Re: Game 1: Fr. Paddy O'Donovan
Turn 2 - The Woods
You search the dead leaves only to find an old metalic box rusted with age. Curious you shake it, getting a muffled thump as your reward. You are about to open it when you hear a dog barking in the distance, followed by the sound of noturnal birds flying out from the woodwork as they flee from it. The tree branches seem to be clawing up towards the night sky as if to devour them as they pass. Momentarily distracted, you hesitate before finally trying to open the lid and glance within…
From inside the box, an awful stench raises to assail your nostrils, and it takes your eyes and mind a few heartbeats to understand what it is your are actually seeing. And then it hits you: A half roten, maggot ridden, human foot..! Bones protruding from the toes, the ankle bone visibly sawed…
Suddenly your vision blurs and you are brought to the local docks where a boat drops off its passengers. Two passengers aren't quite right, darkness surrounding them. A man and a woman. Suddenly, you are floating over a strange little house in the Merchant District. You are attracted by the light within, a strange glowing light… flickering… an angry man attacking the wall with his ax when there is a sudden burst of light and dark shapes escaping the light. Two winged creatures take to the air, hunting for prey; followed by another humanoid form.
The form reaches out for you. It was once a woman, but she is long dead… she clutches at you…
And then the vision ends.
[Private to Fr. Paddy O'donovan: You lose 1 sanity from the whole ordeal. I will let you RP your character's reaction, but turn wise, we're back at the top of the actions list.]