Myrddin Emyr
 member, 95 posts
Tue 27 Nov 2018
at 22:22
Looking for a game where one plays Gods
Hi,

Looking for a game where one plays GODS. System is not to important for me as I am open to learn a new system if need be. Free-form system is fine as well as a campaign style system.

If anyone has such a game running and needs a player, I would be interested.

I am looking for a ROLE playing experience (and not a ROLL playing experience) and something that is, hopefully, going to be long term.

Hit me up if your have anything with an RMAIL.

Thanks
Myrddin Emyr
 member, 99 posts
Tue 11 Dec 2018
at 05:36
Looking for a game where one plays Gods
Currently in a campaign and loving it to death. Would love to join another to be able to try a different approach for a deity.

If you have something with daily uldates (or 4-5 updates a week basically) let me know. Id love to check it out and possibly join.
Mythrah
 member, 20 posts
Tue 11 Dec 2018
at 05:48
Looking for a game where one plays Gods

This message was deleted by a moderator, as it was against the forum rules, at 14:14, Tue 11 Dec 2018.

Aleph Null
 member, 14 posts
 I have my PhD
 In Wumbology
Tue 11 Dec 2018
at 18:18
Looking for a game where one plays Gods
In reply to Myrddin Emyr (msg # 1):

Seconded, thirded, and fourthed.

I love this idea.
V_V
 member, 786 posts
 You can call me V, just V
 Life; a journey made once
Thu 20 Dec 2018
at 15:21
Looking for a game where one plays Gods
I would be interested in GMing a daily update for a either

  • D&D 3.5 Immortals Handbook with narrative alternate combat (combat utilizing pre-battle preparation and tactic slots for actual combat rounds--it runs similar to Dragon Age Origins tactics slots--you only have a few options from round to round and combat that drags on leads to a decision by domain). I can start the PCs at anywhere from Demi-God to Old Ones. Use of almost all splat books is unnecessary as most of the powers are superseded. The only books we'd use is ELH, Immortals, and Core.
  • A dX game with heavy emphasis on the dynamic powers or power flux attributes.


Story-wise it would take place on a fissured world; with many islands. Each island is a (theoretically) closed system. Each god will control an island to begin with, and will have the chance to grow their society and worshipers inward or outward. Outward growth will bring conflict but access to new culture. Inward growth heightned devotion, but also dependency.

Very sandbox, but also similar to Castlevania games, in that the islands are like rooms. Foreign gods both above and beneath you will demand tribute or ask favor. You will use your powers for your people, and against the gods' people. If two gods converge, the result is both wonderful and devastating. Allies gods can combine (some) powers, and enemy gods can dampen or reverse their powers.

NPCs will vary from villagers to the battalion of cosmic creatures. Some NPCs will be gods; most won't be though, as as gods rarely directly oppose each other.

The theme will be both benevolent guardianship, as well as upkeep on a devotional system of entities. Scenes will consist of performing miracles, averting tragedy, deciding critical contests, and motivating mortal action. A war god may perform the miracle of giving all his devoted a massive battle mind, enabling the meek to bouts of heroism, and pinnacles to near celestial status. A nature god may perform a miracle to provide food and wood for an island that sustains them enough to never need forage or gather, and instead spend their time finding feylines and cairn stones for holy rites to the god.

We can do this any number of ways; it can be a diceless resource upkeep (Think most RTS), it can be a godly seduction--not necessary romantically or sexually, but simply a taste of the divine--to the mortals (many of the Greek legends), it can be a world threatening disaster averted time and time again in RL days covering in game decades or centuries (like the messiah tales), or it can be a clash against the titans. It will, however, need to stick to one type of engagement per story, and we'll need to talk about what types of stories to pursue.

Instead of having an adventure, as for mortals, it will be about fifteen islands with different cultures, and few plots for each of them. Players can start adjacent, to be allied, or if the OP would prefer distant to become opposed. Advancement will be in the chosen system, level/divine rank or attributes; with artifacts being the closest thing to items the gods will have. In D&D this will be about four or five artifacts. In dX this will be any number built of a reserve of IoP levels.

NPC relationships will be key, as they are the connection to the world and the gods' biggest impact. Entities in a battalion will be mostly nameless until one rises and the god "names" it; with an out of character remark you like a certain action by the entity (example angel that perform act of righteousness) and wish to promote them to a full fledged NPC.

Endgame can be Ragnarok, Armageddon or Regression to Solipsism. In any case, this can be pushed back until such a time the PCs want to restart, and players who want to be "reborn" can do that to maintain a handful of previous accomplishments.

Because of this, and temptation to meta-game by learning of the islands, I'll want each player to go through a three part trial (after joining--this is not s RTJ application!) to make sure they like their character; and if they do, they'll be stuck with it for good or ill.
Sally Aces
 member, 29 posts
 When first I appear
 I seem mysterious
Thu 20 Dec 2018
at 16:36
Looking for a game where one plays Gods
Sounds interesting V_V are you setting the game up according to the precepts you listed or are you waiting to hear of interest. Count me as a yay!
Aleph Null
 member, 16 posts
 I have my PhD
 In Wumbology
Thu 20 Dec 2018
at 18:57
Looking for a game where one plays Gods
V_V:
I would also be interested in said game.
Myrddin Emyr
 member, 100 posts
Thu 20 Dec 2018
at 19:11
Looking for a game where one plays Gods
Consider me interested. Different way of approaching the god game and i like it.