Pathfinder or 3.5
As it is unlikely that I will be getting too many games that I can play a necromancer, the other idea that I have been looking to expand on is a mage of academia. Most of the time you have fancy blastomancers when it comes to mages. It seems that a real guild or academy mage is becoming a rare sight.
The goal would be to adventure but to really work with the character thematic. He would study things and write out the studies. The kind of mage responsible for the owlbear. Staves, runes, holding back until you have to bright flash the bad guy.
Leaning more to pathfinder as 3.5 punished crafters way too much.