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Inside.

Posted by NukedFor group archive 1
Nuked
GM, 50 posts
Fri 21 Nov 2003
at 03:25
  • msg #1

Inside

This is the west door, still closed and ignored.
This message was last updated by the GM at 03:26, Fri 21 Nov 2003.
Donnachaidh
player, 12 posts
CinĂ¡ed Donnachaidh
Don (Juan)
Fri 21 Nov 2003
at 08:14
  • msg #2

Re: Inside

Don approaches the beauty from the other cell, showing of the keys.

"So, lassie, while the boys looks out in the frontyard, maybe we could look into the interior of the house?

Might even find a nice window upstairs, so you and I can sit there with a little wine and look over the beautiful Polish panorama"


Don smiles widely, so she doesn't know what of the story is true and what's not. However Don walks over to the door and chooses a key to open it with. While passing Lt Clnl Nelson he asks a little question.

" 'ey, Mr Nelson. I'm opening up the other door. Since you are the only one here, apart from me, that want to decide things, being of rank and all; Do you think we should have a couple of laddies to go with us? Would be awfully stupid to be taken from behind by some rabid Polacks."
Alfred Nelson
player, 16 posts
Lt Colonel 22nd SAS
Regiment 285968786
Fri 21 Nov 2003
at 12:27
  • msg #3

Re: Inside

Alfred goes talk to Don "Just wait, I will get one of the others to complete that task. We don't want to go alerting anyone that may be behind that door." Alfred goes over to whispers to those present at the east door. "WO Mal, I need your skills on the other door, Staff Sergeant keep a look out until I tell you otherwise"
This message was last edited by the player at 12:28, Fri 21 Nov 2003.
Mal
player, 2 posts
Fri 21 Nov 2003
at 12:32
  • msg #4

Re: Inside

Hearing his commander giving him an order, Mal sneaks away from the East door grapping the keys from Donnachaidh on his way past. He quietly walks up to the west door & listens at the door. Only when he can't hear another sound does he slowly turn the key in the lock (OOC assumimg it is locked). After unlocking the door he slowly opens the door just a crack & peers out to see what is on the other side

Stealth Roll 3
This message was last edited by the player at 12:33, Fri 21 Nov 2003.
Nuked
GM, 51 posts
Fri 21 Nov 2003
at 12:34
  • msg #5

Re: Inside

The door opens to expose an area that could have once been a backstage dressing room. It is approximately 3m x 4m with the door in the corner of the 4m wall. To the right (north) is a door that you can assume leads to a stage and halfway along the same wall you entered from (east) is another closed door. The room is presently used for storage of chairs and tables that were used in the main hall. There is nobody here.
Mal
player, 3 posts
Fri 21 Nov 2003
at 12:46
  • msg #6

Re: Inside

Seeing that one one is present Mal sneaks up to the east door Mal any again listens at the door before opening it. Once it is opened he agains peers out the door to see if he can see anything out there
Nuked
GM, 52 posts
Fri 21 Nov 2003
at 12:49
  • msg #7

Re: Inside

This room is the original store room, now crammed with old props and other associated rubbish. There is nothing of any real use here, nor any people.
Mal
player, 4 posts
Fri 21 Nov 2003
at 12:54
  • msg #8

Re: Inside

Going back to the north door Mal continues to be stealthy (4) the agains listens at the door to ensure no one is present on the other side. He waits until he is sure no one is present before cracking the door slightly & peer out.
Nuked
GM, 53 posts
Fri 21 Nov 2003
at 12:58
  • msg #9

Re: Inside

As soon as he cracks the door open, he hears snoring. Not one or two, but several - too many to count by sound alone. He sees a dusty thick black curtain hanging from the ceiling right to the floor.
Mal
player, 5 posts
Fri 21 Nov 2003
at 13:23
  • msg #10

Re: Inside

Hearing that people are asleep behind the curtain Mal returns to the cell to report to his commander.
This message was last edited by the GM at 13:24, Fri 21 Nov 2003.
Alfred Nelson
player, 17 posts
Lt Colonel 22nd SAS
Regiment 285968786
Fri 21 Nov 2003
at 13:30
  • msg #11

Re: Inside

Hearing the report from WO Mal, Alfred turns to the others present"Don I need you to watch the east door for anyone approaching, I need the services of you, you & you two(pointing at Staff Sergeant Dave, WOs Mal & Andy, & Lt Cam & Platoon Sergeant Tanya). Ok we have people asleep in another area, we don't know how many but we need to reamin quiet, so Lt Cam wait at the east door, give us the count of 20before following. WO Mal, take this knife, anyone awake that is not friendly use it, you lead also." with that said Alfred moves out following Mal.
This message was last edited by the player at 13:37, Fri 21 Nov 2003.
Dave Guido
player, 29 posts
Staff Sergeant Guido
Danish Special Forces
Fri 21 Nov 2003
at 13:45
  • msg #12

Re: Inside

I will observe what is happening behind the curtain first throught the observation hole located in most theaters to one side of the stage
Mal
player, 6 posts
Fri 21 Nov 2003
at 13:45
  • msg #13

Re: Inside

Having recieved his orders Mal once again makes his way stealthly to the staging area. He waits patiently till dave has a look around for an observation hole & tell the group what is waiting for them behind the curtain.
WO2 Andy
NPC, 1 post
Fri 21 Nov 2003
at 13:45
  • msg #14

Re: Inside

"Not a problem, Sir. I want out of here worse that you do."
Dave Guido
player, 30 posts
Staff Sergeant Guido
Danish Special Forces
Fri 21 Nov 2003
at 14:14
  • msg #15

Re: Inside

Guido see nothing, absolutely nothing na na zip zelch zero, (10)
Mal
player, 7 posts
Fri 21 Nov 2003
at 14:16
  • msg #16

Re: Inside

Mal peers out the opening that Dave was just at but doesn't see anything either
Nuked
GM, 55 posts
Fri 21 Nov 2003
at 14:24
  • msg #17

Re: Inside

First Dave, then Mal peer through the stage spyhole into the main hall. In the spacious area they see that there are canvass stretchers spread around the area with approximately half a dozen sleeping Polish soldiers. The right (east) wall has three doors in it, probably leading into other rooms. The left (west) wall has windows set high up in it and the far end of the hall has double doors that can be assumed to lead outside.
Dave Guido
player, 32 posts
Staff Sergeant Guido
Danish Special Forces
Sat 22 Nov 2003
at 12:00
  • msg #18

Re: Inside

Dave exits oround the curtain and looks for anybody awake
Alfred Nelson
player, 18 posts
Lt Colonel 22nd SAS
Regiment 285968786
Sat 22 Nov 2003
at 12:01
  • msg #19

Re: Inside

Looking around the storage area the party finds pieces of wood that they can use as clubs
This message was last edited by the GM at 12:02, Sat 22 Nov 2003.
Nuked
GM, 57 posts
Sat 22 Nov 2003
at 12:04
  • msg #20

Re: Inside

The staff Sergeant draws the curtain aside and spots his targets. There are roughly 1/2 a dozen men sleeping in the hall.
Richard Smythe
player, 2 posts
Sat 22 Nov 2003
at 12:05
  • msg #21

Re: Inside

   Since I'm slowest I'll just follow the lead with my trusty peice of wood belting anyone who wakes after the others have passed.
WO2 Andy
NPC, 2 posts
Sat 22 Nov 2003
at 12:09
  • msg #22

Re: Inside

WO2 Andy steps quietly up behind Guido, the AK that Guido just handed him held comfortably in his hands. Unfortunately, He doesn't see the first step and trips over it landing with a clatter and thump at the bottom of the stage.
(Critical failure on stealth roll - 10 then 10 again)
This message was last edited by the player at 12:10, Sat 22 Nov 2003.
Mal
player, 8 posts
Sat 22 Nov 2003
at 12:15
  • msg #23

Re: Inside

seeing WO Andy fall from the stage, Mal makes sure that he lands on his feet as he leaves the stage, looking around for anyone awake, (if anyone awoke he threws the knife at them), if no one wakes from the fall from WO Andy, Mal slits the throat of the nearest sleeping soldier
Nuked
GM, 58 posts
Sat 22 Nov 2003
at 12:20
  • msg #24

Re: Inside

The noise of Andy's fall causes the sleeping soldiers to stir and slowly awaken. You should still have time to act before they become an immediate threat but they could still scream for help.
This message was last edited by the GM at 12:24, Sat 22 Nov 2003.
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