Re: Chapter 18: Shoot, Luke, or Give up the Gun
Travis Sunday completes the reload of the second Starr. Once more, out of the corner of his eye his sees the open hatch above the ladder. Straight ahead, not ten feet away, is Artemus Carson who pushes in the pin on his Colt, completing his reload as well. And further into the cavern, some 50 or so feet away, their pards stand in battle against a few of the boo how doy. From the edge of the wooden wall, Artemus sees no immediately visible targets, unless he and gunslinger choose to fire into the melee involving Cole, ENS and JEB. Or to attempt to fire past Jake, at the highbinder who kneels behind the cover of the platform even farther away. Because of the wooden wall, Travis has lines of sight to Jake, and ENS but not the other men.
Trayne drops his Colt, shifts his position slightly and draws a knife. The wrangler had picked up one of the enemy’s hatchets; he continues to grip it in his weak hand even while drawing the more familiar knife.
Richardson stays in place, reloading.
Beauregard’s opponent swings his hatchet again, as the tough-as-iron lawman resists the poison yet agin. The highbinder misses, giving JEB a decent shot with his hogleg. The bullets rips through the Celestials black garment clearly biting into flesh— on the underside of the man’s arm, JEB reckons. As if death were something to welcome, the injured highbinder continues swing the hatchet, missing a second time this round, after striking the lawman twice a matter of seconds ago.
ENS fires another round from his Schofield. He misses, as the boo how doy lunges at Trayne and swipes furiously with the hatchet, to no avail. The wrangler sees an opportunity to stab with the knife and feels solid contact, albeit for minimal damage, he reckons. ENS wants to help his pard; he sees Cole attempting to maneuver, but so far the professor’s attempts to fire into the melee have proven difficult.
Richardson, with his preparation and expertise with the Spencer, completes the reload, having not moved a single inch. Unfortunately, as he had done so, his opponent had fired another bullet from his smoke wagon. This one burns flesh in the rifleman’s left leg — if it were the first graze in a battle, Jake would have shrugged it off, but this Celestial had bothered him with several shots already — the Texan hadn’t fully recovered from wounds of the previous 48 hours and this one burned a mite. Nothing fatal, he thinks, sighting the Celestial behind the platform and squeezing of the first of his new load, but missing again thanks to the Chinaman’s cover. Jake sees the boo how doy beginning to reload his own weapon.
OOC: Another round of combat please.
Jake took 4 dmg from the Schofield.
JEB has to make ANOTHER Fort save, for the secondary effects of the first poison damage he took, 10 rounds ago.
(Other players who had to make poison saves will need to make secondary rolls in upcoming rounds.)
ENS is firing into melee in Cole. Meanwhile, Cole is attempting to provide a flanking position. That’s a tricky situation. Just the Judge’s musings, pards.
Art realizes he is probably in the way of Travis, as far as good lines of sight are concerned. And as stated in the narrative, lines of sight for any enemies involve firing into melee, or to opponents with cover.
This message was last edited by the GM at 14:11, Thu 16 Nov 2017.