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, welcome to Sundering (ADnD3.5)

00:34, 29th March 2024 (GMT+0)

Character Creation.

Posted by Game MasterFor group archive public
Game Master
GM, 7 posts
Storyteller/Arbiter
Reward Distributor
Wed 16 Jul 2008
at 22:51
  • msg #1

Character Creation

For stats you start with all 0's.
You get 83 points to buy stats. It is a 1:1 point buy all the way up.
For humans, you cannot have anything above an 18.
For all other races, your maximum is 18 + racial bonuses (e.g. an Ogre has a maximum STR of 24).

All other (calculated) stats fill out as per race/class as normal.

For spells, for now just use the PHB and for any extra published source material just ask about the spell (I'll most likely say yes).

A note on skills.  Hide and move silently I combine into one skill: stealth. 1 skill point buys you 1 rank in stealth which covers both moving quietly and hiding.

You get 100 + 20d6 (reroll 1's) gold to buy equipment.  You may have one permanent magic item of +1 or equivalent only.  You can buy as many one use magical items (i.e. potions, scrolls) as you can afford.

If you have a question, ask, don't assume.
This message was last edited by the GM at 03:12, Fri 24 Oct 2008.
Game Master
GM, 345 posts
Storyteller/Arbiter
Reward Distributor
Sun 30 Jan 2011
at 03:31
  • msg #2

Re: Character Creation

Spells are generally like 3.5, but I like to allow for faster spell recovery because DnD is so limited on its magic.  Sundering is a high magic realm so magic needs to move a bit faster.

For this particular time spell recovery (re-memorizing, etc.) takes place at a rate as follows:

0 lvl spells - 15 minutes each.
1 lvl spells - 1 hour each.
2 lvl spells - 2 hours each.

etc.

That means if you have an hour an a half of down time (no combat, no sneaking, no real action) then you can re-memorize/recover one first level and two zero level spells or six zero level spells.  As the story progresses, other changes to the magic will occur.
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