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10:17, 26th April 2024 (GMT+0)

Equipment.

Posted by Game MasterFor group public
Game Master
GM, 540 posts
Storyteller/Arbiter
Reward Distributor
Mon 7 Jan 2013
at 16:05
  • msg #1

Equipment

This compendium is for equipment not found in normal source books.  I hope to keep it alphabetical within types.

Armor
Ceramic Half-Plate
AC Bonus:            +7
Max DEX Bonus:       +4
Armor Check Penalty: -3
Arcane Failure*:     25%
Speed:               30ft
Weight:              25pd

*Geomancers take no penalty

Ceramic armor is made from high density, light ceramic (stone) plates fitted to a glass fiberweave shirt.  The fiberweave is as strong as chain-mail and more resistant to piercing.  Since the ceramic plates are not linked to each other, but the cloth-like fiberweave, it allows for much more flexibility than the standard metallic half-plate.

Weapons

Crystal Bastard Sword
Attk:       +1
Dmg:        1d10 (1H)/2d5 (2H)
Crit:       18-20/X2 /19-20/X3
Weight:     6pd
Dmg Type:   Slashing/Piercing
Class:      Martial, Melee

The crystal class weapons seem frail, but are forged using geomancy and are actually tougher than metallic swords [+20% durability/hp]. Crystalline objects also hold enchantments better giving them a -10% chance of failure to enchant for each successive enchantment placed on them.  Because of their structure, all crystalline weapons function as non-magical +1 weapons compared to their metallic counterparts.
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