett.

Extending a professionally courteous hand to Kett he says confidently, "Smith, US Army. I'm ready to patrol or do whatever is necessary," rather matter-of-factly despite his fatigue. He adds, "You in charge?"
This message was last edited by the player at 23:32, Thu 30 June 2005.
Staff Sgt Dave Guido
player, 253 posts
Staff Sergeant Guido
Danish Special Forces
Mon 20 Jun 2005
at 19:29
  • msg #436

Re: The Long Night

Guido sees no urgency in the groups movements sleeps in as long as he can, thiking who will administer the 545 asprin to the badly wounded slaves when it is required? Would it count to the percentage?
Leutenant Camilla Ashton
player, 137 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Mon 20 Jun 2005
at 20:29
  • msg #437

Re: The Long Night

~Catch-up, a condiment too late; Or From then till now eeer -then~ O.o

Cam had made as if to reply to Tanya’s question, but was glad she hadn’t when Kett started up. She’d been standing near to Smythe, or was her intent, at the time and tilted a glance between  Him, RedGrave, and Kett. A honey colored brow rose as she nodded, accepting the appointment.

Rank hadn’t been so much an issue for her, but getting out away from the carnage, and seeing what became of what few strays there were, was a selling point.  Checking her rifle,  which until that point had been slung,  Lieutenant Ashton nodded to Tanya with a tilt of her head.  “Need Dave..” Dave was far easier to say than Guido…

With any luck as she was  falling into step with the Sergeant, she leaned over,  “You ride?..” Cam doubted that everyone that was selected for the recon could,.. So the question was probably moot. But that didn’t keep it off her mind.  She’d also  motion toward Winters (if Winters is visible) as they gathered toward the entrance.

If Dave hadn’t been spotted or retrieved by one of the others in their happy little group, Cam would stretch up onto her tip-toes, craning her neck to peer over the numbered souls.  She paused there in her search, head tilting slightly..  Odd.  Cutting a glance over her shoulder she peered about  before ducking outside, Guido had been up in the ‘Tower’ at some point, she wondered if maybe he was there.
WO Adrian Miricada
player, 9 posts
Master Warrant Officer
CDN Airborne Regiment
Mon 20 Jun 2005
at 21:32
  • msg #438

Re: The Long Night

Adrian awoke with a groan, first opening one eye, then another. Slowly, he began to lever himself up into a sitting position, bracing himself with one hand. "Still here..." he muttered to himself as much as to anyone else. Reaching behind his makeshift pillow, the warrior withdrew his captured AKM and rose to his feet. "I keep hoping one of these days I'll wake up in bed back at Pet... maybe with Marc in the kitchen making breakfast. Bacon and eggs... I would love bacon and eggs right about now. Yo!" Interrupting his muttered monologue, Adrian shook out another of his salvaged cigarettes, lit it, and flagged down the first of his rescuers that he could find. "Care to point me towards the latrine?"
Major Bernhard Finnegan
player, 9 posts
Mon 20 Jun 2005
at 23:36
  • msg #439

Re: The Long Night

WO1 Gary Irwin Herbert Kett:

Anybody who's got military training is welcome to join us for the time being. Come see me after this and I'll issue you with some equipment and take a few details from you. I know most of you need rest but you'll all be needed to take your turn on guard. Once I know who are and what you can do, I'll start assigning duties.

Questions?




Bernhard finishes looking over the tactical situation from the roof of the warehouse, then makes his way back down and approaches Kett as the canadian finishes his speech,"I don't think I made a proper introduction after last night's festivities," He smiles, but doesn't laugh, at his joke, and continues,"I'm Bernhard Finnegan, Major, US Army rangers. I took the liberty of equipping myself with some gear that our captors didn't seem to need anymore. I believe My Men," Here he motions to Miricada and Samuels,"are ready for lighter duty, and should be ready for almost anything by tomorrow."


He looks at Marcus and does a double take,"Sargeant Smith? Marcus?"
Sergeant Michelle Gallin
player, 145 posts
Tue 21 Jun 2005
at 02:37
  • msg #440

Re: The Long Night

Being up for over twenty four hours was not Michelles Idea of a good time, unless it was with a single good timing male, not bandaging wounded. After checking the living and looking at the pitifully depleted med supplies, she almost despairs, and decides sleep is needed before the hunt to find more med supplies. Finally unable to go any more,she collapses onto her knees and just sits there a moment, looking at the nearest empty spot to catch at least a few hours rest.
Marcus L Smith
player, 10 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Wed 22 Jun 2005
at 01:20
  • msg #441

Re: The Long Night

Major Bernhard Finnegan:
He looks at Marcus and does a double take,"Sargeant Smith? Marcus?"

Marcus still a bit fatigued (ok a lot) looks from Kett, who he was just introducing himself to as well, and looks at Maj Finnegan's face. Instant recognition is registered by a slight turn of the left side of his mouth, not quite qualifying as a smile, but probably pretty close for him. "Holy sh*t sir," is all he could initially muster in an even tone. Slinging his own newly acquired AKM, he extends his hand to clasp Maj Finnegan's and actually pulls him in for a "guy" hug/pat on the back. Marcus' spirits almost seem raised, "You're a sight for sore eyes. Still with the Bat sir?"
Major Bernhard Finnegan
player, 10 posts
Wed 22 Jun 2005
at 03:32
  • msg #442

Re: The Long Night

Marcus L Smith:
"You're a sight for sore eyes. Still with the Bat sir?"


"Hell yes I'm still with them, they'll never be rid of me. Although last I saw, we were more like a company than a battalion" Bernhard steps back and looks over Marcus,"You look good," Bernhard half smirks, half grins, with his last comment,"Everything considered that is. Were you chained in line with us? or are you part of this unit we fell in with?"
Plt Sgt Tanya Redgrave
player, 133 posts
Platoon Sergeant
US Rangers
Wed 22 Jun 2005
at 04:30
  • msg #443

Re: The Long Night

Leutenant Camilla Ashton:
~Catch-up, a condiment too late; Or From then till now eeer -then~ O.o

Cam had made as if to reply to Tanya’s question, but was glad she hadn’t when Kett started up. She’d been standing near to Smythe, or was her intent, at the time and tilted a glance between  Him, RedGrave, and Kett. A honey colored brow rose as she nodded, accepting the appointment.

Rank hadn’t been so much an issue for her, but getting out away from the carnage, and seeing what became of what few strays there were, was a selling point.  Checking her rifle, which until that point had been slung,  Lieutenant Ashton nodded to Tanya with a tilt of her head.  “Need Dave..” Dave was far easier to say than Guido…

With any luck as she was  falling into step with the Sergeant, she leaned over,  “You ride?..” Cam doubted that everyone that was selected for the recon could,.. So the question was probably moot. But that didn’t keep it off her mind.  She’d also motion toward Winters (if Winters is visible) as they gathered toward the entrance.


"OK, I'll get him," Tanya replied to Cam, hardly moving, while Kett set up the teams for the days events.  "I do some Lieutenant. Don't much get the opportunity to do so on a regular.  Besides, I'm a ground pounder by nature.  I guess it wouldn't hurt me to get me some more ride time in the near future would it?  Well, let me go get my gear ready and I'll scare up Guido, wherever he is.""  Tanya will go back to her vehicle and begin to sort out her items for the patrol.  As she begins, she thinks better of continuing and goes out to find Dave so he too can get his stuff ready.
This message was last edited by the player at 20:35, Wed 22 June 2005.
Marcus L Smith
player, 11 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Wed 22 Jun 2005
at 23:24
  • msg #444

Re: The Long Night

Major Bernhard Finnegan:
"Everything considered that is. Were you chained in line with us? or are you part of this unit we fell in with?"


Marcus frowns, "Unfortunately sir, I was recently freed." Staring at nothing in particular off to the side he re-collects, "Last thing I remember is a firefight, a boom, and then dragging my feet around in a daze. Thought I was in hell." Marcus huffs lightly at the irony. He seems to come back to reality and looks at Maj Finnegan again. Jesting as much as Marcus does, "You don't look so bad yourself sir. I see they made you a gold leaf, congrats sir."
Major Bernhard Finnegan
player, 11 posts
Thu 23 Jun 2005
at 01:11
  • msg #445

Re: The Long Night

Marcus L Smith:
"You don't look so bad yourself sir. I see they made you a gold leaf, congrats sir."



Bernhard smiles, and almost laughs at the last comment,"Yeah when the fighting got real bad and we were down about half strength with no more replacements coming, someone higher-up got the bright idea to help morale and hand out a bunch of promotions. I think I made major and was in charge of an understrength platoon. How about you, you must be what? Sargeant Major by now? I remember you were pretty gung-ho when we first met."
WO2 Andrew (Andy) Corrigan
player, 137 posts
22 SAS Rgt
Thu 23 Jun 2005
at 17:06
  • msg #446

Re: The Long Night

WO1 Gary Irwin Herbert Kett:
Brown and Major Smythe, I'd like you to relieve Andy and Michelle for a few hours so they can get some sleep.


When Brown and Smythe come to relieve him, Andy fills them in on the patients.  "I think he's got a punctured bowel, not a lot we can do for him.  This one hasn't regained consiousess yet, and his eyes are focusing, so ... " etc.
Marcus L Smith
player, 12 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Thu 23 Jun 2005
at 22:02
  • msg #447

Re: The Long Night

Major Bernhard Finnegan:
"How about you, you must be what? Sargeant Major by now? I remember you were pretty gung-ho when we first met."

Marcus just shakes his head, "Too much paperwork past E-7. Besides I ended up with the long tabs, rank hasn't been too much concern."  He waves his hand about and says, "I couldn't enjoy all this from behind a desk" in quite the serious tone.
Major Bernhard Finnegan
player, 12 posts
Fri 24 Jun 2005
at 02:23
  • msg #448

Re: The Long Night

Marcus L Smith:
Marcus just shakes his head, "Too much paperwork past E-7. Besides I ended up with the long tabs, rank hasn't been too much concern."  He waves his hand about and says, "I couldn't enjoy all this from behind a desk" in quite the serious tone.


"Yeah I can agree with that. Once I got here I didn't have many paperwork worries. Especially once we got in the sh** real bad, then the paperwork went out the window."
Staff Sgt Dave Guido
player, 254 posts
Staff Sergeant Guido
Danish Special Forces
Fri 24 Jun 2005
at 02:34
  • msg #449

Re: The Long Night

Guido mumble from under his sleeping bag, "I wouldn't worry to much about rank as I don't think there is much of a government left let alone an army...so shut-up and let me get some sleep"
Leutenant Camilla Ashton
player, 140 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 24 Jun 2005
at 14:09
  • msg #450

Re: The Long Night

To get things ‘Rolling’:
“Thank you Tanya”, She called after RedGrave had dashed off to locate the missing Guido.
***
Cam studied the group quietly when they were assembled. If Tanya couldn’t locate Dave, Camilla would shout after him in the bite and sweep of her native tongue. Knowing well he understood her.  If he really wanted to stay behind and help sift through the dead, she could understand that.

“We go on foot.    travel like this.. Dave, Me, Winters, Tanya..”, Ashton motioned in a little line drawing her finger through the air at each name. “Our group heading south,  Bad men Head North East- I think we check South route and circle North East at end, Or head North East and circle South.  What say you?.”

She knew she didn’t really have to ask them for an opinion, but they might feel better if she did. The way she wanted them to file in was for a couple simple reasons.  Firstly Winters seemed to be carrying the support weaponry, and she didn’t believe having him at either extreme would be advisable, and second, Dave was likely to get antsy lagging around behind someone else.  Bides she felt he was qualified even if certifiable..  Ok so he was kind-a psychotic.

If they showed signs of confusion at her broken English (only if Dave was on hand) she’d speak to Dave so he could translate.
Marcus L Smith
player, 13 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Fri 24 Jun 2005
at 16:15
  • msg #451

Re: The Long Night

Marcus doesn't seem to even hear and certainly doesn't acknowledge Guido's comments. Continuing to address Maj Finnegan, "Who's in charge here sir?"

Whatever the Major's reply Marcus' gaze seems to look over the shoulder of the Major and watches Lt Ashton making gestures while conducting her planning.
WO1 Gary Irwin Herbert Kett
NPC, 138 posts
Short, light caucasian
male, 35 ish, dark hair
Fri 24 Jun 2005
at 18:15
  • msg #452

Re: The Long Night

"You, you, you, you, you and you too please sir, move over here now and take a seat."
The slight Canadian SgtMjr pointed to Smith, Zhukov, Matterson, Samuels, Miricada and finally Major Finnegan as he spoke.
As each moved to where he had indicated, he handed out scraps of paper and some pencils that had been scrounged for the warehouse office.
You will write down your names and general skills as well as rank, nationality and unit of origin. Once that is done, I will collect each and issue equipment as best fits your skills. If you have any special needs, write them down and we'll se what we can do."

Details taken, Kett calls each person up one by one and hands a small collection of equipment to them, stating each item as he does so.

"Major Finnegan, looks like you have everything you need for now."
"Sgt Major Miricada, 1 - AK-74, 6 30 round magazines, 3 fragmentation grenades, 1 steel helmet - Russian, 2 1 litre canteens, 1 Russian fatigues - slightly bloodstained, 1 pack, 1 Russian combat webbing, 1 sleeping bag."

"Sergeant Matterson, AK-74, 6 30 round magazines, 3 fragmentation grenades, 1 steel helmet - Russian, 2 1 litre canteens, 2 Russian fatigues - used, 1 pack, 1 Russian combat webbing, 1 sleeping bag."

"SSgt Samuels, four more magazines for a total of six, 3 fragmentation grenades, 1 Infrared goggles, 1 steel helmet - Russian, 1 one litre canteen, 1 five litre canteen, 1 Russian Fatigues, 1 pack, 1 Russian combat webbing, 1 sleeping bag."

"Sgt Smith! 1 Russian steel helmet, 1 Russian fatigues, 1 sleeping bag."

"And finally our new friend and comrade, Zhukov. 6 magazines, 3 grenades, 1 one litre canteen, 1 Russian fatigues, 1 Russian combat webbing, 1 sleeping bag."

"Now if anybody wants to swap their AKM for the one and only remaining RPK-74, let me know now."


OOC: For those who haven't already done it (and this goes to everyone, not just the new characters) go to link to a message in "Twilight:2000" and fill out your details. Use the earlier posts as a sort of template. This info is basically the sort of thing the character either is willing to let others know, or has let slip. If you have any skills, etc that you wish to keep secret, don't list them! Simple.
Sergeant Virgil Matterson
player, 10 posts
Fri 24 Jun 2005
at 20:17
  • msg #453

Re: The Long Night

Having been sleeping in various states of exhaustion, Virgil had been rather unresponsive until recently. His internment had been long and grueling, and it had been showing until he got some good sleep and good food in him. Although water was paramount over the rest. Considering the offered equipment, Virgil nods his head to Kett and takes what he can.

"Thanks."

He'll have to make do until he can find whoever was firing that G3. Slipping out of the view of the ladies, he changed into the gear, feeling the excess bagginess in certain areas around his legs and his arms, where the body had been worn down, but he figured the excess would be nice when he started to put some muscle and fat back on.
Marcus L Smith
player, 14 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Fri 24 Jun 2005
at 20:21
  • msg #454

Re: The Long Night

WO1 Gary Irwin Herbert Kett:
"Sgt Smith! 1 Russian steel helmet, 1 Russian fatigues, 1 sleeping bag."

Marcus looks at the collection of items Kett has thrust into his hands. He steps away to a clear area and drops them on the floor at his feet, crouching down to sort through them. He picks up the steel pot first, holding it with one hand he looks at the top then turns it over looking at the inside all the time with a 'what-the-f**k' expression or scowl, if you will, on his face. He then tosses the steel helmet to comrade Zhukov and says something in Russian before turning back to the rest of the items. He seems to contemplate them for a moment and just shrugs in resignation before stuffing them into his rucksack. After his quick assessment and inventory he stays squatting with his AKM laid across his thighs rocking and just waiting patiently.

OOC: If you understand Russian (Zhukov) then you understand Marcus' spoken phrase as "Comrade, you may need this more than I do."
PO3 Aaron Winters
player, 36 posts
Petty Officer 3rd Class
US Navy SEAL
Fri 24 Jun 2005
at 21:16
  • msg #455

Re: The Long Night

Leutenant Camilla Ashton:
“We go on foot.    travel like this.. Dave, Me, Winters, Tanya..”, Ashton motioned in a little line drawing her finger through the air at each name. “Our group heading south,  Bad men Head North East- I think we check South route and circle North East at end, Or head North East and circle South.  What say you?.”

Winters checked his equipment and spot cleaned his SAW while Lt Ashton gave her briefing. He cracked open the M79 'thumper' and dropped in a HEDP round just-in-case. Ensuring the safety was engaged he closed the launcher back up and slung it across his back. Winters couldn't help but crack a slight smirk at Lt Ashton's flailing English. He was no brain himself, but he thought that if they were going to be working together for awhile it might help if he learned some of her language too.

Winters nodded at the mention of his name and added, "Where ever you want me ma'am." Still amused at the thought of female special forces, and reserving his usual disdain for officers for one who might actually deserve it. Besides, out here it didn't matter the rank, just whether you could pull that trigger and kill or be killed. They had female SEALs, but they were few and far between and took a lot of flak as well as having to prove themselves twice as much as the men. Sad, but true.

As Lt Ashton finished her briefing Winters pulled his well-worn picture of his family (wife and son) from his breast pocket. He looked at it for a moment lost in memory or thought before kissing it gently and placing it back in his left breast pocket, close to his heart.

Checking his weapons and equipment one more time he stepped up ready to move out with the recon group.
Major Bernhard Finnegan
player, 14 posts
Sat 25 Jun 2005
at 01:22
  • msg #456

Re: The Long Night

Bernhard frowns after Kett makes his little speech, and looks at the Canadian,"You sure its a good idea to give a rifle and ammo to this Russian?" Bernhard motions to Zhukov,"after all, we don't know anything about him, he might want to shoot us in the back first chance he gets." Bernhard looks at everyone else around him,"Does anyone else think we should at least find out his story before we trust him with a weapon?" Bernhard looks at Zhukov,"So, comrade, what is your story? You gonna kill us, or help us?"
Nikolai Alekseyev Zhukov
player, 5 posts
Sat 25 Jun 2005
at 01:32
  • msg #457

Re: The Long Night

Zhukov glances at the helmet Smith gives him, and then back at the American. He already has a helmet...he'd grabbed one the evening before along with his AKM and backpack and webbing.

"Thank you." He says in Russian anyway.  He hangs the extra helmet on his backpack.  Maybe when lead started to fly, the American would change his mind.

quote:
Bernhard frowns after Kett makes his little speech, and looks at the Canadian,"You sure its a good idea to give a rifle and ammo to this Russian?" Bernhard motions to Zhukov,"after all, we don't know anything about him, he might want to shoot us in the back first chance he gets." Bernhard looks at everyone else around him,"Does anyone else think we should at least find out his story before we trust him with a weapon?" Bernhard looks at Zhukov,"So, comrade, what is your story? You gonna kill us, or help us?"


Nikolai hears Finnegan talking, but as his English is not very good he doesn't realize it pertains to him until the first time 'Russian' is said.  He gets a few words after that, enough to determine the gist of what this obvious officer is saying.  He's unsure of the Major's final question, though, and looks back at Finnegan with red-rimmed, slightly paranoid eyes.
WO1 Gary Irwin Herbert Kett
NPC, 139 posts
Short, light caucasian
male, 35 ish, dark hair
Sat 25 Jun 2005
at 08:48
  • msg #458

Re: The Long Night

"He's had that rifle since last night. If he was going to do us in, he had the perfect opportunity while we were all crashed out and exhausted."
Major Bernhard Finnegan
player, 15 posts
Sat 25 Jun 2005
at 13:49
  • msg #459

Re: The Long Night

Bernhard shakes his head,"Sh** he doesn't understand english" then Bernhard motions to the AKM Zhukov is carrying and attempts in russian,"Don't ever point that at me."
Nikolai Alekseyev Zhukov
player, 6 posts
Sat 25 Jun 2005
at 14:32
  • msg #460

Re: The Long Night

Watching Finnegan carefully, Nikolai merely nods.  He'd caught the last phrase, or it's intent.

"Okay." He says, stressing the second syllable of a usually simple word.
WO Adrian Miricada
player, 10 posts
Master Warrant Officer
CDN Airborne Regiment
Sat 25 Jun 2005
at 19:17
  • msg #461

Re: The Long Night

WO1 Gary Irwin Herbert Kett:
"Sgt Major Miricada, 1 - AK-74, 6 30 round magazines, 3 fragmentation grenades, 1 steel helmet - Russian, 2 1 litre canteens, 1 Russian fatigues - slightly bloodstained, 1 pack, 1 Russian combat webbing, 1 sleeping bag."


Adrian grinned as he collected the gear issued him by the other Warrant. Arming and equipping himself, he shook his head as he hefted the steel helmet. "I miss my CadPat..." he muttered to himself, wondering vaguely where his armour and machine gun had gotten to after his captors had taken them away from him. His AK-74 was nice enough, but he missed his C9 Minimi. Holding up the fatigues, he chuckled. "Then again, there's something to be said for bloodstained Russkie fatigues."
Plt Sgt Tanya Redgrave
player, 134 posts
Platoon Sergeant
US Rangers
Sat 25 Jun 2005
at 23:59
  • msg #462

Re: The Long Night

Leutenant Camilla Ashton:
To get things ‘Rolling’:
“Thank you Tanya”, She called after RedGrave had dashed off to locate the missing Guido.
***
Cam studied the group quietly when they were assembled. If Tanya couldn’t locate Dave, Camilla would shout after him in the bite and sweep of her native tongue. Knowing well he understood her.  If he really wanted to stay behind and help sift through the dead, she could understand that.

“We go on foot.    travel like this.. Dave, Me, Winters, Tanya..”, Ashton motioned in a little line drawing her finger through the air at each name. “Our group heading south,  Bad men Head North East- I think we check South route and circle North East at end, Or head North East and circle South.  What say you?.”


"No complaints here Lieutenant,"  Tanya replies.  After being in the Army for 22 years, she has a thing for letting the officers run things when they want to, unless they hand it to a non-com.  Besides, she thinks that Camilla has done a pretty good job so far and has no reason to second guess her.
Major Bernhard Finnegan
player, 16 posts
Sun 26 Jun 2005
at 15:25
  • msg #463

Re: The Long Night

After his brief exchange with Zhukov, Bernhard looks back at Kett,"I feel better after last night's rest. I can probably help gather material for the still. I don't remember much of what we passed on the way in, but if the recon team reports back finding any farms in the area we could clear one with the group we have. I used to do a bit of hunting back before the war started, if they see any game we could send a small group out after it."
Nikolai Alekseyev Zhukov
player, 7 posts
Sun 26 Jun 2005
at 17:07
  • msg #464

Re: The Long Night

Zhukov glances at the RPK.  After the one officer objected to his being armed, he didn't know what kind of reaction he'd get from asking for it. But it was a weapon he would do better with than a rifle.

He walks over to Kett, pointing at the LMG.

"Shoot big gun much better." He points out.
Marcus L Smith
player, 15 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Mon 27 Jun 2005
at 00:50
  • msg #465

Re: The Long Night

Marcus seems to make a decision as he purses his lips with a look of resolve or determination. He stands from his crotching position and approaches Lt Ashton. Stepping within a few feet of her he addresses her with a calm and even matter-of-fact tone, "Lieutenant I'd like to accompany you on the recon.". He continues, "You may not remember me, but I remember you" in his matter-of-fact tone and without smiling.
Aaron J Winters
player, 38 posts
Petty Officer 3rd Class
US Navy SEAL
Mon 27 Jun 2005
at 00:55
  • msg #466

Re: The Long Night

A.J. almost instinctively steps up protectively towards Lt Ashton and the rather noticable Smith. A.J. looks for a second, recognition dawning on him slowly. He raises an eyebrow and attempts, "Sergeant Smith?"
WO1 Gary Irwin Herbert Kett
NPC, 140 posts
Short, light caucasian
male, 35 ish, dark hair
Mon 27 Jun 2005
at 15:25
  • msg #467

Re: The Long Night

Nikolai Alekseyev Zhukov:
He walks over to Kett, pointing at the LMG.

"Shoot big gun much better." He points out.

"That it does," he replies in Russian, little better than Zhukov's English.
"What do you think sir, take a chance?" Kett askes the Major standing with them. Technically it wasn't Finnegans call, but it was the courteous thing to do.
SSgt Jared Samuels
player, 13 posts
Marine Force Recon
Accept No Substitute!!!
Mon 27 Jun 2005
at 15:39
  • msg #468

Re: The Long Night

WO1 Gary Irwin Herbert Kett:
<blue>"SSgt Samuels, four more magazines for a total of six, 3 fragmentation grenades, 1 Infrared goggles, 1 steel helmet - Russian, 1 one litre canteen, 1 five litre canteen, 1 Russian Fatigues, 1 pack, 1 Russian combat webbing, 1 sleeping bag."


Wearily making his way over to collect the items Jared slowly lugs them about ten feet before dropping them to the ground and then following suit.  Sitting with his new gear around him he looks up with a bit of an embarassed expression.

"My apologies sir....I'm just not in any shape to do much yet...."
Leutenant Camilla Ashton
player, 141 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Mon 27 Jun 2005
at 17:38
  • msg #469

Re: The Long Night


Camilla was checking her equipment, what there was of it, when Smith’s shadow fell over her. She studied the lines of its form, hearing a strangely familiar voice, which caused her gaze to tilt upward just past her right shoulder.

Winter’s motion caused her to straiten, turning fully to face the wayward Sergeant, and a flicker of recognition glinted in the depths of her eyes.  They were quiet, dimmed pools of a blue shade, somewhat worn and tired compared to what their original hue in brighter days.  He was mirrored there as Cam glanced between the two.

It was then that it occurred to Cam he was talking to her, and she began to focus on the words. “Remember?…  -Yes, yes I see you before.” She said in a quiet tone,  setting a calming hand to  the SEAL’s shoulder. It probably wasn’t needed what with how Aaron seemed to be familiar with Marcus as well.

Like his reflection in her gaze, Ashton submitted a somber expression, and seemed to consider him a moment longer than was necessary.  “You -clear,” Cam nodded curtly tearing her gaze away. The day wasn’t getting any younger seemed to be the gist of her attitude.

As she turned motioning him to join, Camilla’s expression softened, though mostly inward. A slow sigh breathed a few stray locks from her gaze and she lifted her voice barking out in her native Tongue.  The one definitely identifiable word for those not fluent was, Dave. [Private to Staff Sgt Dave Guido: (( Dave!, we are vacating with or without you!, You have five minutes!)).]

She then glanced toward Tanya with an even smile.. “Five minutes.. We go then.”


“Smith, You-  how say?..  Umm Float,..” She motioned with an absent sweep of her hand, as if to let him sort things when they began marching off.

[Private to Nuked: True to form, in the next five minutes she’d begin to move out with the group. Dave or no Dave. .  If Dave wasn’t there she’d be taking point. (unless Marcus stepped up or did little scouting orbits on the recon group).   Since the main party was riding the road-ways for the sake of the heavy vehicles, she’d take a parallel course for that mile stretch, within visual range of the road, but not dead on it.  Once they hit the Mile mark, she’d begin the loop Eastward Orbiting the main group in the estimated direction of the enemy’s route.  From there providing nothing happened, she’d see.
 
]
Major Bernhard Finnegan
player, 17 posts
Mon 27 Jun 2005
at 23:15
  • msg #470

Re: The Long Night

WO1 Gary Irwin Herbert Kett:
Nikolai Alekseyev Zhukov:
He walks over to Kett, pointing at the LMG.

"Shoot big gun much better." He points out.

"That it does," he replies in Russian, little better than Zhukov's English.
"What do you think sir, take a chance?" Kett askes the Major standing with them. Technically it wasn't Finnegans call, but it was the courteous thing to do.



"Ah, what the hell, let him have the big gun. If he aims it at any one of us though, I'll shoot him myself." Bernhard looks at Zhukov, and tries in his best Russian,"You aim at me, I bang bang you" To emphasize his point he motions to his own AKM when he says it.


SSgt Jared Samuels:
Wearily making his way over to collect the items Jared slowly lugs them about ten feet before dropping them to the ground and then following suit.  Sitting with his new gear around him he looks up with a bit of an embarassed expression.

"My apologies sir....I'm just not in any shape to do much yet...."



Bernhard turns to Samuels,"Don't worry yourself over it. Just rest and do what you can to help out. I'm pretty sure we're staying here for at least today and tomorrow."
WO1 Gary Irwin Herbert Kett
NPC, 141 posts
Short, light caucasian
male, 35 ish, dark hair
Tue 28 Jun 2005
at 07:28
  • msg #471

Re: The Long Night

Kett nods and refers to his scribbled notes. Moving to the rear of the BTR-80 he returns with the RPK-74 and six 40 round magazines.
"Go easy on the ammo, this is we have no reserves of 5.45mm. Hell, we've got no more than a couple of spare mags for anything!"
He collects the AKM and magazines, packs them into the rear of the BTR and then moves on to Brown.
"Willie, I noticed you're a bit short an ammo. Here's the last of the 5.45 mags." Kett handed over three 30 round magazines. "All we've left, besides what everyones carrying, is two solitary rounds. You might as well have them too."
Nuked
GM, 670 posts
Tue 28 Jun 2005
at 09:09
  • msg #472

Re: The Long Night

Dave is soon found and the small patrol moves out. [Private to Leutenant Camilla Ashton; Marcus L Smith: Smith is not really up to a patrol at this time. Perhaps in 24 hours after another nights rest and good food. At the moment, his fatigue is making him more of a hiderance than anything.]
They travel to the south about a mile, parralleling the road before turning to the east and begining the long anticlockwise circumnavigation of the village. Good time is made and several interesting discoveries. A small stream which would be suitable as a water supply is the first of these.
The entire area to the south east consists of large overgrown fields that were probably originally intended for the production of animal fodder. this material is almost ideal for the production of ethanol fuel.
As the patrol continues, Tanya spots a vegetable garden near a decrepit farmhouse that should supply a few dozen meals and Dave spots a few animals - deer, cows, rabbits, etc. that will provide meat. All that is required is somebody to gather these supplies and haul them back to the warehouse.
At the 1 o'clock area of the circuit (almost halfway round), dave spots horse tracks. they are identified as four horses travelling away from the village towards the north. they were travelling at a very rapid pace, probably a gallop and two of the four were carrying loads. The tracks are at least 12 hours old.
Just as the patrol is nearly ready to return (around the 7 o'clock position), another interesting find is stumbled across. There is evidence of a vehicle repair yard, probably from the siege of Czestochowa several years before. It may be possible that some small equimpent or vehicle parts were left behind when the unit moved out. Certainly a good place to scrounge around at.

During this period (about 4 hours), the remaining people each take their turns at the various tasks around the warehouse. Some plant material is found to get the still working but much more will be needed. A team is assigned by Kett (who is a part of it) to complete the "cleanup" in the courtyard. A hour or so of work and the partly demolished store (J) at the south eastern end of the courtyard is burning - a makeshift funeral pyre.

Don manages to gain the trust of a few of the ex-slaves and finds out that most come from teh town of Zyardow to the southeast. The town is crowded with refugees and plagued by marauders. A number of your present group were taken while out farming the surrounding area. Most wish to go back regarless of the continuing danger - it's home.

[Private to Donnachaidh (2nd Lt): One (very) devout catholic proclaims that the Black Madonna will soon return to the Polish people. A new Poland will rise from the ashes and resume it's rightful place in the world. An angel with a flaming sword is guarding it in a cave nearby and will allow it to return once the world has been cleansed of it's present corruption and becomes worthy of her again.
Another (obviously not Polish) says that he wants to head south over the mountains. He's heard that the Romanians have the Ploesti Oil Fields operational again. they are willing to sel to whoever has gold and are desperate for skilled workers to keep it running. He was an engineer before the war and thinks he'd be perfect for them.
]

There is some radio traffic but the majority is in Russian and coded ("Whiskey X-ray Zulu reports Objsective Delta Tango five Reached" and so on.) There is also some American radio traffic and again it's impossible to gain any understanding beside each broadcasting unit is small and not in direct contact with any other. All appear to be in similar situations as yourself and all are reluctant to share any information on their whereabouts. The danger of Pact forces overhearing is just too great. (and all NATO codes are very out of date). Even if they could translate code to you, you could not decode the messages. Nobody has any codebooks, current or otherwise.
SSgt Jared Samuels
player, 15 posts
Marine Force Recon
Accept No Substitute!!!
Tue 28 Jun 2005
at 13:39
  • msg #473

Re: The Long Night

Major Bernhard Finnegan:
Bernhard turns to Samuels,"Don't worry yourself over it. Just rest and do what you can to help out. I'm pretty sure we're staying here for at least today and tomorrow."


Nodding his head in defeated acceptance Jared eyes the funeral pyre and shakes his head.

"I know why we decided to do that but in retrospect it seems like a bad idea.  I mean, we're practically screaming our location to anyone who's looking.  Maybe we should move along to avoid any unwanted conflicts with enemy forces?"

In truth that was only part of his reason as he really didn't care for the smell of burning flesh.  It didn't turn his stomach but it didn't exactly make him overwhelmingly hungry for food either.
This message was last edited by the player at 13:40, Tue 28 June 2005.
Marcus L Smith
player, 16 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Tue 28 Jun 2005
at 22:01
  • msg #474

Re: The Long Night

OOC: Damn it, lagging behind a bit, sorry RL war seems to intercede occasionally. Just consider Smith out of the patrol. Winters will convince him.

Marcus showing a great deal of fatigue seems to be pushing himself, mostly unnesscessarily. He's just that kind of idiot. It must be his fatigue to have made him approach in such a strange manner and spew like some bolo. He nods at Cam's suggestion. However, before he can actually take a step he feels a decent sized gloved hand against his chest, gentle, not hostile in the least.
Aaron J Winters
player, 39 posts
Petty Officer 3rd Class
US Navy SEAL
Tue 28 Jun 2005
at 22:13
  • msg #475

Re: The Long Night

Marcus L Smith:
Marcus showing a great deal of fatigue seems to be pushing himself, mostly unnesscessarily. He's just that kind of idiot. It must be his fatigue to have made him approach in such a strange manner and spew like some bolo. He nods at Cam's suggestion. However, before he can actually take a step he feels a decent sized gloved hand against his chest, gentle, not hostile in the least.

Winters puts his hand against Smith's chest with a gentle pressure. He raises an eyebrow and suggests to Smith, "Marcus, I know ya' snake-eatin' S-F guys love ta' push yer'selves, but I think ya' oughta' sit this one out buddy. Ya look like shit." finishing with a matter-of-fact tone. Before Smith can reply Winters adds, "We're gonna' need yer gun, don't kill yer'self now" in a bit of uncharacteristic intelligence, probably spoken more of experience than intelligence though.
Marcus L Smith
player, 17 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Tue 28 Jun 2005
at 22:25
  • msg #476

Re: The Long Night

Aaron J Winters:
"We're gonna' need yer' gun, don't kill yer'self now"

Marcus looks down at the hand on his chest, a flash of anger crosses his eyes, but the reasonable urgings of the large SEAL seems to convince him. Marcus knows he's fatigued and succumbs to Winters with a only nod. He backs away from the recon group looking at Cam with an apologetic frown. He seems to also seem a bit embarrassed. If you could hear his thoughts *What are you doing Marcus? You're a huge moron, dumbass, idiot, schmuck...etc.*. After several steps back he turns to find a good corner to lay-up in and hopefully forget how much of a fool he's made of himself.

OOC: Sorry about the out-of-sequence posts. Please continue with your regularly scheduled programming. Thank you.
Staff Sgt Dave Guido
player, 256 posts
Staff Sergeant Guido
Danish Special Forces
Wed 29 Jun 2005
at 03:37
  • msg #477

Re: The Long Night

Guido final stirs as the noise becomes intolerable, scratches himself and quickly bundles up his gear, as he is doing so an assesment is turned over in his head More Americans! is this safe? it accounts for the noise though.

After shovelling down his rations he final decides to mingle, first locating Cam to see if she needs help to translate telling anyone off.
Plt Sgt Tanya Redgrave
player, 135 posts
Platoon Sergeant
US Rangers
Wed 29 Jun 2005
at 03:59
  • msg #478

Re: The Long Night

Nuked:
Dave is soon found and the small patrol moves out.
They travel to the south about a mile, parralleling the road before turning to the east and begining the long anticlockwise circumnavigation of the village. Good time is made and several interesting discoveries. A small stream which would be suitable as a water supply is the first of these.
The entire area to the south east consists of large overgrown fields that were probably originally intended for the production of animal fodder. this material is almost ideal for the production of ethanol fuel.
As the patrol continues, Tanya spots a vegetable garden near a decrepit farmhouse that should supply a few dozen meals and Dave spots a few animals - deer, cows, rabbits, etc. that will provide meat. All that is required is somebody to gather these supplies and haul them back to the warehouse.
At the 1 o'clock area of the circuit (almost halfway round), dave spots horse tracks. they are identified as four horses travelling away from the village towards the north. they were travelling at a very rapid pace, probably a gallop and two of the four were carrying loads. The tracks are at least 12 hours old.
Just as the patrol is nearly ready to return (around the 7 o'clock position), another interesting find is stumbled across. There is evidence of a vehicle repair yard, probably from the siege of Czestochowa several years before. It may be possible that some small equimpent or vehicle parts were left behind when the unit moved out. Certainly a good place to scrounge around at.


<OOC: Sorry for the delay in posting.  I haven't been home since Sunday with my work schedule.  I'll try to get back up to speed!

BIC: Tanya moves next to Cam as the patrol pushes on, "Not so bad lieutenant!  We've found some potable drinking water, materials to make fuel, a garden with some vegetables, and some meat.  Not too shabby of an afternoon.  I would just love to get into a hot bath and soak to get all of this gunk off of me.  Now the horse tracks, that's interesting.  You think it might be more of the marauders that might've been scared off by the gunfight?"
Leutenant Camilla Ashton
player, 142 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 29 Jun 2005
at 09:25
  • msg #479

Re: The Long Night

Pre-jig Dancing: Lieutenant Ashton glanced between Winters and Smith prior to their departure, arching a brow briefly as Dave finally decided to grace them with his presence.  Attention just seemed to naturally  filter back to the exchange, a light frown on her lips.  Perhaps a brief moment of concern creased her brow, perhaps not, either way she motioned them to move on out.
****
Over the river and through the woods:
Cam listened nodding her agreement, as she contemplated the finds in turn. Her expression was mild, gaze going distant in the temporary silence before her reply. “Slav-ers maybe. They come.”, She motioned with her hand, hiking a thumb over her shoulder in a generally southwestern direction, “They go” Naturally Cam pointed toward the tracks.

She managed a smile at the previous mentioning of a Bath, then it faded gaze lowering.  “Time…,” She wished there was more of it. “Much to do.”

The area had amazing potential if it weren’t for the starkly obvious fact that it was infested with criss-crossing undesirables.  They could possibly have someone out hunting to smoke meat while others gathered vegetables, water, and potential fuel. Yet the rest could house up making repairs on the vehicles as needed.  If only they had the time. It was possible, but she wasn’t so much the optimist these days.

“Thoughts?” She wanted to report as soon as possible, but would entertain any suggestions that wouldn’t take up too much time.
Plt Sgt Tanya Redgrave
player, 136 posts
Platoon Sergeant
US Rangers
Wed 29 Jun 2005
at 14:36
  • msg #480

Re: The Long Night

Cam: '“Thoughts?” She wanted to report as soon as possible, but would entertain any suggestions that wouldn’t take up too much time.'

"I think we should have enough people around now to carry out the forageing and scrounging Lieutenant.  If we could geta team in on the food and gathering the materials for the fuel, that should be priority one.  Next we take a small security team out with some salveagers to the vehicle graveyard here and go through it.  Once they're done, we can out them back with the gathering and collecting of the resources.  One other thing I did notice ma'am, we're getting a little short on ammo.  Now that we've got these new troops withus, we've got enough to go around and not much more."
WO1 William Brown
player, 118 posts
Warrant Officer Class 1
Wed 29 Jun 2005
at 16:15
  • msg #481

Re: The Long Night

WO2 Andrew (Andy) Corrigan:
When Brown and Smythe come to relieve him, Andy fills them in on the patients.  "I think he's got a punctured bowel, not a lot we can do for him.  This one hasn't regained consiousess yet, and his eyes are focusing, so ... " etc.


Nodding his head to show that he understands Brown listens closely as each individual's symptoms are explained.  With a tight lipped expression he shakes his head and motions for Corrigan to follow him away from the wounded for a bit.

"Alright, bottom line - how many stand any type of chance of actually living.  I know we seperated the injured from the walking dead yesterday but how many have deteriorated over the night?"

It was a callous question but one that had to be asked as there was no sense in wasting more medical supplies on those too injured to recover.  One of the grim realities of war was triage and unfortunately so was death...
Nuked
GM, 676 posts
Wed 29 Jun 2005
at 16:25
  • msg #482

Re: The Long Night

Nuked:
A rough head count is made placing the number of prisoners at close to one hundred. Fifty seven of these are dead, fifteen critically wounded with little chance of survival, eight more wounded but should recover with medical assistance and the remainder are either miraculously unwounded or barely scratched.

Seven died through the night and following morning, the low number a testament to Michelle and Andy's efforts throughout the night with only basic medical supplies. The other eight may live a bit longer but hopes are not high.
Nikolai Alekseyev Zhukov
player, 8 posts
Wed 29 Jun 2005
at 17:21
  • msg #483

Re: The Long Night

Zhukov checks out his RPK. The weapon appears functional, and while he's had cause to curse the Motherland's hardware more than once, it's never been due to unreliabilty.

He considers volunteering for a foraging party, or another patrol, but the obvious distrust of the American major makes him think he should not appear too helpful to his new comrades.  Instead, he scouts around, looking for good spots to set up his LMG if this motley 'unit' comes under attack.

He wonders about what might happen if Pact forces come calling.  He's more than willing to shoot at Poles, Czechs, whatever.  He hopes he's not asked to shoot other Russians, though if he is, he'll be looking for a political officer to nail before he expends good ammunition on anyone else. He realizes with some surprise that he cares more about his fellow former slaves than he does about his nationality, and ponders that as he sets up his gun in a suitable position.

The short walk is a bit drainer to the tanker, and he soon sits down behind his gun and rests for a few more minutes.
WO2 Andrew (Andy) Corrigan
player, 139 posts
22 SAS Rgt
Wed 29 Jun 2005
at 17:39
  • msg #484

Re: The Long Night

Andy crawls out of his bed, stretches, checks his weapon, and looks for lunch and a nice drink of water.  "What I wouldn't give for nice pint of bitter" he mutters to himself.

After fueling the body, he hunts down either a senior NCO or Officer to get a sitrep
WO1 Gary Irwin Herbert Kett
NPC, 142 posts
Short, light caucasian
male, 35 ish, dark hair
Wed 29 Jun 2005
at 17:51
  • msg #485

Re: The Long Night

Andy soon found Kett. He'd basically appointed himself to run the show until the officers decided on what they'd like to do from here.
"Andy, nothing new since your nap. I'd like you to have a look over the wounded since Gallin is still asleep, and then climb up top for a hour or so guard duty. Dettingers' been up there most of the morning now and I'm sure he'd like a break."
WO2 Andrew (Andy) Corrigan
player, 140 posts
22 SAS Rgt
Wed 29 Jun 2005
at 19:08
  • msg #486

Re: The Long Night

Andy nods.  "Royt."  He goes to check on the wounded, and get's the report of the ones that died.  "Poor buggers."

He then heads up to relieve Dettinger, taking a spare rifle (if there is one) so he can strip and clean his usual one
Sergeant Michelle Gallin
player, 152 posts
Wed 29 Jun 2005
at 19:15
  • msg #487

Re: The Long Night

Gallin rolls over on her spot on the floor, and opensone eye, hoping that all that was going through her mind was just a bad dream. Seeing the wheels of the BTR-80 did little but dash her hopes that she was back on the farm. catching that getting all too familiar whiff of burning flesh, Michelle rolls over again and opens the other eye. Nope, Sergio wasn't there either. Damn. Sighing, she decides the only way to get the job done was to go do it, and climbing back into her gear, goes to find some food and hunt down whoever acted most in charge at the moment.
WO1 Gary Irwin Herbert Kett
NPC, 143 posts
Short, light caucasian
male, 35 ish, dark hair
Wed 29 Jun 2005
at 19:21
  • msg #488

Re: The Long Night

Still essentially in charge, it was Kett that Michelle found.
"You're awake then Sergeant? You've eaten? Good. If you're up to it, the vehicles are due for a little "doctoring" too."
Strange that the best medic in the group was also the only mechanic too...
Sergeant Michelle Gallin
player, 154 posts
Wed 29 Jun 2005
at 20:34
  • msg #489

Re: The Long Night

Running a finger through her lengthening black hair, Michelle looks at the vehicles and sighs. "Did anyone happen to find anyhting that would pass for repair parts, or at least a place to scrounge for some? I know there needs to be fuel made too." She looks at the wounded who have managed to make it through the night and sighs. "And I don't suppose anyone found a miracle hospital full of medical supplies either sir?" She asks hopefully.
WO1 Gary Irwin Herbert Kett
NPC, 144 posts
Short, light caucasian
male, 35 ish, dark hair
Wed 29 Jun 2005
at 20:39
  • msg #490

Re: The Long Night

"No, nothing like that although the patrol is due back any time now. They might have stumbled on something."
Leutenant Camilla Ashton
player, 144 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Wed 29 Jun 2005
at 21:34
  • msg #491

Re: The Long Night

Camilla nodded approval of what she could comprehend.  The suggestions seemed sound enough.  As they pulled back into the massacre site Lieutenant Ashton,  made for a slow approach initially. Her pale eyes took in the area, and what changes had happened before she crossed into the open, and once certain there wasn’t anything too odd, Cam made her way for the warehouse. Mainly heading back toward where-ever she might find Kett or either Major.

Smythe seemed somewhat under the weather of late, and she began to wonder if maybe the new Major might be of help in evening out the load so-to-speak. Lacking sufficient English skills were taking a toll, and Cam didn’t really want to come off sounding like some sort of Half-wit. Ashton motioned to RedGrave, “You tell Kett and Major what we find. Dave tell them tracks”  At that she glanced toward Dave with a slow nod speaking easily in her own dialect. [Private to Staff Sgt Dave Guido: “I’d like you to report with Tanya, let them know about the Tracks, time passed since they were left, and help in case anything is forgotten.  And,  how long has it been since you’ve been hunting?..  Would be nice to set some snares, or find a way to make some kills without wasting a bullet..  Think about it please.”]
Turning from him, she motioned to Winters. “Find Smith, talk with new People learn them..”, Her words might have made little sense at the time, but she hoped they held enough of her intent to be useful.

At that she turned, adjusting the angle of the rifle hanging from her shoulder.. And offered the group a moment to refesh themselves with water, if they had any need of it.  Camilla was all set to accompany Tanya and Guido to the debriefing, but was also pondering the mid-day meal arrangements for those who had been toiling, and those she had been patrolling with.  Her gaze idly drifted over the faces, possibly in search of something.. Or someone, then she strode into the shade of the building, which;.. depending upon the heat and humidity could be uncomfortable without the rancorous smell of corpse flambé..

Providing RedGrave and Dave followed her in, She stiffened stretching lightly (no salute) before motioning them forward.  “Sweep done.. Reporting.” Ashton hoped at least one of the majors was present, but would only begin the debrief if Kett was in attendance, since he seemed to be assigning things.
Staff Sgt Dave Guido
player, 258 posts
Don't shoot me!
the officer is over there
Wed 29 Jun 2005
at 23:18
  • msg #492

Re: The Long Night

[Private to Leutenant Camilla Ashton:
Leutenant Camilla Ashton:
...and Cam didn’t really want to come off sounding like some sort of Half-wit.

A little late for that?
Leutenant Camilla Ashton:
Private to Staff Sgt Dave Guido: ...Would be nice to set some snares, or find a way to make some kills without wasting a bullet..  Think about it please.”

"Grenades?"
Leutenant Camilla Ashton:
She stiffened stretching lightly (no salute) before motioning them forward

Bloody officers you have to salute them or they scream at you, then when you go to where you would like to pay your respects they dont want it.
If you know anything about field opperations you never salute unless you want a sniper to pick off the person you are saluting, but there is a good chance if the officer survives he will shoot you.
]
Guido informs Tanya that Cam spotted some tracks while on patrol and promptly salutes.
WO1 William Brown
player, 119 posts
Warrant Officer Class 1
Wed 29 Jun 2005
at 23:41
  • msg #493

Re: The Long Night

Filling his time with changing bandages and making sure the injured had enough water, Brown shakes his head at the carnage and when he gets a minute he wipes the blood from his hands on a dirty cloth.

Looking around a heavy sigh escapes his lips as he looks down the long line of people needing their bandages changed once more.  The carnage wore heavily on his mind but he had to keep his spirits up in order to keep his patient's spirits up.  Plastering a smile on his face he turns and makes small talk with a few of the more responsive patients.
Aaron J Winters
player, 42 posts
Petty Officer 3rd Class
US Navy SEAL
Thu 30 Jun 2005
at 00:12
  • msg #494

Re: The Long Night

Leutenant Camilla Ashton:
Turning from him, she motioned to Winters. “Find Smith, talk with new People learn them..”, Her words might have made little sense at the time, but she hoped they held enough of her intent to be useful.

Despite Winters' slightly below average intelligence even he could understand Lt Ashton's intent. Winters nods with a curt "Roger" as he steps off to find Smith. Starting with the corner he left Smith in...
This message was last edited by the player at 00:21, Thu 30 June 2005.
Marcus L Smith
player, 20 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Thu 30 Jun 2005
at 00:31
  • msg #495

Re: The Long Night

Since it seems no one has bothered to assign Marcus to any tasks he has sat in his corner for a greater part of the day simply resting. His fatigue continually hounds him as he sits with his back against the wall drifting in and out of consciousness. One lazy eye remains open as he sits legs drawn up and AKM resting in his lap.

He watches as the patrol returns. An expression of (self?) disappointment on his face. It softens as he looks at the individuals of the patrol, one in particular. Marcus shakes his head as he buries it in his knees feeling like an errant schoolboy in his forced fatigue. He mutters to himself "This sucks."
Aaron J Winters
player, 43 posts
Petty Officer 3rd Class
US Navy SEAL
Thu 30 Jun 2005
at 00:57
  • msg #496

Re: The Long Night

Winters finds Smith still in 'his corner' and approaches him. "Hey Marcus. Ya gonna be a slug all day?" prods Winters.  "Hey man, the L-T wants us ta' check wit' somma da locals an' find out wha' they'z all about" emphasizing it with a finger pointing at the recently freed slaves that seem to be non-military types.
Marcus L Smith
player, 21 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Thu 30 Jun 2005
at 01:02
  • msg #497

Re: The Long Night

When Aaron examines his old buddy a little closer he can see Marcus is still rather fatigued. Looking up from his knees Marcus manages, "No Polish. Talk to him." pointing to Donnachaidh.
This message was last edited by the player at 23:29, Thu 30 June 2005.
Aaron J Winters
player, 44 posts
Petty Officer 3rd Class
US Navy SEAL
Thu 30 Jun 2005
at 01:41
  • msg #498

Re: The Long Night

Winters sighs and pats Smith on the shoulder with an understanding that comes from being married. "Ok bro." is all he says before moving on to talk to 2LT Donnachaidh.
Major Bernhard Finnegan
player, 18 posts
Thu 30 Jun 2005
at 02:11
  • msg #499

Re: The Long Night

Bernhard helps out where he can during morning hours, helping move bodies while waiting for the recon team to come back and report. When he sees that Don is done talking to the locals, he makes his way over and finds out what he can of the local situation from him.

When he sees that the recon team has returned he walks over to hear their report. While he is new with the group Bernhard knows he is the ranking infantry officer, and probably the most experienced one in the group. As they approach he nods to them,"Find out anything good?"
Plt Sgt Tanya Redgrave
player, 137 posts
Platoon Sergeant
US Rangers
Thu 30 Jun 2005
at 02:59
  • msg #500

Re: The Long Night

Tanya nods in approval to Cam, "If that's what you want Lieutenant, I'll be more than happy to accomodate!"  She will follow Cam into the meeting and wait until she's addressed.

"I think we fared rather well Major!  We've found some potable drinking water, materials to make fuel, a garden with some vegetables, and some meat.  We also found an old junkyard of some sorts which looks like it might be worth a scrounge of the area sir."
Leutenant Camilla Ashton
player, 145 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Thu 30 Jun 2005
at 11:13
  • msg #501

Re: The Long Night

Cam’s expression cooled as she eyed Guido shortly following his response, the moment passed leaving a neutral tone in its place. Plucking the bayonet free, she took a knee drawing a basic layout, and waited until Tanya had finished before starting.  Thrusting the tip into the center of her little dirt scrawling, she glanced upward.   “Us,”  She then tapped the weapon at each point labeling them in kind.

"road."

“water.”

“fields.”

“hunt.”

“food.”

“Car fix.”

“tracks.”


She paused at each location, then stood slowly.. Being a tracker herself, albeit usually tracking wild game, Cam wasn’t beyond elaborating a bit on the markings left. If Dave wasn’t going to Cam’d simply  point to the area she indicated and say “Twelve hour.”

Her English may have been broken, but it was markedly improved since she first took those tentative steps toward learning it. Still there were many failures in the mechanics of the language, and Dave’s last performance garnished only a long sigh. It was one of resignation..  Wiping the dirt from her blade Camilla stowed it back away without comment.
Plt Sgt Tanya Redgrave
player, 138 posts
Platoon Sergeant
US Rangers
Thu 30 Jun 2005
at 11:49
  • msg #502

Re: The Long Night

Tanya will fill in any blanks tha Cam is having trying to explain.
Sergeant Michelle Gallin
player, 158 posts
Thu 30 Jun 2005
at 11:57
  • msg #503

Re: The Long Night

After finishing  a set of quick Medical rounds, Michells set to working on the vehicles. SHe was probably cursing underneath one as the scout team returned. Hearing that the patrol had come back, she climbs out from under the vehicle and dusts off her trousers, and heads over, just to see if they found anything good. She could use some goood news right about now.

OOC: for any of the new characters that want to know, Michelle speaks perfect Polish, and can translate for any of you if need be. Just ask her.
Major Bernhard Finnegan
player, 19 posts
Thu 30 Jun 2005
at 12:07
  • msg #504

Re: The Long Night

Bernhard nods, and looks around at the little group,"I don't know everyones capabilities yet, but I do know what Miricada, Samuels and I can do. I think we can head out and hunt the game you've indicated, collect as much meat as we can. I would like the recon team to go back out and follow those tracks, find out where they lead, and if they meet up with anyone else. Have someone who knows Polish take out the locals and harvest as much as they can. Most of them it sounds like are farmers, they should be pretty good at it. Explain to them we will take them home if they help us. I think tomorrow more of the same, and find out if any good parts are left at the junkyard." He looks around to see what the response is, then looks over at where Zhukov is sitting, and in his best Russian,"You, with me, we go hunt now." He points to himself and the big Russian as he says it. "Miricada! Samuels! We got a mission, grab your gear and be ready to head out in 5 mikes. Marcus I would like you to go with whomever takes the locals out, provide some overwatch for them, keep them safe." Bernhard looks to Kett now,"You know the people with you better than I do, pick the details and get them moving."

Bernhard only waits a moment for any responses before he gets his gear and gets ready to head out.
Staff Sgt Dave Guido
player, 259 posts
Don't shoot me!
the officer is over there
Thu 30 Jun 2005
at 21:16
  • msg #505

Re: The Long Night

Guido having packed earlier, adjusts his bandges and hope the onset of infection will finish him quickly, he had no intention of a slow and lingering death.
[Private to Leutenant Camilla Ashton: As for translations I will only repeat what you say Leutenant, I am not an officer therefore it is not considered proper to use initiative, especially where there is an officer is involved, it scares them. (personal experience)]
Marcus L Smith
player, 22 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Thu 30 Jun 2005
at 23:16
  • msg #506

Re: The Long Night

Major Bernhard Finnegan:
"Miricada! Samuels! We got a mission, grab your gear and be ready to head out in 5 mikes. Marcus I would like you to go with whomever takes the locals out, provide some overwatch for them, keep them safe."

Marcus twists his head from side to side working out the muscle kinks. Addressing his former PL, "Roger sir" with a bit of resignation and disappointment in his voice possibly because we wants to do more but knows he's hurting.  Standing from his corner he walks over to 2LT Donnachaidh and inquires, "They going to work?" gesturing to the locals.
This message was last edited by the player at 23:28, Thu 30 June 2005.
Aaron J Winters
player, 45 posts
Petty Officer 3rd Class
US Navy SEAL
Thu 30 Jun 2005
at 23:42
  • msg #507

Re: The Long Night

Winters gathers that the locals are farmer-types and they live in a commune somewhere else. He passes on whatever information he could get from Don to Lt Ashton.

Winters takes a moment to grab a bite before making his way back to Lt Ashton. He waits patiently for the next set of orders or mission.  In the meantime he brushes off his SAW and checks his equipment again.
Nikolai Alekseyev Zhukov
player, 9 posts
Fri 1 Jul 2005
at 02:48
  • msg #508

Re: The Long Night

Major Bernhard Finnegan:
He looks around to see what the response is, then looks over at where Zhukov is sitting, and in his best Russian,"You, with me, we go hunt now." He points to himself and the big Russian as he says it.


Zhukov looks up from his resting spot and nods.  He stands, hefting his RPK.

He hopes idly that the American isn't planning an hauling him away from the rest of the crew and shooting him, but looks upon the possibility with resignation.  If that's what the Major was up to, Zhukov would at least make sure that he spent all the RPK ammo first.

It's possible, he decides, that they merely want someone alone who speaks Russian, or perhaps the Major wants the additional firepower.  Need or skullduggery, it was better than sitting around.  He falls in with the rest of the group.
SSgt Jared Samuels
player, 16 posts
Marine Force Recon
Accept No Substitute!!!
Fri 1 Jul 2005
at 02:59
  • msg #509

Re: The Long Night

Hearing his name called out and finally given something to do Jared quickly grabs his gear but sluggishly made his way over to the gathering point.  The trials of the past days still showed on his face and it was clear that he could benefit from another day's rest but such was the life of a marine...

Placing his pack on the ground Jared wipes the sweat from his face.

"So, what are we up to now, sir?"
Major Bernhard Finnegan
player, 20 posts
Fri 1 Jul 2005
at 03:54
  • msg #510

Re: The Long Night

Bernhard looks at the assmbled hunting party,"Leave all rucks here, we travel light, weapon, ammo and grenades only. Damn, I'm not thinking right yet. Some of those horses from our captors had pack saddles didn't they? We can take 2 of them with us, to carry the meat back. Make the load that much lighter. Anyone here good with animals?" Bernhard turns his attention to everyone, not just the hunting party,"Anyone here good with horses? We might need a bit of help loading them."
Plt Sgt Tanya Redgrave
player, 139 posts
Platoon Sergeant
US Rangers
Fri 1 Jul 2005
at 04:16
  • msg #511

Re: The Long Night

"When do you want us to go back out Major?"
Major Bernhard Finnegan
player, 21 posts
Fri 1 Jul 2005
at 11:08
  • msg #512

Re: The Long Night

"As soon as you are ready to go. Get some food in you, take a short rest, then head back out. We need anything you can find about those tracks, follow them for a bit, see where they lead."
Leutenant Camilla Ashton
player, 146 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Fri 1 Jul 2005
at 12:18
  • msg #513

Re: The Long Night

Cam glanced toward Dave, listening to what she could pick up of the orders.  Tanya’s reply brought on an expression of puzzled curiosity.  She turned her attention to Guido again in askance as the Major started pointing toward the horses, and asked quietly. “We go again?”, Her English slipped away as she went to Danish. [Private to Staff Sgt Dave Guido: “Tell him I am assuming that the tracks are from escaped slavers.. And they could be heading to make contact with buyers or some more of their gang. Probably within a day’s travel.  We shouldn’t stay here long, as there are Marauders that operated between here and Lodz. How far out does he want us to go after these tracks?”  OOC: Cam isn’t a Traditional officer. Judging from her background I’m surprised she’s an officer at all.  Circumstance would have it that she is though. She’s more like a shrink/armchair-strategist survival-nut with minor military training in SCUBA. Described as some sort of militia freedom fighter for Denmark, who happened to end up in eer Poland…  <.<    ]
Plt Sgt Tanya Redgrave
player, 140 posts
Platoon Sergeant
US Rangers
Fri 1 Jul 2005
at 14:32
  • msg #514

Re: The Long Night

Tanya nods a 'yes' to Cam.
SSgt Jared Samuels
player, 17 posts
Marine Force Recon
Accept No Substitute!!!
Fri 1 Jul 2005
at 17:06
  • msg #515

Re: The Long Night

Sighing with relief Jared fishes out a few grenades and then take his pack back to his resting spot.  When he looks to the horses with a groan Jared looks back to Finnegan.

"I may be a counrty boy sir, but I ain't that much of a country boy.  I'll check around and see if anyone has experience in handling horses."
Sergeant Michelle Gallin
player, 160 posts
Fri 1 Jul 2005
at 23:19
  • msg #516

Re: The Long Night

Andagain, Michelle being raised on a farm and iding a lot, is verified as knowing about horses. seems like my skills are in high demand at the moment.
Major Bernhard Finnegan
player, 22 posts
Sat 2 Jul 2005
at 17:24
  • msg #517

Re: The Long Night

Bernhard nods to Sgt. Gallin,"As soon the horses are ready to move, we can head out. Order of March will be Miricada, Samuels, Zhukov, Me, Last will be Sgt Gallin leading 2 pack horses. I'd like to find the biggest animals we can if possible. Cows, if we can, something somewhat used to humans, so it is easier to get close for a definate kill shot."
WO1 Gary Irwin Herbert Kett
NPC, 145 posts
Short, light caucasian
male, 35 ish, dark hair
Sat 2 Jul 2005
at 17:41
  • msg #518

Re: The Long Night

Hearing the Majors plans, Kett spoke up.
"Sir, you can't have Gallin, she's far to important and needed here for the wounded and vehicles. She's our best medic and our only mechanic."
"I suggest that you take Sergeant Major Brown out with you, he's far more expendable,"
Kett winked. "That and the fact he's probably our best shot with any sort of weapon qualify him for the job."
Marcus L Smith
player, 23 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Sat 2 Jul 2005
at 19:50
  • msg #519

Re: The Long Night

Marcus raises his hand to chest level and offers in an even tone, "Got some med skills, I can help out." He looks to Sgt Gallin and poses expectantly, "Doc?" having guessed that she was a medic by the fact she was mostly tending to the wounded.
Major Bernhard Finnegan
player, 23 posts
Sun 3 Jul 2005
at 03:04
  • msg #520

Re: The Long Night

WO1 Gary Irwin Herbert Kett:
Hearing the Majors plans, Kett spoke up.
"Sir, you can't have Gallin, she's far to important and needed here for the wounded and vehicles. She's our best medic and our only mechanic."
"I suggest that you take Sergeant Major Brown out with you, he's far more expendable,"
Kett winked. "That and the fact he's probably our best shot with any sort of weapon qualify him for the job."



"I was thinking we needed someone to help with the horses. Since we are just using them as pack animals they shouldn't cause us too much trouble. If they do we will probably make them supper. Brown should be a good addition, he can take the place of Gallin as the horse handler at the tail of the line."
WO1 William Brown
player, 120 posts
Warrant Officer Class 1
Sun 3 Jul 2005
at 03:10
  • msg #521

Re: The Long Night

Hearing his name being thrown about Brown looks to make sure all the survivors are comfortable before going to hear what is being said.

Nodding his head in agreement with most of the conversation his eyes narrow at the mention of him being in charge of the pack animals.

"Sir, if I may interject.  I am a pretty damn good shot with a rifle and I'm not to shabby at foraging either.  I think it might be more benficial to have me out front."

Looking at the gathered group his eyes settle on the weary looking Samuels.  "Perhaps Sargeant Samuels would be a better person to watch over the animals.  It would give him a bit of a chance to rest up.  Just an observation sir and of course I'll do as ordered."

OOC:  Jared, not trying to place your character in a bad spot but it seemed like a better move.  Nothing personal!
Major Bernhard Finnegan
player, 24 posts
Sun 3 Jul 2005
at 06:04
  • msg #522

Re: The Long Night

"Your probably right Brown, I may not be thinking real clear myself. Switch places with Samuels, and we can head out."
Sergeant Michelle Gallin
player, 161 posts
Sun 3 Jul 2005
at 11:57
  • msg #523

Re: The Long Night

Michelle looks over at Smith as he mentiones he has medical skills and a great sigh of relief crosses her face. "Excellent! Your hired. everyone is pretty much stable for now, but need checking every hour or so. you can help me get through that faster so I can concentrate on fixing our rides out of here." SHe then looks to Finnigan, and raises an eyebrow. "Horses are too useful to eat, sir. I'd have a mighty beef about it if i had to shoot and eat a horse, unless I was starving to death. And even then, I'd rather fish." from the last statement you get the idea Michelle doesn't like fish much at all.
Leutenant Camilla Ashton
player, 147 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Sun 3 Jul 2005
at 13:21
  • msg #524

Re: The Long Night

Lieutenant Ashton finally nodded,  mostly to herself, then Moved back outside calling out Winters’ name. It was only mid-day and they could cover some ground, so she expected to be able to do some tracking for a while yet before it got too dark.  Allowing them to grab something light to eat and some water first, Cam  would then address them as a whole.

“Dave Point, Tanya Back.. All same place..”, Having indicated that she wished to travel in the same order that they had previously.  Her gaze trailed over to where the others were taking up the horses, a thoughtful frown on her hips before she unsung her rifle, and (if they were mustered) moved on out.  The break had bought her a little more time, and she stared over at the horizon.  With another glance back, she hoped things would go well beneath the churning smoke off the funeral pyres, a silent prayer sent to the lost on the wind..

Her thoughts returned to the road ahead, and the possibilities. The prospects  if she listened only to her gut feeling weren’t too good. Sure she had made several unsubstantiated assumptions, but then sometimes is was best to expect the worst and hope for the better. She’d had experience enough there anyway.
Plt Sgt Tanya Redgrave
player, 141 posts
Platoon Sergeant
US Rangers
Sun 3 Jul 2005
at 13:29
  • msg #525

Re: The Long Night

"Roger that, Ma'am," Tanya replied to Cam's order to stay back as the 'Six Man' on their patrol again.  She makes sure that her canteens are full and that there is a minimal rattle on her gear before they move out.  He thoughts travel off just after they leave camp to what a beautiful contryside this used to be here in Poland.  Now, famine, marauders, and and radioactivity are just some of the things that are running rampant all over the place.  Her thoughts go back to Charlton Heston's rantings in one of the Planet of the Apes movies when he sees the Statue of Liberty burried in beach sand before her mind becomes clear again and her focus returns.
Major Bernhard Finnegan
player, 25 posts
Major US Army Rangers
Rangers lead the way
Sun 3 Jul 2005
at 15:18
  • msg #526

Re: The Long Night

Sergeant Michelle Gallin:
"Horses are too useful to eat, sir. I'd have a mighty beef about it if i had to shoot and eat a horse, unless I was starving to death. And even then, I'd rather fish." from the last statement you get the idea Michelle doesn't like fish much at all.



"Sgt. Gallin, I wouldn't shoot a horse, I agree with you on their usefulness. That and I don't think I would like the taste." Bernhard looks back to the assembled hunting party,"Sargeant Major Brown, as soon as you are ready, lead us out."
SSgt Jared Samuels
player, 19 posts
Marine Force Recon
Accept No Substitute!!!
Sun 3 Jul 2005
at 20:52
  • msg #527

Re: The Long Night

At Brown's words Jared could feel his "feathers ruffle".  It was a simple truth but the pride that had been ingrained in him as a marine wouldn't accept the fact that he was too weak to do much more than lead horses around.

Still the Major had agreed and so he accepted it with a grumbled, "Aye, sir..."

With a final defiant glare in Brown's direction Jared went to look after the horses.

OOC:  Not a problem, just expect Jared not to like you very much! ;)
WO1 William Brown
player, 121 posts
Warrant Officer Class 1
Sun 3 Jul 2005
at 22:38
  • msg #528

Re: The Long Night

"Yes sir!"

With that Brown begins to setoff heading for the most likely place to find food, be it fruit and berries or something a little more tastier like deer hopefully.

Unslinging his AK with a disdainful glance Brown shakes his head.  It wasn't exactly the most suitable weapon for hunting but it was all he had so it would have to do.

[Private to Nuked: Not sure if I need to roll or not.  Just let me know what to do and I'll take care of it.]
Aaron J Winters
player, 46 posts
Petty Officer 3rd Class
US Navy SEAL
Mon 4 Jul 2005
at 00:09
  • msg #529

Re: The Long Night

Leutenant Camilla Ashton:
Lieutenant Ashton finally nodded,  mostly to herself, then Moved back outside calling out Winters’ name.

Upon hearing his name called Winters leaped up from his preoccupation with his weapon and reloaded it. Doing a quick once-over of his equipment he slinged the SAW's strap around his shoulders to help carry it's load while it was up-front at the low-ready carry. Trotting up to Lt Ashton he nodded and offered a brief smile before she issued her latest orders.

Leutenant Camilla Ashton:
“Dave Point, Tanya Back.. All same place..”, Having indicated that she wished to travel in the same order that they had previously.

"Aye ma'am" acknowledging his place in the movement.

As they moved out he fell into place in the order in front of SFC Redgrave and behind Lt Ashton. If he wasn't such a dedicated married man it wouldn't be a bad place to be at all. Taking out his familiar little photo he reminded himself that he was indeed a dedicated married man and father. Kissing it lightly as he always does he squeezed his hand underneath his armor vest and placed it back into his breast pocket. Time to get down to business.
Marcus L Smith
player, 24 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Mon 4 Jul 2005
at 00:18
  • msg #530

Re: The Long Night

Sergeant Michelle Gallin:
Michelle looks over at Smith as he mentiones he has medical skills and a great sigh of relief crosses her face. "Excellent! Your hired. everyone is pretty much stable for now, but need checking every hour or so. you can help me get through that faster so I can concentrate on fixing our rides out of here."

Marcus merely nods and walks over to the wounded to get a quick assessment of what's going on with them. He seems unmoved by the carnage of the wounded as he surveys each one. As he's crouched down examining a particularly grizzly neck wound he glances up as the recon group sets out, watching them as they leave until they are swallowed by the woods. Something plays across his eyes, his gaze, on his otherwise emotionless and tired stone face. Looking for only a few moments after they've gone from sight he turns back to the task of getting to know his patients.
Nuked
GM, 682 posts
Mon 4 Jul 2005
at 14:15
  • msg #531

Supplies

Miricada, Samuels, Brown, Zhukov and Finnegan head first to the horses where Brown picks out two and saddles them for cargo. A coil of rope is secured to each pack saddle before Brown declares them ready to go.
It only takes about 15 minutes to spot the first target destined to become barbequed ribs. A single, well aimed headshot brings the deer down and adds 25 kilograms of venison to the larder. Half an hour later and pork is added to the menu as another 30 kilograms is loaded on the horses.
Even all this meat will only feed the approximately 40 people for less than a day (each person requires 2 kilos per day).

Michelle is called upon to saddle up a couple of horses and give basic animal handling lessons. After this Dettinger, Matterson, and Kett head out with Don providing translaton for half a dozen of the civilians. Following the directions Tanya had given, they are soon picking food from the abandoned gardens in he area. In short order the horses are loaded to capacity with both food and material destined for the still. Matterson, partly due to his fatigue and partly his skill as a sniper, is left to keep watch for danger.

Back at the warehouse Smythe is left on guard while Michelle tries hard not to break anything on the vehicles. Andy is left ot watch over the seriously wounded with the help of a couple of the civilians.
Major Bernhard Finnegan
player, 26 posts
Major US Army Rangers
Rangers lead the way
Wed 6 Jul 2005
at 04:09
  • msg #532

Re: Supplies

Once the pig is secured onto one of the pack horses, Bernhard calls Brown over to him,"We need to find something bigger, the scouts mentioned cows. I think we need to try searching where cows might be grazing. Get a few from t a herd if possible."
WO1 William Brown
player, 122 posts
Warrant Officer Class 1
Thu 7 Jul 2005
at 01:49
  • msg #533

Re: Supplies

Assisting the Major with the pig Brown nods his head and pats the pig on its side.

"Its a large pig but you're right, there's no way this is going to feed everyone.  Lucky for us that cows aren't too skidish.  How many do you want brought down?"

Hoisting the rifle Brown checks the clip once more to make sure he still has enough ammunition should anything unfortunate happen.
Major Bernhard Finnegan
player, 27 posts
Major US Army Rangers
Rangers lead the way
Thu 7 Jul 2005
at 02:07
  • msg #534

Re: Supplies

Bernhard thinks for a moment,"I think 2 or 3 if we can find that many. If they aren't too skittish, I almost wonder if we could herd them back towards town. Make it easier to get more, and maybe take them with us when we head out. Thats if we can find that many."
WO1 William Brown
player, 123 posts
Warrant Officer Class 1
Thu 7 Jul 2005
at 02:28
  • msg #535

Re: Supplies

Cracking a slight smile Brown runs a hand along the barrel of his gun.

"That's the thing about cows.  The ones that aren't skidish seldom go where you want them to and I'm not a cowboy so I don't know how to get them to where we want, but we can try."
Major Bernhard Finnegan
player, 28 posts
Major US Army Rangers
Rangers lead the way
Thu 7 Jul 2005
at 02:38
  • msg #536

Re: Supplies

"Well, I grew up on a farm. Liked it so much I joined the army, and never looked back. But I think between the five of us we might be able to get a small group of them to head back to town." Bernhard half-smiles at the thought of trying to herd cows,"If it doesn't work we shoot as many as we can, make multiple trips to pick up the meat if we have too."
SSgt Jared Samuels
player, 20 posts
Marine Force Recon
Accept No Substitute!!!
Thu 7 Jul 2005
at 03:07
  • msg #537

Re: Supplies

At the mention of shooting cows Jared grimaces and looks to the horses with a bit of worry on his face.  "Maybe we should get a cart?"

The thought of a cart was most alluring to the exhausted Sargeant and were it not for the horses he might have fallen over a while ago.  Hopefully it would not take too long for the cows to be found and then hopefully they would follow willingly.  The only experience he had with cows was when he and some high school buddies went cow tipping over at Ol' Farmer Jacob's farm.
Major Bernhard Finnegan
player, 29 posts
Major US Army Rangers
Rangers lead the way
Thu 7 Jul 2005
at 03:46
  • msg #538

Re: Supplies

"Well, if we had a cart, it would help immensely. But since we don't we will have to make do. That means 2 horses and whatever they can carry. Although we might keep an eye out for any dead vehicles that can be converted to horse drawn."
WO1 William Brown
player, 124 posts
Warrant Officer Class 1
Thu 7 Jul 2005
at 17:32
  • msg #539

Re: Supplies

Heading out towards the most likely area to find cattle Brown looks back towards Finnegan.

"We might be able to entice one or two of the cattle to follow us for some grain or other type of feed.  Hell even tall grass might work.  If a few follow us the others might also, pack mentality and all..."

Shrugging his shoulders he keeps a weary eye out for potential signs of trouble but continues talking.

"My grandpa owned a small farm and I spent my summers there.  We didn't own a lot of cows but the few we had were preety mellow."
SSgt Jared Samuels
player, 21 posts
Marine Force Recon
Accept No Substitute!!!
Sun 10 Jul 2005
at 06:03
  • msg #540

Re: Supplies

Noddin ghis head at the response from the Major Jared sighs in a resigned fashion and follows along with the others.  His own fatigue was threatening to reclaim his consciousness but as long as he could lean on the horses he was going to be just fine.

As Brown speaks of growing up on a farm Jared thinks back to his own childhood.  It was such a long time ago and although it held some bad memories it also held some pretty good ones and any good memory was definitely better than reality at this point.
Sergeant Michelle Gallin
player, 162 posts
Sun 10 Jul 2005
at 11:44
  • msg #541

Re: Supplies

Michelle sets to cussing as she gets the last pieces of her current project under the vehicle to fit right, and tightens it down. Somehow, cussing just seemed to make it fit better. Deciding to take a break from working on vehicles, she remembers that the med supplies are quiclky running out of antibiotics. knowing a bit about antibiotics, she looks over towards where the school sits, and wiping her hands on a rag, goes and looks up the commanding officer.
Major Bernhard Finnegan
player, 30 posts
Major US Army Rangers
Rangers lead the way
Sun 10 Jul 2005
at 14:55
  • msg #542

Re: Supplies

WO1 William Brown:
Heading out towards the most likely area to find cattle Brown looks back towards Finnegan.

"We might be able to entice one or two of the cattle to follow us for some grain or other type of feed.  Hell even tall grass might work.  If a few follow us the others might also, pack mentality and all..."




"I like that plan. If we find a single cow, we shoot it, if we find a small herd, we will try to bring them back to town."
Nuked
GM, 688 posts
Tue 12 Jul 2005
at 17:32
  • msg #543

Re: Supplies

Even with everyone alert, the sudden movement from under the hunters feet takes you all by supprise. A flash of brown and grey as the rabbits are spooked by the heavy tromping of boots and hooves - too fast even to bring weapons to bear.

The foraging party begins it's return to the warehouse, horses loaded with both food and material for the still.

Back at the warehouse, Michelle curses once more as her knuckles are barked on a particularly difficult bolt. Thankfully there is nothing really wrong with the machines - it's just maitainence and can wait for later if she wishes. The remaining wounded appear to have stabilised and the next meal is being prepared by some of the civilians.

All in all, it seems as though everything is going to plan.....
Major Bernhard Finnegan
player, 31 posts
Major US Army Rangers
Rangers lead the way
Tue 12 Jul 2005
at 23:25
  • msg #544

Re: Supplies

Nuked:
Even with everyone alert, the sudden movement from under the hunters feet takes you all by supprise. A flash of brown and grey as the rabbits are spooked by the heavy tromping of boots and hooves - too fast even to bring weapons to bear.


All in all, it seems as though everything is going to plan.....


The scampering bunnies jerk Bernhard out of his reverie of watching the bushes and trees for any sign of man or beast. Bringing his rifle up too slow to get a shot off he sweeps the muzzle left-to-right in a vain attempt to find where the rabbits hopped off to. "Damn things! That's bad getting jumped by an animal like that. We need to be more alert or we will get ambushed by someone or something that will shoot back."
WO1 William Brown
player, 125 posts
Warrant Officer Class 1
Sat 16 Jul 2005
at 18:35
  • msg #545

Re: Supplies

His focus had been on looking for cows and the light banter had taken his mind of off any threat.  In fact his mind had drifted back to his childhood.  It was then that the rabbits scampered across their path startling him a bit.

His AK came up quickly but not quickly enough.  A nervous laugh escaped his lips but his heart was beating a mile a minute.

Stupid!  Stupid!  Silently cursing himself for the lack of attention Brown starts moving again but this time his eyes are carefully scanning the area for any signs of threats.
This message was last edited by the player at 15:50, Thu 21 July 2005.
SSgt Jared Samuels
player, 22 posts
Marine Force Recon
Accept No Substitute!!!
Mon 18 Jul 2005
at 04:19
  • msg #546

Re: Supplies

The day had already been much too long and by the time the rabbits darted in front of everyone Jared had less of a reaction than the horse he held onto.  Truth be told, if the horse weren't there, neither would he be.

Shaking his head Jared doesn't even reach for his gun and instead just waits to see if death has come to put him out of his misery.  When gunfire doesn't erupt half of him is disappointed but the other half sighs in relief.  Hopefully they would find these damn cows sometime soon!
Nuked
GM, 695 posts
Thu 21 Jul 2005
at 15:49
  • msg #547

Re: Supplies

Plt Sgt Tanya Redgrave:
"Home Base, Romeo PaPa One (recon patrol #1) calling.  Sitrep to follow.  Negative contact thus far.  Have reached possible turn point and return to you.  Will advise shortly.  Romeo PaPa one, out."


OOC: Sorry it's a bit slow here. I intend to skip ahead a bit soon but need Camilla's team to do a few things here and there first.
Nuked
GM, 697 posts
Fri 22 Jul 2005
at 14:49
  • msg #548

Incident

The afternoon goes by without any problems. A few more small animals are found, shot and dressed by the hunters. The foraging team makes another couple of trips and gains more vegetable matter for both human and still consumption. Dinner is well on it's way to being ready and the daylight is beginning to wane. All is quiet with only summer bug chirps disturbing the calm.

The cool evening air is suddenly shattered by the distant sound of heavy mortar fire.

"Thump, Thump, Thump"!

Where will they land? The sentry on the roof yells a warning to those below while themselves feeling extremely exposed on the metal rooftop.

Almost thirty seconds after their firing, they explode a few miles to the north. At what feels like the same instant, heavy automatic fire errupts at the same location as the mortars target. Small arms, machineguns and explosions reverberate off the building walls around you.

The more experienced of you quickly realise that there is no threat to you. Somebody has apparently walked (or driven) into an ambush. From experience, you know that the amount of fire shows that there will be many bodies for the crows in the morning.

The ambush lasts about two minutes before the sounds of firing end. Discusions have only just started as to who may be involved and what you should do when another flurry of automatic fire is heard. This is about five minutes after the initial attack ceased - perhaps prisoners being shot?

Then another terrible question begins to form. The scouts headed out in that general direction.

Could Camilla, Dave, Winters and Tanya have been the target?
Marcus L Smith
player, 30 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Fri 22 Jul 2005
at 15:10
  • msg #549

Re: Incident

Marcus' eyes widen a bit at the realization that the ambush they just heard may have been meant for the scouting party. He practically runs over to the radio grabbing up the handset.

Taking a quick breath before keying the mic he transmits in his professional steady tone, #"Romeo Papa One, Romeo Papa One, this is Hotel Bravo, over."# He seems to hold his breath awaiting a response. A single bead of sweat trails down his forehead into his eyes and he makes no motion to wipe it. You might even detect fear is in his eyes, but it is not for himself.
Major Bernhard Finnegan
player, 32 posts
Major US Army Rangers
Rangers lead the way
Sun 24 Jul 2005
at 14:19
  • msg #550

Re: Incident

At the sound of the mortars, Bernhard looks up from where he is tying their latest kill to one of the pack horses,"That can't be good. I think its time we head back to camp."
WO1 William Brown
player, 126 posts
Warrant Officer Class 1
Sun 24 Jul 2005
at 16:47
  • msg #551

Re: Incident

Brown's head snaps around at the sound of the mortars and his rifle comes up as he crouches, scanning the horizon for any potential threats.  At Finnegan;s words he nods his head and starts to move to take point.

"Yeah, I do not want to be caught in the open with horses trailing us.  No sense getting our food blown up..."

With that he double times it forward to try and scout ahead and make sure they take a path devoid of conflict.
Nuked
GM, 699 posts
Sun 24 Jul 2005
at 23:21
  • msg #552

Re: Incident

Plt Sgt Tanya Redgrave:
"Hotel Bravo, Hotel Bravo, Romeo-PaPa One calling.  Possible contact!  I say again, possible contact!  Shots fired near our twenty.  Not sure if meant for us or not.  Do you have any friendlies out on any of those details?  Over?"

OOC: I'm assuming everyone besides Dave, Cam, Tanya and Winters are all back at the warehouse preparing for the night. This event occurs a few minutes before dusk.
Major Bernhard Finnegan
player, 33 posts
Major US Army Rangers
Rangers lead the way
Mon 25 Jul 2005
at 03:55
  • msg #553

Re: Incident

Bernhard looks at Marcus holding the mic,"Let them know we don't have anyone out there. They are free to fire at will. Then break contact, if possible. if they need help we can send a reaction force to help."
Marcus L Smith
player, 31 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Tue 26 Jul 2005
at 17:05
  • msg #554

Re: Incident

Marcus nods to the Major before keying the mic and transmitting evenly btu quickly, #"Be advised Romeo Papa there are no known friendlies outside the 'wire' at this time. Weapons are free if you are in contact. Break. Do you have any casualties and do you need assistance? Over."# Looking up from the mic he looks to the Major, "Sir, Do we have a Q-R-F of any sort?"
Major Bernhard Finnegan
player, 34 posts
Major US Army Rangers
Rangers lead the way
Tue 26 Jul 2005
at 23:40
  • msg #555

Re: Incident

Bernhard furrows his brow at Marcus' question, then looks to Kett and Brown,"Damn good question Sgt. You folks have any plans in place for an emergency? Or should we just make it up as we go?"
SSgt Jared Samuels
player, 23 posts
Marine Force Recon
Accept No Substitute!!!
Wed 27 Jul 2005
at 02:43
  • msg #556

Re: Incident

Jared had dozed off and only opened his eyes on acocunt of the staticy activity on the radio.

Looking lazily over at the Major as he voiced his question.  Jared merely shakes his head indicating that he didn't have one.  He then looks around with a somewhat curious expression, half wondering if anyone else did.
Sergeant Michelle Gallin
player, 163 posts
Wed 27 Jul 2005
at 12:49
  • msg #557

Re: Incident

Michelles head pops back out from under a nearby vehicle listening with interest to the radio transmissions. Sighing, she gets up and heads over to the radio. Hoping that none of her comrades have been fired upon. Med supplies were getting low. She was wanting to go over to the old school house to the science lab to see what could be scrounged for making antibiotics, but with two teams out, it seemed like such a low priority. the last thing she wanted was to spread them out and scatter them. Biting her lower lip, she listens for the response of wounded on the radio.
WO1 William Brown
player, 127 posts
Warrant Officer Class 1
Thu 28 Jul 2005
at 00:48
  • msg #558

Re: Incident

Frowning to himself Brown's tight lipped expression and almost imperceptible shake of his head show that he did not have anny emergency plans and was silently berating himself for not thinking about it in advance.

Snatching up his rifle, Brown checks the ammo and then looks back towards the radio.

"Should we send a team to support their withdrawal?"
Nuked
GM, 700 posts
Fri 29 Jul 2005
at 13:46
  • msg #559

Re: Incident

Plt Sgt Tanya Redgrave:
"Hotel Bravo, Romeo-PaPa-One.  Be advised, we're inbound you twenty.  Doesn't appear fire was directed at us.  Will advise when closer.  Romeo-PaPa-One, out."

Nuked
GM, 703 posts
Fri 29 Jul 2005
at 16:43
  • msg #560

Re: Incident

The smoke columns rising into the air through the trees to your north confirm the intial direction assessment as well as identifying the range as approximately five kilometres. From the amount of smoke, it seems that at least half a dozen vehicles had been hit. Any unit with that many must have some survivors you'd think, even after the apparent hammering that had occured.

Any reasonable sort of armoured vehicle should have survived the mortar onslaught unless they'd suffered a direct hit with one of the exceptionally rare hi-tech anti-armour rounds that none of you had seen in the past year or two.

Yes, ambushes could be described as legalised murder but with a well drilled team, they were not always totally one-sided. Survivors could exist...

At the very least, if a force of sufficient size was able to move quickly enough, they might be able to drive off the attackers and either rescue the remaining defenders or take the spoils for themselves. If the attackers were presently involved in gathering captured equipment and supplies, they would be in no position to defend.

With that many vehicles, the defenders must have substantial fuel production capability and possibly even some sort of reserves.
Marcus L Smith
player, 32 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Fri 29 Jul 2005
at 23:54
  • msg #561

Re: Incident

Marcus listens to SFC Redgrave's reply. As if releasing a moments tension he exhales audibly. He mutters more to himself than anyone else, "Well, at least they're alright." He turns his attentions to the rising tendrils of smoke with a furrowed expression of curiousity. He thinks aloud, "I wonder if there are any friendlies that way?"

OCC: Michelle, just FYI, everyone is assumed to be in except for the recon group.
This message was last edited by the player at 06:28, Sat 30 July 2005.
Major Richard Smythe
player, 123 posts
British Major (DSM)
Army Aviation
Sat 30 Jul 2005
at 04:45
  • msg #562

Re: Incident

Coming in from lookout, "Michelle, I'll give you a hand getting the vehicles prep'ed, I'm an Aircraft Mech but a spanner is still a spanner."

"Kett, your thoughts on a night patrol to the ambush site? Consider me for any team, Hunter and First Aid knowhow. Also I've had a pretty easy day Fatigue wise."
Nuked
GM, 706 posts
Sat 30 Jul 2005
at 11:25
  • msg #563

Re: Incident

Plt Sgt Tanya Redgrave:
"Romeo-PaPa copies that Hotel Bravo. We're making our way back to you now. No casulaites. Seems fire wasn't directed at us. Romeo-PaPa One, out."

Nuked
GM, 707 posts
Sat 30 Jul 2005
at 15:22
  • msg #564

Re: Incident

Plt Sgt Tanya Redgrave:
"Hotel Bravo, Romeo PaPa-One calling.  Do you copy over?  <wfr>  Hotel Bravo, Romeo PaPa will be heading to that area for a reconaissance and assessment.  Over."

Major Bernhard Finnegan
player, 35 posts
Major US Army Rangers
Rangers lead the way
Sat 30 Jul 2005
at 15:37
  • msg #565

Re: Incident

"I think we should send a team to sweep the area that was just hit. Try to find prisoners or survivors of whatever attack just happened, and scrounge any remaining equipment." Bernhard looks over those left here at the warehouse,"I think the BTR should be taken for heavy firepower, with Don, Smythe, and Sgt. Gallin in the vehicle, and Brown, Corrigan, Kett, and Dettinger along as shooters. Pick up the recon team on your way, and bring back any vehicles and equipment you can scrounge at the site of the fighting." He looks at the soldiers he didn't mention by name, "The rest of us will stay and look after the wounded and civilians that we have here, along with the BRDM and the still."
WO1 Gary Irwin Herbert Kett
NPC, 146 posts
Short, light caucasian
male, 35 ish, dark hair
Sat 30 Jul 2005
at 16:02
  • msg #566

Re: Incident

Kett refers to his scribbled notes before responding to the Majors words. The various scraps are shuffled about till he seems happy.
"Sir, if I may make a suggestion or two? We probably want the best people we have available to head over there as there is a high likelyhood of trouble."
"I suggest that Samuels drives with Zhukov as gunner and Brown vehicle commander."

He shuffled through the papers quickly as he spoke, "Don to go as translator, Smythe and Gallin as medical team and yourself, Miricada and Matterson as infantry support."
"We need Andy and Smith here to care for the wounded and prepare for any extra casualties. Dettinger and myself should be able to provide adequate security if we arm a few of the civies. It's not like you'll be gone long."


OOC: Involves most of the PC's too. Most of the rest are NPC's.
If I may also point out for future reference, the best mix for vehicle crews (skill wise) is Don and Samuels as drivers, Zhukov and Winters as Gunners and Brown and Dave as Commanders.
WO2 Andrew (Andy) Corrigan
player, 141 posts
22 SAS Rgt
Sat 30 Jul 2005
at 16:39
  • msg #567

Re: Incident

The RPK-74 slung across his back and well worn Polish issue uniform and webbing show a picture of a seasoned soldier well used to dealing out death and destruction to those in the unfortunate position to be between him and his objective. The care he is taking as he tends the wounded and changes dressings doesn't fit that picture though.
Concentrating on the task at hand, he almost misses what is being said until Major Finnegan mentions his name. He looks up and tunes his ears in.
"Sir, I don't think it's a good idea if I leave right now. Some of these people are still touch and go. Best to take my weapon though, a rifle will do me for round here."
Major Bernhard Finnegan
player, 36 posts
Major US Army Rangers
Rangers lead the way
Sat 30 Jul 2005
at 17:19
  • msg #568

Re: Incident

WO1 Gary Irwin Herbert Kett:
He shuffled through the papers quickly as he spoke, "Don to go as translator, Smythe and Gallin as medical team and yourself, Miricada and Matterson as infantry support."
"We need Andy and Smith here to care for the wounded and prepare for any extra casualties. Dettinger and myself should be able to provide adequate security if we arm a few of the civies. It's not like you'll be gone long."



OK, that works better, we head out in two mikes. Everyone grab your gear and move like you got a purpose. Bernhard drops everything he doesn't need, carrying only his web gear, ammo, weapon and frags. He stops just long enough to grab a couple extra frags before mounting up in the vehicle, taking a seat near a door for easy evac under fire.



WO2 Andrew (Andy) Corrigan:
The RPK-74 slung across his back and well worn Polish issue uniform and webbing show a picture of a seasoned soldier well used to dealing out death and destruction to those in the unfortunate position to be between him and his objective. The care he is taking as he tends the wounded and changes dressings doesn't fit that picture though.
Concentrating on the task at hand, he almost misses what is being said until Major Finnegan mentions his name. He looks up and tunes his ears in.
"Sir, I don't think it's a good idea if I leave right now. Some of these people are still touch and go. Best to take my weapon though, a rifle will do me for round here."



"Miricada, grab the RPK-74, I know its not exactly what you want, but it will have to do for now."
Oberstleutnant Dettinger
NPC, 87 posts
27th Fallschirmjager Bde
1st Falschirmjager Div
Sat 30 Jul 2005
at 18:09
  • msg #569

Re: Incident

Dettinger was in his usual position up on the roof. He'd made himself quite comfortable up there by spreading out a few flattened cardboard boxes hauled up from inside and covering them with a sleeping bag for extra padding.
A few extra cartons stuffed full of old magazines provides some small amount of cover from shell fragments.
His PSG1 sniper rifle lays ready to hand with the HK-69 grenade launcher attached to the forestock. The radio is set on low volume and binoculars seem to be an almost permanent fixture near his eyes.
Sergeant Michelle Gallin
player, 165 posts
Sat 30 Jul 2005
at 18:32
  • msg #570

Re: Incident

Michelle nods and gives the vehicles a quick once over to make sure nothing is left under them and they have enough fuel in them, and then grabs what meager supplies she has left. Almost instinctively, she Jumps into the drivers seat of the BTR 80. for so long she has been the only one who could drive it. Shaking her head, she moves over to make room for a new driver (If there is one) and checks her weapon and ammo. "Well," She says with a rueful smile at Finnegan "I was going to ask for a small escort team to go with me to the school to search for ingredients to make antibiotics. Kind of glad I didn't now. But keep it in mind for when we get back.Because antibiotics are going to be needed worse than ever now if we got more wounded to bring back."
Marcus L Smith
player, 33 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Sat 30 Jul 2005
at 18:50
  • msg #571

Re: Incident

Marcus steps to Maj Finnegan and gently tugs on the officer's sleeve to get his attention, as the Major's attention is gotten he speaks in a low tone, "Permission to go on this op." with "Sir" added as an afterthought. His request is more of a statement than a question and is stern and earnest. Something plays in his luminescent blue eyes that means business, and there's also something else perhaps that's uncharacteristic or just hard to discern. Either way he is quite serious and doesn't seem like he will take no for an answer.
Major Bernhard Finnegan
player, 37 posts
Major US Army Rangers
Rangers lead the way
Sat 30 Jul 2005
at 19:18
  • msg #572

Re: Incident

Bernhard looks at Michelle as he climbs in the back of the BTR-80, "Remind me when we get back, thats a good plan. Your right in thinking of getting more medecine."

He feels the tug on his sleeve as he continues climbing in, and nods to Smith, motioning for him to enter the vehicle also,"Quick before they notice your gone."

Bernhard smiles at Smith as he takes his seat inside the cramped vehicle.
Marcus L Smith
player, 35 posts
Sergeant First-Class(E-7)
US Army SF (18B40)
Sat 30 Jul 2005
at 19:30
  • msg #573

Re: Incident

Marcus nods as he hops into the BTR and crams himself inside, he never did like being mounted, he's always been a lightfighter. There's definitely got to be something more than gusto to get him into this deathtrap. He checks his weapon and gear as best as he could in the cramped quarters. Satisfied he gives a thumbs up to the Major before settling in for the ride by leaning against one of the gun slit portals readying his AKM to fire out of it just in case.
WO1 William Brown
player, 128 posts
Warrant Officer Class 1
Sun 31 Jul 2005
at 01:24
  • msg #574

Re: Incident

Listening to everyone else's assessments Brown remians quiet as his eyes lock on the rising plumes of smoke.  As everyone scrambles for their respective vehicles Brown sets his jaw and tears his eyes away from the smoke just long enough to climb into his assigned vehicle.  Nodding to his crew he places his AK with the barrel on the window and sets his eyes on the smoke once more.
Major Richard Smythe
player, 125 posts
British Major (DSM)
Army Aviation
Mon 1 Aug 2005
at 01:13
  • msg #575

Knight Moves

Taking a seat behind the commanders station (lets observe how these infantry types operate) and donning a spare headset if available.

"Perhaps charging into the Hot zone would be a bad idea. One group got ambushed there today.
I suggest we pull up a click short and move in on foot, hold the vehicle back as support for when we make contact. Perhaps we can gain the element of surprise and turn the ambush inside out."

"Based on our recent history I'd like to silence those mortars before we go in, they're already ranged for the ambush site."
Major Bernhard Finnegan
player, 38 posts
Major US Army Rangers
Rangers lead the way
Mon 1 Aug 2005
at 04:36
  • msg #576

Re: Knight Moves

"I was thinking the same thing Major Smythe. Brown maybe you could radio the recon team. Have them see if they can find the mortar team, and silence them. That might draw off some of the ambushers. Divide and conquer, hopefully we can catch them moving from the ambush site to the mortar location."

"Yeah Smythe I agree, we should drop our dismounts about half a click out, and when the shooting starts, the armor can roll in to our rescue."




OOC I am assuming the vehicle commander is closest to the radio.
Major Bernhard Finnegan
player, 40 posts
Major US Army Rangers
Rangers lead the way
Wed 3 Aug 2005
at 04:11
  • msg #577

Re: Knight Moves

"Nix that plan, I changed my mind. Samuels, move out to link up with the recon team, we will pick them up and get an idea of info they have on the situation. I don't trust the radios with that kind of unsecure talk so face-to-face is better for sitreps. Once we hear what they have to say, we will plan accordingly. I don't think we should split and take the mortars and other attackers at once, we don't have the strength for it."
Marcus L Smith
player, 37 posts
Wed 3 Aug 2005
at 12:35
  • [deleted]
  • msg #578

Re: Knight Moves

This message was deleted by the player at 00:31, Thu 04 Aug 2005.
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