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[GAME]Seeking Players.

Posted by GM EzriFor group 0
GM Samurai Kato
GM, 116 posts
Sun 22 Mar 2015
at 08:01
  • msg #25

Re:  Seeking Players

A team of fencers, eh?
For years I have had an idea kicking around in my head for a game based on the Seven Samurai Anime.

Basically it takes place during the Old Republic Era about a century after the events of Knights of the Old Republic.  It takes place on the Rakatan home planet.  After the destruction of the Star Forge, the Light-Dweller Rakatans opened themselves up trade with the outside world.  Being located in the Deep Core Worlds they had access to lots of new immigrants.  But after a couple centuries of welcoming in the Galaxy, the Dark-Dweller Rakatans awoke and had something to say about that.  They reactivated a network of temples imbued with Dark Force that recreated the energy dampening field around the planet.  Everything using electrical power stopped working.  Actually, what it did was increase the amount of power flowing through a closed circuit.  Power generators gave out power and quickly burned out their fuel sources, and batteries drained quickly.  All the extra electricity was going into the atmosphere recreating the barrier that ionized ships passing through it.  The planet was once again cut off from the Galaxy.  There then began a civil war: Light-Dwellers vs. Outsiders with the Dark-Dwellers pulling the strings of The Force from their underground bunkers.

Humanity had been reduced to using swords and blackpowder slugthrowers.  They were the only reliable weapons in a long battle.  Blasters only had a few shots before their powerpacks went dry.  Lightsabers and Vibroblades only had a few minutes of use before their energy cells died.  The energy dampening field prevented energy cells from being recharged.  By the end of the war, all the Lightsabers had been thrown away; their special energy cells were all dead.  All except the weapons belonging to one Hutt who emerged from the merchant classes.  The blasters of his personal regiment never ran out of power.  In the end, this Hutt won and was crowned Emperor...  an Emperor who was propped up on his thrown by the aid of the Dark-Dwellers.  The Dark-Dwellers were able to manufacture batteries that were resistant to the energy dampening field.  They keep the Emperor in power by supplying his loyal followers with energy cells.

The Emperor is old though and mentally feeble.  His loyal supporters are beginning to scheme for power.  Other Hutts think of succeeding him.  His Mandalorean mercenaries are growing dissatisfied with their pay.  Civil order is beginning to break down.  But it has only been twelve years since the last civil war.  The world hasn't yet recovered.  The Dark-Dwellers continue to support the Emperor in the belief that he will live another hundred years longer.  The Dark-Dwellers do not understand politics, and they do not believe a Hutt can go senile.  The Jedi lost the last civil war, but they didn't all die.  They are scattered and lightsaberless.  Most are young, trained after the last civil war, told to keep their skills to themselves less the Emperor try to recruit them into his reign of oppression.  But they never forgot that a Jedi's life is that of service to others.
PC Croatoan
player, 2 posts
Sun 22 Mar 2015
at 14:48
  • msg #26

Re:  Seeking Players

I'd play the hell out of that.
GM Vibetrippin
GM, 136 posts
Mon 23 Mar 2015
at 02:38
  • msg #27

Re:  Seeking Players

You and me both!
GM Samurai Kato
GM, 117 posts
Sun 29 Mar 2015
at 05:07
  • msg #28

Re:  Seeking Players

Two people?  That's it?  Well, the only two who count in my book.  Over the years I have learned that there are only a handful of players one can count on to stay in a Star Wars Game.  The others always flake out within a month or two.  That always gets me bummed out.  In my old table top group if a game only lasted two months that meant it was horrible and everyone hated it but weren't saying anything to be nice.  I'm so sensitive to rejection.  Probably because it has been happening to me my entire life.  It's a good thing my parents weren't like everyone else or I would have slit my wrists before I was eighteen.

But two is far from seven.  That would hardly make a proper Seven Samurai game.  I would have to NPC almost everyone.  But then people, including myself, would get the feeling that I am just playing with myself.  I'm tired of doing that.  Seriously.  Before I was fourteen I didn't have a roleplaying group.  I was playing Star Frontiers literally by myself.  How pathetic is that?
GM Samurai Kato
GM, 118 posts
Sun 29 Mar 2015
at 05:26
  • msg #29

Re:  Seeking Players

I had another idea for a game where the number of players required is indeterminate.  However, it requires everyone to play a droid.  Some people like that but not everyone.

It takes place on The Wheel Station during the Rebellion Era.  The Wheel (or rather three-quarters of it) is an independent space station.  It's economy is based on two things: tourism and smuggling.  It has few full-time residents.  The station is maintained by droids organized by a Master Intelligence computer.  Consessions have been made to the Empire allowing to use one quarter of the docks for their shipping.  There is a neutral zone around the station where the Empire is not allowed to attack, board, or search other ships.  The sector's economy is based on piracy and smuggling, always has.  The Empire can't understand that.  They want things to change.

The commander of an Imperial Commando Unit has taken it upon himself to manipulate things on The Wheel to create a situation where the residents of The Wheel will have to come begging the Empire to put a stop to the chaos breaking out on the station.  Largely it's a plan like the one the Emperor used to take over the Republic: create conflict then swoop in to the rescue and so everyone will be grateful and never rebel.  Not so perfect in the long run but then the Imperial officers who see the Rebellion as the endgame have all joined it.  Anyhow, the Master Computer has given droids on the station special programming and charged them with the task of locating these commandos, discovering their plots, and putting a stop to them.  Droids are perfect for the task.  They're so ubiquitous that no one pays attention to them.  The Empire underestimates the abilities of droids.  And if any of these droid operatives are destroyed, their programming can be given to another droid of the same make and model, which can then continue where the other one left off.  It's like Paranoia, if you die your clone takes your place.  Interesting game that Paranoia although it contrives too hard to kill you.  Here the price of failure isn't your life, just the autonomy of The Wheel.  Though for me I'm always disappointed to see players refuse to take risky actions and refuse to make a noble sacrifice because they don't like their characters to die.  It always struck me as "unstarwarsy" to not take risks, and unlike rebels with nothing left to lose to refuse to sacrifice themselves for the greater good.
PC Gambit
player, 1 post
Fri 4 Dec 2015
at 10:19
  • msg #30

Re:  Seeking Players

So no androids?
GM Samurai Kato
GM, 141 posts
Sat 5 Dec 2015
at 01:45
  • msg #31

Re:  Seeking Players

I decided that not everyone would like to play a droid.  So I recycled this game idea as a set of solo adventures set on The Wheel.  So there's only a couple of players who wanted to play droids.  And yes, one of them is a Replicant Droid.  So there's the one android.  I think it unlikely that there would be more than one Replicant at the same location.
PC Yaztromo
Player, 34 posts
Mon 29 Jul 2019
at 16:41
  • msg #32

Re:  Seeking Players

Episode 2: A Wretched Hive of the campaign Dawn of Defiance link to another game is now over and I will take one or two weeks of break to allow new players and characters to join the campaign.
Episode 3: The Queen of Air and Darkness will start with characters at level 6, at the service of Bail Organa against the Sith Emperor, trying to understand what the Sarlacc Project is exactly and to prevent it from having success, as you know only that it will prevent the Resistance to be born.

This message was last edited by the player at 16:42, Mon 29 July 2019.
PC Yaztromo
Player, 43 posts
Thu 12 Dec 2019
at 16:05
  • msg #33

Re:  Seeking Players

Now recruiting for a new adventure part of Living Force: Cularin! campaign link to another game:

Coruscani Dawn Group B, status: open for applications!
quote:
An ancient artifact of the Sith has been uncovered beneath the wastelands of Almas and it needs to get to Coruscant now. A veritable fleet of ships has been organised for the mission, and the heroes of Cularin have quite a journey ahead of them. Coruscant awaits!

An adventure for Living Force heroes levels 1-9.
Posting rate: at least 5 posts per week
Characters numbers required: 4 to 6
Characters involved: Zerk
GM involved: Yaztromo
In game dates: year: 201 A.A. month: 5
This message was last edited by the player at 16:05, Thu 12 Dec 2019.
PC Yaztromo
Player, 44 posts
Sat 21 Dec 2019
at 12:44
  • msg #34

Re:  Seeking Players

Coruscani Dawn is now ongoing!
PC Yaztromo
GM, 46 posts
Thu 26 Dec 2019
at 13:58
  • msg #35

Re:  Seeking Players

The first three episodes of this campaign are now over and the storyline has a break, allowing to bring new characters to the campaign: your opportunity to join!

You will join Episode 4 at level 7 and next seven Episodes will bring the (surviving) characters to level 20!


During last several months and years, you have been smuggling full time and progressively you made up your minds to enrol at the services of Senator Bail Organa, that everybody knows is quietly organising a Rebellion and is working on a number of highly relevant, although secret projects. You hope you can help with some of them!
Recently you have been working all together for some time and you pooled your savings to buy a ship (this doesn't actually affect your starting money according to campaign rules - these are the outcomes of your smuggling activities): a Corellian YT-1300 Transport that you decided to name The Bumblebee!


Now it is time for the Bumblebee to join the secret fleet of ships spearheaded by the Nebulon-B cruiser Resurgence, where you will be able to meet Senator Bail Organa in person. Being invited to a personal meeting with him is not a minor honour!

https://www.youtube.com/watch?v=ftcTPE2EF_0
PC Mahatatain
player, 5 posts
Sun 4 Sep 2022
at 11:58
  • msg #36

Re:  Seeking Players


"Rise of the Rebellion: A Star Wars Story" is a Star Wars Saga Edition campaign set three years before the films Rogue One and Episode IV, A New Hope. At this time the galaxy is riddled with fear of the powerful and autocratic Galactic Empire and there seems to be little that many people can do but try to survive the oppression they experience. In some sectors resistance is growing however and leaders such as Mon Mothma and Bail Organa are quietly building opposition to the Emperor's agents and forces, though the Alliance to Restore the Republic has not yet been formed.

Episode I of our story will bring the players together as they seek the aid of the organisation known as the Hidden Path, or "the Path" for short, either fleeing the repression of the Galactic Empire or simply seeking to join the Rebellion. The PCs should therefore be people who wish to active resist the Empire and are looking to join the rebels. My intention for Episode II of the campaign onwards is to form the PCs into a special operations team who are sent on missions against the Empire.

In terms of a game system I will be using Star Wars Saga Edition as all of those rules are available online. Characters will begin Episode I at level 6 and will then, after a short period of downtime, be bumped to level 8 when they are formed into an active special operations unit.

Please see the RTJ thread in the game for details on how to apply. The game is found here: link to another game

Recruitment will close on Friday 9th September.

Thanks for reading.
GM Yaztromo
GM, 73 posts
Sat 17 Sep 2022
at 16:39
  • msg #37

Re:  Seeking Players

In reply to PC Mahatatain (msg # 36):

How is it going?
PC Angelalex242
player, 78 posts
Sat 17 Sep 2022
at 17:12
  • msg #38

Re:  Seeking Players

In reply to GM Yaztromo (msg # 37):

Apparently they got enough requests that he was able to reject some would be players.
GM Yaztromo
GM, 74 posts
Sat 17 Sep 2022
at 17:14
  • msg #39

Re:  Seeking Players

Sounds good!
PC Mahatatain
player, 8 posts
Sat 17 Sep 2022
at 23:08
  • msg #40

Re:  Seeking Players

In reply to GM Yaztromo (msg # 37):

Close to starting my first IC thread.

Unfortunately I had to reject a number of RTJs even though I've accepted more players than I was planning to. Unsurprisingly I had a lot of RTJs for Jedi characters but as the game is set in 3 BBY I decided to just accept one Jedi.
PC Angelalex242
player, 79 posts
Sat 17 Sep 2022
at 23:16
  • msg #41

Re:  Seeking Players

Well yes. Few people play this game to NOT be Jedi.
PC Mahatatain
player, 9 posts
Sat 17 Sep 2022
at 23:23
  • msg #42

Re:  Seeking Players

In reply to PC Angelalex242 (msg # 41):

I had a lot more non-Jedi RTJs for my game than for Jedi. I've accepted the following characters:

 - Soldier x2
 - Scout
 - Noble x2
 - Noble/Scoundrel
 - Scout/Scoundrel
 - Scoundrel
 - Jedi
GM Yaztromo
GM, 75 posts
Fri 23 Sep 2022
at 15:30
  • msg #43

Re:  Seeking Players

In reply to PC Mahatatain (msg # 40):

Actually, in my game I'm missing Jedi characters...
PC Angelalex242
player, 80 posts
Fri 23 Sep 2022
at 18:44
  • msg #44

Re:  Seeking Players

In reply to GM Yaztromo (msg # 43):

You want Jedi characters? What level is your game?
GM Yaztromo
GM, 76 posts
Fri 23 Sep 2022
at 19:28
  • msg #45

Re:  Seeking Players

You can see more detail in the "read me first" thread link to another game but in general characters at level 1 will be OK as well. At the moment the group is a bit missing Jedi and soldier/warriors types, while there are more scouts and scoundrels. Once we complete this episode I'll try recruiting some Jedi and soldiers...
Now I'm on holiday and I'll be back on early October :)
This message was last edited by the GM at 21:45, Fri 23 Sept 2022.
PC Angelalex242
player, 81 posts
Fri 23 Sep 2022
at 20:04
  • msg #46

Re:  Seeking Players

In reply to GM Yaztromo (msg # 45):

Oh, level 1. I'm not really a fan of level 1 games when things move so slowly as they do on rpol.
PC Angelalex242
player, 82 posts
Thu 4 May 2023
at 16:47
  • msg #47

Re:  Seeking Players

May the 4th be with you...always.

And play Jedi Survivor. They fixed a few bugs.
GM Yaztromo
GM, 77 posts
Thu 4 May 2023
at 19:33
  • msg #48

Re:  Seeking Players

May the 4th be with you! :)
GM Yaztromo
GM, 81 posts
Thu 28 Dec 2023
at 03:41
  • msg #49

Re:  Seeking Players

Anybody interested to play an adventure called Halves within the Living Force: Cularin! campaign? link to another game It will start in a few days, on early January :)
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