E.N.S. Ringgenberg:
In reply to Judge Messalen (msg # 789):
Does the "one AP roll per round" rule trump the house rule you stated in msg #690?
OCC: That's an excellent question. It's difficult to answer because of the context of what has transpired since I stated that house rule. I will do my best to explain my position and my current thinking.
1. Not all PCs abided that house rule. Some did. The heroes who did follow that rule actually benefitted from it more than once. The Judge was happy to see that work out.
2. The whole point of AP is to use them. The Judge has awarded them throughout this entire game as periodic rewards for interesting or helpful RP.
3. Knowing the above, i.e. that some PCs didn't follow that rule and that this essentially meant wasting them, the Judge had made an adjudication some time ago, unknown to players, that they would have a limit on AP to use in the current encounter (if we ever made it this far, which we now have). That is, the limit as noted in #690.
Therefore:
All PCs in this encounter have a total of 15 AP plus any AP awarded by the Judge in the current adventure (that is, since the visit by Mr. Xu), UNLESS the PC already had less than the 15 when I set the house rule #690.
Additionally:
(a.) if you don't know how many were awarded to you in this adventure, then your hero has 15 AP.
(b.) if you do know how many were awarded in this adventure, then your hero has 15+x AP.
(c.) house rule #690
doesn't override the book rule about one AP per round, with one specific exception (see d.)
(d.) if you have been abiding the rule -- honor system -- and you still have more than the limit simply because there weren't enough d20 checks to be made along the way since #690 to use the excess, then you have the full number that you have been tracking. And, house rule #690 continues for the PC (use AP for every check until you reach the limit), with the normal AP rules being reinstated at that time, including the maximum use of only one AP per round with no obligation to use them during the rest of the encounter.
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Other notes in response to ENS:
Ordinaries don't get AP, so none of the posse have them. Coop had AP, but the Judge's ruling is that his current total, is 0 AP.
No healing is allowed for rest. Anyone who took damage recently and wasn't fully restored on this day still has the damage. Anyone who had Treat Injury/Restore Grit applied today cannot have it done again today.
The professor's post #415 in the game forum hasn't occurred yet (that is, the Judge's post #416 supersedes it).
OOC: FYI, the Judge had a frustrating travel day on Friday, just getting back to this today. I still expect to post this morning. Working on it now.
This message was last edited by the GM at 15:11, Sat 11 Feb 2017.