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OOC Thread - 16.

Posted by FusilierFor group 0
Ferro
player, 917 posts
CaporaleMaggior (It)
Jinnysong
Fri 12 Jan 2018
at 00:07
  • msg #907

Re: OOC Thread - 16

I didn't reply OOC as I took my IC post as showing my vote. I didn't mean to ignore anyone.
Varis Babicevs
player, 1534 posts
Fri 12 Jan 2018
at 00:26
  • [deleted]
  • msg #908

Re: OOC Thread - 16

This message was deleted by the player at 00:27, Fri 12 Jan 2018.
Varis Babicevs
player, 1535 posts
Fri 12 Jan 2018
at 00:28
  • [deleted]
  • msg #909

Re: OOC Thread - 16

This message was deleted by the player at 00:54, Fri 12 Jan 2018.
Francis 'Frank' Benucci
player, 2211 posts
Sgt (US) Ranger
Corkman
Fri 12 Jan 2018
at 01:44
  • msg #910

Re: OOC Thread - 16

Michael Kessler:
In reply to Francis 'Frank' Benucci (msg # 905):

Sorry, I misread that - I thought you were answering my question about the ships. My mistake.

Reading it again myself, it could've been a bit clearer
John Jameson McCarthy
player, 2693 posts
Major (US) Cavalry
Mark101
Fri 12 Jan 2018
at 08:55
  • msg #911

Re: OOC Thread - 16

In reply to Varis Babicevs (msg # 902):

I did say that if anyone objected, it wouldn't go ahead. I'll delete my post now.
Ferro
player, 919 posts
CaporaleMaggior (It)
Jinnysong
Fri 12 Jan 2018
at 21:42
  • msg #912

Re: OOC Thread - 16

In reply to Francis 'Frank' Benucci (msg # 910):

You could have been cleaner? What?
Ferro
player, 920 posts
CaporaleMaggior (It)
Jinnysong
Fri 12 Jan 2018
at 22:06
  • msg #913

Re: OOC Thread - 16

Edited my post to include relaying message to the boats.
Fusilier
GM, 6105 posts
Your Guide
Sat 13 Jan 2018
at 01:49
  • msg #914

Re: OOC Thread - 16

Hey guys, I'm going to have to hold off on a map until tomorrow, but I can tell you Assault is roughly at H1 & H2 and the enemy around D1. Distance is approx. 30m or so.
Francis 'Frank' Benucci
player, 2212 posts
Sgt (US) Ranger
Corkman
Sat 13 Jan 2018
at 03:09
  • msg #915

Re: OOC Thread - 16

Ferro:
In reply to Francis 'Frank' Benucci (msg # 910):

You could have been cleaner? What?

Clearer
Fusilier
GM, 6106 posts
Your Guide
Sat 13 Jan 2018
at 23:50
  • msg #916

Re: OOC Thread - 16

Hey guys,

A few weeks ago I intended to get down to some issues that need to be addressed, but I put it off and then forgot. I'm not posting what I have to say here because of the recent OOC discord/frustration, but it did remind me there are few things regarding game play that need to be improved.

1) The OOC is filled with instances of players asking the group for feedback and getting, at the best of times, around a 50% response. Much of time it is less. To me that's the equivalent of a FtF game where someone asks a question aloud and nobody speaks. That wouldn't be acceptable anywhere. Just because this here is online doesn't make it any less frustrating or disappointing for the player being intentionally ignored.

From here on, a question presented to the group will require the group to respond, meaning everyone. Now I get that some players don't have an opinion either way on in-game things and that is totally fine. But the questions need to be acknowledged with something, even with just a "I'm fine with whatever is decided" or "nothing to add" type comment. Not only will this let a player know he isn't being ignored, but he'll also know when to stop waiting on people and get on with things.

2) Players are responsible for keeping their inventories up to date and that is not happening across the board. I can't manage what 14 PCs are carrying on top of NPCs and unit inventories too. I'm already lenient letting weights go without 100% accuracy, but there are still ongoing issues with ammo and other consumables not being deducted or way too much being carried (either by weight or bulk/volume). It takes 5-10 seconds to edit a sheet.

Bookkeeping may not be an interesting part of the game but it is part of this one. I'll give everyone a week to square up their sheets and with the expectation that they are kept that way from here on. PM me if you need some help.

3) Ignoring in-game posts. Similar to disregarding OOC messages, it's been brought up many times about PCs being ignored by other PCs. In one case it was noted they were ignored four times in a row. That isn't right. Read the other posts and respond accordingly.



So those are the three chronic issues that I have either noticed or have been brought to my attention. I don't like making these kinds of posts, and I rarely have, but the problems aren't going away on their own and they are affecting the enjoyment of others. We can do better. And, well, to put it bluntly, if someone doesn't want to conform to the game requirements then this isn't the game for them. Sorry for putting it that way, but that's how it is. I don't think anything I've written is unfair or out of order for a game. PM me any concerns, thoughts, or questions.
This message was last edited by the GM at 23:53, Sat 13 Jan 2018.
Varis Babicevs
player, 1537 posts
Sgt (Latvia)
Raellus
Sun 14 Jan 2018
at 00:07
  • msg #917

Re: OOC Thread - 16


Fuse, all of the points you raise are valid and fair. I apologize for contributing to your frustration, and I also apologize to my fellow players. I will recommit to more carefully reading (not just skimming) all IC and OOC posts, and responding directly when asked a question or addressed IC.

Please keep in mind that, during the work week, I'm usually only able to check in to RPoL once per day (in the evening, Mountain or Pacific Time). I've been trying to check in on my 30-minute lunch break (when I'm not busy helping students) and, due to time pressures, I've been skimming posts. As a result, I miss things. Mea culpa. Since checking in at lunch is proving counterproductive, I'm going to go back to checking in once per day. That means that there will be at around 12-hour periods between activity from me. On heavy traffic days, from my POV, there is an almost overwhelming amount of posts- usually OOC- to catch up on.

Would it be out of line to ask my fellow players not to spam the OOC, and to trim their posts? That would be helpful and may help mitigate the issues that the GM has pointed out.

-
This message was last edited by the player at 02:00, Sun 14 Jan 2018.
Fusilier
GM, 6107 posts
Your Guide
Sun 14 Jan 2018
at 01:47
  • msg #918

Re: OOC Thread - 16

Right, as promised here is a new map. Note the grid is changed, but Ferro I know where you are going (it's P11 now).

I didn't 'letter' ID the PCs except for McCarthy, Riedel and Frank, as I forgot to confirm beforehand the other guys. The formation was Ferro/Walsh on the left and Varis/O'Brien on the right, but I wasn't sure as to who was first/second for each side. I assume Ferro is lead left and Walsh behind her, but need confirmation whether Varis or O'Brien is lead for their pair over on the right. Know what I mean?

Assuming Varis is lead, it would be like this orientation superimposed on the map...

V  O
         P
F  W

Second, I drew in 4 enemy, but that's just for the illustration to show there is more than 1. You don't know how many there are.

The AFV shown is the "anchor" on the beach, securing the floating dock with cables. It's another M113.

Both the log and rock piles are about waist high (1m or so).

Lastly for McCarthy, Riedel, and Frank, note there is a dead body by your feet in the shack's entrance way.



This message was last edited by the GM at 01:50, Sun 14 Jan 2018.
Varis Babicevs
player, 1538 posts
Sgt (Latvia)
Raellus
Sun 14 Jan 2018
at 19:49
  • msg #919

Re: OOC Thread - 16


I'm fine with Varis taking the lead for his two-man element.

-
Michael Kessler
player, 1112 posts
Hauptmann (Ger)
Dave Ross
Sun 14 Jan 2018
at 20:02
  • msg #920

Re: OOC Thread - 16

Per Kolstrup:
"Roger, Kaiser. Viking does not require assistance at this time, unless you wish us to clear the wreck now. Over."

@Rae, my instinct is that Kessler would say your best option is to hold position and keep the pirates pinned down until the rest of the area has been cleared and we can send you more men (including, potentially more PC's rather than NPC's).

But it's up to you. If you, as a player, feel that you'd enjoy clearing the wreck now with the four NPC Poles I'll happily have Kessler rubber stamp that.

Your call, let me know what you want and I'll post accordingly.
Fusilier
GM, 6108 posts
Your Guide
Sun 14 Jan 2018
at 20:03
  • msg #921

Re: OOC Thread - 16

Ok thanks. So the top two blue markers are Varis (on the left / lead) and O'Brien (on the right / behind him).

Bottom are still Ferro and Walsh in that order.

Price in the rear.


Also, I forgot to mark it on the map, but the speedboat on the beach is around A11.
This message was last edited by the GM at 20:07, Sun 14 Jan 2018.
Per Kolstrup
player, 579 posts
Oversergent (Den)
Raellus
Sun 14 Jan 2018
at 20:09
  • msg #922

Re: OOC Thread - 16


@Dave: I'm totally fine waiting. Per figures that, if Kessler's helping to clear the base, he'll need the men more than Per will (at present). So, I'm cool either way- either continuing to provide overwatch and fire support (without the reinforcements) or proceeding to clear the wreck (with them). It's your call, sir.

-
Michael Kessler
player, 1113 posts
Hauptmann (Ger)
Dave Ross
Sun 14 Jan 2018
at 20:17
  • msg #923

Re: OOC Thread - 16

In reply to Per Kolstrup (msg # 922):

Cool. In that case you stay put and I'll take the whole militia squad, then we can clear the wreck later.
Lukas Fischer
player, 299 posts
Callsign 'Kriegshammer'
Spartan-117
Sun 14 Jan 2018
at 21:10
  • msg #924

Re: OOC Thread - 16

I'm back in Warszawa.  In honor of MLK, I'll come up to speed tomorrow and post.  :)
Fusilier
GM, 6110 posts
Your Guide
Tue 16 Jan 2018
at 06:02
  • msg #925

Re: OOC Thread - 16


Fusilier
GM, 6111 posts
Your Guide
Tue 16 Jan 2018
at 06:04
  • msg #926

Re: OOC Thread - 16

Ferro (and maybe Price), note that sidestepping left will open up the unseen area behind the shanty, but at the same time the fish racks & adjacent shack will start to block your LOS to the rock pile.

Just FYI.
Fusilier
GM, 6113 posts
Your Guide
Tue 16 Jan 2018
at 06:51
  • msg #927

Re: OOC Thread - 16

Fellas, I had a lot on my plate today and working on this turn took longer than I expected. I'm going to have to put up the Support portion tomorrow. Sorry about that.

Ignore that.

I realized I am even more busy tomorrow so I better get it done now.
This message was last edited by the GM at 08:08, Tue 16 Jan 2018.
Fusilier
GM, 6115 posts
Your Guide
Wed 17 Jan 2018
at 23:56
  • msg #928

Re: OOC Thread - 16

I realized after I posted that JJM said to check the prisoners of rads later. I assume my hasty mistake is fine to keep as it is? You know the answer now anyway and there was no trouble. Ok?
Fusilier
GM, 6117 posts
Your Guide
Thu 18 Jan 2018
at 01:57
  • msg #929

Re: OOC Thread - 16


John Jameson McCarthy
player, 2699 posts
Major (US) Cavalry
Mark101
Thu 18 Jan 2018
at 16:36
  • msg #930

Re: OOC Thread - 16

Fusilier:
I realized after I posted that JJM said to check the prisoners of rads later. I assume my hasty mistake is fine to keep as it is? You know the answer now anyway and there was no trouble. Ok?


That;s fine. :)
Billy 'Crack' O'Brien
player, 1061 posts
Cpl (UK) Airborne
Cymon
Tue 23 Jan 2018
at 05:28
  • msg #931

Re: OOC Thread - 16

Hi Guys, I am moving house tomorrow and won't have the internet installed until the 1st Feb or at lease that is what they have said, fingers crossed. I should be able to check in a couple of times. Thanks.

Cymon.
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