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04:10, 6th May 2024 (GMT+0)

OOC.

Posted by NukedFor group 0
Dave Guido
player, 24 posts
Staff Sergeant Guido
Danish Special Forces
Wed 19 Nov 2003
at 17:14
  • msg #24

Re: Unarmed Damage

I liked Alfreds idea from before, two of us put on the uniform, take the ladies for a walk and pretend were off for a bit of slap and tickle, ensuring not to get to close to the real guards (harder to identify) and see if we can make off with any equipment.
Nuked
GM, 49 posts
Thu 20 Nov 2003
at 11:55
  • msg #25

plans

Better hurry up and make a decision people or I might have to arrange for a random patrol or two to show up unannounced.
Nuked
GM, 56 posts
Sat 22 Nov 2003
at 11:23
  • msg #26

Re: plans

Just a quick announcement to say we have a change in players. Cam's original player, as we already know, has withdrawn due to real life issues. Fortunately, as of a few hours ago, a new player has stepped forward and taken up the challenge.
Dave Guido
player, 31 posts
Staff Sergeant Guido
Danish Special Forces
Sat 22 Nov 2003
at 11:28
  • msg #27

Re: plans

WERE DOOMED!!!
Camilla Ashton
player, 6 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Sat 22 Nov 2003
at 18:23
  • msg #28

Re: plans

do not worry we will not all die at once.
Donnachaidh
player, 14 posts
Cináed Donnachaidh
Don (Juan)
Sat 22 Nov 2003
at 20:57
  • msg #29

Re: plans

Hey baby, prepare to fall for this highlander's charm!
Nuked
GM, 66 posts
Sun 23 Nov 2003
at 02:03
  • msg #30

Re: plans

Donnachaidh:
Hey baby, prepare to fall for this highlander's charm!


Full of himself, isn't he?
Dave Guido
player, 38 posts
Staff Sergeant Guido
Danish Special Forces
Sun 23 Nov 2003
at 05:47
  • msg #31

Re: plans

Sorry, its
"WERE ALL DOOMED! sir" followed with a salute ;)
Alfred Nelson
player, 23 posts
Lt Colonel 22nd SAS
Regiment 285968786
Sun 23 Nov 2003
at 09:25
  • msg #32

Re: plans

& just you remeber that, peon
Camilla Ashton
player, 7 posts
Lt. Ashton. Danish Army
Special Forces (Recon)
Sun 23 Nov 2003
at 20:47
  • msg #33

Re: plans

CAn someone give me a quick recap of what is going on?  A little behind on events right now.
Donnachaidh
player, 15 posts
Cináed Donnachaidh
Don (Juan)
Sun 23 Nov 2003
at 21:47
  • msg #34

Re: plans

We're in an old theater, converted to barracks and prison. Dave, Don, Nelson and Camilla were in the same cell. Dave is danish as Camilla, military. Nelson is a military. Don is a very good-looking and charming (if he may say so himself) scottish politician, working for the British government.

We escaped from our cell when Dave and Nelson attacked our guards. Don got the keys and opened up the other cell, and the door out (Map in Game info/Game map). After that all the killer soldiers went killing off the poor polish soldiers that were sleeping in the salong, while Don is on guard at the door out. I guess that's all. But I suppose someone will fill it in if needed.

Ah well, like all lassies (girls) you just love Don. (Put that in myself, I guess you shouldn't take it for a fact ;)
Nuked
GM, 67 posts
Mon 24 Nov 2003
at 11:44
  • msg #35

equipment

Now that I have posted the contents of the hall, wouldn't it be a good idea to take a little for yourselves?
Alfred Nelson
player, 25 posts
Lt Colonel 22nd SAS
Regiment 285968786
Mon 24 Nov 2003
at 14:41
  • msg #36

Re: equipment

Each player gets the following equipment to carry.
Lt. Col. Alfred Nelson AKR, 2 40round mags & ammo, 3frag grenades, 1 set ir goggles, 1gas masks, 1 steel helmet, 1flak jacket, 1set of webbing, pack, sleeping bag, uniform, boots. (1extra cannister for gas mask)
Major Richard Smythe AK74, 2 40round mags & ammo, PK, 2frag grenades, 1flashlight, 1gas masks, 1 steel helmet, 1flak jacket, 1set of webbing, pack, sleeping bag, uniform, boots. (1extra cannister for gas mask)
Lt. Cam Asthon AK74, 2 30round mags & ammo, 2frag grenades, 1flashlight , 1gas masks, 1 steel helmet, 1flak jacket, 1set of webbing, pack, sleeping bag, uniform, boots. (1extra cannister for gas mask)
WO1 Mal AK74, 2 30round mags & ammo, 3frag grenades, 1 set ir goggles, 2gas masks, 1 steel helmet, 1set of webbing, pack, sleeping bag, uniform, boots.(1extra cannister for gas mask)
WO2 AndyRPK, 2 40round mags & ammo,  2frag grenades, 1 set ir goggles, 1gas masks, 1 steel helmet, 1set of webbing, pack, sleeping bag, uniform, boots.
Staff Sergeant Dave Guido AK74, 2 30round mags & ammo, 2frag grenades, 1flashlight, 1gas masks, 1 steel helmet, 1set of webbing, pack, sleeping bag, uniform, boots.
Platoon Sergeant Tanya AK74, 2 30round mags & ammo, 2frag grenades, 2gas masks, 1 steel helmet, 1set of webbing, pack, sleeping bag, uniform, boots.
(Scottish Politican)Donnachaidh AK74, 2 30round mags & ammo, 2frag grenades, 1gas masks, 1 steel helmet,1set of webbing, pack, sleeping bag, uniform, boots.
This message was last edited by the player at 14:59, Mon 24 Nov 2003.
Nuked
GM, 68 posts
Tue 25 Nov 2003
at 10:24
  • msg #37

Re: equipment

For those of you who haven't already done so, please update your character sheets to reflect the equipment that Lt Col Nelson would like you to have. If anybody has anything else that they would like to search for, post it in the "inside" thread as an action and I'll look into it.
Nuked
GM, 70 posts
Tue 25 Nov 2003
at 11:01
  • msg #38

Re: equipment

The stats for the AK-74 (note 74 not 47) are ROF: 5, Rld: n/a, Round: 5.45mmB, Dam: 3, Pen: 1-nil, Blk: 5, Mag: 30, SS: 3, Burst: 7, Rng: 50, IFR: n/a

Stats for rifle butt is Dam: 1d6+1/2STR, Rng: S.
Knife is Dam: 1d6, Rng: S, Hit Modifier: +2
Hit modifier adds or subtracts from your effective Melee Combat (Armed) skill.
Dave Guido
player, 40 posts
Staff Sergeant Guido
Danish Special Forces
Tue 25 Nov 2003
at 17:40
  • msg #39

Re: equipment

I may be thinking ahead, but what about rations, hoochies, cold weather gear,personal rifle kits, oil, maps and divine intervention...?
This message was last edited by the player at 17:44, Tue 25 Nov 2003.
Donnachaidh
player, 17 posts
Cináed Donnachaidh
Don (Juan)
Wed 26 Nov 2003
at 23:53
  • msg #40

Re: equipment

Ouch, I saw that I hadn't read the thread good enough, but I guess SOMEONE will give me some stuff later on. The GM may change it if he like to do it.
Dave Guido
player, 41 posts
Staff Sergeant Guido
Danish Special Forces
Thu 27 Nov 2003
at 19:52
  • msg #41

Re: equipment

Do we have a plan finalised yet?
"We will attack under the cover of daylight through the minfield" Rimmer-Red Dwarf
Donnachaidh
player, 18 posts
Cináed Donnachaidh
Don (Juan)
Thu 27 Nov 2003
at 21:09
  • msg #42

Re: equipment

Hey, Don can speak his way through enemy lines, so we don't need to attack at all. Then we just walk home.

"-Oh, we are now in the year 1492. Feel the wings of time of this magical year.
-But hey, where is earth?
-We are still 3 trillion lightyears from earth, but the time is 1492!"
(or something like that) - Kryten, Red Dwarf
Nuked
GM, 72 posts
Fri 28 Nov 2003
at 09:00
  • msg #43

Re: equipment

And what's the SOP if you step on a mine? (Blackadder goes Fourth)
Dave Guido
player, 42 posts
Staff Sergeant Guido
Danish Special Forces
Fri 28 Nov 2003
at 18:01
  • msg #44

Re: equipment

Jump 50' in the air and spread yourself over a wide area
Nuked
GM, 74 posts
Sat 29 Nov 2003
at 12:37
  • msg #45

Map

New map posted showing the rough postions of what you can see from near the east doorway.
Tanya Redgrave
player, 4 posts
Mon 1 Dec 2003
at 05:15
  • msg #46

Re: Map

Sorry for the lack of posting. My real life internet access can be fairly sketchy and/or unpredictable at times. I assume we can't sit in here forever and hope that they never come to check on the dead guards. Is there anything we could use for demolitions/distractions? Blasting our way out dosen't seem to be the most practical option in the world. I can ride a horse, but unfortunately I don't speak any Polish, which may make it difficult to get to the horses, and I'm not quite sure what we would do once we got there. I think the possibility of pretending we are off for some fun may get us somewhere else. That building directly opposite us for example? If the scottish politician dresses in the polish uniform with a few other lads and "escorts" the two female prisoners to the other building we may be in a better position.
Alfred Nelson
player, 27 posts
Lt Colonel 22nd SAS
Regiment 285968786
Mon 1 Dec 2003
at 05:22
  • msg #47

Re: Map

Tanya, that was one of the ideas we have been bandying around, but we didn't know how the female cast members would take it so we put it on the backburner, but if you are willing them maybe we can do something like that.
Alfred Nelson
player, 30 posts
Lt Colonel 22nd SAS
Regiment 285968786
Wed 10 Dec 2003
at 12:46
  • msg #48

Fire

Don, you probably need to go first, shouting "fire, fire" in Polish so we can copy.
This message was last edited by the GM at 12:58, Wed 10 Dec 2003.
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