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08:28, 30th April 2024 (GMT+0)

OOC discussion.

Posted by MittensFor group 0
Mittens
GM, 1 post
Sat 20 Sep 2008
at 18:12
  • msg #1

OOC discussion

Gee... I wonder what this thread is for.
Prathen
player, 1 post
Sat 20 Sep 2008
at 18:24
  • msg #2

Re: OOC discussion

In reply to Mittens (msg #1):

For us to be fools on most likely. Either that or for eating chips and drinking rootbeer.
Mittens
GM, 3 posts
Sat 20 Sep 2008
at 18:30
  • msg #3

Re: OOC discussion

i found 2 templates for character sheets.  i like the first one (as indicated in the char sheet thread), but i'm open to opinions.  one thing i'm thinking is to improve the sheets to be VERY bare-bones with all non-essential info hidden with a feature called "spoiler" i've heard rpol has now.


(looks to see if i'm imagining things)
Prathen
player, 2 posts
Sat 20 Sep 2008
at 23:45
  • msg #4

Re: OOC discussion

Out of curiosity, what will the other adventures be playing?  I was looking the classes over a bit, and with the removal of my favourite classes, I figured I would see what the others will be.
Mittens
GM, 4 posts
Sun 21 Sep 2008
at 01:21
  • msg #5

Re: OOC discussion

I want to make Mittens a Wizard with a touch of swordplay.  Paragon path Spiral Tower.  Tim could be almost anything.  Only character I know Rick making is a Dwarven fighter.
Mittens
GM, 5 posts
Sun 21 Sep 2008
at 01:40
  • msg #6

Re: OOC discussion

I FOUND IT!!!  Took forever, but I found a great way we can keep track of our maps!
http://www.wizards.com/default.asp?x=dnd/dnd/20061121t

download it!  (won't be able to use the online version for our purposes as i'll explain...)

Takes a little getting used to... for example you cant place more than 1 copy of a tile on a map until you've changed the settings.  (Settings > Set/Extension Counts > Cnt)

This program was designed for making maps without player characters on 'em, so in order to have player characters, we'll have to change some of the tile graphics. (hence the need for the downloaded version.)  For example, I may wind up changing the "circle of mushrooms" graphic to represent my character.

once you've moved your character, you click on export current and post the data string for the rest of us to import!

(it's a very long string.  will likely have to make a separate thread to post 'em in so the rp thread is readable.) :p

i suppose with some tweaking i could get tables to emulate a map if for some reason we can't use the tiles mapper...

12345
A
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for giggles, here's what others put up with without this handy dandy tool:


here's an example of how a group of experienced players run 3.5 on rpol:
link to a message in another game

here's another example of how to run DnD (this time 4.0) on rpol:
link to a message in another game
This message was last edited by the GM at 03:27, Sun 21 Sept 2008.
Timothius
player, 1 post
Mon 22 Sep 2008
at 12:28
  • msg #7

Re: OOC discussion

Before I reply to the "FOUND IT!!" post, I'll give some added info.

Rick has the following:

Dwarf Fighter
Halfling Rogue
Elf Wizard
Human Cleric (I think)

As DM at the gamestore, he is currently using none of these. But he used his Dwarf Fighter primarily when we were learning the game.

Personally, if Rick uses his Dwarf, I might be using my Halfling Paladin. Otherwise, chances are high that I will use either Maverick (a rogue) or Eli (a Wizard). And since Mittens is going Wizard, it makes more sense for the universe if I used Maverick instead of Eli.

But in the end, you go with whatever looks fun. Personally, they ALL look fun to me. And there is a class I haven't looked at as much called "Sword Mage" that came out with a recent book I don't own (Hence the lack of looking at it).

Finally, for home-brew stuffs, I'm tempted to create classes of my own. Even as much work as that is, it presents much fun (for me anyway). A good example of a class that's missing other than Monk and Druid would be Enchanter or Bard. But we'll see. Rick and I both liked the idea of specialist wizards from version 2.

Oh... and hi there, Prathen.
Prathen
player, 3 posts
Mon 22 Sep 2008
at 13:33
  • msg #8

Re: OOC discussion

Heya Tim, good to see you.

I've looked over a bit of the 4th Ed rules, they are a bit confusing to me,

As for what to play, a party always needs a dedicated healer, or else there is always trouble, and dead bodies littered everywhere. ^.^

None of the jobs really interest me in all honesty, with the lack of druid, so I can pretty much just play what ever I feel is needed once I know what the others are playing.  :)
Mittens
GM, 6 posts
Mon 22 Sep 2008
at 23:16
  • msg #9

Re: OOC discussion

Tim suggested something that I'm liking: create your own class.  Obviously, balance issues abound, but I think it feasible, especially if we keep the custom characters "quarantined."  Here's what I'm thinking... create two threads, "By The Book" and "Free Form."  In the first thread we'd play by the official rulebooks with only the classes available in them.  In the second thread, we bend the rules to allow for classes we invent such as Druid, Monk, (Thunder-monk in Raichel's case), Red Mage, etc...  We agree on the abilities of each then we play them out to see how we like 'em.

Example:
Furious Fists (Monk Attack level 1)
"You unleash a barrage of punches that force your foe to be on the defensive."
Encounter ✦ Martial, Unarmed
Standard Action Melee
Target: One creature
Attack: Strength vs. AC
Hit: 2d8 + Strength modifier damage.  The target cannot attack or take a standard action on it's next turn, but gains a +2 to all defenses until the start of it's next turn.

The above example is a rehash of basic attacks from other classes, turning the optional battle action "Total Defense" into one that's forced on your foe.  It's just different enough to be unique to the Monk class, and seems reasonable enough for a lvl 1 encounter attack.

Whether we choose to try the "Free Form" idea or not, I plan to get the "By The Book" thread started by the end of the week - just as soon as I finish reading the DM guide. :p  I already have a story arc in mind.
This message was last edited by the GM at 23:18, Mon 22 Sept 2008.
Mittens
GM, 7 posts
Tue 23 Sep 2008
at 16:19
  • msg #10

Re: OOC discussion

It has come to my attention that Rick and Prathen will most likely not be joining on a regular basis (if at all).

That leaves room for those players remaining to have a cast of more than 1 character (if they want) and drops the need for a "by the books" thread.  In the interest of moving things forward, I suggest all who plan to be posing frequently list the characters and classes they'd like to play so I can begin working on a campaign.

Myself, all I care to play are Mittens the red mage and/or her human counterpart Gale the wizard.

Joe I'm guessing will be happy to play just one character.

This leaves alt-itis Tim with the option of playing as many as 4 characters.  Heaven!  If you want to play more than 4, we should plan on a main cast and a few cameo appearances for the extra characters.

Also, the storyline will likely include your character's beliefs.  You don't have to choose a diety, of course, but it'll help me if you chose one who might show interest in your character and why.  Mittens for example doesn't pay homage to any diety in a signifigant way but would would sooner raise a toast to Avandra than to Corellon.
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