V_V
 member, 603 posts
 You can call me V, just V
 Life; a journey made once
Mon 7 Aug 2017
at 13:02
Adult Fantasy Game
I've tried GMing adult games, and haven't quite got the hang of introducing the adult aspects. So I'd like to see how other GMs do it.

Almost everything about the following negotiable.

I'd like to explore a character's sexuality, dark secrets, and fears. A nearly no holds barred game of mortal desire and adventure.

I want to play a highly armored, mounted knight/samurai/paladin type character, with a propensity to barfighting when bored, and helping the needy when he fgiths.

He's a flawed hero, that wants to do the right thing but only occasionally does.

I'd like this game to be in one of the following systems (since I know them best).

D&D 3.5 or 4.0; Exalted 1e/2e/2.5; dX (This system is mostly preferred and it's legally free as a pdf!); or BESM 2e Revised.

I don't mind solo play as long as I have some clear plot hooks. I need some prodding quite often, though I can occasionally trailblaze my own path. If it's group I'd like it to be with PCs that have shared connection. I want to be a team, not antagonistic toward each other.

I would like the GM to have a strong female NPC that has vested interest in my character, as an initial contact. Maybe a liege, maybe a warrior princess, maybe a mentor, maybe just a wealthy individual who wants to have a loyal mercenary.

Hopefully this wasn't too much to read. Thanks for thinking of me!
GrizzlyBear91
 member, 456 posts
 New formula! Now
 with 50% less fat!
Mon 7 Aug 2017
at 15:55
Adult Fantasy Game
I think an adult 3.5 game would be very interesting to play. Count me in if it ends up being that system (I'm not familiar with the others).
V_V
 member, 609 posts
 You can call me V, just V
 Life; a journey made once
Wed 13 Sep 2017
at 11:50
Adult Fantasy Game
I want my character to feel special. I really could use some TLC from a GM. I'm getting a it rough with other games right now. I want to feel empowered and useful as a character.

So please, will someone pick up this thread and give Koridan or Kenji a chance?
witchdoctor
 member, 163 posts
Wed 13 Sep 2017
at 16:56
Adult Fantasy Game
Adult games, whether multi player or solo can be pretty intimate things and it takes a bit of commitment from the GM and player if they intend to interact in an intimate way.  Or at least, that's how I see it.

The adult parts of a game really require good chemistry between players and GM (if they get involved).  It's a lot easier to write a good hack & slash encounter than an intimate encounter.
V_V
 member, 610 posts
 You can call me V, just V
 Life; a journey made once
Wed 13 Sep 2017
at 17:04
Adult Fantasy Game
In reply to witchdoctor (msg # 4):

I do agree, but what's your point, exactly?
truemane
 member, 2102 posts
 Firing magic missles at
 the darkness!
Wed 13 Sep 2017
at 18:06
Adult Fantasy Game
In reply to witchdoctor (msg # 4):

Meh. Writing sex scenes is no more complex or difficult than combat scenes. And they can be abstracted or explicit in much the same way combat is. It's just that most people are more comfortable writing violence than they are sex. Whatever it is that says about the human condition.

And most of the discomfort, in my experience, comes from players who don't want to write smut with a same-sex GM. This is true of both genders, to some extent, but it's more prominent with men.

Same-sex pairings isn't an issue when it comes to violence.

And intimacy, in the emotional sense, is hard because writing fully-realized, unique people is hard. And it's equally hard no matter how adult the game is or isn't.

@V_V:

I'd be willing to discuss running this. I like my games toward that end of the spectrum and I think I'm in the mood for something small and intense. Couple of things:

1. What's a 'Koridan or Kenji'? Are those characters you've already written?
2. I won't accept 'when bored' as a motivation for anything. If I'm going to write a story about morals and choices and ethics and sexuality, then we'll need to workshop the character so their motives and goals are clear and tell the story we want to tell. I put a lot of emphasis on character generation. I can point you to some examples in my other games if you like.
3. If I run this, it'll be a limited/finite story. I'm not up for a full-fledged years-long campaign, but I'd be willing to start something with a clear start and clear end. Something like maybe the typical three arc pattern: you do the thing, then there's the fallout from the thing, then there's what's REALLY going on. This one is a dealbreaker for a lot of people, so I want to make sure we all know what we're getting into.
4. I probably won't do tactical maps for combat. They take me forever and I've had games fold because I couldn't keep them up.
5. I'm a male player, but expect a fully, completely, almost aggressively inclusive game world, where you might find any and all manner and spectra of gender, sexuality, relationships and configurations both physical and emotional. If the idea of non-hetero, non-cisgendered, non-binary, (non-humanoid even), relationships and sexuality makes you squeamish, then that's cool, but we won't be a good fit.
6. I don't ever abandon games when I have interested players, but I have a messy and chaotic RL and my posting rate is all over the place. Sometimes it's every day, sometimes I go dark for days or weeks. I know sometimes you're in the same boat, so we'll have to be careful that our shared inconsistency doesn't drive the game into the ground.

I'd be willing to discuss this as a two-player game. But no more than that I don't think. If we did have a second player, it might be nice if that player were a different gender from yourself. But it's not a dealbreaker.

Given all that, what do you think? No pressure. If it doesn't sound like your cup of tea, that's totally cool with me.
V_V
 member, 614 posts
 You can call me V, just V
 Life; a journey made once
Wed 13 Sep 2017
at 21:19
Adult Fantasy Game
It very much sounds like my type of game. Not perfect, but damn close it. I'll give you more details in an Rmail, if that's okay.

I tried to paint very broad strokes with the proposed game, as different systems lend better or worse to certain actions. Bar fighting in Exalted is a whole combat escalation. Some bars expect it, if you don't like it, stand up, shut up, or get out. Others have a policy on no weapons, theft. Still others will punish it like lethal attacks. I like the bar-fighting aspect in Exalted more than other genres, it seems to have a more satisfying dynamic.

Bar fighting is a vice like smoking. It's not a motivation though, it's a proclivity. Like smoker that gets nervous might smoke more or chew the fag. Being restless, looking for purpose, stimulus and interaction would be the most liable cause. It's also not his character, it's a vice.

Koridan or Kenji are indeed characters that fit my initial criteria. Depending on what you setup for the initial introduction it's likely I'll choose someone else, someone tailored to your genre of the system, game and world.

I'd like to start there and discuss more in Rmail, or if you're feeling confident enough, in a RTJ to a game board.