Thanks.
Sorry, this map is going to have to do for now. I know it lacks detail, but hopefully does the job.
1) Shoreside bunker [Ferro]
2) Rocks/Log piles, M113, & CCP [Riedel, Frank, McCarthy, PoW, wounded, Janacek & Stal Gdansk]
3) Northern bunker [O'Brien & Lines]
4) "Rescue" [Varis, Price, Walsh, Bodyguard]
5) Pursuit [Kessler, Lukasz, skinny dude & wounded sniper]
6) M113 Ambulance [Kolstrup]
7) South Bunker [Andropov & Stark]
8) Monolith & northern treeline firfight
9) First group of flankers (x5)
10) Second group of flankers (x7)
Some distances...
Kessler & Co. to clearing = about 15-25m
Rescue to treeline or shantyown = 50m either way
Kolstrup to flankers = about 200-250m
Andropov/Stark to flankers = about 200
Billy & Lines to firefight = about 300? (can't actually see it)
The clearcuts are both 100m wide
Re:Kolstrup, he can see some of the flankers, but not all. So he can shoot this turn. He'll lose sight of them entirely once they reach the barrier area due to a couple shacks blocking LOS.
Re:Andropov/Stark the flankers are quickly moving out of the arcs of view provided by the front facing "windows" in the bunker. Keep that in mind if you decide to shoot from them. The longer you wait the greater the chance you may miss the opportunity to actually fire. There is ONE side port.
This message was last edited by the GM at 00:57, Tue 20 Feb 2018.