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01:18, 2nd May 2024 (GMT+0)

OOC Thread - 16.

Posted by FusilierFor group 0
John Jameson McCarthy
player, 2448 posts
Major (US) Cavalry
Mark101
Sun 14 May 2017
at 17:27
  • msg #50

Re: OOC Thread - 16

I'm envisaging heading out on the day after this one. Once Kessler has liaised with the Forest City contingent he'll have the knowledge about whether it's best to push on to recce the area or return to make plans.

In the meantime, JJ will get things rolling with the salvage and construction.

Fuse: did Tenza have a radio?
Fusilier
GM, 5811 posts
Your Guide
Sun 14 May 2017
at 17:28
  • msg #51

Re: OOC Thread - 16

No, Tenza doesn't have a radio.

Also, for Andy, I need that gold bullet removed from Jan's inventory.
Janecek
player, 133 posts
Sergent-Chef FFL
Mahatatain
Sun 14 May 2017
at 22:18
  • msg #52

Re: OOC Thread - 16

John Jameson McCarthy:
OK, I'm starting to think of the next move and I have thought of two options, though I'm happy for other suggestions.

1) Kessler and four others take the Hum-vee toward Forest City for a recon
The rest of the Mad Dogs form one PC team and one NPC team and spend two days salvaging

2) JJ and Andropov stay back to fix the new Hum-vee and try to arrange salvage along with NPC Mad Dogs and any labour we can hire. The rest of the PC Mad Dogs take the Hum-vee and Krok and do the recon.

I think that we need to find a combination of the two options, particularly as Option 2 means you have no active PC.

I think that several of us have two PCs and so those of us with two PCs should be able to arrange one of them to participate in the salvage team while the other PC goes with those PCs doing the recon.  For me I'd like Tosh to do the salvaging and Jan to go on the recon.

Fusilier:
Also, for Andy, I need that gold bullet removed from Jan's inventory.

Done - should we shift them to the unit stores as Jan has effectively donated them to the unit?
Per Kolstrup
player, 456 posts
Oversergent (Den)
Raellus
Sun 14 May 2017
at 22:28
  • msg #53

Re: OOC Thread - 16

Janecek:
I think that several of us have two PCs and so those of us with two PCs should be able to arrange one of them to participate in the salvage team while the other PC goes with those PCs doing the recon.  For me I'd like Tosh to do the salvaging and Jan to go on the recon.


Per should go on the "recon". Varis will accompany the salvage team.

-
Francis 'Frank' Benucci
player, 2073 posts
Sgt (US) Ranger
Corkman
Mon 15 May 2017
at 00:55
  • msg #54

Re: OOC Thread - 16

Janecek:
John Jameson McCarthy:
OK, I'm starting to think of the next move and I have thought of two options, though I'm happy for other suggestions.

1) Kessler and four others take the Hum-vee toward Forest City for a recon
The rest of the Mad Dogs form one PC team and one NPC team and spend two days salvaging

2) JJ and Andropov stay back to fix the new Hum-vee and try to arrange salvage along with NPC Mad Dogs and any labour we can hire. The rest of the PC Mad Dogs take the Hum-vee and Krok and do the recon.

I think that we need to find a combination of the two options, particularly as Option 2 means you have no active PC.

I think that several of us have two PCs and so those of us with two PCs should be able to arrange one of them to participate in the salvage team while the other PC goes with those PCs doing the recon.  For me I'd like Tosh to do the salvaging and Jan to go on the recon.

Fusilier:
Also, for Andy, I need that gold bullet removed from Jan's inventory.

Done - should we shift them to the unit stores as Jan has effectively donated them to the unit?

I only have one PC in the game so whatever works the best
Michael Kessler
player, 839 posts
Hauptmann (Ger)
Dave Ross
Mon 15 May 2017
at 12:42
  • msg #55

Re: OOC Thread - 16

I’m fine with Riedel staying behind. So confirmed for salvage are:

McCarthy
Lines
Babicevs
Benucci
Riedel

And the following are down for recon:

Kolstrup
Czerny

Are we still planning on trying to ‘recruit’ the Catholic militia so we can try and spin this as a win for them? Or are we shelving that idea?

If we’re going through with it and we want to start the op tomorrow someone is going to have to make contact with them. Kessler or McCarthy (or both) would probably be best. If you want Kessler involved in that I’ll put Walsh in the recce team – Kolstrup can take command.

If we’re shelving that idea Kessler can go with the recce team and Walsh will stay with the salvagers.
John Jameson McCarthy
player, 2449 posts
Major (US) Cavalry
Mark101
Mon 15 May 2017
at 15:20
  • msg #56

Re: OOC Thread - 16

I'd suggest that we do the recce before we enlist the Catholic Militia as support. That way we know what we're getting into. Otherwise we might be in over our heads.

I'd suggest:

Tonight: Kessler sits in o interview.

Tomorrow: Salvage team and contact with Forest City plus a recon of the potential terrain we'll be fighting over
Tomorrow Night: Report back and come up with plan
Day after: Contact Catholic Militia with plan and day 2 of salvage recovery

After that:

Next planning session.
Michael Kessler
player, 840 posts
Hauptmann (Ger)
Dave Ross
Mon 15 May 2017
at 15:41
  • msg #57

Re: OOC Thread - 16

Gotcha. I misread what you meant by heading out on the day after this one – I thought you meant everyone heading up to Forest City at that point.

OK, so Kessler will go on the recce and Walsh will join the salvage party.
Ferro
player, 800 posts
CaporaleMaggior (It)
Jinnysong
Mon 15 May 2017
at 16:00
  • msg #58

Re: OOC Thread - 16

Is it a good idea to wait another day to do anything and a couple days more to actually execute it? It kinda feels like their is a limitation to when this mission is availbale? Sort of like who gets the the job done first?

"Now, they're resisting pressure from the Merchant Union to fold into them, in exchange for using the Union's mercenaries to deal with their raider problem."
This message was last edited by the player at 16:01, Mon 15 May 2017.
John Jameson McCarthy
player, 2450 posts
Major (US) Cavalry
Mark101
Mon 15 May 2017
at 16:08
  • msg #59

Re: OOC Thread - 16

I don't know.
Fusilier
GM, 5812 posts
Your Guide
Mon 15 May 2017
at 16:14
  • msg #60

Re: OOC Thread - 16

To save time I think you could keep your plan but start it today.

Today: Salvage team and contact with Forest City plus a recon of the potential terrain we'll be fighting over
Tonight: Report back and come up with plan (Kessler goes IB too)
Tomorrow: Contact Catholic Militia with plan and day 2 of salvage recovery
Day after: move in

Time is in a way an issue, they can't refuse help from the cartels forever, but it's not like the Tczew mission. Not so rushed like that. The longer you wait there is more of a chance of an another attack on them, but if they are convinced real help is coming, that solves the cartel problem. Not sure if I'm clear.
Fusilier
GM, 5813 posts
Your Guide
Mon 15 May 2017
at 16:31
  • msg #61

Re: OOC Thread - 16

Or, thinking about it further, just don't plan so far ahead.
Go to FC now and just take it from there.

Just a suggestion though. Not trying to dictate the actions.
This message was last edited by the GM at 16:32, Mon 15 May 2017.
Ferro
player, 801 posts
CaporaleMaggior (It)
Jinnysong
Mon 15 May 2017
at 16:43
  • msg #62

Re: OOC Thread - 16

I'm fine either way. Just throwing out something I thought might be overlooked.
Billy 'Crack' O'Brien
player, 978 posts
Cpl (UK) Airborne
Cymon
Mon 15 May 2017
at 19:58
  • msg #63

Re: OOC Thread - 16

Billy would be happy with either mission.
Michael Kessler
player, 841 posts
Hauptmann (Ger)
Dave Ross
Mon 15 May 2017
at 21:08
  • msg #64

Re: OOC Thread - 16

OK, so we've got Kessler, Kolstrup, and Czerny confirmed for a recce in the Humvee.

@Ferro, do you want to drive and then we've got a four?

If anyone else wants to come it may be better if we take the Iltis rather than the BTR - no point letting the enemy see we have an APC.

If there are no objections maybe we can do as Fuse suggests and have the recce party head up today while the salvagers do their thing and then take it from there?
Ferro
player, 802 posts
CaporaleMaggior (It)
Jinnysong
Mon 15 May 2017
at 21:17
  • msg #65

Re: OOC Thread - 16

Yeah sorry i know I didn't say it but Im wanting to go on the recon.
This message was last edited by the player at 21:19, Mon 15 May 2017.
John Jameson McCarthy
player, 2451 posts
Major (US) Cavalry
Mark101
Tue 16 May 2017
at 07:15
  • msg #66

Re: OOC Thread - 16

OK, I'll get a post together but I'm working late tonight. I'll be able to work on something at about 21 to 22.00 GMT.
Fusilier
GM, 5815 posts
Your Guide
Tue 16 May 2017
at 08:04
  • msg #67

Re: OOC Thread - 16

Ok thanks. I was already working on moving things ahead, so I've put up a post for the recce guys.

Kessler, Kolstrup, Czerny, and Ferro are the only ones confirmed. Any additions need to be added asap.
John Jameson McCarthy
player, 2452 posts
Major (US) Cavalry
Mark101
Tue 16 May 2017
at 18:37
  • msg #68

Re: OOC Thread - 16

I've worked out something like this:

11x Metal Plates (of 1m x 1m average size)
 3x Metal Plates (of 2m x 2m average size)
 1x Metal Plate (of 4m x 1m average size)
 1x Delivery Van (non-operational)
 1x Flatbed trailer (no tires)
 ??? Railroad Tracks and Ties (too many to count)
Day 1:
First Period:
Team 1: Light Pick-ups: 4 unskilled
Barrels
Cables and chains
Chainlink fencing
Cinder blocks
Fridge
Street Signs
Tires
Oxyacetylyne tanks
Should get all of this unless some of it is tricky to get

Team 2: Cutting team: 4 tools: 8 (4 hours)
Fence Posts
Easy to get steel plates
All posts in 2 hours
Plates depends on difficulty
Team 3: Loosen rails
Loosen rails


Period 2:
All teams load rail lines on to van and unload at compound

I estimate that eight will be needed to lift a rail line and that the van can take four lines per load. Team 2 and 3 will load and unload and Team 1 will loosen more lines.

Time:
Load van: 40mins/load (6 loads for 4 hours)
24 rails (3 per hedgehog gives us 8 hedgehogs when we build them)

Day 2: 10,000 litre tank
Period 1
Team 1:
Clear route to river
Team 2:
Dig up rail sleepers (8/period)
Team 3:
Dig up rail sleepers (8/period)
Period 2:
All teams:
Lay down Egyptian railroad
Use tow truck to help drag tanker to water
Load up sleepers
Float to the compound using barge as power

Teams
Aleksandar  Hum-vee recovery
Andropov    Hum-vee recovery
Anna        Team 1
Babicevs    Team 2
Benucci     Team 2
Ferro       Recon
Kolstrup    Recon
Krupp       Desk Duty
Janku       Team 1
Kessler     Recon
Riedel      Team 2
Lines       Team 2
Majchrzak   Team1
McCarthy    Team 3
O'Brien     Team 3
Walsh       Team 3
Price       Team 3
Janacek     Recon

I'll put a pots up IC now that summarise it but I'm not going to have to be able to put much detail in or change anything until Friday because of work and other commitments.
John Jameson McCarthy
player, 2454 posts
Major (US) Cavalry
Mark101
Wed 17 May 2017
at 08:06
  • msg #69

Re: OOC Thread - 16

I was so busy yesterday my brain skipped a day. I can answer things today if people want to ask but the responses may be short. All the Department Heads in the school are being made to reapply for their jobs as the Head is halving the number of departments because of cuts. It's a fraught time and I need to support my colleagues, reassure my team and work out if I'll have a job at the end of the year.
Varis Babicevs
player, 1454 posts
Sgt (Latvia)
Raellus
Wed 17 May 2017
at 14:39
  • msg #70

Re: OOC Thread - 16


I feel your pain, Mark. Arizona ranks 50th of the 50 states in education spending. Pretty much every end of year is that kind of fraught for us public school teachers here. Hang in there, mate. I'm with you in spirit.

-
Fusilier
GM, 5818 posts
Your Guide
Fri 19 May 2017
at 03:33
  • msg #71

Re: OOC Thread - 16

The map provided by Walter is labeled and traced out to illustrate the layout of the ground.

Notes:

1. Locations of bandit incidents are for known attacks only. Meaning, the campground isn't marked, as the disappearance of the inhabitants may not be associated with marauders.

2. Two locations mark a presence by two of the larger factions. The cartels of the Merchant Union occupy the prewar distillery in the south, along with an adjacent shipyard. The Fisherman's League hold the old Napoleonic era fort up near the Westerplatte.

3. The bandits' possible hideout is assumed to be in 1 of 4 geographical regions:
A) the burned forest (and unburned surroundings)
B) the wasteland
C) the isolated industry ruins
D) the ruins & rubble

4. Area D has been given the most scrutiny lately because it is the closest and most important (of the four) regions to Forest City. Thus Area D is the least likely candidate for the bandit location, according to Walter.


This message was last edited by the GM at 03:39, Fri 19 May 2017.
Fusilier
GM, 5820 posts
Your Guide
Sun 21 May 2017
at 17:53
  • msg #72

Re: OOC Thread - 16

Just a quick post before I have to head out for a few hours. I'll finish the turn and add a segment for the work party later.

Also, I'm not sure if I explained the tower LOS angle well, so here is a diagram to help illustrate things. The towers are higher than the surrounding houses, but because of the distance to them, the angle is low, preventing an observer from seeing past the houses. This isn't to scale (the towers are higher than the houses shown and the distance of the field between them larger), but hopefully you get what I'm saying.


This message was last edited by the GM at 18:01, Sun 21 May 2017.
Fusilier
GM, 5821 posts
Your Guide
Sun 21 May 2017
at 18:02
  • msg #73

Re: OOC Thread - 16

To put it another way, the NODLR might have around a 15-25% chance of seeing ground used by an approaching force.
Michael Kessler
player, 846 posts
Hauptmann (Ger)
Dave Ross
Mon 22 May 2017
at 12:12
  • msg #74

Re: OOC Thread - 16

Does anyone have any other questions that they want to put to Walter or anything else they think we need to do? (those not in the recce group, if you say so here someone in the recce group can pick up on your behalf).

Or are we ready to head back?
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