Mittens:
Pyromancer not that it makes much difference
...Yes... Yes it
Does make a difference. A) Mage, so THREE At-Wills without being Human (And being a Mage, you get the entire wizard power selection to choose from instead of usual stock essentials class powers). B) Damage bonus to Fire along with not having to worry about enemy fire protections.
No Pyromancer is going to take the soft control powers. Also, The Raichel that you are comparing her to is a Hybrid. Pure Sorcerer, or at least picking the AREA Sorcerer powers for your hybrid picks would outdamage even a Pyromancer by a LOT, especially at later levels. Secondary Mod+2 at lv 11, and Secondary Mod+4 at lv 21 for Sorc Bonus DMG (compared to flat +1 per tier bonus), plus they will ignore preferred element resistance of a good enough number to get by unless it's broken amounts of resistance.
This isnt to say pure control with low 'damage' cant do some crazy stuff. Just look at lv 2 Mage Shale. But then, thats heavily because Enemy Melee Basics are broken.
As for Warlocks, they seem to suffer a same situation as Corrupters. They get listed as ranged damage, but are really 'sorta ranged damage but you have a bigger focus on effects'. you can do some crazy things with a Warlock, but thats mostly CHA/Charm locks. Ye Old Infernal 'meant for Blasting and damage' is indeed lackluster there.
Also, if YOU are the ones writing a character sheet for other people to use at a Con, then give the controllers low damage controller powers then like Beguiling Strands (close blast 5 vs enemies, INT mod DMG, push 5). Emphasize the 'control' over the damage. If you hand someone a controller that outperforms the Strikers, well,
YOU BUILT IT THAT WAY.
Calling a Pyromancer a Controller, and saying it makes no difference that it's a pyromancer mage us dumb. But the sort of dumb of 'It says Corrupters are a ranged damage focus so that means I do big damage! *does laughable damage, and overkills when one more attack would finish an enemy regardless. More teammates scream for their speed boost and other ally buffs.*'
Don't do 'pure sorc only' items for things like staff of ruin and such. That's bad. Just look at those 'Druid only gloves of +1d10 Damage when target grants CA when in beast form. by the way, we have a beast form that makes multiple enemies grant CA'. though yes, that IS more of the trend of 'Controller labeled classes getting damage buffs above strikers'.
If your 'role' based class thing goes through, then having a damage buff item ONLY for the 'already does most damage' class would make things even more crazy.
EDIT: Tim: I agree that saying being pyromancer makes no difference is dumb. But you shouldn't have said Chris was stupid.
me: ...you just agreed with what I said was dumb though, the kind of dumb a game tricks you into like corrupters=Damage. what gives?
Tim: Oh, I never actually
read the post. Chris just told me about it.
me: *fist through wall*
This message was last edited by the GM at 01:41, Fri 04 Nov 2011.