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12:34, 4th May 2024 (GMT+0)

Ascension of Heroes: Heathen.

Posted by MittensFor group 0
Angel
player, 407 posts
Deceptively Charismatic
Dangerously Optimistic
Fri 5 Apr 2013
at 05:13
  • msg #10

Re: Ascension of Heroes: Heathen

Angel moves to a position to see the enemy clearer. She fires a bolt at the near-downed bandit and downs him.


Move: South to get clear shot on Bandit and Guard.
Standard: Probing Strike v Bandit 1. Hit(21)!
 dmg: 20

Hilarious fact! I got 11 dmg without adding sneak attack dmg. So I rolled the SA damage to down bandit 1 and got 9 more damage. If I had JUST rolled a 12, I could have spent that 9 damage on the guard via AP. Ah well. Downed enemy better than not downed.


Bandit 1 HP: 12 - 20 = -8

Monster Intern
player, 96 posts
Monster Party!
Monster Prices!
Fri 5 Apr 2013
at 05:21
  • msg #11

Re: Ascension of Heroes: Heathen

The enemy mage steps forward and zaps at Carla, Angel, and Matt, hitting the fighter!

Matt HP: 52-7= 45
Monster Intern
player, 97 posts
Monster Party!
Monster Prices!
Fri 5 Apr 2013
at 05:24
  • msg #12

Re: Ascension of Heroes: Heathen

The second guard steps forward and stabs grizella!  ...with the same non-damage result.
Matt
player, 435 posts
I am two things.
A Fighter, and a Fighter
Fri 5 Apr 2013
at 05:35
  • msg #13

Re: Ascension of Heroes: Heathen

  Matt is beginning to suspect tents hate him, or love evil mages.  Considering Matt makes a simple charge at the lightning slinger, only for a tentpole to fall down and get hit instead of cultist face.  "I think there used to be a time where this would surprise me."
Move: duh.  Standard: Charge vs Mage, Rolled 1.

Effects: Matt Marks Mage.

Carla
player, 206 posts
Reborn Angelic being
Talks less than Maverick
Fri 5 Apr 2013
at 05:40
  • msg #14

Re: Ascension of Heroes: Heathen

That tent may hate Matt, but Carla doesn't. To protect him, she looks at the mage and shakes a finger at him, her form glowing radiantly. The mage knows if he tries to harm anyone, Heaven itself will punish him.


Move: Nope.
Standard: Offering of Justice v Mage.
 dmg: 12 of mage attacks anyone.
 Carla gains +2 to all her defenses vs the Mage.

Maverick
player, 290 posts
Master of Stealth
Holder of Grudges
Fri 5 Apr 2013
at 05:46
  • msg #15

Re: Ascension of Heroes: Heathen

Maverick throws a rock at the guard and misses.


King's Castle v Guard 1. Crit fail.
Monster Intern
player, 98 posts
Monster Party!
Monster Prices!
Fri 5 Apr 2013
at 05:50
  • msg #16

Re: Ascension of Heroes: Heathen

The first guard takes a stab at Mittens!  STAB!  Right in the mouth!  Flip!  He flips the big frog onto it's back!

Mittens HP: 43-17=26
Mittens
GM, 926 posts
Shifter
change job kupopopo!
Fri 5 Apr 2013
at 06:01
  • msg #17

Re: Ascension of Heroes: Heathen

Mits transforms back into cat-girl mode and blasts the guard and mage with a spray of thorns, lowering their defenses!

Guard 1 HP: 47-11=36 and a -4 penalty to all defenses
Mage HP: 42-11=31 and a -4 penalty to all defenses

Angel
player, 408 posts
Deceptively Charismatic
Dangerously Optimistic
Fri 5 Apr 2013
at 06:09
  • msg #18

Re: Ascension of Heroes: Heathen

Angel fires two bolts into the guard, injuring him pretty badly.


Minor: Quarry Guard 1.
Standard: Twin Strike v Guard 1. Hit(21)! Hit(20)!
 dmg: 17 (with quarry)


Guard 1 HP: 36 - 17 = 19

Monster Intern
player, 99 posts
Monster Party!
Monster Prices!
Sat 6 Apr 2013
at 01:28
  • msg #19

Re: Ascension of Heroes: Heathen

The mage jabs at Matt with his staff, but it glances off his armor, then gets seared by the radiance of Carla's heavenly judgement!  The second guard side-steps away from Grizella and stabs at the ghost, this time missing entirely.

Mage HP: 31 - 12 = 19
This message was last edited by the GM at 01:34, Sat 06 Apr 2013.
Matt
player, 436 posts
I am two things.
A Fighter, and a Fighter
Sat 6 Apr 2013
at 02:34
  • msg #20

Re: Ascension of Heroes: Heathen

  Matt's luck appears to be turning around, with a lot of help from his Friends.  He brings his hammer down upon his traditionally favorite target, mage kneecaps.  There is the now familiar crunch and abrupt end to the dancing career of Evil.
Standard: Steel Serpent Strike Vs Mage:  Hits (20/24 AC).  ... 17 DMG.

Effects: Matt Marks Cult Mage.  Cult Mage is Slowed, Can't shift until End Of Matt's Next Turn.

Cult Mage HP:  19-17= 2

This message was last edited by the player at 02:38, Sat 06 Apr 2013.
Carla
player, 207 posts
Reborn Angelic being
Talks less than Maverick
Sat 6 Apr 2013
at 02:48
  • msg #21

Re: Ascension of Heroes: Heathen

Carla shoots a beam of light from her fingertip and downs the mage. Then starts walking towards her allies.


Standard: Sun Strike v Mage. Hit(12)!
 dmg: 9
Move: Towards Mitts/Matt


Mage HP: 2 - 9 = -7

Maverick
player, 291 posts
Master of Stealth
Holder of Grudges
Sat 6 Apr 2013
at 02:59
  • msg #22

Re: Ascension of Heroes: Heathen

Maverick comes out of hiding and uses the distraction of Mittens being nearby to stab the guard upward through all his innards and straight into his heart. He swiftly retracts his sword from the man before the guy can fall towards it, then kicks the guy in the direction away from himself so the guy won't fall on him.


Move: To be adjacent to both Matt and Guard 1.
Standard: Clever Strike v Guard 1. Hit(24)!
 dmg: 20 (with SA dmg)


Guard 1 HP: 19 - 20 = -1

Mittens
GM, 928 posts
Shifter
change job kupopopo!
Sat 6 Apr 2013
at 03:11
  • msg #23

Re: Ascension of Heroes: Heathen

Mittens conjures a bunch of thorn vines that wrap around the remaining guard's feet!

Guard 2 HP: 47-14=33
Angel
player, 409 posts
Deceptively Charismatic
Dangerously Optimistic
Sat 6 Apr 2013
at 03:21
  • msg #24

Re: Ascension of Heroes: Heathen

Angel heads over to her allies and fires a pair of bolts. One bolt hits the guy in the center of his mass, the other hits him in the sternum. The guy looks ready to keel over, but manages to stay standing anyway.


Twin Strike v Guard 2. Crit(33)! Hit(24)!
 dmg from crit: 11+6(quarry)=17
 Crit bonus dmg: 3
 dmg from second attack: 10


Guard 2 HP: 33 - 30 = 3

Monster Intern
player, 100 posts
Monster Party!
Monster Prices!
Sat 6 Apr 2013
at 03:30
  • msg #25

Re: Ascension of Heroes: Heathen

The last cultist switches to crossbow and shoots mittens.

Mittens HP: 26-3=23
This message was last edited by the GM at 03:31, Sat 06 Apr 2013.
Matt
player, 437 posts
I am two things.
A Fighter, and a Fighter
Sat 6 Apr 2013
at 03:40
  • msg #26

Re: Ascension of Heroes: Heathen

  Matt steps around the tent, sees that for once he has a clear and straight path between him and a target, and says "So, this is the token offer for you to surrender instead of throwing your life away in the name of your dark gods that won't care if you die anyways."

  He's got a good feeling that he can make the hammer toss if they decide to inevitably spite them.
Move: Duh.  Standard: Readied action, Hammer toss (rolled with extra +1 for charge, but don't need it).  Will hit AC 24.
Carla
player, 208 posts
Reborn Angelic being
Talks less than Maverick
Sat 6 Apr 2013
at 03:48
  • msg #27

Re: Ascension of Heroes: Heathen

The guard can see a light source coming from around the corner. Carla walks to be in view, apparently the source of the light is a little angel who is glowing. Her eyes glow blue and she head-shakes in warning to the guard, a finger shake accompanying the head shake.


Move: to have direct line of sight.
Standard: readied Sun Strike v Guard 2. Will hit (16 v ref)!
 dmg: 10

Maverick
player, 292 posts
Master of Stealth
Holder of Grudges
Sat 6 Apr 2013
at 03:52
  • msg #28

Re: Ascension of Heroes: Heathen

Maverick flicks the blood off his rapier then sheathes it, pulling out a sling and looking ready to use it.


Minor, minor blabla sheathe mechanics.
Standard: Ready basic ranged v Guard 2. Hit(26)!
 dmg: 12

Angel
player, 410 posts
Deceptively Charismatic
Dangerously Optimistic
Sat 6 Apr 2013
at 03:59
  • msg #29

Re: Ascension of Heroes: Heathen

Angel has her crossbow aimed. "Seriously. Don't push it."


Standard: readied Twin Strike v Guard 2. Miss(15), Crit(33)!
 dmg: 11+6(quarry)=17
 crit dmg: 6
 TOTAL: 23

Mittens
GM, 929 posts
Shifter
change job kupopopo!
Sat 6 Apr 2013
at 04:23
  • msg #30

Re: Ascension of Heroes: Heathen

Grizella closes in on the enemy and Mittens readies an attack of her own.

"What they said."
Monster Intern
player, 101 posts
Monster Party!
Monster Prices!
Sat 6 Apr 2013
at 04:38
  • msg #31

Re: Ascension of Heroes: Heathen

The guard pauses briefly, looking around at the immense danger facing him. He then flashes back and remembers fondly all the cute fuzzy animals he tortured, art he burned, and food he ruined by sneezing on it. He remembers how he even managed to kick some little girl's puppy on his way into the city earlier this very day. Those were great times. I've lived a wonderful life he thinks to himself. Bane... how I worship you. You gave me all those lives to torment. And now I get to end in a glorious blaze.

He looks directly at Carla, practically ignoring the spirit bear next to him. You even gave me an adorable baby angel as my final target! Bane, grant me the chance to fight in your armies forever! he continues thinking. Then he looks like he's about to charge in Carla's direction!

Carla shoots lasers from her eyes while Maverick's sling lets loose a rock that flies over Carla's head and into the guard's throat. Angel's bolt hits the guy in the balls while Mittens seems to cause a chilling wind to swirl about the guy. All this happens even as Matt tosses his hammer. The hammer seems to hit the rock that Maverick threw, as if to slam the hammer on the gavel of justice, crushing the guy's throat. Carla's eyebeams seem to finish that job and behead the guy who falls, covered in frost.


Matt(10)+Carla(10)+Maverick(12)+Angel(23)+Mittens(6)=61 dmg

Guard 2 HP: 3 - 61 = Seen better days.

Matt
player, 438 posts
I am two things.
A Fighter, and a Fighter
Sat 6 Apr 2013
at 04:42
  • msg #32

Re: Ascension of Heroes: Heathen

  So Matt, any good one liners?  "I'm not entirely sure, but I think we got him."

  Close enough.
Angel
player, 411 posts
Deceptively Charismatic
Dangerously Optimistic
Tue 9 Apr 2013
at 16:21
  • msg #33

Re: Ascension of Heroes: Heathen

Angel looks around for more enemies and then says, "...Did we get all of them?"

Maverick gets to searching the bodies.
Mittens
GM, 930 posts
Shifter
change job kupopopo!
Thu 11 Apr 2013
at 02:28
  • msg #34

Re: Ascension of Heroes: Heathen

"Aye.  Pretty sure we did."

Mits gets to tying up the badguys who managed to survive.  Mav manages to find beneath travel-stained cloaks, three of the cultists wear loose-fitting gray tunics with the symbol of Bane painted across the chest. The other two have the symbol painted directly onto their chainmail.

The town militia shows up when the fight is done.  A cleric approaches and heals the child who was hiding in a nearby tent.

"Pelor be praised!  Thank you for defending this child!"

She then works on healing the dying mother.

(If the PCs allowed any cultists to survive, they
obtain no useful information from them. They are
recent converts who know nothing of the Pillars of
Night or the Black March, and they do not wear the
Naarash talisman of the temple cultists (see the side-
bar on page 34).)

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