RTJ and Character Generation
Starting Gear:
New PCs will use the standard T2013 method for starting gear. That is you receive up to your Emergency load (21 + MUSx2 + FIT + RES) in any gear at no cost.
In addition I am allowing you to take your starting gold/trade allowance (Personality TN +3 check; if you succeed, your character begins play with 100 + (25 x margin of success) grams of gold.) in starting equipment as well. This allows you to "buy" cheap items like clothing and packs, freeing up that weight.
After, you roll your equipment dice.