Re: Torhavich
"You have already met many of the nature of creatures that you will find at the edges of the Cradle. Watch for arcape pods, the mana hound packs, and the like. You'll also face some nastier creatures, creatures more of spirit than flesh. They are the remnants of mortals slain in the Cradle who sought treasure of a magical nature. Instead, the magic of the place consumed their bodies leaving only their souls. Now they hunger after magic and will attempt to take possession of your bodies. There are other creatures as well. Not all are aggressive, like the luminaunts. But there are far to many to list or prepare you for specifically. You will just need to be prepared against the magic sapping properties of most." He turns to Vertium. "You especially need to have care. Enchanted items will draw creatures that are close, but spell casting is like a beacon from much further distances. You will be the main target the entire time."
Torhavich turns back to the group as a whole. "Whatever you do, do not go into the Cradle itself. You are not ready for it."
After a sip of his drink he smiles at Arvil. "As promised, I will provide upgrades to your gear. If you are finished eating, follow me." He leads those who want to out of the banquet room and down the sweepings stairs. At the bottom he turns down the enormous ramp and deeper into the structure. The air is cool and damp and smells of sea water. The ramp levels out into a huge tunnel, larger than the entry way. There are a number of branches, all of similar size. Torhavich chooses one and finally stops in a museum like room filled with suits of armor. "Choose one that suits you if that is what you would like. The enchantments are not all that strong, but you might find them useful."
As the group looks down the rows of displayed armor, Torhavich explains what each one does.
Chainmail of levitation
Platemail of spell resistance 5%
Scalemail of fire resistance 15
Scalemail of frost resistance 15
Shield of immunity to fire (directional immunity only)
Shield of immunity to lightning (directional immunity only)
Leather armor of freedom (Freedom of movement 3x per day)
Studded leather armor of Cat's Grace (+2 DEX)
Any basic armor +1
"If armor is not for you, please let me know what you would like as part of your fee and I'll see how well I can match that request."
GM: He has lesser magical items from the PHB/d20srd website that are reasonable. It's a rather large horde he has, all arranged as if in a museum in many different chambers.