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, welcome to Pax Bellum: ( closed, Story complete)

04:13, 2nd May 2024 (GMT+0)

Crow OOC:

Posted by PrometheusFor group 0
Prometheus
GM, 560 posts
Fri 1 Oct 2010
at 23:42
  • msg #990

Re: next round

unfortunately no, no pump in that area...and your certain they could seal their helmets in about well two seconds... they still have them on just opened the visors so they can hear.
Tiny
NPC, 63 posts
Deputy
Fri 1 Oct 2010
at 23:56
  • msg #991

Re: next round

I got the missle rack and some how I'll have to take the combat shotgun with me as well...
T'risa K'mahda
player, 445 posts
Sat 2 Oct 2010
at 00:08
  • msg #992

Re: next round

well.....you have 2 arms
Tiny
NPC, 64 posts
Deputy
Sat 2 Oct 2010
at 00:11
  • msg #993

Re: next round

I have a shield in my left arm
Prometheus
GM, 561 posts
Sat 2 Oct 2010
at 00:19
  • msg #994

Re: next round

You have

2 shoulder slots.
and 1 back slot.....

Leg, belt and some back slots and helmet slots taken up by gear already
T'risa K'mahda
player, 446 posts
Sat 2 Oct 2010
at 00:23
  • msg #995

Re: next round

oooo back for missiles or more ammo
shoulders for ROCKETS
Prometheus
GM, 562 posts
Sat 2 Oct 2010
at 00:27
  • msg #996

Re: next round

great now she's possessed by the spirit of Conrad.....
Tiny
NPC, 65 posts
Deputy
Sat 2 Oct 2010
at 00:34
  • msg #997

Re: next round

my shoulder has the T-95 Cavalcade Chaingun mounted.  my back is storage for ammo for the chaingun.
T'risa K'mahda
player, 447 posts
Sat 2 Oct 2010
at 00:36
  • msg #998

Re: next round

Carry the gun on your arm.
Conrad
player, 298 posts
Mechanic
Builder
Sat 2 Oct 2010
at 00:36
  • msg #999

Re: next round

I have a shoulder spot open... and my back.  Looks like Conrad is going to load some rockets on his shoulder.  muaaahahahaha!
Conrad
player, 299 posts
Mechanic
Builder
Sat 2 Oct 2010
at 02:29
  • msg #1000

Re: next round

Did Aziza get kidnapped by the Q'sa?
Prometheus
GM, 564 posts
Sun 3 Oct 2010
at 08:53
  • msg #1001

Re: next round

Born free, as free as the wind blows
As free as the grass grows
Born free to follow your heart

Live free, and beauty surrounds you
The world still astounds you
Each time you look at a star

*Stay free, where no walls divide you
You're free as a roaring tide
So there's no need to hide

Born free, and life is worth living
But only worth living
Cause you're born free


We see the majestic Hummer roaming the wastes it's windows down, it's antenna whipping in the breeze.. free to rum with the wind.....
Conrad
player, 302 posts
Mechanic
Builder
Tue 5 Oct 2010
at 04:03
  • msg #1002

Re: next round

Sorry I havent been posting as much.  Been playing mechanic on my car and just took over a bleach d20 game from a friend.  Its hard trying to get a game started again.
Prometheus
GM, 567 posts
Tue 5 Oct 2010
at 04:06
  • msg #1003

Re: next round

been there done that...right here as a matter of fact.....

If no one has anything else to add in the briefing I'll get you moving onto the operation
Tiny
NPC, 68 posts
Deputy
Tue 5 Oct 2010
at 04:12
  • msg #1004

Re: next round

I'm chasing down a hummer... be back later
Trey Uv'secks
player, 13 posts
Space Monkey
Clone Bredren
Fri 8 Oct 2010
at 05:49
  • msg #1005

Re: next round

Hmm. I was re-reading the game threads, and realized something.

..Should I be letting the GM do the rolls for me, instead of doing them myself?
Tiny
NPC, 69 posts
Deputy
Fri 8 Oct 2010
at 06:34
  • msg #1006

Re: next round

Nope, you can be a big boy and roll for yourself.  If the GM rolled for you, the GM would nerf your results.
Trey Uv'secks
player, 14 posts
Space Monkey
Clone Bredren
Fri 8 Oct 2010
at 07:22
  • msg #1007

Re: next round

Also, just finished reading through all the threads. Jimminy christmas. :D

Hey, is Star Yacht Down a dead thread? No updated since Sept. 10.
Prometheus
GM, 570 posts
Fri 8 Oct 2010
at 13:17
  • msg #1008

Re: next round

D'jaah has been out for a bit, so the thread is on a break. Se;ll be back soon to continue her adventures.

You can make your own rolls... I do make rolls for people if I need to keep the results a bit of a mystery or want to speed things up a bit... and if a player want me to handle them for them.
Conrad
player, 304 posts
Mechanic
Builder
Fri 8 Oct 2010
at 16:05
  • msg #1009

Re: next round

By the way, I'm ready to roll at any point.
T'risa K'mahda
player, 451 posts
Fri 8 Oct 2010
at 16:15
  • msg #1010

Re: next round

I think we are prepared as prepared can be.

Which is to say, we are toast
despite my nat 20 on Knowledge Tactics lol
Leoulin
player, 204 posts
Fri 8 Oct 2010
at 17:12
  • msg #1011

Re: next round

Leo IS his weapon... more or less... so with his dietary quota met... he knows that he's in about as good condition as can be...  He just needs to be directed to the enemy armored personel carrier that the team wants him to dismantle... or general public he should distract...
Trey Uv'secks
player, 16 posts
Space Monkey
Clone Bredren
Fri 8 Oct 2010
at 17:48
  • msg #1012

Re: next round

T'risa has a sudden tactical breakthrough:

"If we glass the planet from orbit, there'll be no enemies!"

"There'll be no survivors either?"

"Exactly! No one to complain! It's PERFECT."


Nat 20.
T'risa K'mahda
player, 452 posts
Fri 8 Oct 2010
at 18:14
  • msg #1013

Re: next round

Given that SHE has already survived an intergalactic war and the planet may have already been nuked pretty heavily......I wouldn't put any bets on there being no survivors.
Conrad
player, 305 posts
Mechanic
Builder
Fri 8 Oct 2010
at 20:43
  • msg #1014

Re: next round

Did i hear someone say they need a genius to build a nuke to take out this god forsaken planet?
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