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Michelle and Don.

Posted by NukedFor group archive 1
Nuked
GM, 888 posts
Sun 23 Apr 2006
at 13:03
  • msg #1

Michelle and Don

Michelle has walked away from the group with Don following. She appears to be heading for the school with it's bodies and biohazard signs...
Sergeant Michelle Gallin
player, 235 posts
Sun 23 Apr 2006
at 13:44
  • msg #2

Re: Michelle and Don

Michelle holds up her hand as DOn follows, her. "The biohazards in there are old enough that they won't effect you unless you disturb the bodies overly much. I'm going to go see if there is stuff in the chemistry lab to make medical supplies and such." She doesn't sem to mind he has followed her, but doesn't show any signs of stopping either.
Donnachaidh (2nd Lt)
player, 209 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Mon 24 Apr 2006
at 08:09
  • msg #3

Re: Michelle and Don

"Well, you are the 'doc-iest' of us, so I guess you know best. Just say if I can help you with anything. Well, if you want 'something special' I would suggest a completely different house than this."

Don smiles a little, even if he knows that this joke was rather close to be over the top.

He puts a thumbs-up high in the air toward the rest of the gang while he is following Michelle.
This message was last edited by the player at 08:11, Mon 24 Apr 2006.
Nuked
GM, 890 posts
Wed 26 Apr 2006
at 13:28
  • msg #4

Re: Michelle and Don

The school is not a huge distance form the vehicles - five minutes of walking get you there with little effort.
As seen before (or reported to those who did not visit earlier) the school is a fairly small complex with the body filled hall off to one side. Unfortunately for you the chemistry labs are in the same building...
Wolbrom thread:
Investigating the school hall gives the biggest clue as to what happened here. Several hundred decayed bodies are laid out in row upon row. If you had been there six months previously, the stench would have been impossible to withstand, but now most the bodies are little more than bones. A tattered biohazard sign tacked on another exterior door flutters in the wind, barely held by a tarnished thumb tack in one corner.

[Private to Donnachaidh (2nd Lt): As you arrive at the school you notice movement. Somebody just sprinted from the cover of one building to another. From the glimpse you had of them, they seemed to be shoddily dressed and carrying very little - you did not notice any large weapons although they could have something about pistol of knife sized concealed on them.]
Donnachaidh (2nd Lt)
player, 210 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Wed 26 Apr 2006
at 13:37
  • msg #5

Re: Michelle and Don

"Hey, stop there, can we help you?", Don shouts in Polish in the direction where they disappears.

He starts to trot to get a better look, keeping away from corners where someone can hide.

"There's someone here, Michelle, be careful"
Sergeant Michelle Gallin
player, 236 posts
Wed 26 Apr 2006
at 16:20
  • msg #6

Re: Michelle and Don

Michells shrugs. "Probably the same little snit Sergio and I caught in the back alleyway earlier. No threat at the moment, probably just someone trying to survive, although why they chose this place is a curiosity I want to know more about.If they can survive here, it proves the Biohazard is gone. Either that or they can't read." She looks to the shadows and corners, waiting patiently for the shadowy person to slip up. Avoiding the hallway with the bodies, she begins to walk quietly further down the hall, towards where the lab might be.
Donnachaidh (2nd Lt)
player, 211 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Thu 27 Apr 2006
at 02:24
  • msg #7

Re: Michelle and Don

"Oh, I see. Well, I hate to see that it is children of some of the deads. Shouldn't we at least protect our breathing? When they are rotting, isn't there a risk that something nasty gets into the air?"

When he enters, and a few times in the house, Don makes a crosssign over his chest. He tries to breath through his uniform to at least protect himself from SOME germs.
Sergeant Michelle Gallin
player, 237 posts
Thu 27 Apr 2006
at 16:04
  • msg #8

Re: Michelle and Don

Michells nods and pulls out a rag. ."We probably should test the air in here. Not that I really care, but you seem to. Almost wish I'd have brought the chem sniffer. Check for any lingering bad effects. Unless you want to run back and get it?" It seems as though Michells has slipped into a point of almost non caring what happens to her, and her voice seems a bit duller than it usually is
Nuked
GM, 892 posts
Thu 27 Apr 2006
at 19:42
  • msg #9

Re: Michelle and Don

OOC: Both of you carry gas masks. Should be more than sufficient to prevent inhaling any airborne biologicals although direct skin contact might still be some small problem. The drawback with gas masks is that the do tend to restrict your field of vision somewhat.
8 chemsuits are carried aboard the two vehicles also (Military issue, olive green similar to the bright orange suits used in civilian organisations (but using your gas masks instead of the full face mask + oxygen cylinders).

IC: Essentially ignoring the potential threat from whoever it was Don spotted, you move on into the building. While protected from the worst of the weather there are still some signs of damage caused by the elements - broken windows, water damage, etc.
The chemistry lab is found in short order. It only takes looking through the glass panel found in most doors to find it. Inside the classroom, the glass in the windows has been smashed in, probably by a violent winter storm. Dried leaves pile up in the corners, a few spiders weave their webs. Most of the storage cupboards located around the walls are still closed.
In the rear wall of the room is a closed door possbily leading to the chemical prep room - there is where all the really dangerous chemicals are stored out of reach of students until needed.
[Private to GM: 10 total. 4 lay in ambush just outside the lab door. 3 outside the windows and 3 more at the other prep room door. The pair are surrounded.]
This message was last edited by the GM at 11:49, Sun 26 Nov 2006.
Donnachaidh (2nd Lt)
player, 212 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Fri 28 Apr 2006
at 14:10
  • msg #10

Re: Michelle and Don

"Nah, I trust you to keep me alive. I just hope that none of the things in here has reacted after all this time. I hope our noses will help us. Or do you think I should get the mechanical nose?"
Sergeant Michelle Gallin
player, 238 posts
Fri 28 Apr 2006
at 16:37
  • msg #11

Re: Michelle and Don

Michelle shakes her head. "I'm betting anything that was in here is dead or dormant by now. Otherwise our little friend, who seems to know thier way around, would be dead somewhere. And we have our masks if we need them." Seeing the storage cupboard doors still closed, she smiles. "Maybe now we might have just a bit of luck, and find some workable stuff. If not workable then at least tradable."
Donnachaidh (2nd Lt)
player, 213 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Fri 28 Apr 2006
at 17:20
  • msg #12

Re: Michelle and Don

"Sure, lassie. Just tell me if you need some help. I'm like an Englishman in a tartan here. I haven't got a clue what things you want."
Sergeant Michelle Gallin
player, 239 posts
Fri 28 Apr 2006
at 21:04
  • msg #13

Re: Michelle and Don

 Michelle can't help but laugh a little at that that one. She sighs. "There are some things I have almost given up on wanting." She quickly turns her face back away, feeling she had definitely overstepped her bound on that one. "Yeah...um, Charcoal,  Chlorine, for water purification. Anything useful to make antibiotics would be a big bonus. Sulfur trioxide, if you put it in with the fuel, it can increase the effeciency. Nitrosil Chloride will do the same thing on aircraft gasoline.  But I'm more looking for things to make meds and any other stuff that might be handy."

[Private to Nuked: Personally, I'm really good at making booby traps and chemical  traps. Medical compounds is a big zero for me. Any ideas on what Michelle would know could help.]
Donnachaidh (2nd Lt)
player, 214 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Fri 28 Apr 2006
at 22:23
  • msg #14

Re: Michelle and Don

"Well, I guess I could try helping you read some of the labels, even if chemical names isn't what I've learnt, unless there is alcohol in one of the bottles. THAT I suppose I would recognise"

Don helps out looking through the labels after something that might be useful. That means, something Michelle has been mentioning.
Nuked
GM, 895 posts
Sat 29 Apr 2006
at 12:10
  • msg #15

Re: Michelle and Don

The array of chemicals stored in the prep room is disapointing. Anything obviously medically useful is gone, probably used up when the plague or whatever had swept through killing all those people now stacked up in the gymnasium. A few jars and bottle remain that are identified as weak acids, alkalli and the usual bit and peices remembered from school chemistry class all those years ago (decades for Don). The most useful items are the equipment itself. Petrie dishes, flasks, vials, and so on. Although some has been broken, probably by animals scampering about after entering through the smashed windows, a good amount remains servicable. Transporting it back to the vehicles could be a problem though - glass tends to break easily.

OOC: Neither of you has chemistry skill so good luck finding the good stuff. Even a little Combat Engineering skill might be useful (improvised explosive compounds) but nothing there either. Too bad... ;)
Donnachaidh (2nd Lt)
player, 215 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Mon 1 May 2006
at 11:23
  • msg #16

Re: Michelle and Don

NPC'd (he's sick)
"What do you want to take and how should we carry it?"
Don as usual was travelling light. Only his webbing and weapon beyond the gasmask and a few other small miscellaneous items.
"You could take your shirt off and load it up like a sack." The grin on his face showed how much fun he thought that could be.
Sergeant Michelle Gallin
player, 240 posts
Mon 1 May 2006
at 23:51
  • msg #17

Re: Michelle and Don

Michelle shakes her head. "There is almost nothing left worth taking. And moving it without breaking it and letting the chemicals combine is a risk not worth taking in my opinion. So, once again, luck bites us in the ass. I am sooo sick of traveling." At the mention of her shirt, she looks down and smiles. "I'm sure you would like that. Hell, I might even like it too. You never know."
Donnachaidh (2nd Lt)
player, 216 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Tue 2 May 2006
at 22:41
  • msg #18

Re: Michelle and Don

Don actually looks surprised for a moment, then he smiles. With his right foot, he pushes the door shut.

"If you'll take it off. I'll make sure you like it", he says with a big, playful smile. Clearly trying to make out what she is actually thinking about. How much of what she is saying that is actually serious.
Sergeant Michelle Gallin
player, 241 posts
Tue 2 May 2006
at 23:45
  • msg #19

Re: Michelle and Don

The smile in Michelles eyes is playfully mischievious, but reaching her hand down to her shirt, she stops. "On second thought, a biohazard area is probably not the best place to be stripping down. I'd prefer someplace a bit cleaner, or at least not Marked Biohazaed."
Donnachaidh (2nd Lt)
player, 217 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Wed 3 May 2006
at 07:42
  • msg #20

Re: Michelle and Don

"Aye, we'll need to get down to business. If there isn't anything interesting in the whereabouts here I'd say we'd get ourselves a room at once. There are a lot of free 'bungalows' here at the Wolbrom Resort, hehe. I don't want certain things starting to fall off, that's for sure, so another place is probably the best way."

"Are we done here then? If you come up with something we can go here afterwards again"


In the same playful manner, Don is still rather pushy.
Sergeant Michelle Gallin
player, 242 posts
Thu 18 May 2006
at 11:59
  • msg #21

Re: Michelle and Don

Michelle sighs. "I really wish we would have found something useful here at the school though. But, no one ever said surviving war was a pleasure cruise. Lets get out of here to a more comfortable area." Gathering up a few of maybe the more sturdier bottles of anything useful, which is probalby nothing, she signals for don to keep his eyes very alert, and heads back out into the hallway.
Nuked
GM, 900 posts
Thu 18 May 2006
at 12:29
  • msg #22

Re: Michelle and Don

[Private to GM: 10 total. 4 lay in ambush just outside the lab door. 3 outside the windows and 3 more at the other prep room door. The pair are surrounded. Experienced, Melee: 4, Clubs]
Michelle steps back into the hall and is greeted by sudden pain in both legs and her left arm. [Private to Sergeant Michelle Gallin: 11 points damage right leg, 8 points left leg, six points left arm] The agonising pain shooting through both legs causes her to collapse onto the floor, the handful of items she'd just picked up from the prep room slipping from her fingers and skittering across the hard floor (except for those that smash on impact).
Close behind her, Don sees her hit simultaneously from both sides with what appears to be four seperate lengths of pipe. The sickening thud reverberates down the hallway as voices call out in Polish, "Here!"
This message was last edited by the GM at 11:50, Sun 26 Nov 2006.
Sergeant Michelle Gallin
player, 243 posts
Thu 18 May 2006
at 13:04
  • msg #23

Re: Michelle and Don

Michelle hits the ground unwillingly, a very loud curse word in Polish coming from her mouth. Not wanting to show any hostile intent at the moment (if they wanted her dead they could have shot her instead) she holds up her good right arm, saying in Polish."Okay okay, hold up. I come in peace and mean no harm, I'm a medic for gods sake!"
Donnachaidh (2nd Lt)
player, 219 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Thu 18 May 2006
at 21:21
  • msg #24

Re: Michelle and Don

When he sees what's happened to Michelle, Don pushes the trigger and let a few bullits fly up into the roof of the corridor aiming somewhat forward so that no rickoshets should bounce back on him or Michelle.

"By the Lady of Czestochowa!! We are friends, back away!", Don yells in Polish.

With his ears ringing, he is still ready to hold off people with the finger on the trigger when he asks Michelle in a soft voice how she is. He still looks for enemies.

OOC: A lot different to what I got the feeling for before.
This message was last edited by the player at 17:08, Fri 19 May 2006.
Sergeant Michelle Gallin
player, 248 posts
Fri 19 May 2006
at 17:53
  • msg #25

Re: Michelle and Don

Hearing the gunfire brings Michelle semi out of the pain induced haze and she looks up squarely into the faces of those who caused the pain. Hearing Dons voice behind her, she grits her teeth, glancing down to see how badly her legs and arm were mashed. With her good right arm she tries to pull herself back in to the room so they have to come through the doorway to get her.

"Cover me, I think I'll live for the moment unless they come at me again." She says in english to don in a soft voice.
Nuked
GM, 904 posts
Sat 20 May 2006
at 12:34
  • msg #26

Re: Michelle and Don

Don fires a burst off in the direction of the ceiling as they both implore the attackers to cease. The display of firepower doesn't appear to disuade them however and the makeshift weapons rain down once more on the helpless Michelle.
Fortunately for her, she does manage to avoid being hit with any solid blows - her armour and a whole lot of luck preventing further injury.
[Private to Donnachaidh (2nd Lt): To shoot at her attackers, you will need to either step over the top of Michelle and risk being hit yourself, or go back through the prep room, into the classroom and out the other door into the hallway. This delay could be fatal for Michelle though...
Another option is to throw a grenade into the hall and hope that Michelle isn't seriously wounded by it - she's wearing a kevlar helmet and vest, so should be relatively ok. An advantage of this tactic is that the attackers are unlikely to be wearing any armour themselves - they are armed with clubs after all...
]
[Private to Sergeant Michelle Gallin: Beyond swearing a lot and attempting to fend off the attackers, there's not a lot you can do for the moment. It's phase 2 now - technically you can't act until phase 3, next round :(]
Sergeant Michelle Gallin
player, 249 posts
Thu 25 May 2006
at 14:49
  • msg #27

Re: Michelle and Don

Michelle covers herself the best she can as the makeshift bats rain down again. A lot of good that did she thought to herself. she tries to get a glance to see what they at least look like.
Donnachaidh (2nd Lt)
player, 221 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Fri 26 May 2006
at 04:28
  • msg #28

Re: Michelle and Don

Don is surprised the enemies hits Michelle even after his burst.

Since Michelle is down, and the enemies keeps on attacking her, Don has to make a fast decision. Not knowing how hurt Michelle actually is, he can't risk using a grenade. Instead he rushes forward, over Michelle with the finger on top of the trigger, prepared to press it and shoot at any opposition.

"Prepare a grenade, lass. If I go down", he says in English
Nuked
GM, 906 posts
Fri 26 May 2006
at 10:56
  • msg #29

Re: Michelle and Don

Don leaps over Michelle and into the hall. Stopping just before he hits the far wall, he spins about to face their assailants.
Standing over Michelle are four very dishevelled people wearing ragged clothing and holding their makeshift weapons. Their exposed skin is stained with dirt and their bare feet show little sign of having worn shoes in a very long time.
More alarming however is the sight of three more ragged figures near the door that leads into the classroom. Obviously they knew you were there and had prepared to ambush you at either door.
Sergeant Michelle Gallin
player, 250 posts
Fri 26 May 2006
at 12:22
  • msg #30

Re: Michelle and Don

Michelle nods and reaches for her pistol with her good hand, trying to at least brace herself against the door jam. "Now, why exactly did you all feel that beating up a medic and her escort was necessary?". She says in Polish to the closest person. "We meant you no harm and you attacked us without provocation. Why?" She makes sure a grenade is handy and places her finger on the trigger.
[Private to Sergeant Michelle Gallin: Just one more phase til you can act. Don't you just hate being injured, especially when there's a few people standing over you with clubs? ;)]
This message was last edited by the GM at 12:34, Fri 26 May 2006.
Donnachaidh (2nd Lt)
player, 222 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Mon 29 May 2006
at 07:47
  • msg #31

Re: Michelle and Don

"Lay down your weapons!", he yells in Polish.

If they make any attempt to hit either himself or Michelle, he pushes the trigger.

OOC: The other group is beyond the first, right? Is there anyway that someone else can ambush from another direction? Its a little tricky without a map.
Nuked
GM, 910 posts
Mon 29 May 2006
at 13:43
  • msg #32

End of Round one, Phase one

With little regard for their own lives, the three others raise their clubs and charge at Don, screaming incoherently as they cross the short distance (about four or five metres of hallway).
Seeing his life under sudden serious threat, Don squeezes the trigger of his PM-63 submachinegun and lets them have it with several quick bursts. Two of the three are hit and fall to the floor, skidding to a halt near Don's feet. The third though keeps coming through the hail of bullets, shielded from harm by the bodies of their companions.
Both hands grip their metal rod firmly as it comes crashing down directly in top of Don's head. The sickening crack of metal on Kevlar (his helmet) is the last thing Don hears for several minutes, unconscious even before hit hits the floor.
[Private to Donnachaidh (2nd Lt): Hit to head for 7 points. 2 subtracted for armour for total of five. Don's head hit capacity is only 4 and therefore automatic unconsciousness for at least 30 seconds. After dice rolled we find that Don will be unconscious for four and a half minutes. DAMN!]

Already laying on the floor, Michelle manages to somehow observe this as she desperately tries to avoid the blows raining down upon her. While mainly sucessful, she is hit once on the thigh. [Private to Sergeant Michelle Gallin: 4 points, left leg.] There is a small ray of hope though as one drops their club to the floor and clutches their wrist - they were hit by one of their own by accident...
[Private to GM: 1 hit, 5 points
1 hit, 4 points
]
This message was last updated by the GM at 13:44, Mon 29 May 2006.
Nuked
GM, 911 posts
Mon 29 May 2006
at 13:57
  • msg #33

Round Two, Phases Six, Five and Four

Blows continue to rain down on Michelle's prone body. Able to fend off most of the attacks, some still get through. Several hits to her stomach threaten to knock the wind from her, even through the Kevlar vest she wears and another heavy blow to her already badly bruised left arm sends agony coursing up to her shoulder.
The continued abuse prevent her from taking any offensive action of her own - the end is inevitable, Michelle will soon also succumb, it's just a matter of time...
[Private to Sergeant Michelle Gallin:
Two hits to abdomen for total of 7 points damage and a further eight points (big hit) to left arm. I've edited your character sheet to show the damage.
Playing dead (or at least unconscious may minimise the damage inflicted - just a suggestion. You could also try to keep fighting and hope that somebody arrives in time to help you. Saving yourself at this point is next to impossible I'm afraid unless all the attackers (at least four up to a possible seven) miss you for at least three consecutive phases (three attacks each).
]
Sergeant Michelle Gallin
player, 251 posts
Tue 30 May 2006
at 00:37
  • msg #34

Re: Round Two, Phases Six, Five and Four

As the pain becomes almost an unbearalble thing from the continued beating, Michelle remembers something taught her back home in the woods. When attacked by a angry bear, the best thing to do is play dead, with the threat gone, the bear will move on. Hoping her attackers will think the same thing, she relaxes her body the best she can and plays unconsious, willing herself not to react to anything they did.
Nuked
GM, 915 posts
Tue 30 May 2006
at 11:36
  • msg #35

Re: Round Two, Phases Six, Five and Four

As soon as Michelle stops moving, they stop hitting her. Moments later and she feels hands all over her body, lifting her, rolling her over and generally stripping everything she owns off her. Barely two minutes later and she's left almost naked and badly beaten on the floor as the seven, who are joined during the stripping by three more gather their loot and retreat out the door....
As soon as they are gone, Michelle looks over to Don. He also has been stripped and is sporting a very nasty lump on his head. Both of you are wearing nothing more than underwear, even your boots and socks were taken.
This message was last edited by the GM at 11:42, Tue 30 May 2006.
Sergeant Michelle Gallin
player, 253 posts
Tue 30 May 2006
at 12:09
  • msg #36

Re: Round Two, Phases Six, Five and Four

Seeing Don out, Michelle lies very still for a moment to make sure they were definitely gone. After ensuring that, she crawls the rest of the way over to don the best she can and checks out the lump on his forehead, and seeing it is not a life threat, but a gook knockout blow, tends to her own wounds to see how really bad they are. She hopes that the others had heard the rifle fire, and were on thier way soon enough to stop the thieves before they got too far. But the eqipment could be replaced. thier lives couldn't. Sighing, she realizes there is no way she is walking out of here, so sits back to guard don until he wakes up.
Nuked
GM, 916 posts
Tue 30 May 2006
at 12:17
  • msg #37

Re: Round Two, Phases Six, Five and Four

Don's wound proves to actually be fairly serious. It's hard to tell but he's probably suffering a cracked skull and almost definately a concusion. If it hadn't been for his helmet, he may have never woken again so heavy was the blow that felled him.
A few minutes go by and he begins to stir. About the same time you hear movement outside the door...

OOC: He's got a terrible Constitution.
Donnachaidh (2nd Lt)
player, 224 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Tue 30 May 2006
at 16:50
  • msg #38

Re: Round Two, Phases Six, Five and Four

Don blinks a few time, still lying on the ground. He is disoriented, but when he sees Michelle he makes a try for a smile.

"Hey lass. You should have that outfit more often!"

He has a severe pain in the head so the smile on his lips twists into showing it is even hard for him to joke. His head falls back onto his right arm, where it lay when he was unconscious. His eyeballs are circling.
This message was last edited by the player at 16:52, Tue 30 May 2006.
Sergeant Michelle Gallin
player, 254 posts
Tue 30 May 2006
at 18:24
  • msg #39

Re: Round Two, Phases Six, Five and Four

Michelle smiles back, really unable to help him much with only one really good arm. twisting herself around, she looks towards the door, then back at him. She whispers as low as she can.
  "There's someone at the door. Don't try to move just yet, you probably have a cracked skull. You're lucky you were in Kevlar, you might be chatting with Madonna herself right now." Looking over Dons semi naked body, she cracks a smile herself. "Well, at least you got my clothes off." She manages to chuckle.
  Looking around, she tries to spy a pipe that the enemy was using before.
Donnachaidh (2nd Lt)
player, 225 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Thu 1 Jun 2006
at 12:36
  • msg #40

Re: Round Two, Phases Six, Five and Four

It's unclear if Don has heard Michelle at all, in any case, now he is dozing away again, closing his eyes...
Sergeant Michelle Gallin
player, 256 posts
Thu 1 Jun 2006
at 13:21
  • msg #41

Re: Round Two, Phases Six, Five and Four

 Michelle gives Don a gemtle but firm shake. "Don, I need you to Stay awake buddy. Come on, I can't carry you back to camp. Especially naked, How would that look?" Her attempt at humor is poor, but she knows she has to at least keep him awake for a little while longer. Picking up a piece of rubble, she throws it at the door, hoping its friendly. She wants to yell out for help, but knows if they are waiting in ambush outside, then it would be like bait to her other fellows. she has to figure out a way of seeing what is outside the door. Figuring she could walk, but not run, she gets up and cautiously cracks the door, ready to roll out of the way of something comes her way.
This message was last edited by the player at 13:26, Thu 01 June 2006.
Nuked
GM, 923 posts
Fri 2 Jun 2006
at 03:26
  • msg #42

Re: Round Two, Phases Six, Five and Four

The response is immediate.
"Grenade" comes a muffled male voice from the outside.
Donnachaidh (2nd Lt)
player, 226 posts
Cináed Donnachaidh
Lt RAF Reserve (Don Juan)
Fri 2 Jun 2006
at 12:57
  • msg #43

Re: Round Two, Phases Six, Five and Four

Gee. First this. Then our own gets wound up of Michelle and attacks us with grenades.

Don tries his best to cover his head. More or less motionless he stays. His arms doesnt work very good.
Sergeant Michelle Gallin
player, 257 posts
Fri 2 Jun 2006
at 14:53
  • msg #44

Re: Round Two, Phases Six, Five and Four

 Michelle freezes where she is at the mention of grenade, and prepares for the rock of the explosion. not feeling one, she cautiously opens the door a bit wider, looking for whoever spoke the warning, hoping like hell they didn't launch a grenade in on her. Cautiously she sticks her head out for a quick peek.
This message was last edited by the player at 14:59, Fri 02 June 2006.
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