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06:48, 2nd May 2024 (GMT+0)

OOC Thread - 16.

Posted by FusilierFor group 0
John Jameson McCarthy
player, 2441 posts
Major (US) Cavalry
Mark101
Thu 11 May 2017
at 18:01
  • msg #25

Re: OOC Thread - 16

OK, if I have it right, PCs are on patrol. Walsh is with JJ so we can have a chat while building the walls and NPCs are filling sandbags.
Michael Kessler
player, 833 posts
Hauptmann (Ger)
Dave Ross
Thu 11 May 2017
at 18:05
  • msg #26

Re: OOC Thread - 16

In reply to John Jameson McCarthy (msg # 25):

Price is with Kessler

John Jameson McCarthy:
Captain Kessler, I'd like you to take the ILTIS to escort the Humvee and prisoner to the IB. Aleksander can drive and Price can accompany you along with Janacek. It'll be a squeeze but it won't be for long.

John Jameson McCarthy
player, 2442 posts
Major (US) Cavalry
Mark101
Thu 11 May 2017
at 18:06
  • msg #27

Re: OOC Thread - 16

I'll edit now.
Michael Kessler
player, 834 posts
Hauptmann (Ger)
Dave Ross
Thu 11 May 2017
at 19:37
  • msg #28

Re: OOC Thread - 16

If anyone's got any thoughts on the two options for action that the IB are putting on the table feel free to say.

Based on what they're saying imo the Forest City job seems to provide a good opportunity to obtain some goodwill if we can help secure a significant percentage of the City's food supplies. On the other hand, it will probably make an enemy out of the Merchant Union.

Bishop's Hill wouldn't make us any new enemies but may not be so high profile.
John Jameson McCarthy
player, 2443 posts
Major (US) Cavalry
Mark101
Thu 11 May 2017
at 19:40
  • msg #29

Re: OOC Thread - 16

I'm leaning toward the Forest City job as food is paramount at the moment. I understand that the MU might be unhappy. If we can lay the victory at the militia leader we're thinking of supporting they might dislike him rather than us, well, we might get lucky this once...
Ferro
player, 795 posts
CaporaleMaggior (It)
Jinnysong
Thu 11 May 2017
at 19:41
  • msg #30

Re: OOC Thread - 16

I like the sound of both of the fighting options. I think we would be good at both. I would vote for Forest City over the other though. We are already in the MU's bad books and it would probably be an easier fight (bandits vs Soviet regulars close to their home bases).

The vehicle trade is fine with me too.
Michael Kessler
player, 835 posts
Hauptmann (Ger)
Dave Ross
Thu 11 May 2017
at 19:50
  • msg #31

Re: OOC Thread - 16

I'm also quite happy with Forest City. I think it's got more upsides than the the other option and if we're already on the MU's shit list that removes the only obvious downside that I can think of.
John Jameson McCarthy
player, 2445 posts
Major (US) Cavalry
Mark101
Thu 11 May 2017
at 19:53
  • msg #32

Re: OOC Thread - 16

We're the Mad Dogs, we're on everybody's shit list...
Francis 'Frank' Benucci
player, 2070 posts
Sgt (US) Ranger
Corkman
Thu 11 May 2017
at 19:57
  • msg #33

Re: OOC Thread - 16

John Jameson McCarthy:
We're the Mad Dogs, we're on everybody's shit list...

Here, here!

Let's start out with Forest City
Ferro
player, 796 posts
CaporaleMaggior (It)
Jinnysong
Thu 11 May 2017
at 20:46
  • msg #34

Re: OOC Thread - 16

Is Forest City a nickname?
Fusilier
GM, 5804 posts
Your Guide
Thu 11 May 2017
at 20:53
  • msg #35

Re: OOC Thread - 16

In reply to Ferro (msg # 34):

Yes, it's actually Las Miejski, but Lewis is calling it (like he did with Bishop's Hill) by its anglicized name.

It's located on the island just across the river from your compound, in an area known as Stogi (Stacks) and Krakowiec-Górki Zachodnie (Krakowiec-West Hills) - anglicized names in brackets. It's 3.5km northeast of you. The only bridge to the island is the very same one that's next to the compound... not counting the rail bridge that's been downed further upriver.
This message was last edited by the GM at 20:54, Thu 11 May 2017.
Fusilier
GM, 5805 posts
Your Guide
Thu 11 May 2017
at 21:00
  • msg #36

Re: OOC Thread - 16

The Polish version of Wikipedia has a segment for it... if your browser can translate it.

https://pl.wikipedia.org/wiki/Las_Miejski_(Gda%C5%84sk)

Interestingly, there's a video of wild boar there.
This message was last edited by the GM at 21:00, Thu 11 May 2017.
Janecek
player, 132 posts
Sergent-Chef FFL
Mahatatain
Fri 12 May 2017
at 12:44
  • msg #37

Re: OOC Thread - 16

Apologies for my absence everyone.  Been very busy in RL (nothing bad - just things keeping me away from RPOL) but I'm catching up now.

Ta,

Andy.
Fusilier
GM, 5806 posts
Your Guide
Fri 12 May 2017
at 21:03
  • msg #38

Re: OOC Thread - 16

I'm thinking about just skipping over the hospital and market visit, not requiring it to be played out in detail. Is that ok with everyone? I'm good either way.
Michael Kessler
player, 837 posts
Hauptmann (Ger)
Dave Ross
Fri 12 May 2017
at 21:23
  • msg #39

Re: OOC Thread - 16

In reply to Fusilier (msg # 38):

No objections here
Varis Babicevs
player, 1453 posts
Sgt (Latvia)
Raellus
Fri 12 May 2017
at 21:24
  • msg #40

Re: OOC Thread - 16


Please.

-
Fusilier
GM, 5807 posts
Your Guide
Fri 12 May 2017
at 21:38
  • msg #41

Re: OOC Thread - 16

John Jameson McCarthy:
Once that's done, head for the Solidarity Market. Price, you'll take our broken electronics to the electronics salesman there. See if he can fix them or if you can source the parts to do it.

"Janacek, I'd like you to use some of the gold to grease the path to us scoring at least some more radios if not night vision. Let him know if he collects some for us we'll pay top dollar and pay him a bonus finder's fee on top. Andropov will give you a list of parts the BMP needs, try to find them too if you can.


For the second part, how much gold are you considering to give?
John Jameson McCarthy
player, 2446 posts
Major (US) Cavalry
Mark101
Sat 13 May 2017
at 09:06
  • msg #42

Re: OOC Thread - 16

Does one bullet sound too much?

We really need those radios and it would be a statement of intent.

Also, can Jan ask him to prioritise radios up to five or six, particularly short ranged light ones as we have plenty of manpacks to set up nets. Then we can go for Night-vision or parts.

Obviously, it's Jan's treasure so if wants to try for less that's his decision.
Francis 'Frank' Benucci
player, 2071 posts
Sgt (US) Ranger
Corkman
Sat 13 May 2017
at 13:27
  • msg #43

Re: OOC Thread - 16

Fusilier:
I'm thinking about just skipping over the hospital and market visit, not requiring it to be played out in detail. Is that ok with everyone? I'm good either way.

If we don't need to then, that's fine with me.

Also, maybe we should keep looking into some subsonic ammo for the few suppressed weapons we have available to us?
Fusilier
GM, 5809 posts
Your Guide
Sat 13 May 2017
at 18:52
  • msg #44

Re: OOC Thread - 16

Ok, I just summed everything up and move things past the errands period.
John Jameson McCarthy
player, 2447 posts
Major (US) Cavalry
Mark101
Sun 14 May 2017
at 09:31
  • msg #45

Re: OOC Thread - 16

OK, I'm starting to think of the next move and I have thought of two options, though I'm happy for other suggestions.

1) Kessler and four others take the Hum-vee toward Forest City for a recon
The rest of the Mad Dogs form one PC team and one NPC team and spend two days salvaging

2) JJ and Andropov stay back to fix the new Hum-vee and try to arrange salvage along with NPC Mad Dogs and any labour we can hire. The rest of the PC Mad Dogs take the Hum-vee and Krok and do the recon.

The second one has the benefit of keeping it down to just one group for Fuse as JJ and Andropov's part can be done off-stage.

The problem is that we need to have PCs overseeing salvage and construction or nothing gets done, but that aspect of the game is boring for most players. If we ignore salvaging etc, it comes back to bite us on the ass when we're short of gear and freezing our way through the winter so both have to be done at some point.

If anyone has other things they'd rather us pursue, please speak up, none of this is set in stone.
Francis 'Frank' Benucci
player, 2072 posts
Sgt (US) Ranger
Corkman
Sun 14 May 2017
at 13:40
  • msg #46

Re: OOC Thread - 16

In reply to John Jameson McCarthy (msg # 45):

Due to my schedule, perhaps it would be best to put Frank as one of the PC's to oversee the salvage Ops?

Also, the search for some more subsonic ammo and anything on the group that may have had something to do with the death of Father Tomlinson, Frank's deceased contact/friend.
Ferro
player, 799 posts
CaporaleMaggior (It)
Jinnysong
Sun 14 May 2017
at 16:19
  • msg #47

Re: OOC Thread - 16

I mm fine with that as long as you are ok with both of your PCs staying behind.

For what happens after the the recon though I think McCarthy should be there (Like an attack or whatever).
Michael Kessler
player, 838 posts
Hauptmann (Ger)
Dave Ross
Sun 14 May 2017
at 16:29
  • msg #48

Re: OOC Thread - 16

I'm not sure what time scale you're looking at but remember Kessler needs to be back at the IB for 2200 to participate in Eikki's interrogation. Having gone out of his way to request that, he won't want to risk missing it.

Also, if the plan is to try and spin this as a win for the Catholic militia someone should probably reach out to them at some point.
Fusilier
GM, 5810 posts
Your Guide
Sun 14 May 2017
at 16:30
  • msg #49

Re: OOC Thread - 16

It's noon and it's a five minute drive to F.C.

I assume the recce is just a meet with F.C. people? Not actually going into the field? If so, there will be lots of time for Kessler to get back.

If the recce is supposed to be more than that, what do you have in mind?
This message was last edited by the GM at 16:31, Sun 14 May 2017.
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