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Available Classes.

Posted by Game MasterFor group archive public
Game Master
GM, 5 posts
Storyteller/Arbiter
Reward Distributor
Mon 14 Jul 2008
at 23:07
  • msg #1

Available Classes

Artificer (SRD) - followers of Taphal, the Kradok god of engineering, artificers are just as good at mundane technology as they are at magitech.  See: http://www.dandwiki.com/wiki/SRD:Artificer
Barbarian - PHB
Bard - PHB
Cleric - can choose from domains covered by any of the deities (see Concerning the Gods).  There are no "evil" clerics, no undead, and no demons, but those with a destructive/chaotic bent can serve Qin'ah.  Clerics that serve Addiyr are called Shamans and can pull from both druid and cleric spells.
Druid - PHB, can specialize as Summoners and gain access to powerful beasts at the cost of other Druidic abilities.
Fighter - PHB
Monk - Monks are very rare and do not serve any particular deity or order.  Monks do not know the source of their calling, but those who have started down the path of inner peace learn through meditation (rather than from a specific order or dojo).
Paladin - Paladin's are very rare and do not serve any particular deity or order.  Paladin is a new class that became available with the arrival of the Evangiel (most Evangiel are Paladins).  1st level Paladins must meet with the leader of the Evangiel, Amats'el, before they gain access to their holy abilities (one on one RP event).
Ranger - PHB
Rogue - PHB
Wizard - Wizards have access to quite a bit more power and versatility than the standard PHB.  They are still required to memorize spells and expensive component use is required, but they don't stop gaining spells per day.  Also, there are new higher level spells (level 10+) that have greater effects.  I'll post up a few to give you the idea and then you can come up with your own.

I'm easy so variations on these base classes are fine.  The only reason I'll tell you "no" is if you present a completely unreasonable class or it is a class that the storyline does not allow (like Sorcerer).  Because of the increase in power to wizards, the other classes can specialize a bit more to balance out.  Paladin's smite, lay on hands, and aura's will increase for example.  Just ask and we'll talk about.

Magic:  There are no necromancy or thaumaturgy spells, items, etc.  Folks have no idea what undead or demons are.  While there is elemental based magic, it is not (knowingly) connected to any extra-dimensional realms (elemental planes, etc.).

Furthermore, the gods exist in the world and walk to and fro upon it.  They do not have their own realms and are not as powerful as other campaign worlds might make their deities.  While they are very intelligent, they are not omniscient.  Their deity based knowledge is limited to the world and outer space just to the orbit of the farthest moon (of which there are four).  Think of them as level 60 characters.  They don't have omnipresence and must actually travel to a different location, but all can do so at will.  They just can't be at two places at once without casting a spell.  Niaaca is the only one who is possibly more like the deities of other campaign worlds.
This message was last edited by the GM at 18:05, Fri 18 Dec 2009.
Game Master
GM, 8 posts
Storyteller/Arbiter
Reward Distributor
Fri 18 Jul 2008
at 18:01
  • msg #2

Re: Available Classes

Wizard spells/day:


Lvl   1    2    3    4    5    6    7   8   9  10  11  12


01 -  3 |  1 |    |    |    |    |    |   |   |   |   |   |
02 -  4 |  2 |    |    |    |    |    |   |   |   |   |   |
03 -  4 |  2 |  1 |    |    |    |    |   |   |   |   |   |
04 -  4 |  3 |  2 |    |    |    |    |   |   |   |   |   |
05 -  4 |  3 |  2 |  1 |    |    |    |   |   |   |   |   |
06 -  4 |  3 |  3 |  2 |    |    |    |   |   |   |   |   |
07 -  5 |  4 |  3 |  2 |  1 |    |    |   |   |   |   |   |
08 -  5 |  4 |  3 |  3 |  2 |    |    |   |   |   |   |   |
09 -  5 |  5 |  4 |  3 |  2 |  1 |    |   |   |   |   |   |
10 -  5 |  5 |  4 |  3 |  3 |  2 |    |   |   |   |   |   |
11 -  6 |  5 |  4 |  4 |  3 |  2 |  1 |   |   |   |   |   |
12 -  6 |  5 |  4 |  4 |  3 |  3 |  2 |   |   |   |   |   |
13 -  7 |  6 |  5 |  4 |  4 |  3 |  2 | 1 |   |   |   |   |
14 -  7 |  6 |  5 |  4 |  4 |  3 |  3 | 2 |   |   |   |   |
15 -  8 |  6 |  5 |  4 |  4 |  4 |  3 | 2 | 1 |   |   |   |
16 -  8 |  6 |  5 |  4 |  4 |  4 |  3 | 3 | 2 |   |   |   |
17 -  9 |  7 |  6 |  5 |  4 |  4 |  4 | 3 | 2 |   |   |   |
18 -  9 |  7 |  6 |  5 |  4 |  4 |  4 | 3 | 3 |   |   |   |
19 - 10 |  8 |  6 |  5 |  5 |  4 |  4 | 3 | 3 |   |   |   |
20 - 10 |  8 |  6 |  5 |  5 |  4 |  4 | 3 | 3 | 1 |   |   |
21 - 11 |  9 |  7 |  5 |  5 |  4 |  4 | 4 | 3 | 1 |   |   |
22 - 11 |  9 |  7 |  5 |  5 |  4 |  4 | 4 | 3 | 2 |   |   |
23 - 12 | 10 |  8 |  6 |  6 |  5 |  5 | 4 | 4 | 2 | 1 |   |
24 - 12 | 10 |  8 |  6 |  6 |  5 |  5 | 4 | 4 | 3 | 1 |   |
25 - 13 | 11 |  9 |  7 |  6 |  5 |  5 | 5 | 4 | 3 | 2 |   |
26 - 13 | 11 |  9 |  7 |  6 |  5 |  5 | 5 | 4 | 4 | 2 | 1 |
27 - 14 | 12 | 10 |  8 |  7 |  6 |  5 | 5 | 4 | 4 | 3 | 1 |
28 - 14 | 12 | 10 |  8 |  7 |  6 |  5 | 5 | 4 | 4 | 3 | 2 |
29 - 15 | 13 | 11 |  9 |  7 |  6 |  5 | 5 | 4 | 4 | 4 | 2 |
30 - 15 | 13 | 11 | 10 |  8 |  7 |  6 | 5 | 5 | 4 | 4 | 3 |

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