jinnysong2:
I think almost anything is better than an NPC on the guns. I think it'd be best if they (NPCs) were utilized a least amount possible... even a one as a medic is alot (although I know we do need one). Just saying you know?
I also think it'd be a good idea for us all to post our gear (minus the obvious stuff like helmets and rucksacks or whatever). It might make it easier to see what unit stores we need to try to purchase/acquire before starting off.
Jinny,
I would generally agree. However, I'm keeping the PC count low on purpose so I accept that you will need NPCs to round out your skill sets. This being a planned mission and not an
ad hoc group of survivors some effort will be made to attach personnel that are actually useful. Not saddle you with deadweight. (That is, NPCs will generally be of around Veteran calibre and even higher in their specialty.)
That being said, a position like gunner can be a pretty
fun at times, and so if PCs want to fill that slot then that's fine by me.
Also, you can post gear and stats. You will know what each other is carrying (unless it's secret). You've also been lounging around for months during the winter, as the Soviets up in Campbell River aren't really active. So you have an idea of each other's abilities.
However, this is the first that your characters have really worked together at a team. The Airborne PCs have been run off their feet training and leading different units of the VIDF (local Militia belonging to the Canadian Scottish Regiment, kilts and all) while the Mountie has had her duties to attend to, her hands full dealing with a burgeoning refugee population fled from the mainland. However, you're all definitely acquainted, having crossed paths (and the Airborne party together, etc.)
A note on supplies: you can expect to have resupply runs for food, fuel, spare parts and ammo every 1-2 weeks, weather permitting. The VIDF in Duncan on the Island does have a small fleet of fishing boats like small river tugs, tenders, barges, etc. at Ladysmith.
Lastly, Rae's just about done his character, think of a 2-term enlisted.
I've encouraged players to think of ancilliary details like middle names, religion (lapsed, practicing or none), family, place of origin. So I'd appreciate some thinking on that.
CIA factbook: Roman Catholic 42.6%, Protestant 23.3% (including United Church 9.5%, Anglican 6.8%, Baptist 2.4%, Lutheran 2%), other Christian 4.4%, Muslim 1.9%, other and unspecified 11.8%, none 16% (2001 census)
Note: most Chinese from HK tend mostly be RC or Anglican. The United Church is an amalgamation of the Methodist, Presbyterian churches, plus a few others, and are extremely laid-back. US-style Evangelicalism and fundamentalism is not unheard of, but geographically limited and somewhat marginalised.
Tony