V_V:
Hey, curious interest, not yet fully developed...what pace and robustness of testing are you wanting?
Pace? can't promise more than about twice a week posting speed. and if I have to read more than about 25 posts in order to respond I'm out. Fewer if they're all longer posts.
quote:
- As in stress testing; i.e. noting weaknesses and strengths and then letting you be your own judge?
- Immersion testing i.e. "does this system feel intuitive? Can I represent conflict and uncertainty of success without too much hassle? Is there growth for character, represented by the rules in place?"
- or both?
I dunno. The "immersion testing" you mentioned looks a bit like stress testing as well. I don't know how to address anything else you said in that comment, but my games are usually to emulate some aspect of gaming in another medium I don't usually see in table top so I suppose:
Does this feel like (the other side of) a VN, does that feel like GTA or Saints Row, does the other feel like I'm trying to figure out how to evade or kill Jason, or similar slasher villains?
quote:
Also, what posting pace is preferrable? what is tolerable? What is unacceptable? What about breaks for GM recharge and RL crap?
I answered the pacing question upthread because you mentioned it before now... Other than what I said upthread is... Well, I've had some playtesting before where some aspect of play is simply not happening. Can't go too deeply into details but suffice to say that the specific features have been asked about both privately and in the OOC threads, and it seems like (I if not others are) talking to a wall.
quote:
Finally, how many players would be in it besides you? Or just you?
Depends. It's possible to play the visual novel one and the criminal sandbox one as single player on the assumption that the NPCs the GM makes are Kohai and Contacts respectively. For the horror one, it practically
needs a group.
quote:
The only deal breaker is posting rate, for you in fact, not for me. If you can handle sporadic updates with some flurries during the calendar year,
Depends. My health prevents me from
making promises about my activity, but not necessarily from facilitating it. Sometimes that's going to happen too.
quote:
it would be nice to try something new, that would be new for anyone, and the creator (you) can always clue me in on nuance.
I would prefer to ask about the nuance myself, and there will be times where I wrote a thing to work out a certain way but accept when you play it a different way just so see if it plays out better and whether that means I should change something. This came up with a previous playtest where I wanted to point out several times when players would ask questions and I had a "by the book answer" but also wanted to see what GMs had to say on it. I get kind of paranoid that bringing that out in the open in OOC may alienate things or at least slow them down though.
This message was last edited by the user at 20:57, Sat 20 Oct 2018.