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21:26, 27th April 2024 (GMT+0)

[GENERAL] General OOC 2.

Posted by GM VibetrippinFor group 0
PC BadCatMan
player, 44 posts
Only Imperial Storm
Troopers are so precise.
Sat 24 Oct 2015
at 05:59
  • msg #76

Re: [GENERAL] New JJ Star Wars era

Showing Luke would probably be a spoiler, so he's probably a Force ghost, mentoring the new guy.

Either that or he's retired to Yoda's place on Dagobah. :D
GM Samurai Kato
GM, 135 posts
Sat 24 Oct 2015
at 07:41
  • msg #77

Re: [GENERAL] New JJ Star Wars era

Nah.  Luke has to have a big part in the new film.  He gets second billing on the movie poster.  Now it seems to me that the marketing team for this film are the biggest cockteasers since I was left in a hotel room to babysit a couple of twelve year old girls.  They're building the hype by not showing us Luke.  As if this film needs any more hype, huh?  When they finally do show Luke it is going to result in the biggest nerdgasm the world has ever seen.
PC Furyou Miko
player, 1 post
Wed 4 Nov 2015
at 20:24
  • msg #78

Re: [GENERAL] New JJ Star Wars era

Or the biggest let-down as it turns out he's a flashback character who was only included so they could put Mark Hamil's name on the posters.

Any games open at the moment?
PC rekmond
player, 4 posts
Mon 16 Nov 2015
at 02:41
  • msg #79

Re: [GENERAL] New JJ Star Wars era

Anyone have any ideas for a catchy but not complicated name, for a Clawdite Noble/Soldier.

Going for the Infiltrator/Weaponmaster type of character if that helps any.

edit: Also, are there any bots in SAGA that have an almost Mecha appearance while being roughly human sized? Closest I have seen were the Juggernaut War Droids.
This message was last edited by the player at 02:51, Mon 16 Nov 2015.
PC Furyou Miko
player, 3 posts
Mon 16 Nov 2015
at 13:20
  • msg #80

Re: [GENERAL] New JJ Star Wars era

How do you define 'mecha-like'?
PC rekmond
player, 5 posts
Tue 17 Nov 2015
at 06:57
  • msg #81

Re: [GENERAL] New JJ Star Wars era

Sleek and super futuristic. As few rough angles as possible.

My baseline for this is going to be the GX1-Series Battle Droid, although I cannot remember which book it is in.
PC Furyou Miko
player, 4 posts
Tue 17 Nov 2015
at 12:02
  • msg #82

Re: [GENERAL] New JJ Star Wars era

Scavenger's Guide to Droids.
GM Samurai Kato
GM, 137 posts
Wed 18 Nov 2015
at 08:16
  • msg #83

Re: [GENERAL] New JJ Star Wars era

The GX1 Battle Droid reminds me of the Landmate power armor in the Appleseed manga.
This message was last edited by the GM at 08:20, Wed 18 Nov 2015.
PC rekmond
player, 6 posts
Wed 18 Nov 2015
at 16:12
  • msg #84

Re: [GENERAL] New JJ Star Wars era

Makes me think of Fooly Cooly
GM Samurai Kato
GM, 138 posts
Thu 19 Nov 2015
at 07:20
  • msg #85

Re: [GENERAL] New JJ Star Wars era

Oh, right, because the robot in Fooly Cooly has a head that looks like a television set.  While the GX-1 has a head that looks like a spotlight.  The two are pretty close.  But I was nothing the second pair of little arms close to the chest.  That's what makes it look like the Landmate power armor.  Though, kind of think of it, a Landmate would be large-size because a person rides inside of it with their legs taking up the space in the Landmate's legs down to above the knee.  And the Landmate's big arms can hold onto assault cannons like they're a regular rifle.
PC rekmond
player, 7 posts
Wed 2 Dec 2015
at 04:18
  • msg #86

Re: [GENERAL] New JJ Star Wars era

Hey, calling all techies here.

On another site I'very fought my way into a Fallout New Vegas SAGA game and I was struck with an idea I can't quite pull off.

Making a Pipboy out of a wrist/bracer computer. Most of the stuff isn't hard. Radiation Detector,MediSensor, Sensor Pack......but I wonder.
Is there anyone who can think of a way to come close to V.A.T.S. ?
PC Furyou Miko
player, 5 posts
Wed 2 Dec 2015
at 13:20
  • msg #87

Re: [GENERAL] New JJ Star Wars era

Saga's already a turn based game, so just aim for stuff that gives you bonuses to Condition Track damage to represent the V.A.T.S. called shot system.
GM Samurai Kato
GM, 139 posts
Wed 2 Dec 2015
at 17:32
  • msg #88

Re: [GENERAL] New JJ Star Wars era

Oh some on, we all know how we use V.A.T.S.  The only way that works within the Saga System is to increase your Critical Hit Chance.  So basically have it give Improved Critical Feat.
PC rekmond
player, 8 posts
Thu 16 Jun 2016
at 18:11
  • msg #89

Re: [GENERAL] New JJ Star Wars era

No idea if I'll even get an answer on this but what have I got to lose, time?

OKAY

Building a Sniper as part of a sniper spotter combo, and due to party makeup being a Droid team came up.

I like the idea, but am unsure on a few things. So here is my question.

What would you find more advantageous, A Replica Droid using teched out armor, or an ordinary Droid that has customized their chassis?
PC Furyou Miko
player, 9 posts
Fri 17 Jun 2016
at 10:41
  • msg #90

Re: [GENERAL] New JJ Star Wars era

Are you both droids?

If so, then the spotter might do better as a replica in case they needed to get really close to a target, but the main advantage of droids is the ability to customise the chassis to purpose. A small hovering drone that can get into difficult to reach places, with four legs to stabilise its firing position once it gets there it is a much better sniper than a humanoid.
PC rekmond
player, 9 posts
Fri 17 Jun 2016
at 13:23
  • msg #91

Re: [GENERAL] New JJ Star Wars era

actually, Spotter plans on either battle or probe droid as chassis. Depending on the need for fire support.

My choice is between the Replica and a Battle Chassis, with the Replica currently winning out in my mind due to the simple fact that Armor can cover just about everything that a Droid chassis can have included.

The only thing I'm really looking at now decision wise is, credit comparison on how much I'll end up spending to kit out either my chassis (as well as a possible backup) or a suit of armor.

Not to mention there is some advantage to being a droid when enemies have no idea that you aren't. Mind Trick, hah.
PC Furyou Miko
player, 10 posts
Fri 17 Jun 2016
at 20:14
  • msg #92

Re: [GENERAL] New JJ Star Wars era

Don't forget that armour cripples you at higher levels unless you spend three levels in soldier specialising.
GM Samurai Kato
GM, 147 posts
Sun 19 Jun 2016
at 06:10
  • msg #93

Re: [GENERAL] New JJ Star Wars era

If all you want is a price comparison, then go Battle Droid all the way.  The armor is cheaper.  6400 for Duranium Plating vs. 7000 for Battle Armor.  Both have the same +8 bonus.  The bigger difference is in the gear you put inside.  A Helmet Package costs 4000 credits.  The same gear installed in a droid comes to 600 credits!  And a droid can take so many more modifications than the best suit of armor.
GM Samurai Kato
GM, 151 posts
Mon 24 Jul 2017
at 08:03
  • msg #94

Re: [GENERAL] New JJ Star Wars era

I wonder how many people here are still active on RPOL.  I also wonder how many would still like to play a Saga game.  I still want to run them but lately I haven't been getting dedicated players.  It seems the games die after about a couple weeks.  I wonder if it's worth my time to try starting new solo games.
PC Goldor
player, 1 post
Mon 24 Jul 2017
at 11:59
  • msg #95

Re: [GENERAL] New JJ Star Wars era

There are plenty of people around, just not sure if anybody is playing Saga any more, I think most have moved on to other systems in the meantime. I'm personally just in a nation building game and a pathfinder game and that is it, with all the over time I'm doing I don't think I'd be able to fit in another game at any reasonable speed personally.
PC BadCatMan
player, 45 posts
Only Imperial Storm
Troopers are so precise.
Mon 24 Jul 2017
at 12:08
  • msg #96

Re: [GENERAL] New JJ Star Wars era

I still play SWSE, but I guess many have moved onto the new Star Wars system. But in general, RPOL seems less reliable than usual, too many game die-offs have left me burned out. I'd be interested in other SWSE games, but I've hit my limit on RP, unfortunately.
PC shryke
player, 2 posts
Mon 24 Jul 2017
at 15:12
  • msg #97

Re: [GENERAL] New JJ Star Wars era

I'd be interested in playing. I tried joining a few non-sw games here lately, and they've all pretty much died.
PC Peace
player, 23 posts
Mon 24 Jul 2017
at 18:28
  • msg #98

Re: [GENERAL] New JJ Star Wars era

I'm still here and playing Saga.

I was in your game Between Light and Darkness, I blame myself partly now I see its been deleted. I know was slow in posting, honestly I kept thinking I'd post in it again. It was my first attempt at playing a droid, not sure if I made a good go at it.

My game is still running after more than 5 years.

I can't commit to quick posting as too busy but can commit to a slower paced game if someone is offering.
PC Nintaku
player, 45 posts
Mon 24 Jul 2017
at 19:53
  • msg #99

Re: [GENERAL] New JJ Star Wars era

I'm still here and I often look around for good stuff to pick up, but I've stopped playing/running Saga Edition games. Uh, again. D20 just doesn't fit me very well. I did get a lot of good advice on how to handle certain things or my last game from this group, which I much appreciate. Just think I'll be sticking to Fate Accelerated for any future Star Wars games.
PC Furyou Miko
player, 11 posts
Mon 24 Jul 2017
at 21:18
  • msg #100

Re: [GENERAL] New JJ Star Wars era

I'm still around. :) I would love to play Saga again. I tried to drum up some interest for a roll20 saga edition game but none of my usual group like star wars, the heathens.
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