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Player/GM Die Rolls.

Posted by helbent4For group 0
Thomas Matthew Andrews
player, 233 posts
Fleet Protection Group RM
Fri 21 Oct 2016
at 19:48
  • msg #174

Re: Player/GM Die Rolls

In reply to helbent4 (msg # 173):

Thomas Matthew Andrews rolled 17 using 2d20, keeping the lowest dice only with rolls of 17,18.  AWA check.
Christopher Little Hawk MacDonald
player, 469 posts
1/RMR - DRI
Rifleman
Wed 2 Nov 2016
at 11:22
  • msg #175

Re: Player/GM Die Rolls

Grrr. The die roller hates me.


11:20, Today: Christopher Little Hawk MacDonald rolled 5 using 2d20, keeping the lowest dice only with rolls of 5,5.  Forcing that padlock..
helbent4
GM, 2713 posts
aka Tony
Sun 6 Nov 2016
at 10:03
  • msg #176

Re: Player/GM Die Rolls

In reply to Christopher Little Hawk MacDonald (msg # 175):

I was waiting for Kel to roll but just did it myself to keep things rolling along, so to speak!


02:01, Today: helbent4, on behalf of Kelsey Sarah Champlain, rolled 7 using 2d20, keeping the lowest dice only with rolls of 19,7.  Helping with gate.


Tony
Stanley Alistair Abbot
player, 174 posts
1/RMRR
Infanteer
Sun 6 Nov 2016
at 14:10
  • msg #177

Re: Player/GM Die Rolls

Do we have any bolt cutters?
Kelsey Sarah Champlain
player, 1648 posts
3/CSR - DRI
CF Sergeant
Sun 6 Nov 2016
at 15:03
  • msg #178

Re: Player/GM Die Rolls

In reply to helbent4 (msg # 176):

Sorry didn't know I was supposed to roll!
helbent4
GM, 2715 posts
aka Tony
Mon 7 Nov 2016
at 03:08
  • msg #179

Re: Player/GM Die Rolls

In reply to Kelsey Sarah Champlain (msg # 178):

No problem!

Tony
helbent4
GM, 2732 posts
aka Tony
Wed 30 Nov 2016
at 20:06
  • msg #180

Re: Player/GM Die Rolls

Taras and Mac can make AWA checks for checking out the scenery.

Trees block your immediate view of the neighborhood but might reveal details in the distance.

Tony
Christopher Little Hawk MacDonald
player, 474 posts
1/RMR - DRI
Rifleman
Thu 1 Dec 2016
at 09:06
  • msg #181

Re: Player/GM Die Rolls

My pleasure, here you go:

09:05, Today: Christopher Little Hawk MacDonald rolled 18 using 2d20, keeping the lowest dice only with rolls of 18,18.  AWA check requested.
Christopher Little Hawk MacDonald
player, 484 posts
1/RMR - DRI
Rifleman
Sun 22 Jan 2017
at 14:48
  • msg #182

Re: Player/GM Die Rolls

Wondering where the nuclear device was aimed at...

14:48, Today: Christopher Little Hawk MacDonald rolled 9 using 2d20, keeping the lowest dice only with rolls of 9,10.  Fieldcraft is 3, AWA 10..
Kelsey Sarah Champlain
player, 1673 posts
3/CSR - DRI
CF Sergeant
Sun 22 Jan 2017
at 16:29
  • msg #183

Re: Player/GM Die Rolls


10:27, Today: Kelsey Sarah Champlain rolled 4 using 3d20, keeping the lowest dice only, unique dice with rolls of 6,4,19.  Fieldcraft AWA.

Fieldcraft 8, AWA 10
Kelsey Sarah Champlain
player, 1701 posts
3/CSR - DRI
CF Sergeant
Fri 3 May 2019
at 16:40
  • msg #184

Re: Player/GM Die Rolls

11:39, Today: Kelsey Sarah Champlain rolled 3 using 1d10 with rolls of 3.  Twilight Warfare, rads multiplier 2.

11:39, Today: Kelsey Sarah Champlain rolled 4 using 1d20 with rolls of 4.  Twilight Warfare, rads multiplier 1.

Adding 12 rads to sheet.

I made a mistake in the roller.. calling it "Twilight Warfare", I was actually rolling for "Irregular Warfare"
This message was last edited by the player at 16:42, Fri 03 May 2019.
Stanley Alistair Abbot
player, 186 posts
1/RMRR
Infanteer
Sat 4 May 2019
at 00:03
  • msg #185

Re: Player/GM Die Rolls

Rolled 9 on a d10 for rads.  9 x 9.5/2 = 43 rads for me.  Yeah!
This message was last edited by the player at 00:08, Sat 04 May 2019.
Eric C. Wright
player, 258 posts
RCMP Aux Contractor - DRI
Texan, Former LEO
Thu 17 Sep 2020
at 18:49
  • msg #186

Re: Player/GM Die Rolls

Rolled 4, 8 & 11 on verbal intimidation (commands & identification as RCMP).  Eric’s resolve is an 8, so his MOS is a 6.
This message was last edited by the player at 18:51, Thu 17 Sept 2020.
Shane West
player, 5 posts
Civilian Survivalist
Ex-Cable Installer
Fri 25 Sep 2020
at 00:19
  • msg #187

Re: Player/GM Die Rolls

Now going to roll his RADs...

15:25, Today: Shane West rolled 1 using 10d10, keeping the lowest dice only with rolls of 4,1,2,8,9,4,3,3,10,5.  RADs [CUF+OODA)/2. – [roll=1600975530.44343.349543]
TOTAL: [49] 24.5 + 12'base' = 36 RADS

And CUF ck for Equipment dice...
20:24, Today: Shane West rolled 6 using 2d20, keeping the lowest dice only with rolls of 6,8.  CUF 5 ck for Equipment Dice. – [roll=1600993448.29374.349543] - Nope {I suck}

And Finally PER ck TN# +3 for Equipment Dice...
20:26, Today: Shane West rolled 13 using 2d20, keeping the lowest dice only with rolls of 13,18.  PER 7 ck, TN# +3 for Equipment Dice. – [roll=1600993580.06681.349543] - Yup SOL [ 'STMAPED' Food Character ]
This message was last edited by the player at 00:27, Fri 25 Sept 2020.
Shane West
player, 7 posts
Civilian Survivalist
Ex-Cable Installer
Fri 25 Sep 2020
at 16:59
  • msg #188

Re: Player/GM Die Rolls

Ok... equipment rolls -

1D Food:  12:17, Today: Shane West rolled 5 using 1d6 with rolls of 5.  Equipment Dice - Food. – [roll=1601050623.12328.349543]
Table: 12:17, Today: Shane West rolled 97 using 1d100 with rolls of 97.  Food Table. – [roll=1601050673.61412.349543]

5x Cans of Tea [50 servings ea] ~ {Really?!? Fuck. Me.}

1D Ammunition {Civilian}: 12:21, Today: Shane West rolled 5 using 1d6 with rolls of 5.  Equipment Dice - Ammo {civi}. – [roll=1601050911.46871.349543]
1# Table: 12:24, Today: Shane West rolled 7 using 1d100 with rolls of 7.  Ammo {civi} Table. – [roll=1601051088.31403.349543]
2# Table: 12:25, Today: Shane West rolled 89 using 1d100 with rolls of 89.  Ammo {civi} Table. – [roll=1601051128.87174.349543]
3# Table: 12:26, Today: Shane West rolled 4 using 1d100 with rolls of 4.  Ammo {civi} Table. – [roll=1601051164.86663.349543]
4# Table: 12:26, Today: Shane West rolled 50 using 1d100 with rolls of 50.  Ammo {civi} Table. – [roll=1601051192.50705.349543]
5# Table: 12:27, Today: Shane West rolled 30 using 1d100 with rolls of 30.  Ammo {civi} Table. – [roll=1601051225.31619.349543]

100x .25 ACP - Handgun
100x .410    - Shotgun
100x .22 LR  - Handgun
100x 5.56x45mm - Rifle
100x 9mm 9mm Parabellum - Handgun

1D Ammunition {Military}: 12:32, Today: Shane West rolled 5 using 1d6 with rolls of 5.  Equipment Dice - Ammo {mil}. – 5
Calibur : 12:34, Today: Shane West rolled 68 using 1d100 with rolls of 68.  Ammo {mil} Table. – 68

2# Table: 12:34, Today: Shane West rolled 37 using 1d100 with rolls of 37.  Ammo {mil} Table. – 37
3# Table: 12:35, Today: Shane West rolled 95 using 1d100 with rolls of 95.  Ammo {mil} Table. – 95
4# Table: 12:35, Today: Shane West rolled 58 using 1d100 with rolls of 58.  Ammo {mil} Table. – 58
5# Table: 12:36, Today: Shane West rolled 78 using 1d100 with rolls of 78.  Ammo {mil} Table. – 78
(Errr..opps.. only one roll. My bad!}

500x 7.62x51mm (belted)
12:40, Today: Shane West rolled 3 using 1d6 with rolls of 3.  Belted? – 3 - Yes

2D Vehicle {Civilian}: 12:42, Today: Shane West rolled 7 using 2d6 with rolls of 6,1. – 7
Wear Value: 12:43, Today: Shane West rolled 3 using 1d3 with rolls of 3. – 3

Light SUV, hybrid {Wear Value: 3}

3D Fuel:  12:47, Today: Shane West rolled 9 using 3d6 with rolls of 4,2,3.  Equipment Dice - Fuel 'Container'. – 9
Fuel Type: 12:47, Today: Shane West rolled 76 using 1d100 with rolls of 76.  Fuel Type. – 76

3x 200 L fuel drum - Biodiesel

2D Tools & Fixed Base Equipment: 12:51, Today: Shane West rolled 6 using 2d6 with rolls of 4,2.  Equipment Dice - Tools & Fixed Base Equip. – 6
Number of Phones:  12:53, Today: Shane West rolled 6 using 1d6 with rolls of 6.  Number of Phones? – 6
12:55, Today: Shane West rolled 4 using 1d6 with rolls of 4.  Competant-level Textbooks. – 4

field telephone switchboard, 300m spool of wire, and 7x phones; large military tent; 4x Competent-level textbooks


SUMMARY:
5x Cans of Tea [50 servings ea]

100x .25 ACP - Handgun
100x .410    - Shotgun
100x .22 LR  - Handgun
100x 5.56x45mm - Rifle
100x 9mm 9mm Parabellum - Handgun

500x 7.62x51mm (belted)

Light SUV, hybrid {Wear Value: 3}

3x 200 L fuel drum - Biodiesel

field telephone switchboard, 300m spool of wire, and 7x phones; large military tent; 4x Competent-level textbooks

Starting gold/trade allowance:
13:55, Today: Shane West rolled 10 using 2d20+3, keeping the lowest dice only with rolls of 11,7.  Starting Gold Trade/Allowance ck [PER ck, TN+3 {7+3: 10}]. – 10 - MoS 3

175grams-Gold

Characters also receive 10x "Learning Experiences". These are skill improvements. If you roll above your character age on percentile your skill goes up by 1. (If you fail, you fail.) You can make up to three rolls on any one skill, ten attempts total.

10 rolls - over age 29
14:02, Today: Shane West rolled 65 using 1d100 with rolls of 65. – 65 - success
14:02, Today: Shane West rolled 8 using 1d100 with rolls of 8. – 8 - fail
14:02, Today: Shane West rolled 60 using 1d100 with rolls of 60. – 60 - success
14:02, Today: Shane West rolled 28 using 1d100 with rolls of 28. – 28 - fail
14:02, Today: Shane West rolled 23 using 1d100 with rolls of 23. – 23 - fail
14:02, Today: Shane West rolled 16 using 1d100 with rolls of 16. – 16 - fail
14:02, Today: Shane West rolled 92 using 1d100 with rolls of 92. – 92 - success
14:02, Today: Shane West rolled 30 using 1d100 with rolls of 30. – 30 - success
14:02, Today: Shane West rolled 71 using 1d100 with rolls of 71. – 71 - success
14:02, Today: Shane West rolled 44 using 1d100 with rolls of 44. – 44 - success

+6 skill levels:
+3 Aviation
+2 Archery
+1 Driving
This message was last edited by the player at 18:09, Fri 25 Sept 2020.
Thomas Matthew Andrews
player, 283 posts
Fleet Protection Group RM
Fri 25 Sep 2020
at 22:33
  • msg #189

Re: Player/GM Die Rolls


We also rolled tea so I think the British character is in.


-
Shane West
player, 14 posts
Civilian Survivalist
Ex-Cable Installer
Sun 27 Sep 2020
at 03:24
  • msg #190

Re: Player/GM Die Rolls

Contact Quality -
23:15, Today: Shane West rolled 13 using 1d20 with rolls of 13.  Contact Quality 1#. – 13
Experienced
23:19, Today: Shane West rolled 2 using 1d20 with rolls of 2. Contact Quality 2# – 2
Green
23:20, Today: Shane West rolled 11 using 1d20 with rolls of 11.  Contact Quality 3#. – 11
Regular
23:21, Today: Shane West rolled 8 using 1d20 with rolls of 8.  Contact Quality 4#. – 8
Regular
23:21, Today: Shane West rolled 2 using 1d20 with rolls of 2.  Contact Quality 5#. – 2
Green
23:22, Today: Shane West rolled 11 using 1d20 with rolls of 11.  Contact Quality 6#. – 11
Regular
23:23, Today: Shane West rolled 12 using 1d20 with rolls of 12.  Contact Quality 7#. – 12
Experienced
23:23, Today: Shane West rolled 20 using 1d20 with rolls of 20.  Contact Quality 8#. – 20
Elite
23:24, Today: Shane West rolled 7 using 1d20 with rolls of 7.  Contact Quality 9#. – 7
Regular
Thomas Matthew Andrews
player, 295 posts
Fleet Protection Group RM
Sun 6 Dec 2020
at 01:30
  • msg #191

Re: Player/GM Die Rolls


Thomas Matthew Andrews rolled 6 using 2d20, keeping the lowest dice only with rolls of 12,6.  Coordination.


-
Christopher Little Hawk MacDonald
player, 586 posts
1/RMR - DRI
Rifleman
Thu 17 Dec 2020
at 08:38
  • msg #192

Re: Player/GM Die Rolls

08:37, Today: Christopher Little Hawk MacDonald rolled 3 using 2d20, keeping the lowest dice only with rolls of 3,19.  Streetcraft, TN=10.
Thomas Matthew Andrews
player, 296 posts
Fleet Protection Group RM
Thu 17 Dec 2020
at 09:55
  • msg #193

Re: Player/GM Die Rolls

Thomas Matthew Andrews rolled 9 using 3d20, keeping the lowest dice only with rolls of 12,9,16. TN = 11.
Eric C. Wright
player, 324 posts
RCMP Aux Contractor - DRI
Texan, Former LEO
Thu 17 Dec 2020
at 23:33
  • msg #194

Re: Player/GM Die Rolls

Eric C. Wright rolled 2 using 3d20, keeping the lowest dice only with rolls of 11,2,9.  Fieldcraft roll.

My TN was 9, so the lowest dice (2) gives me 7, +2 for the 9 which is an exceptional success.

MoS 9.
Eric C. Wright
player, 326 posts
RCMP Aux Contractor - DRI
Texan, Former LEO
Fri 18 Dec 2020
at 01:55
  • msg #195

Re: Player/GM Die Rolls

Eric C. Wright rolled 10 using 2d20, keeping the lowest dice only with rolls of 17,10.  MUS Roll.

vs. MUS of 8.
Stanley Alistair Abbot
player, 263 posts
1/RMRR
Infanteer
Fri 18 Dec 2020
at 16:34
  • msg #196

Re: Player/GM Die Rolls

MUS check

09:30, Today: Stanley Alistair Abbot rolled 2 using 2d20, keeping the lowest dice only ((18,2)).

Fieldcraft check.

09:33, Today: Stanley Alistair Abbot rolled 15 using 3d20, keeping the lowest dice only with rolls of 15,15,15.  Fieldcraft check .

3 15s in a row? How does that happen?
Christopher Little Hawk MacDonald
player, 621 posts
1/RMR - DRI
Rifleman
Fri 27 Aug 2021
at 09:31
  • msg #197

Re: Player/GM Die Rolls

Fieldcraft check, TN 7
Result = 3!
helbent4
GM, 3334 posts
aka Tony
Sat 15 Oct 2022
at 04:28
  • msg #198

Re: Player/GM Die Rolls

There are 3 patients.

With regards to 1st aid, you get one kick at the can per patient. (You can treat 1 patient per turn.) If you fail or want to get more successes, you can push your character and take
a reroll on any dice that were neither a success nor a 1.

Andrews attempts to aid a patient. His Empathy is C (d8) and Medical Aid is D (d6). He therefore rolls 1d6 and 1d8. Every 6+ is a success.

20:01, Today: helbent4, on behalf of Thomas Matthew Andrews, rolled 3 using 1d6 with rolls of 3.

20:01, Today: helbent4, on behalf of Thomas Matthew Andrews, rolled 3 using 1d8 with rolls of 3.

No successes, but no 1s (critical failures) rolled either. If Andrews wants to push himself with a redoubled effort he can therefore reroll both dice. But with the risk of taking damage or strain for each 1 rolled on the reroll. Will Andrews push himself and make an extra effort?

Tony
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