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22:41, 19th April 2024 (GMT+0)

5e Eldath campaign.

Posted by CountVonGhost
CountVonGhost
member, 2 posts
Sat 25 Nov 2017
at 00:10
  • msg #1

5e Eldath campaign

This may be a long shot, as pacifism probably isn't a popular choice, but I'd love to play in a 5e campaign where all of the party are Eldath worshippers. This means that killing living creatures is to be avoided where at all possible (non-lethal damage, negotiation, and the like).

This would obviously have to be a very story-driven game, as subduehoboing is a little nonsensical.

I don't mind playing with 1-3 others, or solo, but as long as I can get a DM, I'm happy.
rgrnwood
member, 64 posts
Mon 27 Nov 2017
at 23:35
  • msg #2

5e Eldath campaign

What about a compromise? What about a campaign where wholesale slaughter is usually discouraged for all players, regardless of deity?

I was thinking a rebooting a game and noticed that I tend towards enemies acting like real people in that they usually flee or surrender when they're losing the fight rather than battle tho the death. I also have some information that can only be obtained from captured hostiles, goblins and other traditional "monsters" are open to negotiation, and overarching villains that encourage players to make allies rather than enemies. I also like to make combats even matches so that there is significant risk in charging head on, so the use of tactics or stealth or non-combat approaches is more appealing.

I think out would be interesting to see a follower of Eldath and a follower of Tyr and a follower of Tempus or Bane all agree on a course of action or function as a party on an ongoing basis.
CountVonGhost
member, 3 posts
Tue 28 Nov 2017
at 04:01
  • msg #3

5e Eldath campaign

As long as everyone goes into it with the mindset of "There will be disagreements on how to approach things but we still need to work together", that definitely appeals to me, yes.
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