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09:34, 28th March 2024 (GMT+0)

OOC part 2.

Posted by MittensFor group 0
Mittens
GM, 767 posts
Shifter
change job kupopopo!
Fri 29 Jul 2011
at 23:22
  • msg #1

OOC part 2

Pesky 1k limit.
Christof Ley
player, 7 posts
warlock FTW
Mon 1 Aug 2011
at 11:41
  • msg #2

Re: OOC part 2

That just means we have a lot to talk about:P
Mittens
GM, 768 posts
Shifter
change job kupopopo!
Tue 2 Aug 2011
at 03:59
  • msg #3

Re: OOC part 2

Skylar:
( Just realized that with current setup, 6 player characters means PvP has to happen in this encounter eventually, regardless.


In case you didn't know, Reaver, Tim and I are not fond of PvP with very rare exception.  Dunno you opinion on fighting Tim's characters, but I had planned for story to stop the fight soon to prevent PvP.  Any preferences?
Zekk Reaver
player, 4 posts
You wouldn't like me
when I'm angry
Tue 2 Aug 2011
at 11:11
  • msg #4

Re: OOC part 2

Actually I'm ok with it, but only because it is a sandbox meant for testing characters. In a normal setting I would have a bit more problem with it. Either way it fine with me though:)
Timothius
GM, 280 posts
Paladin of Bahamut
Shifter (of sorts)
Tue 2 Aug 2011
at 15:41
  • msg #5

Re: OOC part 2

I agree with Zekk, but I also like your idea.
Akemi Sato
player, 6 posts
Thu 4 Aug 2011
at 05:40
  • msg #6

Re: OOC part 2

Apologies to Zekk. I honestly wasn't just out to make sure my characters survived instead of yours or anything. XD After all, RP will be much more interesting with another player (namely you). But personality-wise, it just happened this way. Akemi wasn't going to team, and would have been happy to watch everyone kill each other off, until she saw how quickly everyone was teaming up (and those not teaming were falling). Christof, ironically, kinda proved to Akemi she couldn't just sit back.

Chant's personality is a leadership type. She's a strong believer in the "cogs in the machine" speech and that the individual is useless in battle without the group. So she tried to get a team rather than allow pure chaos.

Morthos joined Chant strictly on racial grounds.

And Skylar is a joiner. While he's not quite like Chant about "cogs in the machine" stuff, he is smart enough to know a team is much more powerful and he'd be screwed if he didn't agree to team with SOMEONE once it came up.

So again... sorry. It just... turned out that way. Didn't plan it. XD
Kyle
player, 106 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 5 Aug 2011
at 07:38
  • msg #7

Re: OOC part 2

  Just noticed on the Scales map, you listing that the Illusion has 'same defenses as mittens' and 1 hp.

  The Spectral Image power itself states 10 for all defenses.  No listing of HP either, just that it's taken out at end of encounter, if it's hit, if it's touched, or if something moves through it.

  Also skipping an Emptyish Kyle post, since combat basically starts as soon as Tim posts for his Alt's readying their actions alongside the Spectral Image reaching LoS of enemies.  Then I'll be up for Monster posts and Kyle.
This message was last edited by the player at 07:40, Fri 05 Aug 2011.
Zekk Reaver
player, 5 posts
You wouldn't like me
when I'm angry
Fri 5 Aug 2011
at 11:32
  • msg #8

Re: OOC part 2

Wow just wow lol

No worries Akemi, it is how it goes. Nice crit, btw:)

Questions: how and when can healing surges work? also, I may not be able to get a post up now, I'm typing on my phone atm. It'll most likely be tonight. Sorry to hold everything up:/
This message was last edited by the player at 11:35, Fri 05 Aug 2011.
Mittens Pyromancer
player, 127 posts
Monster InternTM Sheets
We Know How You're Built
Fri 5 Aug 2011
at 14:44
  • msg #9

Re: OOC part 2

Kyle:
  The Spectral Image power itself states 10 for all defenses.  No listing of HP either, just that it's taken out at end of encounter, if it's hit, if it's touched, or if something moves through it.


Durp.  I guess I was confusing it with the rules for conjurations or some such.  Thanks for the catch.  Map updated.
Morthos
player, 4 posts
You don't understand fear
Taste the Far Realm
Fri 5 Aug 2011
at 15:23
  • msg #10

Re: OOC part 2

Zekk Reaver:
Questions: how and when can healing surges work? also, I may not be able to get a post up now, I'm typing on my phone atm. It'll most likely be tonight. Sorry to hold everything up:/


*goes into RPing the OOC for the heck of it*

Morthos says, "Surges are great! It's what makes you survive a combat. And if you have an action point to go with spending a surge? Could really make a difference!"

*goes back to OOC*

Once per encounter, you can use a standard action to spend a healing surge. This is called "using your second wind". So suppose Zekk does this. He can literally HEAL HIMSELF for his healing surge value. Here's the related information in your character sheet:

HP: 29 Surges: 10 Surge Value: 7

Your bloodied value is apparently missing from your character sheet, but no big deal. Bloodied = half your HP rounded down. Surge = half you bloodied value rounded down. So Zekk's bloodied value is 14. His surge value (which is listed anyway) is 7. Difference between surges and surge value is you can only use your surges as long as you have them, while the value is how much you heal for. So going back to your example:

HP: 3/29 Surges: 10 Surge Value: 7

Zekk's HP is at 3 right now. He can use his second wind to spend a healing surge. The value is 7. So doing this would bring his HP up from 3 to 10 (3+7). Now Zekk's HP is at 10. Your number of surges is 10, but you spent one, so it is now 9/10. So it would look like this now:

HP: 10/29 Surges: 9/10 Surge Value: 7

The trick is that since it takes a standard action, you can't attack or anything unless you spend an action point. But there's also an upshot: All your defenses go up by +2 until the end of your next turn. :)

Hope that helps thoroughly explain it. If I missed something, I'm sure Joe will let you know.
Mittens
GM, 769 posts
Shifter
change job kupopopo!
Fri 5 Aug 2011
at 18:26
  • msg #11

Re: OOC part 2

There's other uses.  For example, if a healer uses a power on you such as a cleric's healing word, you must "spend a healing surge" to gain the benefits of that healing power.  Some other powers require spending a healing surge.  A healing potion requires spending a healing surge.  During a short rest after combat, you can spend as many healing surges as you like.  So in essence it's a measure of how much punishment you can handle in a game day, because after an extended rest, you get all your spent healing surges back.
Joe Darkthorne
GM, 310 posts
Everyone suspects a Rogue
Few suspect the Ranger
Fri 5 Aug 2011
at 20:59
  • msg #12

Re: OOC part 2

  So many different forms of 'Summon thingy', that mixing up the giant pile or mechanics for different kinds is perfectly understandable.  I had to triple checked to make sure I didn't just list your power wrong.

  A few races and classes have some shenanigans with their Surges as well.  For example, Dragonborn Surge value gets their CON modifier added on top of it (It's all fun and giggles, until you run into the 'lose a surge worth of health' effects.  Then you get punished for being more healthy).

  Also yeah, giving him the heads up about how you cant just chug potions in 4th ed was a good on I would have forgotten to mention <.<
Zekk Reaver
player, 7 posts
You wouldn't like me
when I'm angry
Mon 8 Aug 2011
at 15:36
  • msg #13

Re: OOC part 2

Well, Zekk doesn't have any potions, though I was happy to find out that getting up from prone no longer provokes an AoO:) that makes me happy.

A downside is that strength and health don't go up from raging, upside you no longer lose ac because of it.
Mittens
GM, 771 posts
Shifter
change job kupopopo!
Mon 8 Aug 2011
at 16:30
  • msg #14

Re: OOC part 2

Zekk Reaver:
>>Effect: AoO if bloodied enemy shifts while adjacent to me


What power did you use for this effect?
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